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FAQ/Walkthrough and ASCII art by ElectroSpecter
Version 0.37
Donate with PayPal: ElectroSpecter26@hotmail.com
Feel free to friend me on XBox Live (ElectroSpecter2)
CONTACT INFORMATION:
--------------------
XBOX 360 GAMERTAG: ElectroSpecter2
YOUTUBE CHANNEL: http://youtube.com/user/IAmElectrospecter
EMAIL ADDRESS: ElectroSpecter26@hotmail.com
.-----------------------------------------------------------------------------.
| - Introduction - |
'-----------------------------------------------------------------------------'
It's been a while since I've gotten the inclination to crunch out a guide, but
that feeling strikes again. It's possible that GTAIV will kill my drive to
write a guide for a long time, but we'll see how things go.
This guide was originally going to be a joint project with video walkthroughs
for tougher missions and locations of the Flying Rats and Unique Stunt Jumps,
but I'm still unclear on Take Two's policy with uploading gameplay videos. If
this issue happens to be resolved at any point, I will upload all the freakin'
videos that I got ready as supplements to the guide.
As for the PayPal donation plug... It's just a simple request. If you like what
I've presented here, and are feeling generous, I welcome any donations.
Also, please email me if you have any concerns with the guide, find any
mistakes (spelling, grammatical, or otherwise), or have a great strategy that
you feel works better / just as good / faster / more interesting than mine.
.-----------------------------------------------------------------------------.
| - Contents - |
'-----------------------------------------------------------------------------'
- FAQs ....... [FQQS] [ 0%]
- General Strategies and Gameplay ....... [GSGP] [ 50%]
- Walkthrough ....... [WKTH] [ 22%]
- 100% Checklist ....... [100L] [ 80%]
- Vigilante and Most Wanted ....... [VMWD] [ 50%]
- Drug Delivery Missions ....... [DDMS] [100%]
- Exotic Exports ....... [EXEX] [100%]
- Random Characters ....... [RNDC] [ 0%]
- Flying Rat Locations ....... [FRLC] [ 14%]
- Unique Stunt Jump Locations ....... [USJL] [ 0%]
- Girlfriends / Friends ....... [GFFS] [ 0%]
- Phone Fun ....... [PHFN] [ 0%]
- Internet Interests ....... [ININ] [ 40%]
- Weapons and Other Pickups ....... [WPSP] [ 0%]
- Multiplayer ....... [MLTI] [ 0%]
- XBox 360 Achievements ....... [360A] [ 45%]
- Credits ....... [CRDS] [N/A%]
- Version History ....... [VERH] [N/A%]
- Legal ....... [LEGL] [N/A%]
.============================================.
.---------------| |----------------.
| | FAQs [FQQS] | |
'---------------| |----------------'
'============================================'
- COMING SOON -
Ask me questions! Frequently! I will answer them here!
.============================================.
.---------------| |----------------.
| | General Strategies and Gameplay [GSGP] | |
'---------------| |----------------'
'============================================'
GETTING AROUND THE CITY
-----------------------
- On foot, Niko can walk, run, swim, and climb ledges and ladders.
- Niko can drive pretty much anything on wheels.
- You can steal cars by pressing Y.
- If you are jacking a car with a driver in it, you can usually get them to
stop by standing in front of them. But often times you will be hit, which
isn't too fun. After they are stopped, press Y to pull them out (or scare
them out if you have a gun equipped), and hop in. Some drivers will fight
back and attempt to pull you from their car. If you drive away fast enough,
they won't get this chance. They might even cling to the side as you speed
down the road!
- Parked cars tend to be locked, and Niko will break the window and unlock
the door. After he's in, he hotwires the car, a process that can be sped up
by pulling RT repeatedly.
- You can hail taxis, and they will take you to any destination, including any
waypoints you have set.
- If there is already a passenger in the Taxi, you can approach the door
nearest them and pull them out to get in.
- You can either wait out the ride, or skip it (for a tiny extra fee).
- There are many train stops throughout the city. Trains are a good fast way of
getting around.
- If you need to get around in the water, boats are a good choice.
- Helicopters become available to you later on in the game, a good choice for
getting around safely and quickly, and also pretty fun.
GPS
---
- The in game GPS is used to get from point A to point B. During missions, a
GPS route will appear automatically. If you need a GPS to an arbitrary
destination, you can set one yourself in the menu screen on the map, and
the GPS will now help you.
VEHICLE DAMAGE
--------------
- No matter what vehicle you're in, driving fast into something solid will do
more harm than good. Typically, you will be able to tell when a vehicle is
getting damaged when parts fly off, there are massive dents, and smoke is
coming out of the engine.
- When driving in cars, your tires can catch on fire and be burned off, and
they can also be shot out. When this happens, steering becomes much more
difficult.
- Massive damage and disfiguration on one side of the car can disrupt the air
flow over the car, causing it to drift when you drive.
- Flipping a car no longer causes it to light on fire and explode, but once
the car is flipped, you'll have a hard time getting it back upright again.
- If your car IS on fire though, that means it will explode, so get out
immediately. You can jump out of a moving car with Y.
- If you hit something solid and immovable, Niko will fly out of the windshield
and smash into anything in his way, causing him to lose a lot of health.
- Cars won't always explode. Sometimes the engine will just stop working, and
Niko will attempt to start the car over and over. Normally, this means that
you'll need to find a new car, but you can actually call 911 from your car,
hang up, and the car will work. I'm not sure if this is a glitch or a secret.
It's worth knowing though.
HEALTH
------
- Health is displayed as a green bar around the mini-map.
- Health can be restored by the following means:
- Restaurants
- Street vendors (cheap and convenient)
- Soda machines (also nice)
- Sleeping at your safehouse
- First Aid Kits (scattered around the city; see the Weapons and Other
Pickups section)
- Calling 911 and dialing 2 for the Paramedics will cause an ambulance to
drive to your location, where the paramedics will heal you for a fee,
unless you scare them off
- Entering an ambulance (refer to the previous tip for finding an ambulance)
- Paying a hooker for her services; get a suitable car (i.e. no police
vehicles), pull up beside a hooker, honk your horn, have her get in, drive
to someplace private, and pay her for her services; you will probably have
to search at night as well
- Losing all your health will cause Niko to become wounded, and the screen will
fade as he's taken to the hospital. You lose a bit of cash when this happens,
and you'll end up at the nearest hospital.
BODY ARMOR
----------
- When you get Body Armor, a blue bar will fill the other half of your
mini-map.
- You can find Body Armor lying around the city (see the Weapons and Other
Pickups section)
- Body Armor can be purchased from Gun Shops.
WEAPONS
-------
WANTED LEVELS
-------------
FIGHTING
--------
GUNFIGHTING
-----------
VEHICLE BATTLES AND CHASES
--------------------------
.============================================.
.---------------| |----------------.
| | Walkthrough [WKTH] | |
'---------------| |----------------'
'============================================'
The way I wrote this walkthrough was in a more linear fashion than the game
actually requires you to play through. I decided to do it this way simply
because this is what I would be looking for in a guide if I needed to find one
myself.
That being said, you can actually just skip around to whatever mission you want
to by reading the contents. There are a few missions I'll have written
strategies for that will assume that you've done some things before the
mission, but for the most part, you can use the walkthrough as a case-by-case
mission reference as well.
Each mission description has three parts: The basics, an overview of the
different stages of the mission, and a detailed walkthrough. Later in the
guide, if it's ever possible to upload gameplay videos without fear of
copyright issues, there will be YouTube links as well.
.=============================================================================.
| 1. THE COUSINS BELLIC [M001] |
'============================================================================='
Chain: Roman
Prereq: Start the game!
Starts: East Hook, by the ship
Ends: Hove Beach, Roman's Place
Rewards: Safe House (Roman's Place)
$25
Off The Boat - 5G (X360 Achievement)
Unlocks: It's Your Call
Overview:
1. Follow the GPS to Roman's Place while learning about the game's controls
(and well endowed women). Just don't blow the car up or kill Roman!
This intro mission starts as soon as the opening cutscenes end. Your cousin
Roman is a bit too much over the line to drive, and so Niko takes the wheel.
There are a lot of things going on at first (drunken chatter, the game's
control tutorial), but you can take some time while you're not on the roads to
practice driving. When you're ready, follow the yellow GPS line on the mini-map
(in the bottom left corner) to reach Roman's Place.
When you get inside, you'll be introduced to the game's saving and auto-save
features. Take a moment to peruse the menus and familiarize yourself with
everything. When you exit the house, you'll also be taught about the game's
"garage" system (similar to the garage system for saving cars in the previous
GTA games, minus the actual garages) and how to heal by eating food from a
stand.
And guess what? A lot of the game has already opened up to you, so go ahead and
run around if you want. Roman can wait, and there's plenty to do around the
city.
If you're playing the XBox360 version of the game, you'll have gotten the "Off
The Boat" Achievement (5G).
When you are ready though, head to the R icon on the map. You can either sweat
it out on foot, or just nab a car and head over. Look around first if you
decide to jack a car though, since there are sometimes police milling around.
This will be good practice for later.
.=============================================================================.
| 2. IT'S YOUR CALL [M002] |
'============================================================================='
Chain: Roman
Prereq: The Cousins Bellic
Starts: Hove Beach, Cab Office
Ends: Hove Beach, Cab Office
Rewards: Cell Phone
Roman as a cell phone contact
$30
Unlocks: Brian (Random Character)
Three's a Crowd
Overview:
1. Drive Roman to the hardware store.
2. Roman gives you a cell phone and heads in. After a while, loan sharks pull
up and start to head into the building (don't attack or scare them!). Use
your phone to call Roman before they get into the building.
3. They begin to chase you. Quickly follow the GPS back to the Cab office to
lose them.
The mission begins similar to the first one; you're in Roman's taxi driving him
somewhere. This time, it's to a hardware store, but this mission has nothing to
do with tools. Instead, Roman is gambling and trying to make up some lost
money. So just head to the hardware store.
When you arrive, you can just park in the spot out front, but to make things
easier later on, head PAST the parking spot, turn around, and park facing the
other way (assuming you were following the GPS). Roman gives you his old cell
phone before heading inside.
As you're waiting, use the right analog stick to look around. Roman will call
you after a bit, and you can answer if you'd like. Soon after that, the
Albanian loan sharks will pull up on the other side of the street (Niko will
spot them, even if you don't, and drop an audio clue). At this point, press up
on the d-pad to pull up the cell phone menu. Press A to enter the phone book
and call Roman before the loan sharks enter the building (or else the mission
will end).
Roman books it out of the building and hops in the car. If you parked facing
the other way like I mentioned, you can just drive straight and follow the
yellow line. Otherwise, you can either drive past the loan sharks and double
back to the GPS route, or spin the car around quickly. Either way it's not
really that hard, although they will begin shooting at you if you get too
close.
