Spawn: FAQ/Walkthrough

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Title: Spawn

System: Game boy color

Guide type: FAQ/walkthrough

Guide version: 2.3

Writer: Punisher_x2

Table of Contents
_ _ _ _ _ _ _ _ _ _ _ _ _

1. Introduction

2. Version History

3. Story

4. Controls

5. Advanced controls

6. Weapons

7. Pick ups

8. Enemies

9. Walkthrough

10. Passwords

11. FAQ

12. Credits

13. Contact and info

1. Introduction

Hello! This is my first guide, and you might be wondering why I wrote about
this game. I got really surprised that there isn't a walkthrough for this.
So, it's my duty as a fan of Spawn to write a guide and tell you everything
that I know about this game. Thanks for choosing this guide.

2. Version history

History of updates for this guide:

Version 1.0 (21.05.09) - Guide created and uploaded

Version 1.1 (24.05.09) - One new question added to the FAQ section

Version 1.2 (26.05.09) - Fixed some grammar mistakes

Version 1.3 (27.05.09) - Updated the contact and info section

Version 1.4 (29.05.09) - Added another question to the FAQ section

Version 1.5 (30.05.09) - Wrote a Spawn title at the beggining of the guide

Version 1.6 (04.06.09) - Updated the credits section and also added another
question to the FAQ section

Version 1.7 (06.06.09) - Added two new questions to the FAQ section

Version 1.8 (12.06.09) - Added one new question to the FAQ section

Version 1.9 (24.06.09) - Fixed the 1st level's walkthrough

Version 2.0 (27.06.09) - Made a new section, and added 2 new questions to
the FAQ section

Version 2.1 (30.06.09) - Updated the x section

Version 2.2 (03.08.09) - Updated the x section

Version 2.3 Version 2.3 (15.08.09) - Updated the x section and fixed a few
grammar mistakes

Version 2.4 (25.08.09) - Removed the x section and added my website URL

Version 2.5 - Coming soon

3. Story

Albert Francis Simmons, born in Detroit Michigan, was a very intelligent
and physically strong soldier in the United Civilized States Marine Corps.
He later joined the United Civilized States Secret Service. Jason Wynn
(the director of U.C.S.) and Simmons began to argue more often and Simmons
planned to resign. Wynn ordered an assassin (Chapel) to murder him.
Simmons was sent to Hell, due to his life as a mercenary, and made a deal
with Malebolgia. Al was reborn as a Hellspawn

4. Controls

D pad - Move

A button - Jump

B button - Punch

Start - Pause the game

Select - Change weapons

When driving:

D pad - Drive

A button - Wheel attack

B button - Kick

5. Advanced controls

A button (hold) - Chain attack (costs health)

D pad down + B button - Crouch and punch

A button + B button - Air kick

D pad down + A button - Jump beneath a platform

6. Weapons

There are three weapons in total in this game.

Chain - Unleashes a powerful attack

Pistol - A small gun

Machine gun - Shoots bullets faster than a gun

7. Pick ups

There aren't much pick ups in this game.

Spawn symbol - Restores a small amount of your health

G symbol - Gun ammo

M symbol - M. gun ammo

8. Enemies

This game has a ton of enemies to fight. Here is a list of the enemies.
(not including boss descriptions. It'll spoil the fun.)

No.1: City bandits

Street bandit - These guys can be seen in blue, brown, green etc. They
aren't armed, so they aren't much trouble.

Shotgun thug - A shirtless guy with a shotgun. Nothing special.

Hooker - Watch out! She's hiding something!!

No.2 Police and SWAT teams

SWAT member - These come in green or blue. They carry shields which won't
help them much, and let's not forget their sticks.

Police officer (woman) - Laddie officers who carry guns.

No.3 Animals

Dog - Dirty homeless dogs. They'll just be aggressive and attack you.

Bat - Just some bats.

Snake - They can be seen in Hell. They're hiding in the red water.

No.4 Drivers

Biker - Fat bikers who do nothing. Their only attack is running into
you. Oh, let's not forget, they come in blue, green or yellow.

Motorcycle thug - They look like ordinary Motorcyclists. The problem is,
they'll come in groups and drive in different directions. Some up, down,
up, or diagonal etc. Some of them even trow grenades.

Car - Different colored cars with bandits inside. Nothing interesting,
except they shoot from the windows.

