_____________________________________________________________________________

             "I'm no hero. Never was, never will be." - Old Snake

     __  __     _        _    ___                ___      _ _    _   _ _  
    |  \/  |___| |_ __ _| |  / __|___ __ _ _ _  / __| ___| (_)__| | | | | 
    | |\/| / -_)  _/ _` | | | (_ / -_) _` | '_| \__ \/ _ \ | / _` | |_  _|
    |_|  |_\___|\__\__,_|_|  \___\___\__,_|_|   |___/\___/_|_\__,_|   |_| 
    G U N S  O F  T H E  P A T R I O T S        Tactical Espionage Action
                    _   _   _   _     _   _   _   _   _   _  
                   / \ / \ / \ / \   / \ / \ / \ / \ / \ / \ 
                  ( G | a | m | e ) ( S | c | r | i | p | t )
                   \_/ \_/ \_/ \_/   \_/ \_/ \_/ \_/ \_/ \_/ 


            Metal Gear Solid 4: Guns of the Patriots - Game Script
                 Playable on the PlayStation 3 Gaming Console
              Written By: SamuraiX- (MetalGear781(at)Yahoo.com)
                          79 Characters Per Line
               Format - Font/Style/Size: Courier New/Regular/10


     Copyright İ 2008 Raul Copaciu                      Version: 1.30


===============================================================================
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===============================================================================

Here are some helpful tips concerning the use and distribution of this guide.

	* Have any contributions? Don't hesitate to send them in! You can send
	  in anything that you feel will be of any use to this guide. However,
	  please keep in mind that I will only accept submissions that I am
	  actually able to read and understand without too much trouble. Just
	  remember to proof read your contribution before sending it in. Also,
	  be sure that what you are trying to contribute isn't already
	  presented somewhere in the guide.

	* Want to host this guide on a website? No problem! Just remember to
	  ask for my proper consent before taking action. I will only refuse
	  the hosting of this guide in other locations on very rare occasions.
	  Primarily to people and/or websites who I've known to steal other
	  people's work without any consent from the author.

	* Please be sure to take the time and make an effort to look through
	  the entire guide before actually e-mailing me to ask for help. If
	  you e-mail me about something that you don't understand or need help
	  with, when it is clearly stated in the guide, I will not respond to
	  your e-mail. I am not trying to be disrespectful, but I just have a
	  low tolerance for laziness.


                        ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~
                          V e r s i o n  H i s t o r y
                        ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~

Version 1.30 | June 25, 2008 | 338 kb

In the final stretch now. Just updated the script with all the dialogue up to
Act 4 of the game. Added a lot more in-game dialogue from Otacon this time
around due to the lack of overall dialogue between the areas of this Act. My
I thank everyone who is sending me emails with support, contributions, and
corrections. I hope to have all of the dialogue from Act 5 to the Epilogue of
the game uploaded with my next update. The next update will probably take
longer than all the previous ones, but I am striving to have the main script
completed by the end of Monday. Wish my luck!


Version 1.20 | June 23, 2008 | 274 kb

Another quick update with all the dialogue from Act 3 included. I decided to
actually add some in-game dialogue, like during the chase sequence, mainly
because I didn't want to just describe what was going on with brackets. I'm now
considering going back and adding some of that kind of dialogue in for Act 2.
In any case, I'll be starting on Act 4 ASAP and Act 5 soon after that. I should
hopefully have the script fully completed, including all of the primary
dialogue from the game by the end of this week. Thanks for all your support!


Version 1.10 | June 20, 2008 | 187 kb

Updated the script with all the primary dialogue from Act 2. I was wondering
whether or not I should add the in-game dialogue from Otacon and Drebin in the
chase scene at the end, as it provides some emotion to the sequence, but I
decided to leave it out for now. I'll consider going back and adding in those
lines once I'm finished recording all the primary dialogue. Expect another
update very soon! :)


Version 1.00 | June 18, 2008 | 94 kb

Just finished the first version of the script. It contains all the primary
dialogue featured in Act 1. I plan on updating this frequently. One new update
for every Act for now. Hopefully I can get the whole script down in two or
three weeks. If anyone has any corrections or suggestions, send 'em in! Also,
if anyone would like to help me in recording the dialogue from the game in a
notepad file, I would very much appreciate the help. Your name will be
recorded in the Acknowledgements section if you should contribute in any way.


===============================================================================
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===============================================================================


     ___________________________________________________________________


                    -- -- -- -- -- -- -- -- -- -- -- --
                      T a b l e  o f  C o n t e n t s
		    -- -- -- -- -- -- -- -- -- -- -- --


         01) Introduction                                       [01INTD]
       -----------------------------------
               1.1 - Introduction                               [01INTD]
               1.2 - Contact Information                        [01CTIN]
               1.3 - Metal Gear Solid 4: Guns of the Patriots   [01MGS4]


         02) Game Script                                        [02GMSC]
       -----------------------------------
            Act 1 - Liquid Sun (Middle East)
		2.1 - Act 1 Briefing				[02A1BF]
		2.2 - Infiltration				[02INFT]
		2.3 - Rendezvous with Otacon			[02RDOT]
		2.4 - Drebin 893				[02DRBN]
		2.5 - Rat Patrol Team 01			[02RTPT]
		2.6 - Liquid's Encampment			[02LQDE]
	    Act 2 - Solid Sun (South America)
		2.7 - Act 2 Briefing                            [02A2BF]
		2.8 - Village Raid                              [02VILR]
		2.9 - Beauty and the Beast                      [02BATB]
	       2.10 - Advancing on the Mansion                  [02ADVM]
	       2.11 - Naomi Hunter                              [02NAMH]
	       2.12 - Laughing Octopus                          [02LOCT]
	       2.13 - Become the Hunter                         [02HNTR]
	       2.14 - Jack is Dead                              [02JCKD]
	    Act 3 - Third Sun (Eastern Europe)
	       2.15 - Act 3 Briefing                            [02A3BF]
	       2.16 - To Be Young Again                         [02TBYA]
	       2.17 - The Forbidden Fruit                       [02FRBF]
	       2.18 - Raging Raven                              [02RGRV]
	       2.19 - Guns of the Patriots                      [02GOTP]
	    Act 4 - Twin Suns (Shadow Moses)
	       2.20 - Act 4 Briefing                            [02A4BF]
	       2.21 - Return to the Origin                      [02RTOR]
	       2.22 - Crying Wolf                               [02CRWF]
	       2.23 - Sins of the Past                          [02SNSP]
	       2.24 - Our Rightful Liberty                      [02RTLB]
	    Act 5 - Old Sun (Outer Haven)
	    Epilogue - Naked Sin
	    Debriefing 


