Grand Theft Auto IV Xbox360 FAQ/Walkthrough

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            FAQ/Walkthrough and ASCII art by ElectroSpecter
                             Version 0.37
           Donate with PayPal:
         Feel free to friend me on XBox Live (ElectroSpecter2)


XBOX 360 GAMERTAG: ElectroSpecter2

|                             - Introduction -                                |

It's been a while since I've gotten the inclination to crunch out a guide, but 
that feeling strikes again. It's possible that GTAIV will kill my drive to 
write a guide for a long time, but we'll see how things go.

This guide was originally going to be a joint project with video walkthroughs 
for tougher missions and locations of the Flying Rats and Unique Stunt Jumps, 
but I'm still unclear on Take Two's policy with uploading gameplay videos. If 
this issue happens to be resolved at any point, I will upload all the freakin' 
videos that I got ready as supplements to the guide.

As for the PayPal donation plug... It's just a simple request. If you like what
I've presented here, and are feeling generous, I welcome any donations. 

Also, please email me if you have any concerns with the guide, find any 
mistakes (spelling, grammatical, or otherwise), or have a great strategy that 
you feel works better / just as good / faster / more interesting than mine.

|                                - Contents -                                 |

           - FAQs                            ....... [FQQS] [  0%]
           - General Strategies and Gameplay ....... [GSGP] [ 50%]
           - Walkthrough                     ....... [WKTH] [ 35%] 
           - 100% Checklist                  ....... [100L] [ 80%]
           - Vigilante and Most Wanted       ....... [VMWD] [ 50%]
           - Drug Delivery Missions          ....... [DDMS] [100%]
           - Exotic Exports                  ....... [EXEX] [100%]
           - Street Races                    ....... [STRC] [ 33%]
           - Random Characters               ....... [RNDC] [  0%]
           - Flying Rat Locations            ....... [FRLC] [ 14%]
           - Unique Stunt Jump Locations     ....... [USJL] [  0%]    
           - Girlfriends / Friends           ....... [GFFS] [  0%]
           - Phone Fun                       ....... [PHFN] [  0%]
           - Internet Interests              ....... [ININ] [ 40%]
           - Weapons and Other Pickups       ....... [WPSP] [  0%]
           - Multiplayer                     ....... [MLTI] [  0%]  
           - XBox 360 Achievements           ....... [360A] [ 45%]  
           - Credits                         ....... [CRDS] [N/A%]        
           - Version History                 ....... [VERH] [N/A%]   
           - Legal                           ....... [LEGL] [N/A%]

.---------------|                                            |----------------.
|               |                 FAQs [FQQS]                |                |
'---------------|                                            |----------------'


Ask me questions! Frequently! I will answer them here!

.---------------|                                            |----------------.
|               |   General Strategies and Gameplay [GSGP]   |                |
'---------------|                                            |----------------'


- On foot, Niko can walk, run, swim, and climb ledges and ladders.

- Niko can drive pretty much anything on wheels.

  - You can steal cars by pressing Y.
  - If you are jacking a car with a driver in it, you can usually get them to
    stop by standing in front of them. But often times you will be hit, which 
    isn't too fun. After they are stopped, press Y to pull them out (or scare
    them out if you have a gun equipped), and hop in. Some drivers will fight
    back and attempt to pull you from their car. If you drive away fast enough,
    they won't get this chance. They might even cling to the side as you speed
    down the road!
  - Parked cars tend to be locked, and Niko will break the window and unlock
    the door. After he's in, he hotwires the car, a process that can be sped up
    by pulling RT repeatedly.

- You can hail taxis, and they will take you to any destination, including any
  waypoints you have set.

  - If there is already a passenger in the Taxi, you can approach the door 
    nearest them and pull them out to get in.
  - You can either wait out the ride, or skip it (for a tiny extra fee).

- There are many train stops throughout the city. Trains are a good fast way of
  getting around.

- If you need to get around in the water, boats are a good choice.

- Helicopters become available to you later on in the game, a good choice for 
  getting around safely and quickly, and also pretty fun.


- The in game GPS is used to get from point A to point B. During missions, a 
  GPS route will appear automatically. If you need a GPS to an arbitrary 
  destination, you can set one yourself in the menu screen on the map, and 
  the GPS will now help you.


- No matter what vehicle you're in, driving fast into something solid will do
  more harm than good. Typically, you will be able to tell when a vehicle is
  getting damaged when parts fly off, there are massive dents, and smoke is 
  coming out of the engine.

- When driving in cars, your tires can catch on fire and be burned off, and 
  they can also be shot out. When this happens, steering becomes much more 

- Massive damage and disfiguration on one side of the car can disrupt the air
  flow over the car, causing it to drift when you drive.

- Flipping a car no longer causes it to light on fire and explode, but once 
  the car is flipped, you'll have a hard time getting it back upright again.

- If your car IS on fire though, that means it will explode, so get out 
  immediately. You can jump out of a moving car with Y.

- If you hit something solid and immovable, Niko will fly out of the windshield
  and smash into anything in his way, causing him to lose a lot of health.

- Cars won't always explode. Sometimes the engine will just stop working, and
  Niko will attempt to start the car over and over. Normally, this means that
  you'll need to find a new car, but you can actually call 911 from your car,
  hang up, and the car will work. I'm not sure if this is a glitch or a secret.
  It's worth knowing though.


- Health is displayed as a green bar around the mini-map.

- Health can be restored by the following means:

  - Restaurants
  - Street vendors (cheap and convenient)
  - Soda machines (also nice)
  - Sleeping at your safehouse
  - First Aid Kits (scattered around the city; see the Weapons and Other 
    Pickups section)
  - Calling 911 and dialing 2 for the Paramedics will cause an ambulance to
    drive to your location, where the paramedics will heal you for a fee, 
    unless you scare them off
  - Entering an ambulance (refer to the previous tip for finding an ambulance)
  - Paying a hooker for her services; get a suitable car (i.e. no police 
    vehicles), pull up beside a hooker, honk your horn, have her get in, drive
    to someplace private, and pay her for her services; you will probably have
    to search at night as well

- Losing all your health will cause Niko to become wounded, and the screen will
  fade as he's taken to the hospital. You lose a bit of cash when this happens,
  and you'll end up at the nearest hospital.


- When you get Body Armor, a blue bar will fill the other half of your 

- You can find Body Armor lying around the city (see the Weapons and Other 
  Pickups section)

- Body Armor can be purchased from Gun Shops.






.---------------|                                            |----------------.
|               |             Walkthrough [WKTH]             |                |
'---------------|                                            |----------------'

The way I wrote this walkthrough was in a more linear fashion than the game 
actually requires you to play through. I decided to do it this way simply 
because this is what I would be looking for in a guide if I needed to find one 

That being said, you can actually just skip around to whatever mission you want
to by reading the contents. There are a few missions I'll have written 
strategies for that will assume that you've done some things before the 
mission, but for the most part, you can use the walkthrough as a case-by-case 
mission reference as well.

Each mission description has three parts: The basics, an overview of the 
different stages of the mission, and a detailed walkthrough. Later in the
guide, if it's ever possible to upload gameplay videos without fear of 
copyright issues, there will be YouTube links as well.

| 1. THE COUSINS BELLIC                                                [M001] |

Chain:   Roman
Prereq:  Start the game!
Starts:  East Hook, by the ship
Ends:    Hove Beach, Roman's Place
Rewards: Safe House (Roman's Place)
         Off The Boat - 5G (X360 Achievement)
Unlocks: It's Your Call


1. Follow the GPS to Roman's Place while learning about the game's controls 
   (and well endowed women). Just don't blow the car up or kill Roman!

This intro mission starts as soon as the opening cutscenes end. Your cousin 
Roman is a bit too much over the line to drive, and so Niko takes the wheel.
There are a lot of things going on at first (drunken chatter, the game's 
control tutorial), but you can take some time while you're not on the roads to 
practice driving. When you're ready, follow the yellow GPS line on the mini-map
(in the bottom left corner) to reach Roman's Place.

When you get inside, you'll be introduced to the game's saving and auto-save 
features. Take a moment to peruse the menus and familiarize yourself with 
everything. When you exit the house, you'll also be taught about the game's 
"garage" system (similar to the garage system for saving cars in the previous 
GTA games, minus the actual garages) and how to heal by eating food from a 

And guess what? A lot of the game has already opened up to you, so go ahead and
run around if you want. Roman can wait, and there's plenty to do around the 

If you're playing the XBox360 version of the game, you'll have gotten the "Off
The Boat" Achievement (5G).

When you are ready though, head to the R icon on the map. You can either sweat
it out on foot, or just nab a car and head over. Look around first if you 
decide to jack a car though, since there are sometimes police milling around. 
This will be good practice for later.

| 2. IT'S YOUR CALL                                                    [M002] |

Chain:   Roman
Prereq:  The Cousins Bellic
Starts:  Hove Beach, Cab Office
Ends:    Hove Beach, Cab Office
Rewards: Cell Phone
         Roman as a cell phone contact
Unlocks: Brian (Random Character)
         Three's a Crowd


1. Drive Roman to the hardware store.

2. Roman gives you a cell phone and heads in. After a while, loan sharks pull 
   up and start to head into the building (don't attack or scare them!). Use
   your phone to call Roman before they get into the building.

3. They begin to chase you. Quickly follow the GPS back to the Cab office to 
   lose them.

The mission begins similar to the first one; you're in Roman's taxi driving him
somewhere. This time, it's to a hardware store, but this mission has nothing to
do with tools. Instead, Roman is gambling and trying to make up some lost 
money. So just head to the hardware store.

When you arrive, you can just park in the spot out front, but to make things 
easier later on, head PAST the parking spot, turn around, and park facing the 
other way (assuming you were following the GPS). Roman gives you his old cell 
phone before heading inside.

As you're waiting, use the right analog stick to look around. Roman will call 
you after a bit, and you can answer if you'd like. Soon after that, the 
Albanian loan sharks will pull up on the other side of the street (Niko will 
spot them, even if you don't, and drop an audio clue). At this point, press up 
on the d-pad to pull up the cell phone menu. Press A to enter the phone book 
and call Roman before the loan sharks enter the building (or else the mission 
will end). 

Roman books it out of the building and hops in the car. If you parked facing 
the other way like I mentioned, you can just drive straight and follow the 
yellow line. Otherwise, you can either drive past the loan sharks and double 
back to the GPS route, or spin the car around quickly. Either way it's not 
really that hard, although they will begin shooting at you if you get too close.

When you reach the cab office, the mission will end.

Roman will have a new mission for you, but not immediately. You can just run 
around the block a few times until the R appears though.

| 3. THREE'S A CROWD                                                   [M003] |

Chain:   Roman
Prereq:  It's Your Call
Starts:  Hove Beach, Cab Office
Ends:    Hove Beach, Russian Shop
Rewards: Michelle as a cell phone contact and potential girlfriend
         Some free clothes
Unlocks: First Date
         Bleed Out


1. Drive to the subway station to pick up Mallorie and Michelle (use your horn
   to get their attention).

2. Drive to Michelle's apartment to drop them off.

3. Roman suggests buying some new clothes to better impress the ladies. Drive 
   there and buy at least one article of clothing (the first one will be free).

Another simple mission. Head over to the subway station to pick up Mallorie and
her friend Michelle. Mallorie will more or less set you up with Michelle, and 
she gets added to your contacts list on your phone when you drive them back to 
Michelle's apartment. 

Niko now speaks to Roman on the cell phone, and Roman suggests getting some new
clothes at a Russian Shop in Hove Beach. Head there now, and head inside. You 
can try on most of the clothes and accessories that you see here, and you'll 
need to buy at least one article of clothing to complete the mission. Find 
something you like, and purchase it. This first piece will be on the house, but 
any additional clothes you want will have to come out of your own funds. This 
ends the mission.

There's a tiny branch in missions now. You can call Michelle and ask her out on
a date, or wait for her to call you. Either way, the phone call will end in a 
date for Niko, and an M/Heart icon will appear on the mini-map.

Before we do that, however, there's someone new we can meet. If you open up 
your map and look about a block east from the Platypus (the ship Niko shipped 
in on), you should see a blue "person" icon. Basically, he's right near Roman's
Cab Office. This is Brian, and he appeared when we finished Mission 2. Head 
there now.

| 4. BRIAN: ENCOUNTER #1                                               [M004] |

Chain:   Brian
Prereq:  It's Your Call
Starts:  Hove Beach, Cab Office
Ends:    Hove Beach, Cab Office
Rewards: $100
Unlocks: Brian: Encounter #2

Approach Brian to trigger an exchange. You'll make a quick $100. It's a shame
there aren't more rich young cokeheads around, eh?

Before you start the next mission, I suggest you arm yourself (a baseball bat
will do fine), so let's go find one. First, head back to your safehouse and 
save if you want. When you exit the house, head straight across the street, 
into the alley, and straight into the alcove in the building in front of you.
There should be a baseball bat sitting in the tall grass. 

To continue, head north towards Michelle's icon. When you get near her house,
Roman will call you and ask for help. You can ignore him and go on your date
with Michelle, but Roman will be sent to the hospital, and you'll have to pick
him up and drive him home before attempting his mission. If you want to skip
this step, snub Michelle for now and rush to Roman's aid.

| 5. BLEED OUT                                                         [M005] |

Chain:   Roman
Prereq:  Three's a Crowd
Starts:  Firefly Projects, Basketball Court
Ends:    Hove Beach, Cab Office
Rewards: $50
Unlocks: Easy Fare (1 of 2 mission prerequisites)


Conditional: If you are doing this mission after First Date, you'll have to 
drive Roman home from the hospital first.

1. Drive to the basketball court in the Firefly Projects.

2. Beat up Bledar and Kalem. Darden is here too and takes off in his car. Hop 
   in Roman's car and give chase.

3. Darden will jump out of his car at some point and proceed on foot. Chase him
   and finish him off.

4. Drive Roman back to the cab office.

When you reach the basketball court, head over towards the vicinity of Roman to
trigger a cutscene. Afterwards, the game will give you a tutorial while Bledar 
attempts to fight. You can follow the tutorial if you'd like, but it's actually
kind of dangerous to get low on health before the mission is over. If you 
picked up the bat, as I suggested, just beat Bledar a few times to drop him, 
and then focus your efforts on Kalem.

When they're down, Roman will spot Darden, who jets off when he's spotted. 
Follow Roman out of the court to his waiting cab and give chase. By the time 
you make it out of the court and Roman gets in the car, Darden will have had 
quite a head start. Follow him on the radar (use down on the d-pad to zoom out 
if you'd like), and you should catch up with him shortly. 

