Rage: FAQ/Walkthrough

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FAQ/Walkthrough for:
Rage

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Systems for:
Playstation 3
Xbox 360
PC

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Version:
0.70

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Author:
JagDogger2525

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Sections
----------
0.) Introduction
1.) Version History
2.) Controls
     a. Playstation 3 Controls
     b. Xbox 360 Controls
     c. PC Controls
3.) Rage Debrief
     a. Story Behind Rage
     b. Timeline
     c. Interface
     d. Dossier
     e. Health and Defibrillation
     f. Weapons
     g. Quick Use Items
     h. Vendors
4.) Walkthrough
     aa. Prologue
     ab. Quell the Bandit Threat
     ac. Medical Supplies
     ad. The Missing Parts
     ae. Find the Buggy Parts
     af. Destroy the Barricade
     ag. Dan's Message
     ah. Changing Clothes
     ai. Renting a Garage
     aj. Arming your Buggy
     ak. Resupply Dan Hagar
     al. Feltrite Crater
     am. Feltrite Sample
     an. Cuprino Needed
     ao. Resupply the Watchtower
     ap. Destroy the Bomb Caches
     aq. Hijacked Well
     ar. Deadly Delivery
     as. Secret Delivery
     at. Liberate Captain Marshall
     au. Recover ID Drive
     av. Lost Research Data
     aw. Subway Town
     ax. Gaining Influence
     ay. Ark Equipment
     aZ. Assault the Authority Bridge
     ba. Assault Capital Prime
     bb. Epilogue
5.) Secondary Missions
     a. Job Boards
          I) Wellspring Jobs
         II) Subway Town Jobs
     b. Mutant Bash TV: The Re-Run
     c. Mini-Games
          I) Tombstones
         II) 5 Finger Filet
        III) Strum
         IV) Rage Frenzy
               A.) Game Description and Gameplay
               B.) Game Locations
               C.) Card Overview
               D.) Building a Deck
     d. Races
          I) Types of Races
               A.) Time Trial
               B.) Non-Combat Race
               C.) Minigun/Rocket/Pulse Race
               D.) Rocket/Pulse Rally
         II) Circuits
               A.) Wellspring Circuits
               B.) Subway Town Circuits
     e. Wasteland Challenges
     f. Vehicle Jumps
     g. Field Goals
     h. Wasteland Sewer Missions - DLC
6.) Items
     a. Primary Weapons
          I) Settler Pistol
         II) Combat Shotgun
        III) Double Barrel Shotgun - DLC
         IV) Assault Rifle
          V) Sniper Rifle
         VI) Striker Crossbow
        VII) Authority Machine Gun
       VIII) Rocket Launcher
         IX) Authority Pulse Cannon
     b. Quick Use Items
          I) Wingstick
         II) Advanced Wingstick
        III) HE Grenade
         VI) EMP Grenade
          V) RC Bomb Car
         VI) Advanced RC Bomb Car
        VII) Sentry Turret
       VIII) Advanced Sentry Turret
         IX) Sentry Bot
          X) Advanced Sentry Bot
     c. Health and Misc. Consumable/Usable Items
          I) Bandages
         II) Adrenaline Overdrive
        III) Lock Grinder
         VI) Apophis Infusion
          V) Regenerative Infusion
         VI) Authority Augmenter
     d. Armor
7.) Vehicles
     a. Pick-ups and Supplies
     b. Vehicle Listing
          I) Jetter
         II) Dune Buster
        III) Cuprino
         IV) Monarch
8.) Multiplayer
     a. Modes of Play
          I) Road Rage
               A.) Description
               B.) Road RAGE Pick-Ups
               C.) Vehicles
                    1.) Dune Buster
                    2.) ID Software
                    3.) Toxic
                    4.) Uncle Sam
                    5.) Rusty's Buggy
                    6.) Classic
                    7.) Grim Reaper
                    8.) Crush
                    9.) Stallion
                   10.) Bash Buggy
                   11.) Vortex
                   12.) Blaze
                   13.) Stanley Express
                   14.) Racer
                   15.) Phantom
                   16.) Tank
                   17.) Rising Sun
                   18.) Union Jack
                   19.) RoboCola
                   20.) Wastelander
                   21.) Sawtooth
                   22.) Inferno
                   23.) Starky
                   24.) Ghost
                   25.) Scorpion
                   26.) Phoenix
                   27.) Patrol
                   28.) Reaver
               D.) Road Rage Game Modes
                    1.) Carnage
                    2.) Chain Rally
                    3.) Meteor Rally
                    4.) Triad Rally
               E.) Road Rage Weapons
                    1.) Primary Weapons
                    2.) Secondary Weapons
                    3.) Quick Use Items (Left)
                    4.) Quick Use Items (Right)
               F.) Road Rage Experience and Awards
               G.) Road Rage Ranks and Unloackables
               H.) Road Rage Maps
         II) Wasteland Legends
               A.) Description
               B.) Scoring
               C.) Missions
     b. Multiplayer Emblems
          I) General
         II) Road Rage
        III) Legends of the Wasteland
9.) Economy
     a. Weapons
     b. Weapon Upgrades
     c. Ammo
     d. Armor Upgrades
     e. Quick Use Items
     f. Vehicle Weapon Ammo
     g. Vehicle Quick Use Items
     h. Schematics
     i. Collector Cards
     j. Misc. Loot - Sell Only
     k. Vehicle Upgrades
     l. Engineering Items
10.) Rage Frenzy
     a. Cards
     b. Dealer Decks
11.) NPC's
     a. Enemies
          I) Mutants
         II) Clans
               A.) Gearheads
               B.) Ghost Clan
               C.) Jackal Clan
               D.) Scorchers
               E.) Shrouded Clan
               F.) Wasted Clan
        III) Authority
     b. Other NPC's
12.) Trophies and Achievements
13.) Acknowledgements

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0.) Introduction
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JagDogger2525 here with a guide that I enjoyed to put time into.

PC Users: Please take note that the Driving Controls are what I believe to be
the controls from looking at the Xbox 360 Controls.

Multiplayer Emblem Note: The names are what I believe they should be since there
are only images and descriptions to the Emblems themselves and no names.


~~Once I have completed this guide, these numbered notes will disappear.~~

Note #1: As of 10/04/2011, yes, this guide is incomplete but since I had other
work to do, I was stressing to get this done. Please note that I will
periodically update this guide to fit the 1.00 requirements I plan on getting to
before the month is over. I know I do not have the walkthrough right now, it is
the very next thing on my list to accomplish with the secondary Missions and
Weapons for the next big update.

Note #2: As of 10/05/2011, yes, this guide is STILL incomplete. Please be
patient as I am periodically adding stuff in as I go to still fit the 1.00
requirements I plan on getting to before the month is over. I know I stated that
the walkthrough would be done before the current update, I want to apologize.

Note #3: As of 10/06/2011, yes, there is only a couple bits of the Walkthrough.
I wanted to get the base of all the missions in before I do the walkthrough so
everything would fall into place once I put the walkthrough in.

Note #4: 10/10/2011 - I was unable to complete a lot over the weekend. I decided
to ditch any walkthrough I had. I did this so I can integrate a more potent and
better Walkthrough once I complete the overall base of this guide. I have added
the bases of the sections I was holding off in order to at least get them out in
the open. I am still in the process of expanding each section and organizing
this guide to make it a perfect 1.00 Version guide for all of you.

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1.) Version History
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09/30/2011 - 0.10 - Guide Basis put into place
                    Sections Added and Complete
                    Introduction Started
                    Acknowledgements Added and Complete

10/01/2011 - 0.20 - Guide Outline Complete
                    Controls Added and Completed

10/02/2011 - 0.25 - Trophies and Achievements Started and Completed

10/03/2011 - 0.45 - Got some stuff complete yet a LOT of work still needs to be
                    complete before this guide reaches Version 1.00

10/04/2011 - 0.50 - Cleaned up, Spell Checked, and Uploaded to GameFAQs.com

10/05/2011 - 0.65 - Walkthrough Outline Added
                    Walkthrough Started
                    Secondary Missions Outline Added
                    Multiplayer Base Completed (Wasteland Legends Walkthrough
                                                are still needed to be added)
                    Rage Debrief Outline Added
                    Spell Checked and Updated for GameFAQs.com

10/06/2011 - 0.67 - Walkthrough Base Added
                    Spell Checked again and Updated again for GameFAQs.com

10/10/2011 - 0.68 - Most of the Economy Added
                    Most of the NPC's Added
                    Vehicle Base Added
                    Items Base Added

10/12/2011 - 0.70 - Vehicles Completed

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2.) Controls
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a. Playstation 3 Controls
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In-Game
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Triangle - Jump
Circle - Crouch
Square - Reload
Cross - Interact
Start - Pause
Select - Inventory
Right Stick - Lock/Aim
R1 - Fire
R2 - Weapon/Ammo Selection
R3 - Melee
Left Stick - Move
L1 - Zoom
L2 - Quick Use Activation
L3 - Sprint
D-Pad - Quick Use Selection

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Driving
---------------
Triangle - Exit
Circle - Hand Brake
Square - Boost
Cross - Fire Weapon
Start - Pause
Select - Inventory
Right Stick - Camera
R1 - Weapon Selection
R2 - Accelerate
Left Stick - Steer
L1 - Quick Use Activation
L2 - Brake/Reverse
D-Pad - Quick Use Selection

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b. Xbox 360 Controls
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In-Game
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Y - Jump
B - Crouch
X - Reload
A - Interact
Start - Pause
Back - Inventory
Right Stick - Lock/Aim
Right Bumper - Weapon/Ammo Selection
Right Trigger - Fire
Right Click - Melee
Left Stick - Move
Left Bumper - Quick Use Activation
Left Trigger - Zoom
Left Click - Sprint
D-Pad - Quick Use Selection

---------------
Driving
---------------
Y - Exit
B - Hand Brake
X - Boost
A - Fire Weapon
Start - Pause
Back - Inventory
Right Stick - Camera
Right Bumper - Weapon Selection
Right Trigger - Accelerate
Left Stick - Steer
Left Bumper - Quick Use Activation
Left Trigger - Brake/Reverse
D-Pad - Quick Use Selection

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c. PC Controls
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In-Game
---------------
Move Forward - W
Move Backward - S
Strafe Left - A
Strafe Right - D
Aim/Look - Mouse
Jump - Space
Sprint - Shift
Crouch - C
Activate - E
Fire - Left-Click
Zoom - Right-Click
Quick Use Select - F1-F4
Quick Use Activate - Q
Melee Attack - V
Reload - R
Next Ammo - N
Previous Ammo - B
Weapon Select - Ctrl
Weapons - Numbers 1 through 9
Inventory - Tab

---------------
Driving
---------------
Accelerate - W
Brake/Reverse - S
Steer Left - A
Steer Right - D
Camera - Mouse
Quick Use Select - F1-F4
Quick Use Activate - Q
Exit - Space
Hand Brake - C
Boost - R
Fire Weapon - E (or Left-Click)
Weapon Selection - Ctrl
Inventory - Tab

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3.) Rage Debrief
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a. Story Behind Rage
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~Coming Soon~

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b. Timeline
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2004
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Scientists detect an asteroid the size of Manhattan spiraling in deep space.
Excitement turns to concern as prediction’s have it passing dangerously close to
Earth’s lunar orbit sometime in 2029. The asteroid is dubbed 99942 “Apophis” –
after the Egyptian god of chaos.

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2024
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Apophis is privately assigned a Torino rating of 7, the highest ever on the
scale to measure the likelihood of an object impacting Earth. Publicly, the US
and other collaborating governments announce a rating of 4. NASA and the
European Space Agency believe the rating will be increased to 10 with-in 12
months.

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2025
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The “Ark” project begins. Capsules are buried deep underground and designed to
burrow out at preset dates several years after the disaster. The goal of the
project is to preserve knowledge, genetic samples and other items essential for
human life. thousands of Arks contain groups of “inhabitants” who are injected
with Nanotrites, a new untested super-science of the day, allowing them to
survive cold sleep.

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2025–2027
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The government stockpiles massive arsenals of weapons and supplies within
hardened fortifications deep inside the Earth.

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August 2029
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News reaches the general population as smaller meteorites impact the Earth ahead
of Apophis. The Ark project is initiated.

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December 2029
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Apophis strikes the Moon and slams into the Earth carrying the force of 13.3
Gigatonnes of TNT. Entire countries are devastated, cities are erased, and lakes
and rivers evaporate. The Earth is cast into a multi-year impact winter as the
sun is blocked by dust and debris in the stratosphere. With-in one year, 80% of
all life disappeared on Earth.

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2035
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The dust starts to settle as survivors crawl out of caves and shelters to a
world that is nothing like before. Civilization is gone, and little hope
remains. People group together in loosely formed clans. Small settlements and
camps are constructed as many try to find shelter from the unknown dangers
lurking in the wasteland that has become Earth.

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c. Interface
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~Coming Soon~

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d. Dossier
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~Coming Soon~

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e. Health and Defibrillation
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~Coming Soon~

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f. Weapons
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~Coming Soon~

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g. Quick Use Items
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~Coming Soon~

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h. Vendors
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~Coming Soon~

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4.) Walkthrough
----------------------------------------
aa. Prologue
------------------------------
The prologue starts out where you are inside of one of the cryogenic pods that
was seen in the introduction video. A computerized female voice indicates about
an outside threat. You have to go with the vertical calibration test once you
get out. Activate the center console. Go towards the door after a few seconds,
activate and walk through the door. After exiting, turn left then another left
down the pathway before coming across a Bandit. There will be a friend to help
you. Get in the passenger seat and watch the cut scene to be brought to the
location of your first mission. Talk to Dan Hagar to activate the mission.