         03) Conclusion                                         [03CNCL]
       -----------------------------------                              
               3.1 - Legal Disclaimer                           [03LGDS]
               3.2 - Voice Cast                                 [03VCST]
               3.3 - Acknowledgements                           [03AKNW]


     ___________________________________________________________________

                          --  Guide Navigation  --

This guide is divided up into sections, sub-sections, and so on. Each of the
primary sections focuses around one general concept. As you read  more into
each section, you will notice that there will be many other different kinds
of categories, but everything will continue to focus on the same subject.

For your benefit, I have provided a fast and efficient method that you can be
used to access each of the specific sections and categories in the guide. The
procedure is quite simple. First, highlight the search code for the particular
section you wish you locate. Next, right click on the highlighted text and
select the "Copy" option. Now, click on the "Edit" tab at the top of your
Internet browser and select "Find" option. After a small window appears, right
click in the small text box and select the "Paste" option. Finally, select the
"Find Next" option in the window and that should automatically take you to
your desired location.

Another faster and even more efficient method is to highlight the code, press
Ctrl+C, which copies the text, and then Ctrl+F, which will open the "Find" tab,
followed by clicking inside the "Find" text-box and pressing Ctrl+V, which will
paste the copied code into the text-box. Now just press the "Enter" key.



::--::--::--::--::--::--::--::--::--::--::--::--::--::--::--::--::--::--::--::-
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
            
	-------  Section 01 : Introduction  ------
                                                                       [01INTD]
_______________________________________________________________________________
::--::--::--::--::--::--::--::--::--::--::--::--::--::--::--::--::--::--::--::-


_______________________________________________________________________________
===============================================================================
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
	-------  1.1 - Introduction  -------                           [01INTD]
_______________________________________________________________________________
===============================================================================
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

Welcome everyone. As any MGS fan knows, Metal Gear Solid games are some of the
most unique video games in the industry because of their inspirational and
unique forms of story-telling, character development, theme presentation, etc.
The amount of work that has gone into creating a flowing narrative for the
series is almost as much work as it takes to understand it all. The story is
presented using very lengthy cutscenes and sophisticated dialogue. The dialogue
and plot presentation can all feel very overwhelming when first experiencing
it for yourself.

The purpose of this document is to aid people who need possible reference or
clarification of any particular piece of dialogue in the game. I have recorded
all of the primary dialogue in the game that relates to the narrative of the
story and plot advancement, including cutscene and Codec dialogue. I have not
recorded any in-game dialogue such as some of Otacon's lines in the Middle East
act, as most of those have more to do with gameplay rather than story. I may
decide to either integrate  those lines in the main script later on or possibly
create a little text dump seciton for in-game dialogue.

For now I hope this script aids everyone in as well as they expect it to. It
has definitely taken a lot more work that I thought it would at first, but I
guess that's part of the fun in writing it. I definitely thought I need to
submit something helpful about this game, considering it'll probably be the
last quality Metal Gear Solid game we'll all see for a long time.


_______________________________________________________________________________
===============================================================================
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
	-------  1.2 - Contact Information  -------                    [01CTIN]
_______________________________________________________________________________
===============================================================================
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

If you have any comments, corrections, suggestions, or contributions then just
send them in to the e-mail address that I provided below. Please remember to
keep your messages relevant, primarily to comments, corrections, suggestions,
or contributions. For your convenience, I have included a list of what TO do,
and what NOT to do when e-mailing me. As long as you abide by the guidelines
that are provided below, I don't think we'll have any problems. :)


	E-Mail : MetalGear781(at)Yahoo.com


- DO -
ŻŻŻŻŻŻ
 - Write legible sentences
 - Include good grammar and decent spelling
 - Inform me of errors related to spelling, grammar, gameplay, story, etc.
 - Provide me with tips or strategies in relevance with aspects of the game
 - Ask me for help with things that are not already covered within this guide
 - Scan through the guide and be sure that your question isn't already answered

- DO NOT -
ŻŻŻŻŻŻŻŻŻŻ
 - Spam me
 - Insult me
 - Send me viruses
 - Use excessive profanity
 - Send irrelevant e-mails
 - Add attachments to your e-mails
 - Write in 1337 talk, e.g. "h0w d0 1 g37 pa5t d1s p4rt?!"
 - Write in funky text colors, e.g. yellow font with a light-green background
 - Ask questions that are already answered in this guide


_______________________________________________________________________________
===============================================================================
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
   -------  1.3 - Metal Gear Solid 4: Guns of the Patriots  -------    [01MGS4]
_______________________________________________________________________________
===============================================================================
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

The long awaited sequel to Metal Gear Solid 2: Sons of Liberty. Set in the year
2014, Metal Gear Solid 4: Guns of the Patriots takes players all around the
globe to locations like the Middle East, South America, and Eastern Europe.
Five years after the Manhattan incident, the world's military has been overrun
with PMCs (Private Military Companies) that fight wars for numerous countries,
developed nations, and rebel factions. They are an entirely new breed of
mercenary that have been injected with third-generation nanomachines to enhance
and regulate their abilities on the battlefield. These nanomachines also
provide assurance that they can be observed and controlled through the
Patriots' SOP (Sons of the Patriots) system. PMCs are constantly engaged in
proxy battles worldwide for profit in the new-found war economy.