He'll speed up the moment you draw close to him, and it's very difficult to 
catch up to him. Concentrate on driving at a speed that isn't too fast, but 
don't lose sight of Darden. It is worse to drive too fast and hit tons of stuff
than driving a bit slower.

There are a few scripted cars and trucks that will be in your way during the 
chase. Specifically, watch out for the garbage truck. When you see it, get 
ready to take a quick left turn to follow Darden. Soon after this, he will hop 
out of his car. Run after him up all the flights of stairs, where you will 
corner him in a room. 

Darden wields a knife, and so it's important that you either have a bit of 
health remaining or brought the baseball bat. The bat will make short work of 
him, and you can pick up the knife after if you want. If you don't have the 
bat, your best bet is to remain on the defensive, tap A to dodge his attack 
when he strikes, and tap one of the other melee buttons to disarm him. If you
manage to wrest the knife from him, the fight gets a lot easier.

There's an easter egg you can get here. Being very offensive will back Darden
up to the windows. If you manage to hit him while he's close to one, you'll
get an extra cutscene and comment from Niko!

After he's down, hop in Roman's car and head back to the cab depot to end the 

Now head to Michelle's icon for the next mission.

| 6. FIRST DATE                                                        [M006] |

Chain:   Michelle
Prereq:  Three's a Crowd
Starts:  Rotterdam Hill, Michelle's Apartment
Ends:    Rotterdam Hill, Michelle's Apartment
Rewards: Gobble Gobble - 10G (X360 Achievement) - 3 strikes in a row (Turkey)
Unlocks: Easy Fare (1 of 2 mission prerequisites)


1. Watch the tutorial on girlfriends and friends.

2. Watch the slightly awkward conversation between Niko and Michelle.

3. Drive to the carnival and take Michelle bowling.

4. Drive Michelle home.

Michelle will hop in the car with you after you go and get her. Depending on
whether you're doing this mission before or after Bleed Out, you'll have a 
different conversation with Michelle on the drive over to the boardwalk.

When you get there, get out of the car, head up the steps in front of you to 
the actual boardwalk, and head left. You'll see the rather suggestive bowling
alley sign off in the distance, so walk there with Michelle (or run, she 
doesn't mind). 

You'll get a free game when you're inside, so pick a lane to begin playing. Pay
attention to the controls, since you can't just wave the controller around like
a madman like on other consoles (even though Wii bowling is a lot of fun).

If you bowl three strikes in a row, you can earn the "Gobble Gobble" 
Achievement (10G), but it's definitely not necessary to do this now. Practice 
for now, and if you don't get the Achievement, you can always just try later. 
As of now, I don't have any really good tips, since I haven't gotten the 
Achievement myself.

Michelle will ask you to drive her home after, so do so.

| 7. EASY FARE                                                         [M007] |

Chain:   Roman
Prereqs: Bleed Out
         First Date
Starts:  Hove Beach, Cab Office
Ends:    Outlook, Pay 'n' Spray
Rewards: $100
Unlocks: Jamaican Heat

1. Pick up Jermaine. 

2. Drive him to his garage.

3. Outrun the cops. First drive away from them to escape the flashing circle on
   the radar. Then stay out of the circle and out of trouble until your stars 
   go away.

4. Drive to Gibson Street.

The mission starts out simple enough. Pick up Jermaine and drive him to his 
garage. He notices that the garage is open, which means that something isn't 
right. Indeed, the police arrive soon after, and you'll have to make a quick 

Immediately start driving away from the cops and try to find a nice open 
straightaway. Remember that driving carefully is probably better than being a 
speed demon but hitting a lot of stuff, especially if the cops run up and grab 
you out of the car while you're stopped. You can look on the mini-map for roads
that are wider than others and head to those. Your best bet is to head more or 
less north, since it's difficult to escape the police circle by heading east or

When you've escaped the circle, hold tight a moment while your wanted level 
fades. When the heat is gone, you'll be cued to drive Jermaine to the Pay 'n' 
Spray on Gibson Street. 

If you aren't familiar with Pay 'n' Sprays, you'll learn what they do here.

Head back to the cab office for another mission.

| 8. JAMAICAN HEAT                                                     [M008] |

Chain:   Roman
Prereqs: Easy Fare
Starts:  Hove Beach, Cab Office
Ends:    Beechwood City, Homebrew Cafe
Rewards: Pistol
         Little Jacob as a cell phone contact
Unlocks: Bull in a China Shop
         Concrete Jungle


1. Pick up Little Jacob.

2. Drive him to his meeting.

3. Protect Little Jacob during the exchange. Make sure to pick up the ammo 

4. Drive Little Jacob to the Homebrew Cafe.

Pick up Little Jacob and drive him to the meeting place (I'm not going to waste
time or space with details about these easy beginning parts of the missions 
anymore, as the GPS will take care of that work for you). During the drive, 
Little Jacob will give you a pistol.

Head up the steps that Little Jacob indicates, and crouch in the marker for a
good lookout position. During the exchange, three thugs will appear and open 
fire on Little Jacob. Use the pistol's auto aim feature to target and shoot 
them before they gun down Little Jacob. Make sure you remain crouched, as this
will increase your accuracy.

Don't immediately jump down when you're done gunning down the first three guys,
as someone will emerge onto a second story landing and start shooting. Gun him
down, and hop down yourself. Take some time to pick up the various weapons that
the thugs dropped, and head back to the car with Little Jacob in tow.

Drop him off at the Homebrew Cafe to end the mission.

No new missions make themselves apparent at the moment, so drive around until 
you get a phone call from an unknown caller. Answer it. It's Vlad, and he wants
you to come visit him.

You should also get a call from Little Jacob. If you answer, he asks you to 
swing by, and an LJ icon will appear on the map.

Finally, if you call Roman, he will tell you that he has some Taxi missions for
you to do. These are similar to previous taxi missions, wherein you drive the 
customer to their desired location and get money based on how fast and well you
do it, but the difference is that the Taxi missions don't add to your final % 
score. Basically, you can do them for some extra cash when you need it.

Let's help out Little Jacob first.

| 9. CONCRETE JUNGLE                                                   [M009] |

Chain:   Little Jacob 
Prereq:  Jamaican Heat           
Starts:  Schottler, Little Jacob's Place
Ends:    Beechwood City, Homebrew Cafe                    
Rewards: $200                               
Unlocks: Shadow (1 of 2 mission prerequisites)                      


1. Pick up Little Jacob from his apartment, and drive him to a drug deal.

2. Run over the dealers that jet out the back of the building.

3. Drive to another drug deal, and ice the dealers there, while learning about
   the game's cover system.

4. Drive Little Jacob to the Homebrew Cafe.

It seems we're still not out of the tutorial missions yet! Yet more gameplay 
mechanic is introuced later in this mission.

For now, drive Little Jacob to his deal. He asks you to pull around back into 
the alley and park there. Do so, and he will almost immediately call you, 
confirming his suspicions about the sour deal. He says the guys are running out
the back, and sure enough, three of them come high-tailing it out. Since you 
should be pointed at them, hit them with your car until they die. Otherwise, 
you'll be in for a firefight if you step out and start shooting.

When that's done, pick up Little Jacob, and drive him to a town house in 
Meadows Park. When you arrive, follow Little Jacob up to the front door. Use 
the onscreen tutorial to back up against the wall. Little Jacob will break open
the door, and a firefight will immediately begin. Keep paying attention to the 
tutorial, and aim before coming out of cover to shoot. Taking cover like this 
gives you a good opportunity to land a head shot.

When the first dealer goes down, shimmy to the left (Niko's right) to the 
window, and use the same tactics to cap the shotgun toting dealer. Little 
Jacob has you follow him in the house after. 

Two more dealers are left. Run into the room to your left, stay to the right of
Little Jacob, and use the cover button to stay behind the couch. From here, you
should be able to kill off the last two dealers. One of them may be hiding 
behind the wall. The walls in this house break apart when you shoot them, so 
don't be afraid to auto target him and unload on him anyway.

After all of these fun and games, pick up any extra ammo and cash, as well as 
the first aid kit, if you need it, and head back out to the car with Little 
Jacob. Drive him to the Homebrew Cafe, where the mission will end.

Head over to Vlad's bar for a new mission.

| 10. BULL IN A CHINA SHOP                                             [M010] |

Chain:   Vlad
Prereqs: Jamaican Heat
Starts:  Hove Beach, near Roman's Place
Ends:    Hove Beach, near Roman's Place
Rewards: $50
Unlocks: Hung Out to Dry


1. Either take a cab or walk or drive or whatever to the china shop.

2. Talk to the owner.

3. Find a brick.

4. Throw it through the window.

5. Get the money and return it to Vlad.

The game introduces you to the fact that you can hail cabs and use them to get 
to your destination. Do this if you wish, but either way, head to the china 

When you get there, the owner doesn't seem to intimidated, and the game prompts
you to find something to throw through the window. The green dot on your mini-
map clues you in to where you can find a bunch of bricks. Head over there and 
grab one, and then run back to the china shop (red dot). Hurl the brick through
the window (pay attention to the throwing controls too!) and you'll finally 
scare the owner. He pays up.

The mission ends when you return the money to Vlad. 

Drive around until you get a text message from Vlad. He has another mission for

| 11. HUNG OUT TO DRY                                                  [M011] |

Chain:   Vlad
Prereqs: Bull in a China Shop
Starts:  Hove Beach, near Roman's Place
Ends:    Wherever you manage to corner the shop owner
Rewards: $100
Unlocks: Clean Getaway


1. Drive to the laundromat and speak with the owner.

2. Chase him out the back, and grab a car.

3. Ram him off the road and collect the money.

Grab a car and drive over to the laundromat. The owner is inside, and he jets 
as soon as you mention Vlad. Run out the back after him, and break into one of
the vehicles (you'll have to wait through the breaking in animation after 
pressing Y to let Niko break into the car). Use the mini-map (or the menu map) 
to find where the owner went, and start chasing him.

When you reach him, follow him until you have a good chance to start ramming 
his car. If you can make him fishtail into a wall, all the better. This gives
you a few free hits. When you've rammed him enough, a cutscene will play where
we get a first look at Niko's more brutal side, and the mission will end. 

| 12. FREEFORM FUN                                                     [M012] |

If you've been following this guide, you probably haven't done too much on your
own. Drive around for a bit, and if Roman hasn't called you to hang out by now,
he should at this point. Any activities you do with him will change his 
attitude towards you for the worse or better, and can be tracked in the menu. 
Try taking him out drinking; it costs $50, but ensuing madness trying to walk 
and drive him home drunk is pretty fun.

Roman should call you sometime after, offering to let you use his Taxis for 
free anytime you call him. If you are playing on the XBox 360, you will get an
Achievement for this: Driving Mr. Bellic (10G).

If you want to make back that $50, you could try some Taxi missions!

Also, if you've been ignoring Michelle, maybe it's time to take her on another

You can start hunting for flying rats too. Check the section at the end for 
more details.

Hunt around for weapons and body armor. It can never hurt to be armed and 

Most of all, just explore and have fun, create havoc, visit different venues,
games, events, strip clubs, whatever!

Now is also a good time to look for Brian again. Check out the map of the 
island. In the bottom left, look at the main (brighter white) streets. There's
a main road that curves to the north and east. From the curve, head east until
you see the blue "person" marker. In short, he's along the southernmost street
in Hove Beach. This is Brian again.

| 13. BRIAN: ENCOUNTER #2                                              [M013] |

Chain:   Brian
Prereq:  Brian: Encounter #1
Starts:  Hove Beach, southwesternish corner, near hardware store
Ends:    Hove Beach, Brian's "Place"
Rewards: $200
Unlocks: Brian: Encounter #3


1. Pick up Brian.

2. Drive him to the deal.

3. Drive him "home".

Brain is tweaking out pretty bad when you approach him, but he offers you a 
chance to make a quick buck. Find a car (you probably have one) and pick him 
up. All you need to do for this mission is drive him to the Deal, and then 
bring him home. Afterwards, you'll get quite a nice reward.

| 14. CLEAN GETAWAY                                                    [M014] |

Chain:   Vlad
Prereq:  Hung Out to Dry
Starts:  Hove Beach, near Roman's Place
Ends:    Hove Beach, Vlad's Garage
Rewards: $200
Unlocks: Ivan the Not So Terrible


1. Board the train and ride it to your destination.

2. Stun punch Jimmy and steal his Blista. You don't have to kill him, but you

3. Drive the car to the car wash and clean it up.

4. Park the car in Vlad's garage.

From Vlad's car, head around the block towards the yellow dot on the mini-map. 
When you reach it, head up the steps to the train platform, which should arrive
just as you do. Press Y to enter, and you're on your merry way. 

From where it drops you off, head over to Jimmy (a distance easy to travel on 
foot) to trigger an interaction. You have a few choices: you can stun punch 
him, grab the car without hurting him, or kill him (the only thing you change 
with this choice is the conversation with Vlad in a moment, as far as I know).
Any way you do it, Jimmy shouldn't give you too much of a problem.

Niko calls Vlad and lets him in on the condition of the car. Niko must now take
the car to the car wash. So just follow the new GPS line to the car wash, get
it washed, and bring it back to Vlad's Garage. Simple mission really.

Before you head to the next mission, pick out a car that won't flip over 
easily, and is fairly fast. If you can't find a sports car, try to find a 
Blista or something else that doesn't move too slow (try to avoid SUVs or other
top heavy cars). When you're ready, park outside Vlad's bar for the next 

| 15. IVAN THE NOT SO TERRIBLE                                         [M015] |

Chain:   Vlad
Prereq:  Clean Getaway  
Starts:  Hove Beach, near Roman's Place
Ends:    Hove Beach, rooftops                         
Rewards: $200
Unlocks: Uncle Vlad


1. Head to the cab office where Ivan will take off.

2. Chase Ivan until he gets out of his car and runs off.

3. Chase him on foot up a bunch of buildings.

4. Make a decision: save Ivan, or send him to his death.

Head towards the cab office with the car you picked out. Before you even reach
the destination, Ivan will jet off. Follow him at a decent speed, but focus 
mostly on avoiding crashing into any walls. A tricky spot is when you head 
through the traffic circle. You can head straight through like Ivan does, but
don't hit the little posts, as they will stop you dead. He turns left right 
after the circle too, so don't blow through it TOO fast.

Soon after that, he'll come across a traffic jam and head out on foot. Jump out
of your car too, and head to his dot. At this point, he should still be
climbing the ladder, so you shouldn't have a problem finding the ladder
yourself. Head up and chase him up some more ladders, and he will jump across a
gap in buildings. You need to do this yourself by running and jumping at the
right time (the timing for this isn't too hard). 

