Star Wraith 4 brought new features, gameplay, and effects to the game. This was the first game to feature a mining and tractor beam along with new mission objectives to go along with it (pilot rescue and asteroid mining). Capture-the-Sphere was added to multiplayer (requiring a player to retrieve the opposing team's sphere from their base and return it to their own). The campaign in this game was linear, consisting of just over 25 missions. Beam weapons were added to capital ships, which frequently engaged each other in battle while other conflicts were taking place. Control binding options were improved along with new textures for ships, larger asteroid fields, improved planetary terrain, and enhanced HUD graphics.