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- New: respawn penalization time added in Few Dollars More. This is meant to prevent constant no-brain rushing. Players are penalized if they die soon after respawn (up to 10 seconds). This penalization is proportional, so it decreases to 0 seconds when player is alive during one minute. Use fof_respawnpenalization to disable it
- Few Dollars More: time to deliver the loot reduced (2:30 to 2:00 minutes)
- fix in over the head icon (progress bar telling the incorrect time left)
- fix: sack becoming unusable when falling on certain places with water
- DeathMatch: added server variable (fof_dmduration) to set the total time for map
- DeathMatch: type "timeleft" in chat to know how much time lefts
- DeathMatch: the amount of loot increases notoriety gained proportionally: each 1000$ account for 5nt
- DeathMatch: taunts are usable now