The five largest PMCs in the world are all under the command of a dummy
corporation that acts as the single mother company overseeing all major PMC
activity. The mother company goes by the name of "Outer Heaven" and is being
commanded by Liquid Ocelot. By carefully amassing a huge army that can rival
the military force of the United States, Liquid Ocelot plans to launch an armed
insurrection by seizing control of the SOP System. With the world facing a
crisis of unprecedented danger, a rapidly aging and disillusioned Solid Snake
is called into action once again to terminate Liquid Ocelot and stop him from
carrying out his insurrection. This will be his final mission.



::--::--::--::--::--::--::--::--::--::--::--::--::--::--::--::--::--::--::--::-
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
            
	-------  Section 02 : Game Script  ------
                                                                       [02GMSC]
_______________________________________________________________________________
::--::--::--::--::--::--::--::--::--::--::--::--::--::--::--::--::--::--::--::-

This section of the document will provide you with all the primary dialogue
throughout the five acts in Metal Gear Solid 4. This includes all cutscenes,
all mandatory Codec conversations, and also a few lines of in-game dialogue
here and there. This section does not include any optional Codec transmissions
and such. I plan on creating a separate section that will act as a text dump,
displaying secret and humorous Codec conversations throughout the game. With
Metal Gear Solid 4: Guns of the Patriots finally released, I hope you all enjoy
this game script I have had the pleasure in putting together for both your
benefit and mine!




_______________________________________________________________________________

                             ___       _        __  
                            / _ \     | |      /  | 
                           / /_\ \ ___| |_     `| | 
                           |  _  |/ __| __|     | | 
                           | | | | (__| |_     _| |_
                           \_| |_/\___|\__|    \___/

                _     _             _     _   _____             
               | |   (_)           (_)   | | /  ___|            
               | |    _  __ _ _   _ _  __| | \ `--. _   _ _ __  
               | |   | |/ _` | | | | |/ _` |  `--. \ | | | '_ \ 
               | |___| | (_| | |_| | | (_| | /\__/ / |_| | | | |
               \_____/_|\__, |\__,_|_|\__,_| \____/ \__,_|_| |_|
                           | |
                           |_|

_______________________________________________________________________________



_______________________________________________________________________________
===============================================================================
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
	-------  2.1 - Act 1 Briefing  -------                         [02A1BF]
_______________________________________________________________________________
===============================================================================
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ


[The briefing opens up with what sounds like a little girl cooking some eggs.]


???              : Only two eggs today? Solidus must have taken the day off.
                   7892590360... 3305305... 4882046652...


[As she begins singing a song of numerical digits, the scene shifts to the
interior of a large plane.]


Campbell         : The Manhattan incident triggered a serious public backlash.
                   Now the US has to think twice before intervening militarily
                   in other countries' affairs. This has fueled a push towards
                   military privatization, with PMCs at the heart of that
                   movement.

Snake            : PMCs...Private Military Companies.

Campbell         : That's right. PMCs have no basis in nations or ideologies.
                   They are private enterprises, driven by profit. In addition
                   to dispatching mercenaries to war zones, they secure weapons
                   and train local soldiers. They're contractors for war
                   itself, and business is good. Their clientele includes
                   developed nations like the US, rebel factions looking to
                   seize power by force... Smaller countries lacking armies of
                   their own... Even terrorist groups. They're in the Americas,
                   Asia, the South Pacific, Europe, Africa, the Middle East...
                   The rise of the PMC has spawned a war by proxy, and it's
                   spreading across the globe.


[As Campbell briefs Snake on private military corporations, a young girl
approaches Otacon with a plate of eggs.]


???              : They, they're...

Otacon           : Sunny, we'll eat them later, OK?

Snake            : Every age has its mercenary. These PMCs are nothing new -
                   we've been dealing with them since before the turn of the
                   century.

Campbell         : No, Snake. They're nothing like the mercenaries of the past.

Sunny            : They're ready.

Otacon           : Sorry, I'm a little busy right now.

Campbell         : The Pentagon's new battlefield control system has produced a
                   decisive difference... Between hired guns and the PMCs of
                   today. The system was developed by ArmsTech Security.


[Sunny walks over to Snake and Campbell, considering giving her cooked eggs to
them, but they continue talking and pay no attention to her.]


Snake            : ArmsTech? You mean AT Corp?

Campbell         : In recent years, AT Corp has shifted focus from weapons
                   development to security tools. And since the establishment
                   of AT Security, business has been booming. The system makes
                   it possible to integrate not only micro-level information on
                   individual soldiers and units, but also macro-level
                   information about field conditions and order of battle.


[Otacon takes notice of Sunny going back up stairs and appears to feel guilty.]


Snake            : So, they've finally achieved total real-time battlefield
                   control?

Campbell         : That's right. And as a result, the global presence of PMCs
                   has grown explosively. Truth is, the rise of
                   system-controlled PMCs has led to a dramatic decline in
                   civilian casualties and human rights violations on the
                   battlefield.

Snake            : A cleaner, safer battlefield. Makes for nice propaganda.


[Sunny slams the plates of eggs onto the cooking table upstairs in frustration
and discovers an ashtray filled with numerous smoked cigarettes. Reaching for
the ashtray, she causes a cigarette to fall on the floor and the proceeds to
stomp it out. She quickly proceeds back to the top of the stairs.]


