Prince of Persia: FAQ/Walkthrough

           ___      _                            ___              _       
  / _ \_ __(_)_ __   ___  ___           / _ \___ _ __ ___(_) __ _ 
 / /_)/ '__| | '_ \ / __|/ _ \         / /_)/ _ \ '__/ __| |/ _` |
/ ___/| |  | | | | | (__|  __/        / ___/  __/ |  \__ \ | (_| |
\/    |_|  |_|_| |_|\___|\___|   OF   \/    \___|_|  |___/_|\__,_|
                                                                 

                            
               
 ____________________________
| Prince of Persia Guide     |
| Created by: Axel7174       |
| FAQ and Walkthrough        |
| Copyright 2008 Ryne Gardner|
|____________________________|


Version History
---------------
Version .20 - 12/6/08 - 12/7/08
--First template version up. Working on more. I had hoped to get a good amount
of walkthrough up but unfortunately COD4 has been beckoning of late. I got my
foot in the door with the first area covered. I'll be updating this week to
add more. 

Version .25 - 12/9/08
--Added a little more to the walkthrough. Fixed up a couple errors I add in
some of the info. Still working diligently on more. 




Table of Contents


1. Introduction.................................... [itro]
 * About This Guide
 * About Prince of Persia
 * Using This Guide
2. Pop Quiz - The Basics........................... [pbas]
 * Controls........................................ [pctr]
 * New Features.................................... [pnew]
 * Elika........................................... [peli]
 * Platforming..................................... [pfor]
 * Combat & Combos................................. [pcom]
 * Basic Layout of the Game........................ [pgla]
3. Walkthrough..................................... [wlkt]
 * Foreword........................................ [fwiw]
 * Prologue - Into the Storm....................... [pop01]
 * King's Gate - Ruined Citadel.................... [pop02]
 * The Cauldron - The Vale......................... [pop03]
4. Extras.......................................... [exra]
 * Bosses.......................................... [exbo]
 * Skins........................................... [exsk]
 * Trophies/Achievements........................... [exth]
5. Miscellaneous................................... [misl]
 * Frequently Asked Questions...................... [afak]
 * Credits/Special Thanks
 * Contact Info
 * Legal Stuff


|Introduction|~*~*~*~*~
|---------------------------------[itro]--------------------------------------
 

About This Guide
----------------
And so I'll be closing out 2008 with this. With Finals for college and the
holiday looming, chances are I won't be putting out another guide this year. I
had a lot of fun though and I look forward to celebrating the one year
anniversary of my PS3. Hopefully I'll be putting out some more guides soon. 

About Prince of Persia
----------------------
PoP has definitely been one of my favorite series, at least going back to last
gen. I think it is in some ways underrated, especially now that Ubisoft has put
out Assassin's Creed, which was great in its own right. With this game however,
we put aside the Sands of Time prince and welcome a brand new adventure. What
exactly is new? Well, check the New Features section under Basics. 

Using This Guide
----------------
You can use the quickjumps provided in the Table of Contents along with the 
ctrl+f function of your web browser to jump to certain sections of the guide
fast. Use the codes provided to move around quickly if you so desire. Also, if
you have questions, read the FAQ section first before contacting me. If you
have info to submit to me, please read my policy in the Contact Info section.
Please, please read that, because it's important! If you just scroll down to
that section, ignoring all the information and just snag my e-mail and send me
something, I'll be a sad panda. Well, not really, but it's important. 


|Pop Quiz - The Basics|
|---------------------------------[pbas]--------------------------------------

o--------o
|Controls|     [pctr]
o--------o

Here's a quick overview of the control scheme for the game. I'll list the
controls as they apply for the PS3 and 360 version. I'll be referring to the
PS3 controls throughout this guide. 

 _________________________________________________________
|Action           |PS3 Button         |360 Button         |
|---------------------------------------------------------|
|Movement         |Left Analog Stick  |Left Stick         |
|---------------------------------------------------------|
|Camera           |Right Analog Stick |Right Stick        |
|---------------------------------------------------------|
|Jump/Confirm     |X/Cross            |A                  |
|---------------------------------------------------------|
|Attack           |Square             |X                  |
|---------------------------------------------------------|
|Use/Grab Ring    |Circle             |B                  |
|---------------------------------------------------------|
|Compass/Elika    |Triangle           |Y                  |
|---------------------------------------------------------|
|Talk to Elika    |L2/L1              |Left Button/Trigger|
|---------------------------------------------------------|
|Grip fall/Drop   |R2/R1              |R. Button/Trigger  |
|---------------------------------------------------------|
|Pause            |Start              |Start              |
|---------------------------------------------------------|
|Map Screen       |Select             |Back               |
 ---------------------------------------------------------

Combat
 _________________________________________________________
|Action           |PS3 Button         |360 Button         |
|---------------------------------------------------------|
|Basic Attack     |Square             |X                  |
|---------------------------------------------------------|
|Acrobatic Attack |X/Cross            |A                  |
|---------------------------------------------------------|
|Lift Attack      |Circle             |B                  |
|---------------------------------------------------------|
|Elika Attack     |Triangle           |Y                  |
|---------------------------------------------------------|
|Block/Deflect    |R2/R1              |R. Button/Trigger  |
 ---------------------------------------------------------

o------------o
|New Features|     [pnew]
o------------o

With its entrance on the next-gen platform, the Prince of Persia series has
deviated from the old saga. The new Prince has a few new tricks up its sleeve.
Many of the game mechanics have changed and this Prince seems totally revamped.
Worry not, for this Prince is just as good, if not better. 


