Jade Cocoon 2: Kalma/Attack/Ability/Beast Guide

       ========================================================================
JADE COCOON 2: KALMA/ATTACK/ABILITY/BEAST FAQ
========================================================================
Author: Johnny H. H. IV (Lancet Jades)
Author's Homepage: http://www.evermoreforums.com/forums/index.php
Version: 2.33 (completed April 3rd, 2013)

Sites with permission to post this FAQ:
GameFAQs.com (will always host the most up-to-date version of this guide)
Neoseeker.com
Gamesradar.com
Gamershell.com
Supercheats.com




========================================================
ABOUT
========================================================
This guide is meant to consolidate information on Kalma, Attacks, and 
Abilities. It contains a comprehensive list of Seed Beasts, Attacks, and 
Abilities in the game, with each list cross-referencing the other two. It
is somewhat crowded and long, but that's the nature of this game. This 
is best used when you have specific beast, attacks, or skills in mind, 
and you want more information. The guide also now has statistical info 
on beasts. Hooray for scope creep!

This guide also contains SOME information on Jade Cocoon 2 Complete by 
hunkster2. For more information on this, see section 10 of the guide.
Most of the additions this hack grants are isolated in this guide, so 
don't worry that you'll confuse the hack's info for "legitimate" stuff if 
you use this guide.

Ctrl+F is your friend.

The (!!!) tag is used to marked things that are glitched and thus 
unavailable in the game. The (*!*) tag marks things dummied out of the game, 
that can be restored in with hunkster's "Jade Cocoon 2 Complete" hack.

CAUTION! This guide may inadvertently contain spoilers of the story!
While this guide's scope does not really involve spoiling anything, due 
to what is required of it, the potential for small spoilers, such as 
names or events is present. Just keep that in mind.




========================================================
TABLE OF CONTENTS
========================================================
1: Kalma list
2: Attack list
3: Attack specifics
4: Ability list
5: Divine Beast stats and info
6: 
6: Glitches and other things
7: FAQ
8: Trial info
9: Info needed
10: Jade Cocoon 2 Complete by hunkster2
11: Contact information
12: Credits
13: Version history
14: Boilerplate




========================================================
*1* KALMA LIST
========================================================
LEGEND:
1
2
3     4     5
6 (7)             8

1: Name
2: Where it is found
3: Genus
4: Evolution power
5: Merge fee
6: Name of attack
7: Rank of attack/beast
8: Name of ability

NOTE: Kalma found in the Dark Forest levels usually appear in the post-game 
forests, however some may not. Any Dark Forest Kalma not obtainable in post-
game forests are thus MISSABLE FOREVER. No detailed list is known, but make 
sure to get all of the Kalma in the Dark Forest while there, as it will 
close permanently after defeating the final boss within.


----------------
   WIND (30)
----------------
Cheepr
Location: Default
Alco  E: 2  Fee: 100
Dark Shot (D)     Speed Up 1

Spikebee
Location: Wind Bound 3
Bug   E: 2  Fee: 100
Poison Cloud (D)  Strength Up 1

Agit
Location: Wind Bound 4
Alco  E: 2  Fee: 100
Confuse (D)       Leif Killer

Kilgilth
Location: Wind Bound 2
Bug   E: 2  Fee: 100
Maltia (D)        Spirit Up 1

Helibuzz
Location: Default
Alco  E: 2  Fee: 100
Ad Slahn (D)      Wind Power

Spikestar
Location: Wind Shelter 3
Bug   E: 2  Fee: 100
Samakis (D)       Precocious

Peepr
Location: Wind Shelter 2
Alco  E: 3  Fee: 300
Dark Attack (C)   Speed Up 2

Baulboa
Location: Wind Shelter 2
Ku    E: 3  Fee: 300
Stun Hit (C)      Wind Power

Nilgilth
Location: Wind Shelter 1
Bug   E: 3  Fee: 300
Maltia (C)        Gara Killer

Nilibuzz
Location: Wind Shelter 4
Alco  E: 3  Fee: 300
Ad Slahn (C)      Magic Talent

Barndreg
Location: Wind Shelter 1
Ku    E: 3  Fee: 300
Sagulth (C)       Resist Earth

Mothmanti
Location: Way of Wind 2
Bug   E: 3  Fee: 800
Poison Mist (B)   Strength Up 2

Skalco
Location: Way of Wind 4
Alco  E: 3  Fee: 800
Derange (B)       Change Talent

Pataronga
Location: Way of Wind 1
Bug   E: 3  Fee: 800
Maltiana (B)      Spirit Up 2

Papillone
Location: Way of Wind 4
Bug   E: 3  Fee: 800
Samakia (B)       Resist Earth

Helskelter
Location: Way of Wind 3
Og    E: 3  Fee: 800
Ad Roqua (B)      Resurrect

Rutide
Location: Way of Wind 1
Ku    E: 3  Fee: 800
Sapiath (B)       Magic Talent

Clalco
Location: Wind Patina 2
Alco  E: 4  Fee: 2000
Dark Crash (A)    Speed Up 3

Bauwerl
Location: Wind Patina 2
Ku    E: 4  Fee: 2000
Stun Shot (A)     Vitality Up 1

Ronga-Ronga
Location: Wind Patina 1
Bug   E: 4  Fee: 2000
Maldiard (A)      Spirit Up 3

Gojet
Location: Wind Patina 3
Alco  E: 4  Fee: 2000
Ad Slahnit (A)    Anti-MP Drain

Bladreg
Location: Wind Patina 1
Ku    E: 4  Fee: 2000
Saguriana (A)     MP Recovery

Kataimel
Location: Typhoon Level 4
Bug   E: 4  Fee: 4800
Poison Storm (S)  Strength Up 3

Kakabone
Location: Wind Patina 3
Alco  E: 4  Fee: 4800
Total Loss (S)    Change Talent

Niwerl
Location: End of Duststorm
Ku    E: 4  Fee: 4800
Stun Attack (S)   Late Bloomer

Mamern
Location: Whirlwind Level 2
Bug   E: 4  Fee: 4800
Samakilna (S)     HP Recovery

Wellern
Location: Whirlwind Level 3
Og    E: 4  Fee: 4800
Ad Roquide (S)    Larvalize

Drabern
Location: Wind Sport 6
Mau   E: 4  Fee: 4800
Saskand (S)       Resist Death

Lugadreg
Location: Wind Harvest 2
Ku    E: 4  Fee: 4800
Sapiate (S)       Guts

Earina
Location: Typhoon Level 4
Mau   E: 4  Fee: 4800
Sadoon (S)        Sleep X


----------------
   WATER (33)
----------------
Geloper
Location: Default, Water Visit 4(!!!)
Slimy E: 2  Fee: 100
Power Snatch (D)  Anti-Critical

Angler
Location: Water Place 4
Na    E: 2  Fee: 100
Psycho Shot (D)   Bug Killer

Tomakana
Location: Water Visit 3
Na    E: 2  Fee: 100
Skill Break (D)   Precocious

Q
Location: Water Visit 2
Na    E: 2  Fee: 100
Vahlia (D)        Wisdom Up 1

Chamelemon
Location: Water Place 4
Slimy E: 2  Fee: 100
Yargia (D)        MP Up 1

Ginui
Location: Default
Slimy E: 2  Fee: 100
Medinis (D)       Guts

Niloper (!!!)
Location: Glitched, cannot be found
Slimy E: 3  Fee: 300
Power Steal (C)   Magic Talent

Walbeckon
Location: Water Place 2
Gara  E: 3  Fee: 300
Life Snatch (C)   Resist Stun

Nu-Q
Location: Water Place 1
Na    E: 3  Fee: 300
Vahlia (C)        Water Power

Ninui
Location: Water Place 2
Slimy E: 3  Fee: 300
Medinia (C)       Water Power

Garalanth
Location: Water Place 1
Gara  E: 3  Fee: 300
Selahm (C)        Vitality Up 1

Anglorg
Location: Water Shade 4
Na    E: 3  Fee: 800
Psycho Attack (B) Alco Killer

Pokeyfish
Location: Water Shade 4
Na    E: 3  Fee: 800
Skill Hold (B)    HP Recovery

Skalcone
Location: Water Shade 1
Alco  E: 3  Fee: 800
Life Attack (B)   Resist Blind

Geso-Q
Location: Water Shade 1
Na    E: 3  Fee: 800
Vahliluna (B)     Wisdom Up 2

Yo-Yo
Location: Water Shade 2
Slimy E: 3  Fee: 800
Yarga (B)         MP Up 2

Bogimbo
Location: Water Shade 3
Leif  E: 3  Fee: 800
Limena (B)        Resist Sleep

Fangnagin
Location: Water Place 3
Leif  E: 3  Fee: 800
Tishous           Anti-MP Drain

Froggess
Location: Water Return 2
Slimy E: 4  Fee: 2000
Power Drain (A)   Water Power

Bladetail (!!!)
Location: Glitched, cannot be found
Gara  E: 4  Fee: 2000
Psycho Snatch (A) Resist Poison

Slugalanth
Location: Water Return 2
Gara  E: 4  Fee: 2000
Life Steal (A)    Petrify Guard

Dakkon-Q
Location: Water Return 1
Na    E: 4  Fee: 2000
Vahludide (A)     Wisdom Up 3

Ginugon
Location: Water Return 3
Slimy E: 4  Fee: 2000
Medinite (A)      Resist Wind

Garalhorn
Location: Water Return 1
Gara  E: 4  Fee: 2000
Selahmnis (A)     Vitality Up 2

Magender
Location: Dry River Level 2
Bug   E: 4  Fee: 2000
Adia (A)          Resist Death

Ngonga
Location: Water Return 3
Na    E: 4  Fee: 4800
Psycho Crash (S)  Strength Up 1

Sembone
Location: End of Stagnant Pond
Na    E: 4  Fee: 4800
Skill Bind (S)    Super Recover

Fangbone
Location: Water Tour 6
Alco  E:4   Fee: 4800
Life Crash (S)    Resurrect

Dela Yo-Yo
Location: Abyss Level 3
Slimy E:4   Fee: 4800
Yagiluna (S)      MP Up 3

Rage
Location: Water Tier 5
Leif  E: 4  Fee: 4800
Limenate (S)      Confuse Guard

Niralhorn (!!!)
Location: Glitched, cannot be found
Gara  E: 4  Fee: 4800
Selahmnite (S)    Vitality Up 3

Nigender
Location: Water Tier 4
Bug   E: 4  Fee: 4800
Anandia (S)       Late Bloomer

Zabone
Location: Water Tour 2
Leif  E: 4  Fee: 4800
Tishalite (S)     HP Up 1


----------------
   EARTH (34)
----------------
Garala
Location: Default
Gara  E:2   Fee: 100
Kiai Blast (D)    Ku Killer

Mash
Location: Earth Erosion 4
Leif  E:2   Fee: 100
Charge (D)        MP Recovery

Tama-Q
Location: Earth Erosion 3
Gara  E:2   Fee: 100
Crush (D)         HP Up 1

Helicone
Location: Earth Erosion 2
Leif  E:2   Fee: 100
Ulvis (D)         MP Up 1

Twingo
Location: Default
Gara  E:2   Fee: 100
Barridis (D)      Vitality Up 1

Peanum
Location: Earth Lurker 4
Leif  E:2   Fee: 100
Ramakis (D)       Spirit Up 1

Nirala
Location: Earth Lurker 1
Gara  E:3   Fee: 300
Spirit Blast (C)  Og Killer

Nima-Q
Location: Earth Lurker 4
Gara  E:3   Fee: 300
Blast (C)         HP Up 2

Monoculus
Location: Earth Lurker 2
Og    E:3   Fee: 300
Magma (C)         Imago

Nilicone
Location: Earth Lurker 2
Leif  E:3   Fee: 300
Ulvia (C)         Earth Power

Geena
Location: Earth Lurker 1
Slimy E:3   Fee: 300
Ragulth (C)       Wisdom Up 1

Rorr
Location: Earth Lurker 3
Drac  E:3   Fee: 300
Libarid (C)       Earth Power

Mush
Location: Groundwork 2
Leif  E:3   Fee: 800
Dash (B)          Drac Killer

Binoculus
Location: Groundwork 1
Og    E:3   Fee: 800
Mantle (B)        Resist Fire

Froggy
Location: Groundwork 3
Slimy E:3   Fee: 800
Cover (B)         Resist Stun

Mayen
Location: Groundwork 3
Leif  E:3   Fee: 800
Ulviluna (B)      MP Up 2

Sulligan
Location: Groundwork 4
Gara  E:3   Fee: 800
Barridia (B)      Vitality Up 2

Navi
Location: Groundwork 2
Leif  E:3   Fee: 800
Ramakia (B)       Spirit Up 2

Whorlie
Location: Groundwork 2
Slimy E:3   Fee: 800
Lapias            Resist Blind

Scorpy
Location: Barren Earth 3
Gara  E:4   Fee: 2000
High Spirits (A)  Anti-Critical

Rugglchu
Location: Barren Earth 2
Og    E:4   Fee: 2000
Life Blast (A)    Guts

Machoang
Location: Barren Earth 1
Na    E:4   Fee: 2000
Earth Protect (A) Resist Poison