When you reach the cab office, the mission will end.
Roman will have a new mission for you, but not immediately. You can just run
around the block a few times until the R appears though.
.=============================================================================.
| 3. THREE'S A CROWD [M003] |
'============================================================================='
Chain: Roman
Prereq: It's Your Call
Starts: Hove Beach, Cab Office
Ends: Hove Beach, Russian Shop
Rewards: Michelle as a cell phone contact and potential girlfriend
Some free clothes
Unlocks: First Date
Bleed Out
Overview:
1. Drive to the subway station to pick up Mallorie and Michelle (use your horn
to get their attention).
2. Drive to Michelle's apartment to drop them off.
3. Roman suggests buying some new clothes to better impress the ladies. Drive
there and buy at least one article of clothing (the first one will be free).
Another simple mission. Head over to the subway station to pick up Mallorie and
her friend Michelle. Mallorie will more or less set you up with Michelle, and
she gets added to your contacts list on your phone when you drive them back to
Michelle's apartment.
Niko now speaks to Roman on the cell phone, and Roman suggests getting some new
clothes at a Russian Shop in Hove Beach. Head there now, and head inside. You
can try on most of the clothes and accessories that you see here, and you'll
need to buy at least one article of clothing to complete the mission. Find
something you like, and purchase it. This first piece will be on the house, but
any additional clothes you want will have to come out of your own funds. This
ends the mission.
There's a tiny branch in missions now. You can call Michelle and ask her out on
a date, or wait for her to call you. Either way, the phone call will end in a
date for Niko, and an M/Heart icon will appear on the mini-map.
Before we do that, however, there's someone new we can meet. If you open up
your map and look about a block east from the Platypus (the ship Niko shipped
in on), you should see a blue "person" icon. Basically, he's right near Roman's
Cab Office. This is Brian, and he appeared when we finished Mission 2. Head
there now.
.=============================================================================.
| 4. BRIAN: ENCOUNTER #1 [M004] |
'============================================================================='
Chain: Brian
Prereq: It's Your Call
Starts: Hove Beach, Cab Office
Ends: Hove Beach, Cab Office
Rewards: $100
Unlocks: Brian: Encounter #2
Approach Brian to trigger an exchange. You'll make a quick $100. It's a shame
there aren't more rich young cokeheads around, eh?
Before you start the next mission, I suggest you arm yourself (a baseball bat
will do fine), so let's go find one. First, head back to your safehouse and
save if you want. When you exit the house, head straight across the street,
into the alley, and straight into the alcove in the building in front of you.
There should be a baseball bat sitting in the tall grass.
To continue, head north towards Michelle's icon. When you get near her house,
Roman will call you and ask for help. You can ignore him and go on your date
with Michelle, but Roman will be sent to the hospital, and you'll have to pick
him up and drive him home before attempting his mission. If you want to skip
this step, snub Michelle for now and rush to Roman's aid.
.=============================================================================.
| 5. BLEED OUT [M005] |
'============================================================================='
Chain: Roman
Prereq: Three's a Crowd
Starts: Firefly Projects, Basketball Court
Ends: Hove Beach, Cab Office
Rewards: $50
Unlocks: Easy Fare (1 of 2 mission prerequisites)
Overview:
Conditional: If you are doing this mission after First Date, you'll have to
drive Roman home from the hospital first.
1. Drive to the basketball court in the Firefly Projects.
2. Beat up Bledar and Kalem. Darden is here too and takes off in his car. Hop
in Roman's car and give chase.
3. Darden will jump out of his car at some point and proceed on foot. Chase him
and finish him off.
4. Drive Roman back to the cab office.
When you reach the basketball court, head over towards the vicinity of Roman to
trigger a cutscene. Afterwards, the game will give you a tutorial while Bledar
attempts to fight. You can follow the tutorial if you'd like, but it's actually
kind of dangerous to get low on health before the mission is over. If you
picked up the bat, as I suggested, just beat Bledar a few times to drop him,
and then focus your efforts on Kalem.
When they're down, Roman will spot Darden, who jets off when he's spotted.
Follow Roman out of the court to his waiting cab and give chase. By the time
you make it out of the court and Roman gets in the car, Darden will have had
quite a head start. Follow him on the radar (use down on the d-pad to zoom out
if you'd like), and you should catch up with him shortly.
He'll speed up the moment you draw close to him, and it's very difficult to
catch up to him. Concentrate on driving at a speed that isn't too fast, but
don't lose sight of Darden. It is worse to drive too fast and hit tons of stuff
than driving a bit slower.
There are a few scripted cars and trucks that will be in your way during the
chase. Specifically, watch out for the garbage truck. When you see it, get
ready to take a quick left turn to follow Darden. Soon after this, he will hop
out of his car. Run after him up all the flights of stairs, where you will
corner him in a room.
Darden wields a knife, and so it's important that you either have a bit of
health remaining or brought the baseball bat. The bat will make short work of
him, and you can pick up the knife after if you want. If you don't have the
bat, your best bet is to remain on the defensive, tap A to dodge his attack
when he strikes, and tap one of the other melee buttons to disarm him. If you
manage to wrest the knife from him, the fight gets a lot easier.
There's an easter egg you can get here. Being very offensive will back Darden
up to the windows. If you manage to hit him while he's close to one, you'll
get an extra cutscene and comment from Niko!
After he's down, hop in Roman's car and head back to the cab depot to end the
mission.
Now head to Michelle's icon for the next mission.
.=============================================================================.
| 6. FIRST DATE [M006] |
'============================================================================='
Chain: Michelle
Prereq: Three's a Crowd
Starts: Rotterdam Hill, Michelle's Apartment
Ends: Rotterdam Hill, Michelle's Apartment
Rewards: Gobble Gobble - 10G (X360 Achievement) - 3 strikes in a row (Turkey)
Unlocks: Easy Fare (1 of 2 mission prerequisites)
Overview:
1. Watch the tutorial on girlfriends and friends.
2. Watch the slightly awkward conversation between Niko and Michelle.
3. Drive to the carnival and take Michelle bowling.
4. Drive Michelle home.
Michelle will hop in the car with you after you go and get her. Depending on
whether you're doing this mission before or after Bleed Out, you'll have a
different conversation with Michelle on the drive over to the boardwalk.
When you get there, get out of the car, head up the steps in front of you to
the actual boardwalk, and head left. You'll see the rather suggestive bowling
alley sign off in the distance, so walk there with Michelle (or run, she
doesn't mind).
You'll get a free game when you're inside, so pick a lane to begin playing. Pay
attention to the controls, since you can't just wave the controller around like
a madman like on other consoles (even though Wii bowling is a lot of fun).
If you bowl three strikes in a row, you can earn the "Gobble Gobble"
Achievement (10G), but it's definitely not necessary to do this now. Practice
for now, and if you don't get the Achievement, you can always just try later.
As of now, I don't have any really good tips, since I haven't gotten the
Achievement myself.
Michelle will ask you to drive her home after, so do so.
.=============================================================================.
| 7. EASY FARE [M007] |
'============================================================================='
Chain: Roman
Prereqs: Bleed Out
First Date
Starts: Hove Beach, Cab Office
Ends: Outlook, Pay 'n' Spray
Rewards: $100
Unlocks: Jamaican Heat
Overview:
1. Pick up Jermaine.
2. Drive him to his garage.
3. Outrun the cops. First drive away from them to escape the flashing circle on
the radar. Then stay out of the circle and out of trouble until your stars
go away.
4. Drive to Gibson Street.
The mission starts out simple enough. Pick up Jermaine and drive him to his
garage. He notices that the garage is open, which means that something isn't
right. Indeed, the police arrive soon after, and you'll have to make a quick
getaway.
Immediately start driving away from the cops and try to find a nice open
straightaway. Remember that driving carefully is probably better than being a
speed demon but hitting a lot of stuff, especially if the cops run up and grab
you out of the car while you're stopped. You can look on the mini-map for roads
that are wider than others and head to those. Your best bet is to head more or
less north, since it's difficult to escape the police circle by heading east or
west.
When you've escaped the circle, hold tight a moment while your wanted level
fades. When the heat is gone, you'll be cued to drive Jermaine to the Pay 'n'
Spray on Gibson Street.
If you aren't familiar with Pay 'n' Sprays, you'll learn what they do here.
Head back to the cab office for another mission.
.=============================================================================.
| 8. JAMAICAN HEAT [M008] |
'============================================================================='
Chain: Roman
Prereqs: Easy Fare
Starts: Hove Beach, Cab Office
Ends: Beechwood City, Homebrew Cafe
Rewards: Pistol
Little Jacob as a cell phone contact
$150
Unlocks: Bull in a China Shop
Concrete Jungle
Overview:
1. Pick up Little Jacob.
2. Drive him to his meeting.
3. Protect Little Jacob during the exchange. Make sure to pick up the ammo
afterwards.
4. Drive Little Jacob to the Homebrew Cafe.
Pick up Little Jacob and drive him to the meeting place (I'm not going to waste
time or space with details about these easy beginning parts of the missions
anymore, as the GPS will take care of that work for you). During the drive,
Little Jacob will give you a pistol.
Head up the steps that Little Jacob indicates, and crouch in the marker for a
good lookout position. During the exchange, three thugs will appear and open
fire on Little Jacob. Use the pistol's auto aim feature to target and shoot
them before they gun down Little Jacob. Make sure you remain crouched, as this
will increase your accuracy.
Don't immediately jump down when you're done gunning down the first three guys,
as someone will emerge onto a second story landing and start shooting. Gun him
down, and hop down yourself. Take some time to pick up the various weapons that
the thugs dropped, and head back to the car with Little Jacob in tow.
Drop him off at the Homebrew Cafe to end the mission.
No new missions make themselves apparent at the moment, so drive around until
you get a phone call from an unknown caller. Answer it. It's Vlad, and he wants
you to come visit him.
You should also get a call from Little Jacob. If you answer, he asks you to
swing by, and an LJ icon will appear on the map.
Finally, if you call Roman, he will tell you that he has some Taxi missions for
you to do. These are similar to previous taxi missions, wherein you drive the
customer to their desired location and get money based on how fast and well you
do it, but the difference is that the Taxi missions don't add to your final %
score. Basically, you can do them for some extra cash when you need it.
Let's help out Little Jacob first.
.=============================================================================.
| 9. CONCRETE JUNGLE [M009] |
'============================================================================='
Chain: Little Jacob
Prereq: Jamaican Heat
Starts: Schottler, Little Jacob's Place
Ends: Beechwood City, Homebrew Cafe
Rewards: $200
Unlocks: Shadow (1 of 2 mission prerequisites)
Overview:
1. Pick up Little Jacob from his apartment, and drive him to a drug deal.
2. Run over the dealers that jet out the back of the building.
3. Drive to another drug deal, and ice the dealers there, while learning about
the game's cover system.
