Resident Evil 5: FAQ/Walkthrough

       Current Version: 0.33                                  Last update - 06/03/2009
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                                                               FAQ/Walkthrough!


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                               Table of Contents
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To browse this guide, simply use the search function of your browser and type 
the text inside the brackets to go directly to it.


1. Introduction...........................................................(INT)
   1.1 About This Guide...................................................(ATG)
   1.2 Controls...........................................................(CNT)
       1.2.1 Control Techniques...........................................(CTT)
       1.2.2 General Techniques...........................................(GNT)
2. Walkthrough - Before You Start.........................................(WBS)
   2.1 Chapter 1-1........................................................(C11)
   2.2 Chapter 1-2........................................................(C12)
   2.3 Chapter 2-1........................................................(C21)
   2.4 Chapter 2-2........................................................(C22)
   2.5 Chapter 2-3........................................................(C23)
   2.6 Chapter 3-1........................................................(C31)
   2.7 Chapter 3-2........................................................(C32)
   2.8 Chapter 3-3........................................................(C33)
   2.9 Chapter 4-1........................................................(C41)
   2.10 Chapter 4-2.......................................................(C42)
   2.11 Chapter 5-1.......................................................(C51)
   2.12 Chapter 5-2.......................................................(C52)
   2.13 Chapter 5-3.......................................................(C53)
   2.14 Chapter 6-1.......................................................(C61)
   2.15 Chapter 6-2.......................................................(C62)
   2.16 Chapter 6-3.......................................................(C63)
3. Extras.................................................................(EXT)
   3.1 The Mercenaries....................................................(TMC)
   3.2 Special Settings...................................................(SST)
   3.3 Bonus Features.....................................................(BFT)
   3.4 Figures............................................................(FGS)
   3.5 Files..............................................................(FLS)
4. Items and Weapons......................................................(IAW)
   4.1 Items..............................................................(ITS)
   4.2 Weapons............................................................(WPN)
5. Enemies................................................................(ENE)
   5.1 Regular Enemies....................................................(REN)
   5.2 Tougher Enemies....................................................(TEN)
   5.3 Boss Strategies....................................................(BOS)
6. Achievement Guide......................................................(ACH)
7. FAQ....................................................................(FAQ)
8. Contact Info...........................................................(CNT)
9. Version History........................................................(VHT)
10. Copyright/Legal.......................................................(CRL)
11. Credits...............................................................(CRE)

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 1. Introduction (INT)
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Hello and welcome to my BioHazard 5 guide. This is the second BioHazard guide 
that I write. As you may realize, english is not my native language, so, you 
may find some typos/spelling errors. I do encourage you to contact me so I can 
correct those mistakes.

As you may notice, this guide is still pretty much incomplete. This is a 
fairly new game and I didn't have the time yet to go through all of it and 
find all of its secrets. If you know something that I do not, if you have a 
better strategy for something or if you know a secret I don't, please, 
contact me. I'll be happy to add that to the guide and add your name in the 
credits list.

===============================================================================
 1.1 About This Guide (ATG)
===============================================================================

This guide was created aiming to contain the least amount of spoilers 
possible, however it may contain one or another. I apologize for that. Also, 
at least not for now, I do not intend to give a detailed strategy for The 
Mercenaries mode.

It was also written for the Japanese Xbox 360 version of the game, but it 
should work just fine for the  US and Playstation 3 and PC versions. If you're 
playing the PS3, PC or the US version and notice something different, please, 
let me know.

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1.2 Controls (CNT)
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If you have played BioHazard 4 before (which is highly recommended), BH5 
controls will be very similar. In its essence, it is the same game, with a few 
tweaks in the gameplay and, of course, several technical advances. It also 
incorporates a few elements from BioHazard 0, where you had to team up with 
your partner to accomplish certain feats.

In the controller settings of the game, you'll find the following choices:

Vibration - Turns vibration on and off.
Aiming controls - Inverts the X, Y or both axis.
Aiming speed - adjusts how fast your aim is going to move.

Control types:

Type A: It's essentially the same control scheme used in BioHazard 4. BH4 vets 
will definitely go with this one.

Type B: It's a mix of Gears of War with BH4. Instead of holding RT to aim and 
X to shoot, LT will aim while RT will shoot.

Type C and D: Now the right analog pad is used to aim and rotate your char 
while the left analog pad is used for moving your character only.


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1.2.1 Control Techniques (CTT)
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While it may seem a straightforward game, there are a few control techniques 
that are not that clear to newcomers.

Running: holding A + walking will make your character run. That's usually 
useful to avoid enemies, enemy fire, etc.

Partner locating: sometimes you'll need an item your partner has, or you'll 
have to go near him to aid him. Simply press and hold the Locate Partner 
button to find him.

Wall hugging: that's something new to the series. If you're near a wall that 
can be hugged, an icon will appear in front of your character. While next to 
the wall, it'll be easier to hit and avoid being hit by enemies, and also, 
you don't have to aim to reload your weapon.

Melee hits: when your enemy is stunned or fallen on the ground, get close to 
him and an icon will appear with the available action. Try several melee 
hits for a nice combo!

Partner action: while all single person actions require you to press X, some 
actions will require both you and your partner, and that is done pushing the 
B button.

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1.2.2 General Techniques (GNT)
===============================================================================

Here is some general advice for those playing the game. Follow these to 
increase your chance of success in the game.


Reload! Make sure that your weapons are always reloaded. You never know when 
an horde of Mojitos will appear, so you want to have all the weapons you're 
carrying to be fully reloaded.

Don't use the same weapon as your partner! You'll want to have your weapons 
fully upgraded, and you don't want to upgrade the same weapon twice. Try 
to split with a long/short range weapon for each. Also, using a shotgun and 
a handgun as your primary short range weapons will make it easier for you to 
split the ammunition between your two characters.

