Dead Rising: Chop Til You Drop: FAQ/Walkthrough

       DEAD RISING: CHOP TILL YOU DROP
FAQ/Walkthrough
Written by: darkhisham
Started: March 1, 2009
E-mail: nightmarehisham@hotmail.com

Note: Got a question? I wont answer it yet,
im just starting this guide so if you have
a question about a mission or something chances
are you've progressed more in the game than me,
wait until i change this note to let
you know that I will receiving e-mails, 
if I made a mistake or something then let me know, if you think some of the 
things i wrote are crappy, that's because im just starting it
if you still think that what you're gonna e-mail me 
is important then use "DR:CTYD" for subject.
________________________________

-------------------
Table of contents 
-------------------

1.- Introduction to this game.
2.- Introduction to this guide.
3.- Prologue.
4.- Game menu.
4.1.- New game.
4.2.- Load game.
4.3.- Options.
4.4.- Extras.
5.- Controls.
6.- Basics.
6.1.- Goal and Game over.
6.2.- Screen layout.
6.3.- Action icons.
6.4.- Prestige points (PP) and levels.
6.5.- Saving and loading.
6.6.- Case file.
6.7.- Missions.
6.8.- Status screen.
6.9.- The gun shop.
7.- Walkthrough.
I.- Beginning.
II.- Case 1-1.
III.- Mission: Love lasts a lifetime.
IV.- Mission: Twin sisters.
V.- Case file 1-2.
VI.- Case file 1-3.
VII.- Case file 1-4.
VIII.- Mission: Restaurant man.
IX.- Mission: Woman in despair.
X.- The gun shop.
XI.- Mission: Out of control.
XII.- Bonus mission: The drunkart.
XIII.- Case file 2-1.
XIV.- Case file 2-2.
XV.- Case file 2-3.
XVI.- Mission: Man in a bind.
XVII.- Bonus mission: Lovers.
XVIII.- Case file 3.
XIX.- Mission: Japanese tourists.
XX.- Mission: A mother's lament.
XXI.- Mission: The woman who didn't make it.
XXII.- Killing time
XXIII.- Mission: Barricade pair
XXIV.- Mission: Shadow of the north plaza
XXV.- Bonus mission: Gun shop standoff
XXVI.- Case file 4-1
XXVII.- Case file 4-2
XXVIII.- Mission: The cult
XXIX.- Mission: Antique lover
XXX.- Bonus mission: Mark of the sniper
XXXI.- Case file 5-1
XXXII.- Case file 5-2
XXXIII.- Case file 6
XXXIV.- Mission: Hanging by a thread
XXXV.- Mission: The coward
XXXVI.- Bonus mission: Dressed for action
8.- Weapons.
9.- Version history.
10.-Legal notes.

______________________________________________________________________________

-------------------------------
1.- Introduction to this game
-------------------------------

DR: CTYD is a port of DEAD RISING for the Xbox 360, it was developed by Capcom
and decided to be ported to the Wii because of the critical acclamation and 
commercial success of the ported version of Resident evil:4 , there
are also some changes for the Wii version of DR, some include the limit of
zombies appearing on the screen, having multiple save slots and the ability to
take photos to be removed, if you played RE:4 you'll find many similarities
between these two games, the plot is about a photojournalist named Frank West
who goes to a town full of zombies for a great story.

_______________________________________________________________________________

---------------------------------
2.- Introduction to this guide
---------------------------------

This is my first guide so I hope it goes well, i actually started doing one for 
The godfather: blackhand edition and got pretty far but I never actually
submmited it, i don't know why, anyway i'm gonna try to do the guide as through 
as possible so all your questions can be answered in this guide.

_______________________________________________________________________________

--------------
3.- Prologue
--------------

Willamette, Colorado.

One day, this small, run-of-the-mill town found itself sealed off from the rest
Of the world. National Guard troops moved swiftly to block off the roads, and 
all transmissions were put under tight information lockdown. Telephone lines 
were cut off, and all wireless communications were jammed.

Something was going down.
Something big. Real big.

Enter Frank West, freelance photojournalist.

His instincts have gotten him out of some nasty situations in the past, and 
this time they tell him something huge is happening.

Armed with nothing but a camera, he hires a junker helicopter to take him in, 
hoping that he isn't already too late.

The helicopter pilot, oblivious to the state of emergency, does his usual tour 
guide thing.

"Here she is! Willamette, Colorado. Home to 53,594 people...and not much else."

Frank peers through the zoom lens on his camera and watches the small, 
unassuming town grow slowly larger---the town where he will spend the next 72 
hours in hell.  

_______________________________________________________________________________

---------------
4.- Title screen
---------------

New game
Load game
Options
Extras


Note: Wait without pressing any buttons and a video will be shown, the video is 
about a woman and her daughter in a car trying to get away from the zombies 
(like Leon and Claire in RE:2) the city's limits are blocked (like in  RE:2) 
and then a truck crashes with they're car (guess in what game something like 
this happens, come on i dare ya') and well i don't want to spoil the ending but 
Ada shows up, throws a Rocket Launcher and they defeat William Birkin.


::::::::::::::::
4.1: New game
::::::::::::::::

You guessed, you start a new game, you can choose from Easy, Medium or Hard 
difficulties.

:::::::::::::::::
4.2: Load game
:::::::::::::::::


You're correct again, you can load a saved game.

:::::::::::::::
4.3: Options
:::::::::::::::

Yes! You can set the options here, are you psychic or something?.

Retry/Load: Opens a menu to retry the game.
Controller setup: Adjust controller settings.
Adjust brightness: I think this one's obvious.
Audio setup: Choose 'tween monoaural, stereo or Pro Logic II.
Blood setup: Like in RE:DS you can choose the color of the blood, and you can 
also choose the level of blood in the game, and no, if you pick low level of 
green blood they will not change the rating to T.

:::::::::::::
4.4: Extras
:::::::::::::
(To be filled later).