Do this a few more times until Ivan slips and clings to the edge. From here, 
you can make a choice. Press LB to lift Ivan up onto the edge, or X to kick him
off. From what I understand, saving him has more benfits than killing him, 
though I don't know the details of either choice as of yet (send me an email if
you have a nice little description of either choice!).

Also, the couple times I've played through this mission, I've fallen off the 
building and died, because I'm an idiot. Just be careful when the mission ends,
and make your way down slowly.

Grab another halfway decent car, and head to Romans cab office for an important
new mission.

| 16. UNCLE VLAD                                                       [M016] |

Chain:   Roman
Prereq:  Ivan the Not So Terrbile
Starts:  Hove Beach, cab office
Ends:    BOABO, under the Algonquin Bridge                         
Rewards: Fed The Fish - 5G (X360 Achievement)
Unlocks: Crime and Punishment


1. Drive Roman over to Vlad's bar, and head inside to talk to him.

2. Chas Vlad out of the bar, hop in your car, and give chase. 

3. Eventually he will crash. Get out and approach him on foot. After the 
   cutscene, follow the onscreen tutorial and execute Vlad.

Head over to Vlad's bar with Roman to trigger a cutscene. Vlad sets his two 
goons on you while he makes an escape. Don't even bother with the two guys, and
head out either door (the back door will let you escape from the thugs easier,
but Vlad gets more of a head start; the front door should lead you right to
your car, but the thugs may give you trouble, especially if you need to wait
for Roman to get in; it's your call).

The chase itself is easier and shorter than the one Ivan just gave you, so it 
won't be so much of a major issue in this mission. Vlad will crash his car 
eventually, so run out and approach him. After the cutscene, aim your pistol at
Vlad, and the targeting reticle should turn red. Pull the trigger to perform an
execution and start a pretty brutal cutscene.

If you're playing the XBox 360 version, you'll get an Achievement at this 
point: Fed The Fish (5G).

After this mission, the game suggests that you call Roman. Calling him will 
cause his icon to appear. Or you can just wait for him to call you.

| 17. CRIME AND PUNISHMENT                                             [M017] |

Chain:   Roman
Prereq:  Uncle Vlad              
Starts:  Hove Beach, street corner
Ends:    East Island City, near a parking garage
Rewards: $200
         Dimitri and Faustin as cell phone contacts
Unlocks: Do You Have Protection?


1. Steal a Police Car.

2. Pull over the three vans driving around southern Broker before they reach
   their destinations.

3. When you find the right van, steal it and drive it to the garage in East
   Island City.

When the mission begins, start running north up the road. There should be a 
police car coming straight down the road at you. Watch the cop get out and 
enter a house, a perfect time to nab the car and be on your merry way with the
After a phone call to Faustin, blue blips will appear on the radar, denoting 
the locations of the vans. Open up the main map and look for the closest one. 
Either mentally plan a route to it, or use the GPS. By the time you reach where
the van WAS, it shouldn't be too far from you, and you should be able to cover 
the rest of the distance with the mini-map. Anyway, when you catch up to the 
van, turn on the police car's sirens (press in the left stick) and stay close
to the van. When it pulls over, park the police car, get out, and approach the
window. Niko will interrogate the driver, and ask him to open up the back.

You'll need to do this to all three vans (I think) before actually finding the
correct one with the TVs. When this happens, be ready to duck for cover, since
the passenger of the van will jump out and start shooting you. Either that or 
immediately jump into the van, which is the next objective of the mission. 

Once you make a clean getaway, drive the van to the garage indicated in East 
Island City.

Roman will call you soon after, triggering the appearance of the next mission

| 18. DO YOU HAVE PROTECTION?                                          [M018] |

Chain:   Faustin
Prereq:  Crime And Punishment    
Starts:  Beachgate, Faustin's Place
Ends:    Beachgate, Faustin's Place             
Rewards: Free Micro SMG
Unlocks: Shadow (1 of 2 mission prerequisites)
         Final Destination


1. Pick up Dimitri and drive him to the sex shop.

2. Intimidate the three "businessmen" in the back room with your pistol. The
   game will walk you through how to do this.

3. Drive to the gun store where you will be able to buy a Micro SMG courtesy
   of Mr. Faustin. 

4. Drive Dimitri back to Faustin's Place in Beachgate.

This is a fairly easy mission, another "tutorial" mission. Pick Dimitri up and
head to the sex shop. Once there, you'll enter the back room, and are told to 
intimidate the shop employees. Target the first guy with the red arrow over 
him, and then target the guy next to him. When the game prompts you to do so,
shoot him in the leg (hold the LT halfway and aim with the right stick). 

After a few more scenes, you'll be told to head to a gun shop. Head there now,
and Dimitri will let you buy a Micro SMG with Faustin's money. While you're 
here, you can buy some extra ammo and body armor, though the armor is 
expensive, and there are places around the city where you can find it for free.

After this, bring Dimitri back to Faustin's and the mission will end.

If you've already completed Little Jacob's mission Concrete Jungle, he will
text you now with a request to come visit him. Why don't we go see how old 
Brian is holding up first though?

You know that gun shop you were just at? Well, it's still marked on the map. 
Head there and head north out of the alley to the street corner. A blue person
icon should appear on the radar. This is Brian again, and this is the last time
we'll deal with him.

| 19. BRIAN: ENCOUNTER #3                                              [M019] |

Chain:   Brian  
Prereq:  Brian: Encounter #2     
Starts:  Downtown, north of the Weapons Shop in the alley
Ends:    Hove Beach, Brian's Place
Rewards: $500
Unlocks: --


1. Pick up Brian and drive him to a couple of dealers.

2. Scare off or kill the dealers attacking Brian. 

3. Drive Brian home.

Brian seems a bit... different. In fact, he's cleaned up his act and gotten 
engaged. As a part of his ongoing recovery, he wants to make amends with those
he hurt, which includes paying back money he owes to some of his dealers. Get 
in a car with him, and drive to the destination.

The exchange doesn't unfold too well, and Brian is downed by a thug with a bat.
Hop out of the car and open fire on the two thugs, who will run off (you can 
kill them if you'd like). After, hop back in the car, and drive Brian back 
home, where he'll generously hand you $500. A happy ending for everyone.

Let's go help out Little Jacob now. 

TIP (don't read this if you want to try the mission yourself beforehand; it's a
nice touch): Turn off the ringer on your cell phone before you start the next 

| 20. SHADOW                                                           [M020] |

Chain:   Little Jacob
Prereqs: Concrete Jungle     
         Do You Have Protection?
Starts:  Schottler, Little Jacob's Place
Ends:    South Bohan, Apartment Complex
Rewards: $250
Unlocks: Little Jacob as a friend
         Drug Delivery missions
         Badman (Random Character) 

1. Find the dealer that Little Jacob and Badman mention.

2. Trail the dealer to his apartment.

3. Take out the dealers inside.

When the mission begins, you have a long haul to Bohan. When you reach the 
marker, park there and watch the deal unfold. The dealer is heading back to his
apartment to pick up more product. At this point, you must begin tailing him on
foot. Maintain a safe distance (about 100 feet) so that he doesn't spot you. If
your cell phone ringer is on, Roman will call you at this point, and spook the
dealer (if you answer the phone, you'll hear a funny exchange though). If you
turned off the phone before the mission, this won't happen. If you do spook 
him, you can still chase after him, but he and his fellow dealers will be 
alerted to your presence.

Keep following the dealter through an apartment building, over a fence, and 
finally into another building. Follow him up a few stories (the details during
during this ascent are astounding) until you reach his place. Open the door, 
and they will all go on the offensive. Use cover from the wall to take them all
out (not a terribly difficult task), and the mission will end. 

Niko will call Little Jacob afterwards and give him the good news. A little bit
after this, Little Jacob will call you and let you know that he has work for 
you to do. These are the drug dealing missions, and are detailed in the 
appropriate section after the walkthrough.

Little Jacob will call a third time after a while, at which point you can 
engage in friend activities with him. It is reccomended that you hang out with
him as much as possible to unlock his friend ability. When unlocked, you can 
call him to come see you anywhere with his stash of weapons. Which also happen
to be cheaper than gun shop weapons.

If you've played darts with any of your friends yet, there should be a darts 
icon on the map to the north, in Steinway. Head here and proceed east down an
alley where you should see Badman's blue person icon.

| 21. BADMAN                                                           [M021] |

Chain:   Badman      
Prereqs: Shadow              
Starts:  East Island City, east of where you can play darts in Steinway
Ends:    Willis, in an alley
Rewards: $500
Unlocks: --

1. Pick up badman and drive him to the hangout of the Russians.

2. Methodically kill them all.

When you reach Badman, he (basically) tells Niko that he wants to get rid of 
some Russians that have been pushing him around. Niko suggests that it happens
now, so you're both on your merry way. 

When you reach the destination, park the car and approach the alley carefully.
There are plenty of dumpsters and walls in the area, and so you should be able
to use the game's cover feature to pick off all the Russians fairly easily. 
Just watch the mini-map closely, because they move around, and the alley DOES
have a split in it.

When there's one left, he will make a run for it. If you have auto-targeting 
on, this shouldn't present a problem, as you can just run out from behind cover
and gun him down.

Some tidbits from Alyson Young:

"There is also around $500 worth of cash drops from the russians, although all
their loot disappears after the ending cutscene so it's best to grab the loot
as you go.  When there is only one Russian left, he runs away which is a good
time to grab the drops.  Oh, and be careful not to let Badman step in front of
you, because if you shoot him in the back, he dies and you fail. ;P"

This is the only Badman mission.

Before heading to the Perestroika in Hove Beach, it might be nice to pick up
some Body Armor. There's a nasty little surprise in the next mission, and it
never hurts to have protection. You can either do that now, or on the way to
your destination during the mission. There are some free ones lying around, and
you can always just buy some. (Sorry, I'll have the maps for the Body Armor and
Weapons up soon, I swear).

| 22. FINAL DESTINATION                                                [M022] |

Chain:   Faustin     
Prereqs: Do You Have Protection?
Starts:  Hove Beach, Perestroika                                        
Ends:    Varies             
Rewards: $500 
Unlocks: No Love Lost
         Logging On


1. Travel to the train station in South Bohan and find Lenny.

2. Chase him and kill him.

Locating Lenny is the easy part of the mission. He's at a train station in 
South Bohan, and he doesn't move around. The only thing you'll have to look out
for is the tolls. You can either slow down to pay them, or bust right through
and attempt to escape your wanted level.

When you reach the train station, you'll see that Lenny is above you. Pull out
some sort of weapon before heading up the stairs. When you do go up, a cutscene
will play where Lenny runs off, and his friend opens up on you with an SMG 
(this is why I suggested Body Armor). Immediately kill him, and focus then on
Lenny. If you're quick, he shouldn't have gotten far. You can even run down the
steps on the opposite side and kill him then and there.

If you aren't fast enough, however, you're in for a car chase. It gets tough at
this point, especially if you don't have a car handy, so don't let this 
scenario unfold.

Niko will call Dimitri after, and it's learned that he's just made a major
booboo. Roman will also text Niko at this point, asking him to come to the Cab
Depot. We will head there now. If Lenny's Banshee is still in good condition, 
grab that! It's a nice ride.

| 23. LOGGING ON                                                       [M023] |

Chain:   Roman       
Prereqs: Final Destination      
Starts:  Hove Beach, Cab Depot                                          
Ends:    Outlook, Tw@ internet cafe                   
Rewards: Brucie as a cell phone contact     
Unlocks: Rigged to Blow (1 of 2 mission prerequisites)
         Exotic Export Missions            


1. Drive to Tw@.

2. Log onto a computer, sign up for an email account, etc.

3. Leave.

This is a bit of a breather mission. Roman will introduce you to Brucie, who
will become an important character. He then tells you to go to the internet 
cafe and sign up for an email account.

When you get there, talk to the assistant who sets you up on a computer.
Follow the instructions to set up an email account. When you are done, you can
browse the internet if you'd like. See the Internet Interests section for more
details, if you'd like.

Afterwards, Niko will call Roman and let him know he's online, which ends the
mission. Moments later, Roman will call Niko, letting him know that Brucie has
some "business propositions" for him, and that he should check his emails.
Indeed, if you go and check them, you'll have some emails from Brucie. You can
start the Exotic Export missions for him now (for more information, check the
Exotic Export section after the walkthrough).

Before starting the next mission for Fausin, you'll want at least full health,
if not full body armor as well.

| 24. NO LOVE LOST                                                     [M024] |

Chain:   Faustin     
Prereqs: Final Destination      
Starts:  Beachgate, Faustin's Place                                     
Ends:    Meadows Park                                             
Rewards: $600                                   
Unlocks: Rigged to Blow (1 of 2 mission prerequisites)           


1. Check on Faustin's Daughter, Anna.

2. Chase her boyfriend all over town until the biker gang shows up.

3. Kill the entire bike gang... Carefully!

Another routine drive to a destination begins this mission. When you arrive, 
you'll meet Anna and her boyfriend. Her boyfriend will then jet off, promising
pain on Niko. You are given a PCJ 600 for this chase.

I don't think you can actually kill the boyfriend immediately. Instead, focus
on driving well and following the biker close until you are around the richer
looking neighborhood. The rest of the biker gang will hook up with him at this
point, and you are charged with the task of taking them all out. It's tempting
to start shooting immediately, but do so with caution. Shooting a biker off his
bike usually doesn't kill him, so slow down when you knock one off, and make 
sure you finish him off.

Speed isn't an issue at this point, as the bikers will only travel a bit more
into Meadows Park. Most of them have pistols, so this mission isn't
particularly dangerous, but you must be careful. Use rolls to better dodge
gunfire (X and a direction when aiming). Use trees for cover. Strategically
take out all the bikers. You should face the boyfriend last. Be careful, as
he weilds a shotgun! Try to take him out from a distance.

Alternately, if you have any, try Molotoving any clusters of bikers!

| 25. RIGGED TO BLOW                                                   [M025] |

Chain:   Faustin     
Prereqs: No Love Lost     
         Logging On
Starts:  Beachgate, Faustin's Place                                     
Ends:    Around South Bohan                                  
Rewards: $700                                   
Unlocks: The Master and the Molotov
         Search and Delete   


1. Drive to the truck and get in.

2. CAREFULLY drive the truck all the way to the garage in South Bohan.

3. Trigger the bomb and get the hell out of there.

The first part of the mission is routine, as always. Drive to the truck parked
Downtown and get in. Niko will call Faustin, who delivers some exciting news:
the truck is packed with explosives! Niko must carefully drive it to the garage
in South Bohan (can I call it SoBo?).

