Rippin Riders
Genre Sport -> Sport
Today's Rank 38489
Homepage
USA
Date N/A
Publisher Sega
UK
Date N/A
Publisher N/A
North America Retail Box ArtOne hundred years from now, a historian may categorize snowboarding's greatest achievement as its expansion of the English vocabulary. For its part, snowboarding has brought new meanings to the words "indy," "mute," "method," and "melancholy." For those not attuned to the sport's phat lingo, these are all terms for snowboarding maneuvers that generally refer to grabbing a particular part of the board while airborne. Not a word of this terminology is overlooked in the first snowboarding game for the Dreamcast. Also included are appropriately stylized characters, each with two outfits to choose from, and licensed gear from real snowboarding companies Bonfire and Salomon. Armed with a glossary in the form of a user manual, players will soon be able to talk the talk. But in this game, walking the walk, or rather pulling the tricks, requires quite a bit of controller dexterity. Luckily the game is not based solely on snowboarding tricks, but also has a healthy dose of racing at its core. What makes this game stand out is the length and detail of each downhill course. Jumping off the roof of sheep farms, avoiding falling icicles, and catching the spotlight of a hovering helicopter are all in a day's play in Rippin' Riders--and that's just the first track! A unique two-player mode challenges players to shrink the opponent's split screen by outscoring him or her. Track graphics are up to snuff, but the players look a bit chunky. --Jeff Young Pros: Outstanding course design with plenty of details and multiple checkpoints Groovy outfits and snowboards for each character Cons: Many of the tricks are difficult to execute You never see other racers on the course, except in multiplayer mode
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