------------------------------
ab. Quell the Bandit Threat
------------------------------
Job Name: Quell the Bandit Threat
Objective Summary: Wipe out the Ghost Clan at their Hideout.
Provided Equipment: $50; 1 Settler Pistol; 24 Pistol Rounds; 1 Bandage
Description: Talk is cheap in this world; action is needed. - First take the
             Pistol and Supplies from the counter. Then grab one of my ATVs, and
             head up north to the Ghost Hideout. Don't come back until the
             bandits are completely wiped out. - You do this for me, and I'll
             give you some old Ark Armor for the Ark Suit you're wearing.
Reward: 1 Ark Armor; $100
Walkthrough: 

--------------------

Job Name: Wingstick Mastery - Optional
Objective Summary: Prove your skill with a Wingstick.
Description: Learning to throw a Wingstick may save your life, and I'm the best
             teacher around. - It's pretty simple, just throw the Wingstick at
             your target and the Nano-core will do the rest. If the Wingstick
             survives impact, it'll fly back to where you tossed it, so don't
             move around too much. - Prove you can handle 'em, and I'll tell
             Halek you're safe.
Provided Equipment: N/A
Reward: 5 Wingsticks
Walkthrough: 

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ac. Medical Supplies
------------------------------
Job Name: Medical Supplies
Objective Summary: Get the Medical Supplies from the Outriggers.
Description: Bandits raided the settlement, and we need your help again. - We
             held them off, and, thank God, no one was killed. But we are in
             desperate need of medical supplies. I need you to head west to the
             Outrigger Settlement and give this letter to their leader, Rikter:
             he'll know what to do. - You make it back with my medical
             supplies, and I'll have our local mechanic fix up a buggy for you.
Provided Equipment: 1 Letter for Ritker
Reward: $100
Walkthrough: 

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Job Name: Where's Juno?
Objective Summary: Find evidence of Juno's whereabouts near the Radio Tower.
Description: You know the way it works here. We help you, you help us,
             right? - A member of our group, Juno, went missing a few days back.
             Last I heard he was headed up to the Radio Tower to the southwest.
             Please look for him for me. - If you find any trace of him, I'll
             reward you with my recipe for bandages.
Provided Equipment: N/A
Reward: 1 Medical Supply; 1 Bandage Recipe; 2 Cloth Rags; 1 Antiseptic Formula
Walkthrough: 

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Job Name: Radio Tower Repair
Objective Summary: Realign the Radio Tower up on the ridge.
Description: Couldn't help but notice stranger, that gun you're carrying isn't
             much of anything. Help us out here, and I'll give you a real
             weapon. - The Radio Tower to the northeast stopped working, and we
             need you to fix it. It was probably knocked out of alignment. So
             just head up there and activate the auto calibrate. - You get it
             working again, and I'll give you a Combat Shotgun we uncovered.
             Sound Good?
Provided Equipment: N/A
Reward: 1 Combat Shotgun; 24 Buckshots
Walkthrough: 

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Job Name: Mutant Alert - Optional
Objective Summary: Warn the surrounding settlements about the Mutie activity.
Description: People need to be warned about those mutants! - Take this Fireworks
             Cluster to the ridge north of here, and shoot it off. I've got a
             launcher there, it won't be hard to find. - If I see those
             fireworks, I'll give you what I paid Juno.
Provided Equipment: 1 Fireworks Cluster
Reward: $100; 1 Adrenaline Overdrive Recipe; 1 Night Blossom; 1 Mutant Adrenal
        Gland
Walkthrough: 

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ad. The Missing Parts
------------------------------
Job Name: The Missing Parts
Objective Summary: Take the list of parts over to Johan at the Outrigger
                   Settlement.
Description: So Dan says you're taking that old Buggy off my hands. - Truth is
             that Buggy isn't a bad vehicle, but it needs some work and some
             parts. The work I can don, but I need you to get the parts. Here,
             take this list over to Johan. I bet he can help. - You bring back
             those parts, and I'll get this Buggy back on the road.
Provided Equipment: 1 List for Johan
Reward: N/A
Walkthrough: 

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ae. Find the Buggy Parts
------------------------------
Job Name: Find the Buggy Parts
Objective Summary: Steal the Buggy parts back from the Wasted Clan.
Description: So Durar needs some parts for that old Buggy? - I'd give them to
             you if I could, but bandits ran off with most of my spare parts,
             including the Piston Assembly, Alternator, and Distributor Cap you
             need. Take these Fatboys and Lock Grinder schematics. You'll need
             'em. That Fatboy ammo does a lot of damage, and the Lock Grinder
             will open special locked doors. The Wasted Garage is to the north
             in the old dam. - No need to come back here, just get those parts
             back to Durar at the Hagar Settlement.
Provided Equipment: 12 Fatboys; 1 Lock Grinder Schematic; 1 Electrical Wire Kit;
                    1 Hardware Packet; 1 Small Gears
Reward: 1 Tow Truck Radio
Walkthrough: 

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af. Destroy the Barricade
------------------------------
Job Name: Destroy the Barricade
Objective Summary: Blow up the blockade near the Hagar Settlement
Description: I need your special talents for a demolition job. - The Shrouded
             Bandits constructed a blockade in the canyon just south of here,
             and it's cut us off from Wellspring to the east. Take these
             explosive charges and place them on the gate. Here is my Sniper
             Rifle. Use it from the cover of the road, and be careful--the
             blockade is heavily defended. - You take out that blockade, and
             I'll make it worth your while.
Provided Equipment: 1 Sniper Rifle; 20 Sniper Rounds; 1 Explosive Pack
Reward: $100
Walkthrough: 

--------------------

Job Name: Durar's Time Trial - Optional
Objective Summary: Beat Durar's best time.
Description: I put together my own little time trial race. You want to give it a
             go? - Race down to the flag and back. Just look on your map if you
             get lost, but remember, the most direct route may not be
             easiest. - If you manage to beat my time, I'll give you a boost
             upgrade.
Provided Equipment: N/A
Reward: 1 Evenflow 2x Boost; 1 Dune Buster Collector Card
Walkthrough: 

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ag. Dan's Message
------------------------------
Job Name: Dan's Message
Objective Summary: Take Dan's message to Mayor Clayton in Wellspring.
Description: There's one more thing I need you to do. - Our supplies are running
             low, and Mayor Clayton over in Wellspring to the east has promised
             us help. Take this letter and show it to Mayor Clayton; bring back
             whatever supplies he gives you. Try and remember you ain't got any
             guns on that buggy. - You help us one last time, and I'll make sure
             Mayor Clayton takes care of you.
Provided Equipment: 1 Letter to Mayor Clayton
Reward: N/A
Walkthrough: 

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ah. Changing Clothes
------------------------------
Job Name: Changing Clothes
Objective Summary: Get some new armor from Coffer, the Outfitter.
Description: You need to lose the Ark Suit for something that will help you fit
             in better. - You'll bring the Authority sniffing around if someone
             reports you and you don't want that. Go see Coffer, the vendor in
             town. I'll send word to have some outfits ready for you. - Come
             back and see me once you blend in a bit more.
Provided Equipment: N/A
Reward: N/A
Walkthrough: 

------------------------------
ai. Renting a Garage
------------------------------
Job Name: Renting a Garage
Objective Summary: Rent space in Mick's garage to park your vehicles.
Description: You need a place to park your vehicles. - Go see Mick about renting
             a space. You can find him in the garage across from my office. He's
             sure to have a special deal for you. - Once you've seen Mick, go
             visit Sherriff Black upstairs in the jail.
Provided Equipment: N/A
Reward: N/A
Walkthrough: 

------------------------------
aj. Arming your Buggy
------------------------------
Job Name: Arming your Buggy
Objective Summary: Acquire weapons for your buggy.
Description: Let me guess. You're the stranger that Clayton says is taking the
             stuff to Dan's place? - I'm afraid that isn't going to happen quite
             so easily. No way I'm sending any supplies in an unarmed buggy. Get
             some firepower, and then you can take Dan's supplies. See Rusty by
             the track entrance. He can get you set up with some guns. - Come
             back and see me whenever you have some guns on your buggy.
Provided Equipment: N/A
Reward: N/A
Walkthrough: 

------------------------------
ak. Resupply Dan Hagar
------------------------------
Job Name: Resupply Dan Hagar
Objective Summary: Take the supplies to Dan at the Hagar Settlement
Description: I heard you got some guns for your buggy. - Now that you can defend
             yourself, drive these supplies back to Dan at the Hagar Settlement.
             He will be waiting for you. - Hurry up, and get those supplies back
             to Dan.
Provided Equipment: N/A
Reward: 1 Striker Crossbow; 6 Steel-Tipped Bolts
Walkthrough: 

--------------------

Job Name: Sally's Bounty - Optional
Objective Summary: Take out bandit vehicles for Sally at the Second Chance Bar.
Description: Let me give you some advice: your reputation is everything
             here. - Best way to gain respect is by making the roads safer, and
             the best way to make the road safer is by destroying bandits. Every
             bandit you destroy in the Wasteland, I'll reward you for it.
Provided Equipment: N/A
Reward: $10 and 1 Racing Certificate for each bandit vehicle destroyed
Walkthrough: 

------------------------------
al. Feltrite Crater
------------------------------
Job Name: Feltrite Crater
Objective Summary: Find a sample of the bandit's experiments with Feltrite in
                   the crater.
Description: Bandits been digging in a crater north of here, and rumor has it
             they're refining pure Feltrite. - I need you to get me a sample of
             whatever the bandits are doing with that Feltrite, and I need you
             to get it back here fast! It's a long drive through some mighty
             dangerous areas, so restock before heading out. - Bring me back a
             sample, and I'll see you're generously rewarded.
Provided Equipment: N/A
Reward: $200
Walkthrough: 

--------------------

Job Name: Miracle Cure - Optional
Objective Summary: Find a Night Blossom in Crazy Joe's Swamp.
Description: My wife's taken ill, and I'm mixing 'er up medicine to cure what
             ails 'er. - Only ingredient left is Night Blossom, and the only
             place it grows is Crazy Joe's Swamp. Can you bring a Night Blossom
             to me? - You make it back with the Night Blossom, and I'll give you
             my special recipe.
Provided Equipment: N/A
Reward: 1 Apophis Infusion Recipe; 1 Bandage; 2 Desert Spores; 2 Night Blossoms
Walkthrough: 

------------------------------
am. Feltrite Sample
------------------------------
Job Name: Feltrite Sample
Objective Summary: Take the Feltrite sample to Kvasir.
Description: Whatever you've got there can't be safe. That's for sure. - Old man
             Kvasir is a hermit that lives up north. Take that Feltrite sample
             to him and see what he says. He's a pretty smart guy, but he
             doesn't take to strangers just popping in on him. So I'll let
             Kvasir know you're coming. - Come back soon as Kvasir's figured out
             what those bandits were up to.
Provided Equipment: N/A
Reward: $200
Walkthrough: 

--------------------

Job Name: Defibrillator Upgrade
Objective Summary: Find the Defibrillator Upgrade in the Dead City.
Description: The Dead City is well-named as you will soon see. - In the middle
             is a hospital, one I was proud to work in until the research took a
             decidedly twisted turn. I didn't see everything that was done
             there, but I heard rumors, and then they built the wall. Now the
             only way into the city is through the sewers outside the wall. The
             Defibrillator Upgrade will be found in the Hospital. - You make it
             back in one piece, and I'll install that Defibrillator Upgrade.
Provided Equipment: N/A
Reward: 1 Double Defib Upgrade
Walkthrough: 

--------------------

Job Name: Stanley Express - Optional
Objective Summary: Deliver packages for Stanley
Description: The name's Stanley and this package service is the Stanley Express.
             If Stanley can't get there, my motto goes, nobody can. - But you
             see, I need drivers. Lost a few lately. Now don't worry, the job
             couldn't be easier. All you gotta do is select a destination and
             off you go. Of course there is a little time pressure. People want
             their things when they want their things, right? But you make the
             delivery on-time and I'll pay you well. Miss the time and
             sorry--you get nothing. It's called Stanley Express, not Stanley
             Almost Express.
Provided Equipment: N/A
Reward: See Below
          Settler Postal - 3 Packages - 2 Minute Time Limit - $100
          Bandit Postal - 4 packages - 2 Minute 20 Second Time Limit - $150
          Northern Express - 6 packages - 3 Minute 25 Second Time Limit - $200
Walkthrough: 

------------------------------
an. Cuprino Needed
------------------------------
Job Name: Cuprino Needed
Objective Summary: Win a Cuprino in the races.
Description: Got a problem, and I believe you might be the man for the
             job. - But first, you need to get your hand on a Cuprino, and the
             easiest way is to win one. Try Jackie Weeks over by the entrance.
             He can set you up with just the right race. - Come back when you
             have the right wheels, alright?
Provided Equipment: N/A
Reward: N/A
Walkthrough: 

--------------------

Job Name: Dusty 8 Sponsorship
Objective Summary: Get a Certificate of Sponsorship from JK Stiles
Description: So you're looking for a better set of wheels? Well, we've got just
             the race for you. - The Dusty 8 Sponsored Event mixes in a little
             promotion with all that speed and mayhem. You wanna race, you'll
             need a sponsor. Lucky for you, I hear JK Stiles, the producer of
             Mutant Bash TC, is looking for a driver. You can find him west of
             town at the other end of the Southern Highway. - Get JK Stile's
             Sponsorship Letter, then come back and see me.
Provided Equipment: N/A
Reward: N/A
Walkthrough: 

--------------------

Job Name: Mutant Bash TV
Objective Summary: Make it through Mutant Bash TC alive.
Description: Let me guess. You need a sponsor? - Sure I'll sponsor you. You just
             need to make it through my show alive. The game is simple, kill or
             be killed. Make it to the end of my little arena and you
             win. - Give me a good show, and I'll give you a Sponsorship Letter.
Provided Equipment: N/A
Reward: 1 Certificate of Sponsorship; 1 JK Stiles Collector Card; 
Walkthrough: 

--------------------

Job Name: Win the Dusty 8
Objective Summary: Win the Dusty 8 Sponsored Event.
Description: I hope you can drive as well as you shoot. - I see you earned your
             Sponsorship Letter. It's been a long time since JK had a driver in
             the Dusty 8 Sponsored Event. Now go see Slim, and good luck to
             you. - Win the race, and that Cuprino is yours.
Provided Equipment: N/A
Reward: 1 Cuprino
Walkthrough: 

--------------------

Job Name: Starky's Challenge - Optional
Objective Summary: Beat Starky to the finish line.
Description: Think you're up for a little one-on-one? - I'm the best driver in
             town, but sometimes I like a little risk. Beatin' you rookies isn't
             much of a challenge, so let's raise the stakes. - You beat me, and
             I'll give you the Magnum, a grill for that piece of junk you drive.
Provided Equipment: N/A
Reward: 1 Magnum
Walkthrough: 

------------------------------
ao. Resupply the Watchtower
------------------------------
Job Name: Resupply the Watchtower
Objective Summary: Deliver these supplies to the Northern Watch Tower.
Description: The Northern Watch Tower needs to be resupplied, but the bandits
             aren't making it easy. - Now that you've got a Cuprino, you need
             to run the supplies up to the men at the Northern Watch Tower. My
             men can't hold out forever. - Help my guys, and I'll give you a
             little something for your effort.
Provided Equipment: 1 Tower Supply
Reward: $175
Walkthrough: 

------------------------------
ap. Destroy the Bomb Caches
------------------------------
Job Name: Destroy the Bomb Caches
Objective Summary: Destroy the Bomb Caches in the Shrouded Bunker.
Description: Those damn Remote Controlled Bomb Cars are really causing troubles
             in the canyon up north. - One of my men uncovered the plans for the
             damn things. Here, take this schematic, build yourself some RC Bomb
             Cars, and use them to destroy any bomb-making caches. The Shrouded
             Bunker is at the northern end of the canyon. - Destroy the Shrouded
             Clan's bomb caches, and I'll make it worth your while.
Provided Equipment: 1 RC Bomb Car Schematic; 3 RC Car Kits; 2 Explosive Packs;
                    2 Small Battery Packs; 2 Nanotrite Conduits
Reward: $225
Walkthrough: 

------------------------------
aq. Hijacked Well
------------------------------
Job Name: Hijacked Well
Objective Summary: Stop the Ghost Clan from poisoning the Well.
Description: I was in the Well inspecting some equipment when the Ghost Clan
             started ransacking the place. - I barely made it out alive, and now
             they are threatening to poison the water supply with some Toxin.
             You can't let that happen. Here, take these Electro Bolts. If you
             see bandits standing in the water, then shoot the water for a
             shock. - Get that Toxin to me, or we're all as good as dead.
Provided Equipment: 12 Electro Bolts
Reward: $200
Walkthrough: 

--------------------

Job Name: Finding Feltrite - Optional
Objective Summary: Find 20 Feltrite Crystals for Jacob at the Second Chance Bar.
Description: You're one of those Ark survivors aren't you? - I've got a great
             opportunity for you. Keep an eye out for Feltrite Crystals while
             you travel. You know, the blue shards of Apophis? That's what I
             need, and you need this Defibrillator Speeder-Upper-Thing I
             found. - You collect 20 Feltrite Crystals for me and I'll give you
             this Defibrillator.
Provided Equipment: N/A
Reward: 1 Defibrillator Upgrade
Walkthrough: 

------------------------------
ar. Deadly Delivery
------------------------------
Job Name: Deadly Delivery
Objective Summary: Take the Toxin to Dr. Kvasir.
Description: I don't know what that Toxin is, but I know it isn't safe. - Either
             way, we can't let it fall into the wrong hands. It's a lot to ask,
             but can you take the Toxin to Dr. Kvasir? He'll know what to do
             with it. - Be careful, and thanks again for your help.
Provided Equipment: N/A
Reward: N/A
Walkthrough: 

------------------------------
as. Secret Delivery
------------------------------
Job Name: Secret Delivery
Objective Summary: 
Description: This is an important day for the Resistance, my friend. - Take
             these Mind Control Darts, and find Elizabeth Cadence. She'll be
             waiting at the Second Chance Bar in Wellspring. There's been
             trouble, and these will be needed. - You must hurry. Every minute
             counts.
Provided Equipment: 1 Sample Mind Control Dart; 6 Mind Control Bolts; 1 Mind
                    Control Bolt Schematic
Reward: N/A
Walkthrough: 

