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GRAND THEFT AUTO 4 SPECIAL VEHICLE FAQ
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Author: Johnny H. H. the 4th (Lancet Jades)
Author's Homepage: http://www.evermoreforums.com/forums/index.php
Version: 1.00 (completed May 29th, 2008)
Sites with permission to post this FAQ:
GameFAQs.com
Neoseeker.com
Gamesradar.com
Cheatplanet.com
GamersHell.com
Supercheats.com
Mycheats.com
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VERSION HISTORY
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0.10 Completed May 3rd, 2008.
Prototype edition.
0.15 Completed May 6th, 2008.
Second incomplete edition.
0.20 Completed May 7th, 2008.
Third incomplete edition. Added info on possible spoilers and about
sites who wish to use this guide.
0.25 Completed May 8th, 2008.
Fourth incomplete edition.
0.30 Completed May 9th, 2008.
Fifth incomplete edition. Removed UJ (Unjackable) and vehicles therein
from the listing of vehicles for much the same reason I didn't include
locked cars in my PS2-era guides: it's pointless. Removed a lot of
vehicles that turned out not to be special.
0.35 Completed May 9th, 2008.
Sixth incomplete edition. Changed some stuff around a bit. First
obtainable proofed entry!
0.40 Completed May 10th, 2008.
Seventh incomplete edition.
0.50 Completed May 11th, 2008.
Eigth incomplete edition.
0.60 Completed May 14th, 2008.
Ninth incomplete edition.
0.70 Completed May 16th, 2008.
Tenth incomplete edition. Identified Stockade unique vehicle!
0.80 Completed May 25th, 2008.
Getting close to the end. Renamed who gives you missions to reflect who's
mission % they count towards.
1.00 Completed May 29th, 2008.
FINALLY FINISHED THE GAME. Removed a couple vehicles, looked into MOST
vehicles in the two possible final missions. Still no obtainable proofed
vehicles.
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ABOUT
========================================================
This guide is to assist those players who enjoy collecting rare or
unique vehicles. This guide lists all known proofed, special property,
unique, and even rare vehicles (which often have to be unlocked). I'd
say more, but I pretty much just summed it up. Yes, this is the same
preamble as my other guides. Copy/paste FTW.
This guide was written with the X-Box 360 version, not the PS3 version.
No differences are known as of yet, however there may be some.
This guide is NOT a "rare car" guide. Vehicles that appear rarely, but
DO appear in free roam (such as Infernus) do NOT qualify for the scope
of this guide. Only cars that have some special feature such as proofing,
special paintjob, special features, or can only be acquired via missions
are included.
CAUTION! This guide may inadvertently contain spoilers of story missions!
While this guide's scope does not really involve spoiling anything, due
to what is required of it, the potential for small spoilers, such as
names or events is present. Just keep that in mind.
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TABLE OF CONTENTS
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1: Terms in the guide
2: Parking Spots
3: Proofed vehicles
(NONE YET)
4: Unique vehicles
4.1 - Laundromat
4.2 - Police Stockade (1st of 2)
4.3 - Police Stockade (2nd of 2)
4.4 - Romero's Hearse
5: Specially colored/featured vehicles
5.1 - Beige Willard (1st of 2)
5.2 - Beige Willard (2nd of 2)
5.3 - Black and Red Zombie (1st of 2)
5.4 - Maroon Flatbed
5.5 - Rich Yellow Comet
5.6 - Black Schafter w/ Silver Grill (1st of 2)
5.7 - Black Stallion
5.8 - Yellow Patriot (1st of 3)
5.9 - Yellow Patriot (2nd of 3)
5.10 - Cavalcade w/ Black Wheels
5.11 - Yellow Patriot (3rd of 3)
5.12 - Cherry Red Hellfury
5.13 - Gray Banshee w/ Black Stripe
5.14 - Black and Red Zombie (2nd of 2)
5.15 - Pink Feltzer
5.16 - Orange PMP 600
5.17 - Black Schafter w/ Silver Grill (2nd of 2)
5.18 - Red or Green Luster PMP 600 w/ spoiler
5.19 - Gold Infernus
6: Unobtainable special vehicles
6.1 - CP Beige Willard
6.2 - CP Ruiner
6.3 - CP Marbelle
6.4 - CP Black and Red Zombie (1st of 2)
6.5 - CP NRG 900
6.6 - CP Black and Red Zombie (2nd of 2)
6.7 - CP Intruder
6.8 - Unobtainable CP SuperGT
7: Rare vehicles
7.1 - NOOSE Cruiser
7.2 - Roman's Taxi
8: Unconfirmed vehicles
(For now, all are considered unconfirmed)
9: Mission list
10: Frequently Asked Questions
11: Contact info
12: Credits
13: Boilerplate
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*1* TERMS IN THE GUIDE
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This is a listing of all the special terms used in this guide.
