How to Install Maps:
Place the .bsp file into below directory (Normal install directory)
C:\Program Files\Steam\SteamApps\(your account name)\team fortress 2\tf\maps
An Arena based map with sand textures and egypt walls.
Second version of idle4life - blimp by skizot
Fixed doors leading to deadend for red 2nd round. (They had touch opens checked).
Slight adjustments to cap times/time given.
BLU and RED are up to their usual quest for world domination in this six point cp map. The objective of the map is to capture the enemy team's rocket and destroy it before they launch it upon your base. To do this you must capture the enemy team's forward base and their courtyard before you reach your final goal, the rocket. Once you capture the rocket you will successfully blow it up taking out a large portion of the enemy base along with it. Now get out there and fight!
Zwiffle's section of the map
cp_mayflower is a 5 point linear control point map designed by Toivo "tovilovan" Sawen.
CP Widow's Peak a3
Version a3 of Widow's Peak (CP)
Put the TXT file in your team fortress 2tfscripts folder (if you don't have one, create one) or the custom soundscapes will not work!
Not all soundscapes are placed yet, so you will hear incorrect sounds inside spawnrooms. This will be fixed in future versions.
First map of author Nutomic.
A Kinda like Sand version of ctf_2fort. Recommended for 32 player slots.
New KOTH map by the name of Cordova, which is named after a village in Alaska. The idea of this map is to provide a variety of pathways to the capture point to allow for an open battle.
A standard KOTH map set on an oil rig in the middle of the ocean. Dev textures will be gone eventually.
koth_volt_a4 takes place in a small electric plant. layout is simple. main straight corridor or side are access to mid.
The map revolves around vertical gameplay in the middle as there is a walkway surrounding the point.
King of the Hill map, named Wide Load.
It's a remake of a remake of a map called pl_youtube_poop, where you must guide robotnik to the top of the tower.
This is a three-stage payload race map set in retro Las Vegas. Stage one and two take place in the outskirts, with capture points in a motel, and a gas station and dinner. The third stage takes place on the Vegas strip.
This is the 6th test version of TC PLR map. Now with 2 stages! The TC system now is clearly visible unlike last version and it has been improved also.
This is a variation on DOM mode
Take and Hold:
1 Red home cap
1 Blu home cap
1 Neutral Cap
UCMP J4CK8 BLU spawn
BLU's snowy spawn for the UCMP. Feedback/changes welcome.