_______________________________________________________________________________

---------------
5.-Controls
---------------

Control stick: Move the player/cursor.
Control pad: Move camera/cursor.
A button: Action/Select/Attack with some non-gun weapons.
B button: Hold gun/Cancel.
B+A: While holding down the B button press A to shoot.
B+CP: While holding down the B button use the controls pad to reload or switch 
weapons.
C button: Zoom out (when using a scope).
Z+A: Examine/Pick up/Open/etc.
Z+Down: 180o degree turn.
Z(when using a scope): Zoom in.
+: Orders survivors to come.
-:Displays status/Skips cut-scenes.
1 button: Displays map.
2 button: Displays option screen.
Wave wiiremote: Action/Performs action based on enviroment/reloads gun/ While 
aiming gun wave wiiremote to perform a strong sub weapon attack.

_______________________________________________________________________________

------------
6.-Basics
------------


:::::::::::::::::::::::::
6.1: Goal and Game over
:::::::::::::::::::::::::


You have to survive in a shopping mall filled with Michael Jackson's back-up 
dancers for 72 hours, think you can handle it?.

If your life bar reaches 0, you fail a mission or if certain characters are 
killed it's game over, a menu appears when it's game over, the following are 
the game over menu options.

Retry from a continue point (Obvious)
Load game (More obvious)
Game reset (Oblivious, i mean, resets the game and you return to the Title 
screen.


::::::::::::::::::::::::
6.2: Screen layout
::::::::::::::::::::::::


Life bar: The bar located at the upper left part of the screen, it displays 
your health status, as you take damage it will deplete and turn to yellow, red 
and eventually it will run out and you will die (oh noes).

Weapon window: The window at the upper left part of the screen, it displays 
your current weapon and ammo.

PP gauge: The bar located below the life bar, it displays the current PP 
(prestige points) earned, when the bar fills up you'll level up by one 
(hurray).

Level: Shown right of the PP gauge, it displays your current level.

Guide arrow: The arrow im the upper middle of the screen, it points towards 
your new destination.

Timer: Displayed during missions at the upper right part of the screen, it 
shows the time you've spent on that mission.

Crosshair: its the crosshair in the middle of the screen (well that wasn't so 
hard now, was it?).

Action command: Lower middle part of the screen, it shows up when there's an 
action command available to perform.

Escort icon: It displays a survivor you're escorting, along with his/her health 
bar.

Zombie kill count: The total zombies you've killed back to Night of the living 
dead.


::::::::::::::::::::
6.3: Action icons
::::::::::::::::::::


There are different types of icons and they do many different things, when you 
see one, approach it and press the Z and A buttons at the same time.

Action icon types:

                          Form                  Description
                          
                          Pistol                Weapon(gun)/Ammo
                          Bat                   Sub weapon   
                          TV                    Special weapon
                          Moneybag              Money  
                          Apple                 Recovery item
                          Book                  Text item
                          Key                   Key item
                          Hand                  Investigate
                          Shirt                 Change clothes
                          S                     Save
                          Man                   Shortcut
                          Door                  Open/Close doors


:::::::::::::::::::::::::::::::::::::::
6.4: Prestige points (PP) and levels
:::::::::::::::::::::::::::::::::::::::


PP are like the Experience points you've seen in many games, you can earn them 
by doing different things like:

Killing zombies.
Completing missions.
Join bonus (When a survivor joins you).
Return bonus (When the survivor actually survives).
Killing Zombie poddles (600 PP).
Killing parrots (1,000 PP).
Killing JO's (1,000 PP).
Killing Kent's
Killing Cliff's (2,000 PP)
Killing Cultists (750 PP)
Performing skills

Levels are gained by filling the PP gauge, when you level up, one of the 
following satus categories increases.

Item slots (Number of it increases).
Sub weapon attack (Power of SW increases).
Sub weapon durability (SW will be more durable).
Book (New books will be available for purchase).



::::::::::::::::::::::::::
6.5: Saving and Loading
::::::::::::::::::::::::::


Saving
You can save the game at restrooms, the security room and at certain points 
during the progression of the game's story.

Loading
You can load from the title menu, the game over screen or at the game's option 
screen (while playing a game).


:::::::::::::::::
6.6: Case file
:::::::::::::::::


The Case file shows your progression in the games story, in here you can see 
panels displaying many cases and they're status, when you have not initiated a 
case the panel for it will be in black, when you have started it it will be in 
yellow and when you've finished it a photo of the case will be displayed in the 
panel.


:::::::::::::::
6.7: Missions
:::::::::::::::


Missions are...well...missions, but they work separately from the Case files, 
Otis, a guy stationed at the security room, will ask you to perform various 
missions, including rescuing survivors, if you fail its game ovah!.

First you have to talk to Otis, then a list of missions (if there are more than 
one) will be shown and you can choose which to take on, then complete the 
mission and receive a rank for it, the rank you receive depends of three 
factors.

Clear time (Did rescue a survivor really quick? Or you stopped at the food 
court to have a slice of pizza first?).
Damage (Escaped untouched? Or returned in a wheelchair?).
Zombies killed (Did you actually killed zombies or you just stopped by to watch 
them dance Thriller).

Note: If you get excellent ranks bonus missions will become available.

::::::::::::::::::::
6.8: Status screen
::::::::::::::::::::


Press - on the Wiimote to display the SS, you can use it to manage stuff and 
for...stuff.

Status (Shown at the upper left part of the SS, it shows your life bar, PP 
gauge and weapon window.

Money (Below your status you can see how much money you have).

Item window (The big item window at the right part of the SS).

Menu (a menu at the lower left part of the SS, it has different options).

Item (Here you can see many item related things).

Item stock (Here you can change the items equpped and use items).

Key items (Key items will be displayed here).

Books (This is where purchased books go).

Case file (displays your case file progress).

Missions (displays your current mission and also finished ones).

Player level (Displays player info).

Sub weapon attack (Powah of your sub weapons!!).

Sub weapon durability (Durabilitah of your sub weapons!!).

Item slots (Maximum numbah of carryable items!!).

Total time (How longah you've played the game!!).

Zombies killed (You many zombies you have killah!!).

Times died (How many times you have seen the game ovah screen!!).

Notebook (Displays info on characters you have met).

