Dead Rising: Chop Til You Drop: FAQ/Walkthrough

       DEAD RISING: CHOP TILL YOU DROP
FAQ/Walkthrough
Written by: darkhisham
Started: March 1, 2009
E-mail: nightmarehisham@hotmail.com

Note: Got a question? I wont answer it yet,
im just starting this guide so if you have
a question about a mission or something chances
are you've progressed more in the game than me,
wait until i change this note to let
you know that I will receiving e-mails,
if I made a mistake or something then let me know, if you think some of the
things i wrote are crappy, that's because im just starting it
if you still think that what you're gonna e-mail me
is important then use "DR:CTYD" for subject.
________________________________

-------------------
Table of contents
-------------------

1.- Introduction to this game.
2.- Introduction to this guide.
3.- Prologue.
4.- Game menu.
4.1.- New game.
4.2.- Load game.
4.3.- Options.
4.4.- Extras.
5.- Controls.
6.- Basics.
6.1.- Goal and Game over.
6.2.- Screen layout.
6.3.- Action icons.
6.4.- Prestige points (PP) and levels.
6.5.- Saving and loading.
6.6.- Case file.
6.7.- Missions.
6.8.- Status screen.
6.9.- The gun shop.
7.- Walkthrough.
I.- Beginning.
II.- Case 1-1.
III.- Mission: Love lasts a lifetime.
IV.- Mission: Twin sisters.
V.- Case file 1-2.
VI.- Case file 1-3.
VII.- Case file 1-4.
VIII.- Mission: Restaurant man.
IX.- Mission: Woman in despair.
X.- The gun shop
XI.- Mission: Out of control
XII.- Bonus mission: The drunkart
XIII.- Case file 2-1
XIV.- Case file 2-2
XV.- Case file 2-3
8.- Weapons.
9.- Version history.
10.-Legal notes.

______________________________________________________________________________

-------------------------------
1.- Introduction to this game
-------------------------------

DR: CTYD is a port of DEAD RISING for the Xbox 360, it was developed by Capcom
and decided to be ported to the Wii because of the critical acclamation and
commercial success of the ported version of Resident evil:4 , there
are also some changes for the Wii version of DR, some include the limit of
zombies appearing on the screen, having multiple save slots and the ability to
take photos to be removed, if you played RE:4 you'll find many similarities
between these two games, the plot is about a photojournalist named Frank West
who goes to a town full of zombies for a great story.

_______________________________________________________________________________

---------------------------------
2.- Introduction to this guide
---------------------------------

This is my first guide so I hope it goes well, i actually started doing one for
The godfather: blackhand edition and got pretty far but I never actually
submmited it, i don't know why, anyway i'm gonna try to do the guide as through
as possible so all your questions can be answered in this guide.

_______________________________________________________________________________

--------------
3.- Prologue
--------------

Willamette, Colorado.

One day, this small, run-of-the-mill town found itself sealed off from the rest
Of the world. National Guard troops moved swiftly to block off the roads, and
all transmissions were put under tight information lockdown. Telephone lines
were cut off, and all wireless communications were jammed.

Something was going down.
Something big. Real big.

Enter Frank West, freelance photojournalist.

His instincts have gotten him out of some nasty situations in the past, and
this time they tell him something huge is happening.

Armed with nothing but a camera, he hires a junker helicopter to take him in,
hoping that he isn't already too late.

The helicopter pilot, oblivious to the state of emergency, does his usual tour
guide thing.

"Here she is! Willamette, Colorado. Home to 53,594 people...and not much else."

Frank peers through the zoom lens on his camera and watches the small,
unassuming town grow slowly larger---the town where he will spend the next 72
hours in hell.

_______________________________________________________________________________

---------------
4.- Title screen
---------------

New game
Load game
Options
Extras


Note: Wait without pressing any buttons and a video will be shown, the video is
about a woman and her daughter in a car trying to get away from the zombies
(like Leon and Claire in RE:2) the city's limits are blocked (like in  RE:2)
and then a truck crashes with they're car (guess in what game something like
this happens, come on i dare ya') and well i don't want to spoil the ending but
Ada shows up, throws a Rocket Launcher and they defeat William Birkin.