Sunny            : Snake, you were smoking again, weren't you? This is
                   non-smoking flight!


[Campbell stands up and begins walking toward a digital screen on the wall.]


Campbell         : There's more. State governments and rebel groups can't match
                   the maintenance price of standing forces. PMCs, by
                   comparison, are reliable, easy to use. It wasn't long before
                   everybody had them on the payroll. And as a result, regular
                   armies began to decline worldwide.


[The screen shifts to a digital map of the world. Numerous images of military
forces and statistics appear.]


Campbell         : It's hard to believe, I know, but PMCs are beginning to
                   overtake conventional armies in terms of scale. Nowadays
                   it's the PMCs who serve as standard battalions. They already
                   make up sixty percent of all combatant forces in zones of
                   conflict.

Snake            : Sixty percent...

Campbell         : ...The fact is the world now depends largely on PMCs for
                   waging its wars.

Snake            : I thought it was the U.N. that authorized the PMCs in the
                   first place.

Campbell         : The U.S. abstained from voting on that resolution. In
                   effect, Washington was endorsing PMCs without ever revealing
                   its true intentions. Until they got wind of the uprising,
                   that is.

Snake:           : The U.S. has exported too much military power. And now she's
                   paying the price.

Campbell         : That's exactly it. America has now turned war into a form of
                   economic activity. Analysts are calling it the
                   "war economy," in that it's picking up the slack for the
                   downward-sloping oil market. But I, for one, don't intend to
                   simply stand by and watch it happen. For the PMCs, market
                   expansion entails fanning the flames of war... It means more
                   refugees.

Snake            : War orphans. Child soldiers.

Campbell         : Yes. Even as PMC soldiers get more specialized, they're also
                   getting younger.

Snake            : Mercenaries spun off from state armies, unmanned weapons,
                   child soldiers... Proxy battles in a new Cold War.


[Logos of the five largest PMC groups appear.]


Campbell         : There are hundreds of PMCs in business worldwide, and their
                   numbers are growing. Currently, five of them are big enough
                   to be labeled global powers two in the U.S., and one each in
                   the U.K., France, and Russia. Reconnaissance has revealed
                   that those five PMCs are run by a dummy corporation that
                   acts as a single mother company.


[A skull with a snake wrapped around it appears.]


Campbell         : This mother company embodies the five largest PMCs. Her name
                   is... "Outer Heaven."

Snake            : "Outer Heaven?" You mean...!

Campbell         : That's right... It's Liquid.

Snake            : Liquid...


[An image of Liquid Snake, with numerous soldiers behind him appears.]


Campbell         : He's taken command of this immense army and is now preparing
                   to unleash an insurrection.

Snake            : I watched him die.

Campbell         : His will lives on - in the body of the man once known as
                   Ocelot.


[An image of Revolver Ocelot appears.]


Campbell         : He aims to fan the flames of war even higher - to create the
                   perfect world once envisioned by Big Boss.


[An image of Big Boss apears.]


Snake            : The one world in which soldiers will always have a place...

Campbell         : He must be stopped... Before it's too late.


[The scene shifts back to the interior of the plane.]


Campbell         : Do you understand, Snake? Any means necessary. Just stop
                   Liquid's insurrection. Even if it means...

Snake            : ...Killing him? You want Liquid dead. Isn't that right,
                   Colonel?


[Snake gives Campbell a cold stare.]


Campbell         : I'm sorry. I know... This isn't justice. It's a covert
                   assignment - a hired hit. A wet works op targeting the head
                   of a major multinational corporation.

Snake            : Why me?


[Sunny returns from upstairs to listen more closely to the conversation.]


Campbell         : Because of the military might of the PMCs, and the effect
                   they have on the economy. War is to the 21st century what
                   oil was to the 20th: The pillar that supports the global
                   economy. You'll recall a rather alarming report issued by
                   that American think tank during the Cold War, one that
                   described a new model for prepetual war. What we're facing
                   now is a whole new ballgame.

Snake            : Iron Mountain's "Delphi technique"...

Campbell         : That was fiction. It existed only on paper. The reality is
                   far more serious. The global community is concerned, but
                   they're all too afraid of the war economy collapsing to do
                   anything about it. The U.N., too.


[Snake retrieves a cigarette from his back pocket.]


Snake            : Sounds pretty self-serving to me.


[Both Sunny and Otacon shake their heads in disapproval toward Snake.]


Campbell         : ...Snake, this mission isn't an order from Washington... not
                   like the old days. And it's not something the U.N. can
                   officially sanction, either.


[Snake stands up and walks over to a digital screen displaying a world map.]


Campbell:          But we can't just look the other way while Liquid plots this
                   insurrection. If we fail to act, he'll become the greatest
                   threat the world has ever faced.


[Campbell stands up and calmly takes the cigarette out of Snake's hand.]


Campbell         : Snake, you're the only man I can trust.


[Snake casually takes his cigarette back from Campbell.]


Snake            : Fine. Let's hear it.


[Campbell reaches for a television remote and activates a screen on the wall
that shows an image of Liquid Snake standing next to some PMCs soldiers.] 


Campbell         : Our intelligence on Liquid's uprising originally comes via
                   reports from U.S. Special Forces, who were mobilized after
                   we at the U.N. reported our findings. They're tracking
                   Liquid's movements. About 18 hours ago, he was spotted in
                   the Middle East.


[Otacon beings walking toward Campbell and takes a seat.]


Otacon           : There's a rebel army there in the Middle East made up of
                   ethnic minorities, waging civil war against the regime in
                   power.

Campbell         : The core of that regime's army is provided by one of the
                   PMCs under Liquid's control.

Snake            : What about the rebels?

Campbell         : The local militias have hired small numbers of operators as
                   trainers and field commanders. And of course they've got
                   help from the local PMCs.