It's not a particularly long drive, but the truck moves slow. This is probably
a good thing, however; if the truck takes too much damage, a blinking light 
will appear on the tail end. This is basically a health gauge for the 
explosives. The more damage you take, the faster it blinks. Needless to say,
you don't want to take too much damage, or you'll be on the fast track to the

Anyway, take it easy (there's no time limit) and you should reach the 
destination without much trouble. Also, you'll definitely want to pay the toll.
Not doing so would cause way too many complications for a mission of this type.
Enjoy the call from Roman too.

When you reach the garage, you still have some work to do. Pull the truck in
slowly (you can still trigger the bomb!) and park on the marker. Use LB to 
trigger the bomb, and Niko will automatically run from the explosion.

The game tells you to jet after the explosion, but there's no harm in sticking
around to hear what the owner of the business has to say (he's sitting in front
of the wreck on his cell phone). Afterwards, just run down the street to 
complete the mission (you can get a two star wanted level if you stick around
too long; this will disappear as soon as you get far enough away from the 
garage though).

After a phone call to Faustin, Roman will call and let you know that Brucie has
some extra work. Dimitri will also text you, saying, "We need to talk." Which
is never good news.

| 26. SEARCH AND DELETE                                                [M026] |

Chain:   Brucie      
Prereqs: Rigged to Blow
Starts:  East Hook, Brucie's Garage                                     
Ends:    Varies                                              
Rewards: $3,500                                  
Unlocks: Easy As Can Be


1. Grab a Police Car (call 911 if you can't find one).

2. Jack it and lose your wanted level, if you get one.

3. Call Brucie and get the target's information from him, and put it into the
   police computer.

4. Head to Rivas' house and approach him.

5. Hop in a car and chase and kill him.

Brucie has a business proposition for you, and he says he pays well. He means 
it too, you'll start making a lot more money from here on out.

The first order of business is to grab a Police Car. If you see one in front of
you when you leave the garage, you can fire some shots into the air to get 
their attention, at which point you give the cops a wide berth and grab the 
car. Alternately, you can call 911 and grab the car that way, which is safer
since the doors to the cruiser will be unlocked, and you won't have the one
star wanted level from firing into the air.

Either way, escape your one-star wanted level with relative ease, and Niko will
give Brucie a call. The guy's name is Lyle Rivas, and you can access the police
computer with LB. Choose to search the police records, and then to search by
name. Type in Lyle Rivas and hit enter. When his mug shot appears, press A to 
set a waypoint on his house.

You might as well keep the police car, since they are decently fast (unless you
somehow trashed it during the escape from the wanted level). Head over there 
now, and leave your car in a good position out front.

Lyle will jump out the window when Niko gives away his arrival, so run back out
to your car and hop in. If you still have the police car, try putting the 
sirens on (press the left analog stick in) so that cars get out of your way
during the following chase. This also helps if you head through any tolls with
your sirens on; you won't get in trouble.

A few times during the chase, Lyle will bump into trucks carrying logs and 
barrels, causing them to roll off in your way. Whenever you see a truck 
carrying cargo like this, assume that Lyle will bump into it, and be ready to 
dodge anything that falls off. The hardest part about these obstacles though
is the truck itself. After being bumped, the trucks will swerve out of control,
and it's difficult to anticipate where they will swerve to.

When you reach South Bohan, Lyle will finally slow down and get out of the car.
At this point, it should be an easy kill.

Brucie will text you soon after, telling you to come to his house in BOABO.

| 27. EASY AS CAN BE                                                   [M027] |

Chain:   Brucie      
Prereqs: Search and Delete
Starts:  BOABO, Brucie's Place                                          
Ends:    East Hook, Brucie's Garage  
Rewards: $3,500                                        
Unlocks: Out Of the Closet... (1 of 2 mission prerequisites)


1. Drive to the target car at Yorktown Ave. and grab it.

2. Kill the thugs that appear, or outrun them to the garage. It's probably
   safest to kill them.

A short but dangerous mission. Brucie wants you to pick up Lyle's car, telling
you that there shouldn't be any problems doing so.

Drive to the marker on the map, where the game will tell you to get in the car
in the alley on the other side of the road. When you get in, three cars will 
pull up, each with two of Lyle's friends. From here, you have a few choices.
You can try to shoot them all from the car, you can get out of the car and 
shoot them, or you can just try to run.

The thugs are fast and relentless though, and if you do try to run, they will
make your life a pain as they follow you expertly and shoot at you.

A good way of dealing with them, I've found, is to immediately get out of your
car and run for cover. The first thugs appear behind you, so hop out and run to
the nearest corner, where they can't shoot you. Kill them from here, and focus
next on the car parked at the end of the alley that runs east. They will 
probably still just be sitting there, so start shooting at the car to get their
attention. Duck for cover, and when they get really close, pop out and try to
shoot the passenger (the one shooting). The driver should then hop out and 
stand there stupidly, waiting to be shot. Repeat the process for the third car
at the north end of the alley.

Afterwards, grab your car and head back to Brucie's garage. And I told you
Brucie pays well, didn't I?

Before starting the next mission, find some place to restore your health. Your
safehouse is right by the next mission marker, so you might as well go there.
Don't worry about body armor, it's supplied during the mission.

| 28. THE MASTER AND THE MOLOTOV                                       [M028] |

Chain:   Dimitri     
Prereqs: Rigged to Blow   
Starts:  Firefly Island, Park Bench                                     
Ends:    Hove Beach, Perestroika     
Rewards: --                                            
Unlocks: Russian Revolution       


1. Head to the Perestroika and pick up some Body Armor left by Dimitri.

2. Head inside and begin a firefight with Faustin and his cronies.

3. Chase Faustin out the back and down the alley, killing henchmen as you go.

4. Chase Faustin up the fire escapes to the roof, and execute him.

After you pull up in front of the Perestroika, you'll see Faustin enter with a
couple of other guys. You'll get a text from Dimitri as well, telling you that
he left some body armor around the side of the building (marked by a blue dot).
Grab that, pull out your weapon of choice, and head inside.

After the cutscene, pop the two guys in front of you, and turn around. There 
are two more cronies, one next to Faustin, and one behind the bar. Use rolls to
dodge the gunfire better as you get a better position. When the next two guys
fall, Faustin will jet out the back. He won't get far, so instead of running 
after him, walk calmly towards the back door. You'll be glad you did, as more
thugs will come out firing. So be ready. When you reach the door, be ready to 
shoot even more of them to the right. When they're gone, head up the steps and
through the doors to the alley.

In the alley, there should be three henchmen remaining, so be ready to turn to
the right and shoot them. Keep following the alley in this direction, and 
you'll see the fire escape that Faustin used to get to the roof. When you 
approach him, he'll drop his weapon and start ranting. Listen to the 
conversation if you want, and then execute him.

After the deed is done, Niko will call Dimitri to let him know it's over. After
a while, the game lets you know that you can call Dimitri to see how things 
went with Petrovic. Do so, and Dimitri asks you to meet him in a warehouse in
Downtown Broker... alone.

| 29. RUSSIAN REVOLUTION                                               [M029] |

Chain:   Dimitri     
Prereqs: The Master and the Molotov
Starts:  Varies
Ends:    Beechwood City, Homebrew Cafe 
Rewards: -- 
Unlocks: Roman's Sorrow 


1. Call Dimitri to begin the mission.

2. Take a call from Little Jacob.

3. Meet Dimitri in the warehouse. 

4. Kill most of the henchmen in the warehouse.

5. Steal a cop car with Little Jacob and lose your wanted level.

The mission actually will begin when you call Dimitri. After that phone call,
Little Jacob will call you and tell you to be careful. He's worried enough, in
fact, to come along with you as backup. Drive the rest of the way to the 
warehouse to meet Little Jacob and trigger a cutscene.

After that, you'll find yourself in the middle of a giant firefight. Little 
Jacob will be beside you helping, and you'll have to take out most of the 
cronies strewn around the warehouse. Read the tutorial tips for information on
how to blind fire and such.

When you kill the first wave of dudes, Jacob will tell you to move forward. 
Grab the body armor behind the second row of metal things (the ones you can
use for cover) and begin shooting again. At this point, you'll have to make 
sure to kill any guys that are shooting from above; these guys can shoot Little
Jacob from their vantage point, and he'll let you know too if he's getting 
shot. Focus on killing these guys first, as you'll fail the mission if Jacob

When you've killed almost all of the henchmen, Dimitri and Bulgarin will run 
away, and cops will arrive at the doors to the warehouse as you get a two star
wanted level. Before you do anything, pick off any remaining gunmen, and check
the room to the right for a first aid kit on the wall. Also, it's ok to run
around and collect any cash or weapons.

When you're ready, head to the doors and run to either a police car or a parked
car. Hop in and get ready to drive as soon as Jacob hops in with you.

Now you'll be fighting the police in an attempt to escape a two star wanted 
level. You'll have to do some decent maneuvering to escape the police circle.
Remember, speed isn't the key here. Zigzag your way out of the circle, avoiding
streets with police cars. This way, the circle won't follow you. After you're
out of the circle, lay low somewhere, and you should have successfully shaken
the heat!

After all the mania has died down, take Little Jacob back to the Homebrew Cafe
to end the mission.

| 30. ROMAN'S SORROW                                                   [M030] |

Chain:   Roman       
Prereqs: Russian Revolution        
Starts:  Varies
Ends:    South Bohan, new safehouse    
Rewards: Lowest Point - 5G (X360 Achievement)
Unlocks: Escuela of the Streets
         Out of the Closet... (1 of 2 mission prerequisites)


1. Call Roman to start the mission.

2. Head to Roman in an alley in East Island City.

3. Drive to Roman's Place.

4. Drive to Roman's Cab Depot.

5. Drive to Mallorie's cousin's house in Bohan.

This mission is another "breather" type mission. Just drive around to the 
various points until the mission ends. You'll get the "Lowest Point" 
Achievement (5G) if you're playing on the XBox 360.

Don't you just love doing missions for Brucie? I do. So let's do one now!

| 31. OUT OF THE CLOSET...                                             [M031] |

Chain:   Brucie      
Prereqs: Easy As Can Be 
         Roman's Sorrow
Starts:  BOABO, Brucie's Place
Ends:    Varies, most likely Hove Beach, 69th Street Diner
Rewards: $6750                                
Unlocks: Internet Dating
         No. 1


1. Head to the internet cafe. Go to and set up a date with
   French Tom.

2. Wait a bit, and check your email again. Respond positively to French Tom's

3. Wait until the scheduled time and meet French Tom at the 69th Street Diner.

4. Have a conversation with French Tom, and eventually kill him.

When you arrive at the internet cafe, grab a computer and go to the website (also check your emails if you haven't been; you should have
some new ones from family).

Once on the site, take a moment to check Niko's profile (SweetBellic!) for some
laughs. After, find French Tom and check his profile (you'll discover that 
Niko's profile isn't entirely a joke). Click date at the bottom and log off the
computer. The mission "ends" here, but it's not really over. You'll have to 
wait for a response from Tom to continue, so just go do whatever until you get
the email back (surf the web, hunt flying rats or unique stunt jumps, stock up
on weapons, etc.). If you don't feel like waiting, hop a cab to your new 
safehouse, take a nap, and hop a cab back. You should get a text from Roman
soon after telling you to check your email.

When you check the email, respond positively to French Tom to continue with the
mission. At this point, you'll have to wait again until the scheduled time to 
meet French Tom (check your phone for the date time).

Around the time of the date, a heart will appear on the map. Head here (the 
timing doesn't have to be spot on, you have a couple of in-game hours to make
it), and head in.

During the following conversation, you can press LB any time to stand up and
shoot French Tom. You can listen to the whole conversation if you want, but
this may give French Tom a head start out the door when he realizes what's 
going on. Anyway, he's not too hard to kill. Pistol works.

Brucie calls and lets Niko know that his profile is still up on love-meet, and
that he should use it to find some dates. You can actually start doing this
now if you'd like! Information pertaining to these new girlfriends will appear
in a later version of this guide in the Girlfriends / Friends section. Brucie 
has another mission for us too!

| 32. NO. 1                                                            [M032] |

Chain:   Brucie      
Prereqs: Out of the Closet...
Starts:  East Hook, Brucie's garage
Ends:    BOABO, Brucie's Place
Rewards: The racecar, if you want it
Unlocks: Street races
         Brucie as a friend


1. Drive to Willis to pick up Steve's racecar.

2. Drive to the race's start.

3. Win the race without destroying your car or killing the other drivers.

4. Bring Brucie back to his apartment.

Another routine mission beginning. Head to Steve's racecar, marked on the map
by a blue blip (you can take a taxi if you want). From there, grab the car and
head to the race's start, a few blocks down.

The race itself is the hard part of the mission. The trick here is to be
aggressive, but not overly fast at first. Do as much as you can to get in front
of the other drivers, and once you have, it's a good time to focus on speed 
(and careful cornering of course). If you leave the other drivers in front of
you for too long, they get sloppy when you enter high traffic areas, and will
cause you many problems as they crash and send themselves and other drivers all
over the road.

Again, once you are ahead of them, focus on pure speed on the straighaways and
careful cornering (I found that lightly using the regular brakes works well in
this car rather than the handbrake), and make sure you pay attention to where
the checkpoints crop up too.

Another note: don't try to kill the other drivers, and try to avoid flipping 
your car at all costs.

After the race, Brucie asks you to take him home. Niko lets him know that he's
uncomfortable being Brucie's business partner, but that he's still interested
in hanging out, so we won't be doing any mission for Brucie anymore.

After a bit, you'll get a text message from Brucie letting you know that there
are more street races available. There are three for each island, so you can 
compete in three of them now. See the Street Races section after the 
walkthrough for more information on these races.

If you wait even longer, Brucie will call and ask Niko to come and give him a
ride. Once you've completed the ride, Brucie will now be available to call for
friend activities. 

By now you're probably curious as to who exactly the M is on the map, so we 
should try that mission out now.

| 33. ESCUELA OF THE STREETS                                           [M033] |

Chain:   Manny       
Prereqs: Roman's Sorrow      
Starts:  South Bohan, Community Center
Ends:    South Bohan, Drug Dealer warehouse
Rewards: $1000
Unlocks: Mel (random character)
         Street Sweeper


1. Get in a car and drive to the dealer's place with Manny.

2. Slowly follow the dealer across Bohan. Keep your distance or you'll fail the

3. Park a safe distance behind him and enter the warehouse.

4. Kill everyone inside.

Grab a car with Manny and head for the yellow marker on the radar. When you 
reach it, park behind the dealer and wait until he takes off. At this point, 
you must slowly follow him at a safe distance. Niko will let you know the 
proper distance (two car lengths) through the use of one of a couple statements
he has for this part of the mission.

