1.Fixed: crash to desktop if the user tried to join a Ranked Match after playing a LAN Team Deathmatch session.
2.Fixed: crash when the player applied a profile created on a partition other than the primary one, on Windows Vista.
3.Fixed: often, selecting Quick Match lead to creating a new server, even though servers with good latency and available slots existed.
4.Fixed: if the user hosted a Ranked Match and then quit it and tried to join another Ranked Match, he would end up in an unending loading screen.
5.Fixed: if the user joined a Player Match using the Quick Match option, then quit and tried to join a Ranked Match also by using the Quick Match option, he would end up in an unending “please wait” screen.