Boat driver - They can't be killed. They'll appear only in one stage, and
shoot rockets from the background.

No.5 Machines

Mecha dog - Like an ordinary dog, only that it's a robot.

Mecha spider - Giant mecha spider. It only moves back and fort.

Turret - Just a turret.

Rolling flamethrower - A little square with wheels. Shoots flame, but
only upwards.

Two eyed wire - A wire with two eyes in each of it's ends. The eyes shoot
lasers.(It's shaped like a Z)

No.6 Angels

Guardian - Green or orange guys with pistols. Strange that their heads are
on fire.

Baby - Little angels with spears. Hmmm, Kinda reminds me of something.

Blob - These are blobs attached to a ceiling.


Flaming soldier - A body covered in fire. If he sees you, you better avoid
getting hit.

Axe warrior - A strange goat-like creature carrying an axe.

Snake man - A giant snake with hands holding a big stick.

9. Walkthrough

I suggest you play the game on normal difficulty. If you choose easy
difficulty, you'll get a stage select screen with only the first four
chapters. You won't be able to play from the 5th chapter and so on.

Note: I'll tell you exactly where to go and what to do.

_ _ _ _ _ _ _ _ _ _ _ _ _ _ _
Chapter 1: Spawn alley
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _

This is where it all begins. That faithful alley. Spawn's journey starts
here and your's aswell. Strange that the stage is filled with Korn tags.


When you start, head only right. You will spot a blue street thug. Kill him
and continue. Jump on the platforms to avoid most enemies. Get the gun
(G symbol) and jump on the right platform. Then jump on the roof with the
two clown faces. Then go down. You should see a manhole. Go next to it and
enter the sewers.


This is most likely one the easiest parts in the game. Just move right.
Bats, dogs and street thugs will annoy you until you get out. After you
reach a dead end walk towards the wall and Spawn will jump out.

Abandoned building (outside)

Another easy one. Just jump on every platform until you reach the top.
Thugs and shirtless shotgun thugs are patrolling the area. If you need,
collect as much health and ammo as possible.

Abandoned building (rooftop)

> Boss: The Clown <

The first boss battle. It is non other than The Clown. This won't take
long if you listen to me carefully. When you begin, Clown will be
standing and laughing right on the platform next to you. He'll leave the
screen and come from the left side. The painfull thing is that he
has multiple attacks like belly crush, rolling and wallking into
you. To beat The Clown, wait for him to come to the next platform
and do an air kick. If you want it to end really quiclky, use
the gun. And so from platform to platform. Oh, he's already defeated,
nice job. Now, Spawn will enter the big hole (in the middle) and
enter the building.

Abandoned building (inside)

You begin from the top floor. You may be aware that you need to reach
the bottom. In each floor, there is a big hole on the ground. Go
trough them untill you get to the exit. Street and shotgun thugs
are inside, but let's not forget the SWAT team.

Alleyway 2

Back in the outdoors. You should notice the platform on top of
your head. Jump on it, jump again to get the machine gun. If you
go right you'll see a wall of barrels blocking your path. there's
no way to jump over it so, head back to the platform where you
got the machine gun. Keep moving only right. Now, there's another
wall of barrels and a SWAT member next to it. Kill him, jump on
the giant trash container. After you've passed the wall you
should enter the next section.

Abandoned warehouse

> Boss: Overkill <

Look what the cat dragged in. It's Overkill. To avoid damage,
get on the roof above you. When he comes attack directly. If you have alot of
health use the chain attack. When he dies, touch the Spawn symbol and see how
your health goes up to maximum.

Now that you beat the first stage, let's go onward to stage 2.

_ _ _ _ _ _ _ _ _ _ _ _ _ _ _
Chapter 2: The chase
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _

This is a driving stage. Pay attention and listen good.


As you start, two bikers will come from the right side. Ignor or kill them but
it doesn't matter. Now that they're gone, get the gun that comes at you.
Don't stop avoiding them and look very closely where they move cuz everyone
drives in different directions. Before you reach the end of the section,
please, take the health pick up if necessary. Guess where your going next?


New enemies and new troubles. After you start, move up or down to avoid the
car that comes from behind. Wait a second or two to see the machine gun. Grab
it and shoot at the car. Oh no! A boat driver has appeared. Stay at the top
left corner so he won't hit you with his rockets. Use this strategy on all
boat drivers. Remember that they can't be killed. And never stay at the
middle or down end corner. Unless, you want to get hit by a car. Oh, I can
see some old friends here. Anyway, look out for pick ups and prepare for
the next section.