Otacon           : Right. A proxy war between hired guns. 

Campbell         : PMC versus PMC. A quagmire of war. All-too-typical victims
                   of the new world economy. Snake, you'll be sneaking into the
                   conflict zone via transport truck... ...disguised as one of
                   the rebel army's hired operators. Your first objective is to
                   make contact with our informants, RAT PT 01 (Rat Patrol Team
                   Zero One). They'll be expecting you.

Snake            : Rat Patrol, huh. They sound sneaky.

Campbell         : They're a Special Forces team assigned to the Army's PMC
                   investigation unit, CID.

Snake            : CID (Criminal Investigation Command)... The real rats of the
                   Army.

Campbell         : No, I can vouch for them personally.

Snake            : Friends of yours?

Campbell         : ...You could say that. Transporation to the area will be
                   provided under cover of a U.N. humanitarian aid mission with
                   support from the U.S. military. From there on, though,
                   you'll get no protection - and no guarantees - from anyone.
                   And you must not leave behind any evidence of your
                   involvement in that area, let alone that of the U.N.


[Sunny comes back downstairs, but Otacon gets up and turns her away.]


Campbell         : If word of this ever leaked out, it would spark a global
                   firestorm. Snake...


[Campbell stands up and looks at Snake.]


Campbell         : Will you do this for me?


[Snake stands up and walks toward the digital screen on the wall.]


Campbell         : Will you terminate Liquid?

Snake            : I'm not like the PMCs. I don't need your money.

Campbell         : ...Thank you.


[Snake turns back around and looks at Campbell, showing him his cigarette.]


Snake            : But if you're going to spark something, spark this.


[Campbell shakes his head.]


Snake            : Fine. I'll start my own fire.


[The image of Liquid disappears from the digital screen as the scene fades.]



_______________________________________________________________________________
===============================================================================
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
	-------  2.2 - Infiltration  -------                           [02INFT]
_______________________________________________________________________________
===============================================================================
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ



In the not too distant future. On a tired battlefield. War has become routine.



[An empty sky appears, hanging above a deserted and dusty road. A band of
convoy trucks carrying armed soldiers can be seen in the distance.]


Snake            : War has changed. It's no longer about nations, ideologies,
                   or ethnicity. It's an endless series of proxy battles fought
                   by mercenaries and machines. War - and its consumption of
                   life - has become a well-oiled machine.


[A peculiarly calm man wearing a shadowy cloak can be see smoking in the back
of one of the transport trucks.]


Snake            : War has changed. ID-tagged soldiers carry ID-tagged weapons,
                   use ID-tagged gear. Nanomachines inside their bodies enhance
                   and regulate their abilities. Genetic control. Information
                   control. Emotion control. Battlefield control. Everything is
                   monitored and kept under control. 


[The convoy approaches an area that appears to be under siege. The soldiers
begin exiting the trucks, but a few of them are shot before they can even move
behind cover.]


Snake            : War has changed. The age of deterrence has become the age of
                   control... All in the name of averting catastrophe from
                   weapons of mass destruction. And he who controls the
                   battlefield... Controls history.


[Many soldiers are being shot down in futile attempts to advance closer to
their assailants.]


Snake           :  War has changed. When the battlefield is under total
                   control... ...War becomes routine.


[The shadowy man in a cloak is the last to exit the truck and immediately takes
cover. As the slaughter continues, more trucks full of militia soldiers appear
on the scene. PMC soldiers who have taken up strategic positions in abadoned
buildings clearly have the advantage.]

[After a short skirmish, echoes of cows and cicada can be heard from the
distance. Suddenly a band of two-legged, biomechical weapons appear and begin
wiping out the militamen.]

[The man in the cloak is able to escape the scene but is encountered by more of
the machines and is forced into a small building. One of the machines breaks
through a wall and disrobes the mysterious man of his cloak. The man shows
himself to be the legendary mercenary, Solid Snake - now Old Snake.]

[In his attempts to escape from the machines, Snake finds himself on the second
floor of the building, cut-off from all exits as he drops his cigarette from
his mouth in shock. When the machines reach the second floor, Snake is nowhere
to be found and the only thing in sight is a small box in the middle of the
floor and a used cigarette. After picking up and throwing away the cigarette,
the machines use fiberoptic camera devices to examine the inside of the box.
A distinct image with many curves can be seen inside it. One of the machines
picks up its leg and smashes through the box, with a red liquid spewing out.
Watermelons. Nothing but a box of watermelons. Their remaining investigation
is cut short by the sound of mooing in the distance. The two machines relieve
themselves and leap high and far toward the animalistic call.]

[A single unscaved watermelon rolls across the ground and hits a stationary
object. The object suddenly changes colors to mimic the colors of the
watermelon. The object begins to move as Old Snake stands up and retrieves his
cigarette. His suit reverts back to a default state of camouflage as he walks
to the edge of the building. Three helicopters fly across the sky as Snake
overlooks the wartorn city. Discovering another exit, Snake jumps down into an
alleyway from a hole in the wall on the second floor of the building. Looking
to his right, he sees a dead militaman with an AK-102 next to him. Snake
retrieves his knife begins carefully checking underneath the weapon to see if
it's boobytrapped before picking it up. After examining the weapon itself and
the current ammunition in the clip, Snake readies the gun and turns around to
look up mysteriously at the sky.]



                              Three Days Earlier



[Old Snake appears in a dark cemetary as he approaches a particular gravestone
on the site. He readies himself and stands in a saluting pose. Flashbacks of a
man in green military clothes wearing an eyepatch appear. Seconds later, the
sounds and image of a helicopter appear. As the helicopter lands behind him,
fellow friend and partner Hal Emmerich exits and approaches Snake.]


