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JungleVillage - DeathMatch Map
This is deserted colonial village what's controlled by APR. UFLL attacks from nearby gas station.
This map is basicly deasigned for Deathmatch mode but its also aviable in all other gamemodes.
A beautiful map in rusty style. The map is small which speaks for a hectic and fast gameplay. The map is also well suited for 1on1.
Gamemode: Deathmatch, Team Deathmatch, Capture the Diamont or 1on1 :D Map Size: Small-Medium Maximum Players: 8-12 Free Weapons: NO
Minas Tirith (two districts) 1.0
These are two maps for FarCry 2 made in the style of Minas Tirith. The first map includes a large street with
accessable buildings on both sides, perfect for intense CTD games, because of the various routes that lead to the enemy diamond.The spawns are spread across the entire map. The first map also includes a library, a firing range,a storage room, different high grounds for overview, tunnels, a restaurant and bridges.
The second map covers a small area of the first, and a huge garden. New tunnels and high spots. The DM area in this map lies apart from the TDM/UPR/CTD area. It lies in the first map, including the library and the restaurant.
The idea for the maps is from the map Wake Island from battlefield 2. This map supports all game modes.
A map of a big castle. Supports DM, TDM and CTD. I got the idea of Mario Bro's Bowaer's Castle. This map has working elevators which suppose to be the warping pipes Mario goes in.
Game modes: Deathmatch, Team Deathmatch, Capture the Diamond,
forts floating! In the air.
Really fun map nice detail and game play. Good for capture the diamond and uprising modes. This map supports all game modes.