Save the herbs! Don't waste precious herbs healing yourself for minor wounds. 
Green herbs can be mixed with red herbs, going from a 33% heal to a 100% heal. 
Also, if you're with your partner, depending on the way you're hit, you get an 
extra 25% of critical health which is added if your partner saves you. So make 
sure you really need to heal yourself before doing so.

Break and open everything! Boxes, crates, piles of fruits, lockers, chests... 
The more you find items the easier your gameplay will be. Also, treasures 
are the best way of raising money so you can buy items and upgrade your 
weapons.

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2. Walkthrough - Before You Start (WBS)
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If you are playing for the first time, you'll start with Chris Redfield. On a 
New Game+, you're given the choice between Sheva and Chris.

This guide will detail only on Chris' part (which is almost identical to 
Sheva's). After I'm done with it, I'll add hers.

I will constantly refer to places on the map being on the north, south etc. To 
find out where the north is, open the GPS, there's going to be a small icon 
on the top left corner of it which always points to the north. Besides that, 
the GPS will usually show an yellow arrow pointing towards your goal, that's 
usually where you should head to progress in the game.

Also, I am not covering any online co-op details. There shoudn't be any 
differences from playing a local or online game, but this guide does not 
intend to cover any online features yet.

Small treasures, weapons and health items will not be pinpointed. When you're 
done with an area, take your time to explore it and collect any items you may 
find useful.

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2.1 Chapter 1-1 (C11)
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After watching the opening cutscene, follow the street up north towards the 
the butcher shop, you still can't pick any items or draw any weapons, so don't 
bother about exploring the area. Later on the street, you'll find some people 
beating "something" inside a bag. They'll stop as soon as you reach them. 
After that, there will be a small cutscene and everyone will simply vanish 
from the area. *CHECKPOINT* Continue further the street up to the Butcher 
Shop. When you reach the it, go to the right side of it, enter the door and 
talk to the man standing right in front of you.

After the cutscene, open the briefcase and equip yourself. Grab everything you 
can and then go next to the man. He'll tell you to go to the town square and 
then he'll leave. *CHECKPOINT* There are two documents explaining how the 
control schemes work and how the dying status work. Read them if you wish and 
exit through the big door. Head down the stairs, watch the cutscene and 
continue all the way down. Enter the door right in front of the dead body and 
open the door to the next room. There's a document on the table by the corner 
of the room. Exit the house via the back door, go up the stairs right in front 
of you and enter the blue door to your right. 

*CHECKPOINT* Be prepared to fight! Following the cutscene, as you may imagine, 
this guy will run and try to attack you. Finish him and go thru the door to 
the next room. Go to the window by the corner of the room and jump out through 
it. Go ahead and take the first path to the right. Okay, now some more bad 
dudes will go after you. There's no need to fight them, rush to the house 
right ahead and you'll avoid them. There's a door which can be knocked down, 
but requires you and your partner to do so. Investigate it and then press B 
to take it down. Jump down the hole in the corner of the room and follow the 
path. Climb the ladder by the end of the path, grab the goodies and go to the 
red door. Follow the path and go inside the big house.

*CHECKPOINT* Okay, now you're in real trouble. Run to the shelves by the door 
and the window and push them so they block it. You may command your partner to 
do one of them so you can save some precious time. While the majinis are still 
outside, grab as many items as you can, since you'll really need it. They'll 
break the shelves you were using as protection, so keep shooting them so they 
don't come inside the house. After some time there'll be a small cutscene and 
the majinis will start to come inside through the ceiling. At this time, run 
to the door you just blocked and wait near the yellow gate. If you didn't take 
long, you'll see the Executioner Majini break the gate. Right after this, run 
past him to the area north of it, this will give you some room to breathe. Now 
you have to wait patiently until help arrives, unfortunately, the majinis will 
not do the same. You can't stay long in the same place or else they'll corner 
you, not to mention the Executioner, which you should not stay close for a 
single second. He can be defeated, however he will take quite a bit of lead 
and you may not have that much at this point of the game. By the northwest 
corner of this area there are some stairs which take you to the roof of some 
buildings, you can go all the way to the last one and stay there for a while 
until you're surrounded. I like to do this, and then repeat it, since it'll 
avoid the executioner and avoid the big crowds of majinis. While doing that, 
make sure you break containers so you can find more ammo. Also, while you're 
on top of the buildings, you can throw some nice grenades, that's a good way 
to defeat the executioner. If you manage to do so, make sure you get the 
Gold Ring he drops. After some time, you'll get a radio transmission telling 
you to take cover. You'll watch a cutscene and that's the end of the chapter.


###############################################################################
2.2 Chapter 1-2 (C12)
###############################################################################

Go straight ahead past the blown gate, turn left and follow the path around 
the house. Go to the red gate and open it. Go to the front and enter the house 
straight ahead. Exit the red door on the back. Get close to the broken ladder 
and you'll get a notification saying that you can team up to climb up to the 
upper balcony. Press B near the ladder so Chris gives Sheva a jumping boost. 
She'll see the key inside the house but you won't be able to get it for now.
Jump down and follow the alley on the left side of the house. Kill the lady 
and proceed ahead. It looks like your friends are in trouble. There are a few
more majini in the area, kill them and go southwest corner of the area. Help 
Sheva by the red ladder.

Sheva only: run across the scaffolding to the open door and grab the key on 
the shelf. When you're done, jump down to help Chris.

There'll be a few more majini in the area so take care of them. Go through 
the door in the opposite direction of the stairs you helped Sheva, open the 
red door and follow the path heading south. Kill the majini along the way and 
enter the blue door on the house. Climb the stairs, kill the bad guys and go 
to the balcony on the west to find a chest containing an Antique Clock. Fetch 
it and jump down. Kick down the door and watch the cutscene.