Watch out for the 2 bikers coming your way. New enemies? Make way for the
motorcycle thugs! If you want to know more about them, see the enemy
section. The first wave of motorcycle thugs will come from the middle end
corner. Avoid them by going to the upper right corner. Be very caution from
which direction the come from and where they drive to.To avoid the second wave
( they come after the 2 bikers.) stay at the bottom right corner. And grab
the health pick up. Kill the last two (biker and m. thug) and get the
gun and some ammo. Guess who comes next?

Warehouse 2

> Boss: Billy Kincaid <

I sure wouldn't want to meet this guy in a dark alley. In other words,
he's very easy if you hear me out. Ok, read me out. All he does is trow
ice cream boxes off the back of his van. Strange thing is, who's driving?
Anyway, go to the upper left corner. Make sure that you picked up the
gun in the previuse section, because if you didn't, you have to wait
minutes for one to come. He'll only move up and down. Wait for him to
arrive at the upper end and shoot him. The cool thing is, that he won't
trow boxes from there so, your 100% safe. Before he dies, he'll start to
move faster. That won't be a problem for you, I hope. Now, his truck
will begin blowing up. Nice job but there's still work to do.

Highway 2

Back on the road again. The same deal as the previus highway section.
Only change is that motorcycle thugs are wondering around. Stay on
the upper right corner for safety. Another set of bikers. This is
getting ridiculous. Once they are gone, quickly go to the bottom left
corner. Stay there until the two wave of motorcycle thugs have left.
More bikers? And atlast, reach the upper right corner to escape the
last two waves of m. thugs. Before the section ends, grab the two
health pick ups and leave this highway once and for all.


Watch out! M. thugs are on the loose. To Dodge all of them, simply
go to the middle end. Ok, now who's next? Bikers? You know what to
do right? My advice is to spare some ammo. You'll need it later.
Reach the upper middle to avoid the next group of m. thugs. Great!
Now, Spawn will park his bike.

Boulevard 2

> Boss: Priest <

Duck! Whew, that was a close call, wasn't it? Priest is a woman
with a machine gun. Make sure you have a gun and some ammo to
beat her quickly. When you hit her, she'll fly back. Allways stay
in crouched position to avoid taking fire. Aim really nicely
because she might jump over you. Good thing is, ammo might fall
off her so, your all set. She's dead? That was fast! Reach the
big Spawn symbol to finish the chapter.

_ _ _ _ _ _ _ _ _ _ _ _ _ _ _
Chapter 3: City lights
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _

Spawn looks changed, like his costume has gotten... I think you
know what I'm talking about.

Small street

This looks just like the first chapter. I prefer you to go to
the rooftops. You'll clear the section alot faster. Street
thugs, shootgun thugs and SWAT members are crawling all over
the street. To clear the section, reach the last building
and go inside the opened door. A street  thug will guard
the door, but theres a health pick up next to it.


Just like the Abandoned building (inside) section. Go trough
the exit on the bottom floor. Looks like there new enemies
lurking around here. Police officers, but they are female!
This game begins to seem more and more interesting. Anyways,
watch your step! SWAT members are also here. To notice the
exit, there will be a health pick up. Take it and proceed


Going right and you'll see a hocker. Oh, boy! Take her out
quickly, now! Ok! Jump on the first platform, jump again to
get the gun. Keep heading only right. Stick to the rooftops
if you want. At the end of the section, you should see
threes in the background. Guess who pay's a visit?


> Boss: Tremor <

When the battle begins, shoot directly.(If you have a gun.)
Tremor will start jumping like and idiot. Just to inform
you, don't jump on the platforms. Tremor will fly towards
you and it will be hard for you to hit him. When he reaches
his limit, he'll start to jump even more and more. If your
health is atleast 8: 7: 5: 1 use the chain. Great! Now on
to the next challenge.


Another reach - the - top part. Kill the hooker first. Get
ready for the shootgun thug waiting for you. You'll encoter
more thugs as you go on. Get on the roof and continue right.
There's a health pick up at the end.

Busy street

Collect the m. gun on the platform atop your head. Just to be
safe, move only from the rooftops. If you're a brave
adventurer, move only through the busy street. Some parts
require moving on the roofs. I can't understand why did they
build a church in a busy street?