Snake            : Otacon. Even the dead have ears.

Otacon           : Snake, we've got to go.


[Snake turns to look at Otacon.]


Otacon           : You've got an old friend waiting for you.


[Otacon adjusts his glasses and begins walking back toward the helicopter.]


Snake            : Otacon... The test results...


[Otacon stops and thinks about looking at Snake, but doesn't.]


Otacon           : Proteome analysis was positive. But the mRNA analysis turned
                   up negative.


[Otacon turns around and looks at Snake in despair.]


Otacon           : The wrinkled skin, the hardened arteries... Your early aging
                   symptoms look like classic Werner's syndrome. But none of
                   the tests were able to pinpoint the cause.

Snake            : So?

Otacon           : Well... Judging by how rapidly the aging has progressed,
                   I'd say...


[Snake begins walking toward the helicopter but stops to examine his hand.]


Snake            : A year at best, right?

Otacon           : Yeah...


[Snake crushes a white petal as the wind places it in his hand.]


Otacon           : Snake... Let's try another doctor.

Snake            : It won't make any difference. I'm not an ordinary man to
                   begin with. Not to mention FOXDIE.


[Flashbacks of FOXDIE victims Kenneth Baker and Liquid Snake appear.]


Otacon           : You're right. But we don't know where Naomi is...

Snake            : Naomi...


[Flashbacks of a woman with long hair appear. Snake approaches the helicopter
and is greeted with a handshake by his old colonel, who helps him inside.]


Campbell         : Ah, Snake!

Snake            : Colonel! Good to see you.

Campbell         : Well... I'm not a colonel anymore, Snake.

Snake            : I figured the only place I'd ever see you dressed like that
                   would be at your daughter's wedding. What are you doing
                   these days?

Campbell         : I'm working for an organization under the UN Security
                   Council... ... The analysis and assessment staff of the PMC
                   Oversight and Inspection Committee.


[Otacon enters the helicopter.]


Snake            : I remember the resolution being passed a few years ago.

Campbell         : Snake... I came across some information in my work. We've
                   found him... In the Middle East.


[Snake stares at Campbell with a shocked expression on his face as the
helicopter lifts off from the cemetary.]


Campbell         : I'll explain along the way. We've got to stop him. ...Now...
                   ...Before it's too late.

Otacon           : Liquid's made his move. We found him. 


[Flashbacks of Liquid Snake appear.]


Campbell         : He's preparing to unleash his insurrection. Liquid is lying
                   in wait in a Middle Eastern war zone. Track him down.


[The scene shifts back to the present, with Old Snake in the Middle East. His
viewing of the sky is adverted by the sound of his Codec ringing.]


Snake            : This is Snake. Do you read me?

Otacon           : What's the situation?

Snake            : I'm just inside the city limits. This place is crawling with
                   lizards.

Otacon           : AT Corp's unmanned bipedal weapons. Officially designated
                   "Irving" by the US military. They've spread like wildfire
                   among the PMCs. There are more of those things now in
                   service than tanks. They've got tough armor plating and are
                   highly agile to boot. Your best bet is to stay out of their
                   sights.

Snake            : Unmanned... Pretty soon they'll have put living, breathing
                   soldiers out of work.

Otacon           : Even so, that's an awful lot of Gekko for this scenario.
                   Their numbers exceed the war price for that region. It must
                   have something to do with Liquid's arrival on the scene.

Snake            : You really think he's here...

Otacon           : You'll have to find the Army's operatives and ask them
                   yourself. Oh, and Snake? I went ahead and used the Mk.II to
                   scout out the area before your arrival. You'll find it up
                   ahead.

Snake            : Mk.II?

Otacon           : It's a remote mobile terminal. Sunny and I built it. The
                   Mk.II will provide you with a map of the area as well as any
                   battle situation data. You should find it before you do
                   anything else.

Snake            : OK. Got it.

Otacon           : The rendezvous point is marked on your map. I'll be waiting
                   for you there.



_______________________________________________________________________________
===============================================================================
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
	-------  2.3 - Rendezvous with Otacon  -------                 [02RDOT]
_______________________________________________________________________________
===============================================================================
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ


[Snake proceeds through the desolate and PMC-guarded streets of the Middle
Eastern town. After some time, he enters the building where he was instructed
to meet up with Otacon's Mk.II unit. Snake hugs the wall and begins examining
the outside streets through a window. A sound from somewhere in the room
catches his ears and he raises his gun. A small robot appears that shows Otacon
on miniature video screen.]


Otacon           : It's me, Snake. Snake, it's me!


[Snake stares in disbelief.]


Snake            : Otacon?

Otacon           : Sorry to keep you waiting, Snake. Allow me to introduce
                   Metal Gear Mk.II.

Snake            : Metal Gear?

Otacon           : That's right. Just like REX.


[Flashbacks of Metal Gear REX appear.]


Otacon           : But this Gear's not a weapon. It's a remote mobile terminal
                   designed to provide you with operational support.

Snake            : Where are you?

Otacon           : I'm in the Nomad, where else? I'll be watching you through
                   the Mk.II.

Snake            : Wish I was good with gadgets.

Otacon           : Hey, I'll be with you in spirit. Anyway, because you had to
                   dress up as a militiaman, I had the Mk.II bring you some
                   goodies.


[The Mk.II retrieves an item from it's front interior and gives it to Snake.]


Otacon           : Starting with this. Put it on your left eye.

Snake            : Looks like an eye patch.

Otacon           : I call it the Solid Eye. It's an all-purpose goggle that
                   displays radar images and other data in 3D. You can also
                   switch it over to light-amplifying night vision.


[Gunshots are heard from outside. Snake stands up and scans the situation with
the Solid Eye.]


Snake            : The rebels are out there.