*CHECKPOINT* There's a locked room to your left. Use the key Sheve just picked 
up to open the door. Inside it you'll find the M37 Shotgun. Grab it. Go back 
outside and up the stairs to your left for a new cutscene. Kill the blondie 
and make sure you grab the Ivory Relief she drops. Go to the door on the 
opposite side and down the stairs killing the majinis along the way. Follow 
the path and head to the red door on the west side of the area.

Walk down the corridor, open the door and head up the stairs. Follow the way, 
climb up the ladder, jump the gap and kick down the nasty door. After the 
scene, go to the blue door and follow along the way. Enter the elevator and 
head down. Follow the corridor, up the stairs and open the door. You'll find 
a door right in front of you, unfortunately, it requires a key. Head to the 
path to the south. As soon as you reach the furnace room, collect all the 
goodies on the room. When you're done, pick up the Furnace key next to the 
body on the ground. *CHECKPOINT* Head back to the locked elevator.

Boss # 001 - Uroboros
*********************

This is a fairly easy boss fight and you may kill it without being hit once. 
Make sure you don't get close to it. It has some mid-ranged attacks which you 
should watch out, but if you maintain a safe distance it won't hit you. Don't 
bother shooting it for now, run back to the furnace room and drop the gas 
canister right to your left and run to the south part of the room. Wait for it 
to get the gas canister and shoot it. It'll explode and now's your chance to 
shoot him as much as you want. Use the shotgun if you have it. When it stands 
up again, run along the room past the furnace and drop the second canister. 
Repeat the process. Now you have two choices, you may lure the Uroboros inside 
the furnace and burn him, or you can shoot those two yellow blobs he has until 
you knock him down, the shoot him just like you did with the canisters. You 
may command your partner to control the furnace so you can run and lure him 
inside it. Depending on your difficulty level the furnace may not kill it 
instantly. If it doesn't, make sure you go inside the furnace when its done so 
you can shoot it a little bit more. If it still doesn't die, lure it again 
inside the furnace and cook it one more time.

When you're done with it, head back to the locked door and open it with your 
new key. Rush along the corridor grabbing the goodies along the way and then 
take the elevator to end the chapter.

###############################################################################
2.3 Chapter 2-1 (C21)
###############################################################################

There are 3 files for your reading pleasure. One gives a brief explanation 
about the BSAA Emblems, the other explains about the inventory menu and the 
last one tells you about partner actions. Right above the partner actions file 
is a BSAA Emblem, shoot it. Open the suitcase next to the BSAA Emblems file 
and get the H&K MP5 Machinegun. Collect all the goodies in the room and head 
to the door on the southwest corner when you're done.

*CHECKPOINT* Now you're in a port of sorts. Head along the way and, as soon as 
you reach the containers, tread carefully until you spot a bomb across the 
way. Shoot it from a safe distance and proceed killing all majinis along the 
way. There's a bomb which you can only see the cord hanging across, shoot the 
cord to disarm it and collect the goodies, then head east to the intersection. 
Take the right path and destroy the next bomb. Follow the way and you'll meet 
the Adjule, the zombie-like dog. Shotguns work fine against those beasts. Now 
there's a small path on the right, clear the bomb and follow it, kill the 
single majini and climb the ladder at the end. Go past the container and jump 
down in the end. Rush along the way until you find some foes in the open area. 
Along with the regular majinis, you'll find a Big man Majini, he's a really 
fat dude and it's tougher than a regular majini. I like to shoot them in the 
legs and, when they stunned, punch them. Make sure you kill him so you can get 
the Jewel Bangle. When you're done, open the big gate with the help of your 
partner.

*CHECKPOINT* Grab the goodies and head to the bridge. Jump the gap and you'll 
watch an interesting cutscene. Okay, you're in trouble. You have to shoot and 
break the truck windshield and then kill the driver before the truck hits you. 
Yes, it's kinda tough and it took me a few tries to get it done the first 
time. If you have it, now's a good time to use a machinegun. If you got it 
right, the truck won't hit you, but there'll be a horde of majinis. Use the 
explosive barrels along to way to help you. Collect the goodies in the upper 
area and then head downstairs. *CHECKPOINT* Right after the checkpoint, look 
to the support in the middle of the bridge. Lying next to the water is one 
BSAA Emblem. Shoot it. Head to the tunnel and some Adjules will greet you. 
Take care of them and proceed to the door at the end.

When you reach outside, go to the left corner and collect the Sapphire (Pear), 
then just rush along the way. Those dead bodies will reveal the Kipepeo, those 
flying things aren't much of a problem, I'd recommend either a handgun or a 
machinegun to handle them. Open the lock and proceed through the door and then 
climb the ladder at the end of the tunnel.

In the next area, collect all goodies you can find, when you're done, open the 
lock from the house in the middle where the objective is pointing and head 
inside it. Shoot the Port Key hanging in the ceiling and grab it. Now you'll 
face a horde of majinis. You can either face them or head directly to the west 
area and open the gate with your newly acquired key. Cross the pier, go over 
the ship to the next area. killing everyone along the way. Climb the ladder 
and you'll have some air support now. Continue your killing spree. If you 
enter the house all the way to the east you'll find the S75 Rifle inside a 
case. Steal it and head north towards your objective.

In the next area, take the first path to the right and follow along it. When 
you start going uphill, you'll see that your friend from the chopper is having 
quite a hard time dealing with the Kipepeo. Help Sheva climb the ladder just 
ahead and then just go along the path killing all the majini that block your 
way. 

If you're playing with Sheva, support Chris, get all the goodies on the roof 
and then come back. Go inside the house and head up the stairs. There are some 
majinis on the second floor, dispose of them and head to the third floor. Now, 
lend Sheva a hand so she can go to the building next door. 

*CHECKPOINT* If you're playing with her, head all the way down killing the 
majinis you find and then open the door on the ground floor where Chris is. If 
you're playing with Chris, lend a hand shooting the majinis that attack her, 
go to the second floor so you can get a better angle to shoot them. When you 
are done, head down the building and exit through the front door that Sheva 
opened for you. I know it is tempting, but save those explosive drums for now. 