Wall Running
------------
Wall Running is far from new in Prince of Persia, but in this iteration, it has
been slightly altered. You will longer run at walls, holding R1 to initiate a
Wall Run. All Wall Running is started by jumping at the walls instead. Also,
you don't have to hold R1. Simply jump toward the wall at the right angle and
the Prince will automatically start running along it for a few seconds. Look
for the scratched surfaces on walls. This is the universal sign in the new PoP
for a Wall-Running surface. 

Grip Falling
------------
That's the real term used to describe, but I like to refer to it as "using the
Gauntlet" or sliding down walls. Basically, the Prince uses his gauntlet to
slide down a wall slowly. This feature will come in handy a lot, whether to
help you get down from a high spot or to reach a lower ledge without dropping
down. 

Rings
-----
Rings will be along the walls, there for the Prince to grab to continue his
platforming combo. Grab a ring with Circle just as or when you reach it and the
Prince will continue moving. Fail to press Circle and you will fall off. Rings
will help the Prince Roof Run and they are sometimes attached to special 
switches. 

Roof Running
------------
This new and completely awesome feature lets you, as the name suggests, run
across the roof in gravity defying feat. To initiate a Roof Run, you will
usually start from a column. In areas where there are some columns and rings
attached to a roof, climb the column to the top. Press the Left Analog Stick
toward the next column or ring and the Prince will lean toward it. Hit X to
Roof Run toward it. Remember if you hit a ring that you must press Circle and
the Prince will continue his Roof Run. So in the walkthrough, where I
inevitably say "hit the ring" that means press Circle when you get to the ring.
Some situations will also see you sliding down a wall, hitting a ring which 
will bring you under a roof for a Roof Run.

Double Jump
-----------
Yes, you can jump twice. The second jump is thanks to Elika's powers. More on
this in the Elika section. There are many gaps in the game which are too large
to traverse just by the Prince's own abilities. You will know immediately if
the gap is too big if the screen starts to fade into black and white. Hit
Triangle and Elika will give you a boost. 

Ormazd Power Plates
-------------------
These are colored plates that you'll find in each area of the game. They come
in four colors: Red, Green, Blue, and Yellow. These colors correspond to 
certain powers that Elika can obtain. More on this in that section. These
plates add to extra platforming sequences and obtaining the powers allows you
to enter new areas where these plates would permit you entry. 

o-----o
|Elika|     [peli]
o-----o

Elika is your best and only companion in this game. She not only helps guide
you along the way with her Compass ability and her advice on the world and
tips for puzzles, but she opens the way for new combat abilities. Perhaps most
importantly however, she'll save your life. Probably countless times. Let's
take a look at Elika's abilities. 

Elika In Combat
---------------
First and foremost, with Elika at your side, you gain access to some magic
attacks. Press Triangle in combat situations to call her and she'll strike the
enemy for you. This opens the way to new combo possibilities. Her powers are
useful when enemies begin to shield themselves with Corruption, rendering them
impervious to all other attacks from the Prince. Be careful with her though,
as Elika is not invincible. Call her at the wrong time, such as when an enemy
has a different type of shield up and that enemy will knock her out. To bring
her back, walk over to her body and Elika will automatically get up. 

Elika With Basic Travel
-----------------------
Go into the map with Select and set a destination for yourself. As long as you
have a destination, you can hit Triangle when moving around to have Elika cast
out a light that will show you the path to that place. This light will not
only point you in the right direction, it will travel the exact path you need
to take! What does this mean? It will divulge the platforming parts you must
take to get there. So if you don't know what ledge is next or simply don't
know what you have to jump to next, the Compass will guide you. 

You can also talk to Elika with L2 or L1. What she and the Prince talk about
will depend on where you are and what's going on. If you're in a certain area,
the conversation may be about that and the Corruption there. If you're near a
Boss fight, the topic may be about that too. Other times you might be able to
get her to talk about her past. This will not only get you some Trophies or
Achievements, but it's also interesting. Elika and the Prince have some
entertaining dialogues. There are times however, particularly after Boss
fights and other situations, where Elika won't say anything and it will merely
be the Prince talking to himself. In these cases, just move on. 

Elika In Platforming
--------------------
Ironically enough, the Prince, as gifted as he is at getting around (even more
than the last Prince), will need help from Elika. The first useful ability of
hers in platforming situations is the double jump. As mentioned before, hit
Triangle after your first jump and Elika will lift you again. Remember to watch
for instances where the screen starts to turn black and white and you know you
have to double jump. 

There is one other thing worth mentioning, though it is not necessary to
platforming at all. Since Elika follows the Prince rather effectively, you
will often have her occupying the same grab ledge as him and so forth. You can
move toward her on the same ledge and the two will switch places. When the
Prince jumps up to a new ledge, he might take Elika by the hand and hold her.
Push left or right on the Left Analog Stick and he will toss her up to the
ledge so she can grab on. Finally, and perhaps "cute" in a way is that if you
drop down from a ledge, if you do not move, the Prince will catch Elika when
she drops down. 