------------------------------
at. Liberate Captain Marshall
------------------------------
Job Name: Liberate Captain Marshall
Objective Summary: Free Captain Marshall from the Authority Prison.
Description: Our leader, Captain Marshall, was taken prisoner. Can you help
             us? - The Authority has him in the old Prison up north and west of
             town. Here is a Security Access Card that will get you through the
             gate. Don't forget the Mind Control Darts from Dr. Kvasir. We don't
             have a lot of time. - Get to the Authority Prison and bust Marshall
             out, or the Resistance is lost.
Provided Equipment: 1 Authority Access Card
Reward: N/A
Walkthrough: 

------------------------------
au. Recover ID Drive
------------------------------
Job Name: Recover ID Drive
Objective Summary: Retrieve your ID Drive from the Ark.
Description: In this world, information is power. - Each Ark survivor was
             assigned an ID Drive, a micro drive with crucial Ark Program
             information, and I bet yours is still in the Ark. We need that ID
             Drive, and you need to get it. The Ark is just northwest of the
             Hagar Settlement. - But be careful, the Authority is sure to be
             looking for the ID Drive too.
Provided Equipment: N/A
Reward: N/A
Walkthrough: 

------------------------------
av. Lost Research Data
------------------------------
Job Name: Lost Research Data
Objective Summary: Recover the Research Data from the Dead City.
Description: The Authority may be controlling mutants with reprogrammed
             Nanotrites. - But, we won't know how far along they are unless we
             get their Research Data. The first place to look would be in the
             old Research Facilities in the Dead City. Look for a network room
             that houses the main servers. You can pull up the Research Data
             there. - Find the data, and we may be able to reverse the process.
Provided Equipment: 10 HE Rockets; 2 EMP Grenades; 40 Authority AV2x Rounds;
                    1 Feltrite Power Pack
Reward: N/A
Walkthrough: 

------------------------------
aw. Subway Town
------------------------------
Job Name: Subway Town
Objective Summary: Travel with Captain Marshall to Subway Town.
Description: Wellspring just isn't safe for you anymore. - The communication
             scrambler should mask our exit. I've got a transport to take us to
             the Resistance base in Subway Town, deep below the ruins of
             Crescent City. - Welcome to the front lines.
Provided Equipment: N/A
Reward: N/A
Walkthrough: 

------------------------------
ax. Gaining Influence
------------------------------
Job Name: Gaining Influence
Objective Summary: Do whatever it takes to earn Redstone's trust.
Description: Find out what Redstone needs and do it, otherwise you're as good as
             dead. - Redstone walks a fine line keeping Authority at bay and
             dealing with us. You'll have to be extra careful around him. He'd
             sell you out in a heartbeat if you're not useful. Gain Redstone's
             trust and we can go after the Authority. - Come back and see me
             once you've made friends with Redstone.
Provided Equipment: N/A
Reward: N/A
Walkthrough: 

--------------------

Job Name: Foreman Jones
Objective Summary: Help Foreman Jones with his Mutie problem.
Description: This is my place, my town, and every bastard here answers to me.
             What I want, they do. - So Marshall says you're the type that gets
             things done. Let's give you a little test. Foreman Jones is having
             mutant problems at the end of the Blue Line tunnel here in Subway
             Town. Get your butt down there and help him. - Come back when
             you've taken care of Foreman Jones's problem.
Provided Equipment: N/A
Reward: N/A
Walkthrough: 

--------------------

Job Name: Mutant Expansion
Objective Summary: Seal off the Blue Line Station.
Description: I got a big problem. Damn Muties are ripping through my work down
             here. - My guess is they clawed their way into the Blue Line
             Station, and now they're all over. Someone's gotta stop 'em. They
             got this whole expansion operation just about shut down! At the end
             of the bridge out of Subway Town there is a path. Follow the path
             down to the right, and you'll see the entrance. - Find a way to
             stop the Muties, then come back and report.
Provided Equipment: N/A
Reward: $200
Walkthrough: 

--------------------

Job Name: Gearhead Vault
Objective Summary: Search the Gearhead Vault for Plutonium Feltrite.
Description: The Gearheads control electricity around here, and I want to end
             their stranglehold on my town. - Word on the street is that the
             Gearheads have combined Plutonium and Feltrite. If we could get
             our hands on that, then our power problems would be over. Trouble
             is, they got that stuff locked up in the bank vault above us. So I
             need you to go and get it for me. Here's a key to the Management
             Office. You can find the office on the second floor in the back of
             the town. - Bring me that Plutonium Feltrite and maybe it'll secure
             your place around here.
Provided Equipment: 1 Management Key
Reward: N/A
Walkthrough: 

--------------------

Job Name: The Price of Power
Objective Summary: Break into the Gearhead's Power Plant and redirect the power
                   to Subway Town.
Description: Either you're trying to rip me off or someone lied to me. - Which
             means, this problem is your problem. If the Gearheads suspect I
             sent you, then they'll shut off the power. It's time for a
             permanent solution. I need you to infiltrate their Power Plant and
             redirect the power leads straight here. Once the place is secure,
             my boys will take over. Problem solved. - You do this for me, and
             I'll give you a free rein to do your business.
Provided Equipment: N/A
Reward: N/A
Walkthrough: 

--------------------

Job Name: Starky's Monarch - Optional
Objective Summary: Beat Starky to the finish line, again.
Description: Back for some whup-ass, loser? - I beat everybody back in
             Wellspring, and now I'm gonna do it here. But I can't beat ya if
             you're too chicken to race, so let's raise the stakes. - You beat
             me and you win my Monarch--it's the best set of wheels money can
             buy.
Provided Equipment: N/A
Reward: 6 Pulse Ammo; 600 Minigun Ammo; 4 Homing Rockets
Walkthrough: 

--------------------

Job Name: Brick's Bounty - Optional
Objective Summary: Take out bandit vehicles for Brick.
Description: I got shipments coming, and I don't want trouble on the
             roads! - Damn bandits have been causing problems for my liquor
             suppliers. I'd pay handsomely if you took to the roads and killed
             a few. Tell you what, you take out an Authority Predator and I'll
             pay you double. - For every enemy vehicle you take out, I'll dish
             out some case and racing certificates.
Provided Equipment: N/A
Reward: $10 and 1 Racing Certificate for each bandit vehicle destroyed
Walkthrough: 

--------------------

Job Name: Abandoned Distillery - Optional
Objective Summary: Distill two bottles of Blueshine for Dietrich.
Description: I've encountered some challenges at my distillery. - Every time I
             turn on my machines, Muties hear the noise and come running. The
             job is easy: find my empty bottles and use my machine to fill them
             with Blueshine. The hard part is surviving long enough to collect
             the bottles. You'll find a cave just off the bridge out of Subway
             Town. The cave leads to the back entrance of the Abandoned
             Distillery. - Bring back two bottles of Blueshine and I'll give you
             something very valuable.
Provided Equipment: N/A
Reward: 1 Regenerative Infusion Recipe; 1 Vial of Blueshine; 2 Comet Blooms;
        1 Bandage
Walkthrough: 

--------------------

Job Name: Comet Bloom - Optional
Objective Summary: Gather Comet Bloom for Norbu's pain.
Description: Can you help an old man like myself? - My muscles and joints are
             making it harder for me to walk these days, but I heard about a
             plant called Comet Bloom. I hear chewing it makes the pain go
             away. Problem is, I ain't got no way of getting it: the stuff grows
             near impact craters like those way north of here in Gearhead
             territory. - You find me some Comet Bloom, and I'll give you
             something you can use.
Provided Equipment: N/A
Reward: $350
Walkthrough: 

------------------------------
ay. Ark Equipment
------------------------------
Job Name: Ark Equipment
Objective Summary: Recover the Decrypter from the Ark in Jackal Canyon.
Description: Captain heard that an Ark emerged in the Jackal Canyon! - If any
             Ark survivors met the Jackals then they would be dead in minutes,
             but their Ark's Decrypter should still be intact. It's dangerous,
             but we need you to go north into the Jackal Canyon, find that Ark,
             and recover the Decrypter. - Bring me that Decrypter and I'll be
             able to read the lost sectors on your ID Drive.
Provided Equipment: N/A
Reward: N/A
Walkthrough: 

------------------------------
aZ. Assault the Authority Bridge
------------------------------
Job Name: Assault the Authority Bridge
Objective Summary: Take out the Authority Bridge's defenses.
Description: Now we finally get to hit the Authority. I've been waiting for
             this. You ready? - Okay it's a two-step process. First, you gotta
             blow the Authority Blockade near the entrance to the ravine in the
             north. Once you do that, they'll know you're coming, so don't waste
             any time. Then, drive down the ravine to the bridge, and find the
             generators. Blow those to hell and you'll disable the Bridge
             Defenses. - Knock out the Bridge Defenses and we'll have access to
             Capital Prime.
Provided Equipment: 2 Explosive Packs
Reward: 1 Authority Pulse Cannon; 3 BFG Rounds
Walkthrough: 

------------------------------
ba. Assault Capital Prime
------------------------------
Job Name: Assault Capital Prime
Objective Summary: Trigger the egress of all Arks, and begin the revolution!
Description: This is it, what we've been planning for so many years. Now, we hit
             the Authority where it hurts. - Take this Code Cipher. You'll be
             able to access a personnel entrance near Capital Prime's main gate.
             Be careful, it will be heavily guarded. Once inside, get to the Ark
             Control Center, and upload that data from your ID Drive. That will
             trigger the emergence of the remaining Arks. - Mankind's future
             depends on you now. God Speed soldier.
Provided Equipment: 1 Code Cipher
Reward: N/A
Walkthrough: 

------------------------------
bb. Epilogue
------------------------------
The satellite will turn on and activate the transmission by the Nexus Core. From
the data on your ID Drive, the locations of all the other Arks begin to get the
same signal and they all emerge from the satellite's transmission. The Authority
has failed to prevent the succession of Eden Project while they still control
the Wasteland. Once the survivors have emerged, a revolution has dawned on the
Authority.

--------------------------------------------------------------------------------

5.) Secondary Missions
----------------------------------------
a. Job Boards
------------------------------
I) Wellspring Jobs
----------
Job Name: Mutant Menace
Objective: 
Description: 
Provided Equipment: 
Reward: 
Walkthrough: 

--------------------

Job Name: Caravan Cover
Objective: 
Description: 
Provided Equipment: 
Reward: 
Walkthrough: 

--------------------

Job Name: 
Objective: 
Description: 
Provided Equipment: 
Reward: 
Walkthrough: 

--------------------

Job Name: 
Objective: 
Description: 
Provided Equipment: 
Reward: 
Walkthrough: 

--------------------

Job Name: 
Objective: 
Description: 
Provided Equipment: 
Reward: 
Walkthrough: 

--------------------

Job Name: 
Objective: 
Description: 
Provided Equipment: 
Reward: 
Walkthrough: 

--------------------

Job Name: 
Objective: 
Description: 
Provided Equipment: 
Reward: 
Walkthrough: 

----------
II) Subway Town Jobs
----------
Job Name: 
Objective: 
Description: 
Provided Equipment: 
Reward: 
Walkthrough: 

--------------------

Job Name: 
Objective: 
Description: 
Provided Equipment: 
Reward: 
Walkthrough: 

--------------------

Job Name: 
Objective: 
Description: 
Provided Equipment: 
Reward: 
Walkthrough: 

------------------------------
b. Mutant Bash TV: The Re-Run
------------------------------
Job Name: 
Objective: 
Description: 
Provided Equipment: 
Reward: 
Walkthrough: 

------------------------------
c. Mini-Games
------------------------------
I) Tombstones
--------------------
~Coming Soon~

--------------------
II) 5 Finger Filet
--------------------
~Coming Soon~

--------------------
III) Strum
--------------------
~Coming Soon~

--------------------
IV) Rage Frenzy
--------------------
A.) Game Description and Gameplay
---------------
~Coming Soon~

---------------
B.) Game Locations
---------------
~Coming Soon~

---------------
C.) Card Overview
---------------
~Coming Soon~

---------------
D.) Building a Deck
---------------
~Coming Soon~

------------------------------
d. Races
------------------------------
I) Types of Races
--------------------
A.) Time Trial
---------------
Description: 
Pick-ups: 

---------------
B.) Non-Combat Race
---------------
Description: 
Pick-ups: 

---------------
C.) Minigun/Rocket/Pulse Race
---------------
Description: 
Pick-ups: 

---------------
D.) Rocket/Pulse Rally
---------------
Description: 
Pick-ups: 

--------------------
II) Circuits
--------------------
A.) Wellspring Circuits
---------------
~Coming Soon~

---------------
B.) Subway Town Circuits
---------------
~Coming Soon~

------------------------------
e. Wasteland Challenges
------------------------------
~Coming Soon~

------------------------------
f. Vehicle Jumps
------------------------------
~Coming Soon~

------------------------------
g. Field Goals
------------------------------
~Coming Soon~

------------------------------
h. Wasteland Sewer Missions - DLC
------------------------------
~Coming Soon~

--------------------------------------------------------------------------------

6.) Items
----------------------------------------
a. Primary Weapons
------------------------------
I) Settler Pistol
--------------------
Damage - 2/5
Range - 2/5
Accuracy - 3/5
Rate of Fire - 2/5
Magazine Capacity - 2/5
Upgrades: Monocular - $25 - "Half a binocular. . .the good half."

---------------
Ammo
---------------
Round Name: Pistol Rounds
Cost: $5
Quantity: 12
Magazine Capacity: 12
Damage: Low
Description: Standard issue pistol ammo. Guaranteed to kill muties and
             bandits. . .eventually
----------
Round Name: Killbursts
Cost: $22
Quantity: 6
Magazine Capacity: 1
Damage: Low
Description: Bullets within bullets within bullets, and they all fire at once.
----------
Round Name: Fatboys
Cost: $14
Quantity: 6
Magazine Capacity: 6
Damage: High
Description: Double the size, double the damage, but half the rounds. So ya
             better shoot straight!
----------
Round Name: 
Cost: $48
Quantity: 6
Magazine Capacity: 6
Damage: Very High - Armor Piercing
Description: Twice as tough as Fatboys. If Mamma can't kill it. RUN!

--------------------
II) Combat Shotgun
--------------------
Damage - 3/5
Range - 1/5
Accuracy - 2/5
Rate of Fire - 2/5
Magazine Capacity - 2/5
Upgrades: Shotgun Extender - $250 - "Shoot more, reload less."