You may go inside and around the building Sheva jumped to so you can collect 
all the goodies. Make sure you kill all majinis in the area and, when you're 
done, head along the set of stairs on the east. *CHECKPOINT* Now you know why 
I told you to leave the exploding drums alone. Head back past the bus and wait 
for the Chainsaw Majini to get close to it. Explode the drum and unload all 
you got on him until he stands up again. Go to the west corner and repeat it. 
Do the same thing around the street, you got plenty of room to escape from him 
and depending on the difficulty level and how much you shot him you may kill 
him using all exploding barrels. Otherwise, just keep running around and 
shooting him when you can. Don't forget to take care of the other majini 
laying around. Do not let him come near you. He can kill you instantly with 
the chainsaw. There's also a big transformer on top of a pole near the stairs. 
Shoot it so it falls of and then you may shoot it again so it gives a shock 
on anyone nearby.

When you're done with him, grab the guard key by his body. If you're playing 
on a higher difficulty level, he'll stand up and start attacking you again. 
Don't even think about getting close to him. Run away and start shooting, he 
should fall again in no time. Head up the stairs and open the locked door. 
Don't forget to open the chest to grab the treasure and then exit through 
the big door.

In the next area, head to the big gate on the northeast corner. *CHECKPOINT* 
Open it with your partner. Now you'll have your first QTE, basically, it's a 
cutscene where you have to press the right buttons at the right time, 
otherwise you may die or something bad may happen. After you do it right you 
finally reach the end of the chapter.

###############################################################################
2.4 Chapter 2-2 (C22)
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There's a document over the table for your reading pleasure. Grab all the 
goodies in the room and exit the door. Go around in between the trains and 
shoot the bomb hanging between them. Now several Adjules will attack you, they 
can be kinda annoying if you don't deal with them fast. There's another trip 
bomb ahead, and, along with it, more Adjules and some majinis with bowguns. To 
the left of the last trip bomb, there's a place where you can climb and kill 
the majinis and avoid the Adjules for a while. In the opposite side of the 
stairs you used to climb the train there's a Jewel Bettle, grab it.

You may leave the Adjules behind, jump to the train on the east and follow 
down the path disarming the trip bomb as you go. When you jump down you'll 
fall inside a mine cart. Quickly shoot the two trip bombs along the way so you 
don't get hit. Before riding down, head back and grab some gold inside the old 
carts.

Okay, now you won't have the GPS and it's completely dark inside. You'll have 
to team up and one person will carry a big lantern while the other will kill 
the enemies around. On the first intersection, there's a red herb on the right 
path, take it and then follow the left path. Some majinis will greet you along 
the way including two nice Cephalos. Deal with them. In the next intersection, 
the right path will have some goodies, fetch them and then follow the left 
path. Cross the bridge and follow the tunnel.

You'll find more majinis and a Cephalos, kill them and keep going. Take any 
path ahead, it doesn't make any difference. The right path will have some 
snakes hiding inside the containers. Watch out for them. If you wish, kill 
them and get an Egg (White). Follow the tunnel and right before the lit area, 
take a path on the left to find a Diamond (Oval) inside the chest.

Have your partner to raise the gate for you. As soon as you go through the 
gate, some majinis will attack your partner. Help him. Go straight ahead and 
use the crank in the red lit area so you can rejoin. *CHECKPOINT* You'll fight 
a horde of majinis again, with some Cephalos as well. Retreat to the cave and 
kill as many as you can from inside it. They'll keep coming for a while so 
don't leave it until you've cleared most of them. You'll find mostly a few 
bowgun majinis. After you killed all of them, collect the loot around the area 
and then head through the tunnel on the upper level. There'll be a few more 
majinis in the tunnel, dispose of them and then ride the elevator.

There's a herb and some ammunition in this outside area, grab it and then head 
up the stairs for a cutscene. *CHECKPOINT* Open the lockers and grab the 
Dragunov SVD Rifle. You'll need it. There'll be an extremely annoying Majini 
at a gatling gun. Run to the window, hide behind it and equip your newly 
acquired rifle to take down the bastard. Wait a little longer since another 
one may take its place and you don't want to go outside until no one is using 
that turret. Head down the stairs and go outside.

You may want to use your rifle to take out some more enemies in the distance. 
Usually one headshot will be enough to take them down. Follow along the wall 
on the south side and climb the first set of stairs. Open the chest to find a 
Diamond (Brilliant). Before you climb the long red ladder, aim to the to the 
top right corner of it at the shining piece and then collect the Diamond 
(Pear) which just fell. Climb up and then jump down just ahead. *CHECKPOINT* 
Jump down one more time and head to a small corner in the south. Stay there 
and keep killing all the majinis that come after you and in the meantime, try 
to hit some which are on higher ground.

Before heading up, in this very corner, turn around and look at the metallic 
structure above the truck. You'll find a BSAA Emblem. Shoot it. Go up the hill 
and then jump down where the ladder is. You can find a Diamond (Square) on the 
left side of the ladder, shoot it and grab it. Climb back up. When you're on 
the top of the hill, push the big crate down. *CHECKPOINT* Grab all the items 
on the left side of the path and when you're done, jump down the cliff.

Boss # 002 - U-8
****************

This is a fairly easy boss fight. This bat-caterpillar thing has one big weak 
point which is his red colored belly. The problem is, you need to flip him 
over so you can hit it. You can try hitting it in the air or while it is 
chasing your partner, but the most efficient way to deal with it is to plant 
some proximity mines and make it crawl over it. When it does, run to its side 
and shoot his belly. As you can imagine, if you don't wanna get hit, make sure 
you don't stay close to him unless it is stunned. As soon as you defeat it you 
will reach the chapter end.