4. Drive Little Jacob to the Homebrew Cafe.
It seems we're still not out of the tutorial missions yet! Yet more gameplay
mechanic is introuced later in this mission.
For now, drive Little Jacob to his deal. He asks you to pull around back into
the alley and park there. Do so, and he will almost immediately call you,
confirming his suspicions about the sour deal. He says the guys are running out
the back, and sure enough, three of them come high-tailing it out. Since you
should be pointed at them, hit them with your car until they die. Otherwise,
you'll be in for a firefight if you step out and start shooting.
When that's done, pick up Little Jacob, and drive him to a town house in
Meadows Park. When you arrive, follow Little Jacob up to the front door. Use
the onscreen tutorial to back up against the wall. Little Jacob will break open
the door, and a firefight will immediately begin. Keep paying attention to the
tutorial, and aim before coming out of cover to shoot. Taking cover like this
gives you a good opportunity to land a head shot.
When the first dealer goes down, shimmy to the left (Niko's right) to the
window, and use the same tactics to cap the shotgun toting dealer. Little
Jacob has you follow him in the house after.
Two more dealers are left. Run into the room to your left, stay to the right of
Little Jacob, and use the cover button to stay behind the couch. From here, you
should be able to kill off the last two dealers. One of them may be hiding
behind the wall. The walls in this house break apart when you shoot them, so
don't be afraid to auto target him and unload on him anyway.
After all of these fun and games, pick up any extra ammo and cash, as well as
the first aid kit, if you need it, and head back out to the car with Little
Jacob. Drive him to the Homebrew Cafe, where the mission will end.
Head over to Vlad's bar for a new mission.
.=============================================================================.
| 10. BULL IN A CHINA SHOP [M010] |
'============================================================================='
Chain: Vlad
Prereqs: Jamaican Heat
Starts: Hove Beach, near Roman's Place
Ends: Hove Beach, near Roman's Place
Rewards: $50
Unlocks: Hung Out to Dry
Overview:
1. Either take a cab or walk or drive or whatever to the china shop.
2. Talk to the owner.
3. Find a brick.
4. Throw it through the window.
5. Get the money and return it to Vlad.
The game introduces you to the fact that you can hail cabs and use them to get
to your destination. Do this if you wish, but either way, head to the china
shop.
When you get there, the owner doesn't seem to intimidated, and the game prompts
you to find something to throw through the window. The green dot on your mini-
map clues you in to where you can find a bunch of bricks. Head over there and
grab one, and then run back to the china shop (red dot). Hurl the brick through
the window (pay attention to the throwing controls too!) and you'll finally
scare the owner. He pays up.
The mission ends when you return the money to Vlad.
Drive around until you get a text message from Vlad. He has another mission for
you.
.=============================================================================.
| 11. HUNG OUT TO DRY [M011] |
'============================================================================='
Chain: Vlad
Prereqs: Bull in a China Shop
Starts: Hove Beach, near Roman's Place
Ends: Wherever you manage to corner the shop owner
Rewards: $100
Unlocks: Clean Getaway
Overview:
1. Drive to the laundromat and speak with the owner.
2. Chase him out the back, and grab a car.
3. Ram him off the road and collect the money.
Grab a car and drive over to the laundromat. The owner is inside, and he jets
as soon as you mention Vlad. Run out the back after him, and break into one of
the vehicles (you'll have to wait through the breaking in animation after
pressing Y to let Niko break into the car). Use the mini-map (or the menu map)
to find where the owner went, and start chasing him.
When you reach him, follow him until you have a good chance to start ramming
his car. If you can make him fishtail into a wall, all the better. This gives
you a few free hits. When you've rammed him enough, a cutscene will play where
we get a first look at Niko's more brutal side, and the mission will end.
.=============================================================================.
| 12. FREEFORM FUN [M012] |
'============================================================================='
If you've been following this guide, you probably haven't done too much on your
own. Drive around for a bit, and if Roman hasn't called you to hang out by now,
he should at this point. Any activities you do with him will change his
attitude towards you for the worse or better, and can be tracked in the menu.
Try taking him out drinking; it costs $50, but ensuing madness trying to walk
and drive him home drunk is pretty fun.
Roman should call you sometime after, offering to let you use his Taxis for
free anytime you call him. If you are playing on the XBox 360, you will get an
Achievement for this: Driving Mr. Bellic (10G).
If you want to make back that $50, you could try some Taxi missions!
Also, if you've been ignoring Michelle, maybe it's time to take her on another
date.
You can start hunting for flying rats too. Check the section at the end for
more details.
Hunt around for weapons and body armor. It can never hurt to be armed and
protected.
Most of all, just explore and have fun, create havoc, visit different venues,
games, events, strip clubs, whatever!
Now is also a good time to look for Brian again. Check out the map of the
island. In the bottom left, look at the main (brighter white) streets. There's
a main road that curves to the north and east. From the curve, head east until
you see the blue "person" marker. In short, he's along the southernmost street
in Hove Beach. This is Brian again.
.=============================================================================.
| 13. BRIAN: ENCOUNTER #2 [M013] |
'============================================================================='
Chain: Brian
Prereq: Brian: Encounter #1
Starts: Hove Beach, southwesternish corner, near hardware store
Ends: Hove Beach, Brian's "Place"
Rewards: $200
Unlocks: Brian: Encounter #3
Overview:
1. Pick up Brian.
2. Drive him to the deal.
3. Drive him "home".
Brain is tweaking out pretty bad when you approach him, but he offers you a
chance to make a quick buck. Find a car (you probably have one) and pick him
up. All you need to do for this mission is drive him to the Deal, and then
bring him home. Afterwards, you'll get quite a nice reward.
.=============================================================================.
| 14. CLEAN GETAWAY [M014] |
'============================================================================='
Chain: Vlad
Prereq: Hung Out to Dry
Starts: Hove Beach, near Roman's Place
Ends: Hove Beach, Vlad's Garage
Rewards: I wasn't paying attention, anyone wanna send me the $ reward for
this mission?
Unlocks: Ivan the Not So Terrible
Overview:
1. Board the train and ride it to your destination.
2. Stun punch Jimmy and steal his Blista. You don't have to kill him, but you
can.
3. Drive the car to the car wash and clean it up.
4. Park the car in Vlad's garage.
From Vlad's car, head around the block towards the yellow dot on the mini-map.
When you reach it, head up the steps to the train platform, which should arrive
just as you do. Press Y to enter, and you're on your merry way.
From where it drops you off, head over to Jimmy (a distance easy to travel on
foot) to trigger an interaction. You have a few choices: you can stun punch
him, grab the car without hurting him, or kill him (the only thing you change
with this choice is the conversation with Vlad in a moment, as far as I know).
Any way you do it, Jimmy shouldn't give you too much of a problem.
Niko calls Vlad and lets him in on the condition of the car. Niko must now take
the car to the car wash. So just follow the new GPS line to the car wash, get
it washed, and bring it back to Vlad's Garage. Simple mission really.
Before you head to the next mission, pick out a car that won't flip over
easily, and is fairly fast. If you can't find a sports car, try to find a
Blista or something else that doesn't move too slow (try to avoid SUVs or other
top heavy cars). When you're ready, park outside Vlad's bar for the next
mission.
.=============================================================================.
| 15. IVAN THE NOT SO TERRIBLE [M015] |
'============================================================================='
Chain: Vlad
Prereq: Clean Getaway
Starts: Hove Beach, near Roman's Place
Ends: Hove Beach, rooftops
Rewards: $200
Unlocks: Uncle Vlad
Overview:
1. Head to the cab office where Ivan will take off.
2. Chase Ivan until he gets out of his car and runs off.
3. Chase him on foot up a bunch of buildings.
4. Make a decision: save Ivan, or send him to his death.
Head towards the cab office with the car you picked out. Before you even reach
the destination, Ivan will jet off. Follow him at a decent speed, but focus
mostly on avoiding crashing into any walls. A tricky spot is when you head
through the traffic circle. You can head straight through like Ivan does, but
don't hit the little posts, as they will stop you dead. He turns left right
after the circle too, so don't blow through it TOO fast.
Soon after that, he'll come across a traffic jam and head out on foot. Jump out
of your car too, and head to his dot. At this point, he should still be
climbing the ladder, so you shouldn't have a problem finding the ladder
yourself. Head up and chase him up some more ladders, and he will jump across a
gap in buildings. You need to do this yourself by running and jumping at the
right time (the timing for this isn't too hard).
Do this a few more times until Ivan slips and clings to the edge. From here,
you can make a choice. Press LB to lift Ivan up onto the edge, or X to kick him
off. From what I understand, saving him has more benfits than killing him,
though I don't know the details of either choice as of yet (send me an email if
you have a nice little description of either choice!).
Also, the couple times I've played through this mission, I've fallen off the
building and died, because I'm an idiot. Just be careful when the mission ends,
and make your way down slowly.
Grab another halfway decent car, and head to Romans cab office for an important
new mission.
.=============================================================================.
| 16. UNCLE VLAD [M016] |
'============================================================================='
Chain: Roman
Prereq: Ivan the Not So Terrbile
Starts: Hove Beach, cab office
Ends: BOABO, under the Algonquin Bridge
Rewards: Fed The Fish - 5G (X360 Achievement)
Unlocks: Crime and Punishment
Overview:
1. Drive Roman over to Vlad's bar, and head inside to talk to him.
2. Chas Vlad out of the bar, hop in your car, and give chase.
3. Eventually he will crash. Get out and approach him on foot. After the
cutscene, follow the onscreen tutorial and execute Vlad.
Head over to Vlad's bar with Roman to trigger a cutscene. Vlad sets his two
goons on you while he makes an escape. Don't even bother with the two guys, and
head out either door (the back door will let you escape from the thugs easier,
but Vlad gets more of a head start; the front door should lead you right to
your car, but the thugs may give you trouble, especially if you need to wait
for Roman to get in; it's your call).
The chase itself is easier and shorter than the one Ivan just gave you, so it
won't be so much of a major issue in this mission. Vlad will crash his car
eventually, so run out and approach him. After the cutscene, aim your pistol at
Vlad, and the targeting reticle should turn red. Pull the trigger to perform an
execution and start a pretty brutal cutscene.
If you're playing the XBox 360 version, you'll get an Achievement at this
point: Fed The Fish (5G).
After this mission, the game suggests that you call Roman. Calling him will
cause his icon to appear. Or you can just wait for him to call you.
.=============================================================================.
| 17. CRIME AND PUNISHMENT [M017] |
'============================================================================='
Chain: Roman
Prereq: Uncle Vlad
Starts: Hove Beach, street corner
Ends: East Island City, near a parking garage
Rewards: $200
Dimitri and Faustin as cell phone contacts
Unlocks: Do You Have Protection?