::::::::::::::::
4.1: New game
::::::::::::::::

You guessed, you start a new game, you can choose from Easy, Medium or Hard
difficulties.

:::::::::::::::::
4.2: Load game
:::::::::::::::::


You're correct again, you can load a saved game.

:::::::::::::::
4.3: Options
:::::::::::::::

Yes! You can set the options here, are you psychic or something?.

Retry/Load: Opens a menu to retry the game.
Controller setup: Adjust controller settings.
Adjust brightness: I think this one's obvious.
Audio setup: Choose 'tween monoaural, stereo or Pro Logic II.
Blood setup: Like in RE:DS you can choose the color of the blood, and you can
also choose the level of blood in the game, and no, if you pick low level of
green blood they will not change the rating to T.

:::::::::::::
4.4: Extras
:::::::::::::
(To be filled later).

_______________________________________________________________________________

---------------
5.-Controls
---------------

Control stick: Move the player/cursor.
Control pad: Move camera/cursor.
A button: Action/Select/Attack with some non-gun weapons.
B button: Hold gun/Cancel.
B+A: While hloding down the B button press A to shoot.
B+CP: While holding down the B button use the controls pad to reload or switch
weapons.
C button: Zoom out (when using a scope).
Z+A: Examine/Pick up/Open/etc.
Z+Down: 180o degree turn.
Z(when using a scope): Zoom in.
+: Orders survivors to come.
-:Displays status/Skips cut-scenes.
1 button: Displays map.
2 button: Displays option screen.
Wave wiiremote: Action/Performs action based on enviroment/reloads gun/ While
aiming gun wave wiiremote to perform a strong sub weapon attack.

_______________________________________________________________________________

------------
6.-Basics
------------


:::::::::::::::::::::::::
6.1: Goal and Game over
:::::::::::::::::::::::::


You have to survive in a shopping mall filled with Michael Jackson's back-up
dancers for 72 hours, think you can handle it?.

If your life bar reaches 0, you fail a mission or if certain characters are
killed it's game over, a menu appears when it's game over, the following are
the game over menu options.

Retry from a continue point (Obvious)
Load game (More obvious)
Game reset (Oblivious, i mean, resets the game and you return to the Title
screen.


::::::::::::::::::::::::
6.2: Screen layout
::::::::::::::::::::::::


Life bar: The bar located at the upper left part of the screen, it displays
your health status, as you take damage it will deplete and turn to yellow, red
and eventually it will run out and you will die (oh noes).

Weapon window: The window at the upper left part of the screen, it displays
your current weapon and ammo.

PP gauge: The bar located below the life bar, it displays the current PP
(prestige points) earned, when the bar fills up you'll level up by one
(hurray).

Level: Shown right of the PP gauge, it displays your current level.

Guide arrow: The arrow im the upper middle of the screen, it points towards
your new destination.

Timer: Displayed during missions at the upper right part of the screen, it
shows the time you've spent on that mission.

Crosshair: its the crosshair in the middle of the screen (well that wasn't so
hard now, was it?).

Action command: Lower middle part of the screen, it shows up when there's an
action command available to perform.

Escort icon: It displays a survivor you're escorting, along with his/her health
bar.

Zombie kill count: The total zombies you've killed back to Night of the living
dead.


::::::::::::::::::::
6.3: Action icons
::::::::::::::::::::


There are different types of icons and they do many different things, when you
see one, approach it and press the Z and A buttons at the same time.

Action icon types:

                          Form                  Description

                          Pistol                Weapon(gun)/Ammo
                          Bat                   Sub weapon
                          TV                    Special weapon
                          Moneybag              Money
                          Apple                 Recovery item
                          Book                  Text item
                          Key                   Key item
                          Hand                  Investigate
                          Shirt                 Change clothes
                          S                     Save
                          Man                   Shortcut
                          Door                  Open/Close doors


:::::::::::::::::::::::::::::::::::::::
6.4: Prestige points (PP) and levels
:::::::::::::::::::::::::::::::::::::::


PP are like the Experience points you've seen in many games, you can earn them
by doing different things like:

Killing zombies.
Completing missions.
Join bonus (When a survivor joins you).
Return bonus (When the survivor actually survives).
Killing zombie poddles (600 PP).
Killing parrots (1,000 PP).

