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X|                                                                         |X
X|           "Grand Theft Auto: Vice City Stories" Strategy Guide          |X
X|                                                                         |X
X|                         [PlayStation 2 Version]                         |X
X|                 Version 2.1 [Revision 2] (January 2008)                 |X
X|                                                                         |X
X|                          By Robert Allen Rusk.                          |X
X|                 Copyright 2004-2008 Robert Allen Rusk.                  |X
X|                                                                         |X
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EMAIL: rarusk[gnat]netzero[snot]com

       [NOTE: the [gnat] replaces the "@" symbol in this guide. It is to 
              thwart spambots looking for email addresses to send spam to. 
              Simply replace [gnat] with "@" when responding. I chose [gnat] 
              because it rhymes with "at" and is easy to remember. Same goes 
              for "." - [snot].]

NOTICE: This guide may only be distributed and/or posted in its original 
        format (and, most importantly, UNALTERED in any way).

If you wish to post or use excerpts from this guide, PLEASE ask for my
permission before doing so (especially if you work for a magazine or
website). A lot of time and effort was spent putting this thing together and
that should be taken into consideration.

And remember.....

     "Respect is everything."

Besides, contacting me will also give me an opportunity to hook up and talk 
shop with fellow Vice City Stories "thuggers".....

*****************************************************************************

"Grand Theft Auto: Vice City Stories" is copyright 2007 by Rockstar Games, a
subsidiary of Take-Two Interactive Software, Inc. All rights reserved.

"Grand Theft Auto: Vice City Stories" Official Strategy Guide (PSP Version) -
Written by Tim Bogenn. Copyright 2006 by DK Publishing, a division of Penguin
Group (USA), Inc.

The Official Strategy Guide was used as reference during initial construction
of this text based guide for the following:

  >>Red Balloons Maps
  >>Rampage Maps
  >>Unique Stunt Jumps Maps
  >>Weapons Location Map
  >>Pastimes Map
  >>100% Completion List

All other trademarks and copyrights contained in this document are owned by
their respective trademark and copyright holders.

*****************************************************************************

For this minor update I added new information in the "Busted" chapter.

0===========================================================================0

 /XXXXXXXXXXXXXXXXXX\
0====================0
| Additional Sources |
0====================0
 \XXXXXXXXXXXXXXXXXX/

--The Vice City Inquirer (Game Manual)
--GameFAQs Vice City Stories Message Board

 /XXXXXXXXXXXXXXXXXXXXXXXX\
0==========================0
| Additional Contributions |
0==========================0
 \XXXXXXXXXXXXXXXXXXXXXXXX/

--Serge Maglalang
--Eblis
--Josh
--Risto Siltanen
--Tom Hayter
--James Ollinger

 /XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX\
0================================0
| Other Documents I Have Written |
0================================0
 \XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX/

Strategy Guides
***************
  >>"Grand Theft Auto III" (PS2, Xbox, PC)
  >>"Grand Theft Auto: Liberty City Stories" (PS2)
  >>"Grand Theft Auto: Vice City" (PS2, Xbox, PC)
  >>"Grand Theft Auto: San Andreas" (PS2, Xbox, PC)
  >>"Bully" (PS2)
  >>"Stubbs The Zombie" (Xbox)
  >>"The Chronicles of Riddick: Escape From Butcher Bay" (Xbox)

One of the earlier versions of my "TCoR: EFBB" guide can be found in the book
"GameFAQs Presents.....The Ultimate Xbox Strategy Guide" published (in 2004)
by Future Network USA.

FAQs
****
  >>Differences Between The Three Versions Of "Grand Theft Auto: Vice City" 
    for PlayStation 2
  >>"Grand Theft Auto: Vice City" Suggested Music List FAQ (for Xbox and PC 
    versions)
  >>"Grand Theft Auto: Vice City" Hidden Text FAQ
  >>"Grand Theft Auto: San Andreas" Hidden Text FAQ
  >>"Rumble Roses XX" Character Story FAQ (Xbox 360)

*****************************************************************************

Although my guides and FAQs can be found at many sites around the internet
the latest versions of my work can always be found first at GameFAQs since
that is my primary contribution site.

*****************************************************************************

 /#########################################################################\
0###########################################################################0
| Quick Search Feature                                                      |
0###########################################################################0
 \#########################################################################/

This guide uses a Quick Search Feature which takes advantage of the Find
feature used by many web browsers. This feature will allow you to go to any
chapter or section in this guide quickly.

On the left side of many of the chapters, as well as the right side of each
of the major section headers, in the Table of Contents is a four character
code. To access any of those chapters or sections do CTRL-F (PC) or Clover-F
(Mac) to activate the Find feature in the web browser. Then enter the code in
BRACKETS (or at least the left bracket) like this:

[xxxx] or [xxxx

You will notice that the chapters for the Main Story Missions do not have a
four character code. They are accessed a little differently. To access any of
the Main Story Mission chapters you activate the Find feature and enter the >
character followed by the chapter number like this:

>KR6 or >ZD12

This feature also works backwards. You will notice that the Table of Contents
has it's own four character code. Should you want to quickly go back to the
top of this document input the four letter code for the Table and you will
instantly be back at the top of the guide.

 /==XX====XX====XX====XX====XX====X##***##X====XX====XX====XX====XX====XX==\
0===XX====XX====XX====XX====XX====X##***##X====XX====XX====XX====XX====XX===0
| Table of Contents                                                  [TBCT] |
0===XX====XX====XX====XX====XX====0##***##0====XX====XX====XX====XX====XX===0
 \==XX====XX====XX====XX====XX====X##***##X====XX====XX====XX====XX====XX==/

 /XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX\
0================================================0
| I. Introduction And General Information (IAGI) |
0================================================0
 \XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX/

       1. Who Am I?
(MYST) 2. My Setup
(FTAH) 3. From the Author
(ABTG) 4. About The Guide
(SBMS) 5. Submissions
(GTCS) 6. "Grand Theft Auto: Vice City Stories"
(DFVR) 7. Differences Between the PSP and PS2 Versions
(ORVC) 8. Original Vice City
(XPTV) 9. Xploder HDTV (PlayStation 2) Data
(NWFT) 10. New Features
            A. Discovered Extras
            B. Weapon Bribes
            C. Vehicle Side-Mission Checkpoints
            D. Driver Damage
(CTRS) 11. Controls and Vehicles
            A. On Foot
            B. Hand to Hand Combat
            C. Using Weapons
            D. Bicycles
            E. Swimming
            F. In Cars, Motorcycles, Boats, and Jetskis
            G. In Helicopters
            H. In Planes
            I. In the Rhino
            J. In the Hunter
(MNSC) 12. The Main Screen
(GMNU) 13. Game Menus
(WPNS) 14. Weapons
(HBPB) 15. Health, Body Armor, and Police Bribe Icons
(LWFR) 16. Law Enforcement
(UPNS) 17. Using a Pay 'N' Spray
(BSTD) 18. Busted
(WSTD) 19. Wasted
(PVMS) 20. Police Vehicles and Vigilante Missions
(PRIN) 21. Purchase Icons
(OTFT) 22. Outfits
(ADTI) 23. Advanced Tips And Information
(CPLT) 24. 100% Completion List

 /XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX\
0==============================================0
| II. The West Side and Starfish Island (WSSI) |
0==============================================0
 \XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX/

(INTB) 1. In The Beginning.....
(YSFH) 2. Your Safehouse
(BDMS) 3. Before Doing The Main Story Missions
(WSLM) 4. West Side and Starfish Island Landmarks
(EMWS) 5. Empire Sites (West Side)
(SIWI) 6. West Side and Starfish Island Weapons And Items
(RDEX) 7. Red Balloons Explained
(BLWS) 8. Red Balloons (West Side and Starfish Island)
(UNSE) 9. Unique Stunt Jumps Explained
(USJW) 10. Unique Stunt Jumps (West Side and Starfish Island)
(AMBM) 11. Ambulance Mission
(FGMS) 12. Firefighter Mission
(VGLM) 13. Vigilante Mission
(RPEX) 14. Rampages Explained
(RMPW) 15. Rampages (West Side and Starfish Island)
(TXMS) 16. Taxi Mission
(TDTR) 17. The Dirtbike Track
            A. Sanchez Time Trials
            B. Quad Bike Time Trials
            C. BMX Time Trials
(PGOT) 18. "Playground on the Town"
(PYDC) 19. "Playground on the Dock" [*PS2 Exclusive*]
(RUSH) 20. "Rush!" [*PS2 Exclusive*]
(YNKM) 21. The Yankee Method

 /XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX\
0================================================0
| III. The Main Story Missions (Part One) (TMS1) |
0================================================0
 \XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX/

(SJMR) 1. Sgt. Jerry Martinez
          JM1. "Cleaning House" (Sgt. Jerry Martinez)
(PSRN) 2. Phil's Shooting Range
          JM2. "Conduct Unbecoming" (Sgt. Jerry Martinez)
(PHCS) 3. Phil Cassidy
          PC1. "Cholo Victory" (Phil Cassidy)
          PC2. "Boomshine Blowout" (Phil Cassidy)
(MTWL) 4. Marty J. Williams
          MJW1. "Shakedown" (Marty J. Williams)
          MJW2. "Fear the Repo" (Marty J. Williams)
          MJW3. "Waking Up The Neighbors" (Marty J. Williams)
          MJW4. "O, Brothel, Where Art Thou?" (Marty J. Williams)
          MJW5. "Got Protection?" (Marty J. Williams)
          PC3. "Truck Stop" (Phil Cassidy)
          PC4. "Marked Men" (Phil Cassidy)
(LCSW) 5. Louise Cassidy-Williams
          LCW1. "When Funday Comes" (Louise Cassidy-Williams)
(TRSA) 6. Turismo (Sunshine Autos)
          LCW2. "Takin' Out the White Trash" (Louise Cassidy-Williams)
          LCW3. "D.I.V.O.R.C.E." (Louise Cassidy-Williams)
          LCW4. "To Victor, the Spoils" (Louise Cassidy-Williams)
(EMB1) 7. Empire Building (Part One)
            A. Basics
            B. Business Types, Size, and Vehicles
            C. The Main Map
            D. Gang Information
            E. Attacking Sites
            F. Basic Strategies for Empire Building
            G. Goals for 100% Completion
(RPM1) 8. Reputation Missions (Part One)
            A. Extortion (Protection Racket)
            B. Pimping (Prostitution)
            C. Loan Shark
(LNVN) 9. Lance Vance
          LV1. "Jive Drive" (Lance Vance)
          LCW5. "Hose the Hoes" (Louise Cassidy-Williams)
          LCW6. "Robbing the Cradle" (Louise Cassidy-Williams)
(UMRB) 10. Umberto Robina
          UR1. "Nice Package" (Umberto Robina)
          UR2. "Balls" (Umberto Robina)
          UR3. "Papi Don't Screech" (Umberto Robina)
          UR4. "Havana Good Time" (Umberto Robina)
          LV2. "The Audition" (Lance Vance)
(BYFB) 11. Bryan Forbes
          BF1. "Money for Nothing" (Bryan Forbes)
(VGRH) 12. Vigilante Mission (Rhino)
          LV3. "Caught as an Act" (Lance Vance)
          BF2. "Leap and Bound" (Bryan Forbes)
          BF3. "The Bum Deal" (Bryan Forbes)
          LV4. "Snitch Hitch" (Lance Vance)
          LV5. "From Zero to Hero" (Lance Vance)

 /XXXXXXXXXXXXXXXXXXXXXXXX\
0==========================0
| IV. The East Side (TESD) |
0==========================0
 \XXXXXXXXXXXXXXXXXXXXXXXX/

