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- Updated accepted culture gain/loss to disregard cultures in the group of a union tag (there is no need for special acceptance.)
- Prestige from battles is now capped.
- Reduced the prestige-hit from cores getting lost to -10.
- Increased impact of prestige slightly.
- There is no longer any prestige gains from fighting pirates, natives or rebels.
- There is now a monthly hit for each uncostested core at about 0.3% yearly.
- Reduced time-delay of changing policies dramatically.
- Fixed an exploit with changing leaders in hostile territory.