BP - Bulletproof. This vehicle will not take damage from bullets. Windows
cannot be damaged, and shots will not count towards the car being
destroyed. Unlike the previous GTAs, tires are apparently also immune to
being popped by gunfire.
FP - Fireproof. This vehicle will not catch fire or otherwise take damage
from molotovs. Tires also will not catch fire. This does not prevent the
car from catching fire from critical damage.
EP - Explosionproof. This car is immune to explosive damage, such as
from grenades, rocket launchers, or exploding cars. Does not stop the
car itself from exploding.
DP - Damageproof. This car cannot be damaged by bashing it around (into
other cars, walls, etc.) or by melee attacks (unproven).
CP - Comprehensiveproof. This combines the qualities of bulletproof,
fireproof, explosionproof, and damageproof.
UJ - Unjackable. Now that even locked cars can be jacked by breaking the
windows, UJ means that Niko will simply refuse to break the windows and
get in. Even breaking the windows anyways, he still refuses to open the
doors.
Jack - To jack a vehicle means to steal it. This is probably not a
necessary entry, but I figured I'd add it just in case.
Unique - This vehicle is unique and found in story missions only, or other
limited-time availability missions, and thus can be missed altogether.
Unobtainable - A vehicle that, for whatever reason, cannot be obtained
and/or stored with its properties.
NOTE: During some missions, AI drivers that you chase are given "super"
stats: speed, acceleration, turning, etc, designed to ensure that you
cannot catch up to them until the game deems it okay (usually involves
the target reaching their destination intact). If you are in danger of
catching up or passing them (or if you take a shortcut to do so), they
hyper-accelerate to stay in the lead. They also tend to slow down and
"wait" for you if you fall too far behind, although they never stop
completely.
Discovered by - This is not necessarily the first person to discover
a vehicle, but rather the first person to report it to me.
Formulated by - This is who informed me of the strategy to obtain the
vehicle. Vehicles that were pointed out to be, but where I was given no
strategy to obtain it often lead to me developing the strategy, although
most will have the same entry for Discovered and Formulated by.
NOTE: Vehicles that are given to you (such as the Rich Yellow Comet) have
no strategy credits listed, as it is too simple to warrant credit.
========================================================
*2* PARKING SPOTS
========================================================
Places to store vehicles. When you load a game, all stored vehicles are
restored to top condition and health. Even destroyed vehicles will be
repaired, so long as you get the carcass of the vehicle into the spot.
Even Helicopters may be saved in parking spots. Each spot can hold two
vehicles maximum. Any more than two get deleted.
Parking spots are active from the very start of the game, even if you
haven't acquired that property (or lose it, or never obtain it).
Roman's Apartment, Mohawk Ave., Hove Beach (Broker)
-Unlocked after The Cousins Bellic
Mallorie's Apartment, Joliet St., South Bohan (Bohan)
-Unlocked after Roman's Sorrow
Playboy X's Mansion, Xenotime St., Northwood (Algonquin)
-Unlocked after The Holland Play (choose Playboy X)
Roman's New Apartment, Albany Ave., Middle Park East
-Unlocked after ???
Ray's Apartment, Mahesh Ave., Alderney City (Alderney)
-Unlocked after Smackdown
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*3* PROOFED VEHICLES
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These vehicles all have a special proofing, granting them immunity from
one or more forms of damage.
AS OF YET, NO OBTAINABLE PROOFED VEHICLES HAVE BEEN FOUND.
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*4* UNIQUE VEHICLES
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These vehicles only appear during story missions, and once the game is
completed, cannot be acquired without cheating.
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4.1 - Laundromat
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Mission: Hung Out to Dry (Vlad Glebov)
Difficulty: *
Required: Mission failure
Discovered by: Lancet Jades
Strategy: Instead of going to the front of the Laundromat, go around
back first. The Laundromat van will be sitting there. Break in and jack
it. Be warned, however, that this will fail the mission, but is the only
way to obtain this vehicle.
Formulated by: Lancet Jades
NOTE: This vehicle comes in a variety of colors.
NOTE 2: I've heard that this vehicle randomly appears on the streets (of
Algonquin, to be specific). If anyone else who sees one can report to me,
I'll remove it from this list.