Map (If there's a place you've gotta go, he's the one you need to know, he's 
the map).

Destination (? Icon, it shows where you need to go).

Save point (S icon, it shows save points...well that was obvious).

Elevator (Some kind of weird yellow with black icon that i can't really figure 
out, it shows elevator locations).

Current location (A red icon that knows where you are, where you live and when 
you sleep).

Cursor (The green cursor).

Information (Information on the store currently highlighted by the cursor).


:::::::::::::::
6.9: Gun shop
:::::::::::::::


At the gun shop you can buy various weapons and stuff...OK let me get this 
straight, there's a guy who makes you pay for weapons in a mall filled with 
flesh-eating zombies? That's just mean.

Merchandise (It's shown on the upper right part of the shopping menu).

New items (New items will have a ! icon).

Money (Your current George's and Abe's will be displayed at the upper right 
part of the shopping menu).

You can purchase the following stuff from Cletus

Guns
Item stock
Books

You can also sell guns.

::::::::::::::::
6.10: Books
::::::::::::::::

As you level up you can purchase more books from the Gun shop. There are books 
for unlocking skills or to use a use weapon repeatedly 

Skill.- Hammer throw
Skill.- Suplex
Knife expert-you can use the knife repeatedly.
Serious swords-you can use the katana repeatedly.
Carpentry.- You can use the small chainsaw repeatedly.
Enjoy toys.- You can use the lazer sword repeatedly.

::::::::::::::
6.11: Skills
::::::::::::::

Skills are things that you can do depending on the situation, this vary with 
the weapon your holding or the way the enemy is.

Football tackle: When the enemy staggers backwards, approach and move your 
wiimote forward very fast, Frank will do a Football tackle.

Hammer throw: This is almost like the Football tackle but instead of moving 
your wiimote you have to get near and press A, Frank will grab the zombie and 
will toss it forward, this can make a zombie into a frontal weapon.

Nice shot: This one is done with the Golf club, when an enemy is on the ground, 
wave the wiimote to make a hole-in-one.

Swing attack: This one is done with the Baseball bat, when the enemy staggers 
backwards, approach and wave the wiimote to make a home-run.

Zombie hat: When a zombie staggers backwards and you have a traffic cone, you 
can approach the zombie, press A and Frank will put the cone on his head, this 
won't make him take damage but it won't find you that way.

::::::::::::::::
6.12: Enemies
::::::::::::::::

Frank encounters many different kinds of enemies, I will provide info on the 
enemies and ways to defeat them:

Zombies: These are the most common enemies you'll find, they're practically 
everywhere, the best way to deal with them is locating the parts of the group 
where the least zombies are gathered and make a path through there.
Note: There are some worker zombies with helmets, this are pretty difficult 
kill with a headshot.

Poddles: Early in the game, Frank will also encounter zombie poddles, these are 
pretty fast and annoying, so instead of running away try and kill the little 
runts, when you first aim at them they will dodge horizontally so aim and wait 
until they dodged to shoot them, you'll gain 600 PP by each one you kill.
Note: Poddles are pretty difficult to kill with most of the sub weapons.

Parrots: Parrots are a bunch of flying pests, they will swoop down and try to 
bite you, they're easier to avoid than the poddles but later in the game they 
carry grenades and then they'll really become some pesky little bird brains, 
shoot them down if you like, I prefer to be in constant movement so they're 
grenades don't hit me.
Note: They're grenades also damage zombies.

JO: JO's are big police zombies that run faster than the average zombie and 
they also use electroshock weapons, they're pretty difficult to attack at close 
range so avoid them when they growl or kill the with your guns from a distance.

Kent: Kent's are some kind of crazy tourists who know martial arts, these guys 
can shoot, make kicks that defy the laws of gravity and also throw grenades, 
the good news is that they're not as strong as other bigger zombies like the JO 
or the Cliff, treat them the same way you treat normal zombies.

Cliff: Cliff's are some kind of zombies that look like Freddy Krueger (minus 
the fedora hat and the glove) but act as Jason, they are more dangerous at 
closer range than the JO's and attack faster, kill them from a distance.


___________________________________________________________________________


------------------
7.- Walkthrough
------------------

You just came to read the walkthrough admit it:

--------------------
I: Beginning
--------------------

========================================================================
Cutscene: Frank is traveling to Willamette in a chopper, he and the pilot small 
talk and then the military doesn't seem to like having tourists so they begin 
chasing the chopper, Frank asks the helicopter pilot to go near a big mall's 
rooftop (which conveniently has a landing pad on the roof) and when it goes 
near Frank jumps from the helicopter, at the rooftop he meet's a man who 
curiously resemble's Luis Sera (why does this keep happening?!) but he's name 
is not Luis Sera (that would be too obvious) his name is Carlito.
========================================================================


OK, it's time to start you're adventure, just go to the door in front of you 
and open it, you are now officialy inside the mall, go downstairs, don't enter 
any of the colored doors, they're pretty much useless for now, save at the sofa 
at the left if you want, then head to the door directly in front on the stairs 
instead and examine the panels.


========================================================================
Cutscene: Frank take's a look at one of the screens in front of him, in the 
screen there's a girl and 3 guys grabbing her and stuff, and before you think 
that this was gonna turn into a rated AO game, they start eating her and Frank 
take's a look at all the screens, they all show zombies...
========================================================================


After that, just open the door to the right grab the fruit at the left if you 
like, then head to the right of the room to the door that say's "Staff only" 
open it, now head all the way to the end of the hallway and open the door.


========================================================================
Cutscene: At the other side of the door, Frank encounters one of the malls 
entrance's and some busy persons, one old lady is desperately looking for her 
poddle Madonna (Do you remember the religious lady from the movie The mist? 
well you're gonna hate this one too) when Frank take's a look at a beautiful 
lady a guy tells him to stop ogling her and ask him to gather things to use to 
block the entrance (the entrance is filled with stuff to block it and there are 
many zombies at the other side trying to get in).
========================================================================


After the cutscene, just head to the shudder at the other side of the mall and 
go near the benches and the other things, this will trigger another cutscene.


