Crazy Taxi
Genre Action -> Arcade
Today's Rank 10692
Homepage
USA
Date 2000-02-04
Publisher Sega
UK
Date N/A
Publisher Sega
If you think it's hard to flag down a cab in a big city, try driving one in Sega's zany straight-from-the-arcade port of Crazy Taxi. If you're one of the teeming fans who eagerly played Crazy Taxi in the arcade at 50p a pop, then this game is a must-buy, if only from a purely economic standpoint. Even those who don't know the difference between Crazy Taxi and the long-running TV series Taxiwill immediately recognise the appeal of this game. In fact, this game is so impressive and addictive that it should easily convince a whole new wave of buyers to purchase a Sega Dreamcast. What's so hot about Crazy Taxi? For starters, the graphics sport the most impressive re-creation of a living city ever seen in a video game. The level of detail is astounding and never ceases to surprise the player as block after unique block speeds by. The city is a distilled version of San Francisco with some landmarks and neighbourhoods left intact. Making it seem all the more real are apparent product-placements of real-world retail locations such as KFC, Tower Records and Pizza Hut. And just about everything you see on the screen is interactive: phone boxes and post boxes topple when bumped or smashed, pedestrians leap and tumble out of your path and the myriad traffic attempts to avoid your erratic high-speed antics. While some driving games brag about a lack of boundaries, this one delivers--players drive on the ocean floor, off the second floor of a car park, through parks and down stairs. A helpful hovering arrow points drivers in the correct direction, but you can truly drive wherever you want at any time, making for tonnes of replay value. While the game is a direct port from the arcade game of the same name, there's plenty more depth in the home version. In addition to the city that appears in the coin-op version, the Dreamcast version also includes an entirely new city. Crazy Taxi includes a trunk-load of mini-games that help to teach drivers how to perform the special speed boosts and manoeuvres in the game. Though this game would be plenty exciting without any sounds at all, it has an adrenaline-pumping soundtrack supplied by punk-crossover bands the Offspring and Bad Religion, as well as some good, if sometimes monotonous, dialogue between the driver and the passengers. --Jeff Young
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