Elika's Powers and the Power Plates
-----------------------------------
One of the most important parts of the game. Elika can gain four powers in the
game, all of them related to platforming. These will open up new areas and
allow you get around quicker. To obtain a new power, you have to go to the
Temple once you have accrued enough Light Seeds. You can pick any power you
want to progress through the game as you choose. 

All of these plates are involved in platforming bits, some in very long chains.
Like any platforming bit, if you fall off, you start over at the last normal
platform. When you reach a plate, hit Triangle to activate it and you'll be
whisked off. 

Blue - Hand of Ormazd
Effect: With this, Elika will fly a short distance and throw the Prince a long
distance to another area. 

Green - Breath of Ormazd
Effect: Activating this plate allows the Prince to run with a gravity defying
burst of speed along any surface, whether it be on a wall or a ceiling. If he
hits obstacles he will fall off and have to do it over. This lets you scale
buildings and other areas that would normally be inaccessible.

Yellow - Wings of Ormazd
Effect: Elika will take to the sky and fly around as the Prince holds on for
dear life. Well, not really. The path is predetermined and you can only move
slightly left and right or up and down. Most of the flight paths have archways
or buildings you have to dodge so hitting one means you have to do it again.

Red - Step of Ormazd
Effect: Elika will jump through the air and flip, using the momentum to toss 
the Prince a short or sometimes a very, very long distance, usually to another
red plate. 

o-----------o
|Platforming|     [pfor]
o-----------o

The Prince of Persia has always possessed some degree of acrobatic prowess and
there is no exception here. Getting around means flinging yourself off walls
and swinging from poles and flying around. Just a quick overview of what you
will be dealing with. 

Walls: Pretty simple. Look for walls with the scratched surfaces and you can
perform a Wall-Run. For vertical scaling, jump at a wall and the Prince will
automatically pull himself up and grab a ledge if there is one or otherwise he
will slide down. 

Columns: The Prince can leap to columns and slide up and down. Sometimes there
are roofs that you can Roof Run across by going up to the top of the column.
They are found often in some platforming combos. It's important to note that
sometimes, due to the camera angle, it can be tough in the direction you want
to. Remember to turn around the column to the correct side and then jump.

Flagpoles: Another PoP staple. Jump to a flagpole and the Prince will begin
swinging. Press X to jump to the next flagpole or what have you.

Beams: Beams are just small wooden... beams jutting out. You'll often find
them with flagpoles. Unlike past PoP, there is no balancing act you have to
do here so you will never fall off a beam.

Vines: You'll find a lot of vines on walls sometimes. Vines let the Prince
climb across a wall slowly to another area. From the vines, he can Wall Run,
jump, or drop down and slide. When climbing on vines, Elika quickly "snaps" to
the Prince and holds on to his back and lets him do all the work.

Rings: As mentioned before, you'll find rings often on Roof Run platforms and
on certain walls. Grab them with Circle to continue your movement. Typically
there will be more than one in a row or sequence and remember if you don't hit
Circle, you'll fall off.

Power Plates: Not going to get into this much. Refer to the Elika section above
for more info if you need to. These will just basically let you get around in
new ways.

o---------------o
|Combat & Combos|     [pcom]
o---------------o

There is a new combat system in this Prince of Persia. Gone are the days of
fending off multiple opponents and jumping about from one to the other. Sad?
Well, don't be. This new system, despite being 1-on-1 is very efficient.
Basically all enemies are like bosses in that they have health bars. Each
button corresponds to a certain attack and you can link these in certain ways
for interesting and stylish combos. 

There's a lot to add here so I'll be adding it in a later update.


o------------------------o
|Basic Layout of the Game|     [pgla]
o------------------------o

Prince of Persia isn't a very linear game, thankfully. You have the option to
choose how you will progress and where you will go next in a limited number of
available areas. The Temple is your base of operations mostly. The Temple is
linked to four "basic" starter areas and these further lead to four large
dominions made of five areas. Each of the areas in these dominions can only be
accessed by a pair of Elika's powers. Once you have a power you can start
visiting some. Gather enough Light Seeds and you'll open more areas. You'll
progress through the areas in these dominions until all four in each dominion
are complete. When that happens... well, you'll find out. 

Each dominion is controlled by a certain enemy and you'll inevitably face them
in the respective areas. Each time you face them, they'll grow stronger each
time and gain new powers and defensive capabilities. Every time you "complete"
an area, Light Seeds appear. Once you collect enough, you can gain a new power,
and this will unlock even more areas. The small areas are connected to adjacent
areas and so traveling is easy. You can also teleport between "completed" areas
and also the Temple at will. 

|Walkthrough|
|----------------------[wlkt]-------------------------------------------------


o---------o
|Foreword |     [fwiw]
o---------o

Since the game allows you to choose your path, this is very important. I will
be going a predetermined path in the game. While you are more than free to
choose your own way, I recommend for the sake of this walkthrough, that you go
more or less the same way as I. There may be some changes in the paths that are
available depending on which powers you get and so forth. There might be a lot
of other changes but I'm still looking into that.