Majj
Location: Barren Earth 1
Leif  E:4   Fee: 2000
Ulvilude (A)      MP Up 3

Ela Ela
Location: Barren Earth 2
Leif  E:4   Fee: 2000
Ramakite (A)      Spirit Up 3

Ginunga (!!!)
Location: Glitched, cannot be found
Slimy E:4   Fee: 2000
Ragulia (A)       Resist Fire

Gigatiran
Location: Earth Crystal 4
Drac  E:4   Fee: 2000
Libaridia (A)     Super Recover

Shroomie
Location: Wilderness Level 3
Leif  E:4   Fee: 4800
Tackle (S)        Skill Talent

Amorg
Location: Killing Fields, Level 4
Gara  E:4   Fee: 4800
Explode (S)       HP Up 3

Trinoculus
Location: Dustup 1
Og    E:4   Fee: 4800
Fossa Magna (S)   Blind X 

Dumbler
Location: Earth Crystal 2
Slimy E:4   Fee: 4800
Protect (S)       Petrify Guard

Sulligalan
Location: Barren Earth 3
Gara  E:4   Fee: 4800
Barrian (S)       Vitality Up 3

Ninunga
Location: Wilderness Level 3
Slimy E:4   Fee: 2000
Ragulina (S)      Resist Sleep

Bigby
Location: Earth Crystal 6
Slimy E:4   Fee: 4800
Lapiate (S)       Confuse Guard

Hoohaw
Location: Dustup 6
Mau   E:4   Fee: 4800
Mitrea (S)        Poison X


----------------
   FIRE (29)
----------------
Redoble
Location: Fire Spy 3
Ku    E:2   Fee: 100
Blast Chance (D)  Skill Talent

Nagglchu
Location: Default
Og    E:2   Fee: 100
Burn Shot (D)     Strength Up 1

Getchu
Location: Fire Spy 3
Og    E:2   Fee: 100
Area Attack (D)   HP Up 1

Tiki
Location: Fire Spy 2
Ku    E:2   Fee: 100
Agnis (D)         Wisdom Up 1

Patadreck
Location: Default
Ku    E:2   Fee: 100
Solis (D)         Speed Up 1

Skaluch
Location: Fire Spy 4
Og    E:2   Fee: 100
Ad Muhls (D)      Fire Power

Nigglchu
Location: Fire Throne 2
Og    E:3   Fee: 300
Burn Attack (C)   Strength Up 2

Nitchu
Location: Fire Throne 4
Og    E:3   Fee: 300
Sonic Boom (C)    HP Up 2

Sandsparrow
Location: Fire Throne 1
Alco  E:3   Fee: 300
Lightning Hit (C) Na Killer

Niki
Location: Fire Throne 1
Ku    E:3   Fee: 300
Agnia (C)         Fire Power

Gelapper
Location: Fire Throne 2
Bug   E:3   Fee: 300
Fobarid (C)      Precocious

Eyeshroom
Location: Fire Throne 3
Leif  E:3  Fee: 300
Vritra (C)        Guts

Mardreck
Location: Firewalking 1
Ku    E:3   Fee: 800
Stroke Chance (B) Berserk

Skuimel
Location: Firewalking 1
Bug   E:3   Fee: 800
Desperado Hit (B) Skill Talent

Dongle
Location: Firewalking 2
Drac  E:3   Fee: 800
Limit Break (B)   Imago

Tiral
Location: Firewalking 2
Ku    E:3   Fee: 800
Agnite (B)        Wisdom Up 2

Radreck
Location: Firewalking 4
Ku    E:3   Fee: 800
Solia (B)         Speed Up 2

Skalchu
Location: Firewalking 4
Og    E:3   Fee: 800
Ad Muhlia (B)     Resist Water

Knucklchu
Location: Fire Tower 2
Og    E:4   Fee: 2000
Burn Crash (A)    Strength Up 3

Sandhawk
Location: Firewalking 3
Alco  E:4   Fee: 2000
Comet Strike (A)  Mau Killer

Chamiluna
Location: Fire Tower 2
Mau   E:4   Fee: 2000
Skewer (A)        Slimy Killer

Giralooza
Location: Fire Tower 1
Ku    E:4   Fee: 2000
Agniagna (A)      Wisdom Up 3

Paradrager
Location: Fire Tower 3
Ku    E:4   Fee: 2000
Soldona (A)       Speed Up 3

Mamagamma
Location: Fire Tower 1
Bug   E:4   Fee: 2000
Fobarina (A)     Spirit Up 1

Blumen
Location: Fire Tower 3
Ku    E:4   Fee: 4800
Killer Chance (S) Berserk

Dela Getchu
Location: Blaze Terminus
Og    E:4   Fee: 4800
Shockwave (S)     HP Up 3

Volkaiser
Location: Firestorm 2
Bug   E:4   Fee: 4800
Kamikaze Hit (S)  MP Up 1

Nildrager
Location: Hellfire Level 1
Ku    E:4   Fee: 4800
Soldote (S)       Stun X

Devilchu
Location: Hellfire Level 1
Og    E:4   Fee: 4800
Ad Mumarnite (S)  Larvalize




========================================================
*2* ATTACK LIST
========================================================
LEGEND:
1            2  3     4     5      6            7           8
  9
  10

1: Name
2: Rank
3: MP cost
4: Attack power (At) or Recovery (Rcv)
5: Magic or skill
6: Target
7: Seed beast that has the attack. Brackets indicate its a default attack 
   on a larval form.
8: Ability associated with the attack
9: In-game description (verbatim)
10: In-depth description

----------------
   WIND
----------------
Ad Roqua     B  43MP  0At   Magic  One enemy    Helskelter  Resurrect
  Petrify gradually, MG
  Hits one enemy, causes Petrify status after 3 turns (50% chance).

Ad Roquide   S  57MP  0At   Magic  One enemy    Wellern     Larvalize
  Petrify immediately, MG
  Hits one enemy, causes Petrify status (50% chance).

Ad Slahm     D  22MP  0At   Magic  Enemy side   Helibuzz    Wind Power
  Medium sleep, all enemies, MG
  Causes Sleep (55% rate) to active side, lasts 2 turns, then 75% wake chance

Ad Slahn     C  29MP  0At   Magic  Enemy side   Nilibuzz    Magic Talent
  Heavy sleep, all enemies, MG
  Causes Sleep (55% rate) to active side, lasts 2 turns, then 50% wake chance

Ad Slahnit   A  42MP  0At   Magic  Enemy side   Gojet       Anti-MP Drain
  Very heavy sleep, all, MG
  Causes Sleep (55% rate) to active side, lasts 2 turns, then 25% wake chance

Ad Sula      E  13MP  0At   Magic  Enemy side   [Mechalcoch]
  Light sleep, all enemies, MG
  Causes Sleep (55% rate) to active side, lasts 2 turns, then 100% wake chance

Confuse      D  22MP  9At   Skill  One enemy    Agit        Leif Killer
  Confuse + M damage, SK
  Wind skill damage, 50% Confuse rate; 75% recovery chance after 2nd turn.

Dark Attack  C  25MP  13At  Skill  One enemy    Peepr       Speed Up 2
  Blind + L damage, SK
  Wind skill damage, 50% Blind rate (70% chance of miss). Lasts 3 turns.

Dark Crash   A  36MP  26At  Skill  One enemy    Clalco      Speed Up 3
  Blind + XL damage, SK
  Wind skill damage, 50% Blind rate (80% chance of miss). Lasts 3 turns.

Dark Hit     E  11MP  5At   Skill  One enemy    [Alcoch]
  Blind + S damage, SK
  Wind skill damage, 50% Blind rate (50% chance of miss). Lasts 3 turns.

Dark Shot    D  19MP  9At   Skill  One enemy    Cheepr      Speed Up 1
  Blind + M damage, SK
  Wind skill damage, 50% Blind rate (60% chance of miss). Lasts 3 turns.

Derange      B  35MP  20At  Skill  One enemy    Skalco      Change Talent
  Confuse + XL damage, SK
  Wind skill damage, 50% Confuse rate; 50% recovery chance after 2nd turn.

Fluster      E  13MP  5At   Skill  One enemy    [Skalcoch]
  Confuse + S damage, SK
  Wind skill damage, 50% Confuse rate; 100% recovery chance after 2nd turn.

Maldiard     A  33MP  40At  Magic  One enemy    Ronga-Ronga Spirit Up 3
  Lightning attack, XXL damage, MG
  Wind magic damage on one enemy.

Malti        E  10MP  8At   Magic  One enemy    [Lybugich]
  Lightning attack, S damage, MG
  Wind magic damage on one enemy.

Maltia       C  23MP  20At  Magic  One enemy    Nilgilth    Gara Killer
  Lightning attack, L damage, MG
  Wind magic damage on one enemy.

Maltiana     B  28MP  30At  Magic  One enemy    Pataronga   Spirit Up 2
  Lightning attack, XL damage, MG
  Wind magic damage on one enemy.

Maltis       D  17MP  14At  Magic  One enemy    Kilgilth    Spirit Up 1
  Lightning attack, M damage, MG
  Wind magic damage on one enemy.

Poison Cloud D  22MP  9At   Skill  One enemy    Spikebee    Strength Up 1
  Poison + M damage, SK
  Wind skill damage, 50% Poison rate (10 damage per turn).

Poison Haze  E  13MP  5At   Skill  One enemy    [Bugich]
  Poison + S damage, SK
  Wind skill damage, 50% Poison rate (5 damage per turn).

Poison Mist  B  35MP  20At  Skill  One enemy    Mothmanti   Strength Up 2
  Poison + L damage, SK
  Wind skill damage, 50% Poison rate (20 damage per turn).

Poison Storm S  47MP  33At  Skill  One enemy    Kataimel    Strength Up 3
  Poison + XL damage, SK
  Wind skill damage, 50% Poison rate (30 damage per turn).

Sadoon       S  68MP  0At   Magic  Enemy side   Earina      Sleep X
  Nullify resistance, all, MG
  Reduce's enemy side's status resistances to 0% for one turn.

Sagulth      C  35MP  0At   Magic  All enemies  Barndreg    Resist Earth
  Attack down, L, all enemies, MG
  Large reduction to Strength/Wisdom stats for all enemies for 3 turns.

Saguriana    A  52MP  0At   Magic  All enemies  Bladreg     MP Recovery
  Attack down, XL, all enemies, MG
  Very large reduction to Strength/Wisdom stats for all enemies for 3 turns.

Samak        E  10MP  0At   Magic  All enemies  [Yagobugich]
  Defense down, S, all, MG
  Small reduction to Vitality/Spirit stats for all enemies for 3 turns.

Samakia      B  30MP  0At   Magic  All enemies  Papillone   Resist Earth
  Defense down, XL, all, MG
  Large reduction to Vitality/Spirit stats for all enemies for 3 turns.

Samakilna    S  45MP  0At   Magic  All enemies  Mamern      HP Recovery
  Defense down, XXL, all, MG
  Very large reduction to Vitality/Spirit stats for all enemies for 3 turns.

Samakis      D  17MP  0At   Magic  All enemies  Spikestar   Precocious
  Defense down, M, all, MG
  Medium reduction to Vitality/Spirit stats for all enemies for 3 turns.

Sapiate      S  33MP  0At   Magic  All enemies  Lugadreg    Guts
  Speed down, XXL, all enemies, MG
  Very large reduction to Speed stat for all enemies for 3 turns.

Sapiath      B  22MP  0At   Magic  All enemies  Rutide      Magic Talent
  Speed down, XL, all enemies, MG
  Large reduction to Speed stat for all enemies for 3 turns.

Saskand      S  68MP  0At   Magic  One enemy    Drabern     Resist Death
  Various special attacks, MG
  50% success, causes one of: Poison/Blind/Sleep/Confuse/Petrify/Stun

Stun Attack  S  57MP  33At  Skill  One enemy    Niwerl      Late Bloomer
  Stun + XXL damage, SK
  Wind skill damage, 60% Stun rate.

Stun Hit     C  35MP  13At  Skill  One enemy    Baulboa     Wind Power
  Stun + L damage, SK
  Wind skill damage, 40% Stun rate.

Stun Shot    A  52MP  26At  Skill  One enemy    Bauwerl     Vitality Up 1
  Stun + XL damage, SK
  Wind skill damage, 50% Stun rate.

Total Loss   S  47MP  33At  Skill  One enemy    Kakabone    Change Talent
  Confuse + XXL damage, SK
  Wind skill damage, 50% Confuse rate; 25% recovery chance after 2nd turn.


----------------
   WATER
----------------
Adia         A  70MP  0Rcv  Magic  One ally     Magender    Resist Death
  Resurrect 1 Beast, MG
  Revives a dead Beast with 1 HP; if none dead, fully heals lowest HP.

Anandia      S  82MP  0Rcv  Magic  One ally     Nigender    Late Bloomer
  Totally resurrect 1 beast, MG
  Revives a dead Beast with full HP; if none dead, fully heals lowest HP.

Life Attack  B  43MP  20At  Skill  One enemy    Skalcone    Resist Blind
  HP and MP, L damage, SK
  Water skill damage to HP and MP on one enemy.

Life Crash   S  57MP  34At  Skill  One enemy    Fangbone    Resurrect
  HP and MP, XL damage, SK
  Water skill damage to HP and MP on one enemy.

