Fixed in issue that caused the Multiplayer Browser to become unresponsive.
Fixed an issue where some game controls were not available to be rebound within the Options menu.
Fixed an issue with increasing performance degradation on servers.
Fixed a problem with shader caching on client/host : after the first map in a rotation, shaders would be loaded on the fly during gameplay.
Fixed a crash with rebinding LMB
Fixed a problem that caused environment mapping to not appear on reflective surfaces.
Fixed a crash that happened when a client picks up a kit that doesn't exist anymore.
Fixed a problem with AI when the game was paused for a long time: bots would become unresponsive and also shoot more accurately.
LOD distances tweaked on certain objects.