Overview:
1. Steal a Police Car.
2. Pull over the three vans driving around southern Broker before they reach
their destinations.
3. When you find the right van, steal it and drive it to the garage in East
Island City.
When the mission begins, start running north up the road. There should be a
police car coming straight down the road at you. Watch the cop get out and
enter a house, a perfect time to nab the car and be on your merry way with the
mission.
After a phone call to Faustin, blue blips will appear on the radar, denoting
the locations of the vans. Open up the main map and look for the closest one.
Either mentally plan a route to it, or use the GPS. By the time you reach where
the van WAS, it shouldn't be too far from you, and you should be able to cover
the rest of the distance with the mini-map. Anyway, when you catch up to the
van, turn on the police car's sirens (press in the left stick) and stay close
to the van. When it pulls over, park the police car, get out, and approach the
window. Niko will interrogate the driver, and ask him to open up the back.
You'll need to do this to all three vans (I think) before actually finding the
correct one with the TVs. When this happens, be ready to duck for cover, since
the passenger of the van will jump out and start shooting you. Either that or
immediately jump into the van, which is the next objective of the mission.
Once you make a clean getaway, drive the van to the garage indicated in East
Island City.
Roman will call you soon after, triggering the appearance of the next mission
marker.
.=============================================================================.
| 18. DO YOU HAVE PROTECTION? [M018] |
'============================================================================='
Chain: Faustin
Prereq: Crime And Punishment
Starts: Beachgate, Faustin's Place
Ends: Beachgate, Faustin's Place
Rewards: Free Micro SMG
$400
Unlocks: Shadow (1 of 2 mission prerequisites)
Final Destination
Overview:
1. Pick up Dimitri and drive him to the sex shop.
2. Intimidate the three "businessmen" in the back room with your pistol. The
game will walk you through how to do this.
3. Drive to the gun store where you will be able to buy a Micro SMG courtesy
of Mr. Faustin.
4. Drive Dimitri back to Faustin's Place in Beachgate.
This is a fairly easy mission, another "tutorial" mission. Pick Dimitri up and
head to the sex shop. Once there, you'll enter the back room, and are told to
intimidate the shop employees. Target the first guy with the red arrow over
him, and then target the guy next to him. When the game prompts you to do so,
shoot him in the leg (hold the LT halfway and aim with the right stick).
After a few more scenes, you'll be told to head to a gun shop. Head there now,
and Dimitri will let you buy a Micro SMG with Faustin's money. While you're
here, you can buy some extra ammo and body armor, though the armor is
expensive, and there are places around the city where you can find it for free.
After this, bring Dimitri back to Faustin's and the mission will end.
If you've already completed Little Jacob's mission Concrete Jungle, he will
text you now with a request to come visit him. Why don't we go see how old
Brian is holding up first though?
You know that gun shop you were just at? Well, it's still marked on the map.
Head there and head north out of the alley to the street corner. A blue person
icon should appear on the radar. This is Brian again, and this is the last time
we'll deal with him.
.=============================================================================.
| 19. BRIAN: ENCOUNTER #3 [M019] |
'============================================================================='
Chain: Brian
Prereq: Brian: Encounter #2
Starts: Downtown, north of the Weapons Shop in the alley
Ends: Hove Beach, Brian's Place
Rewards: $500
Unlocks: --
Overview:
1. Pick up Brian and drive him to a couple of dealers.
2. Scare off or kill the dealers attacking Brian.
3. Drive Brian home.
Brian seems a bit... different. In fact, he's cleaned up his act and gotten
engaged. As a part of his ongoing recovery, he wants to make amends with those
he hurt, which includes paying back money he owes to some of his dealers. Get
in a car with him, and drive to the destination.
The exchange doesn't unfold too well, and Brian is downed by a thug with a bat.
Hop out of the car and open fire on the two thugs, who will run off (you can
kill them if you'd like). After, hop back in the car, and drive Brian back
home, where he'll generously hand you $500. A happy ending for everyone.
Let's go help out Little Jacob now.
TIP (don't read this if you want to try the mission yourself beforehand; it's a
nice touch): Turn off the ringer on your cell phone before you start the next
mission.
.=============================================================================.
| 20. SHADOW [M020] |
'============================================================================='
Chain: Little Jacob
Prereqs: Concrete Jungle
Do You Have Protection?
Starts: Schottler, Little Jacob's Place
Ends: South Bohan, Apartment Complex
Rewards: $250
Unlocks: Little Jacob as a friend
Drug Delivery missions
Badman (Random Character)
Overview:
1. Find the dealer that Little Jacob and Badman mention.
2. Trail the dealer to his apartment.
3. Take out the dealers inside.
When the mission begins, you have a long haul to Bohan. When you reach the
marker, park there and watch the deal unfold. The dealer is heading back to his
apartment to pick up more product. At this point, you must begin tailing him on
foot. Maintain a safe distance (about 100 feet) so that he doesn't spot you. If
your cell phone ringer is on, Roman will call you at this point, and spook the
dealer (if you answer the phone, you'll hear a funny exchange though). If you
turned off the phone before the mission, this won't happen. If you do spook
him, you can still chase after him, but he and his fellow dealers will be
alerted to your presence.
Keep following the dealter through an apartment building, over a fence, and
finally into another building. Follow him up a few stories (the details during
during this ascent are astounding) until you reach his place. Open the door,
and they will all go on the offensive. Use cover from the wall to take them all
out (not a terribly difficult task), and the mission will end.
Niko will call Little Jacob afterwards and give him the good news. A little bit
after this, Little Jacob will call you and let you know that he has work for
you to do. These are the drug dealing missions, and are detailed in the
appropriate section after the walkthrough.
Little Jacob will call a third time after a while, at which point you can
engage in friend activities with him. It is reccomended that you hang out with
him as much as possible to unlock his friend ability. When unlocked, you can
call him to come see you anywhere with his stash of weapons. Which also happen
to be cheaper than gun shop weapons.
If you've played darts with any of your friends yet, there should be a darts
icon on the map to the north, in Steinway. Head here and proceed east down an
alley where you should see Badman's blue person icon.
.=============================================================================.
| 21. BADMAN [M021] |
'============================================================================='
Chain: Badman
Prereqs: Shadow
Starts: East Island City, east of where you can play darts in Steinway
Ends: Willis, in an alley
Rewards: $500
Unlocks: --
Overview:
1. Pick up badman and drive him to the hangout of the Russians.
2. Methodically kill them all.
When you reach Badman, he (basically) tells Niko that he wants to get rid of
some Russians that have been pushing him around. Niko suggests that it happens
now, so you're both on your merry way.
When you reach the destination, park the car and approach the alley carefully.
There are plenty of dumpsters and walls in the area, and so you should be able
to use the game's cover feature to pick off all the Russians fairly easily.
Just watch the mini-map closely, because they move around, and the alley DOES
have a split in it.
When there's one left, he will make a run for it. If you have auto-targeting
on, this shouldn't present a problem, as you can just run out from behind cover
and gun him down.
Some tidbits from Alyson Young:
"There is also around $500 worth of cash drops from the russians, although all
their loot disappears after the ending cutscene so it's best to grab the loot
as you go. When there is only one Russian left, he runs away which is a good
time to grab the drops. Oh, and be careful not to let Badman step in front of
you, because if you shoot him in the back, he dies and you fail. ;P"
This is the only Badman mission.
Before heading to the Perestroika in Hove Beach, it might be nice to pick up
some Body Armor. There's a nasty little surprise in the next mission, and it
never hurts to have protection. You can either do that now, or on the way to
your destination during the mission. There are some free ones lying around, and
you can always just buy some. (Sorry, I'll have the maps for the Body Armor and
Weapons up soon, I swear).
.=============================================================================.
| 22. FINAL DESTINATION [M022] |
'============================================================================='
Chain: Faustin
Prereqs: Do You Have Protection?
Starts: Hove Beach, Perestroika
Ends: Varies
Rewards: $500
Unlocks: No Love Lost
Logging On
Overview:
1. Travel to the train station in South Bohan and find Lenny.
2. Chase him and kill him.
Locating Lenny is the easy part of the mission. He's at a train station in
South Bohan, and he doesn't move around. The only thing you'll have to look out
for is the tolls. You can either slow down to pay them, or bust right through
and attempt to escape your wanted level.
When you reach the train station, you'll see that Lenny is above you. Pull out
some sort of weapon before heading up the stairs. When you do go up, a cutscene
will play where Lenny runs off, and his friend opens up on you with an SMG
(this is why I suggested Body Armor). Immediately kill him, and focus then on
Lenny. If you're quick, he shouldn't have gotten far. You can even run down the
steps on the opposite side and kill him then and there.
If you aren't fast enough, however, you're in for a car chase. It gets tough at
this point, especially if you don't have a car handy, so don't let this
scenario unfold.
Niko will call Dimitri after, and it's learned that he's just made a major
booboo. Roman will also text Niko at this point, asking him to come to the Cab
Depot. We will head there now. If Lenny's Banshee is still in good condition,
grab that! It's a nice ride.
.=============================================================================.
| 23. LOGGING ON [M023] |
'============================================================================='
Chain: Roman
Prereqs: Final Destination
Starts: Hove Beach, Cab Depot
Ends: Outlook, Tw@ internet cafe
Rewards: Brucie as a cell phone contact
Unlocks: Rigged to Blow (1 of 2 mission prerequisites)
Exotic Export Missions
Overview:
1. Drive to Tw@.
2. Log onto a computer, sign up for an email account, etc.
3. Leave.
This is a bit of a breather mission. Roman will introduce you to Brucie, who
will become an important character. He then tells you to go to the internet
cafe and sign up for an email account.
When you get there, talk to the assistant who sets you up on a computer.
Follow the instructions to set up an email account. When you are done, you can
browse the internet if you'd like. See the Internet Interests section for more
details, if you'd like.
Afterwards, Niko will call Roman and let him know he's online, which ends the
mission. Moments later, Roman will call Niko, letting him know that Brucie has
some "business propositions" for him, and that he should check his emails.
Indeed, if you go and check them, you'll have some emails from Brucie. You can
start the Exotic Export missions for him now (for more information, check the
Exotic Export section after the walkthrough).
Before starting the next mission for Fausin, you'll want at least full health,
if not full body armor as well.
.=============================================================================.
| 24. NO LOVE LOST [M024] |
'============================================================================='
Chain: Faustin
Prereqs: Final Destination
Starts: Beachgate, Faustin's Place
Ends: Meadows Park
Rewards: $600
Unlocks: Rigged to Blow (1 of 2 mission prerequisites)
Overview:
1. Check on Faustin's Daughter, Anna.
2. Chase her boyfriend all over town until the biker gang shows up.
3. Kill the entire bike gang... Carefully!
Another routine drive to a destination begins this mission. When you arrive,
you'll meet Anna and her boyfriend. Her boyfriend will then jet off, promising
pain on Niko. You are given a PCJ 600 for this chase.