Life Snatch  C  41MP  14At  Skill  One enemy    Walbeckon   Resist Stun
  Absorbs HP and MP, SK
  Water skill damage on one enemy, user recovers 10% of HP/MP damage.

Life Steal   A  60MP  27At  Skill  One enemy    Slugalanth  Petrify Guard
  Absorbs HP and MP, XL, SK
  Water skill damage on one enemy, user recovers 10% of HP/MP damage.

Limena       B  51MP  0At   Magic  All allies   Bogimbo     Resist Sleep
  Recover HP each turn, S, all, MG
  All beasts recover 60 HP every turn for two turns (120 HP total).

Limenate     S  68MP  0At   Magic  All allies   Rage        Confuse Guard
  Recover HP each turn, L, all, MG
  All beasts recover 90 HP every turn for two turns (180 HP total).

Medina       E  16MP  16Rcv Magic  All allies   [Slimich]
  Recover HP, S, all allies, MG
  Recovers a little HP for all allies.

Medinia      C  35MP  40Rcv Magic  All allies   Ninui       Water Power
  Recover HP, L, all allies, MG
  Recovers a lot of HP for all allies.

Medinis      D  27MP  28Rcv Magic  All allies   Ginui       Guts
  Recover HP, M, all allies, MG
  Recovers some HP for all allies.

Medinite     A  52MP  80Rcv Magic  All allies   Ginugon     Resist Wind
  Recover HP, XL, all allies, MG
  Recovers tons of HP for all allies.

Power Drain  A  52MP  40At  Skill  One enemy    Froggess    Water Power
  Absorb HP, XL, SK
  Water skill damage, user recovers 25% of damage.

Power Draw   E  16MP  8At   Skill  One enemy    [Ribbetmich]
  Absorb HP, S, SK
  Water skill damage, user recovers 25% of damage.

Power Snatch D  27MP  14At  Skill  One enemy    Geloper     Anti-Critical
  Absorb HP, M, SK
  Water skill damage, user recovers 25% of damage.

Power Steal  C  35MP  20At  Skill  One enemy    Niloper     Magic Talent
  Absorb HP, L, SK
  Water skill damage, user recovers 25% of damage.

Psycho AttackB  35MP  20At  Skill  One enemy    Anglorg     Alco Killer
  MP damage, L, SK
  Water skill MP damage on one enemy.

Psycho Crash S  47MP  34At  Skill  One enemy    Ngonga      Strength Up 1
  MP damage, XL, SK
  Water skill MP damage on one enemy.

Psycho Hit   E  13MP  6At   Skill  One enemy    [Gabnach]
  MP damage, S, SK
  Water skill MP damage on one enemy.

Psycho Shot  D  22MP  10At  Skill  One enemy    Angler      Bug Killer
  MP damage, M, SK
  Water skill MP damage on one enemy.

Psycho SnatchA  47MP  20At  Skill  One enemy    Bladetail   Resist Poison
  Absorbs MP, SK
  Water skill MP damage, user recovers 100% of damage in MP

Selahm       C  35MP  20Rcv Magic  All allies   Garalanth   Vitality Up 1
  Heal status, HP, S, all, MG
  Recovers a little HP and cures any status effects or debuffs on all allies.

Selahmnis    A  52MP  40Rcv Magic  All allies   Garalhorn   Vitality Up 2
  Heal status, HP, M, all, Mg
  Recovers some HP and cures any status effects or debuffs on all allies.

Selahmnite   S  57MP  50Rcv Magic  All allies   Niralhorn   Vitality Up 3
  Heal status, HP, L, all, MG
  Recovers a lot of HP and cures any status effects or debuffs on all allies.

Skill Bind   S  37MP  50At  Skill  One enemy    Sembone     Super Recover
  Blocks all special attacks, SK
  Water skill damage + blocks all status-inducing attacks.

Skill Block  E  10MP  8At   Skill  One enemy    [Nach]
  Blocks sleep special attacks, SK
  Water skill damage + blocks Wind attacks that cause Sleep.

Skill Break  D  17MP  14At  Skill  One enemy    Tomakana    Precocious
  Blocks poison special attacks, SK
  Water skill damage + blocks Wind attacks that cause Poison.

Skill Hold   B  28MP  30At  Skill  One enemy    Pokeyfish   HP Recovery
  Blocks stun special attacks, SK
  Water skill damage + blocks Wind attacks that cause Stun.

Tishalite    S  81MP  17Rcv Magic  All allies   Zabone      HP Up 1
  Recover MP, L, all allies, MG
  Recovers a lot of MP for all allies.

Tishous      B  55MP  10Rcv Magic  All allies   Fangnagin   Anti-MP Drain
  Recover MP, S, all allies, MG
  Recovers some MP for all allies.

Vahli        E  10MP  8At   Magic  One enemy    [Muchinach]
  Water attack, S damage, MG
  Water magic damage on one enemy.

Vahlia       C  23MP  20At  Magic  One enemy    Nu-Q        Water Power
  Water attack, L damage, MG
  Water magic damage on one enemy.

Vahliluna    B  28MP  30At  Magic  One enemy    Geso-Q      Wisdom Up 2
  Water attack, XL damage, MG
  Water magic damage on one enemy.

Vahlis       D  17MP  14At  Magic  One enemy    Q           Wisdom Up 1
  Water attack, M damage, MG
  Water magic damage on one enemy.

Vahludide    A  33MP  40At  Magic  One enemy    Dakkon-Q    Wisdom Up 3
  Water attack, XXL damage, MG
  Water magic damage on one enemy.

Yarga        B  55MP  15At  Magic  Enemy side   Yo-Yo       MP Up 2
  Absorb HP, L, enemy, MG
  Water magic damage on enemy side, recovers ally side for 25% of damage.

Yagiluna     S  81MP  25At  Magic  Enemy side   Dela Yo-Yo  MP Up 3
  Absorb HP, XL, enemy, MG
  Water magic damage on enemy side, recovers ally side for 25% of damage.

Yargi        E  19MP  4At   Magic  Enemy side   [Slurplimich]
  Absorb HP, S, enemy, MG
  Water magic damage on enemy side, recovers ally side for 25% of damage.

Yargis       D  31MP  6At   Magic  Enemy side   Chamelemon  MP Up 1
  Absorb HP, M, enemy, MG
  Water magic damage on enemy side, recovers ally side for 25% of damage.


----------------
   EARTH
----------------
Barrian      S  57MP  95At  Magic  Wall effect  Sulligalan  Vitality Up 3
  Protects all allies, XL, MG
  Raises a barrier to block a huge amount of damage for the party.

Barrid       E  16MP  20At  Magic  Wall effect  [Ganicarach]
  Protects all allies, S, MG
  Raises a barrier to block a small amount of damage for the party.

Barridia     B  43MP  64At  Magic  Wall effect  Sulligan    Vitality Up 2
  Protects all allies, L, MG
  Raises a barrier to block a large amount of damage for the party.

Barridis     D  27MP  36At  Magic  Wall effect  Twingo      Vitality Up 1
  Protects all allies, M, MG
  Raises a barrier to block a medium amount of damage for the party

Blast        C  29MP  68At  Skill  One enemy    Nima-Q      HP Up 2
  Nullify Defense, L damage, SK
  Earth skill, always deals 68 damage (halved by Resist Earth).

Break        E  13MP  27At  Skill  One enemy    [Carach]
  Nullify Defense, S damage, SK
  Earth skill, always deals 27 damage (halved by Resist Earth).

Charge       D  27MP  14At  Skill  One enemy    Mash        MP Recovery
  Store power, L damage, SK
  1st turn: Store power. 2nd turn: Earth skill damage on one enemy.

Cover        B  22MP  0At   None   Self         Froggy      Resist Stun
  Ups Defense, may cover ally
  Increases defenses; user will sometimes take attacks for other beasts.

Crush        D  22MP  48At  Skill  One enemy    Tama-Q      HP Up 1
  Nullify Defense, M damage, SK
  Earth skill, always deals 48 damage (halved by Resist Earth).

Dash         B  43MP  30At  Skill  One enemy    Mush        Drac Killer
  Store power, XL damage, SK
  1st turn: Store power. 2nd turn: Earth skill damage on one enemy.

Earth ProtectA  28MP  0At   None   Self         Machoang    Resist Poison
  Boosts Defense, returns attack
  Reduces skill damage by half for two turns, nothing else.

Explode      S  47MP  150At Skill  One enemy    Amorg       HP Up 3
  Nullify Defense, XXL damage, SK
  Earth skill, always deals 150 damage (halved by Resist Earth).

Feeling Fine E  13MP  8At   Skill  One enemy    [Slithirach]
  Ups Attack on repeat, S, SK
  Earth skill damage on one enemy, raises user's Attack with each use.

Fossa Magna  S  57MP  0At   Skill  One enemy    Trinoculus  Blind X
  Cuts HP to 1 if hits, SK
  Reduces target's HP to 1; if HP at 1, does 1 damage. 60% accuracy.

Kiai Blast   D  22MP  14At  Skill  One enemy    Garala      Ku Killer
  Ups Attack on repeat, M, SK
  Earth skill damage on one enemy, raises user's Attack with each use.

High Spirits A  42MP  40At  Skill  One enemy    Scorpy      Anti-Critical
  Ups Attack on repeat, XL, SK
  Earth skill damage on one enemy, raises user's Attack with each use.

Lapias       B  30MP  0At   Magic  All allies   Whorlie     Resist Blind
  Ups Speed, XL, all allies, MG
  75% boost to Speed stat for all allies for 3 turns.

Lapiate      S  45MP  0At   Magic  All allies   Bigby       Confuse Guard
  Ups Speed, XXL, all allies, MG
  100% boost to Speed stat for all allies for 3 turns.

Libarid      C  35MP  0At   Magic  All allies   Rorr        Earth Power
  Defends 1 skill attack, all, MG
  Grants all beasts immunity from the next Skill attack. Lasts 2 turns.

Libaridia    A  52MP  0At   Magic  All allies   Gigatiran   Super Recover
  Defends all attacks, all, MG
  Grants all beasts immunity from next Skill or Magic attack. Lasts 2 turns.

Life Blast   A  42MP  40At  Skill  One enemy    Rugglchu    Guts
  Ups Attack depending on HP, SK
  Earth skill damage; the lower the user's HP, the higher it's power.

Magma        C  23MP  0At   Skill  One enemy    Monoculus   Imago
  Cuts HP to 3/4 if hits, SK
  Damage = 25% of target's current HP, rounded down. 70% accuracy.

Mantle       B  35MP  0At   Skill  One enemy    Binoculus   Resist Fire
  Cuts HP in half if hits, SK
  Damage = 50% of target's current HP, rounded down. 65% accuracy.

Mitrea       S  57MP  0At   Magic  All allies   Hoohaw      Poison X
  Ups all parameters, all, MG
  25% boost to all stats for all allies for 3 turns.

Protect      S  33MP  0At   None   Self         Dumbler     Petrify Guard
  Ups Defense, covers ally
  Increases defenses; user will take attacks for other beasts.

Ragulia      A  52MP  0At   Magic  All allies   Ginunga     Resist Fire
  Ups Attack, XL, all allies, MG
  75% boost to Strength/Wisdom stats for all allies for 3 turns.

Ragulina     S  57MP  0At   Magic  All allies   Ninunga     Resist Sleep
  Ups Attack, XXL, all allies, MG
  100% boost to Strength/Wisdom stats for all allies for 3 turns.

Ragulth      C  35MP  0At   Magic  All allies   Geena       Wisdom Up 1
  Ups Attack, all allies, MG
  50% boost to Strength/Wisdom stats for all allies for 3 turns.

Ramak        E  10MP  0At   Magic  All allies   [Seedleifich]
  Ups defense, S, all allies, MG
  25% boost to Vitality/Spirit stats for all allies for 3 turns.

Ramakia      B  30MP  0At   Magic  All allies   Navi        Spirit Up 2
  Ups Defense, L, all allies, MG
  75% boost to Vitality/Spirit stats for all allies for 3 turns.

Ramakis      D  17MP  0At   Magic  All allies   Peanum      Spirit Up 1
  Ups Defense, M, all allies, MG
  50% boost to Vitality/Spirit stats for all allies for 3 turns.

Ramakite     A  38MP  0At   Magic  All allies   Ela Ela     Spirit Up 3
  Ups Defense, XL, all allies, MG
  100% boost to Vitality/Spirit stats for all allies for 3 turns.

Spirit Blast C  29MP  20At  Skill  One enemy    Nirala      Og Killer
  Ups Attack on repeat, L, SK
  Earth skill damage on one enemy, raises user's Attack with each use.

Tackle       S  57MP  50At  Skill  One enemy    Shroomie    Skill Talent
  Store power, XXL damage, SK
  1st turn: Store power. 2nd turn: Earth skill damage on one enemy.

Ulvi         E  10MP  8At   Magic  One enemy    [Leifich]
  Rock attack, S damage, MG
  Earth magic damage on one enemy.

Ulvia        C  23MP  20At  Magic  One enemy    Nilicone    Earth Power
  Rock attack, L damage, MG
  Earth magic damage on one enemy.

Ulvilude     A  33MP  40At  Magic  One enemy    Majj        MP Up 3
  Rock attack, XXL damage, MG
  Earth magic damage on one enemy.