(CLYF) 1. The Clymenus Suite Safehouse
(ESLM) 2. East Side Landmarks
(EMES) 3. Empire Sites (East Side)
(ETWI) 4. East Side Weapons And Items
(BLES) 5. Red Balloons (East Side)
(RMPE) 6. Rampages (East Side)
(USJE) 7. Unique Stunt Jumps (East Side)
(ARSC) 8. Air Rescue
(EMB2) 9. Empire Building (Part Two)
            A. Basic Strategies for Empire Building (Part Two)
(RPM2) 10. Reputation Missions (Part Two)
            A. Drug Running (Drugs)
            B. Robbery
            C. Smuggling
(TRMF) 11. Turismo (The Fairgrounds)
(MSUM) 12. "Mashin' Up the Mall"
(BCTR) 13. Beach Patrol
(LSAC) 14. "Land, Sea, and Air Ace"
(CMWG) 15. "Crims On Water Wings" [*PS2 Exclusive*]
(FRCP) 16. Fire Copter
(HVCE) 17. "Haiti Hover Race"
(CDDY) 18. "Caddy Daddy" [*PS2 Exclusive*]
(PLNT) 19. "Playground at the Point"
(PYPR) 20. "Playground on the Park" [*PS2 Exclusive*]
(VCSG) 21. "Vice Sights"
(CRWI) 22. "Crims On Wings"
(HYMO) 23. "Hyman Memorial O.D.T." [*PS2 Exclusive*]
(HBHR) 24. "Harbor Hover Race"
(CAFI) 25. Civil Asset Forfeiture Impound
            A. List One (Boats)
            B. List Two
            C. List Three
            D. List Four

 /XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX\
0==============================================0
| V. The Main Story Missions (Part Two) (TMS2) |
0==============================================0
 \XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX/

          LV6. "Brawn of the Dead" (Lance Vance)
          LV7. "Blitzkrieg" (Lance Vance)
(MDZB) 1. The Mendez Brothers
          MB1. "The Mugshot Longshot" (The Mendez Brothers)
(EMB3) 2. Empire Building (Part Three)
          MB2. "Hostile Takeover" (The Mendez Brothers)
(EMB4) 3. Empire Building (Part Four)
          MB3. "Unfriendly Competition" (The Mendez Brothers)
          MB4. "High Wire" (The Mendez Brothers)
          LV8. "Turn On, Tune In, Bug Out" (Lance Vance)
(RNWS) 4. Reni Wassulmaier
          RW1. "Accidents Will Happen" (Reni Wassulmaier)
(CRSH) 5. "Crash!"
          RW2. "The Colonel's Coke" (Reni Wassulmaier)
          RW3. "Kill Phil" (Reni Wassulmaier)
          RW4. "Say Cheese" (Reni Wassulmaier)
(WTPT) 6. Watersports
(GNZL) 7. Gonzalez
          G1. "Home's on the Range" (Gonzalez)
(SWCL) 8. "Swinger's Club"
          G2. "Purple Haze" (Gonzalez)
          RW5. "Kill Phil: Part 2" (Reni Wassulmaier)
          LV9. "Taking the Fall" (Lance Vance)
          LV10. "White Lies" (Lance Vance)
          LV11. "Where it Hurts Most" (Lance Vance)
(RCDZ) 9. Ricardo Diaz
          DZ1. "Steal the Deal" (Ricardo Diaz)
          DZ2. "The Exchange" (Ricardo Diaz)
          G3. "Farewell to Arms" (Gonzalez)
          MB5. "Burning Bridges" (The Mendez Brothers)
          LV12. "Blitzkrieg Strikes Again" (Lance Vance)
          LV13. "Lost and Found" (Lance Vance)
          RW6. "So Long Schlong" (Reni Wassulmaier)
          DZ3. "Domo Arigato Domestoboto" (Ricardo Diaz)
          RW7. "In The Air Tonight" (Reni Wassulmaier)
          LV14. "Light My Pyre" (Lance Vance)
          DZ4. "Over the Top" (Ricardo Diaz)
          DZ5. "Last Stand" (Ricardo Diaz)
(SKWF) 10. Skywolf

 /XXXXXXXXXXXXXXXXXXXXXXXXX\
0===========================0
| VI. 100% Completion Score |
0===========================0
 \XXXXXXXXXXXXXXXXXXXXXXXXX/

 /XXXXXXXXXXXX\
0==============0
| VII. Credits |
0==============0
 \XXXXXXXXXXXX/

 /XXXXXXXXXXXXXXXX\
0==================0
| VIII. Conclusion |
0==================0
 \XXXXXXXXXXXXXXXX/

 /==XX====XX====XX====XX====XX====X##***##X====XX====XX====XX====XX====XX==\
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| I. Introduction And General Information                                   |
0===XX====XX====XX====XX====XX====0##***##0====XX====XX====XX====XX====XX===0
 \==XX====XX====XX====XX====XX====X##***##X====XX====XX====XX====XX====XX==/
 /=========================================================================\
0===========================================================================0
| I.1. Who Am I?                                                            |
0===========================================================================0
 \=========================================================================/

My name is Robert Allen Rusk and I am a hardcore gamer with about 30+ years
of gaming experience. I am an ex-gametester (Broderbund Software, LucasArts
Games, Point Of View Computing) and an ex-arcade attendant (Namco
Cyberstation - Pier 39, San Francisco, CA).

I also own multiple systems such as the Sega Dreamcast, Super Nintendo,
Nintendo 64, Atari Jaguar, PlayStation 1 and 2, Xbox, and Xbox 360.

I currently work at JCPenneys at one of the malls here in San Antonio, TX. 
Retail isn't the best job in the world but JCPenneys is a very stable company
unlike some of the other places I have worked for in the past like internet
service providers or web programming companies.

I started writing guides in 2003 because I felt it was something I could do
utilizing my writing skills gained in college and gametesting along with my
passion for vidgames. Over time I have honed my overall writing and
organization skills plus my creative thinking skills. I have extended the
play value of the games I have written guides and FAQs for many times over
plus I have received many letters from all over the world.

I am also what one may call an RGB enthusiast. I hack my game consoles to try
to get the best possible video from them and that usually involves tapping
into the RGB Analog video signals and using them on the right monitors to
achieve my desires. To this end I became a member of the GamesX.com mod forum
and I post regularly on their "RGB + Video Discussions" forum area.

In addition, I am a member of the X-Otic Computer Systems of San Antonio
(www.xcssa.org), a group who specializes in Linux, Mac, and other systems.

I am also a regular forum poster at GameFAQs, an occasional poster at
www.Atariage.com and Digital Press, and I am also a member of the MOFAT (a
members only message board set up by "Grand Theft Auto: Vice City" players
who met on the Vice City message boards at GameFAQs).

Outside of gaming, my interests include Godzilla (I have been a G-Fan since
the age of ten) and Red Dwarf (I own all eight series on DVD).

As far as favorite sports teams go my teams are the San Antonio Spurs (NBA)
[the local team], the Denver Broncos (NFL) [although I live in Texas I am
originally from Colorado Springs, Colorado], and the Air Force Falcons (NCAA
Football).

 /=========================================================================\
0===========================================================================0
| I.2. My Setup                                                      [MYST] |
0===========================================================================0
 \=========================================================================/

This guide was constructed using TextWrangler 2.2.1 on a 1.5Ghz Single Core
Intel Mac Mini. I view my work in Safari to help in seeing how it would look
on the web and correct format errors.

I also play Vice City Stories on my NEC MultiSync 3D RGB monitor using a
modified PlayStation 2 where I tapped the RGB Analog video signals from the
A/V plug and grounded two areas to suppress Component Video and Sync-On-Green
(when using Progressive Scan). I hacked a 15-pin plug into the side of the
unit and made a special box to allow monitor and sound hookup to this
modified unit. I also played Vice City Stories using the Xploder HDTV disc
which allows me to play the game in Progressive Scan (480p).

When I do my writing and guide revisions I run my Mac (on a Compaq monitor)
alongside the PS2 (on my MultiSync 3D monitor). This way I can simultaneously
play and make changes to the guide at the same time.

The sound is hooked up to an old stereo box I got from Radio Shack when I
acquired my first Amiga 500 in 1990 and it has served me well considering its
age.

For my guide work I have 22 memory cards for my PlayStation 2. I have
reorganized the game saves on my memory cards and I now have eight cards
specifically dedicated to my GTA work including Vice City Stories.

These memory cards allow me to quickly go and try out new ideas (and modify
old ones) when they occur to me or suggested by others.

 /=========================================================================\
0===========================================================================0
| I.3. From The Author                                               [FTAH] |
0===========================================================================0
 \=========================================================================/

Welcome to my "Grand Theft Auto: Vice City Stories" guide! If this is the
first time you have visited, you will find a lot of useful information in a
highly organized format that you can use to beat all of the missions of the
game.

Quotes taken from readers' e-mail are presented "as is" and may include
spelling and grammatical errors.

When I first posted my initial version of my Vice City guide in 2003, I did
not know how well it would go  over and how many people would respond. I
wasn't exactly swamped with e-mail but I do get letters from time to time.

Sometimes people would ask for advice and others would say how cool the guide
is. All it takes is for one person to say how good and useful your guide is
to make it all worthwhile. And others have made suggestions that have been
incorporated into my guides.

I want to thank GameFAQs for creating a place where such documents can be
hosted for the benefit of all gamers. I also want to thank IGN.com,
NeoSeeker.com, TheVGNation.com, GameHelper.com, and many other sites for
their generosity in hosting this guide along with my other work on their
sites.

I also want to thank everybody who has taken the time to download and 
read this guide. I love this game and I wanted to share my creative ideas 
with fellow Vice City Stories "thuggers".

And, of course, I want to give a special thanks to all those who have taken 
the time to write to me and tell me what you thought, make suggestions, and 
ask questions.

With that said, let's get down to business shall we?.....

 /=========================================================================\
0===========================================================================0
| I.4. About The Guide                                               [ABGT] |
0===========================================================================0
 \=========================================================================/

The main emphasis of this guide is to provide creative and simple solutions 
to many of the missions of "Grand Theft Auto: Vice City Stories". Many hours
were spent going over the missions and finding unique ways to solve them. I
think you will be surprised by some of the solutions found here.

I have worked hard to make sure that this guide is as complete as possible 
but at the same time leave room for exploration. I hope that you enjoy this
guide as much as learn from it.

While this guide was written initially for the PS2 version of the game, this 
guide will also benefit those with the PSP version. If any of the strategies
in this guide won't work on it, feel free to write me and let me know so I
can make additional adjustments in future revisions.

Another emphasis of this guide is ORDER. If you do the missions and tasks in 
a certain order, the game will be easier and more fun for you.

Each Red Balloon, Unique Stunt Jump, Rampage, and Empire Site have a letter
designation to make them easier to identify in this guide. In addition there
is a three letter Neighborhood Prefix (listings below) indicating a
particular neighborhood or area where the item can be found (in these
examples I use "XXX"):

  >>Red Balloons will be identified with an "RB".
    Examples: Red Balloon XXX-RB21.
              Balloon XXX-RB32.
              XXX-RB65.

  >>Rampages will be identified with an "R".
    Examples: Rampage XXX-R34.
              XXX-R16.

  >>Unique Stunt Jumps will be identified with a "J".
    Examples: Unique Stunt Jump XXX-J24.
              Unique Jump XXX-J12.
              Jump XXX-J8.
              XXX-J31.

  >>Empire Sites will be identified with an "ES"
    Examples: Empire Site XXX-ES12.
              Site XXX-ES6.
              XXX-ES24.

0======================0
| Neighborhood Prefixes \
0========================0

PRI - Prawn Island             SFI - Starfish Island
VIM - Vice Point Mall          DTN - Downtown
VCP - Vice Point               LHI - Little Haiti
LGC - Leaf Links Golf Club     LTV - Little Havana
WSB - Washington Beach         EIA - Escobar International Airport
OCB - Ocean Beach              VPR - Viceport
FBA - Fort Baxter Air Base

 /=========================================================================\
0===========================================================================0
| I.5. Submissions                                                   [SBMS] |
0===========================================================================0
 \=========================================================================/

If you have any comments, suggestions, and critiques, you can e-mail me at 
the following address.....

rarusk[gnat]netzero[snot]com

Things to submit.....

  >>Better ideas. If you have some better way to do certain missions, I would 
    be glad to hear it. Once I confirm it, I will include your idea in future 
    revisions and will credit you for it.