---------------
Ammo
---------------
Round Name: 
Cost: $
Quantity: 
Magazine Capacity: 
Damage: 
Description: 
Damage: 
Description: 
----------
Round Name: 
Cost: $
Quantity: 
Magazine Capacity: 
Damage: 
Description: 
----------
Round Name: 
Cost: $
Quantity: 
Magazine Capacity: 
Damage: 
Description:  

--------------------
III) Double Barrel Shotgun - DLC
--------------------
Damage - 4/5
Range - 1/5
Accuracy - 1/5
Rate of Fire - 1/5
Magazine Capacity - 1/5
Upgrades: 

---------------
Ammo
---------------
Round Name: 
Cost: $
Quantity: 
Magazine Capacity: 
Damage: 
Description: 
----------
Round Name: 
Cost: $
Quantity: 
Magazine Capacity: 
Damage: 
Description: 
----------
Round Name: 
Cost: $
Quantity: 
Magazine Capacity: 
Damage: 
Description: 

--------------------
IV) Assault Rifle
--------------------
Damage - 2/5
Range - 3/5
Accuracy - 2/5
Rate of Fire - 3/5
Magazine Capacity - 4/5
Upgrades: 

---------------
Ammo
---------------
Round Name: 
Cost: $
Quantity: 
Magazine Capacity: 
Damage: 
Description: 
----------
Round Name: 
Cost: $
Quantity: 
Magazine Capacity: 
Damage: 
Description: 

--------------------
V) Sniper Rifle
--------------------
Damage - 4/5
Range - 5/5
Accuracy - 5/5
Rate of Fire - 2/5
Magazine Capacity - 1/5
Upgrades: 

---------------
Ammo
---------------
Round Name: 
Cost: $
Quantity: 
Magazine Capacity: 
Damage: 
Description: 

--------------------
VI) Striker Crossbow
--------------------
Damage - 3/5
Range - 3/5
Accuracy - 3/5
Rate of Fire - 2/5
Magazine Capacity - 1/5
Upgrades: N/A

---------------
Ammo
---------------
Round Name: 
Cost: $
Quantity: 
Magazine Capacity: 
Damage: 
Description: 
----------
Round Name: 
Cost: $
Quantity: 
Magazine Capacity: 
Damage: 
Description: 
----------
Round Name: 
Cost: $
Quantity: 
Magazine Capacity: 
Damage: 
Description: 
----------
Round Name: 
Cost: $
Quantity: 
Magazine Capacity: 
Damage: 
Description: 

--------------------
VII) Authority Machine Gun
--------------------
Damage - 2/5
Range - 3/5
Accuracy - 3/5
Rate of Fire - 5/5
Magazine Capacity - 4/5
Upgrades: 

---------------
Ammo
---------------
Round Name: 
Cost: $
Quantity: 
Magazine Capacity: 
Damage: 
Description: 
----------
Round Name: 
Cost: $
Quantity: 
Magazine Capacity: 
Damage: 
Description: 

--------------------
VIII) Rocket Launcher
--------------------
Damage - 5/5
Range - 4/5
Accuracy - 3/5
Rate of Fire - 1/5
Magazine Capacity - 1/5
Upgrades: N/A

---------------
Ammo
---------------
Round Name: 
Cost: $
Quantity: 
Magazine Capacity: 
Damage: 
Description: 
----------
Round Name: 
Cost: $
Quantity: 
Magazine Capacity: 
Damage: 
Description: 

--------------------
IX) Authority Pulse Cannon
--------------------
Damage - 3/5
Range - 3/5
Accuracy - 2/5
Rate of Fire - 4/5
Magazine Capacity - 5/5
Upgrades: N/A

---------------
Ammo
---------------
Round Name: Authority Pulse Rounds
Cost: $150
Quantity: 100
Magazine Capacity: 200
Damage: Moderate
Description: Feltrite-infused rounds of death. Handle with care.
----------
Round Name: BFG Rounds
Cost: $200
Quantity: 1
Magazine Capacity: 1
Damage: Extreme
Description: Ultra potent, highly unstable, and extremely deadly ball of plasma.

------------------------------
b. Quick Use Items
------------------------------
I) Wingstick
--------------------
Description: 
Cost: $
Sell Price: $
Schematic Cost: $
Ingredients: 

--------------------
II) Advanced Wingstick
--------------------
Description: 
Cost: $
Sell Price: $
Schematic Cost: $
Ingredients: 

--------------------
III) HE Grenade
--------------------
Description: 
Cost: $
Sell Price: $
Schematic Cost: $
Ingredients: 

--------------------
IV) EMP Grenade
--------------------
Description: 
Cost: $
Sell Price: $
Schematic Cost: $
Ingredients: 

--------------------
V) RC Bomb Car
--------------------
Description: 
Cost: $
Sell Price: $
Schematic Cost: $
Ingredients: 

--------------------
VI) Advanced RC Bomb Car
--------------------
Description: 
Cost: $
Sell Price: $
Schematic Cost: $
Ingredients: 

--------------------
VII) Sentry Turret
--------------------
Description: 
Cost: $
Sell Price: $
Schematic Cost: $
Ingredients: 

--------------------
VIII) Advanced Sentry Turret
--------------------
Description: 
Cost: $
Sell Price: $
Schematic Cost: $
Ingredients: 

--------------------
IX) Sentry Bot
--------------------
Description: 
Cost: $
Sell Price: $
Schematic Cost: $
Ingredients: 

--------------------
X) Advanced Sentry Bot
--------------------
Description: 
Cost: $
Sell Price: $
Schematic Cost: $
Ingredients: 

------------------------------
c. Health and Misc. Consumable/Usable Items
------------------------------
I) Bandages
--------------------
Description: 
Cost: $
Sell Price: $
Schematic Cost: $
Ingredients: 

--------------------
II) Adrenaline Overdrive
--------------------
Description: 
Cost: $
Sell Price: $
Schematic Cost: $
Ingredients: 

--------------------
III) Lock Grinder
--------------------
Description: 
Cost: $
Sell Price: $
Schematic Cost: $
Ingredients: 

--------------------
IV) Apophis Infusion
--------------------
Description: 
Cost: $
Sell Price: $
Schematic Cost: $
Ingredients: 

--------------------
V) Regenerative Infusion
--------------------
Description: 
Cost: $
Sell Price: $
Schematic Cost: $
Ingredients: 

--------------------
VI) Authority Augmenter
--------------------
Description: 
Cost: $
Sell Price: $
Schematic Cost: $
Ingredients: 

------------------------------
d. Armor Upgrades
------------------------------
Upgrade: Light Armor
Cost: $250
Description: A light upgrade to your current armor.

Upgrade: Medium Armor Upgrade
Cost: $500
Description: A medium upgrade to your current armor.

Upgrade: Heavy Armor Upgrade
Cost: $750
Description: A heavy upgrade to your current armor.

--------------------------------------------------------------------------------

7.) Vehicles
----------------------------------------
7.) Vehicles
----------------------------------------
a. Pick-ups and Supplies
------------------------------
Name: Boost Recharge
Description: Fully replenishes your boost meter
Type: Pick-Up
Cost: $N/A
Quantity: 
----------
Name: Minigun Ammo
Description: Contains 200 rounds of Minigun ammo
Type: Pick-Up
Cost: $N/A
Quantity: 1 containing 200 Minigun Rounds
----------
Name: Homing Rockets
Description: Contains four Homing Rockets
Type: Pick-Up
Cost: $N/A
Quantity: 1 containing 4 Rocket Rounds
----------
Name: Minigun Ammo
Description: Ammunition designed to fit any class of vehicle-mounted Miniguns.
Type: Supply
Cost: $25
Quantity: 200
----------
Name: Homing Rockets
Description: Ammunition designed to work with all vehicle-mounted Rocket
             Launchers.
Type: Supply
Cost: $40
Quantity: 8
----------
Name: Pulse Ammo
Description: Ammo for the Advanced Pulse Weapon on the Monarch vehicles.
Type: Supply
Cost: $60
Quantity: 6
----------
Name: Drop Mine
Description: Drop an explosive surprise in the track of unwary bandits.
Type: Supply
Cost: $25
Quantity: 5
----------
Name: Shield
Description: A glowing shield of energy that prevents all damage to your vehicle
             for a short time.
Type: Supply
Cost: $30
Quantity: 3
----------
Name: Aftershocker
Description: Releases a burst of energy that sends enemy vehicles flying to
             fiery destruction.
Type: Supply
Cost: $45
Quantity: 2
----------
Name: Armor Restore
Description: Fully repairs all vehicle damage.
Type: Supply
Cost: $85
Quantity: 1
----------
Name: Escort Bomb
Description: Automated bomb car programmed to target the closest enemy.
Type: Supply
Cost: $65
Quantity: 4
----------
Name: Hover Turret
Description: Weaponized hovercraft that fires on enemy vehicles.
Type: Supply
Cost: $45
Quantity: 3

------------------------------
b. Vehicle Listing
------------------------------
I) Jetter
--------------------
Top Speed: 2/5
Acceleration: 3/5
Handling: 4/5
Braking: 4/5
Armor: 1/5
Upgrades: N/A

--------------------
II) Dune Buster
--------------------
Top Speed: 4/5
Acceleration: 4/5
Handling: 4/5
Braking: 3/5
Armor: 2/5
Upgrades: Miniguns; Evenflow 2X Boost; Evenflow Max Boost; Sport Suspension; V6
          Thunder Engine; id Theme; Skull Theme; Standard Spiked; Performance
          Tires; Performance Spiked

--------------------
III) Cuprino
--------------------
Top Speed: 4/5
Acceleration: 3/5
Handling: 3/5
Braking: 2/5
Armor: 3/5
Upgrades: Medium Cuprino Armor; Heavy Cuprino Armor; C3C Evenflow Max Boost; V10
          Cuprino; The Hammer; The Magnum; C3C Sport Suspension; Orange Theme;
          Patrol Theme; Standard Spiked; Performance Tires; Performance Spiked

--------------------
IV) Monarch
--------------------
Top Speed: 3/5
Acceleration: 3/5
Handling: 2/5
Braking: 1/5
Armor: 4/5
Upgrades: Heavy Monarch Armor; Advanced Pure-Flow Monarch Boost; Scorcher Theme;
          Standard Spiked; Performance Tires; Performance Spiked

--------------------
Stock Parts
--------------------
Dune Buster
---------------
Name: Standard Suspension
Description: The standard suspension is better than no suspension at all!
----------
Name: Standard Tires
Description: The standard tires provide little traction and no style, but they
             were free.
----------
Name: Second Hand Theme
Description: A hand-me-down paint theme from the Hagar Settlement.
----------
Name: L4 Beetle Engine
Description: The L4 Beetle Engine is the standard for buggy class vehicles.
----------
Name: Evenflow Boost
Description: This entry-level boost will get you going, but not for long.

---------------
Cuprino
---------------
Name: C3C Standard Suspension
Description: Standard-issue Cuprino suspension is better than nothing, but not
             by much.
----------
Name: Standard Tires
Description: Standard Cuprino tires with just enough tread to keep you moving.
----------
Name: Basic Cuprino Armor
Description: The entry-level armor kit for the Cuprino. It’s better than nothing
----------
Name: Second Hand Theme
Description: A no-frills basic Cuprino paint theme.
----------
Name: V8 Cuprino
Description: The entry-level Cuprino V8 engine meets the minimum racing
             standards, but not much more.
----------
Name: C3C Evenflow 2X Boost
Description: The Cuprino mid-level boost lasts twice as long as the standard
             boost.

---------------
Monarch
---------------
Name: Standard Tires
Description: Decent tires for driving around the Wasteland.
----------
Name: Basic Monarch Armor
Description: The Basic Monarch Armor is twice as thick as the heaviest Cuprino
             Armor.
----------
Name: Starky’s Theme
Description: Starky thought this paint theme was cool. Do you?
----------
Name: Standard Pure-Flow
Description: Standard Pure-Flow Monarch Boost. Now you’re boostin’ with
             Pure-Flow.

--------------------------------------------------------------------------------

8.) Multiplayer
----------------------------------------
a. Modes of Play
------------------------------
I) Road Rage
--------------------
A.) Description
---------------
Road RAGE is the vehicular combat portion of the Multiplayer experience. Think
Twisted Metal meets Borderlands meets Quake. There are six maps and four game
modes in Road RAGE. There are 28 different vehicles to choose from in Road RAGE
but only 2 are available straight from the start. 

---------------
B.) Road RAGE Pick-Ups
---------------
There are several Pick-Ups in Road Rage. The Pick-Ups are as follows:
Armor Recharge - Partially replenishes your vehicle's armor meter
Boost Recharge - Completely replenishes your boost meter
Ammo Recharge - Increments your secondary weapon count by 5
Quick Use Recharge - Fully replenishes all quick use items
Quad Damage - Your Primary and secondary weapons inflict quadruple damage.
              Lasts 20 seconds.

---------------
C.) Vehicles
---------------
1.) Dune Buster
Vehicle Type: Buggy
Description: The original Wasteland buggy.
Unlock: 0 XP

----------

2.) ID Software
Vehicle Type: Buggy
Description: Thank you for your support! Enjoy!
Unlock: 0 XP

----------

3.) Toxic
Vehicle Type: Buggy
Description: The noxious bandit buggy.
Unlock: 200 XP

----------

4.) Uncle Sam
Vehicle Type: Buggy
Description: The Wasted Clan's patriotic tribute buggy.
Unlock: 200 XP

----------

5.) Rusty's Buggy
Vehicle Type: Buggy
Description: Rusty's buggy is never without a spare part.
Unlock: 450 XP

----------

6.) Classic
Vehicle Type: Buggy
Description: The classic Scarab buggy.
Unlock: 450 XP

----------

7.) Grim Reaper
Vehicle Type: Buggy
Description: The buggy that signals death to your enemies.
Unlock: 800 XP

----------

8.) Crush
Vehicle Type: Buggy
Description: The bandit's classic tribute buggy.
Unlock: 800 XP

----------

9.) Stallion
Vehicle Type: Cuprino
Description: Good ol' reliable, the original Cuprino.
Unlock: 1250 XP

----------

10.) Bash Buggy
Vehicle Type: Buggy
Description: The top prize Mutant Bash TV buggy.
Unlock: 1800 XP

----------

11.) Vortex
Vehicle Type: Cuprino
Description: The mysterious Cuprino racer.
Unlock: 1800 XP

----------

12.) Blaze
Vehicle Type: Buggy
Description: The Scorcher Clan's Scarab buggy.
Unlock: 2450 XP

----------

13.) Stanley Express
Vehicle Type: Buggy
Description: The wasteland's trusted Stanley Express buggy.
Unlock: 3200 XP

----------

14.) Racer
Vehicle Type: Cuprino
Description: The class 3 racing Cuprino.
Unlock: 3200 XP

----------

15.) Phantom
Vehicle Type: Buggy
Description: The Ghost Clan's death buggy.
Unlock: 4050 XP

----------

16.) Tank
Vehicle Type: Monarch
Description: The heavily fortified combat Monarch.
Unlock: 5000 XP

----------

17.) Rising Sun
Vehicle Type: Buggy
Description: The Wasted Clan's eastern tribute buggy.
Unlock: 6050 XP

----------

18.) Union Jack
Vehicle Type: Buggy
Description: The Wasted Clan's western tribute buggy.
Unlock: 6050 XP

----------

19.) RoboCola
Vehicle Type: Buggy
Description: The RoboCola sponsored racing buggy.
Unlock: 7200 XP

----------

20.) Wastelander
Vehicle Type: Buggy
Description: The Wasted Clan's cross-country buggy.
Unlock: 8450 XP

----------

21.) Sawtooth
Vehicle Type: Cuprino
Description: The deadly saw-toothed combat Cuprino.
Unlock: 8450 XP

----------

22.) Inferno
Vehicle Type: Buggy
Description: The Scorcher Clan's combat Scarab buggy.
Unlock: 9800 XP

----------

23.) Starky
Vehicle Type: Monarch
Description: The Fearsome veteran combat Cuprino.
Unlock: 11250 XP

----------

24.) Ghost
Vehicle Type: Buggy
Description: The Ghost Clan's modified Class 2 buggy.
Unlock: 12750 XP

----------

25.) Scorpion
Vehicle Type: Cuprino
Description: The renowned Scorpion racing Cuprino.
Unlock: 14400 XP

----------

26.) Phoenix
Vehicle Type: Buggy
Description: The Scorcher Clan's infamous Phoenix buggy.
Unlock: 16150 XP

----------

27.) Patrol
Vehicle Type: Cuprino
Description: Serving Wasteland justice one enemy at a time.
Unlock: 18000 XP

----------

28.) Reaver
Vehicle Type: Monarch
Description: The Scorcher Clan's Legendary Reaver Cuprino.
Unlock: 20000 XP

---------------
D.) Road Rage Game Modes
---------------
1.) Carnage
Description: Carnage is the equivalent to Deathmatch but with vehicles
Scoring: Player Kill - +10 Points
Default Time Limit: 8 Minutes
Default Score Limit: 200 Points
Default Pick-Ups: Armor Recharge; Boost Recharge; Ammo Recharge; Quick Use
                  Recharge; Quad Damage
----------

2.) Chain Rally
Description: Collect as many Rally Points as possible. The more you collect, the
            higher your multiplier will be (max. 5x).
Scoring: Rally Leader Kill - +1; Rally Point Capture - +2 (These scores are
         increased along the multiplier lines)
Default Time Limit: 8 Minutes
Default Score Limit: 200 Points 
Default Pick-Ups: N/A

----------

3.) Meteor Rally
Description: Meteor Rally is the equivalent of Capture the Flag but you are able
            to capture multiple "Flags" at one time.
Scoring: The scores are basically the square of the number captured
Meteors Captured/Points
1/+2
2/+4
3/+9
4/+16
5/+25
6/+36
7/+49
8/+64
9/+81
10/+100
Default Time Limit: 8 Minutes
Default Score Limit: 200 Points
Default Pick-Ups: N/A

----------

4.) Triad Rally
Description: Like Chain Rally but three consecutive Rally Points need to be
            captured in order to get Capture Points. Enemies try and end your
            way of capturing all three points.
Scoring: Triad Capture - +30; Player Kill - +5
Default Time Limit: 8 Minutes
Default Score Limit: 200 Points
Default Pick-Ups: N/A

---------------
E.) Road Rage Weapons
---------------
1.) Primary Weapons
----------
Name: Machine Gun
Description: The standard gun of the Wasteland
Unlock: 0 XP
-----
Name: Heavy Machine Gun
Description: Does more damage than the Machine Gun
Unlock: 200 XP
-----
Name: Nailspreader
Description: Get within a short distance of your target and unleash hell
Unlock: 2450 XP
-----
Name: Pulse Repeaters
Description: Energy-based Machine Guns
Unlock: 7200 XP
-----
Name: Pulse Cannon
Description: A long-range, high-damage weapon with a slow rate of fire
Unlock: 20000 XP

----------
2.) Secondary Weapons
----------
Name: Homing Missiles
Description: Missiles that lock onto and follow enemies
Unlock: 0 XP
-----
Name: Rockets
Description: No lock-on, but the Rocket has high explosive damage and doesn't
Unlock: 800 XP                                              require a direct hit
-----
Name: Cluster Bomb
Description: Drop a cluster of bombs behind your car to disrupt pursuing enemies
Unlock: 4050 XP
-----
Name: Mortar
Description: Launch an explosive mortar shell at your enemies. Tap the fire
Unlock: 12750 XP                                    button again to detonate it.