Well, let's get started.




|Prologue - Into the Storm| Exordium
|-------------------------------------[pop01]---------------------------------


The introductory scene will play and in little time, you'll be in control.
Follow the woman in white with the Left Analog Stick and jump with X. The game
will give you some tutorials to help you out so I won't be butting in too much
with this stuff. 

Jump the first two gaps, then drop down a small ledge. Watch the woman as she
jumps toward the next wall on the left. She'll run along the wall and over to
the other side. Notice the scratched surface of the wall. This means you too
can run along it. Jump toward it at a similar angle and you'll automatically
Wall Run. Do it again on the next wall. 

The woman will climb up a bigger ledge. Jump up at it and the Prince will pull
himself up automatically. Next, jump a larger gap and watch as the woman goes
around the outer wall here. Follow her, and at the end of your Wall Run, hit
X to jump and propel yourself to the opposite ledge. Drop down a few more
ledges after that, and you'll find the woman, cornered by two guards. When
the Prince intervenes, one of them confronts him. 

Again, the game will take the time to hold your hand in the outset of the game
and that includes your first taste of combat. Hit Square for basic attacks,
Circle to use your gauntlet, and then Square again for a follow up attack. Then
the enemy's life bar will appear. The next tutorial tells you to block, so do
so with R2. You can also attempt to deflect attacks by blocking at the moment
of impact. Try to get a handle on this early as it will come in handy later. 

Once you're done with that, you can fight normally. Use the same combo as
before, Square, Circle, Square to deal some damage. Block or deflect any hits
and strike back right afterwards. One thing to take note of is that the
enviornment will play a role in your fights. Every time you attack, unless it
is deflected, you'll push your enemy back. If their back is against the wall,
you will start a little quick time event where you will do a quick attack of
some sort that you'll either watch or have to hit a button for. For this fight,
if you get the guard up against the wall, the Prince will push them up against
the wall, then pick them up and throw the body. 

After that, there is another quick scene. Follow the woman up the wall. Start
on the right and jump up near the wall and the Prince will pull himslef up a
little. Immediately jump to the opposite wall after that and he'll do it again,
pulling himself up to the ledge. Turn right and enter the next valley. Follow
the woman by jumping a gap and Wall Running.

At this point, you'll get the woman's name by an unseen voice. Elika. Follow
Elika to the left and enter a slightly more narrow area. Wall Run on the right
wall, then jump to the left wall before you lose all of your momentum. The
Prince will automatically Wall Run again. Do this to reach the other side and
follow Elika across the bridge as a scene takes over.

After that, carry Elika around the corner and another scene will take place,
followed by another battle. This guard battle will introduce one more tutorial
for acrobatic attacks, initiated by X. Do what it says, then finish the fight
as normal. 

Once you gain control again, talk to Elika with L2. The Prince will inquire
about the Temple you're headed to. You'll also unlock a Trophy/Achievement
(hereafter referred to as Trophies but the same will apply for both) for this,
Where's That Temple?. You probably also unlocked Into The Storm upon starting
this part. Continue on by climbing up the wall in front of you.

Jump the gap, Wall Run on the right, then jump to the platform on the left.
Wall Run on this wall, then from the next platform, jump to the right wall
that's being hit by the sunlight. Wall Run here and then jump to the left wall
and Wall Run again. You'll finally come to a large platform where another
guard is waiting. Approach for another fight.

The tutorial will give you a quick and easy gauntlet combo, Circle, Circle.
Go ahead and try it out, then finish the fight however you see fit. Another
guard will appear and another combo will be introduced. Square, Circle, X,
Square. There are a lot of combos out there, and there's still another button
missing so be prepared to start trying different combinations soon. 

Another scene plays and a man in black appears, calling out for Elika. When
that's over, move toward the ledge and the Prince will drop down and grab the
edge. Hit R2 at this point and using his gautlet, the Prince will slide down
the ledge slowly. Elika will also follow, so don't worry. Now follow her
across the desert toward the big Temple in the distance. 

The Temple
----------
Elika will have a good headstart on you, so follow her up the stairs and to the
area on the side of the door. Watch as she climbs up and follow her. Jump to
the first ledge, then the next one. The fissure makes a backwards L shape, so
move to the vertical part and you can climb up. From there, jump to the ledge
and you'll find Elika waiting and a crank that you two can pull together. Grab
it with Circle and turn it to open the door. Now slide down the wall and enter
the now open doorway. 

Head straight down the hallway as the Prince and Elika discuss the true purpose
of this Temple. At the very end is a closed door and a switch mechanism to the
right. Run up and grab the ring and the Prince will automatically pull it down.
Enter the seal room and drop down to the magical glowing tree. A scene takes
over and then you've got your first boss fight! Ulp!

~**~

Despite the King's intimidating stature, he is a pushover. He may attack first
so be ready to block or deflect if you can. Attack him with any of the combos
you've learned so far, or feel free to test out new ones. Also refer to the
Combo List from the Options submenu of the Pause menu.

Get the King up against a wall and there will be another QTE where the Prince
headbutts him a few times, then throws him to the ground. If this occurs at
the end of even a small combo, you'll probably finish this fight pretty fast
and handily. 

---

After that, the King will cut the tree and a lot of crazy stuff will start
happening. Before you can escape, another fight begins against a mysterious
opponent. 