  >>Anecdotes and observations (especially if they're funny).

  >>Differences in the PSP version that may make my some of my strategies 
    ineffective for that platform.

  >>Constructive critiques. While I have strived to make this as good a guide 
    as possible, I know it is not perfect. Whatever criticisms you make of 
    this guide please make them constructive so I can learn from it to make
    my current and future guides better.

  >>Grammatical and formatting errors.

 /=========================================================================\
0===========================================================================0
| I.6. "Grand Theft Auto: Vice City Stories"                         [GTCS] |
0===========================================================================0
 \=========================================================================/

"Grand Theft Auto: Vice City Stories" is a prequel to "Grand Theft Auto: Vice
City" and originally appeared on the PlayStation Portable (PSP) handheld
system.

When it came out on the PSP, Rockstar Games said that it had absolutely no
intention of ever porting Vice City Stories to the PlayStation 2 console. But
after what happened with "Grand Theft Auto: Liberty City Stories" plus the
large user base of the PS2 just begging for another GTA game there was no way
I was going to believe them.

Sure enough, "Grand Theft Auto: Vice City Stories" was released, with little
fanfare, on the PlayStation 2 game console in March of 2007. And, of course,
you are now reading the guide I have made for it.

Vice City Stories, set in the year 1984, serves to fill in some details of
some of the characters, and the city, featured in "Grand Theft Auto: Vice
City" which is set in 1986.

It has more side-missions plus the ability to build an empire. The number of
Main Story missions seems smaller than in "Grand Theft Auto: Vice City" and
the game tends to chug badly when there is a lot going on. It also has some
new features that may make their way to "Grand Theft Auto IV" set to be
released soon.

Despite it being a port of the PSP version, the PS2 version is a pretty solid
game that feels familiar yet different at the same time. And pretty cheap
($20) too.

With all that said, let's get down to business and I will start with the
differences between the PSP and PS2 versions.....

 /=========================================================================\
0===========================================================================0
| I.7. Differences Between the PSP and PS2 Versions                  [DFVR] |
0===========================================================================0
 \=========================================================================/

When "Grand Theft Auto: Liberty City Stories" came out on the PS2 there were
no differences between it and the PSP versions other than graphical and
control improvements.

But when the PS2 version of "Grand Theft Auto: Vice City Stories" came out it
quickly became apparent that there were many differences between the PS2 and
PSP versions other than the graphical and control improvements.

These changes included extra side-missions, extra Rampages, extra Jumps, and
fewer Turismo races.

Listed below are the most notable differences between the PS2 and PSP
versions:

  >>Six additional Unique Stunt Jumps:
    **********************************
      --LTV-J12 (Little Havana).
      --SFI-J16 (Starfish Island).
      --VCP-J26 (Vice Point).
      --VCP-J29 (Vice Point).
      --OCB-J32 (Ocean Beach).
      --OCB-J33 (Ocean Beach).

  >>Five additional Rampages:
    *************************
      --LTV-R15 (Little Havana).
      --SFI-R18 (Starfish Island).
      --PRI-R19 (Prawn Island).
      --VIM-R20 (Vice Point Mall).
      --OCB-R35 (Ocean Beach).

  >>Five additional Checkpoint Races:
    *********************************
      --"Playground on the Dock" (Viceport).
      --"Crims On Water Wings" (Ocean Beach).
      --"Caddy Daddy" (Leaf Links Golf Course).
      --"Playground on the Park" (Ocean Beach).
      --"Hyman Memorial O.D.T." (Escobar International Airport).

  >>One additional vehicle side-mission:
    ************************************
      --"Rush!" (Viceport).

  >>Three fewer "Turismo" races.
    ****************************

In addition, one of the Rampages in the PSP version was moved from a parking
lot in Downtown north to The Dirtbike Track area (Rampage DTN-R2).

 /=========================================================================\
0===========================================================================0
| I.8. Original Vice City                                            [ORVC] |
0===========================================================================0
 \=========================================================================/

Whenever you see me use "Original Vice City" in this guide I am referring to
"Grand Theft Auto: Vice City" which is the sequel to Vice City Stories and
was released first years ago.

 /=========================================================================\
0===========================================================================0
| I.9. Xploder HDTV (PlayStation 2) Data                             [XPTV] |
0===========================================================================0
 \=========================================================================/

Xploder HDTV is a disc that will allow PlayStation 2 owners to play most of
their games in Progressive Scan mode. Many games will work but some of them
will have issues.

"Grand Theft Auto: Vice City Stories" works great in 480p mode. However, the
main title intro will be glitchy because of "line meshing issues". This is
actually a minor problem since you can easily skip the opening credits by
pressing X. Once you get past the intro, all is good.

Although I should note that sometimes the intro can play perfectly. This
happens once in a while for reasons I have not figured out yet.

Because the graphics are designed for 480 vertical resolution it is not
recommended that you put Vice City Stories in any mode higher than 480p. The
higher resolution modes, like 720p, simply shoehorn the 480 graphics into the
higher end modes and tend to really squash the screen.

 /=========================================================================\
0===========================================================================0
| I.10. New Features                                                 [NWFT] |
0===========================================================================0
 \=========================================================================/

Explained below are four new, and notable, features introduced in "Grand
Theft Auto: Vice City Stories":

/XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX\
0XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX0
| I.10.A. Discovered Extras                                                \
0XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX0

In Original Vice City, and most other GTAs, you had to carefully keep track
of the Unique Stunt Jumps, Rampages, and Packages you collected. It was
especially easy to lose track of how many Jumps you did and it was
frustrating to figure out which one you missed since there was no way to tell
if you got the Jump or not.

In Vice City Stories a new feature was introduced that makes it easy to keep
track of such things.

When you go to the Main Map, by pressing Pause, hold down the X Button to
display the map options. When you do that you will see something called "Show
Discovered Extras". By holding down X and using D-Pad Right and D-Pad Left
you can see which Red Balloons you have popped, Rampages you have completed,
and what Jumps you have done.

This is also used to unclutter your map by turning off the Empire Sites which
appear about a third of the way through the game.

Probably the single best new feature in Vice City Stories and I hope it makes
its way into "Grand Theft Auto IV".

/XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX\
0XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX0
| I.10.B. Weapon Bribes                                                    \
0XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX0

Don't you just hate it when you get Wasted or Busted and you have to rebuild
your arsenal of weapons from scratch?

Not anymore. Whenever you get sent to a Police Station or Hospital you will
notice a Purchase Icon (which looks like a lock) nearby. For $2,000 you can
regain your weapons and all the ammo they had when they were taken from you
(but you can't get your Body Armor back).

Very nice feature, indeed.

/XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX\
0XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX0
| I.10.C. Vehicle Side-Mission Checkpoints                                 \
0XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX0

One of the more aggravating things about some of the vehicle missions, like
the Ambulance Mission, is having to start again from Level 1 when retrying
after a failed attempt. Even more irritating if you failed near the very end.

Another new feature added is Level Checkpoints. When you complete Level 5 and
Level 10 of a vehicle side-mission you reach a checkpoint. If you fail after
those checkpoints you restart at the current checkpoint instead of Level 1
when retrying. This makes things less frustrating.

The following vehicle missions have the checkpoint feature:

  >>Ambulance Mission.
  >>Firefighter Mission.
  >>Vigilante Mission.
  >>Air Rescue.
  >>Beach Patrol.

It must be pointed out, however, is that in the other GTAs the vehicle
side-missions were twelve levels. But In Vice City Stories they are FIFTEEN
levels, three more than the other GTAs. Not exactly cool but the next feature
is even worse.....

/XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX\
0XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX0
| I.10.D. Driver Damage                                                    \
0XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX0

While the three above features are welcomed, this one feature is not. The
best way I can describe this feature is Driver Damage.

In the other GTAs, when you were in a vehicle and was shot at, the vehicle
took the damage exclusively. When you were in a bulletproof vehicle or a
Rhino you were practically invincible from gunfire.

Not anymore.

Whenever you are in a vehicle, be it a regular car, bulletproof, Rhino, even
a helicopter, you can be shot at, and take damage, when inside. That's right,
even in a tank they can hit you through the front viewport and hurt, and
possibly, kill you. In bulletproof vehicles they can hit you through the
windows.

Now, what good is it to use such cool vehicles like that if you can be killed
while inside them? Hopefully this is one feature that does NOT make it to
"Grand Theft Auto IV".

With that done, let's move on to the most basic of functions......

 /=========================================================================\
0===========================================================================0
| I.11. Controls and Vehicles                                        [CTRS] |
0===========================================================================0
 \=========================================================================/

Although the manual covers the setup pretty good, I felt that I should 
include a section on controls for those who have acquired used copies of Vice 
City Stories that have no manuals.

I have also included basic action and vehicle information with their
respective control schemes.

/XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX\
0XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX0
| I.11.A. On Foot                                                          \
0XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX0

As with any GTA game there is plenty of things you can do when on foot.

0=========0
| Controls \
0===========0

  Move Around......................................D-Pad or Left Analog Stick
  Look Around..............................................Right Analog Stick
  [1] Run............................................................X Button
  Jump..........................................................Square Button
  [2] Enter Vehicle...........................................Triangle Button
  Look Forward......................................................L1 Button
  [3] Look Behind...................................................R3 Button
  [4] Zoom In...................................................Square Button
  [4] Zoom Out.......................................................X Button
  [5] Take Picture..............................................Circle Button
  Pause..........................................................Start Button
  Change Camera Mode............................................Select Button

  0-----------------------------------------------------------------------0

[1] - If you hold down the Run button too long, you will tire and have to 
      rest before you can run again. Tapping the button in rhythm will serve 
      to help you run a little longer. The more times you run, the better 
      your stamina will be. You can solve the problem of tiring out by 
      getting the Infinite Run feature which is acquired by successfully 
      completing the Ambulance Mission (detailed later).

[2] - When doing this to motorcycles, depending on how close you are, you can 
      either knock the rider off with a elbow to the face or jumpkick them to 
      the chest.

[3] - This button is also used to recruit gang members for use in gang 
      warfare and general mischief. Switch to a Melee Weapon (like a Fist),
      Target a gang member, and press R3 to recruit.

[4] - These commands are used with the Binoculars and the Camera.

[5] - This command is used with the Camera.

/XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX\
0XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX0
| I.11.B. Hand to Hand Combat                                              \
0XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX0

While all GTAs have some form of hand-to-hand weaponless combat, in Vice City
Stories it has been expanded tremendously.

You can grab people, throw them, get on top of them, use combos, and even do
insta-kill neckbreaks. Neat.

Of course, the people on the street aren't exactly weaklings. Many of them
will fight back when attacked and some of them are pretty tough to bring
down. In addition, too many neckbreaks at one time will quickly attract the
attention of the Cops.

To start fighting someone, target them with the R1 Button and then perform
any action you want to take.

0=========0
| Controls \
0===========0

>>When targeting someone:
  ***********************
  2-Move Power Combo...........................................(Tap) X Button
  4-Move Standard Combo...................................(Tap) Circle Button
  Grab (From front or back)...................................Triangle Button
  Block.........................................................Square Button

>>When grabbing someone from the front:
  *************************************
  Massive Punch...............................................(Hold) X Button
  2-Move Standard Combo...................................(Tap) Circle Button
  Throw.......................................................Triangle Button

>>When grabbing someone from the back:
  ************************************
  Knee in the Back  .................................................X Button
  Jab in the Neck...............................................Circle Button
  Neckbreak...................................................Triangle Button

>>When someone is on the ground:
  ******************************
  Stomp/Kick.........................................................X Button
  Punch.........................................................Circle Button
  Pull Up.....................................................Triangle Button

>>When targeting a dead person:
  *****************************
  Stomp/Kick..............................................X or Circle Buttons

/XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX\
0XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX0
| I.11.C. Using Weapons                                                    \
0XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX0

There are plenty of weapons to use in Vice City Stories and have their own
set of commands to use when wielding one.

