All quests linked to achievements that had civilization level caps have been adjusted to remove the caps. For instance, a number of quests were only given at Patrician level, and if you ever had even one Nobleman move in, you could never, ever be given the quest by the NPC. Although I understand dividing quests by civilization class helps ensure a steady progression of new quests, the end result is the very illogical situation where an NPC would refuse to give you a quest simply because your city is large. And from a gameplay perspective, it was VERY annoying to have to purposefully hold yourself back at lowly Citizen or Patrician levels just to hope you get the right quest (which could take 10 hours or more!). The following quests have been edited to change the variable to Nobleman: (see full readme for list).