Otacon           : It looks like they've got the government's PMC troops
                   beat... At least in numbers.

Snake            : And this is their home turf.

Otacon           : Snake... I know this is a sneaking mission, but you'll need
                   to protect yourself.


[The Mk.II retrieves a pistol and places it in front of Snake.]


Snake            : An Operator...

Otacon           : I installed a suppressor. And here's a tranquilizer gun.


[The Mk.II places another pistol in front of Snake.]


Snake            : How thoughtful.

Otacon           : It predates the implementation of the System. By some
                   miracle, it was never recycled. It's getting tough these
                   days, finding decent guns that aren't controlled.


[Snake examines the Operator.]


Snake            : You coming?

Otacon           : Of course. I'll follow you wherever you go. Like this. I'll
                   activate stealth so it doesn't attract any attention.


[The Mk.II demonstrates its stealth camouflage abilities.]


Otacon           : If you need it, just bring up the START button menu.

Snake            : Got it.

Otacon           : Snake, the informants who said they saw Liquid here should
                   be a little farther up. Head for the rendezvous point. I've
                   placed a mark on the radar in the upper right corner of the
                   Solid Eye. It's a war zone out there. Stay on your toes.



_______________________________________________________________________________
===============================================================================
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
	-------  2.4 - Drebin 893  -------                             [02DRBN]
_______________________________________________________________________________
===============================================================================
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ


[Snake continues through the streets of the city, aiding militiamen and
eventually finding himself traversing through their underground base. At the
end of this base he discovers a room that houses an APC. Snake spots an M4
lying on the ground and proceeds toward it. A small monkey drinking a soda
appears when Snake rounds the corner and he raises his gun in surprise.]


???              : Pretty sweet, huh? Whoa, hold it! Watch where you're
                   pointing that thing.


[Snake aims his gun at the apparent owner of the monkey. A black man in dressy
jacket and military pants appears before him waving a white cloth.]


Snake            : Who are you?

Drebin           : Neither enemy, nor friend.


[The man waves his white cloth and somehow magically makes a grenade appear in
his hand. Snake continues 


???              : Voila.


[Snake continues to aim his gun at the mysterious man.]


Snake            : You're not with the militia, and you're not PMC...

???              : I'm a weapons wholesaler - all shapes, all sizes. But
                   there's no need to worry, 'cause all my shit's been
                   laundered.

Snake            : Laundered?


[The man puts the white cloth over the grenade in his hand and apparently
changes it into a red apple after removing it again. A blank expression appears
on his face as he tosses the apple behind his back. The monkey becomes curious
and starts to chase after the apple.]


???              : You see, I take ID guns like the PMCs use and make some
                   mods. Then you can use 'em without having to match IDs. In
                   other words, I'm a gun launderer. You can call me Drebin.

Snake            : Drebin?

Drebin           : Yeah, they use that for all of us.

Snake            : There are more of you?

Drebin           : All over the world. Not that I ever met any of 'em
                   personally. Me, I'm Drebin number 893. You ain't a
                   registered PMC employee, are ya? You need a guy like me.


[Drebin picks up the M4 that was lying on the ground and hands it to Snake.]


Drebin           : Consider it a welcome gift. Take it.


[Snake accepts the weapon and begins examining it inside-out.]


Drebin           : The M4. The official carbine model used by the US army...
                   Developed from the M16 service rifle. This one's a
                   top-of-the-line model. Real popular with the big PMCs. High
                   precision, not like that government-issue shit. It's
                   free-floating, of course. Relax, that barrel's clean.

Snake            : Is the hider CQC compatible?

Drebin           : The beauty of this sucker is that it's got a lot of
                   customizable parts. Change it up the way you want to meet
                   your everyday needs.

Snake            : Flip-up sight, rail system... Not bad.

Drebin           : Yeah, well, you know, I get a lot of newbs 'round here. And
                   if you need 'em, I got a wide selection of after-market
                   parts as well.

Snake            : The frame's pretty rigid. No rattle.

Drebin           : Go ahead, give her a squeeze.


[Snake attempts to fire the weapon, but his finger seems to hesitate.]


Snake            : I can't pull the trigger.

Drebin           : Really? That's weird.

Snake            : What's weird?

Drebin           : Wait, I got it. I bet you're using an older generation of
                   nanomachines.

Snake            : Older generation?

Drebin           : Sometimes they don't really jibe with the new System.


[Snake reaches for his pistol.]


Snake            : Seriously, who are you?


Drebin           : Whoa... Slow down.


[Drebin picks up a soda from a bucket of ice and takes a drink.]


Drebin           : My day job's working at AT (ArmsTech) Security. I'm in
                   charge of production control... So I get my hands on the ID
                   chips before they're even registered.


[Drebin offers Snake the opened soda.]


Drebin           : Have a sip.


[Snake shakes his head reluctantly.]


Drebin           : It's a side of AT the public don't see. From the looks of
                   it, you ain't with any state army. But you ain't exactly
                   green, neither. You've got last-gen nanomachines. So I'm
                   guessing... Former US Army?


[Snake appears surprised, displaying a cautious look on his face.]


Drebin           : I don't know what you're here for. But you'll wanna be
                   well-equipped, am I right? So? Can we talk business or what?
                   You won't regret it.


[Snake's Codec begins ringing. He pauses to take the call.]


Snake            : What's your take on him, Otacon?

Otacon           : I don't particularly like the guy, but it looks like we'll
                   need his help with those ID guns. Sunny's been doing a
                   little sleuthing for us. Drebin. A well-known gun launderer
                   in war economy circles. He's a businessman who deals mainly
                   in selling black-market firearms to small PMCs and local
                   militia. Somalia, the Balkans, Lebanon, Darfur, Chechnya,
                   Timor, Peru, the Punjab, Kashmir, Colombia. This guy really
                   gets around.