----------
3.) Quick Use Items (Left)
----------
Name: Shield
Description: Protects your vehicle from incoming damage
Unlock: 0 XP
-----
Name: Armor Restore
Description: Perform instant repairs on your vehicle
Unlock: 450 XP
-----
Name: EMP
Description: Temporarily disables control of nearby enemy vehicles
Unlock: 3200 XP
-----
Name: Boost Restore
Description: Instantly restores your boost
Unlock: 9800 XP

----------
4.) Quick Use Items (Right)
----------
Name: Mine
Description: Drop this behind your car to damage enemies on your tail
Unlock: 0 XP
-----
Name: Air Burst
Description: Pushes your vehicle into the air for a quick jump
Unlock: 1800 XP
-----
Name: Hover Turret
Description: Deploy a Hover Turret to fire at enemy vehicles
Unlock: 6050 XP
-----
Name: Escort Bomb
Description: Deploy an RC Bomb Car to chase encroaching enemies
Unlock: 16150 XP

---------------
F.) Road Rage Experience and Awards
---------------
In-Match Awards
----------
Double Kill - Kill 2 players in quick succession
Triple Kill - Kill 3 players in quick succession
Quad Kill - Kill 4 players in quick succession
Slaughter - Kill 5 or more players in quick succession
Revenge - Kill the player that killed you last in your next life
Air Mail - Kill an enemy while you are in mid-air
Pull! - Kill an enemy who is in mid-air
Afterlife - Kill an enemy after your death
Max Chain - Achieve the maximum rally score multiplier amount
Chain Breaker - Take a rally point that would've been part of another player's
                rally chain (other player must have at least 2 rally points
                taken)
Denial - Kill an enemy just before they touch the rally point
Close Call - Take a rally point right before the enemy touches it
Air Rally - Take a rally point while in the air
Triad - Complete a triad rally
Triad Breaker - Take a rally point that would've been another player's third
                consecutive (Triad)
Thief - Kill a player and take his meteors, and then score them for yourself

----------
End of Match Awards
----------
Name: 1st Place Finish
Description: Finish the match in 1st place
Score: +50 XP
-----
Name: 2nd Place Finish
Description: Finish the match in 2nd place
Score: +30 XP
-----
Name: 3rd Place Finish
Description: Finish the match in 3rd place
Score: +10 XP
-----
Name: Most Kills
Description: Finish the match with the most kills
Score: +25 XP
-----
Name: Most Rally Points
Description: Finish the match with the most rally point captures
Score: +25 XP
-----
Name: Longest at Max Chain
Description: Finish the match with the most time at max chain level (5x)
Score: +25 XP
-----
Name: Longest Chain
Description: Finish the match with the longest chain
Score: +25 XP
-----
Name: Most Chain Breakers
Description: Finish the match with the most chain breakers
Score: +25 XP
-----
Name: Most Special Kills
Description: Finish the match with the most Special Kills
Score: +25 XP
-----
Name: Longest Killstreak
Description: Finish the match with the longest killstreak
Score: +25 XP
-----
Name: Longest Life
Description: Have the longest individual life of the match
Score: +25 XP
-----
Name: Most Miles Driven
Description: Finish the match with the most miles driven
Score: +25 XP
-----
Name: Highest K/D Ratio
Description: Finish the match with the highest Kill/Death ratio
Score: +25 XP
-----
Name: Most Leader Kills
Description: Killing the score leader the most times during the match
Score: +25 XP
-----
Name: Match Complete
Description: Complete a Road RAGE match
Score: +50 XP

---------------
G.) Road Rage Ranks and Unloackables
---------------
Level: 1
XP: 0
Unlocks: Buggy; Dune Buster; id Software; Machine Guns; Homing Missiles;
         Shields; Mines
----------
Level: 2
XP: 200
Unlocks: Toxic; Uncle Sam; Heavy Machine Guns
----------
Level: 3
XP: 450
Unlocks: Rusty's Buggy; Classic; Armor Restore
----------
Level: 4
XP: 800
Unlocks: Grim Reaper; Crush; Rockets
----------
Level: 5
XP: 1250
Unlocks: Cuprino; Stallion; Custom Loadout 2
----------
Level: 6
XP: 1800
Unlocks: Bash Buggy; Vortex; Air Burst
----------
Level: 7
XP: 2450
Unlocks: Blaze; Nailspreader
----------
Level: 8
XP: 3200
Unlocks: Stanley Express; Racer; EMP
----------
Level: 9
XP: 4050
Unlocks: Phantom; Cluster Bomb
----------
Level: 10
XP: 5000
Unlocks: Monarch; Tank; Custom Loadout 3
----------
Level: 11
XP: 6050
Unlocks: Rising Sun; Union Jack; Hover Turret
----------
Level: 12
XP: 7200
Unlocks: RoboCola; Pulse Repeaters
----------
Level: 13
XP: 8450
Unlocks: Wastelander; Sawtooth
----------
Level: 14
XP: 9800
Unlocks: Inferno; Boost Restore
----------
Level: 15
XP: 11200
Unlocks: Starky; Custom Loadout 4
----------
Level: 16
XP: 12750
Unlocks: Ghost; Mortar
----------
Level: 17
XP: 14400
Unlocks: Scorpion
----------
Level: 18
XP: 16150
Unlocks: Phoenix; Escort Bomb
----------
Level: 19
XP: 18000
Unlocks: Patrol
----------
Level: 20
XP: 20000
Unlocks: Reaver; Pulse Cannon; Custom Loadout 5

---------------
H.) Road Rage Maps
---------------
Abandoned
What does the Map look like?
The Map is like a circle with two plateaus in the middle.
----------
Gearhead Valley
What does the Map look like?
Half race track, half open dirt
----------
Meteor
What does the Map look like?
A Meteor-shaped arena with three walls of junk in the middle of the circle
----------
Prime
What does the Map look like?
A wide-open map with various obstacles
----------
Reactor
What does the Map look like?
Three Small Circles around a bigger, more central circle.
----------
Southern Highway
What does the Map look like?
One long stretch of Roadway with a bunch of winding dirt roads.

--------------------
II) Wasteland Legends
--------------------
A.) Description
---------------
Wasteland Legends, or Legends of the Wasteland, is a co-op game mode. All the
rules are the same in Legends as they are in the campaign. Use what you've
learned in the campaign in Legends so you can help your partners.

---------------
B.) Scoring
---------------
Action: Kill
Description: Kill an enemy
Points: +25
----------
Action: Boss Kill
Description: Kill an enemy boss
Points: +75
----------
Action: Headshot
Description: Kill an enemy with a headshot
Points: +50
----------
Action: Heavy/Boss Enemy Headshot Kill
Description: Kill a heavy/enemy boss with a headshot
Points: +150
----------
Action: Double Kill
Description: Kill two enemies within 3 seconds
Points: +50
----------
Action: Triple Kill
Description: Kill three enemies within 3 seconds
Points: +75
----------
Action: Quad Kill
Description: Kill four enemies within 3 seconds
Points: +100
----------
Action: Slaughter
Description: Kill five or more enemies within 3 seconds
Points: +200
----------
Action: Special Kill
Description: Gib an enemy with explosive weapons
Points: +75
----------
Action: Enemy Special Kill
Description: Kill a normal enemy and get full gibs/gore (with pop rockets,
Points: +75                                                      grenades, etc.)
----------
Action: Heavy/Boss Enemy Special Kill
Description: Kill a heavy/enemy boss and get full gibs/gore (with pop rockets,
Points: +175                                                     grenades, etc.)
----------
Action: Assist
Description: Deal at least 30% of the damage to an enemy (without getting the
Points: +20% of base kill score                                            kill)
----------
Action: Defend
Description: With your teammate having less than 30% health left, kill the enemy
                             that has done damage to your teammate most recently
Points: Boost Score Multiplier
----------
Action: Revenge
Description: Kill an enemy that has incapacitated a player
Points: Boost Score Multiplier
----------
Action: Covert
Description: Kill an un-alerted enemy without alerting any other AI (not seen or
Points: Boost Score Multiplier                                            heard)
----------
Action: Brutal
Description: Gib an enemy with explosive weapons or a Wingstick decapitation
Points: Boost Score Multiplier
----------
Action: Collectible Found
Description: Find a collectible item; score applied at end of mission
Points: +50
----------
Action: Defibs Remaining
Description: Have unused defibrillators: score applied at end of match
Points: +50 (Each)
----------

There are Scoring Milestones in each of the 9 missions yet the Points for each
rank are different from mission to mission. The milestones are labeled as
Noteworthy, Celebrated, Famous, Revered, and Legendary. The scores for each rank
on each mission are as follows (N;C;F;R;L):

Life in Prison - 0;2800;5700;8600;11500
----------
Season 1: Pilot - 0;4300;8700;13100;17500
----------
Water Service - 0;2200;4400;6600;8800
----------
Trophy Hunting - 0;5600;11200;16900;22500
----------
Rusty's Resupply - 0;5500;11000;16500;22000
----------
Unwanted Guests - 0;1400;2900;4300;5800
----------
Extermination - 0;7000;14000;21000;28000
----------
Grab and Go - 0;2800;5700;8600;11500
----------
A New Toy - 0;4600;9200;13900;18500

---------------
C.) Missions
---------------
Mission Name: Life in Prison
Description: The Legend about how Dan Hagar's men shut down a Gearhead drilling
             operation at the old prison and found a little gift for Dan.
Objective: Stop the Gearhead Drilling Operation
Enemies: 54
Bosses: 2
Collectibles: 3
Starting Weapons: Fists; Settler Pistol; Combat Shotgun; Authority Machine Gun
Walkthrough: ~Coming Soon~
----------
Mission Name: Season 1: Pilot
Description: The Legend about the un-aired, first ever episode of Mutant Bash TV
Objective: Survive Mutant Bash TV!
Enemies: 97
Bosses: 1
Collectibles: 3
Starting Weapons: Fists; Settler Pistol; Combat Shotgun; Assault Rifle
Walkthrough: ~Coming Soon~
----------
Mission Name: Water Service
Description: The Legend about a fearless shootout with bandits who were trying
             to sabotage Wellspring's water supply.
Objective: Protect Wellspring's Water Supply
Enemies: 47
Bosses: 3
Collectibles: 3
Starting Weapons: Fists; Settler Pistol; Combat Shotgun; Assault Rifle
Walkthrough: ~Coming Soon~
----------
Mission Name: Trophy Hunting
Description: The Legend about how three of the Wasteland's biggest and baddest
             mutants found a home at the Second Chance Bar.
Objective: Time to hunt some mutants!
Enemies: 128
Bosses: 3
Collectibles: 3
Starting Weapons: Fists; Sniper Rifle; Combat Shotgun; Assault Rifle
Walkthrough: ~Coming Soon~
----------
Mission Name: Rusty's Resupply
Description: The Legend about how Rusty's Auto Parts always manages to have
             every part you need--and in stock.
Objective: Reach the getaway truck with as many auto parts as you can!
Enemies: 83
Bosses: 0
Collectibles: 25
Starting Weapons: Fists; Settler Pistol; Assault Rifle
Walkthrough: ~Coming Soon~
----------
Mission Name: Unwanted Guests
Description: The Legend about the town heroes who fought an army of Authority
             forces and took back Wellspring.
Objective: End the Authority Occupation
Enemies: 35
Bosses: 1
Collectibles: 3
Starting Weapons: Fists; Settler Pistol; Combat Shotgun; Authority Machine Gun
Walkthrough: ~Coming Soon~
----------
Mission Name: Extermination
Description: The Legend about how JK Stiles brought in some hired guns to help
             "clean up" the set of Mutant Bash TV after a horde of mutants
             escaped and ran wild.
Objective: Mutants on the loose! Exterminate them all!
Enemies: 151
Bosses: 2
Collectibles: 3
Starting Weapons: Settler Pistol; Striker Crossbow; Combat Shotgun; Authority MG
Walkthrough: ~Coming Soon~
----------
Mission Name: Grab and Go
Description: The Legend about how Sheriff Black's men infiltrated a bandit's
             hideout and stole the plans to their RC Bomb Cars
Objective: Infiltrate the Shrouded Base
Enemies: 58
Bosses: 3
Collectibles: 3
Starting Weapons: Fists; Settler Pistol; Combat Shotgun; Assault Rifle
Walkthrough: ~Coming Soon~
----------
Mission Name: A New Toy
Description: The Legend about the carnage a couple of Resistance fighters
             created after finding, then using, Authority Pulse Cannons during
             the raid of a Gearhead hideout.
Objective: Steal the Authority Pulse Cannons from the Gearheads
Enemies: 75
Bosses: 14
Collectibles: 3
Starting Weapons: Fists; Settler Pistol; Combat Shotgun; Authority Machine Gun
Walkthrough: ~Coming Soon~


------------------------------
b. Multiplayer Emblems
------------------------------
I) General
---------------
Name: Play Multiplayer
Description: You own RAGE! Thanks for your support!
----------
Name: Level 2
Description: Achieve Level 2
----------
Name: Level 3
Description: Achieve Level 3
----------
Name: Level 4
Description: Achieve Level 4
----------
Name: Level 5
Description: Achieve Level 5
----------
Name: Level 6
Description: Achieve Level 6
----------
Name: Level 7
Description: Achieve Level 7
----------
Name: Level 8
Description: Achieve Level 8
----------
Name: Level 9
Description: Achieve Level 9
----------
Name: Level 10
Description: Achieve Level 10
----------
Name: Level 11
Description: Achieve Level 11
----------
Name: Level 12
Description: Achieve Level 12
----------
Name: Level 13
Description: Achieve Level 13
----------
Name: Level 14
Description: Achieve Level 14
----------
Name: Level 15
Description: Achieve Level 15
----------
Name: Level 16
Description: Achieve Level 16
----------
Name: Level 17
Description: Achieve Level 17
----------
Name: Level 18
Description: Achieve Level 18
----------
Name: Level 19
Description: Achieve Level 19
----------
Name: Level 20
Description: Achieve Level 20