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4.2 - Police Stockade (1st of 2)
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Mission: Three Leaf Clover (Patrick McReary)
Diffculty: Impossible
Required: Mission failure, a heavy vehicle, and huge cojones
Discovered by: Helped by Metzger0528
Strategy: Two of these barricade the streets after you escape the bank.
The problem is they are unjackable entirely. Even if you fail the mission,
they will be unjackable. The only alternative is to push them to a
parking spot afterwards. The problem? You keep that 5-star wanted level
after failing the mission, so you'd have to push it with 5 stars. It's
technically doable (hence why it's in this section), but don't count on
succeeding. Just grab the next one available. The major kicker is, you
can't escape the 5-star level first, otherwise the trucks will vanish
when you return to push it back.
Formulated by: Lancet Jades
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4.3 - Police Stockade (2nd of 2)
---------
Mission: Tunnel of Death (Derrick McReary)
Diffculty: **
Required: Mission failure
Discovered by: Chris Allen
Strategy: This truck is transporting Aiden. Proceed to the point where
you drive the van, and after losing the wanted level, drive to a parking
spot instead of to the destination, then shoot Packie to fail the mission.
If you wait until you reach the car, the van will now be UJ, and thus
unobtainable. It may be possible to push ot back to the parking spot
using a heavy vehicle (or vehicles), while keeping the car close enough
not to fail, if failure means that much to you.
Formulated by: Lancet Jades with help from Ket Halpak
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4.4 - Romero's Hearse
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Mission: Undertaker (Francis McReary)
Diffculty: ***
Required: A gun
Discovered by: Neo
Strategy: This vehicle first appears at the start of the mission as the
Hearse parked outside the church. It is UJ at this point though. You can
either go after it and jack it after finishing the mission, or if you
don't want to bother and don't mind failing, drive it to a parking spot
when you get to drive it, and then shoot Packie. If you choose to try and
wrest it from the driver post-mission, shoot at the vehicle. There's a
good chance the driver will get scared and abandon the vehicle, leaving
you free to take it (the other cars seem to be UJ after the mission, at
least before they're spooked). Watch out for cops when getting it, though.
Formulated by: Neo
NOTE: This vehicle can appear randomly on the streets, but ONLY if you
are driving one yourself. It is thus still unique, as unless you obtain
it in the mission, you won't see one elsewhere.
========================================================
*5* SPECIALLY COLORED/FEATURED VEHICLES
========================================================
These vehicles all have some special color of feature that the vehicle
usually does not have.
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5.1 - Beige Willard (1st of 2)
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Mission: It's Your Call (Roman Bellic)
Difficulty: *
Required: Mission failure
Discovered by: Lancet Jades
Strategy: This is the car the Albanian loan sharks drive, and is UJ. Smash
the window or otherwise attack the loan sharks to fail the mission, then
simply drive it back to your apartment's parking space, as it loses UJ
after the mission has been failed.
Formulated by: Lancet Jades
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5.2 - Beige Willard (2nd of 2)
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Mission: Bleed Out (Roman Bellic)
Difficulty: *
Required: Nothing
Discovered by: Lancet Jades
Strategy: Again, the Albanians use this car. Dardan drives off in this,
but once killed you can claim the vehicle yourself. You'll have to drive
it and Roman's Taxi back and forth from wherever you claim it to your
safehouse if you want to pass the mission, however. It is UJ before the
chase, so you can't jack it then.
Formulated by: Lancet Jades
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5.3 - Black and Red Zombie (1st of 2)
---------
Mission: No Love Lost (Mikhail Faustin)
Difficulty: *
Required: Nothing
Discovered by: Jesse Giramma
Strategy: These are the bikes used by the gang in this mission. The Lost's
trademark motorcycle, a red and black Zombie. Simply pick one up after
finishing the mission.
Formulated by: Lancet Jades
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5.4 - Maroon Flatbed
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Mission: Rigged to Blow (Mikhail Faustin)
Difficulty: *
Required: Mission failure
Discovered by: Lancet Jades
Strategy: This is the truck with the bomb. To save it, park it at your
safehouse parking spot and shoot at it until it blows up (it should only
take 3-4 shots maximum). Quickly go save the game, then reload. The
truck should be waiting for you, all shiny and new (even though it was
dirty in the mission).
Formulated by: Lancet Jades
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5.5 - Rich Yellow Comet
---------
Mission: No. 1 (Brucie Kibbutz)
Difficulty: *
Required: Nothing
Discovered by: Lancet Jades
Strategy: This car is used in the street race. It is the same car as the
DP Comet, so obtaining it is the same: simply keep it after the mission.
