toned down a few flashing light effects on ships
winning conditions are now an or instead of an and
changed current win condition to military win (1 medium reward chest)
added diplomatic win condition back in (1 small reward chest per race alive)
races will no longer desire war with a fellow Drox ally (doesn't mean they won't go to war, just that they won't desire it)
added economic win condition (win if make Drox Guild enough money from sector, 1 medium reward chest)
quest credits reward, selling tech, selling race