---------------
II) Road Rage
---------------
Name: 10 Road Kills
Description: Earn 10 kills in Road RAGE
----------
Name: 25 Road Kills
Description: Earn 25 kills in Road RAGE
----------
Name: 50 Road Kills
Description: Earn 50 kills in Road RAGE
----------
Name: 100 Road Kills
Description: Earn 100 kills in Road RAGE
----------
Name: 10 Revenge Kills
Description: Earn 10 Revenge kills in Road RAGE
----------
Name: Afterlife Kill
Description: Earn an Afterlife kill in Road RAGE
----------
Name: Pull! Kill
Description: Earn a Pull! kill in Road RAGE
----------
Name: Air Mail
Description: Earn an Air Mail kill in Road RAGE
----------
Name: Recharged
Description: Picked up the most Recharge items in a match
----------
Name: Healthy
Description: Fewest deaths in a match
----------
Name: 10 Triads
Description: Get 10 Triads in Triad Rally
----------
Name: 25 Triads
Description: Get 25 Triads in Triad Rally
----------
Name: 50 Triads
Description: Get 50 Triads in Triad Rally
----------
Name: 100 Triads
Description: Get 100 Triads in Triad Rally
----------
Name: 10 Triad Breakers
Description: Get 10 Triad Breakers in Triad Rally
----------
Name: 25 Triad Breakers
Description: Get 25 Triad Breakers in Triad Rally
----------
Name: 50 Triad Breakers
Description: Get 50 Triad Breakers in Triad Rally
----------
Name: 100 Triad Breakers
Description: Get 100 Triad Breakers in Triad Rally
----------
Name: Long Distance Driver
Description: Get Most Miles Driven awards
----------
Name: 10 Meteors
Description: Collect 10 Meteors in Meteor Rally
----------
Name: 25 Meteors
Description: Collect 25 Meteors in Meteor Rally
----------
Name: 50 Meteors
Description: Collect 50 Meteors in Meteor Rally
----------
Name: 100 Meteors
Description: Collect 100 Meteors in Meteor Rally
----------
Name: 10 Chain Breakers
Description: Get 10 Chain Breakers in Chain Rally
----------
Name: 25 Chain Breakers
Description: Get 25 Chain Breakers in Chain Rally
----------
Name: 50 Chain Breakers
Description: Get 50 Chain Breakers in Chain Rally
----------
Name: 100 Chain Breakers
Description: Get 100 Chain Breakers in Chain Rally
----------
Name: Broken Chain
Description: Get Most Chain Breakers award
----------
Name: 10 Max Chains
Description: Get Max Chain 10 times in Chain Rally
----------
Name: 25 Max Chains
Description: Get Max Chain 25 times in Chain Rally
----------
Name: 50 Max Chains
Description: Get Max Chain 50 times in Chain Rally
----------
Name: 100 Max Chains
Description: Get Max Chain 100 times in Chain Rally
----------
Name: Grim Reaper
Description: Get Most Kills award
----------
Name: Most Rally Captures
Description: Get Most Rally Captures award
----------
Name: Longest Chain
Description: Get Longest Chain award
----------
Name: Most Special Kills
Description: Get Most Special Kills award
----------
Name: Longest Killstreak
Description: Get Longest Killstreak award
----------
Name: Longest Life
Description: Get Longest Life award
----------
Name: Most Meteors Collected
Description: Get Most Meteors Collected award
----------
Name: T-T-Triad Breaker
Description: Get Most Triad Breakers award
----------
Name: Bad Meteors
Description: Get Most Meteors Dropped award
----------
Name: Bad Triads
Description: Get Most Incomplete Triads award

---------------
III) Legends of the Wasteland
---------------
Name: 10 headshot kills
Description: Get 10 headshots in Legends
----------
Name: 25 headshot kills
Description: Get 25 headshots in Legends
----------
Name: 50 headshot kills
Description: Get 50 headshots in Legends
----------
Name: 100 headshot kills
Description: Get 100 headshots in Legends
----------
Name: It's Alive!
Description: Complete a Legend without using Defibrillators
----------
Name: It's Alive! - Nightmare
Description: Complete a Legend without using Defibrillators on Nightmare
             Difficulty
----------
Name: MVP
Description: Receive the highest rating on a Legend
----------
Name: MVP - Nightmare
Description: Receive the highest rating on a Legend on Nightmare Difficulty
----------
Name: Defender
Description: Earn 10 Defend kills in Legends
----------
Name: Assistance
Description: Earn 10 Assists in Legends
----------
Name: Revenge is Sweet
Description: Earn 10 Revenge kills in Legends
----------
Name: Combo Breaker
Description: Earn 10 Combo kills in Legends
----------
Name: Covert-Ops
Description: Earn 10 Covert kills in Legends
----------
Name: Boom Cubed
Description: Blow up 3 enemies with an RC Car
----------
Name: Treasure Hunter
Description: Find all Collectibles in Legends
----------
Name: Grab and Go
Description: Complete "Grab and Go"
----------
Name: Grab and Go - Nightmare
Description: Complete "Grab and Go" on Nightmare Difficulty 
----------
Name: Unwanted Guests
Description: Complete "Unwanted Guests"
----------
Name: Unwanted Guests - Nightmare
Description: Complete "Unwanted Guests" on Nightmare Difficulty 
----------
Name: Water Service
Description: Complete "Water Service"
----------
Name: Water Service - Nightmare
Description: Complete "Water Service" on Nightmare Difficulty
----------
Name: Season 1: Pilot
Description: Complete "Season 1: Pilot"
----------
Name: Season 1: Pilot - Nightmare
Description: Complete "Season 1: Pilot" on Nightmare Difficulty
----------
Name: Extermination
Description: Complete "Extermination"
----------
Name: Extermination - Nightmare
Description: Complete "Extermination" on Nightmare Difficulty 
----------
Name: Life in Prison
Description: Complete "Life in Prison"
----------
Name: Life in Prison - Nightmare
Description: Complete "Life in Prison" on Nightmare Difficulty
----------
Name: Rusty's Resupply
Description: Complete "Rusty's Resupply"
----------
Name: Rusty's Resupply - Nightmare
Description: Complete "Rusty's Resupply" on Nightmare Difficulty
----------
Name: A New Toy
Description: Complete "A New Toy"
----------
Name: A New Toy - Nightmare
Description: Complete "A New Toy" on Nightmare Difficulty
----------
Name: Trophy Hunting
Description: Complete "Trophy Hunting"
----------
Name: Trophy Hunting - Nightmare
Description: Complete "Trophy Hunting" on Nightmare Difficulty

--------------------------------------------------------------------------------

9.) Economy
----------------------------------------
a. Weapons
----------
Name: Assault Rifle
Buy Price: $275
Sell Price: $N/A
-----
Name: Authority Machine Gun
Buy Price: $500
Sell Price: $N/A

----------
b. Weapon Upgrades
----------
Name: AMG Laser Sight
Buy Price: $275
Sell Price: $N/A
-----
Name: AR Concentrator
Buy Price: $200
Sell Price: $N/A
-----
Name: AR Stabilizer
Buy Price: $200
Sell Price: $N/A
-----
Name: Monocular
Buy Price: $25
Sell Price: $15
-----
Name: Shotgun Extender
Buy Price: $250
Sell Price: $N/A

----------
c. Ammo
----------
Name: Authority AV2x Rounds
Buy Price: $40
Sell Price: $36
-----
Name: Authority MG Rounds
Buy Price: $30
Sell Price: $26
-----
Name: Authority Pulse Rounds
Buy Price: $150
Sell Price: $100
-----
Name: BFG Rounds
Buy Price: $200
Sell Price: $150
-----
Name: Buckshot
Buy Price: $12
Sell Price: $8
-----
Name: Dynamite Bolts
Buy Price: $N/A
Sell Price: $30
-----
Name: Electro Bolts
Buy Price: $36
Sell Price: $20
-----
Name: Fat Mammas
Buy Price: $N/A
Sell Price: $15
-----
Name: Fatboys
Buy Price: $14
Sell Price: $17
-----
Name: Feltrite AR Rounds
Buy Price: $32
Sell Price: $28
-----
Name: HE Rockets
Buy Price: $75
Sell Price: $50
-----
Name: Killbursts
Buy Price: $22
Sell Price: $11
-----
Name: Mind Control Bolts
Buy Price: $N/A
Sell Price: $100
-----
Name: Pistol Rounds
Buy Price: $5
Sell Price: $3
-----
Name: Pop Rockets
Buy Price: $N/A
Sell Price: $16
-----
Name: Pulse Shot
Buy Price: $32
Sell Price: $16
-----
Name: Sniper Rounds
Buy Price: $12
Sell Price: $8
-----
Name: Steel AR Rounds
Buy Price: $15
Sell Price: $10
-----
Name: Steel-Tipped Bolts
Buy Price: $24
Sell Price: $20
-----
Name: Viper Rockets
Buy Price: $100
Sell Price: $75

----------
d. Armor Upgrades
----------
Name: Light Armor Upgrade
Buy Price: $250
Sell Price: $N/A
-----
Name: Medium Armor Upgrade
Buy Price: $500
Sell Price: $N/A
-----
Name: Heavy Armor Upgrade
Buy Price: $750
Sell Price: $N/A

----------
e. Quick Use Items
----------
Name: Adrenaline Overdrive
Buy Price: $N/A
Sell Price: $60
-----
Name: Advanced RC Bomb Car
Buy Price: $N/A
Sell Price: $65
-----
Name: Advanced Sentry Bot
Buy Price: $N/A
Sell Price: $85
-----
Name: Advanced Sentry Turret
Buy Price: $N/A
Sell Price: $80
-----
Name: Advanced Wingstick
Buy Price: $N/A
Sell Price: $2
-----
Name: Apophis Infusion
Buy Price: $N/A
Sell Price: $125
-----
Name: Authority Augmenter
Buy Price: $N/A
Sell Price: $50
-----
Name: Bandages
Buy Price: $15
Sell Price: $12
-----
Name: EMP Grenade
Buy Price: $N/A
Sell Price: $10
-----
Name: HE Grenades
Buy Price: $20
Sell Price: $4
-----
Name: Lock Grinder
Buy Price: $N/A
Sell Price: $72
-----
Name: RC Bomb Car
Buy Price: $N/A
Sell Price: $65
-----
Name: Regenerative Infusion
Buy Price: $N/A
Sell Price: $75
-----
Name: Sentry Bot
Buy Price: $N/A
Sell Price: $85
-----
Name: Sentry Turret
Buy Price: $N/A
Sell Price: $80
-----
Name: Wingstick
Buy Price: $25
Sell Price: $3

----------
f. Vehicle Weapon Ammo
----------
Name: Homing Rockets
Buy Price: $40
Sell Price: $30
-----
Name: Minigun Ammo
Buy Price: $25
Sell Price: $20
-----
Name: Pulse Ammo
Buy Price: $60
Sell Price: $50

----------
g. Vehicle Quick Use Items
----------
Name: Aftershocker
Buy Price: $45
Sell Price: $20
-----
Name: Armor Restore
Buy Price: $85
Sell Price: $80
-----
Name: Drop Mine
Buy Price: $25
Sell Price: $4
-----
Name: Escort Bomb
Buy Price: $65
Sell Price: $12
-----
Name: Hover Turret
Buy Price: $45
Sell Price: $12
-----
Name: Shield
Buy Price: $30
Sell Price: $8

----------
h. Schematics
----------
Name: Advanced Sentry Bot Schematic
Buy Price: $375
Sell Price: $N/A
-----
Name: Advanced Sentry Turret Schematic
Buy Price: $330
Sell Price: $N/A
-----
Name: Advanced Wingstick Schematic
Buy Price: $275
Sell Price: $N/A
-----
Name: Dynamite Bolt Schematic
Buy Price: $155
Sell Price: $N/A
-----
Name: Fat Mamma Schematic
Buy Price: $200
Sell Price: $N/A
-----
Name: Pop Rocket Schematic
Buy Price: $225
Sell Price: $N/A
-----
Name: Sentry Bot Schematic
Buy Price: $175
Sell Price: $N/A
-----
Name: Sentry Turret Schematic
Buy Price: $125
Sell Price: $N/A
-----
Name: Wingstick Schematic
Buy Price: $50
Sell Price: $N/A

----------
i. Collector Cards
----------
Name: Starter Deck
Buy Price: $50
Sell Price: $N/A

----------
j. Misc. Loot - Sell Only
----------
Name: A Tale of Two Bandits
Buy Price: $N/A
Sell Price: $10
-----
Name: Apophis Survival Guide
Buy Price: $N/A
Sell Price: $10
-----
Name: Black Coffee Mug
Buy Price: $N/A
Sell Price: $10
-----
Name: Blake Bobblehead
Buy Price: $N/A
Sell Price: $50
-----
Name: Blow Torch
Buy Price: $N/A
Sell Price: $10
-----
Name: Canned Blueberries
Buy Price: $N/A
Sell Price: $10
-----
Name: Canned Corn
Buy Price: $N/A
Sell Price: $10
-----
Name: Canned Dog Food
Buy Price: $N/A
Sell Price: $10
-----
Name: Canned Milk
Buy Price: $N/A
Sell Price: $10
-----
Name: Canned Salmon
Buy Price: $N/A
Sell Price: $10
-----
Name: Cheap Dress Shoes
Buy Price: $N/A
Sell Price: $10
-----
Name: Clipboard
Buy Price: $N/A
Sell Price: $10
-----
Name: Comets for Idiots
Buy Price: $N/A
Sell Price: $10
-----
Name: Devar's Travels Vol. 1-6
Buy Price: $N/A
Sell Price: $10
-----
Name: Doom Marine Bobblehead
Buy Price: $N/A
Sell Price: $150
-----
Name: Empty Milk Bottle
Buy Price: $N/A
Sell Price: $10
-----
Name: Feltrite Crystals
Buy Price: $N/A
Sell Price: $25
-----
Name: Gas Can
Buy Price: $N/A
Sell Price: $10
-----
Name: Gas Tank
Buy Price: $N/A
Sell Price: $10
-----
Name: Gauze Sponges
Buy Price: $N/A
Sell Price: $10
-----
Name: Hammer
Buy Price: $N/A
Sell Price: $10
-----
Name: Headphones
Buy Price: $N/A
Sell Price: $25
-----
Name: Hooper Lite
Buy Price: $N/A
Sell Price: $3
-----
Name: Huffer's Aerosol
Buy Price: $N/A
Sell Price: $10
-----
Name: J.K. Stiles - The Legend
Buy Price: $N/A
Sell Price: $10
-----
Name: Juicemix 2000
Buy Price: $N/A
Sell Price: $10
-----
Name: Krimson Aerosol
Buy Price: $N/A
Sell Price: $10
-----
Name: Large Oil Can
Buy Price: $N/A
Sell Price: $10
-----
Name: Lothar Beer
Buy Price: $N/A
Sell Price: $3
-----
Name: MixomCam
Buy Price: $N/A
Sell Price: $10
-----
Name: Mix-o-Med Plastic Bandages
Buy Price: $N/A
Sell Price: $10
-----
Name: Oil Can
Buy Price: $N/A
Sell Price: $10
-----
Name: Old Hiking Boots
Buy Price: $N/A
Sell Price: $10
-----
Name: Paint Can
Buy Price: $N/A
Sell Price: $10
-----
Name: Pinkies
Buy Price: $N/A
Sell Price: $50
-----
Name: Purified Water
Buy Price: $N/A
Sell Price: $2
-----
Name: Quayola Quayons
Buy Price: $N/A
Sell Price: $50
-----
Name: Radio
Buy Price: $N/A
Sell Price: $8
-----
Name: Rusted Griddle
Buy Price: $N/A
Sell Price: $10
-----
Name: Rusted Ladle
Buy Price: $N/A
Sell Price: $10
-----
Name: Sauce Pan
Buy Price: $N/A
Sell Price: $10
-----
Name: Shambler Plush
Buy Price: $N/A
Sell Price: $150
-----
Name: Spray Paint
Buy Price: $N/A
Sell Price: $10
-----
Name: Suitcase
Buy Price: $N/A
Sell Price: $10
-----
Name: Tire Iron
Buy Price: $N/A
Sell Price: $10
-----
Name: To Serve Mutant
Buy Price: $N/A
Sell Price: $10
-----
Name: Toaster
Buy Price: $N/A
Sell Price: $10
-----
Name: Vault Boy Bobblehead
Buy Price: $N/A
Sell Price: $150
-----
Name: Water Purifier
Buy Price: $N/A
Sell Price: $24
-----
Name: White Coffee Mug
Buy Price: $N/A
Sell Price: $10
-----
Name: Wine Bottle
Buy Price: $N/A
Sell Price: $3
-----
Name: Wolf Goblet
Buy Price: $N/A
Sell Price: $150
-----
Name: Wrench
Buy Price: $N/A
Sell Price: $10