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5.6 - Black Schafter w/ Silver Grill (1st of 2)
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Mission: The Maste and the Molotov (Mikhail Faustin)
Difficulty: *
Required: Nothing
Discovered by: Lancet Jades w/ help from Coyote
Strategy: This is Mikhail's car. Normally Black Schafters with black rims
only have a black grill, but this one is silver. Drive it from the club
back to a parking spot, then return and finish the mission.
Formulated by: Lancet Jades
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5.7 - Black Stallion
---------
Mission: Escuela of the Streets (Manny Escuela)
Difficulty: *
Required: Mission failure
Discovered by: Lancet Jades
Strategy: The dealers drive this vehicle during the following scene.
After they arrive at the warehouse, get in and drive off. This
disappears after finishing the mission, so failing is required to keep
it.
Formulated by: Lancet Jades
---------
5.8 - Yellow Patriot (1st of 3)
---------
Mission: Blow Your Cover (Elizabeta Torres)
Difficulty: *
Required: Nothing
Discovered by: Lancet Jades
Strategy: This vehicle is provided for you parked outside as soon as the
mission begins. Simply park it in a parking spot and proceed with the
mission as you please.
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5.9 - Yellow Patriot (2nd of 3)
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Mission: Deconstruction for Beginners (Playboy X)
Difficulty: *
Required: Nothing
Discovered by: Lancet Jades
Strategy: This vehicle is provided for you parked outside as soon as the
mission begins. It is even parked in Playboy X's parking spot, so just
leave it and it'll stay there.
NOTE: It will ONLY appear if the west half of the parking spot is clear.
---------
5.10 - Cavalcade w/ Black Wheels
---------
Mission: Deconstruction for Beginners (Playboy X)
Difficulty: *
Required: Nothing
Discovered by: -Morbid-
Strategy: This vehicle is the one Playboy X has the weapons stocked in.
After getting in and retrieving the weapons, get back in and drive it to
a parking spot, then proceed with the mission.
Formulated by: -Morbid-
NOTE: This vehicle has varying colors (I've seen blue, red, and green).
None of these colors are special, however. It DOES seem to be limited to
ONLY these dark-tinted color varities, though.
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5.11 - Yellow Patriot (3rd of 3)
---------
Mission: Photo Shoot (Playboy X)
Difficulty: *
Required: Nothing
Discovered by: Lancet Jades
Strategy: This vehicle is provided for you parked outside as soon as the
mission begins. It is even parked in Playboy X's parking spot, so just
leave it and it'll stay there.
NOTE: It will ONLY appear if the west half of the parking spot is clear.
---------
5.12 - Cherry Red Hellfury
---------
Mission: Ruff Rider (Dwayne Forge)
Difficulty: **
Required: Drive-by weapon
Discovered by: Jesse Giramma
Strategy: This vehicle is driven by Jayvon in this mission. Shoot him
off of it and collect it, then park it after the mission.
Formulated by: Jesse Giramma
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5.13 - Gray Banshee w/ Black Stripe
---------
Mission: Meltdown (Ray Boccino)
Difficulty: **
Required: Nothing
Discovered by: Brendan Mills / Jesse Giramma
Strategy: Niko automatically jacks this vehicle after the cutscene at
the first destination. Simply drive it to a parking spot when you are
supposed to meet Ray at the bridge - no mission failure necessary. Just
make sure to reach that point with it intact.
Formulated by: Brendan Mills / Jesse Giramma
---------
5.14 - Black and Red Zombie (2nd of 2)
---------
Mission: No Way on the Subway (Ray Boccino)
Difficulty: **
Required: Vehicle-capable weapon (pistol, SMG)
Discovered by: Dan Malick
Strategy: These are the bikes used by the gang in this mission. The Lost's
trademark motorcycle, a red and black Zombie. Shoot one of the bikers off
of the bike during the chase, then pick it up.
Formulated by: Dan Malick
---------
5.15 - Pink Feltzer
---------
Mission: ...I'll Take Her (Gerald McReary)
Difficulty: ***
Required: A gun
Discovered by: guitarmasterpwn
Strategy: You drive this car during the mission. While you can always
fail the mission by shooting the girl and drive it to a parking spot, you
can also shoot the guy after the mission and claim the car yourself that
way.