========================================================================
Cutscene: You begin having a "conversation" with a not-so-friendly old man 
named Barnaby, after that the view changes to the old lady, she discovers that 
her poddle Madonna is outside the entrance between al those zombies and she 
begins pushing things out of the way so she can open the door and grab her dog 
(...no comments) after some people try to stop her, she opens the door and the 
zombies begin trying to get in and the lady tries to reach her Madonna but 
she's killed by the zombies instead (stupidity must not go unpunished) and the 
zombies get in the mall and begin eating the survivors, a black man from 
upstairs notices this and yells at everyone to run upstairs, Frank sees the 
stairs on the other side of the mall...that now is filled with zombies.
=======================================================================


After the cutscene you have to run all the way to the other side of the mall to 
reach for the stars, i mean, stairs, just run and avoid the zombies, you can 
kill some of the if you want but at this level is more difficult to fight, i 
found one of the survivors completely cornered by zombies, I tried saving her 
but it didn't work, just stick to the running and the evading until you reach 
the stairs.


---------------------
II: Case 1-1
---------------------


========================================================================
Cutscene: You enter the security room, and you find some survivors, including 
the black man, one of the survivors begins wielding the door shut, and the 
black man begins talking about zombies and how he's gonna use the air ducts to 
go back to the mall, Frank thinks he's crazy forgoing back and begins talking 
to a blonde girl named Jessie (who curiously resembles an older version of 
Ashley Graham) she asks for the camera to look at it and stops to see the photo 
of the old man at the other side of the shudder, Frank asks if she knows him 
but Jessie tells him that she doesn't.
========================================================================


Too many cutscenes, anyway, after that cutscene talk to Otis (the guy whose not 
the blonde girl obvious) he will give you a transceiver and a map, he will ask 
you to do a mission for him, so choose the only mission available, after that 
just examine the duct to head to the other side.


---------------------------------------
III: Mission: Love lasts a lifetime
---------------------------------------


At the other side of the duct lies your mission, you have to find the couple 
and take them back to the security room, sounds easy enough, go to the left 
first (ignore the screaming man) and talk to the woman there, then after she 
joins you talk to the guy at the right side of where you started and talk to 
them, after a happy (and really pointless) reunion head back to the security 
room.

There were no zombies or damage taken so you only needed to return fast worry-
free, after receiving your rank, $10,000 and a Shotgun save at the sofa near 
the stairs and talk to Otis for your next mission.


--------------------------------
IV: Mission: Twin sisters
--------------------------------

Well? What are you waiting for? head to the other side of the duct again and 
use the elevator on the right, activate it and then run at the door at the 
other side of the warehouse, feel free to pick up a sub weapon along the way, 
head to the end of the hallway and open the door.

At the other side, you'll find one of the twins completely overrun by zombies, 
kill all the ones near her and talk to her,after she joins (and gaining 1500 PP 
you she tells you about her sister, she's appereantly hiding in the toy store, 
head there (kill some zombies along the way) and talk to the other sister, she 
joins you as well and all you have to do is take them back to the door you came 
from, just follow the arrow at the top of the screen and head to the door, if 
one of the twins is attacked or something go back and make a way so they can go 
back easily, because they have to be near you when you open the door, after 
that, just take the road back to the SR. after receiving your rank, $15,000 and 
some protein Otis tells you there are no more missions available for now, so 
just save and go back to the warehouse.



Just head back to the warehouse and enter the hallway, before reaching the end 
another cutscene ir triggered.


========================================================================
Cutscene: At the end of the hallway, Frank hears some footsteps coming from the 
hallway, he grabs a fire extinguisher and prepares for the zombie to get near, 
and then he jumps to ambush him, but wait, it wasn't a zombie, it was Jessie 
holding a gun, they both stop after realizing that neither was a zombie, but 
Jessie fell because of the surprise and sprains a leg, she then tell's Frank 
that Brad (the black man) is in danger, because Frank's the reason she cant 
walk right he takes her gun and heads off to help Brad.
========================================================================


-------------
V: Case 1-2
-------------


You know the drill, follow the arrow 'till the other side of the mall, feel 
free to pick up weapons and kill some zombies along the way, i prefer evasion 
though, open the doors at the end of the hallway.


============================================================
Cutscene: We see a poddle like Madonna...one bad zombified poddle.
============================================================


Before Frank can enjoy the fresh prince of bel-air, I mean fresh air, we notice 
that we have to say hello to two new kinds of enemies, somo zombified poddles 
and parrots, kill them for 600 and 1000 PP respectively or evade them like the 
rest of the zombies, however it's very annoying having to listen to the poddles 
chasing you, anyway just follow the arrow to the next destination.


========================================================================
Cutscene: Remember the guy who resembles Luis Sera? Well he's not a very good 
person now and Frank has to hide because evil Luis is shooting Brad, whose 
hiding near you, after having a conversation with Brad, he makes a plan to stop 
Carlito, but Frank has to distract him.
========================================================================


Well just follow the psychopat, shoot him and dodge until the next cutscene 
triggers.


========================================================================
Cutscene: angry Luis gets away and Frank begins asking Brad questions, he 
doesn't seem very cooperatively so Frank shows him the photo of the old man in 
his camara, he notices him, but Frank wants questions, so they both end up in 
an agreement to help each other.
========================================================================


-----------------
VI: Case 1-3
-----------------


After that just follow the arrow and Brad, make sure he doesn't die because it 
would be a game-over, follow him outside and all the way to the other side 
until you enter the mall and a cutscene is shown with Brad opening the shudder, 
just go a little bith further and yet another cutscene is diplayed.


========================================================================
Cutscene: Barnaby is inside a store closed by a shudder, Brad tries to make him 
come with them to safety, the old man refuses to go until they make him a safe 
route so he can go.
========================================================================



--------------------
VII: Case 1-4
--------------------



Easy peasy head back all the way back to the warehouse, I don't think I really 
need to tell you how to do this kinds of things, you just run, follow your 
arrow, kill or evade zombies, try on new weapons, it's pretty basic. Well after 
you enter the warehouse a new cutscene is triggered.