--------------------
k. Vehicle Upgrades
--------------------
~Coming Soon~

--------------------
l. Engineering Items
--------------------
~Coming Soon~

--------------------------------------------------------------------------------

10.) Rage Frenzy
----------------------------------------
a. Cards
------------------------------
Name: Adv. Sentry Bot
Location: Backseat of a vehicle in the parking garage near Gearhead Vault
Card Type: Melee
Faction: N/A
Cost: 15
Damage: 5
Health: 6
Special Ability: N/A
--------------------
Name: Authority Mutant
Location: Next to a dead mutant in Elizabeth's lab of the Resistance Base at
          Subway Town
Card Type: Melee
Faction: Authority
Cost: 15
Damage: 5
Health: 7
Special Ability: N/A
--------------------
Name: Captain Marshall
Location: In a supply closet behind a locked door in the Authority Prison
Card Type: Ranged
Faction: Settler
Cost: 20
Damage: 4
Health: 9
Special Ability: Settler cards receive +1 damage boost
--------------------
Name: City Guard
Location: Starter Deck
Card Type: Ranged
Faction: Settler
Cost: 5
Damage: 2
Health: 2
Special Ability: N/A
--------------------
Name: Club Mutant
Location: Starter Deck
Card Type: Melee
Faction: Mutant
Cost: 5
Damage: 3
Health: 2
Special Ability: N/A
--------------------
Name: Crazy Joe
Location: Sitting on Joe's workbench in his shack
Card Type: Melee
Faction: Settler
Cost: 5
Damage: 2
Health: 2
Special Ability: Chance to stun target for a turn
--------------------
Name: Cuprino
Location: Added once you win the Cuprino
Card Type: Vehicle
Faction: N/A
Cost: 20
Damage: N/A
Health: 8
Special Ability: Vehicle must be targeted by ranged cards
--------------------
Name: Dagger Thrower
Location: Above the Wasted Garage Exit in the Dam Facility
Card Type: Ranged
Faction: Mutant
Cost: 5
Damage: 2
Health: 2
Special Ability: N/A
--------------------
Name: Dan Hagar
Location: Under a lamp on a nightstand in Dan's Gas Station
Card Type: Melee
Faction: Settler
Cost: 10
Damage: 3
Health: 5
Special Ability: N/A
--------------------
Name: Drone
Location: Coffee Table in Hospital lobby under the Escalator of Dead City
          Central (Note: Available on the second trip through the Central)
Card Type: Healer
Faction: N/A
Cost: 10
Damage: 2
Health: 5
Special Ability: N/A
--------------------
Name: Drop Mine
Location: In a storage area in The Well
Card Type: Explosive
Faction: N/A
Cost: 10
Damage: 6
Health: N/A
Special Ability: Explodes damaging all opponent's cards in play
--------------------
Name: Drop Ship
Location: In the crate with Captain Marshall's rifle at the Authority Prison
Card Type: Vehicle
Faction: N/A
Cost: 30
Damage: N/A
Health: 12
Special Ability: Vehicle must be targeted by ranged cards
--------------------
Name: Dune Buster
Location: Complete Durar's Time Trial
Card Type: Vehicle
Faction: N/A
Cost: 15
Damage: N/A
Health: 6
Special Ability: Vehicle must be targeted by ranged cards
--------------------
Name: Dyno-Mutant
Location: Top floor of the Guacamolito restaurant in the Blue Line Station
Card Type: Explosive
Faction: Mutant
Cost: 10
Damage: 3
Health: N/A
Special Ability: Explodes damaging all opponent's cards in play
--------------------
Name: Elite Guard
Location: Behind a couple of boxes on the Authority Bridge in Eastern Wasteland
Card Type: Ranged
Faction: Authority
Cost: 30
Damage: 7
Health: 12
Special Ability: N/A
--------------------
Name: Elizabeth
Location: On the stairs at the Second Chance Bar's back room in Wellspring
Card Type: Healer
Faction: Settler
Cost: 15
Damage: 2
Health: 8
Special Ability: N/A
--------------------
Name: EMP Grenade
Location: On a shelf near the stairs in Cellblock E at the Authority Prison
Card Type: Explosive
Faction: N/A
Cost: 10
Damage: 5
Health: N/A
Special Ability: Explodes damaging all opponent's cards in play
--------------------
Name: Enforcer
Location: On the ground near the entrance pipe to Dead City in the Wasteland
Card Type: Ranged
Faction: Authority
Cost: 15
Damage: 4
Health: 7
Special Ability: N/A
--------------------
Name: Gearhead Boss
Location: Inside a file cabinet in the control room of the Power Plant
Card Type: Melee
Faction: Gearhead Clan
Cost: 25
Damage: 6
Health: 10
Special Ability: Gearhead cards receive +1 damage boost
--------------------
Name: Gearhead Jet
Location: In an office atop of a spiral staircase in the Gearhead Vault
Card Type: Melee
Faction: Gearhead Clan
Cost: 20
Damage: 7
Health: 7
Special Ability: N/A
--------------------
Name: Gearhead Shotgun
Location: On a planter in the bank lobby of the Gearhead Vault
Card Type: Melee
Faction: Gearhead Clan
Cost: 15
Damage: 4
Health: 8
Special Ability: N/A
--------------------
Name: Ghost Bonestick
Location: On a wooden barrier on the first floor of the Ghost Hideout
Card Type: Ranged
Faction: Ghost Clan
Cost: 10
Damage: 3
Health: 4
Special Ability: N/A
--------------------
Name: Ghost Boss
Location: Under a table on the floor of the Ghost Hideout
Card Type: Ranged
Faction: Ghost Clan
Cost: 15
Damage: 4
Health: 6
Special Ability: Ghost cards receive +1 damage boost
--------------------
Name: Ghost Pistol
Location: Behind a locked door in the Ghost Hideout
Card Type: Melee
Faction: Ghost Clan
Cost: 10
Damage: 4
Health: 4
Special Ability: N/A
--------------------
Name: Giant Mutant
Location: In a hole in a wall along a corridor in the Authority Prison
Card Type: Ranged
Faction: Mutant
Cost: 50
Damage: 3
Health: 14
Special Ability: Smashes all opponent's cards in play
--------------------
Name: HE Grenades
Location: On top of a barrel at the Hanger Settlement
Card Type: Explosive
Faction: N/A
Cost: 5
Damage: 2
Health: N/A
Special Ability: Explodes damaging all opponent's cards in play
--------------------
Name: Jackal Club
Location: In the switch shack of the Jackal Canyon
Card Type: Melee
Faction:  Clan
Cost: 15
Damage: 5
Health: 7
Special Ability: N/A
--------------------
Name: Jackal Crossbow
Location: In an alcove in Jackal Canyon
Card Type: Ranged
Faction:  Clan
Cost: 15
Damage: 4
Health: 7
Special Ability: N/A
--------------------
Name: Janus Outrigger
Location: Near Janus at the Outrigger Settlement
Card Type: Healer
Faction: Settler
Cost: 10
Damage: 2
Health: 5
Special Ability: N/A
--------------------
Name: Jetter
Location: Starter Deck
Card Type: Vehicle
Faction: N/A
Cost: 10
Damage: N/A
Health: 4
Special Ability: Vehicle must be targeted by ranged cards
--------------------
Name: JK Stiles
Location: Complete an episode of Mutant Bash TV
Card Type: Melee
Faction: Mutant
Cost: 15
Damage: 2
Health: 7
Special Ability: Mutant cards receive +2 damage boost
--------------------
Name: Kraken
Location: In an alcove where the Kraken emerged on the Dead City Streets
Card Type: Ranged
Faction: Mutant
Cost: 20
Damage: 4
Health: 9
Special Ability: Chance to stun target for a turn
--------------------
Name: Large Mutant
Location: In a room accessed through an RC Bomb Car in the Dead City Streets
Card Type: Ranged
Faction: Mutant
Cost: 25
Damage: 4
Health: 10
Special Ability: Target's neighboring cards take 1 damage
--------------------
Name: Loosum Hagar
Location: On a rock near Dan's Garage at the Hagar Settlement
Card Type: Ranged
Faction: Settler
Cost: 15
Damage: 4
Health: 5
Special Ability: N/A
--------------------
Name: Mayor Clayton
Location: Starter Deck
Card Type: Melee
Faction: Settler
Cost: 10
Damage: 2
Health: 5
Special Ability: Settler cards receive +1 health boost
--------------------
Name: Monarch
Location: On the ground near the Power Plant of Eastern Wasteland
Card Type: Vehicle
Faction: N/A
Cost: 25
Damage: N/A
Health: 10
Special Ability: Vehicle must be targeted by ranged cards
--------------------
Name: Portman
Location: In a cave towards the Abandoned Distillery in the Eastern Wasteland
Card Type: Melee
Faction: Settler
Cost: 15
Damage: 5
Health: 7
Special Ability: N/A
--------------------
Name: Power Supply
Location: On a shelf near a generator in the Authority Prison
Card Type: N/A
Faction: Authority
Cost: 20
Damage: N/A
Health: 7
Special Ability: +1 dmg and +1 hp to Authority cards
--------------------
Name: RC Bomb Car
Location: Near the entrance of the Shrouded Bunker
Card Type: Explosive
Faction: N/A
Cost: 10
Damage: 3
Health: N/A
Special Ability: Explodes damaging all opponent's cards in play
--------------------
Name: Rikter Outrigger
Location: Inside of the Radio Tower shack
Card Type: Melee
Faction: Settler
Cost: 10
Damage: 4
Health: 4
Special Ability: N/A
--------------------
Name: Sally
Location: Receive as payment from Sally for having destroyed a bandit vehicle
Card Type: Melee
Faction: Settler
Cost: 15
Damage: 2
Health: 7
Special Ability: +1 health to all your cards when she attacks
--------------------
Name: Scoop Mutant
Location: On a crate after the last arena at the Mutant Bash TV Studio
Card Type: Ranged
Faction: Mutant
Cost: 10
Damage: 3
Health: 4
Special Ability: N/A
--------------------
Name: Sentry Bot
Location: On the ground near the Stanley Express mailbox
Card Type: Melee
Faction: N/A
Cost: 10
Damage: 4
Health: 3
Special Ability: N/A
--------------------
Name: Sentry Turret
Location: On a chair of a dead-end room in a concrete building in the Wasteland
Card Type: Ranged
Faction: N/A
Cost: 10
Damage: 5
Health: 2
Special Ability: N/A
--------------------
Name: Sheriff Black
Location: Starter Deck
Card Type: Melee
Faction: Settler
Cost: 15
Damage: 3
Health: 7
Special Ability: Settler cards receive +1 damage boost
--------------------
Name: Shield Guard
Location: Inside of a closet in a room near the exit of the Authority Prison
Card Type: Melee
Faction: Authority
Cost: 15
Damage: 4
Health: 7
Special Ability: -1 to damage received
--------------------
Name: Shrouded AR
Location: On a shelf near the Atrium of the Shrouded Bunker
Card Type: Ranged
Faction: Shrouded Clan
Cost: 10
Damage: 3
Health: 5
Special Ability: N/A
--------------------
Name: Shrouded Heavy
Location: In a pipe near a bomb cache in the Shrouded Bunker
Card Type: Melee
Faction: Shrouded Clan
Cost: 20
Damage: 5
Health: 10
Special Ability: N/A
--------------------
Name: Shrouded Minigun
Location: Inside of a blue shipping container at the Feltrite Refinery
Card Type: Ranged
Faction: Shrouded Clan
Cost: 25
Damage: 6
Health: 10
Special Ability: N/A
--------------------
Name: Slime Mutant
Location: On a table near one of the shops of Dead City Central
Card Type: Melee
Faction: Mutant
Cost: 15
Damage: 4
Health: 7
Special Ability: Chance to stun target for a turn
--------------------
Name: Valder
Location: In a tunnel down in the Well
Card Type: Ranged
Faction: Settler
Cost: 15
Damage: 4
Health: 7
Special Ability: N/A
--------------------
Name: Wasted Club
Location: Under some bottle on one of the floors of the Wasted Garage
Card Type: Melee
Faction: Wasted Clan
Cost: 10
Damage: 4
Health: 4
Special Ability: N/A
--------------------
Name: Wasted Pistol
Location: Under the staircase in the Wasted Garage
Card Type: Melee
Faction: Wasted Clan
Cost: 10
Damage: 3
Health: 5
Special Ability: N/A
--------------------
Name: Wasted Turret
Location: On a shelf near the Piston Assembly in the Wasted Garage
Card Type: Ranged
Faction: Wasted Clan
Cost: 15
Damage: 5
Health: 5
Special Ability: Wasted cards receive +1 damage boost

------------------------------
b. Dealer Decks
------------------------------
Deck Name: Hendrick's Bandit Deck
Difficulty: Easy
Cards: Wasted Pistol; Wasted Turret; Wasted Club; Ghost Bonestick; Ghost Boss;
       Ghost Pistol; HE Grenades
--------------------
Deck Name: Hendrick's Mutant Deck
Difficulty: Easy
Cards: Club Mutant; Dagger Thrower; Scoop Mutant; Cuprino; JK Stiles; Kraken
--------------------
Deck Name: Hendrick's Settler Deck
Difficulty: Easy
Cards: HE Grenades; Sentry Turret; Sentry Bot: Crazy Joe; Dan Hagar; Loosum
       Hagar; Janus Outrigger; Rikter Outrigger
--------------------
Deck Name: Hendrick's Bandit Deck
Difficulty: Normal
Cards: Shrouded Minigun; Shrouded AR; Shrouded Heavy; Ghost Boss; Ghost Pistol;
       Ghost Bonestick; Drop Mine; Jetter; RC Bomb Car; HE Grenades
--------------------
Deck Name: Hendrick's Mutant Deck
Difficulty: Normal
Cards: JK Stiles; Cuprino; Kraken; Dagger Thrower; Club Mutant; Drop Mine; Slime
       Mutant; Scoop Mutant; Large Mutant
--------------------
Deck Name: Hendrick's Settler Deck
Difficulty: Normal
Cards: Mayor Clayton; Cuprino; City Guard; Crazy Joe; Janus Outrigger; Drop
       Mine; Dan Hagar; Loosum Hagar; Sally; Sheriff Black; Valder; Dune Buster;
       HE Grenades
--------------------
Deck Name: Hendrick's Mixed Deck
Difficulty: Hard
Cards: Elizabeth; Drop Mine; Captain Marshall; Kraken; Giant Mutant; Loosum
       Hagar; Cuprino; Shrouded Minigun; Wasted Turret; Ghost Boss; Shrouded
       Heavy; Slime Mutant
--------------------
Deck Name: Teague's Bandit Deck
Difficulty: Easy
Cards: Gearhead Boss; Gearhead Jet; Gearhead; Shotgun; Adv. Sentry Bot
--------------------
Deck Name: Teague's Mutant Deck
Difficulty: Easy
Cards: JK Stiles; Scoop Mutant; Kraken; Dagger Thrower; Club Mutant; Cuprino
--------------------
Deck Name: Teague's Settler Deck
Difficulty: Easy
Cards: Elizabeth; Portman; Captain Marshall; Monarch
--------------------
Deck Name: Teague's Authority Deck
Difficulty: Normal
Cards: Drone; Elite Guard; Enforcer; Authority Mutant; Power Supply; Drop Ship;
       Drop Mine; EMP Grenade
--------------------
Deck Name: Teague's Bandit Deck
Difficulty: Normal
Cards: Gearhead Jet; Gearhead Boss; Gearhead Shotgun; Jackal Club; Jackal
       Crossbow; Drop Mine; Monarch
--------------------
Deck Name: Teague's Mutant Deck
Difficulty: Normal
Cards: JK Stiles; Slime Mutant; Dyno-Mutant; Scoop Mutant; Large Mutant; Kraken;
       Drop Mine; Cuprino
--------------------
Deck Name: Teague's Authority Deck
Difficulty: Hard
Cards: Authority Mutant; Enforcer; Elite Guard; Shield Guard; Power Supply;
       EMP Grenade; Kraken; Giant Mutant; Large Mutant; Drop Mine; Drop Ship;
       Drone

--------------------------------------------------------------------------------

11.) NPC's
----------------------------------------
a. Enemies
------------------------------
I) Mutants
--------------------
Mutants are the resultant of an Authority Nanotrite experiment gone wrong. After
a few mutants got out into the Wasteland, they began to breed and cause
destruction. There are several types of Mutants

Mutant Variants:
Standard Mutants - Dagger Thrower, Scoop Mutant, Club Mutant
Dyno-Mutant - A mutant that explodes
Slime Mutants - A mutant with a defensive Slime barrier
Kraken - A mutant with a tentacle
Large Mutants - A mutant that uses a Chaingun
Giant Mutants - A mutant as tall as a three-story building

--------------------
II) Clans
--------------------
A.) Gearheads
----------
"The Gearheads are the smartest bunch of bandits in the Wasteland. Not relying
solely on brute force for survival, these bandits have built advanced machinery
and weaponry that make them a force to be reckoned with. These bandits look to
technology for their salvation and vow to never let "Mother Nature" destroy them
again." - rage.wikia.com excerpt on the Gearheads

As the excerpt suggests, Gearheads rely heavily on the technological advances of
machines and other various weapons to bring you to your demise.