> Boss: The Curse <

The Curse will be standing on a platform and jump on the next
one. To kill him easily, equip the m. gun, and stay on the
roof of the church. He'll come at you. Wait for him to get on
the roof and shoot. This is suppose to be an easy victory.
Great! Now touch the Spawn symbol. I though that this was an
easy stage, you?

_ _ _ _ _ _ _ _ _ _ _ _ _ _ _
Chapter 4: Angel orbiter
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _

Now things begin to get serious. Your main goal is to reach
Heaven, and make sure not to screw this up, Ok?


The orbiter is a complete mess. It's full of platforms and
pipes which make my head spin. Ok, go right. My other
inpression is that it's completely surounded by robots
(well, at least they have "guardians".). You'll be stoped
by a wall with a platform ontop of it. Carefull, theres a
flametrowing machine there! Oh, boy! Theres a m. gun on
the upper platform. Go left. Watch out! Theres a mecha
spider. Jump on the other two platforms. But, the big pain
is the destination between the two platforms (where the m.
gun is.). Head only right ti'll theres another wall blocking
you. Behind you there are two platforms. The first has a
guardian on it, and on the upper, a mecha spider. Just to
warn you, the next area is filled with turrets. My best
advice is to use the m. gun on the turrets if needed. And we
come to the third wall. I think you know how to use the
platforms, do you? But this time, the platforms are smaller.
Don't fall! If you want to reach the exit without having to
see the fourh wall.


It gets even more confusing. This time, you need to move left.
There are new enemies here aswell. This is like the previuse
section, only that you move left. Wall, platforms and weapons.
Once you get passed the first wall, make sure to get the gun
located under the first platform after the wall. Wow! Even
mecha dogs make an appearance. And let's not forget the pipes.
To notice the end of the section, there will be a health pick up
next to the exit.

Control center

Jump on the four pipes, then jump on the four platforms. There's
a gun waiting for you. This is another reach - the - top, but
with multiple roads of platforms to choose. Your familiar with
these parts, are you? Oh, and this is a very short level. You
know what's next right?

Control room

> Boss: Sentry <

This guy is perhaps one of the orbiter's last hopes. He'll drop
from above and shoot lazers. Hit him when he reaches the ground.
He'll also start spinning and come from beneath. Move at least
two steps from your current position. In 3 hits, his arms will
fall off (If you use the gun.). The funny thing is, that he'll
start moving walking in the air. Air kick him. It's pretty
easy. But look out. Sometimes he might walk on the floor and
shoot from there. After his legs have fallen apart, he's only
going to stay up in the air. You know what to do now do you?
Two hits before he dies, he's going to spin all over the place.
Put him out of his misery. Ok, theres still more work to do, is


This is one annoying level. The platforms here are moving. I mean,
they're with wheels. In other words, this is like the previous
levels in this chapter. Jump on the first platforms. There is a
floor with a mech spider behind you. You'll get some ammo for the
gun there. And now, move ahead. To be safe, move only on the
platforms. Well, at least 90% safe. I nearly forgot, theres another
set of walls blocking you. Next: the most important part in the whole
game, and guess what it is?


You didn't think there's a boss yet did you? Get ready to reach the
top, again! Yep, moving platforms, turrets, guardian, machines, it's
one hell of a party! The good thing is, it's a very short level.

Control station

> Boss: The Redeemer <

Get in shape for the final battle! If your playing on easy difficulty
yes, it is your last battle. As for the normal and hard difficulty
players, don't think it's over yet. To beat him very quick and easy,
don't stop attacking. It's cheap but works. His only attacks are
turning his hand into a gun and jump over you. Don't get folled by
his "playing dead trick". He'll fly towards the sky and come back
even more angryer. Finish him off with the same strategy. To leave
the orbiter simply touch the big Spawn symbol.

_ _ _ _ _ _ _ _ _ _ _ _ _ _ _
Chapter 5: Heaven
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _

You reached your goal. Now, show Heaven who's boss, won't you?


Heaven is nothing more than rocks floating in the air (More like
platforms to be exact.). The objective here is to reach the top,
again. I think the enemies are stronger in Heaven. No problem for
you I guess? It's annoying in some way, but it's short. Be sure
to get the gun! You'll need it.

Mountain 2

Use the exact same strategy as the previus level. Look out for the
baby angels, and collect as much pick ups as possible.

