Deadlight Video Dev Diary #5 (HD)

Deadlight_Diaries_Part_5_Getting_Out_Alive.zip (1 file(s))
The Tequila Works team discusses how they prototype and construct challenges and puzzles. As level designer Manuel Mendiluce puts it: "We don't reward killing as such; we reward getting out alive!" Interesting insights into the development process from the level designers and other members of the production team...

The cinematic puzzle platformer Deadlight, one of the key releases of Summer of Arcade on Xbox LIVE Arcade, arrives on Steam just in time for Halloween.
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