----------
B.) Ghost Clan
----------
The Ghost Clan, or Ghosts, are "fearless, intelligent, and agile combatants,
who possess the ability to jump, crawl, and navigate their surroundings like
world class gymnasts. They attack with grace, speed, and brutality. You never
know which direction they will strike you from, so when you find yourself in
Ghost territory, stay sharp. They can be found in dark, forgotten and abandoned
places where they decorate their surroundings with graffiti and grisly trophies
of their victims." - rage.wikia.com excerpt on the Ghost Clan

Ghosts have little to no armor at all as well as light weapons to supplement
their agility to quickly destroy their victims.

----------
C.) Jackal Clan
----------
The members of the Jackal Clan "act more like a pack of wolves on a hunt than a
well-trained military force. They adorn their bodies with bones, furs, and
animal scalps, giving them an appearance more beast than human. They are
incredibly strong and resilient, and although they wear little armor they can
shrug off bullets with willpower alone." - rage.wikia.com excerpt on the Jackal
Clan

The members of the Jackal Clan are more like the cavemen of the Wasteland and
they don't succumb too easily as the excerpt suggests.

----------
D.) Scorchers
----------
The worshippers of the Apophis asteroid, Scorchers, "believe a demigod rode the
burning rock straight into the soul of the planet, and that by tapping into its
energy, they will become the 'toughest motherf**kers' in the wasteland. They
decorate their bodies and vehicles with images of fire and destruction." -
rage.wikia.com excerpt on the Scorchers

The Scorchers are basically the nutty yet tough Looney Toons of the Wasteland
while they are pyromaniacs on the inside where they burn everything they see.

----------
E.) Shrouded Clan
----------
The Shrouded Clan is "made up of disillusioned members of other clans, that have
come together under a veil of secrecy to hide their true indentity. The only way
to leave the clan is death." - rage.wikia.com excerpt on the Shrouded Clan

Secretly hiding who they really are, the Shrouded Clan is a group of engineers
who mainly use the Remote Control Bomb Car in order to detect any enemies who
stumble across their territory as well as traps for those who bypass those RC
Bomb Cars in their hideouts.

----------
F.) Wasted Clan
----------
"What the Wasted Clan lacks in intelligence, they make up for in personality.
Decorated in colorful tattoos and body armor, these bandits use fear and
intimidation instead of strategy and tactics." - rage.wikia.com excerpt on the
Wasted Clan

Out of all the other clans, the Wasted Clan members are more like tattooed and
colorful combat grunts. They can perform modifications and brew alcohol, yet
they are grouped in small and loose numbers.

--------------------
III) Authority
--------------------
The main purpose of the Authority is "to restore order to the world by any means
necessary, including killing unmutated humans." - rage.wikia.com excerpt on the
Authority

There are multiple variants of the enemies in the Authority:
Enforcers - The Non-Nanotrite Grunts of the Authority
Authority Mutants - The Nanotrite Grunts of the Authority
Elite Guards - The heavily armed enemies who guard the Capital Prime

------------------------------
b. Other NPC's
------------------------------
~Coming Soon~

--------------------------------------------------------------------------------

12.) Trophies and Achievements
----------------------------------------
Name: Arts and Crafts
Description: Construct 10 Engineering Items
GamerScore: 10
Trophy Type: Bronze

----------

Name: Debunked
Description: Complete Shrouded Bunker in the Campaign
GamerScore: 10
Trophy Type: Bronze

----------

Name: Decrypted
Description: Complete Jackal Canyon in the Campaign
GamerScore: 10
Trophy Type: Bronze

----------

Name: Fresh Meat
Description: Complete a public Road RAGE match
GamerScore: 10
Trophy Type: Bronze

----------

Name: Ghost Buster
Description: Complete Ghost Hideout in the Campaign
GamerScore: 10
Trophy Type: Bronze

----------

Name: Gladiator
Description: Complete Mutant Bash TV in the Campaign
GamerScore: 10
Trophy Type: Bronze

----------

Name: It's Alive!
Description: Complete Dead City in the Campaign
GamerScore: 10
Trophy Type: Bronze

----------

Name: Jail Break
Description: Complete Authority Prison in the Campaign
GamerScore: 10
Trophy Type: Bronze

----------

Name: Lead Foot
Description: Win a race in the Campaign
GamerScore: 10
Trophy Type: Bronze

----------

Name: Mutie Blues
Description: Complete Blue Line Station in the Campaign
GamerScore: 10
Trophy Type: Bronze

----------

Name: Power Struggle
Description: Complete Power Plant in the Campaign
GamerScore: 10
Trophy Type: Bronze

----------

Name: The Legend Begins...
Description: Complete a Legend of the Wasteland
GamerScore: 10
Trophy Type: Bronze

----------

Name: Vault Assault
Description: Complete Gearhead Vault in the Campaign
GamerScore: 10
Trophy Type: Bronze

----------

Name: Waste Management
Description: Complete Wasted Garage in the Campaign
GamerScore: 10
Trophy Type: Bronze

----------

Name: Wellness Plan
Description: Complete The Well in the Campaign
GamerScore: 10
Trophy Type: Bronze

----------

Name: ytiC daeD
Description: Complete Dead City in the Campaign
GamerScore: 10
Trophy Type: Bronze

----------

Name: Decapathon
Description: Get 10 headshot kills with the Wingstick
GamerScore: 15
Trophy Type: Bronze

----------

Name: Deliverance
Description: Complete the final round of Strum
GamerScore: 15
Trophy Type: Bronze

----------

Name: Dev Graffiti
Description: Find the secret Developer Graffiti Room
GamerScore: 15
Trophy Type: Bronze

----------

Name: Hat Trick
Description: Kill at least 3 enemies with a single mind-controlled enemy
GamerScore: 15
Trophy Type: Bronze

----------

Name: It's Good!
Description: Score each of the 3 Field Goals from the ATV
GamerScore: 15
Trophy Type: Bronze

----------

Name: JACKPOT!
Description: Roll 4 Targets in the first round of Comets
GamerScore: 15
Trophy Type: Bronze

----------

Name: Just a Flesh Wound
Description: Complete the final round of 5 Finger Filet
GamerScore: 15
Trophy Type: Bronze

----------

Name: Minigamer
Description: Win all Minigames
GamerScore: 15
Trophy Type: Bronze

----------

Name: No Room for Sidekicks
Description: Complete a Legend of the Wasteland without any player(s) becoming
GamerScore: 15                                                     incapacitated
Trophy Type: Bronze

----------

Name: Open Minded
Description: Get 10 headshot kills with the Sniper Rifle
GamerScore: 15
Trophy Type: Bronze

----------

Name: Roadkill
Description: Run over 10 mutants
GamerScore: 15
Trophy Type: Bronze

----------

Name: Silent But Deadly
Description: Stealth Kill 10 enemies with the Striker Crossbow
GamerScore: 15
Trophy Type: Bronze

----------

Name: Anthology
Description: Complete all Legends of the Wasteland
GamerScore: 20
Trophy Type: Bronze

----------

Name: Bringin' Home the Bacon
Description: Earn 750 dollars in one episode of Mutant Bash TV in the Campaign
GamerScore: 20
Trophy Type: Bronze

----------

Name: Demolition Man
Description: Destroy 100 enemy cars
GamerScore: 20
Trophy Type: Bronze

----------

Name: Gotta Have 'Em All
Description: Collect all Playing Cards on one play-through
GamerScore: 20
Trophy Type: Bronze

----------

Name: Jetpacker
Description: Kill an authority enforcer during jetpack descent
GamerScore: 20
Trophy Type: Bronze

----------

Name: Jumper
Description: Perform all 18 Vehicle Jumps
GamerScore: 20
Trophy Type: Bronze

----------

Name: Master Chef
Description: Collect all Recipes and Schematics in one play-through
GamerScore: 20
Trophy Type: Bronze

----------

Name: MVP
Description: Get first place in a public Road RAGE match
GamerScore: 20
Trophy Type: Bronze

----------

Name: Tinkerer
Description: Construct 50 Engineering Items
GamerScore: 20
Trophy Type: Bronze

----------

Name: Hardest Deck
Description: Beat Teague's hardest deck
GamerScore: 25
Trophy Type: Bronze

----------

Name: A True Legend
Description: Complete a Legend of the Wasteland on Nightmare difficulty
GamerScore: 25
Trophy Type: Silver

----------

Name: Hurt me plenty
Description: Finish the Campaign on at least Normal difficulty
GamerScore: 25
Trophy Type: Silver

----------

Name: RAGE Nightmare
Description: Finish the Campaign on Nightmare difficulty
GamerScore: 25
Trophy Type: Silver

----------

Name: Ultra-Violence
Description: Finish the Campaign on at least Hard difficulty
GamerScore: 25
Trophy Type: Silver

----------

Name: Keep 'Em Coming
Description: Get 5 Kills with one deployed Sentry Turret
GamerScore: 30
Trophy Type: Silver

----------

Name: Passive Aggressive
Description: Get 3 kills with a single Sentry Bot
GamerScore: 30
Trophy Type: Silver

----------

Name: Three Birds, One Bomb Car
Description: Kill 3 enemies with one RC Bomb Car
GamerScore: 30
Trophy Type: Silver

----------

Name: Mr. Oddjob
Description: Complete 5 board quests in one play-through
GamerScore: 40
Trophy Type: Silver

----------

Name: Mechanocide
Description: Kill 100 enemies with Sentry Bots, Sentry Turrets, or RC Bomb Cars
GamerScore: 50
Trophy Type: Silver

----------

Name: Rage Cup
Description: Win all races in the Campaign
GamerScore: 50
Trophy Type: Silver

----------

Name: Hey, not too rough
Description: Finish the Campaign on any difficulty
GamerScore: 50
Trophy Type: Gold

----------

Name: Obsessive Compulsive
Description: Reach 100% completion in the Campaign
GamerScore: 75
Trophy Type: Gold

----------

Name: Master of the Wastelands
Description: Earn all 50 trophies
GamerScore: N/A (PS3-Exclusive)
Trophy Type: Platinum

--------------------------------------------------------------------------------

Hidden Section
----------------------------------------
This Section is dedicated to the basis of hidden areas. Follow closely as you
may have a chance.

--------------------

Wolfenstein Room
Video: http://www.youtube.com/watch?v=dGJ3br970Xs
Video Description:
"This hidden room is located in an area on your very first mission, and is
missable afterwards because the area is closed off later. It is during the Ghost
Hideout mission, where you have to go in and take out all the enemies.

The video starts right after you have the defibrillator tutorial. Take out the
enemies, and go close to the corner wall, next to the flat-screen TV. There is
no text prompt at all, so just press the 'Interact' button when you are close.

There are a couple other rooms like this in the game, with other themes (like
DOOM, Quake, etc)"

Notes: As the Video Description suggests, this room can be accessed through the
Ghost Hideout.

--------------------

Doom Room
Video: http://www.youtube.com/watch?v=Ybq3yfL2L9I
Video Description:
"This Easter Egg is located in the Gearhead Vault, within Subway Town. You can
access it through a main story quest.

Once you're able to access this area, clear out all the enemies and head towards
the area near the end with the computers. You'll need to activate 7 of them as
shown in the video, and you'll hear a distinct sound effect from DOOM for every
keyboard you interact with.

Once you've activated them all, head back to the beginning entrance, and a
previously locked door will now be accessible. You will then find a teleporter
that will transport you to a classic DOOM level. In that level, you will find a
DOOM Marine Bobblehead."

Notes: As the Video Description suggests, this room can be accessed through the
Gearhead Vault.

--------------------

Quake Room
Video: http://www.youtube.com/watch?v=vKx5Ms7g4l0
Video Description:
"To locate this room, you'll have to search the Wasted Garage for three hidden
buttons. Don't do this one while completing the mission to find parts for the
Buggy, return on your own later. The buttons do not have an onscreen prompt,
you'll know they've been activated when you hear a QUAKE-like sound effect.

1. Starting from the button of the building, the first button is on the second
floor. Run past where you had previously found the distributor cap for your
buggy, and look for a nightstand. Look beneath the drawer to find the first
button.

2. Moving up, the next button is on the third floor, in a small room behind a
filing cabinet. The button is facing the wall, behind the cabinet — you'll need
to crouch and press against the wall to see the button.

3. The last button is on the fourth floor. Find a red workbench, and look on the
wall just left of it. Crouch and interact to activate the button.

4. Return to the second floor to find the room. In one deadend hallway, you'll
find a QUAKE symbol painted on one of the walls. Run up the steps and enter the
portal — inside you'll find a rare piece of treasure."

Notes: As the Video Description suggests, this room can be accessed through the
Wasted Garage

--------------------------------------------------------------------------------

13.) Acknowledgements
----------------------------------------
I want to thank the following:
id Software for developing Rage
Bethesda Softworks for publishing Rage
rage.wikia.com for the excerpts on the enemies
The sites below for posting this FAQ
and
You for reading this

I am always up for updates for any FAQs that I post, so if you want to have me
update this, just email me* your GameFAQs name and the update at my email
address below.

*Put the name of the game in the subject box.

Sites allowed to post this FAQ:
gamefaqs.com
gamespot.com
neoseeker.com
supercheats.com
foryourgamingpleasure.com

If you see this anywhere else other than these sites, please, let me know.

If you have a question or update, please notify me. Thank you.

This guide is for entertainment purposes ONLY, such as printing it. This FAQ
cannot, I repeat CANNOT, be reposted anywhere without my permission, and as of
right now at this very moment you read this, you don't have my permission.
To reach me, my email is jagdogger2525 (at) yahoo (dot) com
This FAQ is Copyright in 2011-2012 for Steve 'The Dog' Payne.
Hope you are successful with this game and as of now, see you later.

--------------------------------------------------------------------------------
     
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