Formulated by: guitarmasterpwn
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5.16 - Orange PMP 600
---------
Mission: Dining Out (Gambetti)
Difficulty: **
Required: Nothing in particular
Discovered by: Lancet Jades
Strategy: The target uses this to escape the restaurant. Take him out
somehow and claim it for yourself. Remember to aim for the driver, not
the gunner.
Formulated by: Lancet Jades
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5.17 - Black Schafter w/ Silver Grill (2nd of 2)
---------
Mission: A Revenger's Tragedy (Roman Bellic - Deal)
Difficulty: **
Required: Nothing
Discovered by: Lancet Jades
Strategy: A few of these are in the compound you assault after the chase.
Drive one to a parking spot, then resume the mission. Just be careful not
to destroy it during the firefight. It is the same as Mikhail's car from
The Master and the Molotov.
Formulated by: Lancet Jades
---------
5.18 - Red or Green Luster PMP 600 w/ spoiler
---------
Mission: Out of Comission (Roman Bellic - Revenge)
Difficulty: **
Required: Nothing
Discovered by: Lancet Jades
Strategy: A few of these are in the compound you assault after the chase.
Drive one to a parking spot, then resume the mission. Just be careful not
to destroy it during the firefight. Whether you get red, green, or both
varieties seems random.
Formulated by: Lancet Jades
---------
5.19 - Gold Infernus
---------
Mission: Free roam
Difficulty: *
Required: Nothing
Discovered by: PyRiAx Edwardo
Strategy: This car is given to you by Bernie after a certain point in the
story (need clarification on when). Just drive it to a parking spot.
========================================================
*6* UNOBTAINABLE SPECIAL VEHICLES
========================================================
These vehicles are unobtainable for whatever reason is listed. This can
include any vehicle type from the previous three sections, but as they
cannot be acquired permanently, there is no need to put them in those
sections.
---------
6.1 - CP Beige Willard
---------
Mission: Bleed Out (Roman Bellic)
Discovered by: Lancet Jades
Strategy: This is the car before the chase with Dardan is triggered.
Attacking it will cause Bledar and Kalem to attack you immediately, but
it cannot be damaged before the chase.
Unobtainable: Before the chase, it is unjackable, and afterwards it
loses its properties.
---------
6.2 - CP Ruiner
---------
Mission: Ivan the Not So Terrible (Vlad Glebov)
Discovered by: Lancet Jades
Strategy: This is the car Ivan drives during the chase. As his can
accelerate far beyond you to keep ahead of you, there is no way to
actually claim the car.
Unobtainable: It loses its property when he crashes at the construction
site.
---------
6.3 - CP Marbelle
---------
Mission: Uncle Vlad (Roman Bellic)
Discovered by: Lancet Jades
Strategy: This is the car Vlad drives during the chase. As his can
accelerate far beyond you to keep ahead of you, there is no way to
actually claim the car.
Unobtainable: It loses its property when he crashes at the riverside
dock.
---------
6.4 - CP Black and Red Zombie (1st of 2)
---------
Mission: No Love Lost (Mikhail Faustin)
Discoverd by: Lancet Jades
Strategy: This is the bike driven by the target up until the rest of
the gang joins the fight.
Unobtainable: Cannot jack it, and it loses its property after the gang
shows up.
---------
6.5 - CP NRG 900
---------
Mission: I Need Your Clothes, Your Boots, and Your Motorcycle (Gerry)
Discovered by: Lancet Jades
Strategy: The motorcycle driven by the target in this mission. It is CP
for a large portion of the chase.
Unobtainable: No way to obtain it during the chase, and afterwards it
loses its properties.
---------
6.6 - CP Black and Red Zombie (2nd of 2)
---------
Mission: No Way on the Subway (Ray Boccino)
Discoverd by: Lancet Jades
Strategy: This is the bike driven by the targets up until they break
through the subway fence.
Unobtainable: No way to obtain it before the bikers breach the subway's
fence. The rear biker's Zombie loses its CP as soon as they begin moving
into the subway, and the main biker loses CP as soon as he gets off of
the train tracks in Broker.
---------
6.7 - CP Intruder
---------
Mission: Truck Stop (Phil Bell)
Discoverd by: Jesse Giramma
Strategy: This is the car that Ray drives off in at the start of the
mission.
Unobtainable: Ray drives off too fast for you to jack it, and it vanishes
as soon as he rounds the corner near your position. He cannot be sniped
out, and your car is too slow at accelerating (especially given you have
to go the opposite direction it starts facing) to keep up and prevent
him from vanishing, assuming he wouldn't still vanish.