This dark creature wields a sword, but the fight itself will be started off
with another tutorial. Now Elika can wield her magic for you with Triangle.
The combo is Triangle, X, Triangle, Triangle, Triangle. After that, try any
other moves you want and end this fight. You'll win automatically if you manage
to pin this creature up against a wall or a ledge. 

One other thing to take note of, since this foe might be a little more
aggressive than the last. If you get hurt, the corners of the screen will
flash red. This puts you in a state where an enemy, with one more attack, can
knock you down and then attempt to finish you off. Sounds bad, I know, but the
enemy finisher attacks can always be dodged by hitting the right button as
the prompt shows. Hit the wrong button or wait too long, and the creature will
attempt to deliver the coup de grace. Elika will save you with her magic at the
last second however. So what's the big deal then, you ask? Well, as a cost for
being saved, the enemy will regain some lost health. So it's helpful in the
long run to try and win these little bouts and dodge the finishers
successfully.

With that out of the way, jump across the two gaps and then Wall Run, jump,
Wall Run to the fissure. Climb across the fissure to the left and then Wall Run
and jump to the platform to your left. Jump the gap, head up the ramp, jump
again and then you'll fight another creature. 

Fight it the same way as before but again, be wary of its more aggressive
nature. You can always end the fight easily by cornering it and attacking. Once
you've dealt with that, turn to the doorway. Grab the ring to activate the
switch and then flee. 

Things will start getting really hectic here. Head forward, favoring the right
side as the floor collapses. Jump over and then Wall Run on the left. Jump back
to the right, Wall Run again, and then jump back to the left. Jump the next
gap to the small platform right in the middle in front of you. The tutorial
will quickly tell you about a double jump. Jump this next gap and hit Triangle
in mid-air and Elika will boost you to the other side. A scene takes over at
that point. 

|King's Gate - Ruined Citadel| Virtus
|----------------------------------------[pop02]------------------------------

Now that the whole world has gone to hell, take the time to pay attention to
the next few tutorials, introducing the map and your way of getting around for
the entire game. You'll open the map with Select, pick a destination with X,
then head there. To guide you along your way, you can hit Triangle and just
about any time and Elika will use her Compass power to light the way. 

Take a look at all the areas. The map is comprised of five very large circles.
The bottom one is the Temple, where you are now. The other four are in the
west, northwest, northeast, and east. I'll be referring to these as dominions
from now on. Each of these dominions is made up of four areas, plus one area
connecting them to the Temple, and a sixth area that is unlocked after all
the others are cleared. From left to right (or west to east), they are: the
Ruined Citadel, the Vale, the Royal Palace, and the City of Light. 

Each dominion has two powers that are necessary to hold in order to even get
in. As you have none, these areas are blocked off and the only ones available
are the four just beyond the temple, connecting to each dominion. The choice is
yours on which to pick, but for the purpose of this guide we'll start from the
left. Go into your map and choose the closest circle to the west. Set the
King's Gate as your destination and then fire up the Compass and head that
way. 

When you cross the desert, Elika will stop you and show you a quick vision of
hers. This will give you a very brief glimpse at the baddies you'll be facing
on your journey. Oh, terrific. Jump the gap with Elika's help. Hop up the 
ledges, then climb onto the fissure and move along the wall here to cross the 
small chasm. Drop down on the other side and move on. You'll encounter another
wall and this one has a ring on it. Jump up and then grab the ring with circle
to continue moving upward for a boost. You'll reach the top this way but if you
don't hit Circle, you'll just drop down.

Climb the platform on your left and simply jump the next gap. You'll hit the
wall, but the Prince will pull himself up to the ledge. Now Wall Run the
next gap. You'll hit a ring halfway through so press Circle at that moment and
you will Wall Run again to reach the other side.

You'll be at a fork. Hit Triangle and Elika's Compass will point you in the
right direction. Go left and jump to the flagpole. Swing across the gap and
then climb up the wall, hitting the two rings and reaching the top. Swing
and jump from the two flagpoles. On the next platform, walk out onto the beam
and then leap to the next ledge. Jump the next gap to another beam, and then
again to the next platform. Climb up the fissure here and at the top, jump up
to reach the ledge. 

At the next wall, get under the beam and climb up to get onto it. Face the
wall and then climb up to the fissure. Go around the corner and the fissure
will stop. Wall Run from the fissure by leaning in the right direction and
hitting X. You'll reach another fissure. Again, move around the side until you
can finally climb up.

Elika will give you a heads up about your opponent, now that you've reached
the Ruined Citadel dominion. If you ever feel lost, consult the Compass. For
now, jump the beams and the flagpole. Cross the next beam and then jump to the
column. From the column, jump to the next platform. Here, climb up to the
vines and Elika will snap onto the Prince's back. Cross the vines going left
and drop down to the ground below with R2. 

Talk to Elika now, if you wish. She might tell you a little more info about
this place. You might also manage to snag the Getting To Know You Trophy. For
now, jump to the next two columns, then Wall Run to the vines. On the next
side, jump to the next column and climb to the near top so you can jump to the
wooden floor across from you. You'll reach another column. Climb this one to
the top and you'll see a ring on the roof. Lean forward and then hit X and the
Prince will Roof Run. Press Circle when you get to the ring to keep moving and
you'll cross successfully. 