Levels are gained by filling the PP gauge, when you level up, one of the
following satus categories increases.

Item slots (Number of it increases).
Sub weapon attack (Power of SW increases).
Sub weapon durability (SW will be more durable).
Book (New books will be available for purchase).



::::::::::::::::::::::::::
6.5: Saving and Loading
::::::::::::::::::::::::::


Saving
You can save the game at restrooms, the security room and at certain points
during the progression of the game's story.

Loading
You can load from the title menu, the game over screen or at the game's option
screen (while playing a game).


:::::::::::::::::
6.6: Case file
:::::::::::::::::


The Case file shows your progression in the game's story, in here you can see
panels displaying many cases and they're status, when you have not initiated a
case the panel for it will be in black, when you have started it it will be in
yellow and when you've finished it a photo of the case will be displayed in the
panel.


:::::::::::::::
6.7: Missions
:::::::::::::::


Missions are...well...missions, but they work separately from the case files,
Otis, a guy stationed at the security room, will ask you to perform various
missions, including rescuing survivors, if you fail its game ovah!.

First you have to talk to Otis, then a list of missions (if there are more than
one) will be shown and you can choose which to take on, then complete the
mission and receive a rank for it, the rank you receive depends of three
factors.

Clear time (Did rescue a survivor really quick? Or you stopped at the food
court to have a slice of pizza first?).
Damage (Escaped untouched? Or returned in a wheelchair?).
Zombies killed (Did you actually killed zombies or you just stopped by to watch
them dance Thriller).

Note: If you get good ranks bonus missions will become available.

::::::::::::::::::::
6.8: Status screen
::::::::::::::::::::


Press - on the Wiimote to display the SS, you can use it to manage stuff and
for...stuff.

Status (Shown at the upper left part of the SS, it shows your life bar, PP
gauge and weapon window.

Money (Below your status you can see how much money you have).

Item window (The big item window at the right part of the SS).

Menu (a menu at the lower left part of the SS, it has different options).

Item (Here you can see many item related things).

Item stock (Here you can change the items equpped and use items).

Key items (Key items will be displayed here).

Books (This is where purchased books go).

Case file (displays your case file progress).

Missions (displays your current mission and also finished ones).

Player level (Displays player info).

Sub weapon attack (Powah of your sub weapons!!).

Sub weapon durability (Durabilitah of your sub weapons!!).

Item slots (Maximum numbah of carryable items!!).

Total time (How longah you've played the game!!).

Zombies killed (You many zombies you have killah!!).

Times died (How many times you have seen the game ovah screen!!).

Notebook (Displays info on characters you have met).

Map (If there's a place you've gotta go, he's the one you need to know, he's
the map).

Destination (? Icon, it shows where you need to go).

Save point (S icon, it shows save points...well that was obvious).

Elevator (Some kind of weird yellow with black icon that i can't really figure
out, it shows elevator locations).

Current location (A red icon that knows where you are, where you live and when
you sleep).

Cursor (The green cursor).

Information (Information on the store currently highlighted by the cursor).


:::::::::::::::
6.9: Gun shop
:::::::::::::::


At the gun shop you can buy various weapons and stuff...OK let me get this
straight, there's a guy who make's you pay for weapons in a mall filled with
flesh-eating zombies? That's just mean.

Merchandise (It's shown on the upper right part of the shopping menu).

New items (New items will have a ! icon).

Money (Your current George's and Abe's will be displayed at the upper right
part of the shopping menu).

You can purchase the following stuff from Cletus

Guns
Item stock
Books

You can also sell guns.

_______________________________________________________________________________


------------------
7.- Walkthrough
------------------

You just came to read the walkthrough admit it:

--------------------
I: Beginning
--------------------

========================================================================
Cutscene: Frank is traveling to Willamette in a chopper, he and the pilot small
talk and then the military doesn't seem to like having tourists so they begin
chasing the chopper, Frank asks the helicopter pilot to go near a big mall's
rooftop (which conveniently has a landing pad on the roof) and when it goes
near Frank jumps from the helicopter, at the rooftop he meet's a man who
curiously resemble's Luis Sera (why does this keep happening?!) but he's name
is not Luis Sera (that would be too obvious) his name is Carlito.
========================================================================


OK, it's time to start you're adventure, just go to the door in front of you
and open it, you are now officialy inside the mall, go downstairs, don't enter
any of the colored doors, they're pretty much useless for now, save at the sofa
at the left if you want, then head to the door directly in front on the stairs
instead and examine the panels.


