In the northeast reaches of the Rulian Marsh exists a tribe that have fought hard for a place to call their own. However, there are those who leave the marsh, sometimes by choice, and others by force. Bushwack is a hunter that has been living on his own for years, ostracized from his tribe at a young age for tampering with the technology of an abandoned Dwarven village. Considered to be bad voodoo by the tribal elders, such interactions with the strange machinery was not only forbidden but punishable by exile. Bushwack pleaded with the elders saying that it is foolish to not use the power of one of their greatest foes, but his pleas fell on deaf ears. So, Bushwack decided to part ways with his people in order to pursue his passions.
Now he is one of the most feared hunters of the southern parts of Death's Cradle, using his troll cunning and dwarven ingenuity, to eliminate foes from great distances. Even though he works alone, he is steadfast in the protection of his home and has aligned himself with the Helbourne who are also enemies of the Dwarves. Meeting the Electrician and Dr. Repulsor cemented his belief that the only way for his people to survive in these changing times is through harnessing technology, and leaving the voodoo behind.
Bushwack is a short-ranged agility carry who hunts his targets through great mobility and deadly poison.
Tribal introduction music composed by Thomas-Adam Habuda