[FIXED] Serverlist sorting bug with uppercase / lowercase letters
[FIXED] Blank/empty playernames were possible
[FIXED] Only CTs heared "Hostage has been rescued!" message
[FIXED] Skin selection security hole
[FIXED] Living teammates heared dead team chat
[FIXED] Displayed pings were imprecise and too high
[FIXED] Wrong rendering order of barricade ground
[FIXED] Func_DynWall did not kill hostages
[FIXED] Fire and gas did not injure hostages
[FIXED] Several spectating bugs
[FIXED] RPGs/Rockets flew too far sometimes (clientside in multiplayer games)
[CHANGED] Damage of all Pistols increased