========================================================================
Cutscene: Frank take's a look at one of the screens in front of him, in the
screen there's a girl and 3 guys grabbing her and stuff, and before you think
that this was gonna turn into a rated AO game, they start eating her and Frank
take's a look at all the screens, they all show zombies...
========================================================================


After that, just open the door to the right grab the fruit at the left if you
like, then head to the right of the room to the door that say's "Staff only"
open it, now head all the way to the end of the hallway and open the door.


========================================================================
Cutscene: At the other side of the door, Frank encounters one of the malls
entrance's and some busy persons, one old lady is desperately looking for her
poddle Madonna (Do you remember the religious lady from the movie The mist?
well you're gonna hate this one too) when Frank take's a look at a beautiful
lady a guy tells him to stop ogling her and ask him to gather things to use to
block the entrance (the entrance is filled with stuff to block it and there are
many zombies at the other side trying to get in).
========================================================================


After the cutscene, just head to the shudder at the other side of the mall and
go near the benches and the other things, this will trigger another cutscene.


========================================================================
Cutscene: You begin having a "conversation" with a not-so-friendly old man
named Barnaby, after that the view changes to the old lady, she discovers that
her poddle Madonna is outside the entrance between al those zombies and she
begins pushing things out of the way so she can open the door and grab her dog
(...no comments) after some people try to stop her, she opens the door and the
zombies begin trying to get in and the lady tries to reach her Madonna but
she's killed by the zombies instead (stupidity must not go unpunished) and the
zombies get in the mall and begin eating the survivors, a black man from
upstairs notices this and yells at everyone to run upstairs, Frank sees the
stairs on the other side of the mall...that now is filled with zombies.
=======================================================================


After the cutscene you have to run all the way to the other side of the mall to
reach for the stars, i mean, stairs, just run and avoid the zombies, you can
kill some of the if you want but at this level is more difficult to fight, i
found one of the survivors completely cornered by zombies, I tried saving her
but it didn't work, just stick to the running and the evading until you reach
the stairs.


---------------------
II: Case 1-1
---------------------


========================================================================
Cutscene: You enter the security room, and you find some survivors, including
the black man, one of the survivors begins wielding the door shut, and the
black man begins talking about zombies and how he's gonna use the air ducts to
go back to the mall, Frank thinks he's crazy forgoing back and begins talking
to a blonde girl named Jessie (who curiously resembles an older version of
Ashley Graham) she asks for the camera to look at it and stops to see the photo
of the old man at the other side of the shudder, Frank asks if she knows him
but Jessie tells him that she doesn't.
========================================================================


Too many cutscenes, anyway, after that cutscene talk to Otis (the guy whose not
the blonde girl obvious) he will give you a transceiver and a map, he will ask
you to do a mission for him, so choose the only mission available, after that
just examine the duct to head to the other side.


---------------------------------------
III: Mission: Love lasts a lifetime
---------------------------------------


At the other side of the duct lies your mission, you have to find the couple
and take them back to the security room, sounds easy enough, go to the left
first (ignore the screaming man) and talk to the woman there, then after she
joins you talk to the guy at the right side of where you started and talk to
them, after a happy (and really pointless) reunion head back to the security
room.

There were no zombies or damage taken so you only needed to return fast worry-
free, after receiving your rank, $10,000 and a Shotgun save at the sofa near
the stairs and talk to Otis for your next mission.


--------------------------------
IV: Mission: Twin sisters
--------------------------------

Well? What are you waiting for? head to the other side of the duct again and
use the elevator on the right, activate it and then run at the door at the
other side of the warehouse, feel free to pick up a sub weapon along the way,
head to the end of the hallway and open the door.

