* Improved AI in world armies. The AI armies now select targets more accurately and disengages more appropriately when the army is weak.
* Castle defenderís morale has been tuned down 10%.
* Improved AI in attacking castles. AI now select target gate and set up ladders more properly. AI also more likely to send back troops if HQ is attacked while attacking castles.
* Improved AI in battle mode. AI now attacks HQ before it reaches the edge of the map.
* Troops (Unitsí) shield has been increased to effectively defend its front and side.
* Fixed bugs for units to go through each other without engaging under defense or hold order.
* AI now assigns more good generals into an army. This will make AI concentrate more on what it wants to attack.