###############################################################################
2.5 Chapter 2-3 (C23)
###############################################################################

This is a very short chapter. You'll start by controlling a turret at the back 
of a truck. Simply shoot all enemies you see. Sometimes the truck will make a 
sharp turn, so you'll be required to press a certain button combination so you 
don't fall off. When a truck full of majinis apperar, try taking out the 
driver by destroying its side window shielding and shooting him. You should 
always watch the truck "health" and be careful not to let your turret 
overheat. Inside the health circle a red bar will raise measuring its 
temperature, so make sure it does not fill up, otherwise you'll have to wait 
a while to shoot again. At a certain point the truck will come to a stop and 
there'll be several majini shooting at you. Quickly, shoot all red drums to 
kill them in no time.

Boss # 003 - Ndesu
******************

I guess he reminds you of someone you've met before, right? Well, you'll need 
quick reflexes in the boss fight. Start by shooting at his head, specially 
when he's about to step on you or punch you. Watch out for a A+B or L+R for 
ducking since those will be quite popular. When you have the chance, shoot the 
little annoying majinis. At some point, some vermins will start sprouting from 
his skin. Now you have shoot them. When they're dead, a huge one will surface 
on his back, unload all you got on it. After that, you'll have to restart the 
whole process, head shooting, small vermin shooting and so on. Besides steps 
and punches, he will try to grab a huge rock and throw at you. At the first 
time, destroy the drum next to him so he drops the rock, if he does it again, 
shoot the rock, it'll eventually break appart. If he grabs a pole, be ready to 
dodge a lot. After some time the huge beast will fall and you will complete 
the chapter.

###############################################################################
2.6 Chapter 3-1 (C31)
###############################################################################

In this chapter, you'll have to gather several pieces from a slate. Let's 
start by collecting the first one by the dead body just ahead of you. There's 
a Ruby (Pear) shining on a skull to your left, shoot it and grab it. On the 
opposite side, there's a Beetle (Brown) sitting on a tree. Snatch it. Go back 
to the your boat and get on it.

If you check your map, the objective points where you should put all the slate 
pieces you found. Each time you insert one you get a checkpoint, so, if you 
feel uneasy and wish to save your progress up to some point, just go over 
there and insert one piece. 

Let's start by heading on that long river west of the map. As soon as you 
reach the small village, you'll have to go around it over the right side so 
you can find a place to dock. *CHECKPOINT* There's a chest right next to you, 
head over it and get the Idol (Silver). The first hut has just a small 
treasure, head now to the hut on the northwest side. A considerably big group 
of majinis will attack you. Those are a new kind, they look like some 
cannibals and they may wield spears and shields. Take care of this annoying 
group before doing anything else. On the NW hut, open the chest to find the 
second piece of the slate. The northeast hut has just some ammo. Headh back 
to your boat. *CHECKPOINT* Now head back to the lake.  Some more dudes will 
try to prevent you from succeding. If you're Chris, drive around so Sheva can 
shoot them, if you're Sheva, well, you know what to do.

Once they're dead and the gate is open, drive along the river running over any 
majini you find. When you finally reach the lake, check your GPS and head 
towards that port on the east side of it. Dock on the port. *CHECKPOINT* Now 
you have to cross this small pond, and that's where you'll meet your new 
friend, the crocodile. I woudn't advise to fight it back, simply, watch where 
they are and avoid them at all costs, if he catches you, you're dead. Head 
towards the far east of the pond and climb the ladder. It is not difficult at 
all to avoid the crocodiles, simply avoid them and maintain a safe distance, 
you should be fine then. If you're feeling lucky, there's a Ruby (Pear) on 
a fence on the opposite side of the ladder, you don't have to shoot it to 
grab it. As soon as you enter the hut, some majinis will try to scare you. 
Show them what you're made of and get the goodies inside the hut. If you 
missed your chance the get an Egg (White) before, there's one just laying here 
on the shelf. Go inside the smaller hut, kill the majini and get the slate 
piece inside the chest. Head back to the boat.

*CHECKPOINT* Head to the little hut in the middle of the lake. There's a 
Beetle (Brown) by some flowers and inside the hut you'll find a chest with a 
Chalice (Silver) inside it. There are a few Eggs (White) around and some 
chicken you can kill to get some more. Before you leave, head to the flowers 
and aim under the hut to find one BSAA Emblem. Shoot it.

Head now to the port on the northeast side of the lake. *CHECKPOINT* There's a 
skull holding an Emerald (Pear) right ahead of you. Right next to it are some 
goodies and a document detailing how to perform melee hits and combos. On the 
outside of the first hut, there's another skull holding a Ruby (Pear). Move on 
to the next area and grab all the goodies you want. When you're done, give a 
boost to Sheva so she clibms up the west tower and grabs an Idol (Silver) for 
you. Help her in the next tower so she gets the last slate piece. Another 
horde of majinis will try to kill you. They'll fail miserably since you rip 
them apart. Well, that is if you manage to kill the new enemy you'll meet. The 
Duvalia sprouts of some of their heads and is immune to bullets unless it 
opens its mouth. You can shoot its body to make it do so. When you're done, 
head to your beloved boat.

*CHECKPOINT* You could go now to your objective on the west side of the lake, 
but let's head instead to the northwest corner of it. Before docking at the 
port on the edge of the lake, head a little bit to the SE and dock at a small 
platform with a boat. Head to the big suitcase and grab the Rocket Launcher. 
You can go now to the hut in the edge of the lake. Inside the hut, look up 
to find a BSAA Emblem. Shoot it. There's also a chest ahead containing a new 
Chalice (Silver). Grab it and head now to the objective point, on the west 
edge of the lake.