Ulviluna     B  28MP  30At  Magic  One enemy    Mayen       MP Up 2
  Rock attack, XL damage, MG
  Earth magic damage on one enemy.

Ulvis        D  17MP  14At  Magic  One enemy    Helicone    MP Up 1
  Rock attack, M damage, MG
  Earth magic damage on one enemy

Windup       E  16MP  8At   Skill  One enemy    [Holeifich]
  Store power, M damage, SK
  1st turn: Store power. 2nd turn: Earth skill damage on one enemy.


----------------
   FIRE
----------------
Ad Muhli     E  19MP  0At   Magic  One enemy    [Heluch]
  Sudden death, S%, 1 enemy, MG
  16% chance of instant death in the enemy.

Ad Muhlia    B  55MP  0At   Magic  One enemy    Skalchu     Resist Water
  Sudden death, L%, 1 enemy, MG
  33% chance of instant death in the enemy.

Ad Muhls     D  31MP  0At   Magic  One enemy    Skaluch     Fire Power
  Sudden death, M%, 1 enemy, MG
  20% chance of instant death in the enemy.

Ad Mumarnite S  68MP  0At   Magic  Enemy side   Devilchu    Larvalize
  Sudden death, S%, all enemy, MG
  20% chance of instant death in the enemy's active side.

Agni         E  10MP  8At   Magic  One enemy    [Tikidrech]
  Fire attack, S damage, MG
  Fire magic damage on one enemy.

Agniagna     A  33MP  40At  Magic  One enemy    Giralooza   Wisdom Up 3
  Fire attack, XXL damage, MG
  Fire magic damage on one enemy.

Agnia        C  23MP  20At  Magic  One enemy    Niki        Fire Power
  Fire attack, L damage, MG
  Fire magic damage on one enemy.

Agnis        D  17MP  14At  Magic  One enemy    Tiki        Wisdom Up 1
  Fire attack, M damage, MG
  Fire magic damage on one enemy.

Agnite       B  28MP  30At  Magic  One enemy    Tiral       Wisdom Up 2
  Fire attack, XL damage, MG
  Fire magic damage on one enemy.

Area Attack  D  27MP  14At  Skill  Enemy side   Getchu      HP Up 1
  M damage on side enemy too, SK
  Fire skill damage on one enemy, also damages enemies on each side.

Bang Blast   E  16MP  8At   Skill  Enemy side   [Geraluch]
  S damage on side enemy too, SK
  Fire skill damage on one enemy, also damages enemies on each side.

Blast Chance D  22MP  11At  Skill  One enemy    Redoble     Skill Talent
  M damage on critical hit, SK
  Fire skill damage, 50% critical rate.

Burn Attack  C  25MP  22At  Skill  One enemy    Nigglchu    Strength Up 2
  L damage on skill attack, SK
  Fire skill damage on one enemy.

Burn Crash   A  36MP  44At  Skill  One enemy    Knucklchu   Strength Up 3
  XL damage on skill attack, SK
  Fire skill damage on one enemy.

Burn Hit     E  11MP  9At   Skill  One enemy    [Luch]
  S damage on skill attack, SK
  Fire skill damage on one enemy.

Burn Shot    D  19MP  15At  Skill  One enemy    Nagglchu    Strength Up 1
  M damage on skill attack, SK
  Fire skill damage on one enemy.

Comet Strike A  42MP  60At  Skill  One enemy    Sandhawk    Mau Killer
  XL damage if hits, SK
  Fire skill damage, 70% hit rate.

Desperado HitB  35MP  60At  Skill  One enemy    Skuimel     Skill Talent
  Desperate, XL damage, SK
  Fire skill damage on one enemy, user suffers 25% of damage (90% hit).

Fobarid     C  23MP  0At   Magic  Wall effect  Gelapper     Precocious
  Firewall, dmg to attacker, MG
  Firewall that does fire magic damage when enemies attack with skills.

Fobarina    A  33MP  0At   Magic  Wall effect  Mamagamma    Spirit Up 1
  Firewall, L damage to attacker, MG
  Firewall that does fire magic damage when enemies attack with skills.

Hit Chance   E  13MP  6At   Skill  One enemy    [Vordrech]
  S damage on critical hit, SK
  Fire skill damage, 50% critical rate.

Kamikaze Hit S  47MP  100At Skill  One enemy    Volkaiser   MP Up 1
  Desperate, XXL damage, SK
  Fire skill damage on one enemy, user suffers 25% of damage (90% hit).

Killer ChanceS  47MP  40At  Skill  One enemy    Blumen      Berserk
  XXL damage on critical hit, SK
  Fire skill damage, 50% critical rate.

Lightning HitC  29MP  30At  Skill  One enemy    Sandsparrow Na Killer
  L damage if hits, SK
  Fire skill damage, 70% hit rate.

Limit Break  B  35MP  45At  Skill  One enemy    Dongle      Imago
  Confuse with L damage, SK
  Fire skill damage, if used three times, will induce Confusion in user.

Shockwave    S  57MP  50At  Skill  Enemy side   Dela Getchu HP Up 3
  XL damage on side enemy too, SK
  Fire skill damage on one enemy, also damages enemies on each side.

Sol          E  18MP  5At   Magic  Enemy side   [Drech]
  Explosion, S damage, all, MG
  Fire magic damage to the active side.

Soldona      A  69MP  22At  Magic  Enemy side   Paradrager  Speed Up 3
  Explosion, XL damage, all, MG
  Fire magic damage to the active side.

Soldote      S  80MP  27At  Magic  Enemy side   Nildrager   Stun X
  Explosion, XXL damage, all, MG
  Fire magic damage to the active side.

Solia        B  43MP  16At  Magic  Enemy side   Radreck     Speed Up 2
  Explosion, L damage, all, MG
  Fire magic damage to the active side.

Solis        D  30MP  8At   Magic  Enemy side   Patadreck   Speed Up 1
  Explosion, M damage, all, MG
  Fire magic damage to the active side.

Skewer       A  47MP  40At  Skill  One enemy    Chamiluna   Slimy Killer
  May damage BeastHunter too, SK
  20% chance of also striking the BeastHunter when attacking center beast.

Sonic Boom   C  35MP  20At  Skill  Enemy side   Nitchu      HP Up 2
  L damage on side enemy too, SK
  Fire skill damage on one enemy, also damages enemies on each side.

Stroke ChanceB  35MP  24At  Skill  One enemy    Mardreck    Berserk
  XL damage on critical hit, SK
  Fire skill damage, 50% critical rate.

Vritra       C  29MP  0At   Skill  All allies   Eyeshroom   Guts
  Defense down-Attack up, all, MG
  Induces Berserk status on all allies (50% boost to offense).