I don't think you can actually kill the boyfriend immediately. Instead, focus
on driving well and following the biker close until you are around the richer
looking neighborhood. The rest of the biker gang will hook up with him at this
point, and you are charged with the task of taking them all out. It's tempting
to start shooting immediately, but do so with caution. Shooting a biker off his
bike usually doesn't kill him, so slow down when you knock one off, and make
sure you finish him off.
Speed isn't an issue at this point, as the bikers will only travel a bit more
into Meadows Park. Most of them have pistols, so this mission isn't
particularly dangerous, but you must be careful. Use rolls to better dodge
gunfire (X and a direction when aiming). Use trees for cover. Strategically
take out all the bikers. You should face the boyfriend last. Be careful, as
he weilds a shotgun! Try to take him out from a distance.
Alternately, if you have any, try Molotoving any clusters of bikers!
.=============================================================================.
| 25. RIGGED TO BLOW [M025] |
'============================================================================='
Chain: Faustin
Prereqs: No Love Lost
Logging On
Starts: Beachgate, Faustin's Place
Ends: Around South Bohan
Rewards: $700
Unlocks: The Master and the Molotov
Search and Delete
Overview:
1. Drive to the truck and get in.
2. CAREFULLY drive the truck all the way to the garage in South Bohan.
3. Trigger the bomb and get the hell out of there.
The first part of the mission is routine, as always. Drive to the truck parked
Downtown and get in. Niko will call Faustin, who delivers some exciting news:
the truck is packed with explosives! Niko must carefully drive it to the
garage in South Bohan (can I call it SoBo?).
It's not a particularly long drive, but the truck moves slow. This is probably
a good thing, however; if the truck takes too much damage, a blinking light
will appear on the tail end. This is basically a health gauge for the
explosives. The more damage you take, the faster it blinks. Needless to say,
you don't want to take too much damage, or you'll be on the fast track to the
hospital.
Anyway, take it easy (there's no time limit) and you should reach the
destination without much trouble. Also, you'll definitely want to pay the toll.
Not doing so would cause way too many complications for a mission of this type.
Enjoy the call from Roman too.
When you reach the garage, you still have some work to do. Pull the truck in
slowly (you can still trigger the bomb!) and park on the marker. Use LB to
trigger the bomb, and Niko will automatically run from the explosion.
The game tells you to jet after the explosion, but there's no harm in sticking
around to hear what the owner of the business has to say (he's sitting in front
of the wreck on his cell phone). Afterwards, just run down the street to
complete the mission (you can get a two star wanted level if you stick around
too long; this will disappear as soon as you get far enough away from the
garage though).
After a phone call to Faustin, Roman will call and let you know that Brucie has
some extra work. Dimitri will also text you, saying, "We need to talk." Which
is never good news.
.============================================.
.---------------| |----------------.
| | 100% Checklist [100L] | |
'---------------| |----------------'
'============================================'
- UNDER CONSTRUCTION -
The percentages for this checklist were derived from a list compiled by
Xenctuary. Many thanks.
The Main Story Missions, Random Characters, and Friend sections aren't complete
yet, as I want to get more specific and thorough, but this should do for now.
MAIN STORY MISSIONS
-------------------
[ ] Complete them all ..... 60.00%
SIDE MISSIONS
-------------
[ ] 20 Vigilante Missions ..... 2.50%
[ ] 30 Most Wanted Missions ..... 2.50%
[ ] 10 Package Delivery Missions ..... 2.00%
[ ] 10 Exotic Export Missions ..... 2.00%
[ ] 9 Street Race Missions ..... 2.00%
[ ] 30 Car Thefts (Stevie) ..... 2.00%
[ ] 9 Assassination Missions ..... 2.00%
RANDOM CHARACTERS
-----------------
[ ] Meet and complete their missions ..... 5.00%
FRIENDS
-------
[ ] Little Jacob ..... 1.66%
[ ] Darts
[ ] Drinking
[ ] Eating
[ ] Pool
[ ] Show
[ ] Strip Club
[ ] Little Jacob's special ability ..... 1.66%
[ ] Brucie ..... 1.66%
[ ] Boating
[ ] Bowling
[ ] Drinking
[ ] Eating
[ ] Heli Ride
[ ] Show
[ ] Strip Club
[ ] Brucie's special ability ..... 1.66%
[ ] Packie ..... 1.66%
[ ] Bowling
[ ] Darts
[ ] Drinking
[ ] Pool
[ ] Show
[ ] Strip Club
[ ] Packie's special ability ..... 1.66%
OTHER TASKS
-----------
[ ] 200 Flying Rats ..... 2.50%
[ ] 50 Unique Stunt Jumps ..... 2.50%
MISCELLANEOUS
-------------
[ ] Win a full game of bowling ..... 1.25%
[ ] Win a game of darts ..... 1.25%
[ ] Win a game of pool ..... 1.25%
[ ] Beat the high score in QUB3D ..... 1.25%
.============================================.
.---------------| |----------------.
| | Vigilante and Most Wanted [VMWD] | |
'---------------| |----------------'
'============================================'
- UNDER CONSTRUCTION -
The Vigilante Missions and the Most Wanted missions are two different things,
although they are very similar. To access either mission, you will need to
procure a police vehicle, park it, and press LB to bring up the police
computer. From the main menu, you can:
- View Current Crimes (vigilante missions)
- Search Police Records
- View Most Wanted (most wanted missions)
- Call Police Backup
To easily get a police car, call 911 on your cell phone and have them send an
officer over. The police will arrive very shortly and step out of the car to
look around. This is your chance to nab the car and run while you still have a
one star wanted level.
Before doing any of these mission, it's reccommended that you run around
collecting weapons and body armor. Some of these missions can be TOUGH!
Vigilante Missions
------------------
Viewing the current crimes will show you three most recent crimes taking place.
To begin the mission, select a crime that sounds interesting and press A.
Crimes where the suspect is on foot are typically pretty easy (involving
finding them and running them down). The harder ones are the stolen cars and
gang activities, as you'll end up fighting more than one criminal, and
possibly trying to ram them off the road.
When the mission begins, you'll be given a time limit in which you must drive
TO the crime scene. Once you have made it to the general area of the suspect
(the crime scene) in the alotted time, you won't have to worry about a time
limit. At this point, it's your job to kill the suspect(s) by any means. If
you try to leave the police car before reaching the crime scene, you will have
only a certain amount of time to reenter the police car or you will forfeit the
mission.
Completing 20 of these missions will add to your % score and, if you're
playing on the XBox 360, give you the "Cleaned Up The Mean Streets" Achievement
(20G).
Most Wanted Missions
--------------------
Most Wanted missions are similar to the vigilante missions, except you'll be
dealing with numerous and tough criminals that AREN'T random, and there is
also no time limit. For each island, there are 10 Most Wanted criminals.
.==========================.
| BOHAN, DUKES, AND BROKER |
|============================================.
| NAME | CRIME |
|====================|=======================|
| MAXWELL CAUGHLIN | Gang related violence |
|--------------------|-----------------------|
| SCOTT GUZOWSKI | Gang related violence |
|--------------------|-----------------------|
| ANTONIO RIVETTE | Racketeering |
|--------------------|-----------------------|
| RODRIGO STAVNES | Racketeering |
|--------------------|-----------------------|
| FERNANDO TISDEL | Human Trafficking |
|--------------------|-----------------------|
| TYLER PICKREL | Human Trafficking |
|--------------------|-----------------------|
| PRESTON PECINOVSKI | Credit Card Fraud |
|--------------------|-----------------------|
| ALONSO GORALSKI | Burglary |
|--------------------|-----------------------|
| BERT REKER | Drug Trafficking |
|--------------------|-----------------------|
| FREDDY PAPARO | Grand Theft Auto |
'============================================'
- MAXWELL CAUGHLIN
- Hangout: Hollowback St, South Bohan
- This is an easy one. When you reach the target, he will be in a car with
another gang member. You can try ramming the car to take it out, you can
get out and blow the car up with shotgun blasts, or you can try to shoot
the driver in the head with an SMG. They won't shoot back either. I
found that sideslamming him while in the car (thus making his car stop)
makes it easy to shoot him in the head with an SMG. Remember to kill both
of them to complete this mission.
- SCOTT GUZOWSKI
- Hangout: Steinway, Dukes
- There are four guys here, hanging out in a park. You can start this one
off by driving into a couple of them, though this is risky, and some of
them have SMGs, which can demolish your car pretty quickly. Alternately,
you could approach from the east, heading down the big set of steps.
There's plenty of ledges and cover you can use to take out the four guys,
and they are all fairly spread out.
- ANTONIO RIVETTE
- Hangout: South Slopes, Broker
- These three are hanging around the train station in South Slopes. you'll
have to head up the steps to find them, but this just means that you'll
have plenty of cover as you approach (press RB). This should give you a
good way to pop out from cover and kill them one by one. The first two are
on the second floor, and the third is on the top in between the tracks (he
may be hard to kill from the safety of the steps because of this). They are
all armed, but with nothing particularly dangerous.
- RODRIGO STAVNES
- Hangout: Steinway, Dukes
- These four are runners, not fighters. And boy are they ever runners. You'll
have your work cut out for you as they split in every direction when they
see you coming. You should be able to pick one off immediately, but you'll
have to go hunting for the other three. Not a particularly hard one.
- FERNANDO TISDEL
- Hangout: Crockett Ave, Hove Beach
- Now things get a bit challenging. These four are in a car when you first
reach them, and immedaitely open fire on you with SMGs. There's a good
chance you'll be able to flip the car (I've done it twice with ease
anyway), which gives you ample time to hop out of your own car and open
fire on them. If you can't pull off this maneuver, you'll have to damage
their car until they hotfoot it out, at which point you can run them down
or shoot them.
- TYLER PICKREL
- Hangout: Meadows Park, Dukes
- He's right by the big fountain, and he'll run when he sees you. He's
alone, so just run him down to complete this one.
- PRESTON PECINOVSKI
- Hangout: Northern Gardens, Bohan
- When you reach the lot where these five hang out, approach from the east.
This way, you can use the wall for cover, and pop out and attack at the
break in the wall. Since they are all taking cover behind cars, a good
strategy is to shoot the cars instead of them; shotguns, grenades, and
RPGs will all make quick work of the cars. Molotovs would also work well
here too, now that I think of it, as you can lob them over the wall.
One thing to watch out for is other people NOT part of the gang shooting
at you from the street and being a general pain in the ass. Also, if you
don't kill the targets fast enough, they will get into cars and split up.
At this point, you have to either kill them FAST or they will escape, and
you'll have to wait a while to do this mission again. A pretty tough one
overall.
