How to Install Maps:
Place the .bsp file into below directory (Normal install directory)
C:\Program Files\Steam\SteamApps\(your account name)\team fortress 2\tf\maps
Author Icarus: Blizzard Battle! As my first 'normal' map, it includes the first place and third place winners of TF2M's Mini-contest as the final and middle points, respectively.
Snowfront offers a chilly backdrop as you fight in it's many open, hilly spaces.
Second map of outhor JSTProductions.
ctf_Agriculture_a1 (contest entry)
A basic ctf map, focused on smaller games.
Author was fiddling about with cubemaps when he noticed you could get a lovely purple colour from the reflective gold rock texture, without getting the black checkers. From this, He decided he would set the map in a battle for this peculiar but powerful ore, secretly distilled in a factory disguised as a granary, only known as...Easytoobtainium!
Competitive CTF contest entry.
CTF Chicane a3
Chicane is a compact invasion CTF map, set in an industrial compound somewhere up in the hills.
There is one neutral flag that spawns in the centre of the map. Each team can pick up the flag, and take it to the capture zone at the top of a silo in enemy territory (Your team's capture zone is currently marked by a control point hologram in your team's colour). If you drop the flag, the enemy can then take it and cap it: it never returns to the centre of its own accord.
Author Walker entry for the competitive ctf contest. RED and BLU have been looking into Gray Gravel Co.'s D.A.R.E. project. They've both done a pretty good job, however they only got half of the intellligence. Cooperation not being their strong suit, they do the only sensible thing: kill the other team and rob them blind.
By author pytholos.
This map will (probably) be 'Mr Hanz' entry for the 4th Major Contest. It uses the normal CTF gametype.
Alpha1 release of ctf_isis!
A fast paced ctf map designed for play by skilled competition gamers. It's vertical aspect is ideal for skilled players movemet about the map, in all directions.
Alpha 4v2 of supersandvich's map.
Athorwanted to make a CTF map which is not too big and not too confusing. The theme will be something like Granary.
-fixed blocked spawn door on red
-added player clips to stairs
Two recently reopened rail depots near the small valley town of Train Flats are actually the front for devious weapons of mass destruction. Realizing this, RED and BLU have sought to retrieve information from their competitor's offices to keep ahead of the other
Overlook takes place in the middle of the night, where RED and BLU are fighting to gain each other's intelligence. There are several sneaky routes - but are those leading you to the intel or to a certain death?
-Redesigned the back house into a plateau to provide interest and help centerpiece flow
-Plateau has doors in the side of the cliff to help flanking and a hole in the side of the middle of the wall for demos and soldiers to peg the point
-Added pipes leading away from Upper-Middle cover to reduce sightlines