========================================================================
Cutscene: The garage is now filled with zombies, Frank is attack by some crazy 
bee but he manages to kill it, after that all the zombies heads begin to 
explode, and Frank is left wondering why did this happened.
========================================================================

Note: After this happens every time you enter the warehouse it will be filled 
with zombies, you can also use the bees that you gather to instantly kill 
zombies.


Head back to the security room two cutscenes are triggered.


========================================================================
Cutscene: Brad and Jessie talk about the old man and Frank tells them that the 
chopper is gonna come back for him in three days, Brad then talks about how 
they need to gather supplies.
========================================================================

========================================================================
Cutscene: Zombies are shown at night (just like in RE:4 when Leon encounters 
the parasites for the first time).
    ========================================================================

After the cutscene ends you can choose between two more missions, i choose 
restaurant man first because it's the top one of the list, but woman in despair 
is a lot easier.

-------------------------------
VIII: Mission: Restaurant man
-------------------------------

Basically you have to save Fatty Fatty McEatalot, be sure to grab some of the 
fruits on the left side of the security room because our survivor is a hungry 
man, so follow the same route you've taken like ten times before and when you 
enter the mall grab the shopping cart and start running, believe me it's a lot 
easier and faster that way, travel all the way to the other side and use the 
shopping cart to run over the crazy poddle before it starts chasing you, now 
enter the restaurant and talk to Jabba the fat, he is hungry (what a surprise) 
and asks you to share some food with him, give him any of the food you carry 
with you and then he will leave all by himself instead of following you, follow 
him to the second floor, if a poddle follows you don't dawdle and shoot it, now 
the Texas-size man will be standing near a restaurant, go talk to him, he will 
tell you he wants a well cooked steak, just go the restaurant to the right 
(killing the obstacles along the way) and grab a steak from the counter, now 
give it to him and he will at last join you, now run back downstairs and head 
back to the security room for your rank, some protein and $20,000, save and 
talk to Otis to continue your journey.

-------------------------------
IX: Mission: Woman in despair
-------------------------------

Well, you have to save a woman, and guess what? she's in despair, so blah blah 
other side of warehouse and follow the arrow to the CD's store, it's not to 
far, enter and find the woman, talk to her and the 19 year old will tell you 
that you have to leave her there because she was bitten by a zombie, well 
orders are orders so ditch her and head back to the security room, when you 
enter the warehouse you will hear her scream so head back again and you will 
find her struggling with a zombie, kill the undead and talk to her again, she 
will join, now head back to the security room, be careful though she walks with 
a limp, after you return you'll receive your rank, some mixed juice (white) 
that can be used to cure you and $20,000, now save and talk to Otis again.

-------------------
X: The gun shop
-------------------

OK, so Otis will tell you about the gun shop owner and how he can help us with 
our mission and such, so follow your arrow to your next destination (I'm sorry 
i can't really remember the location of the gun shop, I'll fill this up later, 
for now just follow your arrow to the shop) this will trigger a cutscene.

   
   =======================================================================
Cutscene: You enter the gun shop and a man is trying to reason with Cletus, the 
gun shop owner, now this guy is not very friendly and he shoots the other man 
with a shotgun.
   =======================================================================

   ----------------------------------------------------------------------
---------------------
Boss battle: Cletus
---------------------

Yes, you have to fight Cletus, after the cutscene ends get ready to dodge, 
Cletus has a shotgun and it has a lot of knockback, so try and dodge his shot, 
after he shoots he starts drinking this is your chance to shoot him, when you 
shoot Cletus he will stunned temporarily, but after that your shoots wont have 
effect on him (they will steal deal damage) after he recovers he will shot 
again so be ready to dodge, keep this up for a while and after some time Cletus 
will jump the counter and he will be closer to you, you can attack him with sub 
weapons now but be careful because when he stops being stunned he will shoot 
you with his shotgun even if you keep hitting him non-stop, now repeat the 
process until he's defeated.
   -----------------------------------------------------------------------

A cutscene will be displayed, Cletus thinks Frank just wants to kill him to get 
weapons and he starts running and leaves the store, after that he is attacked 
by zombies and it's your duty to save the guy that was trying to shoot you with 
a shotgun a minute ago, so kill all the zombies attacking Cletus and talk to 
him, Frank will take him to the store again, after a nice chat you can now buy 
things at the gun shop, his inventory isn't very big, buy the rifle if you want 
then head back to the security room a cutscene where Frank talks to Brad is 
triggered, now save.


------------------------------
XI: Mission: Out of control
------------------------------

Talk to Otis for a new mission, you'll have to go all the way to a new area 
with a big amusement park like ride, follow the arrow until Otis tells you via 
the transceiver you have entered a new area, head upstairs and get near the 
console to trigger a cutscene.

    =======================================================================
Cutscene: Frank gets near the console, but before he can shut down the ride he 
meets a psychopatic clown juggling two chainsaws, the clown appereantly became 
mad when everyone got dead and he couldn't make anyone happy anymore.
    =======================================================================

----------------------------------------------------------------------
------------------------------
Boss battle: Adam the clown
------------------------------

You have to fight a crazy chainsaw juggling clown, ain't it sweet? Well it's 
not, it's freaky, anyway shooting Adam can be hard because everytime you aim at 
him he will sideroll at an incredibly fast speed, however this comes with a 
flaw, he will get stuck sometimes and he'll keep siderolling into the wall, try 
and shooting him at this time, you can also wait until he's near you to shoot 
him, he won't usually sideroll when he's near but he will try and cover himself 
with his chainsaws, you can also try and use sub weapons against him but be 
careful when he covers himself, just point at him again and he will evade 
again, use his defensive tendencies against him so he doesn't deal you to much 
damage.
     ----------------------------------------------------------------------


=======================================================================
Cutscene: When you defeat Adam he will fall (you know what that means right? 
he's carrying chainsaws) and the chainsaws will start mauling him, but he 
doesn't seem worried, on the contrary, Adam's laughing, maniacally laughing 
while the chainsaws cut him open, blood everywhere! an id card appears along 
the blood (Adam's mother should't had let him watch Saw movies).
=======================================================================

OK grab the id card and head back to the control panel, activate it to trigger 
another cutscene which shows a man getting off the ride, he was made prisoner 
by Adam (not many people would defy two chainsaws) now you have to take him to 
the security room, first he will show you a shortcut to the SR, follow him 
until you get to a restroom, climb the left sink and examine the roof, you will 
appear in another restroom closer to the SR so follow your arrow until you 
reach the SR, receive your rank, $20,000 and a mall employee uniform (you can 
change clothes at the left side of the SR near the fruit) save as usual.