- ALONSO GORALSKI
- Hangout: Francis International Airport
- There are two targets, one in a slow moving car, and one toting a shotgun
near the gate and guard house. I like to go for the guy in the car first,
just so he doesn't get away, though he does move slow, as I mentioned.
You'll have to watch out for the shotgun guy though, he can take your
health down REALLY quick. You can use the wall as cover to help kill this
guy (either in your car or out). I like to aim at him from around the
corner while in the car, and drive out and shoot him quickly.
- BERT REKER
- Hangout: BOABO, Broker
- There are 6 or 7 targets in this mission (I didn't really get a good
count, anyone want to confirm the number?), but don't let that scare you.
They all seem to only have pistols. Approach from the south and crack open
the double swinging gates until you have a clear shot at one of the guys.
Pick him off, open the gate up more, and pick off more guys. This strategy
should work for most of them, but you may have to run up the stairs to the
north to pick off the last couple of them (easy, since the stairs provide
cover. I was able to finish this mission with just a pistol, so it isn't
really too difficult.
- FREDDY PAPARO
- Hangout: Steinway, Dukes
- When you reach the area, a car with four criminals will pull out slowly
into the road, shooting. Be ready with your own SMG and shoot at the
targets and the car quickly. This should damage the car enough so that any
remaining thugs step out and duck behind the car, where a much safer
firefight can commence. You can stay in the car and pick them off if you'd
like at this point. It's possible that this one will cause you some
problems as well, but if you've done all the other Most Wanted missions for
this island, this will be the last one, and you can give yourself a pat on
the back for finishing a third of the Most Wanted missions.
.============================================.
.---------------| |----------------.
| | Drug Delivery Missions [DDMS] | |
'---------------| |----------------'
'============================================'
To unlock the Drug Delivery Missions, you must have completed the Little Jacob
mission "Shadow". Afterwards, you will get a call from Little Jacob asking you
if you're interested in a job. Any time after this, you can call him and he'll
give you one of ten missions.
Each mission begins with you picking up Little Jacob's car, which has the
package in it. From there, you will drive to any of the 10 locations and drop
off the package. What happens after that is typically different, so read below
for a description of each event.
As with all these optional missions, it's wise to be armed and protected, so
take some time to find / buy some weapons and body armor.
- MEADOWS PARK (Near the church alley)
- Reward: $250
- This mission goes smoothly--up until you are ambushed moments after
dropping off the package. Four gang members will surround you (two on
either side) and immediately open fire. Your best bet is to run straight
at two of them, killing them as fast as possible, and then ducking for
cover from the other two. From here, you can pick them off at your leisure.
- SCHOTTLER
- Reward: $250
- This is a timed mission, and you must make it to a tunnel in Schottler in
a fairly short amount of time. Don't drive too fast, so that you can take
corners easier, but don't be too careful, as time is tight. When you reach
the end of the GPS line, keep driving a bit until you can turn right (right
after you pass under the highway) and turn right immediately into the
tunnel. This is where you'll meet your contact and drop off the package.
- MEADOW HILLS
- Reward: $250
- Another ambush mission. When you drop off the package near the trash cans,
four gang members will ambush you from every direction down the alley.
It's recommended that you park your car somewhere close so that you can
use it as cover as the mission begins. Get rid of whoever's in your way
while running towards your car, and regroup from there. If there are other
gang members in sight at this point, pick them off from the cover of your
car. If not, methodically move through the alley, killing them.
- MEADOWS PARK, FESTIVAL TOWERS
- Reward: $250
- In this mission, the cops will pull up immediately after the deal, and
you'll instantly get a 2 star wanted level. Leave the buyers to fend for
themselves and hop in your car. Little Jacob's crap car won't handle well
on the grass, and the cops will probably push you around, but you should
still make it out to the street unscathed. From here, you'll need to lose
your wanted level. Try to avoid the highway, as cops will be crawling on
it. Once you lose the cops, the mission ends.
- STEINWAY
- Reward: $250
- Another timed mission. This one doesn't seem as tight as the Schottler one,
but you can still fairly easily run out of time. It's temping to go super
fast on the straightaways, but try to avoid this, as cornering will become
tough. When you reach the buyer, the mission will end.
- CERVEZA HEIGHTS CAR STACK
- Reward: $250
- This is a particularly dangerous mission. If you're not at full health, you
may not fare too well. As soon as you deliver the package, turn around and
run to the right of the parking booth, into the corner. Gang members will
drive down the alley in a car, and some will appear on the rooftops from
the east. If you made it into cover, good. You can pick off the gangsters
much easier from here. If you can't get into that corner for whatever
reason, you can always hop in your car and drive out of the alley. Picking
them off from the street will work too.
- OUTLOOK PARK
- Reward: $250
- Another wickedly dangerous mission. You are ambushed on all sides by gang
members, and they will deplete your health very quickly. It's hard to use
any particular point on the bridge as cover, since they will all just walk
around and catch you from the back, so you may have to rely on your car.
Alternately, you can just run and gun, hoping they don't kill you first.
- BEECHWOOD CITY
- Reward: $250
- A timed mission. There's not a lot of time to get the package to the
target, but then again, it's a very short drive. The only thing that will
really give you trouble is the amount of traffic on the way. But who needs
roads?
- EAST ISLAND CITY
- Reward: $250
- This mission is a pain in the ass if you don't know what you're doing. If
you simply follow the GPS route, you'll end up wondering where in the world
the target is. Keep following the road around the curve until you can take
a right into the grass. The tunnel entrance is the big stone thing jutting
out of the ground. You'll have to drive around to the other side of it, and
enter from here (probably easier to run in on foot from here).
- WILLIS
- Reward: $250
- The cops are in on this one too. When you go to deliver the package, a
cruiser will pull up in the alley. Losing the heat in this mission didn't
seem particularly hard to me (it's only a two star wanted level)
.============================================.
.---------------| |----------------.
| | Exotic Exports [EXEX] | |
'---------------| |----------------'
'============================================'
After completing the mission Logging On for Roman, you'll meet Brucie and
subsequently unlock the Exotic Export Missions. To access these missions, head
for a computer and access your email. Brucie will have sent you an email with
an attachment that details what car he wants.
Open the attachment to check out the car, and reply to the email to begin the
mission.
There are ten different scenarios for each car you need to steal, and they are
selected at random, much like the Drug Delivery Missions. After you procure
each car, you need to take it to Brucie's lockup.
These missions are usually very simple, for the most part. There's a few that
require running from a two star wanted level, which is as tough as it gets,
really.
Brucie will give you a certain amount of money for each car you bring him (the
cars and the scenarios are randomly paired, I believe). You can earn around
$1200 for each vehicle (some more, some less). Damaging the car in any way
drops the value.
If you end up trashing the vehicle too much, you'll get a message saying that
the vehicle is undeliverable. You can always try again though.
If anyone wants to send me a list of the maximum value you can get for each
vehicle, that would be lovely.
- OUTLOOK PARK
- Outlook Park is across the street from the Tw@ cafe, so you won't be going
far for this mission. When you reach the other side of the park (just cut
through), you'll find that the vehicle has been pulled over, and the driver
is being searched. Nab the car, and gun it down the road, as you'll get a
two star wanted level instantly. If you're stuck with a crappy car for this
mission, it may be a little difficult to escape from the wanted circle, but
remember that careful planning and evasion is better than pure speed when
escaping the circle. Get a bunch of the police cars to follow you until you
pass any street. Pull a uturn immediately, and turn down the street you
passed. The police should lose you, giving you enough time to escape the
circle before they find you again. Just watch out for more police
appearing.
- CHASE POINT
- A pretty easy grab. There will be a guy sitting in the car, talking to a
hooker when you arrive, but you can just yank him out and drive off. He
will probably open fire and get in a different car and chase you, but he's
more of a nuisance than a worry.
- SCHOTTLER
- There are three gang members hanging around the vehicle. You can easily
waste all three before grabbing it.
- MEADOW HILLS
- A break in and hotwire mission (unless it doesn't have a top, or it's a
bike). Regardless, you'll get a two star wanted level for this one. Refer
to the tips in the Outlook Park mission above on how to shake the wanted
level.
- MEADOWS PARK
- You'll have to actually catch up to this vehicle, as it's being driven
around. The guy inside won't put up a fight, and you can pretty much just
pull up ahead of him, stop in front of him, or push him off the road to
stop him. When he stops, just grab the vehicle and drive it back.
- BOABO
- Some sort of weird hostage situation going on here, involving the vehicle.
Blaze in with whatever car you're in and hit the cluster of people. This
should kill / distract them long enough for you to just grab the vehicle
and jet back to Brucie's.
- BEECHWOOD CITY
- Another simple on. The two guys around the vehicle won't even really do
anything when you grab it.
- SOUTH SLOPES
- This mission is identical to the Meadows Park mission. I was able to scare
the driver right out of the vehicle by shooting at her, at which point I
just grabbed it and drove it back. You may have to kill the driver though.
- FIREFLY PROJECTS
- Three thugs with bats and pistols hang out near this car. Either kill them
and grab the vehicle, or just drive off with it initially.
- CERVEZA HEIGHTS
- When you arrive at the parking garage, the driver will be leaving. If this
mission happens to be a bike, you can just shoot the driver once and grab
it, but you may need to chase the driver down if he's in a car. Either way,
it's not a tough mission.
After completing all these missions, you will receive a boost to your % score
and the "Order Fulfilled" Achievement (10G) if you're playing on XBox.
.============================================.
.---------------| |----------------.
| | Random Characters [RNDC] | |
'---------------| |----------------'
'============================================'
- COMING SOON -
.============================================.
.---------------| |----------------.
| | Flying Rat Locations [FRLC] | |
'---------------| |----------------'
'============================================'
- UNDER CONSTRUCTION -
I've started to write up strategies on finding these little guys, but it would
be worlds easier if I had some sort of nicer map to reference. I'm assuming
someone will eventually work on one for GameFAQs, so perhaps someone could get
in touch with me and collaborate? I don't have a scanner and/or the necessary
Photoshop skills (MS Paint skills, rather) to make a nice looking one.
In the meantime, I have awesomely skilled maps that I made using the map that
came with the game, a digital camera, and MSPaint. Links to each will be
provided in the respective sections below.
Before seeking out these little ones, take a moment to turn off auto-aim. It's
next to impossible to shoot them when there's pedestrians walking around. And
shoot them you must, by the way. You can't stab, punch, or run them over. You
can use molotovs though. A pistol works fine, and one bullet does the trick.
Also, shooting in certain areas can cause you to attract a wanted level, so be
prepared to attract some attention from time to time. That's why it's important
to save every once in a while while hunting.
If you're having trouble finding a particular flying rat, but think you're in
the right area, turn the volume of your TV up loud; you should hear it cooing.