0=========0
| Controls \
0===========0

  Move Around......................................D-Pad or Left Analog Stick
  Look Around..............................................Right Analog Stick
  Look Forward......................................................L1 Button
  Run................................................................X Button
  Jump..........................................................Square Button
  Enter Vehicle...............................................Triangle Button
  [1] Target Someone.........................................(Hold) R1 Button
  [2] Free Aim................................................R1 + L3 Buttons
  [3] Aim Reticle...........................................Left Analog Stick
  [4] Attack....................................................Circle Button
  [5] Zoom In...................................................Square Button
  [5] Zoom Out.......................................................X Button
  Previous Weapon...................................................L2 Button
  Next Weapon.......................................................R2 Button
  Pause..........................................................Start Button
  Change Camera Mode............................................Select Button

  0-----------------------------------------------------------------------0

[1] - When targeting someone you can use the L2 and R2 Buttons to switch 
      between targets when they are grouped together.

[2] - This allows you to freely aim your weapon in any direction you choose. 
      Very helpful when going after the Red Balloons (explained later in the
      guide). For best results, hold L3 first THEN press R1. This will keep
      you from accidentally targeting someone (like a Cop).

[3] - This is used with Free Aim mode, Sniper Rifles, and Rocket Launchers.

[4] - When holding a melee weapon (like a bat) , the Circle Button is used to 
      swing at your target.

      When using Grenades or Molotovs, the same button is used to throw your 
      weapon at the target. The longer you hold, the farther you throw.

      When holding a gun (like an Equalizer) or a heavy weapon (like a 
      Rocket Launcher), you use the Circle Button to shoot.

[5] - These commands are used when targeting with a Sniper Rifle.

/XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX\
0XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX0
| I.11.D. Bicycles                                                         \
0XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX0

One other interesting difference between Vice City Stories and Original Vice
City is the inclusion of bicycles. There is only one checkpoint race,
"Mashin' Up the Mall", that uses a bicycle. There is also one parked in the
backyard just west of The Mendez Brothers house on Prawn Island.

But, for the most part, they are kind of useless in general practice.
However, it does make for a very amusing rampage vehicle when shooting up the
town and pissing off the Cops.

There are no skills to upgrade like you could in "Grand Theft Auto: San
Andreas" but the Infinite Run feature (from doing the Ambulance Mission) will
keep you from slowing down when on a bike.

0=========0
| Controls \
0===========0

  Pedal.......................................................(Hold) X Button
  Pedal Faster.................................................(Tap) X Button
  Brake.............................................................R1 Button
  Reverse.......................................................Square Button
  Bunnyhop..........................................................L1 Button
  Bunnyhop Higher............................................(Hold) L1 Button
  Look Left.........................................................L2 Button
  Look Right........................................................R2 Button
  Look Behind.................................................L2 + R2 Buttons
  [1] Attack (Drive-By Mode)............Circle Button (Plus L2 or R2 Buttons)
  Exit Bike...................................................Triangle Button

  0-----------------------------------------------------------------------0

[1] - You can also shoot forward while riding a bicycle by just holding down 
      the Circle Button without using the L2 or R2 Buttons.

/XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX\
0XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX0
| I.11.E. Swimming                                                         \
0XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX0

In Vice City Stories you can swim, unlike Tommy Vercetti, in Original Vice
City, who prefers to just drown. You can't go underwater like you could in
"Grand Theft Auto: San Andreas" but you can still do pretty well on the
surface.

Of course, you're thinking "what's going to keep me from swimming to the
other side early". Two things.

First, there is a Swimming Stamina Bar that appears where the Armor Bar is.
You have a limited amount of swimming stamina while in the water. It goes
down faster the faster you swim. When it runs out, you drown. You can gain
Infinite Swimming Stamina by successfully completing the Beach Patrol vehicle
side-mission (after unlocking the East Side).

Second, there is a Wave Generator that activates when you get far enough east
of where you are supposed to be. When you go too far east, you will start to
see very large waves being generated. These waves will stop you in your
tracks when you are swimming and when you stop swimming the waves will push
you back west.

But there is an easy way to get to the other side early and that will be
explained later in the guide.

0=========0
| Controls \
0===========0

  Swim Direction............................................Left Analog Stick
  Look Around..............................................Right Analog Stick
  Sprint......................................................(Hold) X Button
  Climb Up......................................................Square Button
  Enter Boat..................................................Triangle Button
  Pause..........................................................Start Button
  Change Camera Mode............................................Select Button

/XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX\
0XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX0
| I.11.F. In Cars, Motorcycles, Boats, and Jetskis                         \
0XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX0

As with all the other GTAs there are plenty of cars to use in Vice City
Stories. From junkers and gang cars to the fanciest sports cars. They can all
be used here. And there two new land vehicles introduced in VCS.

The first is the Bover '64 which is a hovercraft and the second is a Splitz-6
ATV. These two are all-terrain vehicles and can go over any surface.

In addition, the motorcycles are great for exploration, jumping, and looking
cool on. Perhaps the single biggest advantage to the bikes is the fact that
you can shoot forward (using a submachine gun) while riding one. You can then
take out anyone that tries to cut in front of you (like a Police car).

However, there are a couple of disadvantages. First, it is much easier for a 
cop to knock you off and bust you than if he busts you in a car. Second, you 
can easily wipe out or get knocked off by other motorists if you're not 
careful.

But let's not forget the boats. They are part of the culture of Vice City.
From sailboats to speedboats they are all represented. But there is a new
water vehicle being introduced in VCS: the Jetski. This vehicle is perfect
for water based jumping, racing, and drive-bying boats.

0=========0
| Controls \
0===========0

  [1] Turn Vehicle..........................................Left Analog Stick
  [1] Turn Vehicle............................................Directional Pad
  Accelerate.........................................................X Button
  [2] Brake.........................................................R1 Button
  Reverse.......................................................Square Button
  [3] Attack (Drive-By Mode)............Circle Button (Plus L2 or R2 Buttons)
  [4] Exit Vehicle............................................Triangle Button
  Look Left (Drive-By Mode).........................................L2 Button
  Look Right (Drive-By Mode)........................................R2 Button
  Look Behind.................................................L2 + R2 Buttons
  Use Horn (Or Siren)...............................................L3 Button
  Change Radio Stations.............................................L1 Button
  Activate Vehicle Missions.........................................R3 Button
  Pause..........................................................Start Button
  Change Camera Mode............................................Select Button

  0-----------------------------------------------------------------------0

[1] - Pull Back to perform a wheelie on a motorcycle. Push Up in conjunction 
      with the Brake Button to perform a stoppie on a motorcycle.

[2] - Your stopping power is increased when used in conjunction with the 
      Reverse button.

[3] - You can also shoot forward while riding a motorcycle by just holding 
      down the Circle Button without using the L2 or R2 Buttons.

[4] - You can jump from a moving car when you need to make a quick exit. You 
      will hurt yourself a little bit when you do but that is much better
      then getting stuck in a flaming car that's about ready to blow up.

/XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX\
0XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX0
| I.11.G. In Helicopters                                                   \
0XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX0

There are plenty of helicopters to use in Vice City Stories. They can be used
to quickly fly from one part of Vice City to another. Most of these choppers
are used in side-missions and checkpoint races.

The Sea Sparrow, which was an unlockable vehicle in Original Vice City, only
appears during the mission "The Colonel's Coke" (Reni Wassulmaier) and the
"Land, Sea, and Air Ace" checkpoint race in VCS. You need to fail one of
those missions while in the Sea Sparrow to acquire it.

One of the biggest differences between the helicopters used in VCS and the
ones in Original Vice City is the fact that, when you hit a solid object like
a building, the chopper doesn't spin in the direction of the blades. This
makes it difficult to tell when you are actually hitting something and taking
damage. This also makes it problematic when you are in tight spaces (such as
in-between buildings).

0=========0
| Controls \
0===========0

  Move Forward...........................................Left Analog Stick Up
  Move Backward........................................Left Analog Stick Down
  Sidestep Left........................................Left Analog Stick Left
  Sidestep Right......................................Left Analog Stick Right
  Turn Clockwise....................................................R2 Button
  Turn Counterclockwise.............................................L2 Button
  Ascend.............................................................X Button
  Descend.......................................................Square Button
  Hover.............................................................L3 Button
  [1] Fire Guns.................................................Circle Button
  Exit Vehicle................................................Triangle Button
  [2] Change Radio Stations.........................................L1 Button
  [3] Activate Vehicle Mission......................................R3 Button
  Pause..........................................................Start Button
  Change Camera Mode............................................Select Button

  0-----------------------------------------------------------------------0

[1] - This applies to the Little Willie and Sea Sparrow.

[2] - The VCPD Maverick is the only helicopter, outside of the Hunter, that
      doesn't have a music radio.

[3] - This is used for the "Air Rescue" side-mission. This can also be used 
      to deactivate the "Fire Copter" and "Vice Sights" side-missions.

/XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX\
0XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX0
| I.11.H. In Planes                                                        \
0XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX0

There are two different planes to fly in Vice City Stories: the Skimmer and
the Biplane. They are used mainly in checkpoint races but you can use them
outside of that.

0=========0
| Controls \
0===========0

  Dive...................................................Left Analog Stick Up
  Rise.................................................Left Analog Stick Down
  Angle Left...........................................Left Analog Stick Left
  Angle Right.........................................Left Analog Stick Right
  Turn Left (Biplane)...............................................L2 Button
  Turn Right (Biplane)..............................................R2 Button
  Accelerate.........................................................X Button
  Decelerate....................................................Square Button
  Exit Vehicle................................................Triangle Button
  Change Radio Stations.............................................L1 Button
  [1] Deactivate Vehicle Mission....................................R3 Button
  Pause..........................................................Start Button
  Change Camera Mode............................................Select Button

  0-----------------------------------------------------------------------0

[1] - You use this when you are in a checkpoint race and you wish to get out 
      of it to use the plane in something else.

/XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX\
0XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX0
| I.11.I. In the Rhino                                                     \
0XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX0

The Rhino is probably the single toughest vehicle in the game and is one of
the preferred vehicles to use in the Vigilante Mission (explained later in
the guide). You can acquire this vehicle during a 6-Star Wanted Rating and
take it from the soldiers or wait until after the mission "Last Stand"
(Ricardo Diaz) where one will be unlocked for you at Fort Baxter Air Base.

Although the Rhino is pretty tough, it is prone to being flipped on its roof
more easily than in Original Vice City when hitting an object. Of course, it
can still be easily destroyed by fire (from a Molotov or Flamethrower).
Another weakness is Driver Damage which was explained in the last chapter.

0=========0
| Controls \
0===========0

  Turn Vehicle..............................................Left Analog Stick
  Accelerate.........................................................X Button
  Reverse.......................................................Square Button
  Brake.............................................................R1 Button
  Look Left.........................................................L2 Button
  Look Right........................................................R2 Button
  Look Behind.................................................L2 + R2 Buttons
  Turret Control...........................................Right Analog Stick
  Main Gun......................................................Circle Button
  Exit Rhino..................................................Triangle Button
  Use Horn..........................................................L3 Button
  Activate Vigilante Mission........................................R3 Button
  Pause..........................................................Start Button
  Change Camera Mode............................................Select Button

/XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX\
0XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX0
| I.11.J. In the Hunter                                                    \
0XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX0

The Hunter appears at the southeastern part of Escobar International Airport
after the mission "Last Stand" (Ricardo Diaz) and is used in the checkpoint
race "Skywolf". It is also the single most preferred vehicle to use in the
Vigilante Mission (explained later in the guide).

If you wish to use the Hunter outside of the "Skywolf" race then either push
it some distance from its spot with a large vehicle or cancel the race by
pressing the R3 Button.

There are some differences between the Hunter used in Vice City Stories and
the one used in Original Vice City.

First off, the Machine Gun has an incredible auto-aim system. The gun will
automatically rotate to hit targets, even those to the side of the Hunter. A
great way to rack up kills in the Vigilante Mission.