Other than getting too close, you can also spook the dealer by honking your 
horn or getting a wanted level. This means that when you stop at a stop light
because the dealer has, you could even accidentally overdo it on the brakes, 
head into reverse for a split second and barely tap a police car, causing you
to fail the mission (if you can't tell, this has happened to me, and it pissed
me off). Best stick to your handbrake primarily.

I'm making a big deal about the next part of the mission, because I failed it
this way too: Manny will tell you to park behind the dealer when he stops at 
his warehouse, but you should wait a tiny bit for the yellow marker to appear,
and park there. I immediately sped up and parked right behind the dealer, which
made me fail the mission.

Anyway, now that you've made it this far, you need to head inside the warehouse
and take care of all the dealers. Manny will not be there to help you. To get 
inside, head to the southern wall of the warehouse, where you'll find an alley
with stairs leading to the roof of the next building over. Head up there, and 
walk across the planks to the warehouse roof. You should see an open skylight.

From your excellent position, take out as many dealers as you can, and then 
drop in (you should be able to take out three or so). Drop down next to the
stone pillar and take cover with RB. There should be about 7 or so left, so
methodically take them out, and move up past the boxes when you need to kill
the last few. Grab the extra weapons and ammo after the fight, grab a soda from
the machine if you need it, and exit the warehouse (you'll have to shoot out 
the door).

We could continue with missions for Manny, but here's something you may not
notice: a new random character has appeared in southern Broker! If you head 
north up the street from where your first safehouse was (north of the clothing
store), you should see a blue character icon.

| 34. MEL                                                              [M034] |

Chain:   Mel         
Prereqs: Escuela of the Streets
Starts:  Hove Beach, north of the Russian Shop
Ends:    Hove Beach, north of the Russian Shop
Rewards: $500  
Unlocks: --


1. Pick up Mel in a car and drive him to some loan sharks that he owes money 

2. Kill the loan sharks.

3. Drive Mel back home. 

This is a straightforward mission, but you may want to pick up some body armor
before hand. Still, you shouldn't really need it if you play smart. Pick up Mel
in a car, and drive him to the alley where he's to meet the loan sharks.

The loan sharks want more than money, however. When you can control Niko again,
hop behind one of the cars and use the cover button. From here, take out the 
three loan sharks (standing in the open and shooting them may not be a great

Afterwards, pick Mel up and drive him back home.

| 35. STREET SWEEPER                                                   [M035] |

Chain:   Manny       
Prereqs: Escuela of the Streets
Starts:  South Bohan, Community Center
Ends:    Varies
Rewards: $1100 
Unlocks: Luck of the Irish


1. Drive to the dealer's hangout and kill the ones there on foot.

2. Chase the other two in the car and kill them.

This mission is a pain in the butt for several reasons. Your first real problem
is that all of the dealers have SMGs and plenty of cover. Your second problem
is that, when you arrive, two of the five dealers will drive off. Third, you
have a pretty good chance of attracting police attention (usually around two
stars, but sometimes none).

To make this mission easier, drive to the hangout and get out of the car from
a distance. Start by picking off one of the dealers that's on foot, and 
approach cautiously from there, killing two more (ignore the car that drives
off, it wanders aimlessly, and you probably won't "lose" it). When they're 
gone, hop in your car and chase after the remaining two dealers. You can either
try to shoot and kill them while they are in the car, shoot the car until it
lights on fire and they run out, or try to tip it over with your own car. I 
find that tipping it over is probably the best way if you want to save some

Alternately, you can drive up to the garage fast and block in the getaway car
before it has a chance to leave. This also gives you a good shot at the driver,
but the other three dealers will make your life a pain while you sit out here
in the open. And if you try to drive around the pillars to shoot them, they 
will always stay on the opposite side of the pillar. Infuriating, to say the

Afterwards, Mallorie calls you and lets you in on a new Bohan contact.

| 36. LUCK OF THE IRISH                                                [M036] |

Chain:   Elizabeta   
Prereqs: Street Sweeper        
Starts:  South Bohan, western apartments
Ends:    South Bohan, building roof
Rewards: $1500
Unlocks: Blow Your Cover


1. Drive to the target building. 

2. Climb to the roof and grab the sniper rifle.

3. Protect Packie during the deal. Kill two waves of bad guys to pass the 

This is a short and safe mission where you must protect Packie during a deal.
It's easy because you'll be sniping from a rooftop, where the enemy can't see 

Head over to the apartment building at the beginning of the mission. Head 
inside, and climb the stairs to the roof. When you emerge back outside, grab
the rifle and head for the indicated vantage point. At this point, Packie will
show up, and the other guys will show up for the deal. Nothing will happen for
a bit, so pay attention to the instructions on how to use it (nothing really
new other than the zoom).

Suddenly, gunfire will break out, and you'll notice a bunch of targets down the
alley. If you are very careful with your bullets, you can end this mission with
whatever ammo you have left over. Don't take too much time though, or Packie 
can get into grappling wars with the other thugs. If this happens, quickly 
locate Packie and shoot the guy he's grappling with. After you kill the first
wave of dudes, be ready to take out a second wave. The mission will end when 
they are all dead, and you'll get more work from Elizabeta.

| 37. BLOW YOUR COVER                                                  [M037] |

Chain:   Elizabeta   
Prereqs: Luck of the Irish     
Starts:  South Bohan, western apartments
Ends:    Northwood, Playboy's Place                     
Rewards: $2000      
Unlocks: The Puerto Rican Connection
         Deconstruction for Beginners               


1. Drive Playboy to the apartment where the deal is going down.

2. Take out the N.O.O.S.E. members as you head up to the roof. 

3. Kill even more of them as you fight your way back down the opposite 

4. Drive Playboy back to his house.

After another standard drive-to-your-destination, you'll be at the apartment 
where the deal is taking place. But it turns out to be no deal at all! You'll
have to deal with N.O.O.S.E. personnel as you battle your way to the roof (as
Playboy suggests). 

From your cover, you should easily be able to kill the first two guys in the 
room you were just in. It should be noted that the N.O.O.S.E. members all 
have body armor--if you want to conserve ammo, aim for the head. 

There are two more guys waiting for you in the next room, and you won't really
be able to shoot them from decent cover. Instead, try rolling through the door
and re-aiming to target one of them, shoot them in the head, and roll back 
through the door. Repeat for the second one (or just run up and shoot him...
for N.O.O.S.E. officers, they aren't too aggressive).

As you head upstairs, you'll fight more and more of them, but you should have
some fairly decent cover for these ones. Just be careful of one that rolls out
at the top of one of the stairs. 

When you reach the roof, you are immediately given a first aid kit, right in 
front of you. Don't let that distract you from the couple of N.O.O.S.E. members
up here on the roof! Kill them and keep following Playboy. You'll run across
some body armor and the last of the officers on the roof. Kill them, and head
into the other building. There are two more enemy personnel left on a couple
different floors, so be careful when heading down.

When you reach the ground floor, you'll need to find a vehicle to escape in.
When you do, you'll need to lose your wanted level (of course). You should have
practice losing a two star by now, so use the familiar street zig zag to avoid
newly spawning cops and escape the circle.

After that ordeal is over, you'll have to drive Playboy home. If you look at 
the map, that's on Algonquin! Finally making some major progress, eh? 
(Incidentally, that's a good milestone for me, writing this guide :p ).

You'll engage in a few phone interactions soon after. Elizabeta says she has
more deals to make (though Manny will be our next mission contact), Roman says
he's put his insurance money into a new Cab Depot (meaning you can use his 
friend ability again, to call for a cab whenever), and Playboy will text you,
letting you know he has work for you (shows up as an X).

| 38. THE PUERTO RICAN CONNECTION                                      [M038] |

Chain:   Manny       
Prereqs: Blow Your Cover       
Starts:  South Bohan, Community Center
Ends:    South Slopes train station
Rewards: $1500
Unlocks: Call and Collect
         Ilyena Faustin (random character)
         Sara (random character)
         Hossan (random character)
         Pathos (random character)
         The Snow Storm               


1. Drive to the Algonquin Bridge.

2. Follow the train from here, and don't lose it!

3. Take out the three targets that get off.

Drive to the marker on the map, near the Algonquin Bridge. You'll see a train 
driving onto the island, and you'll need to follow it until the targets get 
off. Following the train is a simple matter, and you can usually stay right
under the tracks, or close to it (I ignored the tip about using B to zoom in
on the train; it seems cool, but doesn't really work in practice). 

The only tough part is after the train makes it around the southern loop and
starts heading north again. You'll have to pay attention to where you're 
driving now, as you can't stay directly under the tracks for a bit. When you
reach the playground, make sure you stick to the street and don't cut through.
When you reach James Street, don't continue straight, or you'll enter a dead 
end alley. Take a right and head up to Ringo Street, and take a left to get
back on track.

Soon after this, the train will stop, and you should stop too. You should see
stairs up to the platform on either side of you, so run up. The three targets
will be up here milling around, and are panicy and easy to gun down. The 
mission will be over when you kill the last one.

You'll get a text message after from an unknown contact soon thereafter. It 
appears as a ? icon on your map. Elizabeta will also call you eventually, 
asking for your help in understanding Jacob (another mission, in other words).

We've also unlocked a bunch of new random characters, and I'll get to most of
them when I get into detail with missions concerning the second island. There 
is one random character in south Broker, however. We'll go see her now. Head
towards the big pier at the southern end of the island. She's on the boardwalk
east of where the pier begins.

| 39. ILYENA FAUSTIN                                                   [M039] |

Chain:   Ilyena Faustin
Prereqs: The Puerto Rican Connection
Starts:  Hove Beach, near the big southern pier
Ends:    Most likely Schottler, where you find him
Rewards: --
Unlocks: --                       


1. Find Anna's new boyfriend and beat him up.

After an awkward reunion with Ilyena, Niko agrees to help her out by scaring
off Anna's new sleazy boyfriend. Drive to his location in Schottler, where 
you'll see him hanging around and smoking a butt.

When you get out, Niko will talk to him and he'll run away. Chase after him,
and he'll eventually stop running and start fighting. This mission is a pain
because cops will be able to see your violence and, may start shooting at
you. In an attempt to avoid this scenario, try hitting him while he's running
down the alley.

After you do enough damage to him, a cutscene will play where Niko will tell
him to stay away from Anna--and he agrees. With that, the mission will end.

.---------------|                                            |----------------.
|               |          100% Checklist [100L]             |                |
'---------------|                                            |----------------'


The percentages for this checklist were derived from a list compiled by 
Xenctuary. Many thanks.

The Main Story Missions, Random Characters, and Friend sections aren't complete
yet, as I want to get more specific and thorough, but this should do for now.


  [ ] Complete them all                 ..... 60.00%


  [ ] 20 Vigilante Missions             .....  2.50%
  [ ] 30 Most Wanted Missions           .....  2.50%
  [ ] 10 Package Delivery Missions      .....  2.00%
  [ ] 10 Exotic Export Missions         .....  2.00%
  [ ] 9 Street Race Missions            .....  2.00%
  [ ] 30 Car Thefts (Stevie)            .....  2.00%
  [ ] 9 Assassination Missions          .....  2.00%


  [ ] Meet and complete their missions  .....  5.00%


  [ ] Little Jacob                      .....  1.66%
      [ ] Darts
      [ ] Drinking
      [ ] Eating
      [ ] Pool
      [ ] Show
      [ ] Strip Club
  [ ] Little Jacob's special ability    .....  1.66%

  [ ] Brucie                            .....  1.66%
      [ ] Boating
      [ ] Bowling
      [ ] Drinking
      [ ] Eating
      [ ] Heli Ride 
      [ ] Show
      [ ] Strip Club
  [ ] Brucie's special ability          .....  1.66%

  [ ] Packie                            .....  1.66%
      [ ] Bowling
      [ ] Darts
      [ ] Drinking
      [ ] Pool 
      [ ] Show 
      [ ] Strip Club
  [ ] Packie's special ability          .....  1.66%


  [ ] 200 Flying Rats                   .....  2.50%
  [ ] 50 Unique Stunt Jumps             .....  2.50%


  [ ] Win a full game of bowling        .....  1.25%
  [ ] Win a game of darts               .....  1.25%  
  [ ] Win a game of pool                .....  1.25%
  [ ] Beat the high score in QUB3D      .....  1.25%

.---------------|                                            |----------------.
|               |       Vigilante and Most Wanted [VMWD]     |                |
'---------------|                                            |----------------'


The Vigilante Missions and the Most Wanted missions are two different things,
although they are very similar. To access either mission, you will need to 
procure a police vehicle, park it, and press LB to bring up the police 
computer. From the main menu, you can:

- View Current Crimes (vigilante missions)

- Search Police Records

- View Most Wanted (most wanted missions)

- Call Police Backup

To easily get a police car, call 911 on your cell phone and have them send an 
officer over. The police will arrive very shortly and step out of the car to 
look around. This is your chance to nab the car and run while you still have a 
one star wanted level.

Before doing any of these mission, it's reccommended that you run around 
collecting weapons and body armor. Some of these missions can be TOUGH!

Vigilante Missions

Viewing the current crimes will show you three most recent crimes taking place. 
To begin the mission, select a crime that sounds interesting and press A. 
Crimes where the suspect is on foot are typically pretty easy (involving 
finding them and running them down). The harder ones are the stolen cars and 
gang activities, as you'll end up fighting more than one criminal, and possibly
trying to ram them off the road.

When the mission begins, you'll be given a time limit in which you must drive 
TO the crime scene. Once you have made it to the general area of the suspect 
(the crime scene) in the alotted time, you won't have to worry about a time 
limit. At this point, it's your job to kill the suspect(s) by any means. If you 
try to leave the police car before reaching the crime scene, you will have only 
a certain amount of time to reenter the police car or you will forfeit the 

Completing 20 of these missions will add to your % score and, if you're playing 
on the XBox 360, give you the "Cleaned Up The Mean Streets" Achievement (20G).

Most Wanted Missions

Most Wanted missions are similar to the vigilante missions, except you'll be 
dealing with numerous and tough criminals that AREN'T random, and there is also 
no time limit. For each island, there are 10 Most Wanted criminals.

|       NAME         |         CRIME         |
| MAXWELL CAUGHLIN   | Gang related violence |
| SCOTT GUZOWSKI     | Gang related violence |
| ANTONIO RIVETTE    | Racketeering          |
| RODRIGO STAVNES    | Racketeering          |
| FERNANDO TISDEL    | Human Trafficking     |
| TYLER PICKREL      | Human Trafficking     |
| PRESTON PECINOVSKI | Credit Card Fraud     |
| ALONSO GORALSKI    | Burglary              |
| BERT REKER         | Drug Trafficking      |
| FREDDY PAPARO      | Grand Theft Auto      |

  - Hangout: Hollowback St, South Bohan
  - This is an easy one. When you reach the target, he will be in a car with
    another gang member. You can try ramming the car to take it out, you can 
    get out and blow the car up with shotgun blasts, or you can try to shoot 
    the driver in the head with an SMG. They won't shoot back either. I 
    found that sideslamming him while in the car (thus making his car stop)
    makes it easy to shoot him in the head with an SMG. Remember to kill both
    of them to complete this mission.