-------------------------------------------
~~~OFF-ELEMENT BEASTS AND DEFAULT SKILLS~~~
-------------------------------------------
This is a list of beasts that are off-element (not the usual element of 
the genus), and what default attacks they have. Courtesy of orius.

Wind DBs:
Ad Sula:
 Deadrech, Dethluch, Didrech
Poison Haze:
 Degadrakich, Demitoch, Denodrech, Detinach, Dicedrakich, Toch

Water DBs:
Medina:
 Derleifich, Detotoch, Dicarach, Disaleifich, Dykbugich, Raindrech
Skill Block:
 Decocarach, Delocarach, Dethalcoch, Drakich

Earth DBs:
Barrid:
 Chinbugich, Depslimich, Desonach, Difslimich
Break:
 Alldrakich, Kamatoch
Feeling Fine:
 Demeluch, Devaluch, Dicenach, Divoslimich

Fire DBs:
Agni:
 Devibugich, Ogrecarach
Burn Hit:
 Degnatoch, Dejolcoch, Demabugich, Deuleifich, Dondrakich, Tamatoch, 
 Whiskerach




========================================================
*3* ATTACK SPECIFICS
========================================================
This section contains information on specific effects, quirks, etc. of 
attacks and statuses. Just an assortment of tidbits and facts to help make 
important team decisions and strategies.

----------------
SKILLS, MAGIC, AND DAMAGE
----------------
-Any attack which I listed as '[Element] skill/magic damage' will be halved by 
 Resist [Element]. This even includes Break-type attacks.

-"Skill" type attacks can miss (based on the attack's accuracy and the Speed 
 stat of the user and recipient), as well as critical (for double damage). 
 "Magic" type attacks cannot do either, but do not affect chrome beasts.

-Magma-type attacks (such as Mantle and Fossa Magna) do 1 Shield damage if 
 they target a Beast Hunter.

-Attack buffs do stack with Berserk, so Vritra + Ragulina will result in 
 immense damage/recovery.

-Limit Break's confusion lasts a long time, so either use it with Selahm-type 
 spells, or not at all.

-Yarga-type spells recover HP for the water side equal to 25% of the damage 
 dealt to the "targeted" enemy. Although it hits all enemies, the DB casting 
 the spell will still "target" a particular enemy based on its personality. 
 The damage dealt to that DB then determines the HP recovery.

-All "Skill" type attacks have a 100% hit rate and a 10% critical rate, except 
 those listed with different rates. Both numbers are BEFORE applying enemy 
 stats and abilities.

-All listed status success rates are BEFORE applying the enemy's resistance 
 (or lack thereof), and possibly the caster's Wisdom and the target's Spirit, 
 for Sleep and Petrify spells. This means that the actual success will likely 
 be lower OR higher than the base rate.

-It seems that Ad Roquide's and Ad Slahnit's success rate is affected by the 
 caster's Wisdom stat, even though they are status effects.

-Fobarid and Fobarina do a flat amount of damage to all affected beasts, 
 which is based on the caster's Wisdom stat.

-Saskand inflicts one random status, with a base 50% success rate. The known 
 effects are listed below:
 ~Poison: 20 damage per turn (same as Poison Mist).
 ~Blind: Unknown, probably 60% or 70% failed attack chance.
 ~Sleep: Unknown, probably 50% chance of recovering after 2nd turn.
 ~Confuse: Unknown, probably 50% chance of recovering after 2nd turn.
 ~Stun: 50% chance of stun for 1 turn (same as Stun Shot).
 ~Petrify: Instant petrification (same as Ad Roquide).


----------------
ATTACK ORDER: WHO GOES FIRST (Courtesy of jim_reaper95)
----------------
-When facing any enemy, the average Divine Beast Speed of each side
 determines who attacks first. For example, A boss enemy with 100 Speed 
 versus a fire side with 70, 90 and 110 speed. The average speed of the 
 fire side is 90, therefore the boss will attack first. However, there is 
 still a small chance the slower side will attack first, so higher speed is 
 not a guarantee.

-From here, the order in which the beasts attack is determined by Attack 
 Speed. All attacks have a "speed", and those with the highest are ALWAYS 
 cast first. 


----------------
NEGATIVE STATUSES
----------------
All can be healed via Selahm-type spells except death, which is healed by 
Adia-type spells, and Skill Block-type statuses, which must wear off. 
Variation in status effects is often due to which move caused it. E-rank 
poison only does 5 a turn, whereas the S-rank one does 30.

-Poison: Victim loses 5-30 HP every turn.
 ~Poison Haze: 5 damage per turn.
 ~Poison Cloud: 10 damage per turn.
 ~Poison Mist: 20 damage per turn.
 ~Poison Storm: 30 damage per turn.

-Blind: Reduces accuracy for "Skill" attacks. Wears off after 3 turns.
 ~Dark Hit: 50% chance of failing attack.
 ~Dark Shot: 60% chance of failing attack.
 ~Dark Attack: 70% chance of failing attack.
 ~Dark Crash: 80% chance of failing attack.

-Sleep: Cannot act. "Skill" attacks vs. victim are guaranteed criticals. 
 Wake up at the end of a turn after taking damage, or after a certain number 
 of turns and with a certain chance.
 ~Ad Sula: 100% chance of waking after 2nd turn.
 ~Ad Slahm: 75% chance of waking after 2nd turn.
 ~Ad Slahn: 50% chance of waking after 2nd turn.
 ~Ad Slahnit: 25% chance of waking after 2nd turn.

-Confusion: A 50% chance of reversing the target of attacks (hitting yourself 
 or buffing/healing the enemy). Wears off after a certain number of turns and 
 with a certain chance.
 ~Fluster: 100% chance of recovering after 2nd turn.
 ~Confuse: 75% chance of recovering after 2nd turn.
 ~Derange: 50% chance of recovering after 2nd turn.
 ~Total Loss: 25% chance of recovering after 2nd turn.

-Stun: Prevents acting. Wears off after 1 turn.
 ~Stun Hit: 40% success rate.
 ~Stun Shot: 50% success rate.
 ~Stun Attack: 60% success rate.

-Gradual Petrify: Becomes "Petrify" after 3 turns.

-Petrify: Unable to act, never wears off.

-Instant Death: Instantly killed (HP = 0). Treated like a status when 
 inflicted, but treated as a normal death afterwards. Unlike other statuses, 
 Resist Death grants a DB complete and perfect immunity to instant death.

-Skill Bind: Unable to use any attack that induces a status effect in the 
 enemy. This includes Ad Muhls-type spells (instant death), and also Saskand 
 (which inflicts a random status).

-Skill Block: Unable to use Sleep-inducing attacks.

-Skill Break: Unable to use Poison-inducing attacks.

-Skill Hold: Unable to use Stun-inducing attacks.


----------------
POSITIVE STATUSES
----------------
-Libarid: Blocks one "Skill" attack. Can be "cured" using Selahm-type 
 magic. Lasts two turns.

-Libaridia: Blocks one "Skill" or "Magic" attack. Can be "cured" using 
 Selahm-type magic. Lasts two turns. ANY attack targeting an affected DB will 
 trigger Libaridia's effect, including spells that don't cause damage (like 
 Ad Sula-type spells, and debuffs like Samakilna).

-Berserk: Boosts output of attacks that use Strength or Wisdom by 25% (Berserk 
 ability), or 50% (Vritra spell), and increases damage taken (using Vitality 
 or Spirit) by 25% (Berserk ability) or 50% (Vritra spell).

-Limena: Restores 60 HP at the end of every turn for two turns. Technically 
 lasts three turns, but the effect wears off before it would be applied on 
 the third turn.

-Limenate: Restores 90 HP at the end of every turn for two turns. Technically 
 lasts three turns, but the effect wears off before it would be applied on the 
 third turn.


----------------
HEALING
----------------
-Selahm-type spells "cure" Libarid(ia) statuses, so be careful if you use 
 both.

-Selahm-type spells cannot heal death or skill block-type statuses, but will 
 heal poison/petrify/stun/sleep/confuse/blind, as well as any debuffs.

-Attack buffs (Mitrea, Ragulth-type spells), and the Berserk status both 
 increase the recovery power of "Rcv." type spells.

-Super Recover boosts the recovery of any move with a "Rcv." power rating 
 (Medina/Selahm/Tishous-type spells). It does not work with Limena-type 
 spells, or with HP absorb attacks.


----------------
COVER AND PROTECT
----------------
-Reduce skill damage taken by half. Skills used on the Cover beast may still 
 cause critical hits. Grants no extra resistance to magic damage or statuses.

-Will protect any nearby beasts, including the BeastHunter, from single-target 
 skills and spells. This includes Ad Roqua- and Ad Muhls-class spells (except 
 Ad Mumarnite).

-Anything targeting the entire side will be ignored (Soldote, Yagulina, Ad 
 Mumarnite, etc.)

-Lasts two turns, as long as the Cover beast is active (it continues even if 
 you switch to the adjacent side, if the beast is on a corner).

-Earth Protect does NONE of these, except reduces skill damage by half. Its 
 "return attack" function is apparently dummied out of the game, making it 
 thoroughly useless.


----------------
CHROME BEASTS
----------------
Chrome beasts arise randomly during merging, and will have their texture 
replaced with a very shiny chrome finish. It is not a glitch, but a specific 
feature in the game. They have the following special properties that set them 
aside from normal DBs:

-Their Speed stat is tripled.
-Their HP stat is halved.
-They are completely immune to ALL "Magic" type attacks, including your 
 own. Consequently, the only way to heal them in battle is using 
 HP-draining attacks, such as Power Draw-type skills. Yarga-type spells 
 will heal them regardless of who casts it, however.




========================================================
*4* ABILITY LIST
========================================================
NOTE: Innate beast resistance is also considered when applying status 
resistance. This can lead to situations where a beast may not have 100% 
resistance even if the ability (or combination of abilities) would 
provide 100% resistance.

LEGEND:
1              2
  3
  4

1: Name
2: In-game description (verbatim)
3: In-depth description
4: Seed beasts who have the ability

----------------
Alco Killer    Extra damage on attacking Alcos
  No effect because it is glitched and won't work.
  Anglorg(Water)

Anti-Critical  Prevents some critical attacks
  Grants immunity from critical hits.
  Geloper(Water), Scorpy(Earth)

Anti-MP Drain  Prevents MP damage
  Immunity to MP damage.
  Gojet(Wind), Fangnagin(Water)

Berserk        Taking damage ups Attack
  Berserk status triggered when under 25% HP. Attack up and Defense down.
  Mardreck(Fire), Blumen(Fire)

Blind X        Causes blindness to be complete
  Increases accuracy reduction from Blind status by 10%.
  Trinoculus(Earth)

Bug Killer     Extra damage on attacking Bugs
  No effect because it is glitched and won't work.
  Angler(Water)

Change Talent  Special attacks often succeed
  Increases success rate of status attacks by 10%.
  Skalco(Wind), Kakabone(Wind)

Confuse Guard  Prevents Confuse, Sleep, Blind
  100% resistance vs. Confuse, 50% vs. Sleep and Blind
  Rage(Water), Bigby(Earth)

Drac Killer    Extra damage on attacking Dracs
  No effect because it is glitched and won't work.
  Mush(Earth)

Earth Power    Ups health-related parameters
  5% boost to HP, Vitality, and Spirit stats.
  Nilicone(Earth), Rorr(Earth)

Fire Power     Ups Strength and Wisdom
  8% boost to Strength and Wisdom stats
  Skaluch(Fire), Niki(Fire)

Gara Killer    Extra damage on attacking Garas
  No effect because it is glitched and won't work.
  Nilgilth(Wind)

Guts           Resurrects if not finished off
  100% chance of reviving with 1HP when KOed, works once a battle.
  Lugadreg(Wind), Ginui(Water), Rugglchu(Earth), Eyeshroom(Fire)

HP Recovery    Some HP recovered every turn.
  Recovers 10% HP every turn whether DB is active or not.
  Mamern(Wind), Pokeyfish(Water)

HP Up 1        Ups HP by +30
  +30 to HP stat.
  Zabone(Water), Tama-Q(Earth), Getchu(Fire)

HP Up 2        Ups HP by 10%
  10% boost to HP stat.
  Nima-Q(Earth), Nitchu(Fire)

HP Up 3        Ups HP by 20%
  20% boost to HP stat.
  Amorg(Earth), Dela Getchu(Fire)

Imago          Hatches from egg as image(adult)
  The beast is always most evolved. Larvalize has precedence.
  Monoculus(Earth), Dongle(Fire)

Ku Killer      Extra damage on attacking Kus
  No effect because it is glitched and won't work.
  Garala(Earth)

Larvalize      Stays larva without transforming
  The beast cannot evolve until Larvalize is removed. Precedence over Imago.
  Wellern(Wind), Devilchu(Fire)

Late Bloomer   Earns 10% less experience points.
  Gain 10% less Experience.
  Niwerl(Wind), Nigender(Water)

Leif Killer    Extra damage on attacking Leifs
  No effect because it is glitched and won't work.
  Agit(Wind)

Magic Talent   Fewer MP needed for magic
  Reduces the MP cost of magic by 20%.
  Nilibuzz(Wind), Rutide(Wind), Niloper(Water!!!)

Mau Killer     Extra damage on attacking Maus
  No effect because it is glitched and won't work.
  Sandhawk(Fire)

MP Recovery    Some MP recovered every turn
  Recovers 5% MP every turn. Stacks with innate MP recovery when inactive.
  Bladreg(Wind), Mash(Earth)

MP Up 1        Ups MP by +30
  +30 to MP stat.
  Chamelemon(Water), Helicone(Earth), Volkaiser(Fire)

MP Up 2        Ups MP by 10%
  10% boost to MP stat.
  Yo-Yo(Water), Mayen(Earth)

MP Up 3        Ups MP by 20%
  20% boost to MP stat.
  Majj(Earth), Dela Yo-Yo(Water)

Na Killer      Extra damage on attacking Nas
  No effect because it is glitched and won't work.
  Sandsparrow(Fire)

Og Killer      Extra damage on attacking Ogs
  No effect because it is glitched and won't work.
  Nirala(Earth)

Petrify Guard  Prevents Petrify, Poison, Stun
  100% resistance vs. Petrify, 50% vs. Poison and Stun.
  Slugalanth(Water), Dumbler(Earth)

Poison X       Causes extra damage from poison
  Poison damage taken is doubled.
  Hoohaw(Earth)

Precocious     Earns 10% more experience points
  Gain 10% more Experience.
  Spikestar(Wind), Tomakana(Water), Gelapper(Fire)

Resist Blind   Prevents Blind, Confuse, Sleep
  100% resistance vs. Blind, 50% vs. Confuse and Sleep
  Skalcone(Water), Whorlie(Earth)

Resist Death   100% prevention of Sudden Death
  Grants total immunity to instant death attacks.
  Drabern(Wind), Magender(Water)

Resist Earth   Cuts damage from Earth attacks
  Reduces damage from Earth attacks by 50%.
  Barndreg(Wind), Papillone(Wind)

Resist Fire    Cuts damage from Fire attacks
  Reduces damage from Fire attacks by 50%.
  Binoculus(Earth), Ginunga(Earth!!!)

Resist Poison  Prevents Poison, Stun, Petrify
  100% resistance vs. Poison, 50% vs. Stun and Petrify
  Bladetail(Water!!!), Machoang(Earth)

Resist Sleep   Prevents Sleep, Confuse, Blind
  100% resistance vs. Sleep, 50% vs. Confuse and Blind
  Bogimbo(Water), Ninunga(Earth)

Resist Stun    Prevents Stun, Poison, Petrify
  100% resistance vs. Stun, 50% vs. Poison and Petrify
  Walbeckon(Water), Froggy(Earth)

Resist Water   Cuts damage from Water attacks
  Reduces damage from Water attacks by 50%.