However, it also has some disadvantages. Like the other helicopters in VCS,
it won't spin when hitting a building or any other solid object making it
more difficult to tell when you are taking damage. But the worst part is that
the Hunter in VCS is MUCH weaker than the one in Original Vice City. It
doesn't take a whole lot to destroy the attack chopper. Very disappointing.

0=========0
| Controls \
0===========0

  Move Forward...........................................Left Analog Stick Up
  Move Backward........................................Left Analog Stick Down
  Sidestep Left........................................Left Analog Stick Left
  Sidestep Right......................................Left Analog Stick Right
  Turn Clockwise....................................................R2 Button
  Turn Counterclockwise.............................................L2 Button
  Ascend.............................................................X Button
  Descend.......................................................Square Button
  Hover.............................................................L3 Button
  Fire Machine Gun..................................................R1 Button
  Fire Rockets..................................................Circle Button
  Exit Hunter.................................................Triangle Button
  Activate Vigilante Mission........................................R3 Button
  Pause..........................................................Start Button
  Change Camera Mode............................................Select Button

 /=========================================================================\
0===========================================================================0
| I.12. The Main Screen                                              [MNSC] |
0===========================================================================0
 \=========================================================================/

Your Main Screen is where all of the action in Vice City Stories take place.

In the center of your screen is your main character, Victor Vance. You use
your Left Analog Stick to move him around and the Right Analog Stick to
rotate and manipulate the camera.

In the lower left corner of the Main Screen is the Radar. This is used to
help in finding your current position in the city, objectives, mission
strands, Empire Sites, and Safehouses.

In the upper right corner of the Main Screen you will find the game clock,
your Health Bar, your Armor Bar (when you have Armor), Swimming Stamina Bar
(when you are in the water), your money, and the weapon or item you are
currently holding.

Special prompts will appear at either the upper left corner of the Main
Screen or at the bottom.

 /=========================================================================\
0===========================================================================0
| I.13. Game Menus                                                   [GMNU] |
0===========================================================================0
 \=========================================================================/

When you pause the game, using the Start Button, you also bring up these
menus listed at the bottom of the screen:

  >>Map
    ***
    This shows the Main Map of Vice City. This is where you can find your
    position, missions strands, Discovered Extras, Empire Sites, and other
    notable places.

  >>Brief
    *****
    This is where you can go through the text used in the cutscenes,
    missions, and outside of missions.

  >>Game
    ****
    This is where you load saves, delete saves, or start a new game.

  >>Stats
    *****
    This is where the statistics for everything you do are listed.

  >>Controls
    ********
    This is where you can see and setup your preferred control scheme.

  >>Audio
    *****
    This is where you control the audio in Vice City Stories and listen to
    some of the radio stations featured in the game.

  >>Display
    *******
    This is where you control some of the visual aspects of Vice City
    Stories.

 /=========================================================================\
0===========================================================================0
| I.14. Weapons                                                      [WPNS] |
0===========================================================================0
 \=========================================================================/

Weapons are the tools of the trade for any professional criminal. There are 
33 different weapons and items, in ten different categories, that can be
found and used to create mayhem and abuse.

However, you can only have one of each type at a time so you can only carry a
maximum of nine weapons (one slot is used for a Camera or Binoculars). To
switch out one weapon for another within the same slot, go over to the weapon
you want and press L1 to switch out.

With the exception of the MiniGun, you can run moderately fast to very fast
when wielding weapons.

The description of the weapons are listed here and their locations revealed
in each major area of Vice City:

 /XXXXXXXXXXXXXXXXXXXX\
0======================0
| Slot 1 - Other Items |
0======================0
 \XXXXXXXXXXXXXXXXXXXX/

  >>Camera
    ******
    There is only one mission in the game in which this is used, "The Mugshot
    Longshot" (The Mendez Brothers) but you can keep the Camera afterward.

  >>Binoculars
    **********
    This item is used to scope things out from a distance.

 /XXXXXXXXXXXXX\
0===============0
| Slot 2 - Fist |
0===============0
 \XXXXXXXXXXXXX/

  >>Fist
    ****
    Your standard bare fist.

  >>Brass Knuckles
    **************
    This is used to increase your fist damage by adding a piece of metal to
    make your fist more powerful. NOTE: Saving and reloading your games tend 
    to make this weapon vanish from your inventory (thanks to Risto Siltanen 
    for that tip).

 /XXXXXXXXXXXXXXXXXXXXXX\
0========================0
| Slot 3 - Melee Weapons |
0========================0
 \XXXXXXXXXXXXXXXXXXXXXX/

  These weapons are used for pounding, stabbing, and slicing your enemies. 
  There are quite a lot of choices here for the discriminating hoodlum.....

  >>Baseball Bat
    ************
    Great for batting practice (on somebody's head) or breaking kneecaps.

  >>Nightstick
    **********
    This can be acquired from a dead Cop or any nearby Police Station.

  >>Golf Club
    *********
    Can be acquired in or around Leaf Links Golf Course (usually by mugging a 
    golfer). You can improve your swing and work somebody over at the same
    time.....

  >>Hatchet
    *******
    When you really do want to bury the Hatchet.....right between somebody's
    shoulder blades.....

  >>Hook Bar
    ********
    Give somebody the hook.....literally.....

  >>Knife
    *****
    For those who want to bring a blade to a gunfight.....

  >>Butterfly Knife
    ***************
    For those who want to bring a blade to a gunfight.....and look cool doing
    it.....

  >>Machete
    *******
    For weeding out the thick underbrush of Vice City's criminal underbelly.

  >>Katana
    ******
    For those who want to go ninja on somebody's ass. Can usually kill with 
    one swing.

  >>Chainsaw
    ********
    I can see it now....."Vice City Chainsaw Massacre.....Starring Victor
    Vance as Pissed-Off Chainsaw Wielding Maniac".....

 /XXXXXXXXXXXXXXXXXXXXXXXXXXX\
0=============================0
| Slot 4 - Projectile Weapons |
0=============================0
 \XXXXXXXXXXXXXXXXXXXXXXXXXXX/

  These weapons are meant to be thrown at your targets. The longer you hold 
  the Attack button, the farther you throw.

  >>Grenades
    ********
    Toss one of these and watch the crowds scatter (in more ways than 
    one).....

  >>Molotov
    *******
    Can be used to flambe' your enemies and yourself if you're too careless 
    in where you throw one. Best used when you acquire the Fireproof Feature
    (by doing the Firefighter Mission) to keep yourself cool when everybody
    else is not.....

  >>Remote Grenade
    **************
    Use this like a Grenade and detonate it at your leisure with the Circle
    Button. Good for ambushes.

 /XXXXXXXXXXXXXXXXX\
0===================0
| Slot 5 - Handguns |
0===================0
 \XXXXXXXXXXXXXXXXX/

  >>Pistol
    ******
    A decent handgun that can be bought or acquired from dead Cops. This gun 
    is also known as a Government model 1911.You can use this while running 
    to make yourself harder to hit while taking down someone at the same 
    time.

  >>Equalizer
    *********
    The best handgun around and one of the best weapons to use period. This 
    is practically a one-kill weapon (except on SWAT members) making this 
    very effective on most missions. You can't run while shooting with this 
    gun but if you are quick with your targeting, you can still make fast 
    work of a group of enemies with little damage.

 /XXXXXXXXXXXXXXXXX\
0===================0
| Slot 6 - Shotguns |
0===================0
 \XXXXXXXXXXXXXXXXX/

  All of the Shotguns use the same ammo so you can actually increase your 
  Shotgun ammo when switching from one type of Shotgun to another. 

  >>Shotgun
    *******
    Just a standard pump action single barreled shotgun. Slow on the fire 
    rate but still effective.

  >>Stubby Shotgun
    **************
    This Shotgun has had the barrel sawn off to make it easier to conceal. 
    However, this greatly reduces it's range. But it's still a real beast up
    close.

  >>Spaz 12
    *******
    A much cooler looking rapid-fire shotgun. This is the best Shotgun in the
    game.

 /XXXXXXXXXXXXXXXXXXXXXXXX\
0==========================0
| Slot 7 - Submachine Guns |
0==========================0
 \XXXXXXXXXXXXXXXXXXXXXXXX/

  These lightweight weapons can take out anyone very quickly. These are the 
  only weapons that can be used while in a car, motorcycle, boat, or Jetski.
  You can also gain additional ammo when switching between submachine guns.

  >>Mac 10
    ******
    This gun has a fast rate of fire but a short effective range. And it's
    also pretty weak resulting in lots of rounds to kill someone. But you can
    run and aim at the same time like you can with a Pistol.

  >>Scorpion
    ********
    This has the largest magazine of this group and is more accurate and
    powerful than the Mac 10 but has a slower rate of fire. Like the Pistol
    and the Mac 10, you can also aim and run at the same time using the
    Scorpion.

  >>Micro SMG
    *********
    One of the better submachine guns, it has a good rate of fire and
    accuracy. It also has a slightly faster reload than the other submachine
    guns. Because you have to use two hands when firing, you can't aim and
    run at the same time while using the Micro SMG.

  >>SMG
    ***
    The best submachine gun in the group. Has a high rate of accuracy and 
    fire making it preferred choice for drive-bys. Because you have to use
    two hands when firing, you can't aim and run at the same time.

 /XXXXXXXXXXXXXXXXXXXXXXX\
0=========================0
| Slot 8 - Assault Rifles |
0=========================0
 \XXXXXXXXXXXXXXXXXXXXXXX/

  Both of the assault rifles listed here use the same ammo so you can 
  increase the amount of ammo you get by switching rifles.

  >>AK-47
    *****
    This powerful Russian made assault rifle has a good rate of fire and 
    decent range.

  >>Assault Rifle
    *************
    This has a very fast rate of fire and better range but a small clip which
    requires frequent reloading.

 /XXXXXXXXXXXXXXXXXXXXXX\
0========================0
| Slot 9 - Heavy Weapons |
0========================0
 \XXXXXXXXXXXXXXXXXXXXXX/

  These are some of the most powerful weapons in the game. They can be used 
  to easily deal with the toughest of situations.

  >>M249
    ****
    A large powerful Army-style machine gun. It uses a 7.62 mm NATO round 
    and has a moderate rate of fire. Even so, this weapon will make quick 
    work of even the toughest opponent.

  >>Flamethrower
    *************
    Better than the Molotov for roasting nearby enemies because you can aim 
    where the flames go. Great for clearing large crowds quickly. And its
    pretty effective against the Rhino too. While you can run with this
    weapon you do run slower than you can with other weapons.

  >>MiniGun
    *******
    This gun, by far, is the most powerful non-explosive weapon in the game.
    However, you won't be able to get access to it until after the mission
    "Farewell to Arms" (Gonzalez). This is also the only weapon you cannot
    run with.

  >>Rocket Launcher
    ***************
    The ultimate in maximum destruction. With this weapon in hand, all will 
    fear you.....at least not until after the mission "From Zero to Hero"
    (Lance Vance) at the earliest. While you can run with this weapon you do
    run slower than you can with other weapons. This weapon is also known as 
    an RPG-7.

 /XXXXXXXXXXXXXXXXXXXXXXX\
0=========================0
| Slot 10 - Sniper Rifles |
0=========================0
 \XXXXXXXXXXXXXXXXXXXXXXX/

  >>Sniper Rifle
    ************
    This fires one shot at a time and reloads slowly but it is very
    effective. Can also be used like binoculars to scope things out. This 
    weapon is also known as a civilian model of both the M24 and the M40.

  >>Laser Sniper
    ************
    The best sniper rifle around. It has a laser scope, rapid fire, and 
    multi-round capability.

 /=========================================================================\
0===========================================================================0
| I.15. Health, Body Armor, and Police Bribe Icons                   [HPBP] |
0===========================================================================0
 \=========================================================================/

But Weapon Icons aren't the only things you will find scattered around
Vice City. You will also find these other icons that you can use to help
you out.

The basic information for each icon is listed here and their locations
revealed in each major area of Vice City:

 /XXXXXXXXXXX\
0=============0
| Health Icon |
0=============0
 \XXXXXXXXXXX/

  This heart-shaped icon is used to restore your health to its current
  maximum.

