Warhammer 40,000: Dawn of War II Mods Pack

WH40K_DawnofWar2-ModsPack.zip (12 file(s))
This package is a collection of twelve modifications for Warhammer 40,000: Dawn of War II.

Included Mods:

Captains Mod
All units get the rank of captain and get a captain armour in this mod.

Cope's Defense Mod
This is version 0.5 of Cope's Defense Mod. Cope's Defense Mod is a multiplayer conversion which let's you play against attacking waves of enemies. There are 40 waves yet including a boss-wave. Those waves may differ everytime you play, as they're generated through a special script.

ALL Wargear Mod
This mod will give you every piece of wargear in Dawn of War 2, Singlep Player-Campaign, just defeat the first mission.

Space Hulk Mod 1.2.0
In the depths of outer space, a huge block of vessels tied them adrift in a vacuum. On board, the biggest threat in the history of mankind is being prepared. The Space Marines are responsible for cleaning the depths of Hulk abomination xenos.

Tabletop Mod v1.0b
A multiplayer modification. Purpose of this mod: I feel that DoW II strays too far away from what it needs to represent. I am an ex-tabletop player, and a pretty big fan of WH40k.

Campaign Mod
A mod that adds all the possible war gear.

Killteam v1.62
Killteam is a 5 player co-op hero defense mod similar in concept to The Last Stand. A group of 5 heroes must survive 40 randomly generated waves of progressively increasing difficulty and overcome powerful bosses to survive.

Clone's 'Uge Mod
This is a mod for Dawn of War 2 by Relic. The mod is not a total rework of DoW2, but rather focuses on enhancing this already great game by adding new units, upgrades, maps, game modes and other features.
Major Features:
-New units and upgrades such as the Chapter Masters, Tyrant Guard and Force Comanderís Jump Pack
-AI tweaks: Skirmish AI should be slightly more difficult and respond faster.
-Army painter upgrades: New units available for preview and new colours and badges available. In addition all badges are available to orks, sm and eldar.

This mod will allow all wargear in the game (Accept for a few "default" weapons) to be used at level one, So basicly you can use a level 20 Thunder Hammer on a Force Commander who is still level one.

Tactical Insertion 0.3
Realtime tactics for Dawn of War II and Chaos Rising. No economy no fluff just fast focused action.

Studio Alpha Release v0.0.0.05
It is the 41st Millennium in Sub-Sector Aurelia, a cluster of worlds on the edge of the Galaxy, and a battle of epic proportions is about to begin.

Modifications Simply Put
1.Power nodes now let you construct turrets,field ops,web gates,cover,waagh banners,hive nodes etc. It has a limit of 4 structures.
2.Space marines have a new squad that can use heavy bolters or plasma cannons.
3.Tactical Marines and Assault Marines now have "Better looking armor"
4.Eldar guardians can not build energy shields any more.
5.A lot of icons an descriptions have been fixed.
Size: 212.01MB
Downloads: 2,267
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Rating: 2.5 (2 votes)