  Skalchu(Fire)

Resist Wind    Cuts damage from Wind attacks
  Reduces damage from Wind attacks by 50%.
  Ginugon(Water)

Resurrect      1/2 chance of resurrection
  50% chance of reviving when KOed with 1HP, can work multiple times.
  Helskelter(Wind), Fangbone(Water)

Skill Talent   Skills often give critical hits
  Increases critical hit rate by 10%.
  Shroomie(Earth), Redoble(Fire), Skuimel(Fire)

Sleep X        Does not wake up easily
  Decreases chance of waking up each turn by 20%.
  Earina(Wind)

Slimy Killer   Extra damage on attacking Slimies
  No effect because it is glitched and won't work.
  Chamiluna(Fire)

Speed Up 1     Ups Speed by +15
  +15 to Speed stat.
  Cheepr(Wind), Patadreck(Fire)

Speed Up 2     Ups Speed by 10%
  10% boost to Speed stat.
  Peepr(Wind), Radreck(Fire)

Speed Up 3     Ups Speed by 20%
  20% boost to Speed stat.
  Clalco(Wind), Ela Ela(Earth), Paradrager(Fire)

Spirit Up 1    Ups Spirit by +15
  +15 to Spirit stat.
  Kilgilth(Wind), Peanum(Earth), Mamagamma(Fire)

Spirit Up 2    Ups Spirit by 10%
  10% boost to Spirit stat.
  Pataronga(Wind), Navi(Earth)

Spirit Up 3    Ups Spirit by 20%
  20% boost to Spirit stat.
  Ronga-Ronga(Wind), Ela Ela(Earth)

Strength Up 1  Ups Strength by +10
  +10 to Strength stat.
  Spikebee(Wind), Ngonga(Water), Nagglchu(Fire)

Strength Up 2  Ups Strength by 10%
  10% boost to Strength stat.
  Mothmanti(Wind), Nigglchu(Fire)

Strength Up 3  Ups Strength by 20%
  20% boost to Strength stat.
  Kataimel(Wind), Knucklchu(Fire)

Stun X         Stun lasts 1 turn longer
  Stun status lasts two turns instead of one.
  Nildrager(Fire)

Super Recover  Extra HP recovery.
  50% more HP/MP is restored when targeted by a "Rcv" type spell.
  Sembone(Water), Gigatiran(Earth)

Vitality Up 1  Ups Vitality by +15
  +15 to Vitality stat.
  Bauwerl(Wind), Garalanth(Water), Twingo(Earth)

Vitality Up 2  Ups Vitality by 10%
  10% boost to Vitality stat.
  Garalhorn(Water), Sulligan(Earth)

Vitality Up 3  Ups Vitality by 20%
  20% boost to Vitality stat.
  Niralhorn(Water!!!), Sulligalan(Earth)

Water Power    Resists all special attacks
  40% resistance to all status effects (even instant death).
  Nu-Q(Water), Ninui(Water), Froggess(Water)

Wind Power     Ups Wisdom and Speed
  8% boost to Wisdom and Speed stats.
  Helibuzz(Wind), Baulboa(Wind)

Wisdom Up 1    Ups Wisdom by +10
  +10 boost to Wisdom stat.
  Q(Water), Geena(Earth), Tiki(Fire)

Wisdom Up 2    Ups Wisdom by 10%
  10% boost to Wisdom stat.
  Geso-Q(Water), Tiral(Fire)

Wisdom Up 3    Ups Wisdom by 20%
  20% boost to Wisdom stat.
  Dakkon-Q(Water), Giralooza(Fire)




========================================================
*5* DIVINE BEAST STATS AND INFO
========================================================
This lists the stats of the different divine beast forms in comparison to 
one another. The base stats listed here are used to determine both base stats 
when a DB is hatched, as well as their stat growth on level up. Generally 
speaking, for every DB and its evolutions, one stat will increase as it 
evolves (usually its most important stat), while another will decrease (often, 
but not always its most useless stat).


BASE STATS:
For hatched DBs, its stats will be the Base/5. Thus, a DB with a base HP of 
500 will have 100 when it is hatched, although there is a variance of 2 for HP 
and MP, and 1 for other stats (thus, a DB with Base 500 HP could have 98-102 
max HP when hatched, and 100 base Strength could be 19-21).


STAT GROWTH:
Stat growth on level up is dependent on the base stats of the form the DB 
currently has. A more evolved DB will gain more of the stat it excels in than 
the larval form would, but less of the penalized stat. This means that a DB 
with Imago will gain slightly higher stat totals, especially in its important 
stat, compared to one that evolves normally. Additionally, Larvalize will 
incur more than just a temporary penalty, as all stat gains while under its 
influence will be the larval form's. But this only applies to the base stats 
that actually vary between evolutions, as most base stats stay the same.

Although level-up stat growth is randomized to a small extent, the game seems 
to compensate over time for this randomness, and over the course of 20 levels, 
any stats that fall too far out of line will end up being corrected, leaving 
most DBs of that species to have similar stats after those 20 levels.


EXPERIENCE GAIN RATE:
Rate refers to the EXP. growth rate of the DB. Slow beasts require 100% of an 
amount of EXP to level up, while Norm requires only 90% of that number, and 
Fast requires only 80%. As the beast is merged, the EXP required to reach 
level 20 increases, tripling each merge until merge 5, at which point the EXP 
needed for each level will remain the same forever. Additionally, the EXP 
needed to level from 15 to 20 is a little under 2.5x the amount needed for 
levels 1 to 15. Once a beast reaches merge 5, it is more efficient to merge 
at level 15 rather than 20, as those last 5 levels will cost almost as much 
as two merges' worth of 15 levels. Better to spend 750000 EXP on ~22 levels, 
rather than just 5!

The specific EXP numbers needed are listed below:

        Fast Growth           Medium Growth         Slow Growth
Merge  Lv15      Lv20        Lv15      Lv20        Lv15      Lv20
--------------------------------------------------------------------
 0     1924      4676        2164      5260        2405      5845
 1     5772      14028       6493      15781       7215      17535
 2     17316     42084       19480     47344       21645     52605
 3     51948     126252      58441     142033      64935     157815
 4     155844    378756      175324    426100      194805    473445
 5+    467532    1136268     525793    1278301     584415    1420335


ELEMENT:
The Elem listed is just the elemental affinity of the DB. Should be fairly 
straightforward.


PERSONALITY:
Personality refers to the DB's preference when attacking. While these are a 
major guideline to which enemy it attacks, they do not always follow the 
guideline.
-Pragmatic: Focuses on attacking the center beast.
-Sly: Focus on attacking side beasts.
-Brave: Focuses on attacking the beast with the highest current HP.
-Bully: Focuses on attacking the beast with the lowest current HP.
-Noncommittal: Attacks randomly.
-Clever: Focuses on attacking the lowest defense beast.
-None: No personality assigned, acts like Noncommittal.

Pragmatic, Bully, and Clever [tend to target the BeastHunter when exposed, as 
the BeastHunter counts as a very low HP, very low defense center target. Sly 
and Brave tend to continue targeting side beasts.

(Note: Some DBs have a different personality when faced as an enemy. A list is 
provided at the end of this section.)


STATUS RESISTANCES:
Under the base stats for each DB family is that family's default status 
resistances. These are shared between all evolutions in the family, and are 
modified by status resistance abilities (and Sadoon). Positive numbers 
indicate resistances, while negatives indicate weaknesses.

Some DBs that have a status attack as their default attack will gain 
additional resistance to that status in their third and final evolutions, 
amounting to 25% in third form, and 50% in final form. Besides this, DBs will 
have the same resistances in all forms.

No DBs have resistance to instant death, except Heluch's evolutions. In 
addition, even a 100% defense against a status isn't truly immunity, as status 
infliction in some cases seems dependent on Wisdom and Spirit (especially for 
Sleep and Petrify), so a DB with high Wisdom casting these spells can hit 
lower Spirit beasts with the statuses, even with high resistance. Instant 
death is the exception again, though, as Resist Death is a guaranteed 100% 
perfect defense against instant death.


ABBREVIATIONS (DB stats):
HP = Health points      MP = Mana points        Str = Strength
Vit = Vitality          Wis = Wisdom            Spr = Spirit
Spd = Speed

ABBREVIATIONS (status effects):
Petr = Petrify          Pois = Poison           Conf = Confuse
Slep = Sleep            Blin = Blind


--------------------------------
   ALCO           HP   MP   Str  Vit  Wis  Spr  Spd  Rate  Elem   Personality
-----------------------------------------------------------------------------
Skalcoch          450  220  70   50   65   70   100  Slow  Wind   Bully
  Agit            500  220  70   50   65   68   100
  Skalco          550  220  70   50   65   66   100  Confuse resistance +25%
  Kakabone        650  220  70   50   65   62   100  Confuse resistance +50%
   Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%

Alcoch            380  209  71   38   67   67   105  Norm  Wind   Bully
  Cheepr          380  201  81   38   67   67   105
  Hoho            380  193  91   38   67   67   105  Blind resistance +25%
  Clalco          380  177  111  38   67   67   105  Blind resistance +50%
   Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%

Mechalcoch        333  266  57   38   76   67   105  Norm  Wind   Bully
  Helibuzz        333  266  55   38   76   67   115
  Brollopelan     333  266  53   38   76   67   125  Sleep resistance +25%
  Gojet           333  266  49   38   76   67   145  Sleep resistance +50%
   Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%

Dethalcoch        400  220  70   40   65   60   90   Slow  Water  Bully
  Chineye         450  220  70   40   65   58   90
  Skalcone        500  220  70   40   65   56   90
  Fangbone        600  220  70   40   65   52   90
   Petr: 50%    Pois: 50%    Stun: 50%    Conf: 50%    Slep: 50%    Blin: 50%

Dejolcoch         380  209  81   38   67   67   95   Norm  Fire   Pragmatic
  Sandsparrow     380  201  91   38   67   67   95
  Sandowl         380  193  101  38   67   67   95
  Sandhawk        380  177  121  38   67   67   95
   Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%

Deprolcoch (*!*)  333  266  57   38   76   67   105  Norm  Wind   None
  Helitune        333  266  55   38   76   67   115
  Brollone        333  266  53   38   76   67   125
  Megahawk        333  266  49   38   76   67   145
   Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%


--------------------------------
   BUG            HP   MP   Str  Vit  Wis  Spr  Spd  Rate  Elem   Personality
-----------------------------------------------------------------------------
Bugich            261  323  81   38   52   81   90   Norm  Wind   Sly
  Spikebee        261  323  81   38   50   91   90
  Mothmanti       261  323  81   38   48   101  90   Poison resistance +25%
  Kataimel        261  323  81   38   44   121  90   Poison resistance +50%
   Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%

Lybugich          261  323  52   38   81   81   90   Norm  Wind   Pragmatic
  Kilgilth        251  323  52   38   91   81   90
  Pataronga       241  323  52   38   101  81   90
  Ronga-Ronga     221  323  52   38   121  81   90
   Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%

Yagobugich        270  324  59   36   63   68   90   Fast  Wind   Clever
  Spikestar       270  364  59   34   63   68   90
  Papillone       270  404  59   32   63   68   90
  Mamern          270  484  59   28   63   68   90
   Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%

Demabugich        261  323  90   38   52   81   81   Norm  Fire   Noncommittal
  Redeyes         261  323  90   38   50   91   81
  Skuimel         261  323  90   38   48   101  81
  Volkaiser       261  323  90   38   44   121  81
   Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%

Devibugich        261  323  52   38   90   81   81   Norm  Fire   Brave
  Gelapper        251  323  52   38   100  81   81
  Railler         241  323  52   38   110  81   81
  Mamagamma       221  323  52   38   130  81   81
   Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%

Dykbugich         225  324  59   27   63   59   90   Fast  Water  Pragmatic
  Mothpi          225  364  59   25   63   59   90
  Lupienne        225  404  59   23   63   59   90
  Magender        225  484  59   19   63   59   90
   Petr: 50%    Pois: 50%    Stun: 50%    Conf: 50%    Slep: 50%    Blin: 50%

Chinbugich        261  323  52   38   81   81   90   Norm  Earth  Pragmatic
  Ryder           251  323  52   38   91   81   90
  Fryder          241  323  52   38   101  81   90
  Vitturi         221  323  52   38   121  81   90
   Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%


--------------------------------
   DRAC           HP   MP   Str  Vit  Wis  Spr  Spd  Rate  Elem   Personality
-----------------------------------------------------------------------------
Dondrackich       425  280  95   70   85   70   55   Slow  Fire   Pragmatic
  Dongly          475  280  95   70   85   70   53
  Dongle          525  280  95   70   85   70   51
  Dogluga         625  280  95   70   85   70   47
   Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%

Drackich          375  280  85   60   85   60   55   Slow  Water  Clever
  Spirally        375  280  85   70   85   58   55
  Spiraler        375  280  85   80   85   56   55
  Spiralon        375  280  85   100  85   52   55
   Petr: 50%    Pois: 50%    Stun: 50%    Conf: 50%    Slep: 50%    Blin: 50%

Alldrackich       475  280  85   80   85   80   55   Slow  Earth  Brave
  Rorr            475  280  85   78   95   80   55
  Ryunos          475  280  85   76   105  80   55
  Gigatiran       475  280  85   72   125  80   55
   Petr: -50%   Pois: -50%   Stun: -50%   Conf: -50%   Slep: -50%   Blin: -50%

Deradrackich (*!*)425  280  95   70   85   70   55   Slow  Fire   None
  Collodon        475  280  95   70   85   70   53
  Hammertail      525  280  95   70   85   70   51
  Dogramagra      625  280  95   70   85   70   47
   Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%

Dicedrackich      425  280  85   70   85   70   65   Slow  Wind  Sly
  Kesselon        425  280  85   80   85   68   65
  Passelon        425  280  85   90   85   66   65
  Reylon          425  280  85   110  85   62   65
   Petr: 50%    Pois: 50%    Stun: 50%    Conf: 50%    Slep: 50%    Blin: 50%

Degadrackich      425  280  85   70   85   70   65   Slow  Wind   Brave
  Rorrula         425  280  85   68   95   70   65
  Dulga           425  280  85   66   105  70   65
  Tilladoga       425  280  85   62   125  70   65
   Petr: 50%    Pois: 50%    Stun: 50%    Conf: 50%    Slep: 50%    Blin: 50%


--------------------------------
   GARA           HP   MP   Str  Vit  Wis  Spr  Spd  Rate  Elem   Personality
-----------------------------------------------------------------------------
Ganicarach        475  260  55   110  70   75   50   Slow  Earth  Brave
  Twingo          475  252  55   120  70   75   50