------------------------------------
XII.- Bonus mission: The drunkart
------------------------------------

You thought that getting good grades in school weren't worth it now, didn't 
you? Well they aren't, luckily in this game if you get good ranks in your 
missions you'll unlock bonus ones like this one.

Well as usual Otis will tell you about the person you need to save and the 
title of the mission describes what kind of thing is happening or what's the 
state of the person, as usual, use your arrow and go to the place where the 
drunk guy is sitting, talk to him until he talks nonsense and then leave, he 
will stop you, so go back and talk to him again, now that he's joined you head 
back to the SR, be careful though because he's rather slow because of the 
alcohol, use the shopping cart or the skateboard to solve this problem, when 
you return, you'll receive your rank, mixed juice (white) and a good $50,000, 
save and a cutscene will appear.

-----------------------
XIII.- Case file 2-1
-----------------------

=======================================================================
Cutscene: Brad and Jessie look at the screens, Carlito is dragging Barnaby, 
Brad grabs his gun and rushes to confront Carlito, it appears Barnaby and 
Carlito have information about the zombies.
    =======================================================================

Well that was easy...

----------------------
XIV.- Case file 2-2
----------------------

Travel all the way to the mall and a cutscene will be shown, a new zombie is 
introduced, it's a big fat police officer meeting him will be quite a shock, so 
run from them or kill them for 1000 PP, you can now go to the left, the shudder 
blocking the path has been removed, so follow your arrow until you trigger a 
brand new cutscene.

    =======================================================================
Cutscene: Frank is walking peacefully just minding his own business when all of 
a sudden pow! He get's hit by Brad on the back, why did he do that for? well 
appereantly Carlito is upstairs tying to shoot you, they localize Barnaby whose 
all tied up, now you have to save him before he turns into zombie chow.
    =======================================================================

    -----------------------------------------------------------------------
-------------------------------
Boss battle: Carlito part II
-------------------------------

You already defeated him once now do it again! Head upstairs and follow 
Carlito, when you chase him he throws grenades at you so you have to watch out 
and never be directly behind him, hitting him with sub weapons is hard because 
he keeps getting away, so if you have slow sub weapons they wont work at all! 
If you plan attacking him with sub weapons though pick something fast, Carlito 
also shoots you so don't let him get you on his sights, run and fire at him or 
use your sub weapon, repeat until a new cutscene is triggered.
     -----------------------------------------------------------------------

    =======================================================================
Cutscene: Frank and Brad go after Carlito, Brad and Carlito shoot at each 
other, both becoming wounded at the process, Brad gets shoot in his leg and 
Carlito jumped from the second floor. Barnaby is unconcious but safe, Frank 
needs to carry him back to the SR because Brad can't walk right with his wound.
    =======================================================================

    =======================================================================
Cutscene: The three return to the SR, Jessie will threat Brad's wound, Jessie 
notices that Brad has fever and asks Frank if he can go get medicine
    =======================================================================

--------------------
XV.- Case file 2-3
--------------------

You have to get Brad some medicine, Otis tells you that you need to look in one 
store inside the mall, so use your arrow to get there, after you enter the 
store go to the left and "open" the doors, this will trigger a cutscene.

====================================================================
Cutscene: Frank hears some noises back in the store, they sound like shopping 
cart wheels, so cautiously, he starts looking at the different aisles, after so 
much suspense, he gets finally sees who was making those noises, a man with a 
shopping cart armed with many sharp objects and a woman inside it appears 
before you, somehow the store owner gives other people the idea that he doesn't 
like vandalism, it's time to fight.
====================================================================

--------------------------------------------------------------------
-----------------------------------
Boss battle: Steve the store owner
-----------------------------------

The store owner is a tough boss, mainly because he uses a shopping cart to 
attack (meaning he goes faster) don't try and use a shopping cart of your own, 
the pimp'd out shopping cart of the store owner will instantly pulverize it, at 
this battle i strongly recommend using your shotgun, try to run at the end of 
one of the aisles and wait for him to come, shoot twice so he gets stunned by 
the shotguns power then retreat to another aisle, be careful though, if you get 
to far from him instead of chasing you he will come up with a gun of his own, 
so get far but not too far, rinse and repeat until he goes down.
     --------------------------------------------------------------------

====================================================================
Cutscene: The store owner starts blabbering about his store and other store 
related things until he dies, at least the clown had a sense of humor, anyway 
the store owner drops the pharmacy key, Frank notices the woman that was inside 
the shopping cart, they begin talking but the girl doesn't seem to like other 
people very much, she mentions something called Santa Cabeza and she runs away.
====================================================================

Pick up the pharmacy key that the store owner dropped and head to the pharmacy, 
open it and grab the First aid kit, now head back to the SR room, by the time 
you entered that room somehow the store got full of zombies so you have to deal 
some extra damage, return to the SR and give the FA kit to Jessie.

-----------------------------
XVI: Mission: Man in a bind
-----------------------------

Well, it's a good thing this mission isn't called man in trouble because we've 
saved a lot of them by now, anyway, use your arrow to get to the plaza where 
our survivor is located, you'll notice when you get there because the arrow 
dissapears, no problem, this is a walkthrough even though I don't help you much 
with the walking part, anyway I feel kind of helpful today so head upstairs 
(evade or kill the JO that's at the bottom of the stairs) now turn right and 
keep running, you'll notice your getting closer because you begin to hear 
somebody screaming, at first they're just faint screams then they get more 
sense the closer you get, anyway when you can clearly read that his yelling 
Help me!! Enter one of the stores of the left, the store your looking for has a 
big box blocking something at the end of it, anyway you can't push the box 
forward, that would be silly, instead try to turn it from the right side, when 
you push it all the way you'll see a man trapped inside the store talk to him 
to find out he was there for three days he will get outside and (surprise) he 
finds out about the zombies, talk to him again and then he'll join you, now 
head back to the SR, get your rank and a well deserved $35,000, save your 
progress.