Insert the 4 pieces on the alcove at the door. *CHECKPOINT* Follow the marshes 
killing all majinis you find until you reach a village. *CHECKPOINT* Explore 
the village and grab as many items as you can. Avoid getting into an area 
with a dead body, a shining object and some holes in the ground. You'll be 
trapped and you'll also call the horde of majinis. Eventually, an evil music 
will start playing and you'll face some dudes. This is the first time also 
you'll fight the Giant Majini. You can try going to the main hut, climb the 
ladder and push down some torches to help you fight them.  Each Giant Majini 
will drop a Blue Enigma stone, make sure you get those. When you're done with 
this party, head to the dead body and grab the S&W M29 Magnum. Collect the 
rest of the items and then go to a path in the northeast corner of the 
village. 

Have your partner to move the crank, then head towards the newly created 
bridge. *CHECKPOINT* Shoot the jars and right after shoot the snakes inside it 
to find an Egg (Brown). Climb the stairs and open the door for your partner. 
There are several items scattered on the table, including a long diary to 
quench your your thirst for more information. Follow the path and enter the 
cave to find a Ceremonial mask. Go on ahead and take a ride on the little 
train to end this chapter.

###############################################################################
2.7 Chapter 3-2 (C32)
###############################################################################

Coming soon...

###############################################################################
2.8 Chapter 3-3 (C33)
###############################################################################

Coming soon...

###############################################################################
2.9 Chapter 4-1 (C41)
###############################################################################

Coming soon...

===============================================================================
3. Extras (EXT)
===============================================================================

This section contains information regarding all extras, unlockables and 
special features of the game.

===============================================================================
3.1 The Mercenaries (TMC)
===============================================================================

Preliminary information:

-There are 8 stages available.
-There are 10 selectable characters.

Partial list of stages:

01. Public Assembly
02. The Mines
03. Village
04. ???
05. ???
06. ???
07. ???
08. ???

Partial list of playable chracters:

01. Chris Redfield
02. ???
03. ???
04. Sheva Alomar
05. ???
06. ???
07. Jill Valentine
08. ???
09. ???
10. ???

===============================================================================
3.2 Special Settings (SST)
===============================================================================

The Special Settings menu is unlocked after you first beat the game.  It 
allows you to choose several settings of your gameplay.


A. Costume Select
It allows you to choose different costumes for each character. They're not 
available until they're unlocked and bought at the Bonus Features menu.

Chris' Costumes:
BSAA: standard costume. Military looking uniform.
Safari: White and black striped leather jacket and pants, black t-shirt and 
white dyed hair. Sunglasses.
Third costume: unknown.

Sheva's Costumes:
BSAA: standard costume. Leather boots, green pants and purple blouse.
Clubbin': Blond hair, golden blouse, golden mini-skirt and high-heel sandals.
Third costume: unknown.

NOTE ABOUT THE COSTUMES: It is normal to start a new game with a costume 
different from the one you chose before. You'll start wearing it during the 
the middle of chapter 1-1. If you choose to start the game on a different 
chapter you'll start with it right away.

B. Filter Select
It allows you to choose a color filter during gameplay.

Default: default colors - no filter.
Classic horror: black and white filter.
Retro: similar to a sepia filter, red and white tones.
Third filter: unknown.


C. Infinite Ammo
Toggles infinite ammo on or off to the weapons you have purchased this option 
on Bonus Features.


===============================================================================
3.3 Bonus Features (BFT)
===============================================================================

This menu allows you to buy special features and collectibles. It uses the 
points you earned in each chapter end and the Mercenaries.

I will list all features here. The condition to unlock them can be found by 
highlighting it on the menu. Most of them are unlocked by collecting the BSAA 
emblems and fully upgrading all weapons.


01. Chris Outfit (Safari)
02. Sheva Outfit (Clubbin')
03. Chris Outfit (???)
04. Sheva Outfit (???)
05. Filter (Classic Horror)
06. Filter (Retro)
07. Filter (???)
08. Chris (BSAA) - Figurine
09. Sheva (BSAA) - Figurine
10. ???
11. ???
13. ???
14. ???
15. ???
16. ???
17. DeChant - Figurine
18. Dave - Figurine
19. Kirk - Figurine
20. Reynard - Figurine
21. Majini (Town A) - Figurine
22. Majini (Town B) - Figurine
23. Majini (Town C) - Figurine
24. Majini (Town D) - Figurine
25. Majini (Cephalo) - Figurine
26. Majini (Agitator) - Figurine
27. Majini (Wetlands A) - Figurine
28. Majini (Wetlands B) - Figurine
29. Majini (Wetlands C) - Figurine
30. ???
31. Majini (Base A) - Figurine
32. Majini (Base B) - Figurine
33. Majini (Duvalia) - Figurine
34. Reaper - Figurine
35. Big man Majini - Figurine
36. ???
37. ???
38. ???
39. Motorcycle Majini - Figurine
40. ???
41. Licker Beta - Figurine
42. Kipepeo - Figurine
43. Bui kichwa - Figurine
44. Adjule - Figurine
45. Crocodile - Figurine
46. ???
47. ???
48. ???
49. ???
50. Irving (Transformed) - Figurine
51. ???
52. ???
53. ???
54. ???
55. M92F Infinite ammo
56. H&K P8 Infinite ammo
57. SIG P226 Infinite ammo
58. M93R Infinite ammo
59. Ithaca M37 Infinite ammo
60. M3 Infinite ammo
61. Jail Breaker Infinite ammo
62. ???
63. VZ61 Infinite ammo
64. AK-74 Infinite ammo
65. H&K MP5 Infinite ammo
66. SIG 556 Infinite ammo
67. S75 Infinite ammo
68. Dragunov SVD Infinite ammo
69. H&K PSG-1 Infinite ammo
70. S&W M29 Infinite ammo
71. Lightning Hawk Infinite ammo
72. ???

===============================================================================
3.4 Figures (FGS)
===============================================================================

Those are very similar to BioHazard 4 bottle caps. They can all be bought at 
the Bonus Features menu. Most of them must be unlocked by accomplishing 
certain tasks. For more information, refer to the Bonus Features section.

The figures are high-resolution models of several characters and enemies from 
the game. Besides being able to rotate and zoom the model, they also have a 
little synthesized voice, usually it's just a sound or a scream.