NOTE: This is probably the CP vehicle with the most potential to obtain!
So for all of you who want a CP car to call your own, work at trying to
obtain this somehow!!!
---------
6.8 - CP SuperGT
---------
Mission: Union Drive (Bernie Crane)
Discoverd by: Lancet Jades
Strategy: This is the car the blackmailer's goons use
Unobtainable: The car cannot be caught until the chase is over, and then
it loses its proofing.
========================================================
*7* RARE VEHICLES
========================================================
These vehicles aren't anything inherently special, but are nonetheless
unique for various reasons, often requiring completion of a mission or
side mission to unlock. These can all be obtained at the end of the
game without any problem
---------
7.1 - NOOSE Cruiser
---------
Unlocked: Not unlocked, just very rare
Found: Shows up randomly at 4+ stars. This car has a different paintjob
than normal Police Cruisers, and the row of siren lights are a flat,
small row, as opposed to the more prominent v-shaped row of normal cars.
Missions the car may also be found in:
Three Leaf Clover
---------
7.2 - Roman's Taxi
---------
Unlocked: When Roman's Respect stat reaches 100% (Special Ability).
Found: Call Roman for a free taxi and it will appear.
Missions the car may also be found in:
The Cousins Bellic, It's Your Call, Bleed Out, Easy Fare, Jamaican Heat,
Roman's Sorrow
========================================================
*8* UNCONFIRMED VEHICLES
========================================================
These are vehicles that are as of yet unconfirmed. They are thought to
exist with whatever special properties they are mentioned, but whether
they can be obtained as such, or even CAN possess said properties is
unknown. Credit will go to whomever can provide evidence they exist.
FOR THE MOMENT, ALL VEHICLES IN THIS GUIDE ARE CONSIDERED UNCONFIRMED.
CONFIRMING THAT THE VEHICLES LISTED ARE IN FACT UNIQUE AND SPECIAL IS
TOP PRIORITY.
========================================================
*9* MISSION LIST
========================================================
A list of all missions in the game, along with what vehicles are available
in those missions. This list is the order used to sort the vehicles.
1: The Cousins Bellic (Start of the game)
2: It's Your Call (Roman Bellic)
~5.1 - Beige Willard (1st of 2)
3: Three's a Crowd (Roman Bellic)
4: Bleed Out (Roman Bellic)
~5.2 - Beige Willard (2nd of 2)
~6.1 - Unobtainable CP Beige Willard
5: First Date (Michelle)
6: Easy Fare (Roman Bellic)
7: Jamaican Heat (Roman Bellic)
8: Bull in a China Shop (Vlad Glebov)
9: Hung Out to Dry (Vlad Glebov)
~4.1 - Laundromat
10: Clean Getaway (Vlad Glebov)
11: Ivan the Not So Terrible (Vlad Glebov)
~6.2 - Unobtainable CP Ruiner
12: Uncle Vlad (Roman Bellic)
~6.3 - Unobtainable CP Marbelle
13: Concrete Jungle (Little Jacob)
14: Crime and Punishment (Roman Bellic)
15: Do You Have Protection? (Mikhail Faustin)
16: Shadow (Little Jacob)
17: Final Destination (Mikhail Faustin)
18: No Love Lost (Mikhail Faustin)
~5.3 - Black and Red Zombie (1st of 2)
~6.4 - Unobtainable CP Black and Red Zombie (2nd of 2)
19: Logging On (Roman Bellic)
20: Rigged to Blow (Mikhail Faustin)
~5.4 - Maroon Flatbed
21: Search and Delete (Brucie Kibbutz)
22: Easy As Can Be (Brucie Kibbutz)
23: Out of the Closet... (Brucie Kibbutz)
24: ...Out of the Closet (Brucie Kibbutz)
25: No. 1 (Brucie Kibbutz)
~5.5 - DP and Rich Yellow Comet
26: The Master and the Molotov (Mikhail Faustin)
~5.6 - Black Schafter w/ Silver Grill (1st of 2)
27: Russian Revolution (Mikhail Faustin)
28: Roman's Sorrow (Roman Bellic)
29: Escuela of the Streets (Manny Escuela)
~5.7 - Black Stallion
30: Street Sweeper (Manny Escuela)