On this side, jump the two columns and then Wall Run to the vines. Climb the
vines as high as you can go, then press up and X to climb up to the ledge. You
have made it to the top, but unfortunately.... someone else has as well. 

~**~

The first of Ahriman's Corrupted army has appeared. Each of them protects all
of the areas in each dominion and it just so happens that the Hunter is in
charge of all of the areas in the Ruined Citadel. Lucky for you though, he is
not too tough. 

This first foe doesn't bring much to the table besides standard attacks. Just
be careful because he is definitely aggressive at times. If you get hurt, make
sure to hit the prompt before he attempts to finish you off. Also, the quick
time event for the Hunter will occur if you pin him up against a wall. For him,
the QTE has you hitting Square repeatedly in a deadlock. Win this and the
Prince will deal some damage to him as the Hunter is pushed up against the wall
and then thrown in the other direction. 

The Hunter will mostly attack with his blade in his right hand, but may also
make a very sudden sneak attack with his left hand as he tries to swat you.
If you're any good at deflecting attacks be sure to take advantage of the
opportunities. Deflect five of his attacks and you'll earn the Trophy, Hunter
Special. 

String together a nice combo, deflect his attacks and you'll be able to defeat
the Hunter with little trouble. 

---

Once the fight is complete, the Hunter flees and the Prince and Elika are left
alone with the glowing blue dais. When Elika enters, hit Triangle repeatedly
and Elika will purify the Fertile Ground here in the King's Gate. You're one
step closer to your goal!

That whole "healing" process is what you're gonna be doing in every area of
the game. Healing the land rids it of Ahriman's influence. They are all guarded
by his Corrupted however, so beware. 

Something else has happened now that the land is healed however. You probably
notice the Light Seeds. As Elika will state, she needs these. You'll gain your
first automatically in the scene. The rest are surrounding you in this area
and some are easier to find than others. As you can see, you only need 60 to 
get your first power. This will open up more areas than the four you've started
with so let's get to collecting. 

Start by grabbing the next two in front of the gate and on the ring which you
need to run up and pull to open it (3/60). Walk out onto the beam for another
(4/60), then jump and double jump to the column across from you. Slide down to
the bottom of this column for another seed (5/60), then climb back up. Jump 
from there to the vines and slide down the wall here with your gautlet. Slide 
down on the left side to grab another Light Seed, then move to the right and 
get the next one (7/60). Across from where you land is another one in front of
a beam (7/60) so get that and then go to the left. Jump to the wall and pull 
yourself up. Jump and swing from the two flagpoles to the beam to collect 
another seed, then swing from the next flagpole and double jump to the vines 
for one more (8/60).

Climb from the top of the vines to the ledge above. There's another flagpole in
front of you, but there's another Light Seed on the wall to your left. Stand
near the edge and jump straight up to climb the wall and reach this one (10/60).
Now swing from the flagpole and double jump to the slippery platform. Slide
down this and jump at the end onto the wall to Wall Run. You'll nab another
seed, and then jump to the next wall to continue your run (12/60).

Here you'll find another of Ahriman's minions, a regular enemy. If you had
gotten here fast enough, there would only be a black spiral of energy which
you can run up to and attack with Square to prevent the fight completely. This
is unlikely if you grabbed that Light Seed before so you might have to fight.
It's not too much trouble though. Just try to pin the enemy against a wall for
an easy win. There are no more seeds this way, so turn around and go back.
Start by climbing the ledge in the corner. 

In front of you is another sliding platform. Don't jump to it yet. Climb up the
wall on your right to find another Light Seed (13/60). Now go across, sliding
down and then jumping straight across to the wall. You'll pull yourself up and
there will be a large gap followed by two sliding platforms. Invoke Elika's
power to cross the first, then jump to the second for a seed (14/60). It will 
bring you back to the original platform and you'll need Elika's boost for that
too. Keep in mind if you miss a jump and fall, Elika will save you. You'll also
get the "Saved!" Trophy for this. 

From where you are now, back on this platform, jump to the beam. Swing from
the two first flagpoles for another seed, then double jump to reach the third
(15/60). Cross the beam for the next seed, then jump to the vines, sliding down
for another (17/60). Drop down and then go left and jump to the column. Jump
toward the structure. Go to the right and there should be two Light Seeds
right there, one in front of you, and the other on the column (19/60). Climb to
the top of this column and jump to the wooden platform. Go around the perimeter
in this direction for more.

Jump to and climb up the column. There are two Light Seeds on the roof here.
The first one is obvious, in front of you. The other is behind you, believe it
or not. Roof Run in both directions by using the column to grab them both. For
the one in front of you, hit the ring and then land on the platform there at
the next corner (21/60). 

Turn the corner and either Wall-Run or double jump to the beam. Jump from there
to the platform and then to the column for another seed. Go to the next
platform and then Wall Run to the vines. Collect your next seed (23/60). Now
climb up and you'll be back to the main area of the Fertile Ground. 

Repeat the process from earlier, jumping to the column and then sliding down.
This time however, when you reach the bottom, go left. Cross all these beams
and flagpoles for a total of 6 more Light Seeds (29/60). Turn around and swing
from the two flagpoles back to that small half grass, half wooden platform.
There are vines on the wall here. Climb up to grab them. Head to the right and
then Wall Run from the vines and leap to the column. You'll find another seed
here (30/60). Jump to the next column, and then to the vines. Climb up to get
two more seeds (32/60).

