Counter-Strike Source Map Pack #15

CS-Source-MapPack-15.zip
How to Install Maps:

extract all files to your counter-strike source maps folder (for example "C:\program files\valve\steam\steamApps\your_acountcounter-strike
sourcecstrike\maps"

Included Maps:

Bomb/Defuse

de_severance
The final de_severance.This map takes place in a setting of corridors, office rooms, a whinecellar, a nuclear lab, an outside village area, apartments and tunnels.
The counter-terrorists start in a garage with generators, while the terrorists start in a nice botanical hall. Designated bomb areas are; outside area and nuclear lab at water reservoir - A and B respectively.
The map isnīt that huge, so with 64 players it gets a lil cramped, though still playable :)

de_antupiren_2010
This is a map based on authors school, it is loyal to the real architecture.

de_karachi_b1
Welcome to the deadly streets of Karachi, Pakistan.
Intelligence reports have been mounting recently saying that
A terrorist strike is imminent. There appears to be an
arms cache in the west of the city. This looks to be their main target.
We cannot allow them to gain control of these arms.
The terrorist faction's MO in the past has been
to create a diversion elsewhere in the city, often hitting public targets.
CTs must focus on the arms cache, but are obligated to protect the locals
if possible. We have a CT unit on standby a few blocks from the arms cache.
Once the word is given they will proceed with Operation-Dustkiller.
Terrorists: plant the bomb by the porch or at the bus.
Counter Terrorists: defuse the bomb and/or neutralize the terrorists.

de_core
by BaShoR.5on5 Bombmap designed for the Electronic Sports League

Hostage Rescue

CS_Highroof
This map is planned, detailed and build by author 'Xenomurks'
It has multiple ways to the hostages and 3 resue zones

CS_CrackHouse_Dust
This new/Beta version of Cs_CrackHouse includes the following;
Changed all textures from previouse version.
Many, many more props.
More decals.
More lighting affects.
Dust & Dust2 lighting.
Wind affects.
Electric pylons W/cables.
Fog affects, affecting smoke also.
More, many more props.
Fixed corners and roofs, less lagg.
AI Noded.
"Realism" looks, according to Combat_General & Griffen.
Beta affects with lights, brighter "Camp" areas.
Realistic exits around map.
Junk/rubbish props, "Realism"
Destructable bridge allowing crossing between spawns faster.
And lots lots more!

Combat/Skill maps

aim_outpost
A deagle aim map set atop a lonely canyon in the Wild West. Players battle between two fully destructible outpost towers for title of the best gunslinger in the land. Be careful though, its a long way down.

aim_tactical
For Aim tactical team fun gameplay gameplay.

Aim_JungleRain_v1_fix
medium-sized map placed in the jungle.
This map is fun, holds many secrets and hiding places. It contains a lot of creativity and fluency in the game.

dm_executive
This map can support 30 players max. All spawns are scrambled.
Size: 160.97MB
Downloads: 407
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Rating: 4 (3 votes)
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