Here's the list of all available figures:

01. Chris (BSAA)
02. Sheva (BSAA)
03. ???
04. ???
05. ???
06. ???
07. ???
08. ???
09. DeChant
10. Dave
11. Kirk
12. Reynard
13. Majini (Town A)
14. Majini (Town B)
15. Majini (Town C)
16. Majini (Town D)
17. Majini (Cephalo)
18. Majini (Agitator)
19. Majini (Wetlands A)
20. Majini (Wetlands B)
21. Majini (Wetlands C)
22. ???
23. Majini (Base A)
24. Majini (Base B)
25. Majini (Duvalia)
26. Reaper
27. Big man Majini
28. ???
29. ???
30. ???
31. Motorcycle Majini
32. ???
33. Licker Beta
34. Kipepeo
35. Bui kichwa
36. Adjule
37. Crocodile
38. ???
39. ???
40. ???
41. ???
42. Irving (Transformed)
43. ???
44. ???
45. ???
46. ???

===============================================================================
3.5 Files (FLS)
===============================================================================

The Files menu contains several files giving detailed information about 
characters and organizations from BioHazard 5. They are unlocked along a 
regular gameplay. By the end of it, you should have all files available.

List of files:

01. History of RESIDENT EVIL
02. BSAA
03. Majini
04. Chris Redfield
05. Sheva Alomar
06. Ricardo Irving
07. Ndipaya Tribe
08. U-8
09. Tricell
10. Jill Valentine
11. Excella Gionne
12. Albert Wesker

===============================================================================
4. Items and Weapons (IAW)
===============================================================================

Coming soon...

===============================================================================
4.1 Items (ITS)
===============================================================================

Coming soon...

===============================================================================
4.2 Weapons (WPN)
===============================================================================

Coming soon...

===============================================================================
5. Enemies (ENE)
===============================================================================

I've split all the enemies from the game in 3 sections: regular enemies, 
tougher enemies and bosses.

-Regular enemies consist of usually easy to defeat foes which can be found in 
quite abundance during the game. 

-Tougher enemies require quite a bit of work to be dealt with. They are not 
found in big quantities and they usually pose a threat to you, even when 
fighting them alone.

-Bosses, as you can imagine, are the toughest enemies of the game. Some of 
them can be quite troublesome to be defeated, others can actually be quite 
simple if you have the right strategy to defeat it.


===============================================================================
5.1 Regular Enemies (REN)
===============================================================================

Here's the list of all regular enemies of the game. I'll add a description 
and strategy soon.


01. Adjule
**********


02. Bui kichwa
**************


03. Kipepeo
***********


04. Majini (Base)
*****************


05. Majini (Town)
*****************


06. Majini (Wetlands)
*********************


07. Motorcycle Majini
*********************


===============================================================================
5.2 Tougher Enemies (TEN)
===============================================================================

Here's a list of all non regular enemies you'll find in the game. Descriptions 
and strategies coming soon.

01. Big man Majini
******************


02. Cephalo
***********


03. Chainsaw Majini
*******************


04. Duvalia
***********


05. Executioner Majini
**********************


06. Gatling gun Majini
**********************


07. Giant Majini
****************


08. Licker Beta
***************


09. Popokarimu
**************


10. Reaper
**********


===============================================================================
5.3 Boss Strategies (BOS)
===============================================================================

Here is the list of all bosses in the game. Strategies coming soon.

Boss # 001 - Uroboros
*********************


Boss # 002 - U-8
****************


Boss # 003 - Ndesu
******************


Boss # 00X - Uroboros Mkono
***************************


Boss # 00X - Uroboros Aheri
***************************


Boss # 00X - Irving
*******************


Boss # 00X - Wesker and Jill
****************************


Boss # 00X - Jill Valentine
***************************


Boss # 00X - Wesker
*******************


Boss # 00X - Uroboros Wesker
****************************

===============================================================================
6. Achievement Guide (ACH)
===============================================================================

Note that some achievement solutions may contain small spoilers! Also, most 
achievements lacking information will be updated as soon as I have them.


Completed Chapter X-X (15G)
***************************

Simply play though the game and complete the specified chapter.


Recruit (15G)
*************

Complete all chapters on the amateur difficulty.


Soldier (15G)
*************

Complete all chapters on the normal difficulty. This achievement is stackable, 
if you complete this, Recruit will be automatically completed.


Veteran (30G)
*************

Complete all chapters on the veteran difficulty. Just like Soldier, this 
achievement is stackable. Unlocking it will automatically unlock Soldier and
Recruit.


War Hero (70G)
**************

Complete all chapters on the professional (?) difficulty.


Heart Stopper (15G)
*******************

You have to knock down a Licker on the ground, go over him and use the Stab 
melee command. You'll stab it in the heart and unlock this achievement.


A Friend in Need (15G)
**********************

You've got to help your partner 10 times when he needs help. That's usually 
when an enemy grabs him, you've just got to shoot the attacking enemy or 
perform a certain command while near your partner. You'll usually unlock this 
during a regular playthrough.


Lifeguard (15G)
***************

Very similar to A Friend in Need. You've got to rescue your partner when he's 
on the DYING status. You gotta do that 10 times Just get close to him and hit 
B.


Baptism by Fire (15G)
*********************

You need to defeat three Majini with a single explosive drum or tank. Just 
make sure you got at least three near one and shoot it.


Meat Shower (15G)
*****************

Similar to Baptism by Fire. Kill three Majinis with a single grenade.


Go into the Light (15G)
***********************

You have to defeat 2 enemies at the same time with a flash grenade. The best 
part to do this is at the beginning of chapter 4-1. Just throw one flash 
grenade at the Bui kichwas when they show up from the ground.


Fireworks (15G)
***************

Very simple achievement. Find an enemy with an explosive in its hand and shoot 
the explosive.