At the very top of the vines, you may see there's a platform behind you. To
reach it, just hit X without pushing the Left Analog Stick in any direction.
Wall Run from this platform to the strange red emblem on the wall to grab
another seed (33/60). Slide down with your gauntlet and catch the vines. That
red emblem is one of the Power Plates and it's of course, in active as you
don't possess the appropriate power yet. This means you can't get all the Light
Seeds in this area just yet unfortunately, but we'll come back. 

For now, drop down and head to the left, across the flagpoles and such. You
might as well set your next destination, so go into the map and select the
northwest area, The Cauldron, part of the Vale dominion. Exit this area now in
this direction. Wall Run to the ring and then to the next platform. Jump to 
the fissure and slide across, then down. Go across this cliffside to the next
one and slide down again for another Light Seed (34/60). 

Instead of going forward, go to the right and turn around as if to go back in
the direction you just came from. Jump to the beam and then to the platform.
Climb up the fissure and at the top, cross the two beams for the next Light
Seed (35/60). Climb up this beam to the fissure and go across and Wall Run to
the next one, collecting another seed in the process (36/60). You're back at
the King's Gate. Turn around yet again and return, going the same way as you
did the first time, Wall Running to the ring, etc. Get back to that platform
where I told you to turn around instead of going forward. If you get confused,
just use Elika's Compass. 

Talk to Elika now if you like and you might learn more about her, and the
Prince as well. I'll be remiding you every so often but you should be talking
to her all the time. Before a boss, after a boss, entering a new area, leaving
a new area. 

Once you're at the right spot, jump to the small platform with the beam on it.
Swing from the next two flagpoles and you'll reach another platform. Wall Run
and hit the ring to grab the fissure. Slide across and then down for another
seed. Now turn around and you'll see a wall with two rings and another seed.
Jump here and climb up the rings to just grab the seed. Drop down after that
and jump the gap again to where you were. Go to the left and you should see a
seed along the wall here. Wall Run to it and then immediately jump and double
jump to try and reach that platform (39/60). If you miss, no big deal. You're
done with Light Seeds in this area so continue on your way and remember to
consult Elika's Compass if you get lost or confused. 


|The Cauldron - The Vale| Virtus
|-----------------------------------[pop03]-----------------------------------

From the fork, the Compass should point you toward a dark corridor. Start by
climbing the purple vines here. Use them to get around this cliff and drop
down on the other side. Wall Run here to the small fissure, then Wall Run again
to the platform. Wall Run to the two fissures here and cross to the other side.
Wall Run on the right to the vines, and continue from the next platform by
Wall Running to and from two more sets of vines to another platform. Climb
straight up the wall to two sets of vines and Wall Run to the left to reach
a platform. Confused yet? Sorry. You're finally here more or less. Jump a few
gaps and then turn left when you see an opening. 

This is a bizarre area. The Vale is probably the most distinguished dominion in
the game. Talk to Elika for some info if you care to know about it and a little
about the Alchemist. If you're ready to get started then jump to the vines on
the left as Elika suggests and climb up. 

The Corruption in this area will suddenly rise. Cross the beam and get moving.
Jump to the sliding platform and then on the next ground, climb up the vines. 
Cross the beams and then climb up more vines. Jump to the next sliding 
platform as the Corruption rises more. Climb the next wall and then cross a 
beam to a platform, and from there to a column. At the top of this column, Roof
Run to the smaller one. Roof Run again and you'll find a uniquely placed ring.
Hit this ring as you reach the end of the roof and you'll automatically swing
up the wall. Schwing! Climb up now and on the next platform, jump to the left
toward the center tower. Jump to the platform on the right and then double
jump the large gap on your right to another one. 

Climb up the wall here to grab a beam. Jump left from the beam to the wooden
platform. From there, jump to a long slide and take it to the Fertile Ground.
The beam of blue light is of course being guarded by a new foe!

~**~

The Alchemist is more into magical than physical combat. He's all about using
the Corruption against you so most of his attacks will see black energy masses
being thrown at you. 

In this fight as you attack, you'll probably find the Alchemist is the first
one to actually deflect your attacks. If this happens, watch out for a counter
so be ready to block. If you have impeccable timing, you might even be able to
deflect the counterattack. String together a good combo and try to get some of
his life off. The Alchemist can't be cornered against a wall, as he will just
disappear and reappear behind you. There is a mini-game though and if the
Alchemist grabs you with Corruption, hit Square repeatedly to break free. 

His finisher will happen if you get knocked down when injured. He'll lunge
at you so push the prompt button to save yourself or Elika will have to do it.
Although the Alchemist can't be pinned up against a wall, you can ring him out.
This arena only has one ledge so try to pin him up against it if you want and
attack him to knock him down for an easy win. 

Do what you have to and take the bastard down. 

---

With that out of the way, move over to the Fertile Ground. Like before, hit
Triangle to initiate the healing. Keep tapping it until Elika releases her
power. Another area healed and more Light Seeds to collect. Hooray. 





MORE TO COME











|Extras|
|------------------[exra]-----------------------------------------------------

A few other things to go over beyond the main walkthrough. This includes some
tips for unlocking extra goodies and just other helpful information.