At the other side, you'll find one of the twins completely overrun by zombies,
kill all the ones near her and talk to her,after she joins (and gaining 1500 PP
you she tells you about her sister, she's appereantly hiding in the toy store,
head there (kill some zombies along the way) and talk to the other sister, she
joins you as well and all you have to do is take them back to the door you came
from, just follow the arrow at the top of the screen and head to the door, if
one of the twins is attacked or something go back and make a way so they can go
back easily, because they have to be near you when you open the door, after
that, just take the road back to the SR. after receiving your rank, $15,000 and
some protein Otis tells you there are no more missions available for now, so
just save and go back to the warehouse.



Just head back to the warehouse and enter the hallway, before reaching the end
another cutscene ir triggered.


========================================================================
Cutscene: At the end of the hallway, Frank hears some footsteps coming from the
hallway, he grabs a fire extinguisher and prepares for the zombie to get near,
and then he jumps to ambush him, but wait, it wasn't a zombie, it was Jessie
holding a gun, they both stop after realizing that neither was a zombie, but
Jessie fell because of the surprise and sprains a leg, she then tell's Frank
that Brad (the black man) is in danger, because Frank's the reason she cant
walk right he takes her gun and heads off to help Brad.
========================================================================


-------------
V: Case 1-2
-------------


You know the drill, follow the arrow 'till the other side of the mall, feel
free to pick up weapons and kill some zombies along the way, i prefer evasion
though, open the doors at the end of the hallway.


============================================================
Cutscene: We see a poddle like Madonna...one bad zombified poddle.
============================================================


Before Frank can enjoy the fresh prince of bel-air, I mean fresh air, we notice
that we have to say hello to two new kinds of enemies, somo zombified poddles
and parrots, kill them for 600 and 1000 PP respectively or evade them like the
rest of the zombies, however it's very annoying having to listen to the poddles
chasing you, anyway just follow the arrow to the next destination.


========================================================================
Cutscene: Remember the guy who resembles Luis Sera? Well he's not a very good
person now and Frank has to hide because evil Luis is shooting Brad, whose
hiding near you, after having a conversation with Brad, he makes a plan to stop
Carlito, but Frank has to distract him.
========================================================================


Well just follow the psychopat, shoot him and dodge until the next cutscene
triggers.


========================================================================
Cutscene: angry Luis gets away and Frank begins asking Brad questions, he
doesn't seem very cooperatively so Frank shows him the photo of the old man in
his camara, he notices him, but Frank wants questions, so they both end up in
an agreement to help each other.
========================================================================


-----------------
VI: Case 1-3
-----------------


After that just follow the arrow and Brad, make sure he doesn't die because it
would be a game-over, follow him outside and all the way to the other side
until you enter the mall and a cutscene is shown with Brad opening the shudder,
just go a little bith further and yet another cutscene is diplayed.


========================================================================
Cutscene: Barnaby is inside a store closed by a shudder, Brad tries to make him
come with them to safety, the old man refuses to go until they make him a safe
route so he can go.
========================================================================



--------------------
VII: Case 1-4
--------------------



Easy peasy head back all the way back to the warehouse, I don't think I really
need to tell you how to do this kinds of things, you just run, follow your
arrow, kill or evade zombies, try on new weapons, it's pretty basic. Well after
you enter the warehouse a new cutscene is triggered.


========================================================================
Cutscene: The garage is now filled with zombies, Frank is attack by some crazy
bee but he manages to kill it, after that all the zombies heads begin to
explode, and Frank is left wondering why did this happened.
========================================================================

Note: After this happens every time you enter the warehouse it will be filled
with zombies, you can also use the bees that you gather to instantly kill
zombies.


Head back to the security room two cutscenes are triggered.


========================================================================
Cutscene: Brad and Jessie talk about the old man and Frank tells them that the
chopper is gonna come back for him in three days, Brad then talks about how
they need to gather supplies.
========================================================================

========================================================================
Cutscene: Zombies are shown at night (just like in RE:4 when Leon encounters
the parasites for the first time).
    ========================================================================

After the cutscene ends you can choose between two more missions, i choose
restaurant man first because it's the top one of the list, but woman in despair
is a lot easier.