31: Luck of the Irish (Elizabeta Torres)
32: Blow Your Cover (Elizabeta Torres)
~5.8 - Yellow Patriot (1st of 3)
33: The Puerto Rican Connection (Manny Escuela)
34: The Snow Storm (Elizabeta Torres)
35: Have a Heart (Elizabeta Torres)
36: Deconstruction for Beginners (Playboy X)
~5.9 - Yellow Patriot (2nd of 3)
~5.10 - Cavalcade w/ Black Wheels
37: Photo Shoot (Playboy X)
~5.11 - Yellow Patriot (3rd of 3)
38: Ruff Rider (Dwayne Forge)
~5.12 - Cherry Red Hellfury
39: Undress to Kill (Dwayne Forge)
40: Hostile Negotiation (Roman Bellic)
41: The Holland Play... (Playboy X)
42: ...The Holland Play (Playboy X)
43: Wrong is Right (U.L. Paper)
44: Portrait of a Killer (U.L. Paper)
45: Dust Off (U.L. Paper)
46: Paper Trail (U.L. Paper)
47: Call and Collect (Francis McReary)
48: Final Interview... (Francis McReary)
49: ...Final Interview (Francis McReary)
50: Holland Nights (Francis McReary)
51: Lure (Francis McReary)
52: Paper Trail (U.L. Paper)
53: Waste Not Want Knots (Patrick McReary)
54: Three Leaf Clover (Patrick McReary)
~4.2 - Police Stockade (1st of 2)
55: Actions Speak Louder Than Words (Gerald McReary)
56: I Need Your Clothes, Your Boots, and Your Motorcycle (Gerald McReary)
~6.5 - Unobtainable CP NRG 900
57: A Long Way To Fall (Ray Boccino)
58: Taking in the Trash (Ray Boccino)
59: Meltdown (Ray Boccino)
~5.13 - Gray Banshee w/ Black Stripe
60: Museum Piece (Ray Boccino)
61: No Way on the Subway (Ray Boccino)
~5.14 - Black and Red Zombie (2nd of 2)
~6.6 - Unobtainable CP Black and Red Zombie (2nd of 2)
62: Late Checkout (Ray Boccino)
63: Weekend at Florian's (Roman Bellic)
64: Smackdown (Derrick McReary)
65: Babysitting (Derrick McReary)
66: Tunnel of Death (Derrick McReary)
~4.3 - Police Stockade (2nd of 2)
67: Blood Brothers (Francis McReary)
68: Truck Hustle (Phil Bell)
~6.7 - Unobtainable CP Intruder
69: Undertaker (Francis McReary)
~4.4 - Romero's Hearse
70: I'll Take Her... (Gerald McReary)
71: ...I'll Take Her (Gerald McReary)
~5.15 - Pink Feltzer
72: Pegorino's Pride (Jimmy Pegorino)
73: Payback (Jimmy Pegorino)
74: Catch the Wave (Phil Bell)
75: Trespass (Phil Bell)
76: To Live and Die In Alderney (Phil Bell)
77: She's a Keeper (Gerald McReary)
78: Diamonds are a Girl's Best Friends (Gerald McReary)
79: Flatline (Jimmy Pegorino)
80: Pest Control... (Jimmy Pegorino)
81: ...Pest Control (Jimmy Pegorino)
82: Hating the Haters (Bernie Crane)
83: Union Drive (Bernie Crane)
~6.8 - Unobtainable CP SuperGT
84: Buoys Ahoy (Bernie Crane)
85: Entourage (Gambetti)
86: Dining Out (Gambetti)
~5.16 - Orange PMP 600
87: Liquidize the Assets (Gambetti)
88: That Special Someone (Roman Bellic)
89: One Last Thing... (Jimmy Pegorino)
90a: If the Price is Right (Roman Bellic - Deal)
90b: A Dish Served Cold (Roman Bellic - Revenge)
91: Mr. and Mrs. Bellic (Roman Bellic)
92: In Mourning (Roman Bellic)
93a: A Revenger's Tragedy (Roman Bellic - Deal)
~5.17 - Black Schafter w/ Silver Grill (1st of 2)
93b: Out of Comission (Roman Bellic - Revenge)
~5.18 - Red or Green Luster PMP 600 w/ spoiler
94: Story Complete
========================================================
*10* FREQUENTLY ASKED QUESTIONS
========================================================
Q: You missed [insert vehicle]!
A: Email me, and let me know. You will receive full credit for it.
Q: [Insert vehicle] doesn't possess a property you said it did!
A: Most likely, you did not follow the precise strategy. If you did,
and it does not retain its property, contact me and say so, although
I personally check each and every vehicle.
Q: [Insert vehicle] isn't special, but you still have it listed here!
A: Send me the info on where it can be found at any time (especially the
end of the game), and I'll adjust or remove it from this guide
accordingly.
