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                              FAQ/Walkthrough for
               SPACE QUEST I: ROGER WILCO IN THE SARIEN ENCOUNTER

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GUIDE INFORMATION

Author:   Tom Hayes
E-mail:   thayesguides(at)gmail(dot)com
System:   PC
Updated:  4th January, 2008
Version:  1.1


CONTENTS

1. Introduction
2. Walkthrough
3. Item List
4. Point List
5. Copyright information


VERSION HISTORY

1.1:   4th Jan, 2008  (Format update)
1.0:  26th Jan, 2000  (First version)


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1.                                Introduction

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In Space Quest I, you play as Roger Wilco, a janitor aboard the spaceship
Arcada. One minute, you're sleeping peacefully in a broom closet aboard the
spaceship, and then suddenly aliens take over the ship, steal the very
important star generator and kill every human on board. Wilco first has to get
off the Arcada before it explodes, and then must travel through a desert to the
spaceship Deltaur, where the vicious Sludge Vohaul is waiting for him.


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2.                                Walkthrough

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ARCADA

The game starts in the hall on the Arcada. Walk west three times. Wait until
the man enters the room. LOOK at the MAN. LOOK at the MONITOR. Type ASTRAL
BODIES. Wait until the machine gets the data cartridge and then GET the CART.
Walk west twice. SEARCH the MAN to see a keycard. GET the KEYCARD. Walk east
and enter the right elevator. Enter the next elevator. Walk east. Approach the
control panel and PUSH the OPEN BAY DOOR button. Walk east. PUT the KEYCARD IN
the SLOT. Enter the elevator. Walk to the control panel and PUSH the AIRLOCK
BUTTON. Walk to the two buttons on the wall and PUSH the LEFT BUTTON. PUSH the
RIGHT BUTTON. GET the GADGET and GET the SUIT. Walk west. PUSH the PLATFORM
BUTTON. Walk to the left side of the pod and ENTER the POD. CLOSE the DOOR.
FASTEN the SEATBELT. PUSH the POWER BUTTON. PULL the LEVER. PUSH AUTONAV.


KERONA

UNFASTEN the BELT. GET the KIT and then GET OUT OF the SHIP. Walk to the front
of the ship and GET the GLASS on the sand. Walk east three times to see a path
leading up. Follow this path until you cross the bridge. Stop behind the rock
on the other side of the bridge and wait there until a spider droid appears in
the area. It may take a while. Type PUSH ROCK but don't press return just yet.
SAVE the game and wait until the spider droid is about to walk between the two
green plants below. As soon as it does, PUSH the ROCK to destroy the droid. If
you missed, just restore the game and try again until the rock lands on the
droid. Keep following the path to the area with the broken arch. Walk through
the middle of the arch to descend on a secret platform to a cave.

GET the ROCK. Walk west to the grating room. Walk along the top of the grating
to avoid the monster below. PUT the ROCK IN the GEYSER. Walk north. Go to the
back of the room and then go west to the next room. Approach the laser beams
and HOLD the GLASS IN the BEAM. Follow the path to the next room. SAVE the game
and walk carefully past the acid drops. TURN the DIAL ON the GADGET and walk
east to the room with the big head. It says that Roger has to destroy a beast
called Orat that is living on the surface. Roger returns to the surface.

Follow the path down to the bottom. Walk north to see the cave entrance. OPEN
the KIT. Type THROW WATER but don't press return. SAVE and then walk east into
the cave. Enter the THROW WATER command and Orat will be blown to pieces. Walk
over to the Orat part and GET the PART. Walk west and south, then follow the
path back up to the broken arch. Ride the platform down to the cave again and
follow the cave through to the room with the big head. DROP the PART and a door
will open. Walk north. PUT the CART IN the SLOT to see the password 6858. GET
the CART. GET IN the SKIMMER. SAVE the game. TURN the KEY. Avoid the various
rocks by moving left or right and SAVE when you get to a safe area.


ULENCE FLATS

GET the KEY. GET OUT OF the SKIMMER. Ignore the man that asks if he can buy
the skimmer for 30 buckazoids. Enter the bar and then leave the bar. The man
will approach Roger again with the offer of 30 buckazoids and a jetpack. Say
YES. Enter the bar. BUY a BEER and DRINK the BEER three times. After the third
beer, two people will mention sector HH. Walk over to the arcade machine to
start playing it. Play the arcade game until you have 250 buckazoids. The
machine will break at this point. Exit the bar. Walk north and east. Enter
Droids-B-Us. Walk upstairs to the white robot and BUY the ROBOT. Exit the
shop. Walk south, west twice and north. BUY the SHIP. CLIMB the LADDER. PUSH
the BUTTON and type HH when the droid asks what sector to fly to.