-------------------------------
VIII: Mission: Restaurant man
-------------------------------

Basically you have to save Fatty Fatty McEatalot, be sure to grab some of the
fruits on the left side of the security room because our survivor is a hungry
man, so follow the same route you've taken like ten times before and when you
enter the mall grab the shopping cart and start running, believe me it's a lot
easier and faster that way, travel all the way to the other side and use the
shopping cart to run over the crazy poddle before it starts chasing you, now
enter the restaurant and talk to Jabba the fat, he is hungry (what a surprise)
and asks you to share some food with him, give him any of the food you carry
with you and then he will leave all by himself instead of following you, follow
him to the second floor, if a poddle follows you don't dawdle and shoot it, now
the Texas-size man will be standing near a restaurant, go talk to him, he will
tell you he wants a well cooked steak, just go the restaurant to the right
(killing the obstacles along the way) and grab a steak from the counter, now
give it to him and he will at last join you, now run back downstairs and head
back to the security room for your rank, some protein and $20,000, save and
talk to Otis to continue your journey.

-------------------------------
IX: Mission: Woman in despair
-------------------------------

Well, you have to save a woman, and guess what? she's in despair, so blah blah
other side of warehouse and follow the arrow to the CD's store, it's not to
far, enter and find the woman, talk to her and the 19 year old will tell you
that you have to leave her there because she was bitten by a zombie, well
orders are orders so ditch her and head back to the security room, when you
enter the warehouse you will hear her scream so head back again and you will
find her struggling with a zombie, kill the undead and talk to her again, she
will join, now head back to the security room, be careful though she walks with
a limp, after you return you'll receive your rank, some mixed juice (white)
that can be used to cure you and $20,000, now save and talk to Otis again.

-------------------
X: The gun shop
-------------------

OK, so Otis will tell you about the gun shop owner and how he can help us with
our mission and such, so follow your arrow to your next destination (I'm sorry
i can't really remember the location of the gun shop, I'll fill this up later,
for now just follow your arrow to the shop) this will trigger a cutscene.


   =======================================================================
Cutscene: You enter the gun shop and a man is trying to reason with Cletus, the
gun shop owner, now this guy is not very friendly and he shoots the other man
with a shotgun.
   =======================================================================

   ----------------------------------------------------------------------
---------------------
Boss battle: Cletus
---------------------

Yes, you have to fight Cletus, after the cutscene ends get ready to dodge,
Cletus has a shotgun and it has a lot of knockback, so try and dodge his shot,
after he shoots he starts drinking this is your chance to shoot him, when you
shoot Cletus he will stunned temporarily, but after that your shoots wont have
effect on him (they will steal deal damage) after he recovers he will shot
again so be ready to dodge, keep this up for a while and after some time Cletus
will jump the counter and he will be closer to you, you can attack him with sub
weapons now but be careful because when he stops being stunned he will shoot
you with his shotgun even if you keep hitting him non-stop, now repeat the
process until he's defeated.
   -----------------------------------------------------------------------

A cutscene will be displayed, Cletus thinks Frank just wants to kill him to get
weapons and he starts running and leaves the store, after that he is attacked
by zombies and it's your duty to save the guy that was trying to shoot you with
a shotgun a minute ago, so kill all the zombies attacking Cletus and talk to
him, Frank will take him to the store again, after a nice chat you can now buy
things at the gun shop, his inventory isn't very big, buy the rifle if you want
then head back to the security room a cutscene where Frank talks to Brad is
triggered, now save.


------------------------------
XI: Mission: Out of control
------------------------------

Talk to Otis for a new mission, you'll have to go all the way to a new area
with a big amusement park like ride, follow the arrow until Otis tells you via
the transceiver you have entered a new area, head upstairs and get near the
console to trigger a cutscene.

    =======================================================================
Cutscene: Frank gets near the console, but before he can shut down the ride he
meets a psychopatic clown juggling two chainsaws, the clown appereantly became
mad when everyone got dead and he couldn't make anyone happy anymore.
    =======================================================================

----------------------------------------------------------------------
------------------------------
Boss battle: Adam the clown
------------------------------

You have to fight a crazy chainsaw juggling clown, ain't it sweet? Well it's
not, it's freaky, anyway shooting Adam can be hard because everytime you aim at
him he will sideroll at an incredibly fast speed, however this comes with a
flaw, he will get stuck sometimes and he'll keep siderolling into the wall, try
and shooting him at this time, you can also wait until he's near you to shoot
him, he won't usually sideroll when he's near but he will try and cover himself
with his chainsaws, you can also try and use sub weapons against him but be
careful when he covers himself, just point at him again and he will evade
again, use his defensive tendencies against him so he doesn't deal you to much
damage.
     ----------------------------------------------------------------------