  - Hangout: Steinway, Dukes
  - There are four guys here, hanging out in a park. You can start this one 
    off by driving into a couple of them, though this is risky, and some of 
    them have SMGs, which can demolish your car pretty quickly. Alternately, 
    you could approach from the east, heading down the big set of steps. 
    There's plenty of ledges and cover you can use to take out the four guys,
    and they are all fairly spread out.

  - Hangout: South Slopes, Broker
  - These three are hanging around the train station in South Slopes. you'll 
    have to head up the steps to find them, but this just means that you'll 
    have plenty of cover as you approach (press RB). This should give you a 
    good way to pop out from cover and kill them one by one. The first two are 
    on the second floor, and the third is on the top in between the tracks (he 
    may be hard to kill from the safety of the steps because of this). They are 
    all armed, but with nothing particularly dangerous.

  - Hangout: Steinway, Dukes
  - These four are runners, not fighters. And boy are they ever runners. You'll
    have your work cut out for you as they split in every direction when they 
    see you coming. You should be able to pick one off immediately, but you'll 
    have to go hunting for the other three. Not a particularly hard one.

  - Hangout: Crockett Ave, Hove Beach
  - Now things get a bit challenging. These four are in a car when you first 
    reach them, and immedaitely open fire on you with SMGs. There's a good 
    chance you'll be able to flip the car (I've done it twice with ease 
    anyway), which gives you ample time to hop out of your own car and open 
    fire on them. If you can't pull off this maneuver, you'll have to damage
    their car until they hotfoot it out, at which point you can run them down
    or shoot them.

  - Hangout: Meadows Park, Dukes
  - He's right by the big fountain, and he'll run when he sees you. He's 
    alone, so just run him down to complete this one.

  - Hangout: Northern Gardens, Bohan
  - When you reach the lot where these five hang out, approach from the east.
    This way, you can use the wall for cover, and pop out and attack at the
    break in the wall. Since they are all taking cover behind cars, a good
    strategy is to shoot the cars instead of them; shotguns, grenades, and 
    RPGs will all make quick work of the cars. Molotovs would also work well 
    here too, now that I think of it, as you can lob them over the wall. 
    One thing to watch out for is other people NOT part of the gang shooting 
    at you from the street and being a general pain in the ass. Also, if you 
    don't kill the targets fast enough, they will get into cars and split up.
    At this point, you have to either kill them FAST or they will escape, and
    you'll have to wait a while to do this mission again. A pretty tough one

  - Hangout: Francis International Airport
  - There are two targets, one in a slow moving car, and one toting a shotgun
    near the gate and guard house. I like to go for the guy in the car first, 
    just so he doesn't get away, though he does move slow, as I mentioned.
    You'll have to watch out for the shotgun guy though, he can take your 
    health down REALLY quick. You can use the wall as cover to help kill this
    guy (either in your car or out). I like to aim at him from around the 
    corner while in the car, and drive out and shoot him quickly.

  - Hangout: BOABO, Broker
  - There are 6 or 7 targets in this mission (I didn't really get a good
    count, anyone want to confirm the number?), but don't let that scare you.
    They all seem to only have pistols. Approach from the south and crack open
    the double swinging gates until you have a clear shot at one of the guys.
    Pick him off, open the gate up more, and pick off more guys. This strategy
    should work for most of them, but you may have to run up the stairs to the
    north to pick off the last couple of them (easy, since the stairs provide
    cover. I was able to finish this mission with just a pistol, so it isn't 
    really too difficult.

  - Hangout: Steinway, Dukes
  - When you reach the area, a car with four criminals will pull out slowly 
    into the road, shooting. Be ready with your own SMG and shoot at the 
    targets and the car quickly. This should damage the car enough so that any
    remaining thugs step out and duck behind the car, where a much safer 
    firefight can commence. You can stay in the car and pick them off if you'd
    like at this point. It's possible that this one will cause you some 
    problems as well, but if you've done all the other Most Wanted missions for
    this island, this will be the last one, and you can give yourself a pat on
    the back for finishing a third of the Most Wanted missions.

.---------------|                                            |----------------.
|               |         Drug Delivery Missions [DDMS]      |                |
'---------------|                                            |----------------'

To unlock the Drug Delivery Missions, you must have completed the Little Jacob
mission "Shadow". Afterwards, you will get a call from Little Jacob asking you
if you're interested in a job. Any time after this, you can call him and he'll
give you one of ten missions.

Each mission begins with you picking up Little Jacob's car, which has the 
package in it. From there, you will drive to any of the 10 locations and drop 
off the package. What happens after that is typically different, so read below
for a description of each event.

As with all these optional missions, it's wise to be armed and protected, so 
take some time to find / buy some weapons and body armor.

- MEADOWS PARK (Near the church alley)
  - Reward: $250
  - This mission goes smoothly--up until you are ambushed moments after 
    dropping off the package. Four gang members will surround you (two on 
    either side) and immediately open fire. Your best bet is to run straight
    at two of them, killing them as fast as possible, and then ducking for 
    cover from the other two. From here, you can pick them off at your leisure.

  - Reward: $250
  - This is a timed mission, and you must make it to a tunnel in Schottler in 
    a fairly short amount of time. Don't drive too fast, so that you can take
    corners easier, but don't be too careful, as time is tight. When you reach
    the end of the GPS line, keep driving a bit until you can turn right (right
    after you pass under the highway) and turn right immediately into the 
    tunnel. This is where you'll meet your contact and drop off the package.

   - Reward: $250
   - Another ambush mission. When you drop off the package near the trash cans,
     four gang members will ambush you from every direction down the alley. 
     It's recommended that you park your car somewhere close so that you can 
     use it as cover as the mission begins. Get rid of whoever's in your way
     while running towards your car, and regroup from there. If there are other
     gang members in sight at this point, pick them off from the cover of your
     car. If not, methodically move through the alley, killing them.

   - Reward: $250
   - In this mission, the cops will pull up immediately after the deal, and 
     you'll instantly get a 2 star wanted level. Leave the buyers to fend for
     themselves and hop in your car. Little Jacob's crap car won't handle well 
     on the grass, and the cops will probably push you around, but you should
     still make it out to the street unscathed. From here, you'll need to lose
     your wanted level. Try to avoid the highway, as cops will be crawling on 
     it. Once you lose the cops, the mission ends.

  - Reward: $250
  - Another timed mission. This one doesn't seem as tight as the Schottler one,
    but you can still fairly easily run out of time. It's temping to go super 
    fast on the straightaways, but try to avoid this, as cornering will become
    tough. When you reach the buyer, the mission will end.

  - Reward: $250
  - This is a particularly dangerous mission. If you're not at full health, you
    may not fare too well. As soon as you deliver the package, turn around and
    run to the right of the parking booth, into the corner. Gang members will 
    drive down the alley in a car, and some will appear on the rooftops from 
    the east. If you made it into cover, good. You can pick off the gangsters
    much easier from here. If you can't get into that corner for whatever 
    reason, you can always hop in your car and drive out of the alley. Picking
    them off from the street will work too.

  - Reward: $250
  - Another wickedly dangerous mission. You are ambushed on all sides by gang
    members, and they will deplete your health very quickly. It's hard to use
    any particular point on the bridge as cover, since they will all just walk
    around and catch you from the back, so you may have to rely on your car. 
    Alternately, you can just run and gun, hoping they don't kill you first.

  - Reward: $250
  - A timed mission. There's not a lot of time to get the package to the 
    target, but then again, it's a very short drive. The only thing that will
    really give you trouble is the amount of traffic on the way. But who needs

  - Reward: $250
  - This mission is a pain in the ass if you don't know what you're doing. If 
    you simply follow the GPS route, you'll end up wondering where in the world
    the target is. Keep following the road around the curve until you can take 
    a right into the grass. The tunnel entrance is the big stone thing jutting 
    out of the ground. You'll have to drive around to the other side of it, and
    enter from here (probably easier to run in on foot from here).

  - Reward: $250
  - The cops are in on this one too. When you go to deliver the package, a 
    cruiser will pull up in the alley. Losing the heat in this mission didn't
    seem particularly hard to me (it's only a two star wanted level)

.---------------|                                            |----------------.
|               |            Exotic Exports [EXEX]           |                |
'---------------|                                            |----------------'

After completing the mission Logging On for Roman, you'll meet Brucie and 
subsequently unlock the Exotic Export Missions. To access these missions, head
for a computer and access your email. Brucie will have sent you an email with
an attachment that details what car he wants.

Open the attachment to check out the car, and reply to the email to begin the

There are ten different scenarios for each car you need to steal, and they are
selected at random, much like the Drug Delivery Missions. After you procure 
each car, you need to take it to Brucie's lockup.

These missions are usually very simple, for the most part. There's a few that
require running from a two star wanted level, which is as tough as it gets, 

Brucie will give you a certain amount of money for each car you bring him (the
cars and the scenarios are randomly paired, I believe). You can earn around 
$1200 for each vehicle (some more, some less). Damaging the car in any way 
drops the value. 

If you end up trashing the vehicle too much, you'll get a message saying that
the vehicle is undeliverable. You can always try again though.

If anyone wants to send me a list of the maximum value you can get for each 
vehicle, that would be lovely.

  - Outlook Park is across the street from the Tw@ cafe, so you won't be going
    far for this mission. When you reach the other side of the park (just cut
    through), you'll find that the vehicle has been pulled over, and the driver
    is being searched. Nab the car, and gun it down the road, as you'll get a 
    two star wanted level instantly. If you're stuck with a crappy car for this
    mission, it may be a little difficult to escape from the wanted circle, but
    remember that careful planning and evasion is better than pure speed when
    escaping the circle. Get a bunch of the police cars to follow you until you
    pass any street. Pull a uturn immediately, and turn down the street you 
    passed. The police should lose you, giving you enough time to escape the
    circle before they find you again. Just watch out for more police 

  - A pretty easy grab. There will be a guy sitting in the car, talking to a 
    hooker when you arrive, but you can just yank him out and drive off. He
    will probably open fire and get in a different car and chase you, but he's
    more of a nuisance than a worry.

  - There are three gang members hanging around the vehicle. You can easily 
    waste all three before grabbing it.

  - A break in and hotwire mission (unless it doesn't have a top, or it's a
    bike). Regardless, you'll get a two star wanted level for this one. Refer
    to the tips in the Outlook Park mission above on how to shake the wanted

  - You'll have to actually catch up to this vehicle, as it's being driven 
    around. The guy inside won't put up a fight, and you can pretty much just
    pull up ahead of him, stop in front of him, or push him off the road to
    stop him. When he stops, just grab the vehicle and drive it back.

  - Some sort of weird hostage situation going on here, involving the vehicle.
    Blaze in with whatever car you're in and hit the cluster of people. This
    should kill / distract them long enough for you to just grab the vehicle 
    and jet back to Brucie's.

  - Another simple on. The two guys around the vehicle won't even really do
    anything when you grab it.

  - This mission is identical to the Meadows Park mission. I was able to scare
    the driver right out of the vehicle by shooting at her, at which point I
    just grabbed it and drove it back. You may have to kill the driver though.

  - Three thugs with bats and pistols hang out near this car. Either kill them
    and grab the vehicle, or just drive off with it initially.

  - When you arrive at the parking garage, the driver will be leaving. If this
    mission happens to be a bike, you can just shoot the driver once and grab
    it, but you may need to chase the driver down if he's in a car. Either way,
    it's not a tough mission.

After completing all these missions, you will receive a boost to your % score
and the "Order Fulfilled" Achievement (10G) if you're playing on XBox. 

.---------------|                                            |----------------.
|               |             Street Races [STRC]            |                |
'---------------|                                            |----------------'


The Street Race missions open when you complete No. 1 for Brucie. After that, 
you can call him and ask him if there's any races going on. There are three 
races on each island, and you will unlock them as the game progresses.

Some general tips for these races:

- It should go without saying, but look for a car that's fast and has good 
  handling. Pickings will be slim at first, but when you make it to the second
  island, it's fairly simple to find a car dealership with nice cars, and jack
  a good one.

- Motorcycles work well too, if you can handle them. You are less likely to 
  crash if you know what you're doing, but if you DO crash, it could cost you
  the race, depending on how far Niko is thrown.

- As stated in the mission description for No. 1, focus first and foremost on
  getting in first place. This means you should sacrifice pure speed for 
  caution and better cornering. The other drivers are sloppy and tend to crash,
  which is good if you're being careful and are ready to avoid them when this
  happens. After you get in front of the pack, you can focus more on speed,
  especially on straight roads. They tend to have a hard time catching up to 
  you at this point.

- Regular cars can work in a pinch (e.g. you're too lazy to get one), and can
  add a bit of a challenge if you race with a crap heap of a car.

- I find the regular brakes are better to rely on than the handbrake, or even
  both at the same time. Even though handbraking was a sure path to success in
  previous GTA games, it doesn't seem to work as well in this one. Do whatever
  works for you though.


  - Reward: $500
  - This is a fairly average race all around. Moderate traffic, a fair mixture
    of tight corners and straightaways, and average competitors. The main 
    challenge in this race is paying attention to the big arrows on the 
    checkpoints, so you can plan ahead for sharp turns (especially when you
    enter the richer neighborhood).

- Starts: WILLIS
  - Reward: $500
  - The first third or so of this track has a lot of sharp turns you'll need 
    to take, so take it easy and start out slow. When you reach the airport, 
    you can really let loose for a while and gun it, even after getting on the
    highway. Once you pass through a few of the checkpoints on the highway 
    though, be on the lookout for the checkpoint that points to the offramp. At
    this point, tap the brakes a few times so that you can make the turn to the
    street below. This shouldn't be a particularly hard race with so many 
    chances to pass the competition.

  - Reward: $500
  - This race is much less about speed and more about having a car that handles
    well. You'll also have to have some good checkpoint watching skills, as 
    you'll run through a few intersections that the checkpoint arrows barely
    help with (you'll have to use the mini-map or intuition when at some of the
    four-ways). Fortunately, the other racers seem to have pretty terrible 
    cars, so you should have this one in the bag.