Q: One of the vehicles you listed is one I discovered first, and here's
proof! Thief!
A: If you have proof you discovered a vehicle first, show it to me and
if I determine you really did discover it first, credit will be given.
Q: You missed the DP Yellow Comet in Brucie's "No. 1" mission!
A: The car is not damage-proof. It has a rear engine, so bashing around
the front of the car doesn't damage it as easily as front-engine vehicles.
Q: There's this car, the Sultan RS, that's special!
A: NO IT ISN'T. It is not special because it's available infinitely.
PLEASE stop IMing/emailing me about this. It constitutes about 75% of
the total emails/IMs I get about this game.
========================================================
*11* CONTACT INFORMATION
=======================================================
THERE WILL BE A LOT OF INFO I NEED, THINGS TESTED, VEHICLES DISCOVERED,
AND SO ON. DO NOT HESITATE TO EITHER EMAIL ME OR POST A MESSAGE ON THE
GTA4 360 FORUM (NOT PS3). My screenname is LancetJades on GameFAQs. Feel
free to IM me on AIM as well. If I don't respond, I'm not ignoring you, I
just tend to wander away from my computer at times.
If you wish to contact me, just email me:
lancet jades at g mail dot com
(remove the spaces, obviously, and replace the at with the proper sign)
Alternatively, IM me at:
AIM: Lancet Jades
YIM: lancetjades (not on often)
MSN: psionicsword@hotmail.com (rarely on)
I never check my @hotmail.com address, so don't send mail to it.
I don't mind being contacted about this game, so don't hesitate if you
have a question or comment. But if you're gonna flame me, it won't
work (I'll just have a good laugh and ignore you). I also don't check my
yahoo email address, so don't bother sending any mail there either.
I'm a perfectionist, so if you have anything to contribute or correct,
please do so. You'll receive full credit (credit goes to the
screenname you talk to me from, so if you want another name, you have
to specify it). Even if you're pointing out a spelling or grammatical
mistake, please do so, no matter how small. Note however, I live in the
U.S., and as such, spelling it "color" instead of "colour" is NOT a
mistake.
If you wish to use this guide on your site, aside from asking my
permission, I require you in question to automatically fetch any
updates I make from GameFAQs.com yourselves. I only update to
GameFAQs.com and if I discover other sites carrying my guides have
out-of-date versions, I will ask that it be removed.
========================================================
*12* CREDITS
========================================================
Brendan Mills
~Info on the PCJ 600 in "I Need Your Clothes[etc]" even though it was
proven not to be special, as well as the gray/black Banshee in Meltdown.
Chris Allen
~Info on the NOOSE Cruiser and how it appears.
Coyote
~Helping me with the Black Schafter w/ silver grill.
Dan Malick
~Info on the Lost's Zombies in No Way on the Subway.
GTA_Loco
~For giving me the inspiration to write this guide and others.
guitarmasterpwn
~Info on the Pink Feltzer as well as a strategy for obtaining it without
failing the mission
Jesse Giramma
~For info in the black and red Zombie in No Love Lost, and some tips on
other possible special vehicles, including the Cherry Red Hellfire.
Clarified the gray/black Banshee's existence for me.
Ket Halpak
~Informing me my initial strategy for the Police Stockade in Tunnel of
Death did not work.
Metzger0528
~Info on the White Enforcers (aka Stockades) in Three Leaf Clover (and a
later mission).
-Morbid-
~Info in the black wheels Cavalcade.
Neo
~Informing me of Romero's Hearse in Undertaker.
nirvanaforever83
~Info on the White Enforcer and the NOOSE Cruiser in Three Leaf Clover.
PyRiAx Edwardo
~Info on Bernie's Infernus and how it's special. Also helped me with
testing a LOT of special colored vehicles.
Yvl
~Info on the silver Blista Compact in Clean Getaway, even though it turned
out not to be special.
And the many people who have emailed and IMed me about this game and its
vehicles. While you may not have had any actual vehicles to suggest, or
they turned out not to be special, I appreciate all of the emails/IMs.
========================================================
*13* BOILERPLATE
========================================================
This document Copyright 2008 John Hoffnagle IV.
Do not reproduce this document for any purpose besides personal use
without asking me first. I'm not stingy; if you ask, you'll most likely
get permission to host it. Otherwise, it's a violation of copyright,
and I WILL pursue legal action, especially if you sell it for money.
All trademarks and copyrights contained in this document are owned by
their respective trademark and copyright holders. None of which are me.
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