=======================================================================
Cutscene: When you defeat Adam he will fall (you know what that means right?
he's carrying chainsaws) and the chainsaws will start mauling him, but he
doesn't seem worried, on the contrary, Adam's laughing, maniacally laughing
while the chainsaws cut him open, blood everywhere! an id card appears along
the blood (Adam's mother should't had let him watch Saw movies).
=======================================================================

OK grab the id card and head back to the control panel, activate it to trigger
another cutscene which shows a man getting off the ride, he was made prisoner
by Adam (not many people would defy two chainsaws) now you have to take him to
the security room, first he will show you a shortcut to the SR, follow him
until you get to a restroom, climb the left sink and examine the roof, you will
appear in another restroom closer to the SR so follow your arrow until you
reach the SR, receive your rank, $20,000 and a mall employee uniform (you can
change clothes at the left side of the SR near the fruit) save as usual.


------------------------------------
XII.- Bonus mission: The drunkart
------------------------------------

You thought that getting good grades in school weren't worth it now, didn't
you? Well they aren't, luckily in this game if you get good ranks in your
missions you'll unlock bonus ones like this one.

Well as usual Otis will tell you about the person you need to save and the
title of the mission describes what kind of thing is happening or what's the
state of the person, as usual, use your arrow and go to the place where the
drunk guy is sitting, talk to him until he talks nonsense and then leave, he
will stop you, so go back and talk to him again, now that he's joined you head
back to the SR, be careful though because he's rather slow because of the
alcohol, use the shopping cart or the skateboard to solve this problem, when
you return, you'll receive your rank, mixed juice (white) and a good $50,000,
save and a cutscene will appear.

-----------------------
XIII.- Case file 2-1
-----------------------

=======================================================================
Cutscene: Brad and Jessie look at the screens, Carlito is dragging Barnaby,
Brad grabs his gun and rushes to confront Carlito, it appears Barnaby and
Carlito have information about the zombies.
    =======================================================================

Well that was easy...

----------------------
XIV.- Case file 2-2
----------------------

Travel all the way to the mall and a cutscene will be shown, a new zombie is
introduced, it's a big fat police officer meeting him will be quite a shock, so
run from them or kill them for 1000 PP, you can now go to the left, the shudder
blocking the path has been removed, so follow your arrow until you trigger a
brand new cutscene.

    =======================================================================
Cutscene: Frank is walking peacefully just minding his own business when all of
a sudden pow! He get's hit by Brad on the back, why did he do that for? well
appereantly Carlito is upstairs tying to shoot you, they localize Barnaby whose
all tied up, now you have to save him before he turns into zombie chow.
    =======================================================================

    -----------------------------------------------------------------------
-------------------------------
Boss battle: Carlito part II
-------------------------------

You already defeated him once now do it again! Head upstairs and follow
Carlito, when you chase him he throws grenades at you so you have to watch out
and never be directly behin him, hitting him with sub weapons is hard because
he keeps getting away, so if you have slow sub weapons they wont work at all!
If you plan attacking him with sub weapons though pick something fast, Carlito
also shoots you so don't let him get you on his sights, run and fire at him or
use your sub weapon, repeat until a new cutscene is triggered.
     -----------------------------------------------------------------------

    =======================================================================
Cutscene: Frank and Brad go after Carlito, Brad and Carlito shoot at each
other, both becoming wounded at the process, Brad gets shoot in his leg and
Carlito jumped from the second floor. Barnaby is unconcious but safe, Frank
needs to carry him back to the SR because Brad can't walk right with his wound.
    =======================================================================

    =======================================================================
Cutscene: The three return to the SR, Jessie will threat Brad's wound, Jessie
notices that Brad has fever and asks Frank if he can go get medicine
    =======================================================================

--------------------
XV.- Case file 2-3
--------------------

You have to get Brad some medicine, Otis tells you that you need to look in one
store inside the mall, so use your arrow to get there, after you enter the
store go to the left and "open" the doors, this will trigger a cutscene.