 /XXXXXXXXXXXXXXX\
0=================0
| Body Armor Icon |
0=================0
 \XXXXXXXXXXXXXXX/

  This armor-shaped icon will increase your armor its current maximum.

 /XXXXXXXXXXXXXXXXX\
0===================0
| Police Bribe Icon |
0===================0
 \XXXXXXXXXXXXXXXXX/

  These star-shaped icons will drop your Wanted Rating by one star when 
  picked up. It is best to know where all the Police Bribe Icons are located 
  before doing any missions so you can quickly deal with any law enforcement 
  pursuit.

Speaking of which.....

 /=========================================================================\
0===========================================================================0
| I.16. Law Enforcement                                              [LWFR] |
0===========================================================================0
 \=========================================================================/

Every metropolis has a Police force and Vice City is no different. When
you do something bad near a Cop, like mugging a person, one of the stars will
light up indicating a Wanted Rating. The Cops will then try to bust you. The
more stars you have, the more aggressive they will be.

There are several ways to get rid of a Wanted Rating:

  >>Hiding out somewhere for a bit (only works at 1-Star).
  >>Driving a car (excluding rescue and Police Vehicles) into a Pay 'N' 
    Spray.
  >>Getting a Police Bribe Icon (drops the Wanted Rating down a notch).
  >>Completing the current mission (if you get a Wanted Rating during one).
  >>Getting Busted or Wasted.
  >>Changing into a different Outfit. Works up to 2-Star.

There are six Wanted Rating levels. The higher you go, the more aggressive
the pursuit. Below are the Wanted Ratings and what you can expect:

0=======0
| 1-Star \
0=========0

  You are of mild interest to the Cops. They will chase you on foot, and they
  are pretty fast in Vice City Stories, and will smack you with their
  Nightsticks when close enough (and are pretty good bare-fist fighters too).
  Even at this Rating they are pretty aggressive and will put you on your ass
  quickly if you try to fight them without some kind of weapon (although you
  can grab hold of one and beat him senseless). Hiding out somewhere for
  awhile will get rid of a 1-Star Wanted Rating.

0=======0
| 2-Star \
0=========0

  Things get a bit more serious here. The number of Cops increase a bit and 
  they will start shooting you instead of whacking you with their clubs. They
  are also very aggressive in vehicle pursuit, almost too aggressive. You 
  can't wait things out this time but you can still switch out clothes to get 
  rid of a 2-Star rating.

0=======0
| 3-Star \
0=========0

  At this level, a helicopter will start pursuing you and will shoot at you 
  if you stand still long enough for it to do so. And the Police will get 
  more aggressive in their pursuit of you including the use of Spike Strips 
  which are used to blow out the tires of your car. In addition, the Vice
  Squad, with their Crockett and Tubbs look-alikes, will now join in the
  chase (in their high-priced Cheetahs).

0=======0
| 4-Star \
0=========0

  Now the SWAT team joins in. They will try to blockade the road with their 
  Enforcers and rappel down from the Police helicopter. This is in addition
  to everything else being thrown at you. And the Police become more
  aggressive still in that when you approach a roadblock all of the SWAT fire
  together at your vehicle and will damage it considerably by the time you
  approach it.

0=======0
| 5-Star \
0=========0

  The FBI will now lend their assistance in hopes of bringing you down. They 
  will ride in large FBI Washingtons and carry four agents, all packing MP5s
  and they are not afraid to use them.

  Approaching an FBI roadblock in anything other than a bulletproof vehicle
  is nothing short of suicide since they can quickly destroy even the
  toughest car before you can approach the roadblock.

  You can max out at 5-Star after the mission "To Victor, the Spoils" (Louise
  Cassidy-Williams).

0=======0
| 6-Star \
0=========0

  After making mincemeat of the Police force, including the FBI, the city 
  will now call in the Army to deal with you. They will come in with Rhinos 
  and trucks and will mainly try to kill you (but they will arrest you if the 
  opportunity presents itself).

  The soldiers will kill you quickly with their SMGs and barely getting 
  touched (while in a vehicle) by a Rhino will spell certain death. It will 
  be quite difficult to survive at this level for very long.

  You can achieve this maximum rating after completing "From Zero to Hero"
  (Lance Vance).

 /=========================================================================\
0===========================================================================0
| I.17. Using a Pay 'N' Spray                                        [UPNS] |
0===========================================================================0
 \=========================================================================/

As noted above you can drive a car or motorcycle, excluding Police and rescue
vehicles, into a Pay 'N' Spray to change the color of your vehicle, as well
as repair it, to get rid of Wanted Ratings at a cost of $100.

After successfully completing all four vehicle lists for the Civil Asset
Forfeiture Impound then all of your visits to the Pay 'N' Sprays are free.

When you use the Pay 'N' Spray to get rid of your Wanted Ratings the Wanted
Rating Stars will flash for a short time. While they are flashing you are
considered to be on "probation". If you commit a crime, like running over
someone, while the Wanted Rating Stars are flashing then your Wanted Rating
will be reinstated.

There are four Pay 'N' Sprays in Vice City where you can go to get rid of
your Wanted Ratings and repair your vehicle:

  >>Little Haiti (West Side).
  >>Viceport (West Side).
  >>Vice Point (East Side).
  >>Ocean Beach (East Side).

 /=========================================================================\
0===========================================================================0
| I.18. Busted                                                       [BSTD] |
0===========================================================================0
 \=========================================================================/

If you get a Wanted Rating and the Cops end up catching you, you are then
Busted. Any mission you were doing at the time will be Failed.

When you are Busted, you are sent to the nearest Police Station where you
will be processed (which takes six game hours), fined $100, and released. You
also lose all weapons including your Body Armor.

In addition, you will be fined based on the number of Wanted Rating Stars you
have when you are Busted:

  >>1-Star: $100.
  >>2-Star: $200.
  >>3-Star: $400.
  >>4-Star: $600.
  >>5-Star: $900.
  >>6-Star: $1,500.

However, you can regain your weapons, but not your Body Armor, by utilizing
the nearby Weapon Bribe Purchase Icon (explained earlier). But don't wait too
long, it will disappear after you wander off and you will have to rebuild
your arsenal from scratch.

If you were in the middle of a mission when you were Busted, you will also
find a Taxi, with a blue arrow above it, nearby. This will take you back near
where you got the mission you were trying to do for a cost of $9.

There are four Police Stations in Vice City where you may find yourself if
you are Busted by the Cops:

  >>Downtown.
  >>Little Havana.
  >>Vice Point.
  >>Washington Beach.

 /=========================================================================\
0===========================================================================0
| I.19. Wasted                                                       [WSTD] |
0===========================================================================0
 \=========================================================================/

If you do something to empty your Health Bar, like being too close to an
explosion, getting shot up a lot, or drowning, you will then be Wasted. Any
mission you were doing at the time will be Failed.

When you are Wasted, you are sent to the nearest Hospital where you will be
treated (which takes six game hours), billed $100, and released. You also
lose all weapons including your Body Armor.

However, you can regain your weapons, but not your Body Armor, by utilizing
the nearby Weapon Bribe Purchase Icon (explained earlier). But don't wait too
long, it will disappear after you wander off and you will have to rebuild
your arsenal from scratch.

If you were in the middle of a mission when you were Wasted, you will also
find a Taxi, with a blue arrow above it, nearby. This will take you back near
where you got the mission you were trying to do for a cost of $9.

There are four Hospitals in Vice City where you may find yourself if you are
Wasted for any reason:

  >>Schuman Health Care Center (Downtown).
  >>West Haven Community Healthcare Center (Little Havana).
  >>Shady Palms Hospital (Vice Point).
  >>Ocean View Hospital (Ocean Beach).

 /=========================================================================\
0===========================================================================0
| I.20. Police Vehicles and Vigilante Missions                       [PVMS] |
0===========================================================================0
 \=========================================================================/

In addition to all of the other cars you can use in Vice City Stories you can
use Police Vehicles. The main reason for acquiring one is for use in the
Vigilante Mission which is explained later in the guide. In addition, some
have additional features and bonuses that can help you.

Listed below are the Police Vehicles utilized in Vice City Stories:

  >>VCPD Cruiser (Found anywhere. Bonus: you get 5 Shotgun shells when 
                  entering one (if you don't already have a Shotgun you can
                  get a Shotgun with 5 shells)).
  >>VCPD Wintergreen (Police motorcycle).
  >>VCPD Cheetah (at 3-Star Wanted Rating).
  >>VCPD Enforcer (At 4-Star Wanted Rating plus at the back of the Downtown 
                   Police Station. Bonus: you can get Body Armor when
                   entering an Enforcer).
  >>FBI Washington (At 5-Star Wanted Rating).
  >>Rhino (At 6-Star Wanted Rating - also unlocked inside of Fort Baxter 
           after completing the mission "Last Stand" (Ricardo Diaz)).
  >>Hunter (Unlocked at Escobar International Airport after completing the 
            mission "Last Stand" (Ricardo Diaz) - also used to for the
            checkpoint race "Skywolf").

Although there are Motorcycle Cops in Vice City Stories they are not
aggressive at all. This is a far cry from the Motorcycle Cops in "Grand Theft
Auto: San Andreas" which constantly shot at your car from behind and made car
chases far less fun. But this means that you now have an option of using the
Police motorcycle in the Vigilante Mission which can make it somewhat easier
due to the fact that you can shoot forward instead of just from the sides.

One of the best vehicles to use in the Vigilante Mission is the Rhino. The
Rhino isn't too hard to get once you are able to generate 6-Star Wanted
Ratings to get them to show up. I have a chapter that outlines on how to
acquire one and how to use it in the Vigilante Mission.

The Hunter, however, shows up after the Main Story Missions are done (after
the mission "Last Stand" (Ricardo Diaz)) and used in the checkpoint race
"Skywolf". Nevertheless, if you waited this long to do the Vigilante Mission,
the is the absolute best vehicle to use.

 /=========================================================================\
0===========================================================================0
| I.21. Purchase Icons                                               [PRIN] |
0===========================================================================0
 \=========================================================================/

During the course of the game you will see Icons that look like an unlocked
lock. These are the Purchase Icons. During the course of the game you will
unlock lots of them. These Icons will allow you to buy things, mostly
vehicles, that can be useful.

Below is the list of Purchase Icons within Vice City Stories:

0=============0
| Weapon Bribe \
0===============0

  Unlocked After: Being Wasted or Busted.
  Locations: Schuman Health Care Center (Downtown).
             Downtown Police Station. 
             West Haven Community Healthcare Center (Little Havana).
             Little Havana Police Station.
             Shady Palms Hospital (Vice Point).
             Washington Beach Police Station.
             Ocean View Hospital (Ocean Beach).
  Price: $2,000.
  Notes: This Purchase Icon will allow you to get back the weapons you lose 
         when you are Busted or Wasted (but no Body Armor). One of the nicest
         new features in Vice City Stories.

0====================0
| Bulletproof Sanchez \
0======================0

  Unlocked After: "Conduct Unbecoming" (Sgt. Jerry Martinez).
  Location: In front of the 101 Bayshore Avenue Safehouse.
  Cost: $4,000.
  Notes: A nice little vehicle to have when you want to do some mischief.

0=====0
| Quad \
0=======0

  Unlocked After: "When Funday Comes" (Louise Cassidy-Williams).
  Location: At Sunshine Autos.
  Cost: $3,000.
  Notes: A simple standard quad-bike.

0====================0
| Bulletproof Ventoso \
0======================0

  Unlocked After: "The Audition" (Lance Vance).
  Location: At the Downtown King Knuts.
  Cost: $2,500.
  Notes: A bulletproof moped? Hmmmmm.....

0=============0
| Splitz-6 ATV \
0===============0

  Unlocked After: "From Zero to Hero" (Lance Vance).
  Location: At The Compound Safehouse.
  Cost: $4,500.
  Notes: An interesting six-wheeled vehicle. Not very fast but has good 
         cornering characteristics and can go over any surface including
         water. However, when in the water, this vehicle moves very slow so
         this is only recommended for short distances.