Bosses     [exbo]
------
There are four main bosses in the game, and you'll fight each of them six times
throughout the game. They each get progressively stronger each time you face
them. One way is through new techniques. None of them will show off any of 
their special attacks the first time but will after that. They will also gain
defensive states that they can change to. This is important. There are three
states or shields as I like to call them:

The first you'll encounter is the magic shield. Now don't be confused, it's not
a shield *against* magic, it's actually a shield against everything else but
magic. The reason we'll be calling it a magic shield is because all of the
bosses' shields defend against everything except on type of attack so it's
simpler this way. If the body of one of the Corrupted turns all black with
Corruption, they're using a magic shield. Throw Elika at them with Triangle to
dispel it. Other attacks will simply bounce off and leave you vulnerable to a
counterattack. 

The second is the grip shield. To dispel this shield you have to use your
gauntlet with Circle. 

The third is the sword shield. Simply attack your enemy with only your sword
first to get rid of it. 

This also applies to normal Corrupted soldiers that you encoutner too. They
will also gain these abilities as you progress through the game. Also, remember
that to dispel the enemy's shield, you must use the appropriate attack first.
This is important in regards to Elika with any but the magic shield. If you
let's say, attack an enemy with the grip shield with a Triangle attack, they
may attack Elika and knock her out. If Elika is knocked out, you have to walk
over to her body to get her back up. 

MORE TO COME


Skins     [exsk]
-----
Don't like the duds that the new Prince has on? Get some new skins! You can
unlock a few for both the Prince and Elika. Unfortunately, you can't put them
on from the pause menu. To change, you have to go to the Extras menu from the
Main Menu and select it. 

Prince
------

Skin: Default
Notes: The Prince's default attire
Unlocked: Already unlocked

Skin: Sands of Time Prince
Notes: A skin of the Prince from the Sands of Time saga, without his shirt
Unlocked: Put in 525858542 in the Skins Manager

Skin: Altair
Notes: Altair's white robe from Assassin's Creed with unusable equipment
Unlocked: You need to be able to go online and create a Ubisoft Account by
pressing Triangle on the Extras menu for "Additional Content". 


Elika
-----

Skin: Default
Notes: Elika's default appearance
Unlocked: Already unlocked

Skin: Farah
Notes: The Sands of Time Prince's female companion

Skin: Jade
Notes: Jade from Beyond Good and Evil
Unlocked: Beat the game

There are two other skins, one for each, or at least slots for them. If they
are unlocked for doing everything or some other goal, or perhaps as DLC, it
remains to be seen at this time. 


Trophies/Achievements     [exth]
---------------------

COMING SOON



|Miscellaneous|
|-------------------------[misl]---------------------------------------------

The ending portion of this guide. Time to wrap things up, folks! 


Frequently Asked Questions     [afak]
--------------------------

1) I'm stuck in a certain area. Not sure where to jump to/go to now. Help?
A) Consult the Compass. It will almost always show you the exact way you need
to go in platforming sequences.

2) What's the last skin and how do I get it?
A) Nobody knows just yet.

3) How do I unlock the Trophy/Achievement "Precious Time"? 
A) Without spoiling anything, you'll be in the Temple at the end of the game
and there will be a big event and then you'll have to leave. Instead of running
out right away, stay where you are for a minute or so and you should get it.


Credits/Special Thanks
----------------------
Who to thank, who to thank? Hm, hm, hm...

Well I guess I can start with gameFAQs as always. 

Ubisoft for the Prince of Persia series. I now have an ache to play through the
old saga again. 

www.patorjk.com/software/taag/ for some ascii text help

That's about it for now


Contact Info
------------
Since this guide is still in its infancy, if you have anything to submit for
some strange reason, try to hold off unless it's something important like
a real well hidden secret or something. Otherwise, even though the guide is
as of now, incomplete, feel free to ask questions on anything for help or
whatever. I usually get back to most e-mails within 1-2 days. 

Even though I probably won't accept many tips just yet, it's important to know
my policy for this. If you do have something worth submitting, I like to credit
people when possible. So if you e-mail me and want credit for a submission,
please leave me a screenname or alias that you go by, as I do not disclose
real names or e-mail addresses. If you don't need credit, please tell me so and
I will use it, but not before I know either way. I will generally ask those
who do not leave me a screen name to provide one, and if they don't get back to
me, I will not pursue the issue any further and the tip, no matter how good,
will not be used. Keep this in mind!

However, as I said, if you have something really good at this early stage or
just have questions, feel free to drop me a line. I would expect to get more
e-mails for tips once I start to get more of the guide out and some people may
pick up on some small things I missed here and there, but until then, I don't
expect too much. Look for updates soon. 

E-mail: veritas7ax@gmail.com


Legal Stuff
-----------
Last but not least, the very important/boring stuff. This guide is my sole
creation. Do not try to steal it and either post it on your site without
permission or try to pass it off as your own. If you want to host it, please
e-mail me first, unless you have been pre-approved by me already. 


Thank you and good night!
     
DEMOS
PATCHES - CHEATS
REVIEWS
GAME VIDEOS
NEWS ENTRIES
THIS WEEK'S MOST POPULAR DOWNLOADS