If that doesn't work, try searching for the flying rat at night--they glow red.
Finally, if you don't want to be distracted by story related issues when
hunting the birds, turn sleep mode ON on your cell phone.
Broker and Dukes
----------------
These flying rats are listed in a more or less south-to-north fashion, for your
reference.
This is the absolutely lovely map I have temporarily until either I finish a
nicer one, or someone else does. Use it with fervor:
http://img.photobucket.com/albums/v405/Famous_in_365/DSC01433.jpg
.=============================================================================.
| | | West side of the island, just below the Broker |
| 1 | HOVE BEACH | Bridge, there's a tiny pier. The flying rat is |
| | | situated here on one of the posts. |
|----|------------------|-----------------------------------------------------|
| | | Where Iroquois Ave. Meets Crockett Ave, you should |
| | | see a gazebo to the south. In front of the gazebo |
| 2 | FIREFLY ISLAND | are arched wooden things overhead. Follow these to |
| | | the right until they end. There's a flying rat |
| | | sitting on the post. |
|----|------------------|-----------------------------------------------------|
| | | From where you got the last flying rat, you should |
| | | see the ferris wheel at the carnival. Head on into |
| | | the carnival and towards the wheel. Use the various |
| | | stands and umbrellas to make it up to the platform |
| 3 | FIREFLY ISLAND | (in front of the words). The pigeon is hiding at |
| | | foot level in the girders (left or right side, |
| | | depending on which direction you come from). It may |
| | | be easier to find this one at night, due to the |
| | | glow. |
|----|------------------|-----------------------------------------------------|
| | | At the very southern end of Broker is a very long |
| | | pier. Head here, go underneath, and run almost the |
| 4 | FIREFLY ISLAND | entire way to the shore. The rat is sitting here in |
| | | the shadows. |
|----|------------------|-----------------------------------------------------|
| | | Follow Crockett Ave. until you reach the roller |
| | | coaster. Search for the hill of the coaster's |
| | | track, and look to the highest point. You should |
| 5 | FIREFLY ISLAND | barely see the pigeon (well, depending on how big |
| | | your TV is; it might be clear as day if you're |
| | | lucky enough to own a nice set). Picking it off, |
| | | even with a pistol, is easy. |
|----|------------------|-----------------------------------------------------|
| | | This flying rat is on the back porch of Faustin's |
| 6 | BEACHGATE | Place, on Ketchum St. (the last house on the street |
| | | on the right). |
|----|------------------|-----------------------------------------------------|
| | | From the street here, enter the alley and make a |
| | | right. Stop immediately and turn right again. You |
| 7 | HOVE BEACH | should see a recess in the wall. The flying rat is |
| | | above a door. |
|----|------------------|-----------------------------------------------------|
| | | There's an apartment complex here, and the flying |
| 8 | FIREFLY PROJECTS | rat is on the fence corner to the southeast of the |
| | | building. |
|----|------------------|-----------------------------------------------------|
| 9 | FIREFLY PROJECTS | On the Broker-Dukes expressway, sitting on the |
| | | median. |
|----|------------------|-----------------------------------------------------|
| | | This is located UNDER the highway. Don't approach |
| | | from the south, as it's easier to locate the flying |
| 10 | FIREFLY PROJECTS | rat from Ringo St. It is sitting near the broken |
| | | section of the brick wall on the south side of the |
| | | street. |
|----|------------------|-----------------------------------------------------|
| | | This one is sitting on the Perestroika Marquee, and |
| | | you'll have to do a bit of work to reach it. Head |
| | | into the alleys behind the theater and look for the |
| 11 | HOVE BEACH | fire escape. When you reach the rooftops, head |
| | | back towards the marquee. You should be able to |
| | | drop down onto it, and from here shoot the flying |
| | | rat. Or you could probably just lob a molotov up |
| | | from the street. |
|----|------------------|-----------------------------------------------------|
| | | This is another tough one. You should see a thin |
| | | structure that passes over Delaware Ave attached to |
| | | two big stone pillars on either side of the street. |
| | | The flying rat is atop the western one. The easiest |
| 12 | EAST HOOK | way I've found to reach this one is to find the bus |
| | | stop on the north side of Cisco Street, jump up on |
| | | top, jump to the stone structure from there, and |
| | | head west, jumping up the structure when you need |
| | | to. |
|----|------------------|-----------------------------------------------------|
| | | This pigeon is on an air conditioner, about halfway |
| 13 | EAST HOOK | up the side of the building, on the west side. You |
| | | may want to search for it at night, for the glow. |
|----|------------------|-----------------------------------------------------|
| | | This flying rat is situated on the railing of the |
| 14 | OUTLOOK PARK | gazebo in Outlook Park. The gazebo can be found by |
| | | looking for the circular path in the park. |
|----|------------------|-----------------------------------------------------|
| | | Head south in between the buildings from Mohegan |
| | | Ave. There should be a building with skylights in |
| 15 | SOUTH SLOPES | front and to the right of you. Climb to the top of |
| | | this structure by using the dumpster to the left of |
| | | it, walk over the peaked roof of the garage, and |
| | | you'll see the flying rat on another roof ahead. |
|----|------------------|-----------------------------------------------------|
| 16 | SOUTH SLOPES | On the southern side of the Jerk N Gizzada, sitting |
| | | on a wall. |
|----|------------------|-----------------------------------------------------|
| 17 | DOWNTOWN | On top of a bus stop on the western side of the |
| | | street. Shoot from the nearby dumpsters. |
|----|------------------|-----------------------------------------------------|
| | | Head into the dead end alley here. When you reach |
| 18 | BOABO | the circular part of the alley, look up to the |
| | | first floor of the fire escape and you'll see the |
| | | flying rat on the railing. |
|----|------------------|-----------------------------------------------------|
| | | There's a tunnel here that runs under the |
| 19 | SCHOTTLER | Algonquin-Dukes Expressway. Stand in the middle of |
| | | the tunnel, look south, and look up. You should see |
| | | the flying rat on a ledge to the leftish. |
|----|------------------|-----------------------------------------------------|
| 20 | SCHOTTLER | Sitting on the railing of a building's stoop. |
|----|------------------|-----------------------------------------------------|
| | | Head to the point idicated on my map and look up at |
| 21 | BEECHWOOD CITY | the fire escape on the building on the east side of |
| | | the street. You should see the flying rat here. |
|----|------------------|-----------------------------------------------------|
| | | South of the Burger Shot where the road ends and |
| 22 | BEECHWOOD CITY | the construction guys are toiling away, you should |
| | | see the flying rat sitting on a stone slab. |
|----|------------------|-----------------------------------------------------|
| 23 | BOABO | Behind the Diner in the middle of the expressway |
| | | wall on a support type column. |
|----|------------------|-----------------------------------------------------|
| | | There's a basketball court in the middle of this |
| 24 | CERVEZA HEIGHTS | alley. The flying rat is sitting on a basketball |
| | | hoop backboard. |
|----|------------------|-----------------------------------------------------|
| | | Head up to the train platform using the NORTHERN |
| | | set of steps. When you reach the first floor, take |
| 25 | CERVEZA HEIGHTS | a right as if you're going up the next set of |
| | | stairs, but look instead to the roof of the stairs |
| | | you just came up. The bird should be here. |
|----|------------------|-----------------------------------------------------|
| | | I don't know if I'm an idiot or what, but this one |
| | | seemed particularly hard to get, at least on foot. |
| | | From the map marker that I've provided, head south |
| | | to the ramp that leads up to the train platform. |
| | | When you reach the platform, head left until you |
| | | see a bench that pokes out from underneath the |
| | | awning. Jump up onto this bench from the side, so |
| 26 | MEADOW HILLS | you're standing on the back of the bench. Without |
| | | moving, jump again, and you should grab onto the |
| | | awning. From here you can walk across the roofs to |
| | | the other side of the street with some difficulty. |
| | | The bird is near one of the doors on the roof. This |
| | | might have originally been helicopter only, so you |
| | | might want to come back if you can't figure out how |
| | | to get up on foot. |
|----|------------------|-----------------------------------------------------|
| | | You should see a car wash in this area. From the |
| | | north wall of the car wash, head north, hop the low |
| | | wall, and stand in the middle of the "road" you're |
| 27 | WILLIS | in now. Turn so you're facing west, and you should |
| | | see that you're under the train tracks. There are |
| | | support beams right in front of you, and the bird |
| | | is resting just to the left of the right-hand |
| | | support beam, on a girder. |
|----|------------------|-----------------------------------------------------|
| 28 | FRANCIS INTL. | This little guy is sitting on a post near the booth |
| | AIRPORT | that the cars drive through. |
|----|------------------|-----------------------------------------------------|
| | | If you look up at the main building here, you |
| | | should see two circular holes in the wall, sort of |
| | | a modern design feature on the building. This bird |
| 29 | FRANCIS INTL. | is in the southern circle, but you won't be able to |
| | AIRPORT | see it from the ground. You could throw a molotov |
| | | up there to kill it, which is probably the easiest |
| | | way, but I got up there using a motorcycle, at very |
| | | slow speeds, just driving up the curve in the wall. |
|----|------------------|-----------------------------------------------------|
| | | You'll have to be up on the train tracks to reach |
| | | this pigeon. The tracks can be accessed right in |
| | | front of the main building of the airport, so head |
| | | up there. Jump onto the tracks and start heading |
| 30 | FRANCIS INTL. | north, towards the dot on the map. You'll pass the |
| | AIRPORT | dot and get progressively closer to a building. |
| | | When you reach the part of the building that is |
| | | closest to the tracks, jump the railing to land on |
| | | it. Now backtrack and you should see two black |
| | | generators. The bird is in between them. |
|----|------------------|-----------------------------------------------------|
| 31 | FRANCIS INTL. | Theres a small concrete platform in the grassy area |
| | AIRPORT | here, and the bird is on the railing. |
|----|------------------|-----------------------------------------------------|
| | | You should see a building with a green awning out |
| 32 | WILLIS | front. The pigeon is on the stone archway above the |
| | | door. |
|----|------------------|-----------------------------------------------------|
| | | The circular structure here is some sort of circus |
| 33 | MEADOWS PARK | tent. You can actually enter the doors in the |
| | | southwest segment of it, and there the bird should |
| | | be. |
|----|------------------|-----------------------------------------------------|
| 34 | MEADOWS PARK | Near the fountain in front of the duck sculpture on |
| | | a root. |
|----|------------------|-----------------------------------------------------|
| | | You can get up to the roof of this building using |
| 35 | MEADOWS PARK | the fire escapes on the west side of the block. The |
| | | bird is on a chimney, in plain sight. |
|----|------------------|-----------------------------------------------------|
| | | While you can't see this bird from the ground, you |
| | | can still kill it with molotovs. You should see |
| | | that the building on this corner has some open |
| 36 | EAST ISLAND CITY | windows on the top level. From the middle of the |
| | | street, aim through the middle window and lob the |
| | | molotov straight through (hold RT for a while for |
| | | maximum power). You should get the message that you |
| | | killed the bird. |
'============================================================================='
That's it for now. I'll be updating every other day or so, so keep checking
back!
