Evochron Mercenary v2.408 Demo

evochron_mercenary2408.zip
- More friendly AI ships added for support in single player war zone missions.
- AI combat tactics systems updated to unify target selection and maneuvering behavior between single player and multiplayer.
- New AI tactics systems allowing hostile ships to selectively establish attack and defend patterns based on objective type (ie order specific ships to attack capital ship during escort contracts).
- Rate of movement in 3rd person chase view reduced to better keep player ship in view when performing high speed maneuvers.
- Planetary atmosphere system updated to provide variable friction/burn levels based on atmospheric density at different altitudes.
- Friendly AI ships will generally join in to defend player and attack hostiles while on a contract if they are in range.
- Gravity system updated to provide a more realistic acceleration effect in zero atmosphere environments.
- Sector and Clan only text messages now labeled for each message type when received.
- Waypoint for escort contracts/missions now placed at friendly capital ship location.
- Gravity gauge system updated to provide a 1:1 relevant velocity offset value.
- New 'total velocity' indicator added to lower left cockpit display.
- Capital ships given moderate increase in defensive capabilities.
- Capital ship flak cannon damage level increased.
- Several minor bug fixes.
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