.---------------|                                            |----------------.
|               |          Random Characters [RNDC]          |                |
'---------------|                                            |----------------'


.---------------|                                            |----------------.
|               |         Flying Rat Locations [FRLC]        |                |
'---------------|                                            |----------------'


I've started to write up strategies on finding these little guys, but it would 
be worlds easier if I had some sort of nicer map to reference. I'm assuming 
someone will eventually work on one for GameFAQs, so perhaps someone could get 
in touch with me and collaborate? I don't have a scanner and/or the necessary 
Photoshop skills (MS Paint skills, rather) to make a nice looking one.

In the meantime, I have awesomely skilled maps that I made using the map that
came with the game, a digital camera, and MSPaint. Links to each will be 
provided in the respective sections below.

Before seeking out these little ones, take a moment to turn off auto-aim. It's
next to impossible to shoot them when there's pedestrians walking around. And
shoot them you must, by the way. You can't stab, punch, or run them over. You 
can use molotovs though. A pistol works fine, and one bullet does the trick.

Also, shooting in certain areas can cause you to attract a wanted level, so be
prepared to attract some attention from time to time. That's why it's important
to save every once in a while while hunting.

If you're having trouble finding a particular flying rat, but think you're in 
the right area, turn the volume of your TV up loud; you should hear it cooing.
If that doesn't work, try searching for the flying rat at night--they glow red.

Finally, if you don't want to be distracted by story related issues when 
hunting the birds, turn sleep mode ON on your cell phone.

Broker and Dukes

These flying rats are listed in a more or less south-to-north fashion, for your

This is the absolutely lovely map I have temporarily until either I finish a 
nicer one, or someone else does. Use it with fervor:

Also provided are detailed pictures for each flying rat. It is reccommended 
that you highlight the URL from right to left, due to the stupid way windows
chooses to highlight text (I don't know what it's like on a Mac though).

|    |                                                                        |
|    | HOVE BEACH - West side of the island, just below the Broker Bridge,    |
|    | there's a tiny pier. The flying rat is situated here on one of the     |
|  1 | posts.                                                                 |
|    |                                                                        |
|    |       |
|    |                                                                        |
|    |                                                                        |
|    | FIREFLY ISLAND - Where Iroquois Ave. meets Crockett Ave., you should   |
|    | see a gazebo to the south. In front of the gazebo are arched wooden    |
|  2 | things overhead. Follow these to the right until they end. There's a   |
|    | flying rat sitting on the post.                                        |
|    |                                                                        |
|    |       |
|    |                                                                        |
|    |                                                                        |
|    | FIREFLY ISLAND - From where you got the last flying rat, you should    |
|    | see the ferris wheel at the carnival. Head on into the carnival and    |
|    | towards the wheel. If you approach it from either side, you will see   |
|    | an opening where you can walk in underneath the cars. As you walk in,  |
|  3 | look up and you should see a flying rat sitting on one of the steel    |
|    | beams. You may want to hunt for this one at night, as the glow will    |
|    | make it easier to see.                                                 |
|    |                                                                        |
|    |       |
|    |                                                                        |
|    |                                                                        |
|    | FIREFLY ISLAND - At the very southern end of Broker is a very long     |
|    | pier. Head here, go underneath, and run almost the entire way to the   |
|  4 | shore. The bird should be sitting here in the shadows.                 |
|    |                                                                        |
|    |       |
|    |                                                                        |
|    |                                                                        |
|    | FIREFLY ISLAND - Follow Crockett Ave. until you reach the roller       |
|    | coaster (on your right). Search for the hill of the coaster's track    |
|    | (above the writing), and look to the highest point of this hill. You   |
|  5 | barely be able to spot the bird (well, depending on how big your TV    |
|    | is; it might be clear as day if you're lucky enough to own a nice      |
|    | set). Picking it off, even with a pistol, is easy.                     |
|    |                                                                        |
|    |       |
|    |                                                                        |
|    |                                                                        |
|    | BEACHGATE - This flying rat is on the back porch of a large house at   |
|  6 | the end of Ketchum St.                                                 |
|    |                                                                        |
|    |       |
|    |                                                                        |
|    |                                                                        |
|    | HOVE BEACH - From the street here, enter the alley and make a right.   |
|    | You'll need to stop almost immediately and turn right again at the     |
|  7 | recess in the wall with a door. The flying rat is above the door.      |
|    |                                                                        |
|    |       |
|    |                                                                        |
|    |                                                                        |
|    | FIREFLY PROJECTS - There's an apartment complex here, and the flying   |
|  8 | rat is on the fence corner to the southeast of the building.           |
|    |                                                                        |
|    |       |
|    |                                                                        |
|    |                                                                        |
|    | FIREFLY PROJECTS - On the Broker-Dukes expressway, sitting on the      |
|  9 | median.                                                                |
|    |                                                                        |
|    |       |
|    |                                                                        |
|    |                                                                        |
|    | FIREFLY PROJECTS - This is located UNDER the highway. Don't approach   |
|    | from the south, as it's easier to locate the flying rat from Ringo St. |
| 10 | It is sitting near the broken section of the brick wall on the south   |
|    | side of the street.                                                    |
|    |                                                                        |
|    |      |
|    |                                                                        |
|    |                  | This one is sitting on the Perestroika Marquee, and |
|    |                  | you'll have to do a bit of work to reach it. Head   |
|    |                  | into the alleys behind the theater and look for the |
| 11 |    HOVE BEACH    | fire escape. When you reach the rooftops, head      |
|    |                  | back towards the marquee. You should be able to     |
|    |                  | drop down onto it, and from here shoot the flying   |
|    |                  | rat. Or you could probably just lob a molotov up    |
|    |                  | from the street.                                    |
|    |                  | This is another tough one. You should see a thin    |
|    |                  | structure that passes over Delaware Ave attached to |
|    |                  | two big stone pillars on either side of the street. |
|    |                  | The flying rat is atop the western one. The easiest |
| 12 |    EAST HOOK     | way I've found to reach this one is to find the bus |
|    |                  | stop on the north side of Cisco Street, jump up on  |
|    |                  | top, jump to the stone structure from there, and    |
|    |                  | head west, jumping up the structure when you need   |
|    |                  | to.                                                 |
|    |                  | This pigeon is on an air conditioner, about halfway |
| 13 |    EAST HOOK     | up the side of the building, on the west side. You  |
|    |                  | may want to search for it at night, for the glow.   |
|    |                  | This flying rat is situated on the railing of the   |
| 14 |   OUTLOOK PARK   | gazebo in Outlook Park. The gazebo can be found by  |
|    |                  | looking for the circular path in the park.          |
|    |                  | Head south in between the buildings from Mohegan    |
|    |                  | Ave. There should be a building with skylights in   |
| 15 |   SOUTH SLOPES   | front and to the right of you. Climb to the top of  |
|    |                  | this structure by using the dumpster to the left of |
|    |                  | it, walk over the peaked roof of the garage, and    |
|    |                  | you'll see the flying rat on another roof ahead.    |
| 16 |   SOUTH SLOPES   | On the southern side of the Jerk N Gizzada, sitting |
|    |                  | on a wall.                                          |
| 17 |     DOWNTOWN     | On top of a bus stop on the western side of the     |
|    |                  | street. Shoot from the nearby dumpsters.            |
|    |                  | Head into the dead end alley here. When you reach   |
| 18 |      BOABO       | the circular part of the alley, look up to the      |
|    |                  | first floor of the fire escape and you'll see the   |
|    |                  | flying rat on the railing.                          |
|    |                  | There's a tunnel here that runs under the           |
| 19 |    SCHOTTLER     | Algonquin-Dukes Expressway. Stand in the middle of  |
|    |                  | the tunnel, look south, and look up. You should see |
|    |                  | the flying rat on a ledge to the leftish.           |
| 20 |    SCHOTTLER     | Sitting on the railing of a building's stoop.       |
|    |                  | Head to the point idicated on my map and look up at |
| 21 |  BEECHWOOD CITY  | the fire escape on the building on the east side of |
|    |                  | the street. You should see the flying rat here.     |
|    |                  | South of the Burger Shot where the road ends and    |
| 22 |  BEECHWOOD CITY  | the construction guys are toiling away, you should  |
|    |                  | see the flying rat sitting on a stone slab.         |
| 23 |      BOABO       | Behind the Diner in the middle of the expressway    |
|    |                  | wall on a support type column.                      |
|    |                  | There's a basketball court in the middle of this    |
| 24 |  CERVEZA HEIGHTS | alley. The flying rat is sitting on a basketball    |
|    |                  | hoop backboard.                                     |
|    |                  | Head up to the train platform using the NORTHERN    |
|    |                  | set of steps. When you reach the first floor, take  |
| 25 |  CERVEZA HEIGHTS | a right as if you're going up the next set of       |
|    |                  | stairs, but look instead to the roof of the stairs  |
|    |                  | you just came up. The bird should be here.          |
|    |                  | I don't know if I'm an idiot or what, but this one  |
|    |                  | seemed particularly hard to get, at least on foot.  |
|    |                  | From the map marker that I've provided, head south  |
|    |                  | to the ramp that leads up to the train platform.    |
|    |                  | When you reach the platform, head left until you    |
|    |                  | see a bench that pokes out from underneath the      |
|    |                  | awning. Jump up onto this bench from the side, so   |
| 26 |   MEADOW HILLS   | you're standing on the back of the bench. Without   |
|    |                  | moving, jump again, and you should grab onto the    |
|    |                  | awning. From here you can walk across the roofs to  |
|    |                  | the other side of the street with some difficulty.  |
|    |                  | The bird is near one of the doors on the roof. This |
|    |                  | might have originally been helicopter only, so you  |
|    |                  | might want to come back if you can't figure out how |
|    |                  | to get up on foot.                                  |
|    |                  | You should see a car wash in this area. From the    |
|    |                  | north wall of the car wash, head north, hop the low |
|    |                  | wall, and stand in the middle of the "road" you're  |
| 27 |      WILLIS      | in now. Turn so you're facing west, and you should  |
|    |                  | see that you're under the train tracks. There are   |
|    |                  | support beams right in front of you, and the bird   |
|    |                  | is resting just to the left of the right-hand       |
|    |                  | support beam, on a girder.                          |
| 28 |   FRANCIS INTL.  | This little guy is sitting on a post near the booth |
|    |     AIRPORT      | that the cars drive through.                        |
|    |                  | If you look up at the main building here, you       |
|    |                  | should see two circular holes in the wall, sort of  |
|    |                  | a modern design feature on the building. This bird  |
| 29 |   FRANCIS INTL.  | is in the southern circle, but you won't be able to |
|    |     AIRPORT      | see it from the ground. You could throw a molotov   |
|    |                  | up there to kill it, which is probably the easiest  |
|    |                  | way, but I got up there using a motorcycle, at very |
|    |                  | slow speeds, just driving up the curve in the wall. |
|    |                  | You'll have to be up on the train tracks to reach   |
|    |                  | this pigeon. The tracks can be accessed right in    |
|    |                  | front of the main building of the airport, so head  |
|    |                  | up there. Jump onto the tracks and start heading    |
| 30 |   FRANCIS INTL.  | north, towards the dot on the map. You'll pass the  |
|    |     AIRPORT      | dot and get progressively closer to a building.     |
|    |                  | When you reach the part of the building that is     |
|    |                  | closest to the tracks, jump the railing to land on  |
|    |                  | it. Now backtrack and you should see two black      |
|    |                  | generators. The bird is in between them.            |
| 31 |   FRANCIS INTL.  | Theres a small concrete platform in the grassy area |
|    |     AIRPORT      | here, and the bird is on the railing.               |
|    |                  | You should see a building with a green awning out   |
| 32 |      WILLIS      | front. The pigeon is on the stone archway above the |
|    |                  | door.                                               |
|    |                  | The circular structure here is some sort of circus  |
| 33 |   MEADOWS PARK   | tent. You can actually enter the doors in the       |
|    |                  | southwest segment of it, and there the bird should  |
|    |                  | be.                                                 |
| 34 |   MEADOWS PARK   | Near the fountain in front of the duck sculpture on |
|    |                  | a root.                                             |
|    |                  | You can get up to the roof of this building using   |
| 35 |   MEADOWS PARK   | the fire escapes on the west side of the block. The |
|    |                  | bird is on a chimney, in plain sight.               |
|    |                  | While you can't see this bird from the ground, you  |
|    |                  | can still kill it with molotovs. You should see     |
|    |                  | that the building on this corner has some open      |
| 36 | EAST ISLAND CITY | windows on the top level. From the middle of the    |
|    |                  | street, aim through the middle window and lob the   |
|    |                  | molotov straight through (hold RT for a while for   |
|    |                  | maximum power). You should get the message that you |
|    |                  | killed the bird.                                    |

That's it for now. I'll be updating every other day or so, so keep checking 

.---------------|                                            |----------------.
|               |      Unique Stunt Jump Locations [USJL]    |                |
'---------------|                                            |----------------'


Again, if anyone wants to collaborate on some sort of map, that would be great.

.---------------|                                            |----------------.
|               |        Girlfriends / Friends [GFFS]        |                |
'---------------|                                            |----------------'


.---------------|                                            |----------------.
|               |              Phone Fun [PHFN]              |                |
'---------------|                                            |----------------'


.---------------|                                            |----------------.
|               |         Internet Interests [ININ]          |                |
'---------------|                                            |----------------'


After completing Roman's Mission Logging On early in the game, you'll gain 
access to the internet. 

Here is a list of the websites available in the game (thanks to The Duff Man 
for his Secrets FAQ):*


Most of the websites from that list are just funny webpages there for 
enjoyment. However, a few of them actually can be used to trigger events and

  - Visiting this website will cause you to instantly get a four star wanted
    level (the website is a sting, you may have heard about it on the in-game

  - Basically THE cheat website in the game. There are maps of all the Flying
    Rats, Unique Stunt Jumps, First Aid Kits, Body Armor, Random Encounters,
    Car Theft Locations, Window Cleaning Platforms, Friend Activities, and
    phone codes for spawning cars, weapons, and stuff.