0========0
| Squallo \
0==========0

  Unlocked After: "From Zero to Hero" (Lance Vance).
  Location: At the pier just west of The Compound Safehouse.
  Cost: $4,000.
  Notes: One of the fastest boats in Vice City Stories.

0==============0
| Little Willie \
0================0

  Unlocked After: "From Zero to Hero" (Lance Vance).
  Location: On top of The Clymenus Suite Safehouse.
  Cost: $5,000.
  Notes: A small single person gyrocopter. Has cannons in the front to blow 
         stuff up with. Can be used to make quick jaunts across Vice City.

0========0
| Skimmer \
0==========0

  Unlocked After: "From Zero to Hero" (Lance Vance).
  Location: At the dock just west of The Clymenus Suite Safehouse.
  Cost: $4,500.
  Notes: Yep, you can now have your very own water plane.....

0========0
| Marquis \
0==========0

  Unlocked After: "From Zero to Hero" (Lance Vance).
  Location: At the dock just east of the 101 Bayshore Avenue Safehouse.
  Cost: $4,500.
  Notes: A nice easygoing sailboat. Good for quiet getaways.

0=========================0
| Bulletproof BF Injection \
0===========================0

  Unlocked After: Successful completion of "Beach Patrol".
  Location: At Sunshine Autos.
  Cost: $4,000.
  Notes: A bulletproof dune buggy. Great for causing trouble on the beach.

0=====0
| Quad \
0=======0

  Unlocked After: "Unfriendly Competition" (The Mendez Brothers).
  Location: On the beach next to the Standing Vice Point Hotel.
  Cost: $3,000.
  Notes: A simple standard quad-bike.

0====================0
| Bulletproof Stretch \
0======================0

  Unlocked After: "Kill Phil" (Reni Wassulmaier).
  Location: At Sunshine Autos.
  Cost: $3,000.
  Notes: Your standard Hollywood-approved bulletproof limo.

0==========0
| Bover '64 \
0============0

  Unlocked After: "White Lies" (Lance Vance).
  Location: At the dock just west of The Clymenus Suite Safehouse.
  Cost: $4,500.
  Notes: Now you can play around with your very own hovercraft. Nice.

0=====================0
| Phil Collins Concert \
0=======================0

  Unlocked After: "In The Air Tonight" (Reni Wassulmaier).
  Location: Near the Ticket Window at Hyman Memorial Stadium.
  Cost: $6,000.
  Notes: And you thought your concert tickets were expensive.....

0=============0
| Movie Viewer \
0===============0

  Unlocked After: 100% Completion.
  Location: Inside The Clymenus Suite Safehouse.
  Cost: Nothing.
  Notes: This allows you to watch most of the intros and outros of the Main 
         Story Missions.

 /=========================================================================\
0===========================================================================0
| I.22. Outfits                                                      [OTFT] |
0===========================================================================0
 \=========================================================================/

In Vice City Stories, you have the option to change clothes throughout the
game. Not only will this change your look, it will also eliminate a Wanted
Rating (up to 2-Star). It will also change how you appear in the cutscenes. 

In the beginning of the game you will be wearing the Army Fatigues Outfit but
you will lose it after the mission "Conduct Unbecoming" (Sgt. Jerry
Martinez). However, you can regain it later.

The Outfits are unlocked after doing certain missions and tasks and can be
accessed at all of your Safehouses. Here is the complete list:

0==============0
| Casual Outfit \
0================0

  Unlocked After: "Conduct Unbecoming" (Sgt. Jerry Martinez).
  Description: Acid washed jeans and a blue shirt. This is the outfit you 
               will probably end up wearing the most throughout the game. Can
               be considered the default outfit.

0=====================0
| Trailer Trash Outfit \
0=======================0

  Unlocked After: "D.I.V.O.R.C.E." (Louise Cassidy-Williams).
  Description: A white sleeveless t-shirt and dark blue jeans. A good way to 
               fit in with the redneck crowd.....

0===============0
| Leisure Outfit \
0=================0

  Unlocked After: "To Victor, the Spoils" (Louise Cassidy-Williams) and after 
                  creating a High-Roller Prostitution Business in Empire
                  Building.
  Description: Purple shirt, gold chain, and white pants. For those who want 
               to pimp in style.....

0================0
| Repo-Man Outfit \
0==================0

  Unlocked After: "To Victor, the Spoils" (Louise Cassidy-Williams) and after 
                  creating a High-Roller Loan Shark Business in Empire
                  Building.
  Description: A white shirt, tie, and black pants. Not very tough looking 
               for a repo man is it? But would you want to take any chances
               against Vic anyway? Thought so.....

0====================0
| Hired Muscle Outfit \
0======================0

  Unlocked After: "To Victor, the Spoils" (Louise Cassidy-Williams) and after 
                  creating a High-Roller Protection Racket Business in Empire
                  Building.
  Description: A gray and white sleeveless shirt with a white sleeveless 
               T-shirt underneath, black gloves, and black pants. Trust me,
               you will need protection.....from Vic anyway.....

0===================0
| Cuban Style Outfit \
0=====================0

  Unlocked After: "Havana Good Time" (Umberto Robina).
  Description: A light blue Cuban style short sleeve shirt and white pants.

0=================0
| Tracksuit Outfit \
0===================0

  Unlocked After: "From Zero to Hero" (Lance Vance) and after creating a 
                  High-Roller Drug Business in Empire Building.
  Description: A read, white, and blue tracksuit plus a gold chain.

0============0
| Hood Outfit \
0==============0

  Unlocked After: "From Zero to Hero" (Lance Vance) and after creating a 
                  High-Roller Robbery Business in Empire Building.
  Description: A black hooded jacket, ski mask, black gloves, and blue jeans.

0================0
| Smuggler Outfit \
0==================0

  Unlocked After: "From Zero to Hero" (Lance Vance) and after creating a 
                  High-Roller Smuggling Business in Empire Building.
  Description: A light blue jacket with a striped shirt underneath plus beige 
               pants.

0==================0
| Smart Suit Outfit \
0====================0

  Unlocked After: Successfully finishing all Reputation Missions for all six 
                  Business Types in Empire Building.
  Description: A bright light blue pastel suit with gold chain.

0===================0
| Pastel Suit Outfit \
0=====================0

  Unlocked After: "Brawn of the Dead" (Lance Vance).
  Description: A garish yellow suit with orange shirt underneath. Man, aren't 
               you glad the 80's are over?.....

0================0
| Wet Suit Outfit \
0==================0

  Unlocked After: Successfully completing all eight courses in the 
                  "Watersports" checkpoint races.
  Description: A black and yellow wetsuit. Perfect for when riding the 
               Jetski. Cowabunga!

0=====================0
| Army Fatigues Outfit \
0=======================0

  Unlocked After: "Over the Top" (Ricardo Diaz).
  Description: These are the fatigues you wore at the beginning of the game. 
               In addition, you can use this Outfit to re-enter Fort Baxter
               without getting shot at.

0==============0
| Winner Outfit \
0================0

  Unlocked After: "Last Stand" (Ricardo Diaz).
  Description: A white T-shirt (with the pattern R*LAX on the front) and blue 
               jeans. Yes, a winner is you.....

 /=========================================================================\
0===========================================================================0
| I.23. Advanced Tips And Information                                [ADTI] |
0===========================================================================0
 \=========================================================================/

Below are some tips and additional information that will be of benefit to 
you:

0===============0
| Quick Stopping \
0=================0

  You can increase your braking power if you hold down Handbrake and Reverse 
  together. This works well in tight spaces (especially on the Ambulance 
  Mission).

0================0
| Quick Targeting \
0==================0

  When locking onto targets with a gun (like a Pistol) while holding down 
  Target, you can use the Next and Previous Weapon buttons to switch targets. 
  You can also let go of the Target button and quickly press it again to pick 
  up another target (after you kill the previous one).

0===================0
| The Tank Gun Boost \
0=====================0

  When you want to increase the speed of the often slow Rhino, rotate the 
  Main Gun 180 degrees so it faces the rear. Then fire the gun and keep 
  firing. The gun recoil will then propel it forward. The faster you fire, 
  the faster the tank will go. You can make the tank go very fast this way.

 /=========================================================================\
0===========================================================================0
| I.24. 100% Completion List                                         [CPLT] |
0===========================================================================0
 \=========================================================================/

Below is everything you need to do to get 100% Completion within Vice City
Stories:

Completion of all Main Story Missions:
**************************************
  >>From "Soldier" (Sgt. Jerry Martinez) to "Last Stand" (Ricardo Diaz).

Complete the following tasks:
*****************************
  >>Pop all 99 Red Balloons (generate Weapon Icons).
  >>Complete all 35 Rampages.
  >>Complete all 36 Unique Stunt Jumps.
  >>Complete the Civil Asset Forfeiture Impound lists (Viceport) (four lists 
    - 32 vehicles).
  >>Complete "Phil's Shooting Range" (5 Levels).
  >>Complete "Swinger's Club" (500 points).

Complete the following vehicle side-missions:
*********************************************
  >>Firetruck Mission (15 Levels - Fireproof Feature).
  >>Vigilante Mission (15 Levels - Maximum Body Armor increased).
  >>Ambulance Mission (15 Levels - Infinite Run).
  >>Taxi Mission (50 fares or $5,000, whichever happens first - Boost Jump 
    for all Taxis).
  >>Air Rescue (15 Levels - Maximum Health increased).
  >>Beach Patrol (15 Levels (any one of three scenarios) - Infinite Swimming 
    Stamina).
  >>Fire Copter (5 Levels).
  >>Vice Sights (5 Levels).
  >>"Rush!" ($1,700 of car damage) [*PS2 Exclusive*].
  >>"Crash!" ($2,000 of car damage).

Complete the following Checkpoint Races:
****************************************
  >>"Playground on the Town" (Downtown).
  >>"Playground on the Dock" (Viceport) [*PS2 Exclusive*].
  >>"Playground at the Point" (Vice Point).
  >>"Playground on the Park" (Ocean Beach) [*PS2 Exclusive*].
  >>"Mashin' Up the Mall" (Vice Point Mall).
  >>"Land, Sea, and Air Ace" (Ocean Beach).
  >>"Crims On Water Wings" (Ocean Beach) [*PS2 Exclusive*].
  >>"Haiti Hover Race" (Little Haiti).
  >>"Caddy Daddy" (Leaf Links Golf Course) [*PS2 Exclusive*].
  >>"Crims On Wings" (Escobar International Airport).
  >>"Hyman Memorial O.D.T." (Escobar International Airport) [*PS2 
     Exclusive*].
  >>"Harbor Hover Race" (Ocean Beach).
  >>"Skywolf" (Escobar International Airport).
  >>"Watersports" [eight courses] (Prawn Island).
  >>"The Dirtbike Track" (Downtown):
        --Sanchez Time Trials (twelve courses).
        --Quad Bike Time Trials (four courses).
        --BMX Time Trials (eight courses).
  >>"Turismo":
        --Sunshine Autos (five races).
        --The Fairgrounds (four races).

Do the following within Empire Building:
****************************************
  >>Own all 30 Empire Sites (Bulletproof vehicles outside of your 
    businesses).
  >>Have all six Business Types:
        --Prostitution.
        --Loan Shark.
        --Protection Racket.
        --Drugs.
        --Robbery.
        --Smuggling.
  >>Create at least one High-Roller Business of each Business Type to earn 
    the following Outfits for your Safehouses:
        --Leisure (Prostitution).
        --Repo-Man (Loan Shark).
        --Hired Muscle (Protection Racket).
        --Tracksuit (Drugs).
        --Hood (Robbery).
        --Smuggler (Smuggler).
  >>Successfully complete all Reputation Missions for all six Business Types 
    to earn the Smart Suit Outfit.

With that, it is now time to move onto the main portion of the guide starting
with.....