.============================================.
.---------------| |----------------.
| | Unique Stunt Jump Locations [USJL] | |
'---------------| |----------------'
'============================================'
- COMING SOON -
Again, if anyone wants to collaborate on some sort of map, that would be great.
.============================================.
.---------------| |----------------.
| | Girlfriends / Friends [GFFS] | |
'---------------| |----------------'
'============================================'
- COMING SOON -
.============================================.
.---------------| |----------------.
| | Phone Fun [PHFN] | |
'---------------| |----------------'
'============================================'
- COMING SOON -
.============================================.
.---------------| |----------------.
| | Internet Interests [ININ] | |
'---------------| |----------------'
'============================================'
- UNDER CONSTRUCTION -
After completing Roman's Mission Logging On early in the game, you'll gain
access to the internet.
Here is a list of the websites available in the game (thanks to The Duff Man
for his Secrets FAQ):
limevenus.blogsnobs.org
mail.eyefind.info
pychakilla.blogsnobs.org
www.americantravelguide.net
www.antfarmcam.net
www.area53site.com
www.artthrob.org
www.a-thousand-words.net
www.autoeroticar.com
www.babiesovernight.com
www.beanmachinecoffee.com
www.bigdog.blogsnobs.org
www.blogsnobs.org
www.bruciesexecutivelifestyleautos.com
www.bulimialovers.com
www.burgershot.net
www.chiropracticovernight.com
www.craplist.net
www.darksoullock.blogsnobs.org
www.designerslave.com
www.domestobotlovers.com
www.dragonbrainthemovie.com
www.easterislandcoverup.com
www.eatbiglogs.com
www.eddielowfilthslayer.blogsnobs.org
www.elchamucoroboto.com
www.electrictit.com
www.electronicwritingtablet.com
www.erisfootware.com
www.eugenicsincorporated.com
www.eunux.net
www.eyefind.info
www.fantasyleaguebatswingers.com
www.fefighter2008.blogsnobs.org
www.fistfans.com
www.flyhighpizzapie.com
www.freejames.org
www.friendswithoutfaces.net
www.fruitcomputers.com
www.gloryholethemepark.com
www.goldberglignerandshyster.com
www.golfloversonline.net
www.grype.org
www.hand-jobs-online.com
www.happyfarmersupplies.com
www.heritagenothate.org
www.homecremation.com
www.homeworkfriend.org
www.hornyhighschoolreunions.com
www.huganimals.com
www.ilovetoblow.org
www.inyapuper.blogsnobs.org
www.krapea.com
www.leftover-vacations.com
www.liberatedwoman.blogsnobs.org
www.libertycitypolice.com
www.libertycityrealestate.net
www.libertytreeonline.com
www.liesdamnlies.net
www.lipurgex.com
www.littlelacysurprisepageant.com
www.lootandwank.com
www.love-meet.net
www.loveyourmeat.com
www.modderstotallyrule.com
www.money2makemoney.com
www.myonlineme.com
www.myroomonline.net
www.onlineradiorevolution.com
www.our-own-reality.com
www.outdatedtastes.com
www.outsourceforamerica.com
www.peepthatshit.com
www.pinktorpedo.org
www.piswasser.com
www.pointclickshipabitch.com
www.poker-in-the-rear.com
www.publiclibertyonline.com
www.redwoodcigarettes.com
www.roidsforlittleboys.com
www.rustybrownsringdonuts.com
www.sh*tster.de
www.sprunksoda.com
www.stopshavingnow.net
www.thebankofliberty.com
www.tobaccofacts.net
www.vipluxuryringtones.com
www.weazelnews.com
www.whattheydonotwantyoutoknow.com
www.whymommygotfat.com
www.yourmexicandoctor.com
www.yournewbabysname.com
WEBSITES OF INTEREST
--------------------
Most of the websites from that list are just funny webpages there for
enjoyment. However, a few of them actually can be used to trigger events and
secrets.
- www.littlelacysurprisepageant.com
- Visiting this website will cause you to instantly get a four star wanted
level (the website is a sting, you may have heard about it on the in-game
radio).
- www.whattheydonotwantyoutoknow.com
- Basically THE cheat website in the game. There are maps of all the Flying
Rats, Unique Stunt Jumps, First Aid Kits, Body Armor, Random Encounters,
Car Theft Locations, Window Cleaning Platforms, Friend Activities, and
phone codes for spawning cars, weapons, and stuff.
.============================================.
.---------------| |----------------.
| | Weapons and Other Pickups [WPSP] | |
'---------------| |----------------'
'============================================'
- COMING SOON -
.============================================.
.---------------| |----------------.
| | XBox 360 Achievements [360A] | |
'---------------| |----------------'
'============================================'
- UNDER CONSTRUCTION -
There are 50 Achievements in Grand Theft Auto IV. Many of them may prove
difficult to get. That's why this section is here!
.=============================================================================.
| 1. OFF THE BOAT | 5G |
| Complete the first mission. | |
|-----------------------------------------------------------------------|-----|
| 2. ONE HUNDRED AND EIGHTY | 10G |
| In a darts game score 180 with 3 darts. | |
|-----------------------------------------------------------------------|-----|
| 3. POOL SHARK | 10G |
| Beat a friend at pool. | |
|-----------------------------------------------------------------------|-----|
| 4. KING OF QUB3D | 15G |
| Beat the High Score in QUB3D. | |
|-----------------------------------------------------------------------|-----|
| 5. FINISH HIM | 15G |
| Complete 10 melee counters in 4 minutes. | |
|-----------------------------------------------------------------------|-----|
| 6. GENETICALLY SUPERIOR | 25G |
| Come first in 20 singleplayer street races. | |
|-----------------------------------------------------------------------|-----|
| 7. WHEELIE RIDER | 30G |
| Do a wheelie lasting at least 500 feet on a motorbike. | |
|-----------------------------------------------------------------------|-----|
| 8. GOBBLE GOBBLE | 10G |
| Score 3 strikes in a row, a turkey, in 10-pin bowling. | |
|-----------------------------------------------------------------------|-----|
| 9. DRIVING MR. BELLIC | 10G |
| Unlock the special ability of taxi. | |
|-----------------------------------------------------------------------|-----|
| 10. ROLLED OVER | 30G |
| Do 5 car rolls in a row from one crash. | |
|-----------------------------------------------------------------------|-----|
| 11. WALK FREE | 50G |
| Lose a 4 star wanted rating by outrunning the cops. | |
|-----------------------------------------------------------------------|-----|
| 12. COURIER SERVICE | 10G |
| Complete all 10 package delivery jobs. | |
|-----------------------------------------------------------------------|-----|
| 13. RETAIL THERAPY | 10G |
| Unlock the special ability of buying guns from a friend. | |
|-----------------------------------------------------------------------|-----|
| 14. CHAIN REACTION | 20G |
| You must blow up 10 vehicles in 10 seconds. | |
|-----------------------------------------------------------------------|-----|
| 15. ONE MAN ARMY | 40G |
| Survive 5 minutes on 6 star wanted level. | |
|-----------------------------------------------------------------------|-----|
| 16. LOWEST POINT | 5G |
| Complete mission "Roman's Sorrow". | |
|-----------------------------------------------------------------------|-----|
| 17. ORDER FULFILLED | 10G |
| Complete all 10 Exotic Export Orders. | |
|-----------------------------------------------------------------------|-----|
| 18. MANHUNT | 15G |
| Complete the most wanted side missions from the police computer. | |
|-----------------------------------------------------------------------|-----|
| 19. CLEANED UP THE MEAN STREETS | 20G |
| Capture 20 criminals through the police computer. | |
|-----------------------------------------------------------------------|-----|
| 20. FED THE FISH | 5G |
| Complete the mission "Uncle Vlad". | |
|-----------------------------------------------------------------------|-----|
| 21. IT'LL COST YA | 5G |
| Complete a taxi ride without skipping from one island to another. | |
|-----------------------------------------------------------------------|-----|
| 22. SIGHTSEER | 5G |
| Fly on all helicopter tours of Liberty City. | |
|-----------------------------------------------------------------------|-----|
| 23. WARM COFFEE | 5G |
| Successfully date a girl to be invited into her house. | |
|-----------------------------------------------------------------------|-----|
| 24. THAT'S HOW WE ROLL! | 10G |
| Unlock the special ability of helicopter. | |
|-----------------------------------------------------------------------|-----|
| 25. HALF MILLION | 55G |
| Reach a balance of $500,000. | |
|-----------------------------------------------------------------------|-----|
| 26. IMPOSSIBLE TRINITY | 10G |
| Complete mission "Museum Piece". | |
|-----------------------------------------------------------------------|-----|
| 27. FULL EXPLORATION | 20G |
| Unlock all the islands. | |
|-----------------------------------------------------------------------|-----|
| 28. YOU GOT THE MESSAGE | 20G |
| Delivered all 30 cars ordered through text message. | |
|-----------------------------------------------------------------------|-----|
| 29. DARE DEVIL | 30G |
| Complete 100% of the unique stunt jumps. | |
|-----------------------------------------------------------------------|-----|
| 30. ASSASSIN'S GREED | 20G |
| Complete all 9 assassin missions. | |
|-----------------------------------------------------------------------|-----|
| 31. EDANGERED SPECIES | 50G |
| Collect every hidden package in the game. | |
|-----------------------------------------------------------------------|-----|
| 32. UNDER THE RADAR | |
| Fly underneath the main bridges in the game that cross water with | 40G |
| a helicopter. | |
|-----------------------------------------------------------------------|-----|
| 33. DIAL B FOR BOMB | 10G |
| Unlock the special ability of phoning for a bomb to be placed. | |
|-----------------------------------------------------------------------|-----|
| 34. GRACEFULLY TAKEN | 10G |
| Complete mission "I'll Take Her". | |
|-----------------------------------------------------------------------|-----|
| 35. LIBERTY CITY (5) | |
| After meeting all possible friends, the ones left alive all like | 20G |
| you above 90%. | |
|-----------------------------------------------------------------------|-----|
| 36. NO MORE STRANGERS | 5G |
| Meet all random characters. | |
|-----------------------------------------------------------------------|-----|
| 37. THAT SPECIAL SOMEONE | 10G |
| Complete mission "That Special Someone". | |
|-----------------------------------------------------------------------|-----|
| 38. YOU WON! | 60G |
| Complete the final mission. | |
|-----------------------------------------------------------------------|-----|
| 39. LIBERTY CITY MINUTE