  Sulligan        475  244  55   130  70   75   50
  Sulligalan      475  228  55   150  70   75   50
   Petr: -50%   Pois: -50%   Stun: -50%   Conf: -75%   Slep: -75%   Blin: -75%

Slithirach        428  285  76   100  52   71   38   Norm  Earth  Pragmatic
  Garala          428  285  86   100  52   69   38
  Fangbler        428  285  96   100  52   67   38
  Scorpy          428  285  116  100  52   63   38
   Petr: -50%   Pois: -50%   Stun: -50%   Conf: -75%   Slep: -75%   Blin: -75%

Carach            473  252  59   99   45   72   36   Fast  Earth  Noncommittal
  Tama-Q          523  252  59   99   43   72   36
  Wriggler        573  252  59   99   41   72   36
  Amorg           673  252  59   99   37   72   36
   Petr: -50%   Pois: -50%   Stun: -50%   Conf: -75%   Slep: -75%   Blin: -75%

Dicarach          375  260  55   90   70   55   50   Slow  Water  Clever
  Walbeckon       375  252  55   100  70   55   50
  Zareen          375  244  55   110  70   55   50
  Slugalanth      375  228  55   130  70   55   50
   Petr: 50%    Pois: 50%    Stun: 50%    Conf: 50%    Slep: 50%    Blin: 50%

Delocarach        333  285  76   100  52   52   38   Norm  Water  Bully
  Fangrotrope     333  285  86   100  52   50   38
  Shabragabra     333  285  96   100  52   48   38
  Bladetail       333  285  116  100  52   44   38
   Petr: 50%    Pois: 50%    Stun: 50%    Conf: 50%    Slep: 50%    Blin: 50%

Decocarach        383  252  59   99   45   53   36   Fast  Water  Pragmatic
  Garalanth       433  252  59   99   43   53   36
  Garanuth        483  252  59   99   41   53   36
  Garalhorn       583  252  59   99   37   53   36
   Petr: 50%    Pois: 50%    Stun: 50%    Conf: 50%    Slep: 50%    Blin: 50%

Ogrecarach        475  260  55   110  70   75   50   Slow  Fire   Brave
  Balta           475  252  55   120  70   75   50
  Baltani         475  244  55   130  70   75   50
  Zaribaluta      475  228  55   150  70   75   50
   Petr: -50%   Pois: -50%   Stun: -50%   Conf: -75%   Slep: -75%   Blin: -75%

Whiskerach        428  285  76   100  52   71   38   Norm  Fire   Pragmatic
  Nushambler      428  285  86   100  52   69   38
  Rashambler      428  285  96   100  52   67   38
  Bula-Bula       428  285  116  100  52   63   38
   Petr: -50%   Pois: -50%   Stun: -50%   Conf: -75%   Slep: -75%   Blin: -75%


--------------------------------
   KU             HP   MP   Str  Vit  Wis  Spr  Spd  Rate  Elem   Personality
-----------------------------------------------------------------------------
Vordrech          350  280  90   55   75   55   85   Slow  Fire   Noncommittal
  Redoble         350  320  90   55   75   53   85
  Mardreck        350  360  90   55   75   51   85
  Blumen          350  440  90   55   75   47   85
   Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%

Drech             333  266  67   48   86   52   90   Norm  Fire   Clever
  Patadreck       333  266  67   46   86   52   100
  Radreck         333  266  67   44   86   52   110
  Paradrager      333  266  67   40   86   52   130
   Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%

Tikidrech         315  252  63   50   86   50   77   Fast  Fire   Pragmatic
  Tiki            315  252  61   50   96   50   77
  Tiral           315  252  59   50   106  50   77
  Giralooza       315  252  55   50   126  50   77
   Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%

Denodrech         350  280  80   55   75   55   95   Slow  Wind   Sly
  Baulboa         350  320  80   55   75   53   95
  Bonedreg        350  360  80   55   75   51   95   Stun resistance +25%
  Bauwerl         350  440  80   55   75   47   95   Stun resistance +50%
   Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%

Deadrech          333  266  67   48   76   52   100  Norm  Wind   Clever
  Barndreg        333  266  67   46   76   52   110
  Flaredreg       333  266  67   44   76   52   120
  Bladreg         333  266  67   40   76   52   140
   Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%

Didrech           315  252  63   50   77   50   77   Fast  Wind   Pragmatic
  Lutica          315  252  61   50   87   50   77
  Rutide          315  252  59   50   97   50   77
  Lugadreg        315  252  55   50   117  50   77
   Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%

Raindrech         333  266  67   48   86   52   90   Norm  Water  Clever
  Aquadreg        333  266  67   46   86   52   100
  Seadreg         333  266  67   44   86   52   110
  Shambuga        333  266  67   40   86   52   130
   Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%


--------------------------------
   LEIF           HP   MP   Str  Vit  Wis  Spr  Spd  Rate  Elem   Personality
-----------------------------------------------------------------------------
Holeifich         400  340  75   80   55   110  40   Slow  Earth  Noncommittal
  Mash            400  340  75   78   55   120  40
  Mush            400  340  75   76   55   130  40
  Shroomie        400  340  75   72   55   150  40
   Petr: -75%   Pois: -75%   Stun: -75%   Conf: -50%   Slep: -50%   Blin: -50%

Leifich           380  323  43   76   76   105  38   Norm  Earth  Clever
  Helicone        380  363  41   76   76   105  38
  Mayen           380  403  39   76   76   105  38
  Majj            380  483  35   76   76   105  38
   Petr: -75%   Pois: -75%   Stun: -75%   Conf: -50%   Slep: -50%   Blin: -50%

Seedleifich       405  306  50   72   63   99   27   Fast  Earth  Pragmatic
  Peanum          455  306  50   72   63   99   25
  Navi            505  306  50   72   63   99   23
  Ela Ela         605  306  50   72   63   99   19
   Petr: -75%   Pois: -75%   Stun: -75%   Conf: -50%   Slep: -50%   Blin: -50%

Deuleifich        350  340  85   70   55   100  40   Slow  Fire   Sly
  Eyeshroom       350  340  85   68   55   110  40
  Hambulancer     350  340  85   66   55   120  40
  Casadero        350  340  85   62   55   140  40
   Petr: -50%   Pois: -50%   Stun: -50%   Conf: -50%   Slep: -50%   Blin: -50%

Disaleifich       285  323  43   57   76   86   38   Norm  Water  Brave
  Cabeller        285  363  41   57   76   86   38
  Bogimbo         285  403  39   57   76   86   38
  Rage            285  483  35   57   76   86   38
   Petr: 50%    Pois: 50%    Stun: 50%    Conf: 50%    Slep: 50%    Blin: 50%

Derleifich        315  306  50   54   63   81   27   Fast  Water  Clever
  Flybeans        365  306  50   54   63   81   25
  Fangnagin       415  306  50   54   63   81   23
  Zabone          515  306  50   54   63   81   19
   Petr: 50%    Pois: 50%    Stun: 50%    Conf: 50%    Slep: 50%    Blin: 50%


--------------------------------	
   MAU            HP   MP   Str  Vit  Wis  Spr  Spd  Rate  Elem   Personality
-----------------------------------------------------------------------------
Tamatoch          350  280  80   70   70   70   85   Slow  Fire   Bully
  Walpon          340  280  90   70   70   70   85
  Drapon          330  280  100  70   70   70   85
  Delapon         310  280  120  70   70   70   85
   Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%

Kamatoch          380  266  67   76   67   76   81   Norm  Earth  Sly
  Heehaw          370  266  67   76   67   76   91
  Heehawhaw       360  266  67   76   67   76   101
  Hoohaw          340  266  67   76   67   76   121
   Petr: -50%   Pois: -50%   Stun: -50%   Conf: -50%   Slep: -50%   Blin: -50%

Toch              333  266  67   67   67   67   90   Norm  Wind   Pragmatic
  Earra           333  266  67   77   67   67   88
  Earna           333  266  67   87   67   67   86
  Earina          333  266  67   107  67   67   82
   Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%

Demitoch          350  280  70   70   70   70   95   Slow  Wind   None
  Dramu           340  280  80   70   70   70   95
  Dratma          330  280  90   70   70   70   95
  Drabern         310  280  110  70   70   70   95
   Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%

Detotoch          380  266  67   76   67   76   81   Norm  Water  None
  Kamagera        370  266  67   76   67   76   91
  Berogera        360  266  67   76   67   76   101
  Decagera        340  266  67   76   67   76   121
   Petr: 50%    Pois: 50%    Stun: 50%    Conf: 50%    Slep: 50%    Blin: 50%

Degnatoch         333  266  76   67   67   67   81   Norm  Fire   Clever
  Chammy          333  266  76   77   67   67   79
  Chamina         333  266  76   87   67   67   77
  Chamiluna       333  266  76   107  67   67   73
   Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%


--------------------------------
   NA             HP   MP   Str  Vit  Wis  Spr  Spd  Rate  Elem   Personality
-----------------------------------------------------------------------------
Gabnach           325  260  85   55   70   65   55   Slow  Water  Bully
  Angler          325  252  95   55   70   65   55
  Anglorg         325  244  105  55   70   65   55
  Ngonga          325  228  125  55   70   65   55
   Petr: 75%    Pois: 75%    Stun: 75%    Conf: 50%    Slep: 50%    Blin: 50%

Nach              270  252  59   41   63   63   72   Fast  Water  Brave
  Tomakana        270  252  59   39   63   63   82
  Pokeyfish       270  252  59   37   63   63   92
  Sembone         270  252  59   33   63   63   112
   Petr: 75%    Pois: 75%    Stun: 75%    Conf: 50%    Slep: 50%    Blin: 50%

Muchinach         285  266  52   43   95   71   52   Norm  Water  Clever
  Q               275  266  52   43   105  71   52
  Geso-Q          265  266  52   43   115  71   52
  Dakkon-Q        245  266  52   43   135  71   52
   Petr: 75%    Pois: 75%    Stun: 75%    Conf: 50%    Slep: 50%    Blin: 50%

Dicenach          425  260  85   75   70   85   55   Slow  Earth  Brave
  Angoo           425  252  95   75   70   85   55
  Gabulla         425  244  105  75   70   85   55
  Machoang        425  228  125  75   70   85   55
   Petr: -50%   Pois: -50%   Stun: -50%   Conf: -50%   Slep: -50%   Blin: -50%

Detinach          248  252  59   41   63   71   82   Fast  Wind   Noncommittal
  Spikeyfish      248  252  59   39   63   71   92
  Fishygear       248  252  59   37   63   71   102
  Dumbler         248  252  59   33   63   71   122
   Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%

Desonach          380  266  52   62   95   90   52   Norm  Earth  Clever
  Tar-Q           370  266  52   62   105  90   52
  Swarm           360  266  52   62   115  90   52
  Venazula        340  266  52   62   135  90   52
   Petr: -50%   Pois: -50%   Stun: -50%   Conf: -50%   Slep: -50%   Blin: -50%


--------------------------------
   OG             HP   MP   Str  Vit  Wis  Spr  Spd  Rate  Elem   Personality
-----------------------------------------------------------------------------
Luch              425  180  110  95   60   65   40   Slow  Fire   Pragmatic
  Nagglchu        425  180  110  105  60   65   38
  Bokklchu        425  180  110  115  60   65   36
  Knucklchu       425  180  110  135  60   65   32
   Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%

Heluch            425  180  70   85   90   80   45   Slow  Fire   Sly
  Skaluch         425  172  70   85   90   90   45
  Skalchu         425  164  70   85   90   100  45   Death resistance +25%
  Devilchu        425  148  70   85   90   120  45   Death resistance +50%
   Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%

Geraluch          380  209  105  76   67   52   48   Norm  Fire   Bully
  Getchu          380  209  115  76   65   52   48
  Wantchu         380  209  125  76   63   52   48
  Dela Getchu     380  209  145  76   59   52   48
   Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%

Devaluch          475  180  100  105  70   75   30   Slow  Earth  Pragmatic
  Luorchu         475  180  100  115  70   75   28
  Roddlchu        475  180  100  125  70   75   26
  Rugglchu        475  180  100  145  70   75   22
   Petr: -50%   Pois: -50%   Stun: -50%   Conf: -50%   Slep: -50%   Blin: -50%

Dethluch          425  180  70   85   80   80   55   Slow  Wind   Brave
  Dethagiller     425  172  70   85   80   90   55
  Helskelter      425  164  70   85   80   100  55   Petrify resistance +25%
  Wellern         425  148  70   85   80   120  55   Petrify resistance +50%
   Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%

Demeluch          428  209  95   86   67   62   48   Norm  Earth  Bully
  Monoculus       428  209  105  86   65   62   48
  Binoculus       428  209  115  86   63   62   48
  Trinoculus      428  209  135  86   59   62   48
   Petr: -50%   Pois: -50%   Stun: -50%   Conf: -50%   Slep: -50%   Blin: -50%


--------------------------------
   SLIMY          HP   MP   Str  Vit  Wis  Spr  Spd  Rate  Elem   Personality
-----------------------------------------------------------------------------
Slimich           333  342  48   52   67   71   48   Norm  Water  Pragmatic
  Ginui           383  342  48   52   67   71   46
  Ginuba          433  342  48   52   67   71   44
  Ginugon         533  342  48   52   67   71   40
   Petr: 50%    Pois: 50%    Stun: 50%    Conf: 75%    Slep: 75%    Blin: 75%

Ribbetmich        275  400  70   55   50   75   55   Slow  Water  Sly
  Geloper         275  400  70   55   48   85   55
  Ribbebat        275  400  70   55   46   95   55
  Froggess        275  400  70   55   42   115  55
   Petr: 50%    Pois: 50%    Stun: 50%    Conf: 75%    Slep: 75%    Blin: 75%

Slurplimich       248  360  45   50   53   68   50   Fast  Water  Clever
  Chamelemon      248  400  43   50   53   68   50
  Yo-Yo           248  440  41   50   53   68   50
  Dela Yo-Yo      248  520  37   50   53   68   50
   Petr: 50%    Pois: 50%    Stun: 50%    Conf: 75%    Slep: 75%    Blin: 75%

Difslimich        428  342  48   71   67   92   48   Norm  Earth  Pragmatic
  Geena           478  342  48   71   67   92   46
  Ginubeat        528  342  48   71   67   92   44
  Ginunga         628  342  48   71   67   92   40
   Petr: -50%   Pois: -50%   Stun: -50%   Conf: -50%   Slep: -50%   Blin: -50%

Divoslimich       338  400  70   75   50   95   55   Slow  Earth  Sly
  Urpslurp        338  400  70   75   48   105  55
  Froggy          338  400  70   75   46   115  55
  Ribbeton        338  400  70   75   42   135  55
   Petr: -50%   Pois: -50%   Stun: -50%   Conf: -50%   Slep: -50%   Blin: -50%

Depslimich        338  360  45   68   53   86   50   Fast  Earth  Noncommittal
  Tarbeslurp      338  400  43   68   53   86   50
  Whorlie         338  440  41   68   53   86   50
  Bigby           338  520  37   68   53   86   50
   Petr: -50%   Pois: -50%   Stun: -50%   Conf: -50%   Slep: -50%   Blin: -50%


--------------------------------
   *KALMA         HP   MP   Str  Vit  Wis  Spr  Spd  Rate  Elem   Personality
-----------------------------------------------------------------------------