Mystic ruin

Things get a little more complicated. You have to use the floating
rocks to get across walls that are block the road. At first kill the
baby angel. Keep heading up and take the gun. Go right. Don't miss
the one eyed lazer. Get passed the second wall, then go right without
jump in the rocks. There's a passage (Like the wall is flying and you
can go under it.). Also, get the health. Jump on some platforms again.
It's like a stair. It helps you get passed the fourth wall. Before
reaching the exit, grab the two health pick ups. Look who comes next!


> Boss: Michaelangelo <

A tall angel warrior with a sword. If he gets near you, you'll get
attacked.When you hit him, he'll fly and come left, right, left or
opposite. Everytime he flies he'll get lower and lower. Jump when
he's on ground level. Then, he'll land and try to attack you.
After a few bullets, his wings will fall of and he'll just be
aggressive. Dead? Wow, I'm proud!

Mountain 3

I think you know what I'm talking about, do you? Only difference
is that the place is swarming with enemies. Geting past this area
might be a challenge. Also, pay attention to the blobs.

Mystic ruin 2

Another platform jumping level. An army of angels, machines and
blobs are on the move so, that means kill everything that gets
in the way. Ha! It seems Heaven was too weak to stop you. Now
brace yourself for Heaven's last stand!

Holy grounds

> Boss: Tiffany <

Not to be confused with Angela! This is the easiest battle in
the whole game! Never stop punching or shoot her, that way she
won't be able to move. Her attacks are lame. A sword and small
pink balls coming from the sword are her only defence. Great!
You did so much damage to Heaven, and now it's time to leave.
Hope your happy?

_ _ _ _ _ _ _ _ _ _ _ _ _ _ _
Chapter 6: Descent
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _

Spawn has his cape now. This chapter is very easy. All you do
is fall down from Heaven to Earth and fight a few bosses. Press
the down button on the D - pad to fall faster, if you want.


Your falling from Heaven. Happy landing!


Now your falling from Space.


You almost reached the ground.


> Boss: The Freak <

A Small gun fight. Oh wait, you don't have a gun do you? Ok, then
let's make this quick and painfully shall we? The Freak is standing
on a van and shoots from there at you. Use hard combat like you did
to Tiffany! He sure can take alot of hits doesn't he? Afterwards Spawn
is going to jump trough a small hole after the battle.


It's important to grab as much health pick ups as you can here. Did you
notice the big faces in the background?

Hell pit

> Boss: Violator <

Violator is really dumb as ####, don't you agree? If your health at max
use the chain. He doesn't have any attack, only running towards you. And
do be carefull because his stamina is pretty high! Violator (Or the clown)
is finally out of the picture. But you don't believe that this was the
last combat did you?

_ _ _ _ _ _ _ _ _ _ _ _ _ _ _
Chapter 7: Hell
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _

Are you ready to take Hell itself? If so, your welcome!

Giant fountain

In Hell, things are not like your average city and angel sections. The cool
thing is, you have to reach the bottom exit (Like in the inside building
levels). Be aware of the flaming soldiers wondering around. Follow the
fountains red water (blood.). Snakes are hiding inside the red water so stay

Giant fountain 2

Axe warriors have also appeared on the scene. Hell isn't that bad is it?
Like giant fountain 1, go to the bottom exit. Just to tell you, parts of
the ground is coverd in flames. Make sure to jump over or avoid the flames,

Flaming room

Listen to what I say! The idea of this level is to get passed the flaming
wall. Walk right and jump on the grey platforms. This is the only way to
get pass the flaming wall. Jump on the platform (ontop the flaming wall.)
and kill the axe warrior. Do an air kick to hit the lizard man waiting for
you at the bottom. The second flaming wall stands in front of you. Get on
the platform next to the wall and jump on the small fountain with red water.
Snakes are awaiting their food. Move right. Platforms after the fountain
will help you reach the upper floor. There are two health pick ups and they
are guarded by flaming soldiers. Continue right and youll never guess who'll
you see next!


> Boss: Lt. Al Simmons <

It's Spawn versus... himself? In this battle, there's a glitch. If you can pin
Al to a corner (left or right) and don't stop attacking, you can beat him within
seconds, isn't that great?

Giant fountain 3

No need for description. Look for the gun located near the exit.

