How to Install Map:
Extract all files into below directory (Normal install directory)
DM-Androm is suitable for 8-16 players. The map has two levels. The lower level is thought as a temple of an alien race and the upper level is a docking-bay for ships. The player can get to the upper level by using a teleporter or by using the giant fan that is situated in the middle of the room to be propeled to the upper level. Some items can be obtained by disabling the two generators that are situated on the lower level.
As part of a typical Tyridium factory, a temperature stabilization phase for the Biosludge product is required. In order to maintain the correct viscosity, the sludge must be continuously cooled by a large, high CFM fan. Many operators have died during temperature testing of the sludge. Some say that the monotonous sound of the loud fan calls them to their death...
It´s a bloody quater in a human city. You can find the weapons in the houses or on the street.
The powerup pickup are lying in the three underground floors.
You can run over the wooden planks onb the second floor.
Rocks, Ice, Water and a continues battle that rages in an underground cave system from which only one player can emerge victorious.
This is the PC version of DM-Doradus. It is a small DM map. Can play with up to 32 players, recommended players are 2-8.
Asia Manson (1.0)
A small asia manson. The manson is surrounded by generic asia houses. you cant go out of the garden.
Use the jump-boots reache the second balcon, where you can find the sniper rifle.
Capture The Flag
A near faithful recreation of the UT2004 map CTF-Magma.
The map is designed around a snow based theme in an industrial-like compound which dominates the centre of the map. Combat is focused in and around this area but the player is able to flank left and right around the outskirts of the compound itself.
Inside the compound there are a few buildings which contain weapons and health power-ups aswell as a series of cargo containers that form a small maze through the compound. The spawn points are on either side of the map; the flags are behind these spawn points.
The level is designed with hardcore, fast paced gameplay in mind. Visuals are clean and simple to allow for streamlined gameplay and high performance on low spec computers.
A capture the flag map for UT3.