.---------------|                                            |----------------.
|               |      Weapons and Other Pickups [WPSP]      |                |
'---------------|                                            |----------------'


.---------------|                                            |----------------.
|               |        XBox 360 Achievements [360A]        |                |
'---------------|                                            |----------------'


There are 50 Achievements in Grand Theft Auto IV. Many of them may prove 
difficult to get. That's why this section is here!

| 1. OFF THE BOAT                                                       |  5G |
|    Complete the first mission.                                        |     |
| 2. ONE HUNDRED AND EIGHTY                                             | 10G |
|    In a darts game score 180 with 3 darts.                            |     |
| 3. POOL SHARK                                                         | 10G |
|    Beat a friend at pool.                                             |     |
| 4. KING OF QUB3D                                                      | 15G |
|    Beat the High Score in QUB3D.                                      |     |
| 5. FINISH HIM                                                         | 15G |
|    Complete 10 melee counters in 4 minutes.                           |     |
| 6. GENETICALLY SUPERIOR                                               | 25G |
|    Come first in 20 singleplayer street races.                        |     |
| 7. WHEELIE RIDER                                                      | 30G |
|    Do a wheelie lasting at least 500 feet on a motorbike.             |     |
| 8. GOBBLE GOBBLE                                                      | 10G |
|    Score 3 strikes in a row, a turkey, in 10-pin bowling.             |     |
| 9. DRIVING MR. BELLIC                                                 | 10G |
|    Unlock the special ability of taxi.                                |     |
| 10. ROLLED OVER                                                       | 30G |
|     Do 5 car rolls in a row from one crash.                           |     |
| 11. WALK FREE                                                         | 50G |
|     Lose a 4 star wanted rating by outrunning the cops.               |     |
| 12. COURIER SERVICE                                                   | 10G |
|     Complete all 10 package delivery jobs.                            |     |
| 13. RETAIL THERAPY                                                    | 10G |
|     Unlock the special ability of buying guns from a friend.          |     |
| 14. CHAIN REACTION                                                    | 20G |
|     You must blow up 10 vehicles in 10 seconds.                       |     |
| 15. ONE MAN ARMY                                                      | 40G |
|     Survive 5 minutes on 6 star wanted level.                         |     |
| 16. LOWEST POINT                                                      |  5G |
|     Complete mission "Roman's Sorrow".                                |     |
| 17. ORDER FULFILLED                                                   | 10G |
|     Complete all 10 Exotic Export Orders.                             |     |
| 18. MANHUNT                                                           | 15G |
|     Complete the most wanted side missions from the police computer.  |     |
| 19. CLEANED UP THE MEAN STREETS                                       | 20G |
|     Capture 20 criminals through the police computer.                 |     |
| 20. FED THE FISH                                                      |  5G |
|     Complete the mission "Uncle Vlad".                                |     |
| 21. IT'LL COST YA                                                     |  5G |
|     Complete a taxi ride without skipping from one island to another. |     |
| 22. SIGHTSEER                                                         |  5G |
|     Fly on all helicopter tours of Liberty City.                      |     |
| 23. WARM COFFEE                                                       |  5G |
|     Successfully date a girl to be invited into her house.            |     |
| 24. THAT'S HOW WE ROLL!                                               | 10G |
|     Unlock the special ability of helicopter.                         |     |
| 25. HALF MILLION                                                      | 55G |
|     Reach a balance of $500,000.                                      |     |
| 26. IMPOSSIBLE TRINITY                                                | 10G |
|     Complete mission "Museum Piece".                                  |     |
| 27. FULL EXPLORATION                                                  | 20G |
|     Unlock all the islands.                                           |     |
| 28. YOU GOT THE MESSAGE                                               | 20G |
|     Delivered all 30 cars ordered through text message.               |     |
| 29. DARE DEVIL                                                        | 30G |
|     Complete 100% of the unique stunt jumps.                          |     |
| 30. ASSASSIN'S GREED                                                  | 20G |
|     Complete all 9 assassin missions.                                 |     |
| 31. EDANGERED SPECIES                                                 | 50G |
|     Collect every hidden package in the game.                         |     |
| 32. UNDER THE RADAR                                                   |     |
|     Fly underneath the main bridges in the game that cross water with | 40G |
|     a helicopter.                                                     |     |
| 33. DIAL B FOR BOMB                                                   | 10G |
|     Unlock the special ability of phoning for a bomb to be placed.    |     |
| 34. GRACEFULLY TAKEN                                                  | 10G |
|     Complete mission "I'll Take Her".                                 |     |
| 35. LIBERTY CITY (5)                                                  |     |
|     After meeting all possible friends, the ones left alive all like  | 20G |
|     you above 90%.                                                    |     |
| 36. NO MORE STRANGERS                                                 |  5G |
|     Meet all random characters.                                       |     |
| 37. THAT SPECIAL SOMEONE                                              | 10G |
|     Complete mission "That Special Someone".                          |     |
| 38. YOU WON!                                                          | 60G |
|     Complete the final mission.                                       |     |
| 39. LIBERTY CITY MINUTE                                               | 30G |
|     Complete the story missions in less than 30 hours.                |     |
| 40. KEY TO THE CITY                                                   | 100 |
|     Achieve 100% in "Game progress" statistic.                        |  G  |
| 41. TEAMPLAYER                                                        |     |
|     Kill 5 players who are not in your team, in any ranked            | 10G |
|     multiplayer team game.                                            |     |
| 42. CUT YOUR TEETH                                                    |  5G |
|     Earn a personal rank promotion in multiplayer.                    |     |
| 43. JOIN THE MIDNIGHT CLUB                                            |     |
|     Win a ranked multiplayer race without damaging your vehicle too   | 10G |
|     much and with damage enabled.                                     |     |
| 44. FLY THE CO-OP                                                     |     |
|     Beat our time in ranked versions of "Deal Breaker", "Hangman's    | 15G |
|     NOOSE" and "Bomb da Base II".                                     |     |
| 45. TAKING IT FOR THE TEAM                                            | 10G |
|     Be on the winning team in all ranked multiplayer team games.      |     |
| 46. TOP OF THE FOOD CHAIN                                             | 10G |
|     Kill 20 players with a pistol in a ranked multiplayer deathmatch. |     |
| 47. TOP THE MIDNIGHT CLUB                                             | 20G |
|     Come first in 20 different ranked standard multiplayer races.     |     |
| 48. WANTED                                                            | 20G |
|     Achieve the highest personal rank in multiplayer.                 |     |
| 49. AUF WIEDERSEHEN PETROVIC                                          |     |
|     Win all ranked multiplayer variations, all races and "Cops 'n     | 30G |
|     Crooks", as both sides.                                           |     |
| 50. LET SLEEPING ROCKSTARS LIE                                        | 10G |
|     Kill a Rockstar developer in a ranked multiplayer match.          |     |


1. Off The Boat

   - Complete the first mission. Need I say more?

2. One Hundred And Eighty
   - Head to a game of darts (easiest way to find one is to call Roman and ask
     him to play a game with you). The inner thin ring triples your score, so
     aim for the part of this ring that passes through the 20. Each of your 
     three darts will count for 60 points, giving you 180 and the achievement.
     Note that this will not work if it drops your score below 0, so try to 
     do it right at the beginning of the dart game.

3. Pool Shark

   - Call up a friend and have them come with you to a pool hall. As long as 
     you sort of know what you're doing, this should be an easy one. I played
     Little Jacob for my first game, and he didn't do too well. I suck at 
     pool, and I still beat him and got the achievement. Make sure you pay 
     attention to what ball you need to hit though (it will say in faded text).

4. King Of QUB3D

   - The QUB3D games can be found in a variety of places. The one I used was in
     the strip club (if you don't know where it is, call a friend and invite 
     them to one; the strip club icon will appear on your map after that). The
     game itself is like Tetris, but much more annoying. Make sure you watch 
     the tutorial and figure out how to play, or else you may wonder why you
     are sucking so bad. It took me two tries to do this, so I don't think it's
     TOO hard. If anyone has any ACTUAL strategies for this, let me know and
     I'll slap it in here and credit you.

5. Finish Him

   - A melee counter is when you tap A as an enemy goes to strike you (which
     causes Niko to dodge), and then immediately hitting Y to counter. Find
     some place where there's a bunch of people milling around (usually any 
     sidewalk will do) and start pissing people off. When you are in a fight, 
     wait until they attack you, press A to dodge, and hit Y after to counter.
     You'll need to do this 10 times in 4 minutes (which is a very generous
     amount of time). You can only do 2 counters to any given pedestrian before
     they fall over, so keep angering people to create more fistfights. Don't
     worry if you die either; just find some more people when you are released
     from the hospital and start swinging--the timer hasn't reset.

6. Genetically Superior

   - Strategies coming soon.

7. Wheelie Rider

   - I got this achievement very easily using a Faggio, which I found in the 
     Francis International Airport. I don't know if they usually appear there,
     but I've heard a few people mention they picked up Faggios there. The 
     reason you should use a Faggio for this is because you almost never fall
     off backwards from doing a wheelie. To actually perform it, find a long
     straightaway, come to a stop, and then hold back on the analog stick while
     accelerating. This should cause you to do a wheelie. Keep holding RT and 
     back on the analog stick, and you should get the achievement.

8. Gobble Gobble

   - This is a pretty tough achievement, seeing as the bowling controls are
     pretty difficult in the game. The only strategy I've seen people post is
     as follows: Take two steps to the left during the positioning phase, and
     carefully pull the analog stick straight back and straight forward. After
     two games of bowling, I was able to get this trick to work for me. I 
     think patience is the most important thing when going for this one.

9. Driving Mr. Bellic

   - This will unlock when Roman calls to let you know that he can send taxis
     to you in the city when you call him (this happens naturally during the 
     story playthrough).

10. Rolled Over

    - I've had a bunch of people tell me "GO 2 FRANCIS INTL AIROPOT WITH FAST
      help, so PLEASE stop telling me this (there are so many ramps, and all
      the ones I tried don't work... until I saw this video.

11. Walk Free

    - The easiest way I've found to do this is to grab a fast car and head for
      the Francis International Airport. Before you get there, start hitting
      people (preferrably cops) until you have three stars. When you have a 
      good number of cruisers chasing you, head over to either the northern or
      southern end of the airstrip. At this point, you should be bumped up to
      four stars, if you haven't been already. Since tons of police cars will
      already be following you, you should be able to zip right along the 
      runway (I stuck close to the coast) and reach the other side of the 
      airstrip without many new cops showing up. At this point, just hide for 
      a moment until you shake the heat, and the achievement should unlock.

      I've read other strategies on this, and most of them don't work that 
      well. Let me know how this one works for you!

12. Courier Service
    - See the Drug Delivery Missions section for details on this achievement.

13. Retail Therapy

    - Engage in activities with Little Jacob until his special ability is 
      unlocked, and consequently, this achievement.

14. Chain Reaction
    - Though I haven't done this one yet, it seems as easy as making a pile of
      ten stolen cars (or creating a tightly knit traffic jam) and toss a 
      grenade somewhere in the middle. Of course, you'll probably be dealing
      with the police as well. Perhaps an RPG would help as well. You could 
      just keep shooting rockets into your car pile. Try looking for a parking

15. One Man Army

    - Special Thanks goes to a video on XBox Live by Denny Atkin and Ryan Treit
      that showed me how to do this one (even though the other two achievement
      strategies they show don't really work, and this one was flawed). First
      head to the Algonquin bridge (the more or less central bridge that leads
      to the second island), and stay below it. You should see some steps that
      lead up to a platform in the middle. Drive a car down this way until you
      receive 6 stars. 

      At this point, you should be nearing a tunnel. A lot of sources I've read 
      (and the aforementioned video too) say that staying in the tunnel is 
      safe, but I can confirm several times over that it's not, and the cops  
      will just run in and shoot you. And I've gotten shot from all directions 
      too (it's a four way tunnel). Instead, stop your car BEFORE this tunnel, 
      and hop up onto the train tracks. Head into this tunnel, which is worlds 
      safer. From here, if the cops DO chase you, they will only be coming from
      one direction, and you can easily pick them off as they come or head 
      deeper into the tunnel.

    - Don Ferrelli sent in this tip, which may prove quite useful: 
      "I found the easiest way to get the One Man Army Achievement was to steal
      a helitours helicopter and fly across a locked island. It gave me 6 stars
      and it was quite easy to fly fast enough to avoid being shot by anyone in
      the ensuing 5 minute flight. I also managed to use this time to fly under
      all the 13 bridges which is a great way to rack up 80 points in one go."

17. Order Fulfilled

    - See the Exotic Exports section for details on this achievement.

21. It'll Cost Ya

    - Well, I'm assuming that this achievement's description is just 
      grammatically skewed, since I've taken plenty of taxi rides around 
      an island, without skipping to another island. I'm guessing they meant,
      "Complete a taxi ride, without skipping, from one island to another." Or
      perhaps, "Complete a taxi ride from one island to another without 
      skipping the ride." Come on guys. Sheesh.

      Anyway, this can be completed even near the beginning of the game. Just
      hop on a cab in Dukes and set a destination in Bohan, and have the cabbie
      drive there (or vice versa).

|                                   Credits                                   |

- for information on the Achievements for this game, and 
  the forums there for information on the 100% requirements.

- Denny Atkin and Ryan Treit's achievement video from XBox Live for tips on 
  some of the achievements (well, sort of; I modified their tips, since they
  sort of don't work; sorry guys).

- The Duff Man's Secrets FAQ on GameFAQs for information on the game's 

- Xenctuary for the 100% Checklist

- Alyson Young for info on the Badman rewards

- Don Ferrelli for some achievement tips

|                               Version History                               |

Version 0.2 - (4-30-2008)

 - Guide framework more or less completed (for now)
 - Started the main walkthrough

Version 0.3 - (5-1-2008)

 - Added more mission walkthroughs

Version 0.35 - (5-3-2008)

 - Added more mission walkthroughs
 - Added more to the guide framework
 - Added to the Vigilante and Most Wanted section
 - Finished the Drug Delivery Missions section

Version 0.36 - (5-6-2008)

 - Added some Achievement strategies
 - Started adding some Flying Rat Locations
 - Worked on framework; I'm actually starting to like it now

Version 0.37 - (5-8-2008)

- Finished the Exotic Exports section
- Added some to the Internet Interests section
- Worked on the General Strategies and Gameplay section
- Added to the 100% Checklist
- Added some to the walkthrough

Version 0.38 - (5-15-2008)

- Started adding detailed pictures to the Flying Rat locations
- Added to the walkthrough
- Added the Street Races section

|                                     Legal                                   |

Grand Theft Auto and the Grand Theft Auto logo are registered trademarks of 
Take-Two Interactive Software, Inc.

This guide may not be reproduced under any circumstances except for personal
private use. It may not be placed on any web site or otherwise distributed
publicly without advanced permission from the author. Use of this guide on any 
other web site or as part of any public display is strictly prohibited, and a 
violation of copyright.
 Grand Theft Auto IV: FAQ/Walkthrough by ElectroSpecter
Version 0.38, Last Updated 2008-05-15 View/Download Original File Hosted by GameFAQs
Return to Grand Theft Auto IV (X360) FAQs & Guides