Torture room

Your one step away from the throne room. The health pick up in on the platform
above you. I really hate how the water pulls you to the flame, I really do! The
best and fastest way to clear this satge is to use the upper platforms. It's
swarming with enemies but I think you'll agree with me. Sometimes using the
platforms is the only way to proceed. If you are in desperate need, on the last
upper platform there are two health pick ups and on the entrance to the throne

Throne room

> Boss: Malebolgia <

Finally, the man himself that is none other than Malebolgia! To warn you don't
fall from the hole next to Malebolgia's hand! It means death. Nothing can hurt
him, not even bullets. And try not to touch him, you will suffer some damage.
There are 2 doors on the floors atop your head. From there, Spawn clone
will come out of the small doors. The idea is to make them fall and touch
Malebolgia. It's pretty simple because that Malebolgia only sits on his lazy
Do a combo and they should fall real quickly. Malebolgia's eye's will turn red
that means he takes damage. It'll sound like he is farting. Yuck!

You did it! And thanks to you, Spawn can now rest in peace, for now!

10. Passwords

Here you are the passwords for each chapter.

Spawn, Blank, Heart, Skull  	Normal Mode: Chapter 01
Heart, Heart, Skull, Heart 	Normal Mode: Chapter 02
Heart, Skull, Skull, Blank 	Normal Mode: Chapter 03
Skull, Spawn, Skull, Heart 	Normal Mode: Chapter 04
Heart, Skull, Spawn, Spawn 	Normal Mode: Chapter 05
Spawn, Spawn, Heart, Blank 	Normal Mode: Chapter 06
Skull, Spawn, Spawn, Heart 	Normal Mode: Chapter 07
Heart, Heart, Blank, Spawn 	Hard Mode: Chapter 01
Blank, Heart, Spawn, Heart 	Hard Mode: Chapter 02
Spawn, Skull, Blank, Skull 	Hard Mode: Chapter 03
Heart, Spawn, Skull, Spawn 	Hard Mode: Chapter 04
Spawn, Heart, Blank, Spawn 	Hard Mode: Chapter 05
Skull, Skull, Spawn, Heart 	Hard Mode: Chapter 06
Spawn, Heart, Skull, Spawn 	Hard Mode: Chapter 07

11. FAQ

I met allot of Spawn fans who asked me questions about this game. Here they

Q: I heard the game sucks. Is it true?
A: If you like the Spawn comics, you might enjoy this game!

Q: Is this game better than the SNES version?
A: I loved the SNES version! But both of them have good and bad things.

Q: Are there any secret weapons?
A: I don't know. If there is, I'll tell you.

Q: Can I use this guide on my site?
A: First you need to ask me. If not, you'll be fraimed in copyright abyss.

Q: Can I help you to write a future guide?
A: Of course. As long as you have something interesting to say!

Q: I want to show my score of this game. What should I do?
A: If I get more requests like this, I might create a scoreboard section.

Q: May I give some advice about your future guides?
A: Yes that would help alot.

Q: Are you planing to make more guides?
A: Yes. Actually I am working on a Genesis/Megadrive game.

Q: Where did you get this game?
A: If you want it, you could get it from Ebay.

Q: Where is the next guide?
A: I'm still working on it. It is about 61% complete.

Q: Can I request a guide from a game that doesn't have an FAQ/walkthrough?
A: If I have the game, why not?

If you have a question and want it to be posted in this FAQ, please see the
contact and info section.

12. Credits

Thanks to:

Todd McFarlane - For creating Spawn

Image comics - For publishing the Spawn comics all these years

Konami - For making this game

Special thanks to:

My family - For supporting me

My friends - For the helpful advice

You - For reading this FAQ/walkthrough

13. Contact and info

If you want to ask/tell me something, inform me of any spelling mistakes,
want permission to use this guide on your Website, then send me an E-Mail to
this address: or visit my website:

Important: If I missed something (pick up description, enemy info etc.)
please tell me.

Support: If you like this guide, please send me an E-mail saying you want
me to make more guides. Who knows, I might even add you to the credits

Advice: If you don't like the style or the way this guide is written,
tell me and give me some advice on how to make this guide better.

Disclaimer: I am in no way associated with Todd McFarlane, Konami or Image
comics. Spawn is property of Todd McFarlane, the game is made by Konami,
and the comics are published by Image!

Thank you for reading this FAQ/walkthrough

- Philip

Copyright 2009 Philip Petrov
All rights reserved