------------------------------
XVII.- Bonus mission: Lovers
------------------------------

OK, I'm gonna stop being helpful because it doesn't suit the rest of the guide 
mwahaha (it's a joke I'll add this kind of things later) so, use your arrow and 
get to the plaza needed, now head upstairs and enter the store where the arrow 
is pointing, enter and at one of the corners you'll find a couple, the man is 
seriously injured, talk to them for a little while and the man will tell you to 
leave him there and asks you to give him some handgun bullets to get revenge, 
now listen to me (or read me anyway) DON'T give him the bullets, it will make 
your mission fail and it's game over, instead press B to cancel and Frank will 
talk him into going to the SR, he accepts but watch out because (surprise, 
surprise) he's injured and he's not very fast so it's better if you make way 
for him to pass, anyway head back to the SR for your rank, $30,000 and the 
Red9, the Red9 is a more powerful version of the standard Handgun so sell your 
Handgun at the gun shop when you get the chance (With 1 shot the Red9 can kill 
a zombie, even if you don't aim at the head, that way you can't use your Red9 
to get PP points from doing skill moves, so choose what weapon your going to 
keep) save your progress.

----------------------
XVIII.- Case file 3.
----------------------

====================================================================
Cutscene: Jessie checks on Brad, he appears to have estabilized, they begin 
talking about the woman from the store and how she mentioned something called 
Santa Cabeza, sounds begin to emerge from the storage room at the other side of 
the room, Dr. Barnaby has awoken at last, he begins talking with Jessie and 
Frank begins taking photos, Jessie closes the door to the storage room and 
Frank decides to get his own info from the other woman.
====================================================================

----------------------------------
XIX.- Mission: Japanese tourists.
----------------------------------

I'm gonna explain this one, there are two tourists and they come from 
Japan...ok, didn't really need to explain, these titles make this guide a lot 
easier to write, anyway you now the drill, arrow, run, warehouse, zombies, etc. 
until you arrived to the needed plaza, head upstairs and look for the store 
with the Japanese tourists inside, they'll be afraid of you and will start 
running in random directions, Frank isn't Japanese nor otaku so we might have 
some problems with communication, you'll have to look a book to help ya' out, 
there's a Barnes and Noble...i mean, bookstore right in the other side of the 
2nd floor so go straight and turn right and enter the bookstore (if you have 
problems searh the store in your map) the book you're looking for is at the 
right side of the store, grab it and head back to the store, now talk to the 
tourists and they'll join you, now head back to the SR, get ranked, win some 
protein and $20,000, save your progress.

---------------------------------
XX.- Mission: A mothers lament.
---------------------------------

This one is pretty straightforward, follow your arrow until you meet the woman, 
talk to her a bit, she'll tell you about how she saw her baby get cut, 
mutilated, bitten, slashed and eaten by zombies (and that's not a good thing) 
so talk to her until you convince her to go with you, receive your rank, 
$30,000 and a mixed juice (white), save your progress.

---------------------------------------------
XXI.- Mission: The woman who didn't make it
---------------------------------------------

I thought a survivor was actually gonna die on this mission, it turns out no 
one dies, this makes this mission the first to have a title that lies, anyway 
you know what to do, make my life easier by going to your destination yourself 
and then I'll tell you what to do...mmm I'm not a very good person, am I? well 
anyway follow your arrow to the store where the survivor is, talk to her and 
she'll tell you about her friend and how they got separated, well boohoo, 
golook for her friend upstairs in one of the stores of the right, talk to her 
and witness a tear-filled reunion *snif, whatever, return to the SR to get 
ranked and win $35,000, save your progress.

--------------------------
XXII.- Killing time
--------------------------

Great, now we don't have anything to do, say what? We have?! I wanted to relax 
a little, Otis will tell you about zombies in the entrance plaza and that 
you're suppose to reduce they're numbers, easy enough, go to the usual way 
across the warehouse, when you get to the other side a cutscene about a new 
weird kicking zombie is shown, just head to the entrance plaza, when you 
arrive, you'll notice how empty it is, get to the end of it and just 
concentrate on killing zombies, you'll meet the new zombie here, well Kent is a 
zombie that shoots, kicks and throws grenades, he's not as tough as JO's so you 
don't really need to worry about them, kill them as you usually kill other 
zombies, when you've killed enough zombies Otis will ask you to return, then 
he'll give you the mixed juice (blue).

---------------------------------
XXIII.- Mission: Barricade pair
---------------------------------

We've done a lot of missions, haven't we? And we're still not over yet, now get 
to follow your arrow to the plaza where our survivors lie, you'll notice many 
of the stores doors are blocked by many kind of things, anyway, follow your 
arrow until it points towards a store that you can't obviously enter because of 
the obstacles, no problem, destroy them or grab them and put them (or throw 
them) somewhere else until you can enter, one of the two will begin shooting 
you, now that's not nice, why would he shoot us? Well I don't take kindly to 
VANDALISM!!! I mean, shooting innocent reporters so shoot the guy until he 
surrenders, then talk to him until they join you and return to the SR, get your 
rank, protein and $50,000.

------------------------------------------
XXIV.- Mission: Shadow of the north plaza.
------------------------------------------

You'll be heading to...north plaza...the game itself is making my walkthrough 
useless... anyway head to the north plaza, our man is in one of the abandoned 
rooms on the left, talk to him until he joins and then scort him to the SR, he 
(like a lot of other survivors) has a limp, so don't expect him to run very 
fast, after you get you'll rank you'll get the best rewards up to this point, 
$50,000 and the small chainsaw, the small chainsaw will now be next to the 
fruits in the SR, and there's more than one so don't worry about leaving it 
behind or breaking it.