DELTAUR

WEAR the JETPACK. GET OUT OF the SHIP. Float over to the door and OPEN the
DOOR. Go through the doorway to arrive in a room with a locked door. Wait
until the droid exits the door and then quickly go through before the door
closes. OPEN the CHEST and GET IN the CHEST to be carried to another room. OPEN
the CHEST. OPEN the WASHING MACHINE and GET IN the WASHING MACHINE to change
into the sarien uniform. OPEN the WASHING MACHINE. Walk east. TALK to the
GUARD until he asks if Roger has played King's Quest III. Answer YES to get 5
points. KISS the GUARD. Enter the left elevator. Walk west and enter the next
elevator. Walk east three times. LOOK at the SUIT to find the ID.

Walk over to the counter and SHOW the ID to the robot. When the robot leaves
the room, quickly walk to the bottom of the counter and GET the GRENADE. Walk
back to the robot when he returns and he will give Roger a pulseray. Walk west.
Move above the guard and DROP the GRENADE. Walk east. SHOW the ID to the robot
again and GET another GRENADE. Walk west three times. Wilco will fall out of
his suit, so be careful from here on and save the game frequently. Fire the
pulseray whenever a guard appears by pressing F6. Enter the elevator. Walk east
twice. SEARCH the GUARD. PUSH the BUTTON. Walk to the star generator and LOOK
at the PANEL. Enter 6858 by using the buttons, then press the enter button (on
the panel). Walk west. Enter the elevator. Enter the right elevator. Walk over
to the ship ENTER the SHIP. PUSH the BUTTON to complete the game.


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3.                                Item List

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CARTRIDGE
  The machine gets the data cartridge in the Arcada. It is used in the slot of
  the data cartridge console in Kerona.


GADGET
  Found in the left locker in the room before the airlock in the Arcada. It is
  used to understand the language of the big head.


GLASS
  Found outside the ship after landing on Kerona. It is used to pass the beams
  in the cave on Kerona.


GRENADE
  Found near the robot on Deltaur. It is dropped on the guard.


KEYCARD
  Found on the man two screens west of the data cartridge console in the
  Arcada. It is used in the slot of the elevator.


ID
  Found in the guard's uniform on Deltaur. It is shown to the robot behind the
  counter.


KIT
  Found in the ship after landing on Kerona. It is opened to find the water.


ORAT PART
  Found by throwing the water on Orat in the cave on Kerona. It is given to the
  big head.


PULSERAY
  The robot behind the counter on Deltaur will give Wilco the pulseray after
  being shown the ID. It is used on the guards.


ROCK
  Found in the cave on Kerona. It is put in the geyser to open the secret door.


SUIT
  Found in the right locker in the room before the airlock in the Arcada. It is
  used to enter the airlock.


WATER
  Found inside the kit. It is thrown at Orat in the cave on Kerona.


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4.                                Point List

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                   ARCADA
2        2         Look at the man.
7        5         Get the cartridge.
8        1         Get the keycard.
10       2         Push the Open Bay Door button.
12       2         Put the keycard in the slot.
14       2         Get the gadget.
16       2         Get the suit.
17       1         Push the Platform button.
32       15        Escape the Arcada.
34       2         Push the Autonav button.


                   KERONA
36       2         Get the kit.
39       3         Get the glass.
44       5         Push the rock on the spider droid.
46       2         Walk through the broken arch.
50       4         Put the rock in the geyser.
55       5         Hold the glass in the beam.
58       3         Walk past the acid drops.
63       5         Throw the water at Orat.
65       2         Get the Orat part.
75       10        Give the orat part to the big head.
80       5         Put the cartridge in the slot.
85       5         Get the cartridge from the slot.
110      25        Arrive at Ulence Flats.


                   ULENCE FLATS
115      5         Accept the second offer on the skimmer.
120      5         Hear about sector 'HH' from the bar.
124      4         Buy the white robot.
128      4         Buy the ship.
153      25        Arrive at the Deltaur.
154      1         Enter the Deltaur.


                   DELTAUR
157      3         Get in the chest.
162      5         Get in the washing machine.
163      1         Talk to the guard.
168      5         Answer 'yes' to the guards question.
169      1         Kiss the guard.
170      1         Get the grenade.
173      3         Get the pulseray.
178      5         Drop the grenade on the guard.
179      1         Get the grenade.
182      3         Shoot the guard with the pulseray.
185      3         Search the guard at the star generator.
188      3         Press the button.
198      10        Enter the code '6856'.
199      1         Enter the right elevator.
202      3         Push the launch button.


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5.                          Copyright Information

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This file is Copyright 2000-2008 Tom Hayes. As it can be difficult to keep
track of websites that haven't posted the latest version of this file, please
do not distribute it without my permission. Send an e-mail to me if you would
like to post this file on your website and you will likely receive a positive
response. If you do post the file, please keep it in its original form with all
of the sections intact and credit the author (Tom Hayes) as the writer of the
file. The latest version of this file can be found at www.gamefaqs.com.
   
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