Kalma (*!*)       475  340  85   95   85   95   85   Slow  Earth  None
  Kalma           500  360  90   100  90   100  90
  Kalma           525  380  95   105  95   105  95
   Petr: -50%   Pois: -50%   Stun: -50%   Conf: -50%   Slep: -50%   Blin: -50%

Kalma (*!*)       375  340  85   75   85   75   85   Slow  Water  None
  Kalma           400  360  90   80   90   80   90
  Kalma           425  380  95   85   95   85   95
   Petr: 50%    Pois: 50%    Stun: 50%    Conf: 50%    Slep: 50%    Blin: 50%

Kalma (*!*)       425  340  95   85   85   85   85   Slow  Fire   None
  Kalma           450  360  100  90   90   90   90
  Kalma           475  380  105  95   95   95   95
   Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%

Kalma (*!*)       425  340  85   85   85   85   95   Slow  Wind   None
  Kalma           450  360  90   90   90   90   100
  Kalma           475  380  95   95   95   95   105
   Petr: 0%     Pois: 0%     Stun: 0%     Conf: 0%     Slep: 0%     Blin: 0%

NOTE: All Kalma divine beasts are only accessible via the JC2 Complete codes 
made by hunkster2. These are completely unavailable in normal gameplay, and 
probably intentionally so.


---------------------------------
   DIFFERENT ENEMY PERSONALITIES
---------------------------------
When faced as an enemy, the following DBs have a different personality than 
ones the player can use on their team. Additional enemies that are not part 
of the normal DB system are also listed. Non-standard enemies that are not 
listed do not have a personality set.

Arpatron     -> Brave
Cure         -> Clever
Degnatoch    -> Pragmatic
Delocarach   -> Clever
Demitoch     -> Pragmatic
Deradrackich -> Brave
Detinach     -> Sly
Detotoch     -> Pragmatic
Divoslimich  -> Noncommittal
Tamatoch     -> Brave




========================================================
*6* GLITCHES
========================================================
GLITCHED SEED BEASTS:
There are four Seed Beasts that do not appear in the game under normal 
circumstances. They are:
-Niloper (Water)
-Bladetail (Water)
-Niralhorn (Water)
-Ginunga (Earth)



DUPLICATE GELOPER:
Geloper is one of the default Seed Beasts, however a second one is found 
in Water Visit 4.

Here's hunkster2's explanation of both instances of "glitched" beasts:
"[They] mistakenly took Niloper out of rotation instead of Geloper. The 
eight [default] seed beasts all have seed beast fights in the code. 
Looks like Genki planned on having us fight them all, then decided to  
give us 8 to start off with. Not sure why the other 3 glitched ones got 
left out."

So apparently the Geloper is just an oversight, and has NO effect on 
whether or not the other 3 appear, who were apparently just left out.



[GENUS] KILLER ABILITIES:
These abilities supposedly boost damage done to the specified Genus. 
According to jim_reaper95, they should boost damage (or critical rate) 
by 50%, however this is not the case. It is likely these abilities are 
bugged somehow, and completely ineffectual.




========================================================
*7* FAQ
========================================================
Q: How do I get the glitched seed beasts?
A: You don't, unless you have a cheat device like Gameshark or 
   Codebreaker.

Q: Does the duplicate Geloper affect the glitched beasts?
A: According to hunkster2, no. See the Glitches section for more info.

Q: But I want Selahmnite!
A: We all do, son, we all do.

Q: I missed some Kalma in the Forest of Darkness! Are the gone forever?
A: No, you can find them in the last two installments of the wormhole 
   forests (the ones that are unlocked after finishing the Nest).

Q: OGZ R b3st, der b3tr then Naz n Garaz!1!!!11!!
A: Get out, you racist pig.




========================================================
*8* TRIAL INFO
========================================================
Trial data from:
Tishalite and Selahmnite
Spiralon (155 wisdom) and Majj (171 wisdom)

I don't know who the beast was that these recovery amounts belong to, but I 
used the number from the same "location" every time I recorded them, so it is 
at least the same beast for all tests (due to the camera movement being 
exactly the same each time). All averages were rounded to a whole number.

The size of the trial sets is lower due to the less random nature of healing 
spells compared to attacks (only the caster's Wisdom stat matters), as well as 
the fact the numbers are generally lower. 

NORMAL POWER (No boost)
 86     147
 94     128
 95     127
 89     148
 104    150
(91)   (140)

W/ RAGULINA (Top-level boost)
 145    287
 125    271
 128    287
 132    252
 133    279
(133)  (275)
Approx. increase rate:
 1.5    2.0

W/ RAGULIA (High-level boost)
 124    231
 117    228
 115    248
 125    253
 134    263
(123)  (245)
Approx. increase rate:
 1.375  1.75

W/ RAGULTH (Mid-level boost)
 106    221
 109    211
 105    207
 105    193
 119    201
(109)  (207)
Approx. increase rate:
 1.25   1.5

W/ MITREA (Low-level boost)
 108    211
 110    207
 114    205
 108    189
 128    203
 107    183
 116    199
 115    181
(114)  (197)
Approx. increase rate:
 1.25   1.5

The increase rates are not mathematically derived from the averages, but 
rather reflect what seems to be the logical rate of increase (1.5, 1.75, and 
2.0 make more sense than some obscure decimal like 1.4785562 or something), 
considering that adjusting for fluctuation is necessary when interpreting the 
results (especially given the limited data set I used). It seems that Mitrea 
is the same as the mid-level boost, at least for offensive stats.

This also shows that Tishalite uses only half of the normal Wisdom stat 
when calculating recovery. It makes sense, since MP healing is a very 
powerful form of team maintenance.




========================================================
*9* INFO NEEDED
========================================================
-How does the Life Blast attack work? (in terms of HP lost vs. power gain)
-Rate of attack boost for the 'High Spirits' attacks. (5%? 10%?)

-Where the Forest of Darkness Kalma appear if you don't get them 
 while it's open. I need the exact location (such as Wind Sport 3).




========================================================
*10* JADE COCOON 2 COMPLETE BY HUNKSTER2
========================================================
Here is the download link to hunkster2's JC2 Complete hack of this game. 
They require either a disc swap utility or a codebreaker to utilize.
http://www.eurasia.nu/modules.php?name=Downloads&d_op=viewdownload&cid=76

Additions include:
-Two eggs that were dummied out: Deprolcoch and Deradrackich.
-Drackich egg, along with the four element Kalma eggs, are now synthable.
-Four missing seed beasts added (Niloper, Bladetail, Niralhorn, Ginunga): 
 Niloper is fought instead of Geloper in the water forest, and the boss 
 Ogrevines in the Dark Forest have the other 3 missing seed beasts plus 
 five new ones.
-Five new seed beats with boss attacks and other missing attacks, such as 
 Berserk Hit, Berserk Crash, Vuritora, Dark Impact, and Libaridian.




========================================================
*11* CONTACT INFORMATION
========================================================
My screenname is LancetJades on GameFAQs. Feel free to IM me on AIM as well. 
If I don't respond, I'm not ignoring you, I just tend to wander away from my 
computer at times.

If you wish to contact me, just email me:
lancet at ever more forums dot com
(remove the spaces, obviously, and replace the at with the proper sign)

Alternatively, IM me at:
AIM: Lancet Jades
YIM: lancetjades (not on often)
MSN: psionicsword@hotmail.com (rarely on)

I never check my @hotmail.com address, so don't send mail to it. I don't mind 
being contacted about this game, so don't hesitate if you have a question or 
comment. I also don't check my yahoo email address, so don't bother sending 
any mail there either.

I'm a perfectionist, so if you have anything to contribute or correct, please 
do so. You'll receive full credit (credit goes to the screenname you talk to 
me from, so if you want another name, you have to specify it). Even if you're 
just pointing out a spelling or grammatical mistake, please do so, no matter 
how small. Keep in mind though that I live in the U.S., and as such, I use 
American English spellings such as "color" and "criticize," as opposed to 
"colour" and "criticise."

If you wish to use this guide on your site, aside from asking my permission, 
I require you in question to automatically fetch any updates I make from 
GameFAQs.com yourselves. I only update to GameFAQs.com and if I discover other 
sites carrying my guides have out-of-date versions, I will ask that it be 
removed.




========================================================
*12* CREDITS
========================================================
BerserkerPk
~Gave his two yan about some abilities.

berzerk_dragon
~Lots of help with finding stuff out and for testing the [Genus] Killer 
 abilities.

ComeonFhqwhgads
~Let me know all of Saskand's statuses.

crazy gaming monkey
~Apparently told Tonfa Baton one of the things Tonfa told me.

hunkster2
~TONS of information on specific values (including hit / critical rate of 
 skills, effects of various levels of statuses, and success rate of 
 statuses). From here on, I'm just gonna say he contributed a lot more 
 stuff.

orius
~Listed all the off-element beasts and what their default attack is.

jim_reaper95
~Initial info on how a lot of attacks and skills work, including the 
 Ad Muhls-type spells' success rate (and his tests pretty accurately guessed 
 the rates!). Also info on DB speed and how it affects attack order. From 
 here on, I'm just gonna say he contributed a lot more stuff too. And even 
 more, now!

Kloschkolov
~Info on how Earth Protect works, and a correction for Fire/Wind Power.

Prima's Strategy Guide
~Specific Kalma locations as well as beast statistical comparisons and 
 information.

Protector Wind
~Various contributions.

Tonfa Baton
~Help with specifics on some skills.




========================================================
*13* VERSION HISTORY
========================================================
1.00     Completed January 26th, 2008.
Finished everything up to the Forest of Darkness.

1.10     Completed January 29th, 2008.
Finished everything up to the end of Lilith's Nest.

1.20     Completed January 31st, 2008.
Added some post-game Kalma, added a lot of move and skill info. Added an 
Attack Specifics question.

1.30     Completed February 2nd, 2008.
Finished Kalma, Attack, and Skill lists. All that remains is to refine 
the data and finish collecting the stuff on the Info Needed list.

1.40     Completed February 3rd, 2008.
Added more info on various things, including [Genus] Killer skills, and 
Ad Muhls-type spells.

1.50     Completed February 5th, 2008.
Added more [Genus Killer] info, and added trial data for buffs and the 
killers.

2.00     Completed April 8th, 2008.
A ton of new info, especially status-related, thanks to hunkster2, and 
various other smaller changes, additions, and corrections. Name changed 
to Kalma/Attack/Ability/Beast FAQ. Added the DB stat section.

2.10     Completed April 18th, 2008.
Minor additions.

2.11     Completed May 6th, 2008.
More minor additions.

2.12     Completed May 7th, 2008.
Adding info on sites requesting this guide and what is necessary, along 
with a spoiler warning.

2.13     Completed May 25th, 2008.
Minor addition to the contact info.

2.15     Completed June 24th, 2008.
Two-version jump because 2.15 looks nicer than 2.14. Only added some 
Saskand info.

2.16     Completed November 6th, 2008.
Minor changes (spelling fixes and such).

2.17     Completed February 3rd, 2009.
Dumb ol' jim_reaper had to go and find something I had to add :(
Additionally, info on Cover and Protect, finally.

2.18     Completed March 2nd, 2009.
Removed some sites' permission to host the guide.

2.19     Completed June 26th, 2009.
Some corrections and other minor things

2.20     Completed August 17th, 2009.
Thanks to Kloschkolov, found out what Earth Protect does, and corrected 
Fire/wind Power!

2.21     Completed August 18th, 2009.
Some corrections, and an addition for Libarid.

2.22     Completed April 15th, 2010.
Moved version history to the back of the guide.

2.23     Completed June 5th, 2011.
Changed my contact information.

2.24     Completed June 25th, 2012.
Made a few small spelling fixes, and added a notice that the latest version 
is always available on GameFAQs.com

2.25     Completed July 11th, 2012.
Changed the spacing of the sections in the guide, and updated contact 
information.

2.26     Completed December 9th, 2012.
Reformatted the guide to make reading slightly easier.

2.27     Completed March 21st, 2013.
jim_reaper95 had some corrections, including confusion length, and some info 
on confuse and sleep. Also info on DB base stats and growth rates! Good, 
detailed info, not like the drech from the strategy guide. So info on beast 
personalities, too, and attack order.

2.28     Completed March 25th, 2013.
More info from jim_reaper95, and fixed a bunch of things I found that were 
wrong or typos. Even added default DB status resistance listings, also 
courtesy of jim_reaper95!

2.29     Completed March 26th, 2013.
Updated the personality list to redefine how some personalities work, namely 
Brave ansd Bully.

2.30     Completed March 27th, 2013.
Fixed a few more typos I discovered. Adjusted the Confusion skills' 
descriptions in the Attacks list to reflect their true function. I also 
inexplicably had Dicedrackich listed as Earth in the beast stats section.

2.31     Completed March 28th, 2013.
Added some more info on some attacks, courtesy of jim_reaper95.

2.32     Completed April 1st, 2013.
Added some more info on some attacks, including Limena(te) and Libarid(ia). 
Also added in an EXP requirement table for level 15 and level 20 on each 
merge level for each EXP growth rate, courtesy of jim_reaper95 as always.
 
2.33     Completed April 3rd, 2013.
Fixed a few more typos and errors.




========================================================
*14* BOILERPLATE
========================================================
This document Copyright 2007-2013 John Hoffnagle IV.

Do not reproduce this document for any purpose besides personal use 
without asking me first. I'm not stingy; if you ask, you'll most likely 
get permission to host it. Otherwise, it's a violation of copyright, 
and I WILL pursue legal action, especially if you sell it for money.

All trademarks and copyrights contained in this document are owned by 
their respective trademark and copyright holders. None of which are me.

     
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