----------------------------------------
XXV.- Bonus mission: Gun shop standoff.
----------------------------------------

SOT north plaza?! Gun shop standoff?! What's up with Capcom this walkthrough's 
gonna be pointless by the end of the game at this rate, anyway head to the gun 
shop (duh) and enter, there gonna be three armed survivors and the will shoot 
you on sight, DON'T try and fight them it's pretty difficult, instead get the 
h*** outta there, one of the survivors is gonna call you back, somehow he 
didn't notice you were a zombie before , anyway talk to them and they will 
join you, the good thing about this guys is that they're neither fat nor 
injured, and they all have guns so they can defend themselves better than other 
survivors, anyway head back to the SR, get ranked and win the ammo belt and 
$70,000, save your progress.

------------------------
XXVI.- Case file 4-1
------------------------

=================================================================
Cutscene: Frank sees Isabela riding a motorbike (Claire Redfield anyone?) on 
the monitors, now that's where he'll get answers.
================================================================

-----------------------
XXVII.- Case file 4-2
-----------------------
You'll have to head to the north plaza, but after getting out of the warehouse 
a cutscene appears, a new enemy is introduced, one familiar machete wielding 
zombie (you guessed, it's Freddy Kruegger usings machetes) use the same 
tacticts you use to kill JO's to kill Cliff's

Head to the north plaza, but wait...we're going on a detour first.

Head to the gun shop, it's time to actually use all the money you have, sell 
you shotgun and your handgun (if you unlocked the Red9) and buy the stricker 
(and the machine gun if you want) don't buy the rifle, you'll get one free 
later in the game, also buy more ammo or item cases if you need, and buy all 
the books available, you'll have plenty of money by now so I don't see any 
problems, when you're done follow you're arrow until you trigger a cutscene.

==========================================================
Cutscene: Isabela gets on her motorbike, and she glares at Frank
==========================================================

--------------------------------------------------------------
-----------------------
Boss battle: Isabela
----------------------


Isabela is pretty easy to defeat, you shouldn't have any problems beating her, 
Isabela constantly tries to ran you over with her motorbike, just dodge and 
shoot when she's vulnerable and you'll be fine, now at some point she drives 
away, follow her and wait until she comes back and repeat the process until you 
defeat her.
---------------------------------------------------------------

==================================================================
Cutscene: Isabela falls from her motorbike, then Frank and Isabela have a 
little fight, Frank manages to make a stop to Isabela's rage and he begins 
asking questions about Santa Cabeza, she says Carlito is the one with all the 
answers and she says that she will bring Carlito to him at midnight.
==================================================================

(The walkthrough ends here for now, tune in next week for the thrilling 
conclusion of FAQS and friends).
___________________________________________________________________________

------------
8.-Weapons.
------------

The weapons section, I will try to find out as many as i can, and also describe 
them. (note: don't e-mail me telling me about weapons yet, I'll only accept e-
mails if you have the ACTUAL names of weapons posted here).

1HKO = 1 Hit KO


Baseball bat: Medium speed, 1HKO

Battle axe: 1HKO, fast, excellent range

Bench: Press A to use it, 1HKO, excelent frontal range, good against multiple 
opponents in front of you, useless when surrounded, slow.

Bike: Very small range, press A repeteadly to use

Bowling ball: Press A to attack with it, 1HKO (pretty fast for it's weight) and 
you can also wave the wiimote to throw it.

Broom: Good range, 1HKO, when it breaks it leaves you the broomstick

Broomstick: Good range, 1HKO

Bucket: Good damage.

Cardboard box: Decent damage, breaks easily (no, you can't hide in it like in 
MG).

Cash register: Slow, 1HKO.

Chainsaw: Hold A button down to activate, just run and chop them till they 
drop.

Chair:

Fire extinguisher: Limited ammo, used for diversion, doesn't deal damage, 
pretty much useless.

Frying pan: Pretty good damage, press A to use.

Garbage can: Slow but powerful.

Golf club: Fast, 1HKO.

Green china vase: 1HKO, can only be used once.

Katana: Fast, 1HKO

Knife: Fast, 1HKO

Lawnmower: Hold A to activate, mows zombies down, good damage, don't leave 
until the zombie is dead.

Mannequin: IHKO, medium speed, press A to attack and wave the wiimote to throw.

Parasol: Hold A to charge, excelent weapon for defence, covers a lot of range.

Propanel tank: Fire at it to make it explode, decent range, makes zombies go 
boom.

Shopping cart: Hold A to use it, fast, useful to get from one place to another 
safe, it doesn't kill at the first attempt.

Sledgehammer: 1HKO

Small chainsaw: 1HKO, fast

Smiley face garbage can: Press A to use it, weak.

Soccer ball: Good damage, Press A to kick it.

Stepladder: Medium speed, 1HKO.

Skateboard: Fast, Hold A to use and B to stop, rans over zombies.

Traffic cone: 1HKO

TV: Slow, excellent damage (the guy who said TV destroys minds...was literally 
right).
_________________________________________________________________________
 

======================
9.-Version history
 =======================

March 1st 2009, Version 0.25 Pretty much the basics, started weapons section  
and covered Case file 1.

March 2nd 2009, Version 0.35 Corrected some grammar mistakes, added more  
weapons (corrected some weapon info)

Note: I pretty much got tired after two days of writing a lot on this 
Walkthrough so I used March 3 to rest. 

March 4th 2009 Version 0.40 Added two more missions, started books, enemies   
and skills sections, added more weapons

March 5th 2009 Version 0.50 Advanced a lot in the walkthrough. 
__________________________________________________________________________


==================
 10.-Legal notes
==================

I don't own this game or anything related to it besides this guide.

I made this guide (or started it whatever) so I don't want to see it posted   
in any other site that's not gamefaqs (gamefaqs.com), cheat code central 
(cheatcc.com), gamers hell (gamershell.com) super cheats (supercheats.com)    
or neoseeker (neoseeker.com), if you want to put my guide in your website you 
have to e-mail me first 'nuff said.

Copyright(c) 2009 Hisham "darkhisham"-"nightmare"
     
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