Get Physical (15G)
******************

You've got to defeat 20 enemies with melee hits. The easiest way is to finish 
enemies by stepping over them when they're fallen on the ground.


Exploding Heads (15G)
*********************

Kill 20 enemies with headshots. It's not hitting the enemy with a headshot 
but dealing the final hit with a headshot. Their heads pop when that happens. 
A headshot with a rifle will usually result in instant death.


A Cut Above (15G)
*****************

Simply defeat 5 enemies using the knife only. It's best to do this in the 
beginning of the game, where there are fewer and weaker zombies.


Cattle Prod (15G)
*****************

The Stun run can be bought on the shop after a certain chapter. Simply defeat 
30 enemies using it.


Crowd Control (15G)
*******************

You've got to defeat 30 enemies using the Gatling gun. It seems that the gun 
that you need to use is a regular Gatling gun, and not the gun turret found 
on the back of the trucks.


Bull's-eye (15G)
****************

You have to defeat 30 enemies using the Longbow.


Be the Knife (60G)
******************

It may sound complicated, but it's extremely easy. Find an enemy holding a 
bowgun and aiming at you. Aim the knife and as soon as the arrow is going to 
hit you, swing the knife to deflect the arrow and unlock this achievement.


All Dressed Up (30G)
********************

Purchase all extra costumes. The first pair of extra costumes is unlocked as 
soon as you complete the game for the first time.


Egg Hunt (15G)
**************

Find all four kinds of eggs.


Stockpile (30G)
***************

Obtain all weapons.
Here's a partial list of weapons:

AK-74 (Machine Gun)
Dragunov SVD (Rifle)
Grenade Launcher
S75 (Rifle)
H&K PSG-1 (Rifle)
H&K MP5 (Machine Gun)
H&K P8 (Handgun)
Ithaca M37 (Shotgun)
Jail Breaker (Shotgun)
L. Hawk (Magnum)
M3 (Shotgun)
M92F (Handgun)
M93R (Handgun)
Rocket Launcher
S75 (Rifle)
S&W M29 (Magnum)
SIG 556 (Machine Gun)
SIG P226 (Handgun)
Stun Rod
VZ61 (Machine Gun)

Those weapons can both be acquired during a normal gameplay or they can also 
be purchased on the shop.


Take It to the Max (30G)
************************

You have to purchase all available upgrades for all weapons available, except 
the Stun Rod, Grenade and Rocket Launcher.


They Belong in a Museum (30G)
*****************************

Obtain all treasures in the game. I will add more details as soon as I have 
them.


Badge of Honor (30G)
********************

Find all BSAA emblems. I do not have their complete location list yet. Check 
the walkthrough for a few locations for now.


They're ACTION Figures! (30G)
*****************************

Collect all figurines. Those can be unlocked/bought in the Bonus Feature menu. 
Not all will be available from the start, you have to progress further in the 
game to unlock them.


The Works (15G)
***************

You have to chain a combo, 3 melee hits in one go.


Lead Aspirin (30G)
******************

You have to defeat a Majini with a headshot while it's jumping.


Drive By (30G)
**************

This achievement can only be done in chapter 2-3. You have to shoot the 
driver's cabin until its side window protection flies away, then you have to 
kill the driver inside it.


Ride the Lightning (15G)
************************

You have to kill (not just hit) a Majini with the shock from a transformer. I 
found quite easy to do at the first time you face a Chainsaw Majini on chapter 
2-1. There's a transformer on top of a pole right by the stairs where you 
the Chainsaw Majini cutscene. Try to shoot some Majinis on their legs so they 
fall near the transformer then shoot the transformer, so you can kill them.


Stop, Drop & Roll (15G)
***********************

You have to defeat 3 Majini at once by setting oil canisters on fire.


Egg on Your Face (15G)
**********************

You have to defeat a Majini throwing a rotten egg at its face.


Masters of Removing (15G)
*************************

???


Bad Blood (15G)
***************

???


Who Do You Trust? (30G)
***********************

???


===============================================================================
7. FAQ (FAQ)
===============================================================================

Coming soon...

===============================================================================
8. Contact Info (CNT)
===============================================================================

If you wish to contact me, you may do so via e-mail.

My e-mail address is: shadowth (A.T.) gmail (D.O.T.) com

I will gladly read and reply e-mails regarding questions not answered in this 
guide, new information that you may have that is not written here, praise, 
criticism, corrections and suggestions for the guide and so on.

I will credit anyone who helps me with useful information, however, this guide 
is still a work in progress, I'm still playing the game for second or third 
time, so, be sure to check out if there's any new version of it before 
sending me anything.

Xbox Live: my gamertag is MarceloRedfield. 

You may also contact me via the messaging service.  If you want to play a coop 
game with me, contact me via e-mail beforehand so we can set a time for it. 
I'll be glad to help you during any part of the game. I'm usually available 
from 20h00 to 00h00 EST.

===============================================================================
11. Version History (VHT)
===============================================================================

0.33 - 06/03/2009
Updated the walkthrough up to chapter 3-1 and I've also added more info 
regarding some achievements and unlockables/figurines.

0.3 - 05/03/2009
Updated the walkthrough up to chapter 2-3.

0.2 - 05/03/2009
Initial version of the guide. Covers little information about achievements and 
unlockables, walkthrough covers up to chapter 1-2.

===============================================================================
10. Copyright/Legal (CRL)
===============================================================================

Please, feel free to print this guide, distribute it and as long as you don't 
make profit of it or change it in any form.

If you wish to host it at your website, please contact me via e-mail and I'll 
certainly grant you authorization to do so.

Here's a list of websites where it is being currently hosted:

http://www.gamefaqs.com

Please, do not sell or modify this guide. Thank you.

===============================================================================
11. Credits (CRE)
===============================================================================

Thanks to the GameFAQs.com team for their excellent service in hosting FAQs.

===============================================================================
===============================================================================

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