 /==XX====XX====XX====XX====XX====0##***##0====XX====XX====XX====XX====XX==\
0===XX====XX====XX====XX====XX====0##***##0====XX====XX====XX====XX====XX===0
| II. The West Side and Starfish Island                              [WSSI] |
0===XX====XX====XX====XX====XX====0##***##0====XX====XX====XX====XX====XX===0
 \==XX====XX====XX====XX====XX====0##***##0====XX====XX====XX====XX====XX==/

On the northern part of the West Side of Vice City is the Downtown district.
This is where many corporations and businesses set up shop. It is also home
to the world famous Hyman Memorial Stadium where many concerts and events are
held.

South of Downtown is Little Haiti where most of the resident Carribeans live
and work. The area has a lot of rundown homes and small businesses.

Little Havana is where most of the resident Cubans work and live. Although
this neighborhood is a bit rundown like Little Haiti, the residents do manage
to make it more colorful and lively.

To the east of Little Havana is Starfish Island. This area is where the
richest make their residence. Million dollar mansions dot the small island.
Plus a large one being built on the south side of the island.

South of Little Havana is the Viceport area. This is where the ships dock to
unload cargo from all over the world. The vast majority of this district
consists of large warehouses and the Vice City Port Authority buildings.

West of Little Havana is Escobar International Airport. This is where many
people fly in from all over the world to partake in the splendor that is Vice
City whether it be for business or pleasure.

However, due to the threat of a major hurricane, nobody can fly in or out of
the Airport. All of the bridges to the East Side of Vice City have been
closed so you cannot go there for the foreseeable future. Large waves, which
are being generated by the large tropical disturbance offshore, will prevent
anyone from swimming very far in Vice City's waters.

Just north of Escobar International Airport is Fort Baxter Air Base. This is
the main military base for the Vice City area. It's primary purposes is to
serve as a deterrent to nearby communist Cuba and to help out law enforcement
in crisis situations.

And it is where we start the game.....

 /=========================================================================\
0===========================================================================0
| II.1. In The Beginning.....                                        [INTB] |
0===========================================================================0
 \=========================================================================/

Vice City: 1984.

A military truck drives into Fort Baxter Air Base. In the back is a lone
passenger: Private Victor Vance. He has joined the military to help support
his family which includes a sick brother who needs constant care.

After leaving the truck, he meets his superior officer: Sgt. Jerry Martinez.
However, Martinez turns out to be less than professional. He rather get rich
than help his country. After the two of them chat for a bit, Jerry wants Vic
to go and pick up a package for him: "no risk". He also gives Vic a pager and
the use of his motorcycle.

This also starts the mission "Soldier" (Sgt. Jerry Martinez). Go over to the
V.I.P. dock near Escobar International Airport (but if you want, go into the
Main Terminal building and get the Body Armor found at Gate 9-14 on the upper
level before going to the dock).

When you get to the dock you start a cutscene with the contact. During the
cutscene you are given the package and a message to give to Martinez.
Unfortunately, you are ambushed and have to defend the boat against the
attackers. The boat is eventually damaged to the point of where you have to
abandon ship. After jumping from the boat you are given control again.

Ignore the attackers and swim back to shore. You will be given instruction to
head back to your Barracks. Once you get to your Barracks, the mission will
be completed and you will get $50.

Then go ahead, save your game, and have a look around the place.....

 /=========================================================================\
0===========================================================================0
| II.2. Your Safehouse                                               [YSFH] |
0===========================================================================0
 \=========================================================================/

Your Safehouse at Fort Baxter Air Base is a simple Barracks where you can
save your game (and obtain Pistol ammo with the nearby Pistol Weapon Icon). 

At the beginning there are no Weapon Icons here but this is where they will
be when you start popping Red Balloons (the Weapon Icons will be just outside
your barracks).

To the east of your Barracks is a Health Icon and just to the northwest is a
Patriot you can use to help explore the city.

During the course of the game you will gain three additional Safehouses you
can use to save your game.

In addition, you can gain an Assault Rifle, and ammo, by attacking your
fellow soldiers on base (neckbreak them from behind).

 /=========================================================================\
0===========================================================================0
| II.3. Before Doing The Main Story Missions                         [BDMS] |
0===========================================================================0
 \=========================================================================/

To start, I'm going to do as much of the off-story stuff as possible before 
doing the second mission for Sgt. Jerry Martinez, "Cleaning House". A lot of
this stuff can be done in any order but doing some things in a certain
sequence will be of most benefit to you (like doing the Ambulance Mission
(for the Infinite Run feature) and shooting Red Balloons to generate Weapon
Icons for your Safehouses.

After saving the game, let's begin by listing the.....

 /=========================================================================\
0===========================================================================0
| II.4. West Side and Starfish Island Landmarks                      [WSLM] |
0===========================================================================0
 \=========================================================================/

Listed below, by neighborhood, are the landmarks for the West Side of Vice
City. This is to help you in finding your way around and locating items
placed in the city.

The Map co-ordinates refer to the printed map that comes included with the
game disc. The neighborhood borders on the Main Map are different than what
is shown on the printed map and I am using the printed map border references.

Some of the street names and buildings are referenced from both Vice City
Stories and Original Vice City while a few others are made up.

The Stores that you can enter are not listed in the Landmarks because there
are too many to keep track of.

It is best to go around and find the landmarks before going after Weapons,
Rampages, Unique Stunt Jumps, and Red Balloons.

The landmarks for the West Side of Vice City are:

 /XXXXXXXX\
0==========0
| Downtown |
0==========0
 \XXXXXXXX/

  Bayshore Avenue
  ***************
    Map: ([C, D, E, F, G]-3).
    Notes: This is the main north-south thoroughfare for the West Side of 
           Vice City. It splits into two at the south part of Downtown.

  West Bayshore Avenue
  ********************
    Map: ([B, C]-3).
    Notes: After Bayshore Avenue splits, this part of the road continues 
           north into Downtown and ends at a three-way intersection, with
           Hoarmount Avenue, where the Downtown Ammu-Nation is located.

  East Bayshore Avenue
  ********************
    Map: (A-3), (A-4), (B-3), (B-4), (C-3).
    Notes: After Bayshore Avenue splits, this part of the road continues east 
           past The Greasy Chopper then turns north. It continues north, goes
           under the bridge for Hoarmount Avenue, and curves west. It
           continues west and then makes a sharp turn north and ends at a
           three-way intersection near The Hyman Condo.

  Hoarmount Avenue
  ****************
    Map: ([B, C]-5), (B-[3, 4]), (C-3).
    Notes: The east end of this road starts at the intersection at the 
           southwest part of Shady Palms Hospital (with West Vice Point Rd.),
           goes north toward and through Prawn Island, and into Downtown.
           Once into Downtown, it continues west past the Downtown
           Ammu-Nation and past Schuman Health Care Center. When it reaches
           the three-way intersection, it turns south, goes past the Downtown
           King Knuts and turns east, intersects with West Bayshore Avenue,
           and ends at a three-way intersection with East Bayshore Avenue.

  Hyman Memorial Stadium
  **********************
    Location: (Northwest) Downtown.
    Map: (A-[1, 2]), (B-[1, 2]).
    Notes: This is the main events center for the Vice City area. It hosts a 
           variety of events including sports and concerts.

  The Mendez Building
  *******************
    Location: (Northwest) Downtown, directly east of Hyman Memorial Stadium.
    Map: (A-2).
    Notes: This is one of the major properties owned by The Mendez Brothers 
           who are major players in Vice City's crime scene. 

  The Hyman Condo
  ***************
    Location: (Northwest) Downtown.
    Map: (A-3).
    Notes: This is a major residence building in the Downtown area directly 
           east of The Mendez Building. This also becomes a Safehouse in
           Original Vice City.

  Downtown Ammu-Nation
  ********************
    Location: (North) Downtown, at the three-way intersection where West 
              Bayshore Avenue and Hoarmount Avenue meet.
    Map: (B-3).
    Notes: This is where you can purchase weapons for use against your 
           enemies or anybody else who pisses you off.

  Schuman Health Care Center
  **************************
    Location: (Northwest) Downtown.
    Map: (B-3).
    Notes: This is where you will be if you end up getting Wasted while on 
           the West Side near the Downtown area.

  8-Ball's Bomb Shop
  ******************
    Location: (Northwest) Downtown, west of Schuman Health Care Center tucked 
              away in an alley.
    Map: (B-2).
    Notes: This place is where you can rig up a vehicle with a car bomb and 
           use it like a Remote Grenade.

  The Dirtbike Track
  ******************
    Location: (Northeast) Downtown.
    Map: (A-3).
    Notes: This is where you can do the Time Trials for several vehicles 
           parked at the track.

  V.A.J. Building
  ***************
    Location: (Northeast) Downtown, across East Bayshore Avenue south of The 
              Dirtbike Track.
    Map: (B-3).
    Notes: This large blue and white U-shaped building has a large sculpture 
           in its courtyard.

  VCN Building
  ************
    Location: (Northeast) Downtown, on Hoarmount Avenue just before it 
              crosses over East Bayshore Avenue and into Prawn Island.
    Map: (B-[3, 4]).
    Notes: This is where one of the major television stations for Vice City 
           is located.

  Downtown Fire Department
  ************************
    Location: (Central) Downtown.
    Map: ([B, C]-3).
    Notes: This is the main Fire Department for Vice City and has a Firetruck 
           which you can use to do the Firefighter Mission.

  Downtown King Knuts
  *******************
    Location: (Central) Downtown, on Hoarmount Avenue west of the Downtown 
              Fire Department.
    Map: (B-2).
    Notes: This is part of the floundering fast food chain which is having 
           trouble dealing with new competition such as the Well Stacked
           Pizza Co.

  Downtown Police Department
  **************************
    Location: (Central) Downtown, across West Bayshore Avenue east of the 
              Downtown Fire Department.
    Map: (C-3).
    Notes: This is where you will be if you end up getting Busted while on 
           the West Side near the Downtown area.

  The Rockstar Building
  *********************
    Location: (Central) Downtown, next door east of the Downtown Police 
              Department.
    Map: (C-3).
    Notes: This huge building has a large "Rockstar" sign on the east side of 
           the top of the building which can only be seen at night.

  Skumhole Shack
  **************
    Location: (Southeast) Downtown, on top of the building across Hoarmount 
              Avenue south of The Rockstar Building.
    Map: (C-3).
    Notes: This small rundown shack becomes a Safehouse in Original Vice 
           City.

  The Greasy Chopper
  ******************
    Location: (Southeast) Downtown, across East Bayshore Avenue south of the 
              Skumhole Shack.
    Map: (C-3).
    Notes: This popular biker hangout is where you will pick up certain 
           missions in Original Vice City.

  Moist Palms Hotel Construction Site
  ***********************************
    Location: (South) Downtown.
    Map: (C-3).
    Notes: This is the construction site for a new hotel being built in the 
           Downtown area.

 /XXXXXXXXXXXX\
0==============0
| Little Haiti |
0==============0
 \XXXXXXXXXXXX/

  The Compound Safehouse
  **********************
    Location: (Northwest) Little Haiti.
    Map: (C-2).
    Notes: This is one of the Safehouses you earn during the game (after the 
           mission "D.I.V.O.R.C.E." (Louise Cassidy-Williams)). This also
           becomes Phil's Place in Original Vice City.

  Kaufman Cabs
  ************
    Location: (North) Little Haiti, at a three-way intersection south of The 
              Compound Safehouse.
    Map: (D-2).
    Notes: This yellow building is where you will do some Asset Missions in 
           Original Vice City.

  North Haitian Neighborhood
  **************************
    Location: (Central) Little Haiti, just southeast of Kaufman Cabs.
    Map: (D-2).
    Notes: This run down housing area is where some of the resident Haitians 
           live.

  Little Haiti King Knuts
  ***********************
    Location: (Central) Little Haiti, west of the North Haitian Neighborhood.
    Map: (D-2).
    Notes: This is part of the floundering fast food chain which is having 
           trouble dealing with new competition such as the Well Stacked
           Pizza Co.

  White Stallionz Bar
  *******************
    Location: (Central) Little Haiti, across the street west of the Little 
              Haiti King Knuts.
    Map: (D-2).
    Notes: This place is a popular han