How to Install Maps:
Place the .bsp file into below directory (Normal install directory)
C:\Program Files\Steam\SteamApps\(your account name)\team fortress 2\tf\maps
The map has been changed for appearance
Use MELEE weapon for spawn bots
CUBE for Soccer
Time maps (fast respawn)
Texture for interface
You can create bots as it is necessary
to you in the command centre.
Maximum quantity of bots 10 no cfg file
90% Achievement for all class
You can use this map alone (to create a server in game)
and to make achievements, idle and to receive items (chose red team).
From author Dragonstorm24.
The game features defensive barriers that "pop" up when a player steps on his/hers team pressure plate. the door drops when the player steps off the pressure plate. for test.
Alpha7 of biopie
By Doorknoob - reuploaded because of error.
Alpha 10 of Tyker's map.
CP_Focus is a multi-stage Attack/Defend Capture Point map. Unlike other maps of this type, Focus features two stages rather than three...
Beta 4 of the map.
Fixed server crash problem
Desolation Beta 2 - Arena, CP, CTF, KOTH, Push
Desolation has been massively reworked since the first beta release two years ago; while the layout remains generally the same buildings have been added, moved, new routes opened up, and the environment has been significantly altered artistically with new details, new sky, new color correction, new ground and rock textures, etc. Signs have been added in and it is now available in FOUR delicious NEW flavors in ADDITION to arena: cp, ctf, koth, and push. Push is a fun but rarely used gametype you may remember from the TFC map of the same name: a single, neutral, intelligence lies at the middle of the map and you must run it to the ENEMY base to gain a point.
This is a TF2 version of css hoejhus, made as a KOTH map.
By author pytholos.
Burn, Baby, Burn.
Guns, Bullets and Epileptic Warnings...
Perfect recipie for a dance off! A very deadly one at that!
Moveable Rope, Fix #3 Change the way the bomb moves after bridge is down, I used the capture trigger on the bomb instead of the path tracks. Fix #2! Cleaned up some visuals and some doors that ere a little funky.Fix! Forgot to sew a couple of displacements. The main reason I converted this map was to create a draw bridge with cables (ropes) that are attached and move with the bridge. I attached the map and vmf file so it can be copied easily. The end point has a gold rush style boom.
Fix! #3 Adjusted how the bomb moves after the bridge is in place at center cap. I used the cap trigger on the bomb instead of the path tracks.
Fix # 2 Fixed small texture gap on bomb doors. Fix! Fixed trigger that wasn't firing.
The Red Team is advancing, taking over Blue territory in their lust for GOLD! The story opens as The Red Team has driven Blue back to their home base. Red launches missions from one of Blues on bases. The Blue Team is pissed off! They devise a plan and construct a bomb to be escorted to Red’s home base. The Blues team plans to get back at The Red Team for tier aggression. But if the Blue Team is successful, Red Team has devised a secret retaliatory plan. Upon Blue’s delivery of the payload bomb Red Team will launch a rocket to annihilate Blue. All will be destroyed.
The newest version of thunderclap, push_thunderclap_a5b.