=======================================================================
Cutscene: Frank hears some noises back in the store, they sound like shopping
cart wheels, so cautiously, he starts looking at the different aisles, after so
much suspense, he gets finally sees who was making those noises, a man with a
shopping cart armed with many sharp objects and a woman inside it appears
before you, somehow the store owner gives other people the idea that he doesn't
like vandalism, it's time to fight.
=======================================================================

-----------------------------------------------------------------------
------------------------------
Boss battle: The store owner
------------------------------

The store owner is a tough boss, mainly because he uses a shopping cart to
attack (meaning he goes faster) don't try and use a shopping cart of your own,
the pimp'd out shopping cart of the store owner will instantly pulverize it, at
this battle i strongly recommend using your shotgun, try to run at the end of
one of the aisles and wait for him to come, shoot twice so he gets stunned by
the shotguns power then retreat to another aisle, be careful though, if you get
to far from him instead of chasing you he will come up with a gun of his own,
so get far but not too far, rinse and repeat until he goes down.
     -----------------------------------------------------------------------

=======================================================================
Cutscene: The store owner starts blabbering about his store and other store
related things until he dies, at least the clown had a sense of humor, anyway
the store owner drops the pharmacy key, Frank notices the woman that was inside
the shopping cart and remember she was the same girl she was staring at at the
beginning of the game, the girl doesn't seem to like other people very much and
she runs away.
=======================================================================

Pick up the pharmacy key that the store owner dropped and head to the pharmacy,
open it and grab the First aid kit, now head back to the SR room, by the time
you entered that room somehow the store got full of zombies so you have to deal
some extra damage, return to the SR and give the FA kit to Jessie.


(The walkthrough ends here for now, tune in next week for the thrilling
conclusion of FAQS and friends).
______________________________________________________________________________

------------
8.-Weapons
------------

The weapons section, I will try to find out as many as i can, and also describe
them. (note: don't e-mail me telling me about weapons wait until i progress
more with the guide, im just starting this section and I want to write it
mostly by myself, however if you know the actual names of the weapons i put
here then let me know).

1HKO = 1 Hit KO


Baseball bat: Medium speed, 1HKO

Bench: Press A to use it, 1HKO, excelent frontal range, good against multiple
opponents in front of you, useless when surrounded, slow.

Broom: Good range, 1HKO, when it breaks it leaves you the broomstick

Broomstick: Good range, 1HKO

Bucket: Good damage.

Cardboard box: Decent damage, breaks easily (no, you can't hide in it like in
MG).

Cash register: Slow, 1HKO.

Chainsaw: Hold A button down to activate, just run and chop them till they
drop.

Fire extinguisher: Limited ammo, used for diversion, doesn't deal damage,
pretty much useless.

Frying pan: Pretty good damage, press A to use.

Garbage can: Slow but powerful.

Green china vase: 1HKO, can only be used once.

Knife: Fast, 1HKO

Propanel tank: Fire at it to make it explode, decent range, makes zombies go
boom.

Shopping cart: Hold A to use it, fast, useful to get from one place to another
safe, it doesn't kill at the first attempt.

Smiley face garbage can: Press A to use it, weak.

Soccer ball: Good damage, Press A to kick it.

Stepladder: Medium speed, 1HKO.

Lawnmower: Hold A to activate, mows zombies down, good damage, don't leave
until the zombie is dead.

Parasol: Hold A to charge, excelent weapon for defence, covers a lot of range.

Skateboard: Fast, Hold A to use, rans over zombies.

TV: Slow, excelent damage (the guy who said TV destroys minds...was literally
right).
_______________________________________________________________________________


======================
9.-Version history
 =======================

March 1st 2009, Version 0.25 Pretty much the basics, started weapons section and
covered Case file 1.

March 2nd 2009, Version 0.35 Corrected some grammar mistakes, added more weapons
(corrected some weapon info)

_______________________________________________________________________________


==================
 10.-Legal notes
==================

I don't own this game or anything related to it besides this guide.

I made this guide (or started it whatever) so I don't want to see it posted in
any other site that's not gamefaqs (gamefaqs.com), cheat code central
(cheatcc.com) or gamers hell (gamershell.com), if you want to put my guide in
your website you have to e-mail me first 'nuff said.

Copyright(c) 2009 Hisham "darkhisham"-"nightmare"
     
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