Snake            : How does he pull it off, anyway?

Otacon           : You can create a non-ID gun by replacing the ID recognition
                   chip with a counterfeit version. This enables you to bypass
                   the ID recognition process and use the gun. The problem is
                   that there's still a record of the chip being replaced on
                   the System's side. Drebin's an employee of AT Security. He
                   must have connections on the inside erasing records for him.

Snake            : You think the Patriots are involved somehow?

Otacon           : I'm not so sure. If the Patriots were running the System
                   from behind the scenes, then a weasel like Drebin would be a
                   real pain in their collective ass.

Snake            : Can he be trusted?

Otacon           : Remember, Drebin's a green collar. He makes his living off
                   the war economy. He doesn't let emotions get in the way of
                   business, and he never gets his own hands dirty. The only
                   thing he trusts is money. I share your concern, but what if
                   we keep him at arm's length? Use him only to get intel and
                   the supplies we need? Keep it strictly business.

Snake            : All right.


[Snake ends the call with Otacon.]


Drebin           : So... We ready to make a deal, or what? OK, then. Let's talk
                   business. This is a war zone. There's product coming in here
                   by the truckload. And you'll be picking up a lot of guns out
                   in the field, I'm sure. Whatever guns you don't need, I'll
                   take and buy 'em off ya. That'll earn you points you can
                   cash in for services.

Snake            : Like what?

Drebin           : I'll launder your ID guns - no more locks. And I can also
                   sell you the guns I've got in stock. Let me show you...


[Drebin approaches the back of his APC and waves Snake over. Snake cautiously
makes his way inside the vehicle, observing various photos on the wall, along
with a personal soda machine.]


Drebin           : To ensure you can use non-ID guns, I'm gonna have to
                   suppress the old nanomachines you've got in ya. Otherwise,
                   they'll interfere with the System.


[Drebin presents a unique looking syringe and shows it to Snake.]



Drebin           : Here. Stick yourself with this. It's full of suppressor
                   nanomachines.


[Drebin quickly readies the syringe and attempts to inject the suppressor
nanomachines into Snake. Snake counters and holds Drebin's hand back.]


Drebin           : Relax, it won't hurt. You scared of needles or something?


[The monkey begins making some noise and Snake slowly eases off Drebin. Drebin
then makes a syringe injection in Snake's neck. It appears to be painful.]


Drebin           : See? No sweat. Now you can use non-ID guns, no problem.


[Drebin picks up his soda can attempts to exit the APC. His monkey tries to
to plead for the soda can.]


Drebin           : Hey... Be nice to our guest.


[Drebin instructs Snake to follow him.]


Drebin           : Step outside.


[As Snake begins to get up the monkey holds up the red apple from Drebin and
offers it to him.]


Snake            : Boo.


[After scaring the small creature with his gesture, Snake exits the vehicle. He
then makes sure the M4 is loaded and fires off a shot.]


Drebin           : There, ya see? No problem. From now on, when you pick up an
                   ID gun that says "LOCKED"... You just let me know. You name
                   it, I can launder it. Of course, it'll cost you. The going
                   rate depends on the war price at the time.


[Drebin takes another drink from his soda.]


Drebin           : Man, I gotta give this shit a rest.

Snake            : Looks like you're doing pretty well for yourself.

Drebin           : You might say that... What with the war economy and all...
                   And the System clamping down on things. System codes are the
                   law now... And control's essentially absolute... Paving the
                   way for fat profits, if... You're willing to bend the law.
                   Demand keeps on growing thanks to the war economy. I sell ID
                   guns to the PMCs and state armies... And naked guns to to
                   terrorist groups and paramilitaries. And these ID guns can't
                   be sold on the black market. System's practically a license
                   for us arms dealers to print money.


[Drebin picks up the bucket of ice and places it in the back of his APC. He
then closes the rear door hatch.]


Drebin           : Privatizing the military's made the PMCs big and bloated.
                   And the fatter the PMCs get, the line between civilian and
                   soldier is gonna get real blurry. Sooner or later, the whole
                   damn human race is gonna be green collars. More like, we're
                   all gonna be fighting proxy wars. But hey... This war
                   economy puts the food on my table. You're a green collar
                   too, aren't ya? Yeah, it's in your eyes. You've seen a lot
                   of combat.

Snake            : What makes you think you know me?

Drebin           : Nothing to be ashamed of. I'm the same way. I grew up here,
                   too. I got no interest in the outside world. All right,
                   then. If you need me, holler. We specialize in speedy
                   service. Catch my drift?


[Drebin runs his fingers across the side of his APC and prepares to enter the
cockpit. Before entering, he turns around and gives Snake a peculiar hand
gesture.]


Drebin           : Eye. Have. You.


[Drebin enters the vehicle and his monkey seals the top hatch. A garage door
opens and the APC rides off. Snake takes a back door out of the room and is
then receives another Codec call.]


Otacon           : I know what you're thinking, but Drebin does have a point.
                   The world depends on war - on the war economy. Can you
                   imagine what would happen if war just disappeared overnight?

Snake            : Otacon, you and Drebin both mentioned something about a war
                   price earlier. What did you mean by that?

Otacon           : It's a kind of market price, one that fluctuates according
                   to demand not only for PMCs and military industry... But for
                   the production, distribution, and energy supply networks
                   that support them. It's been growing by leaps and bounds,
                   and investors are really starting to take notice. As the
                   fighting in any given area becomes increasingly intense and
                   prolonged, the war price goes up. No doubt Drebin's rates
                   are linked to that war price. The longer and bloodier a
                   battle becomes, the higher service prices are going to get.
                   To put it another way, the quieter things are, the better
                   the bargains. Snake, we'll use the Mk.II to deal with Drebin
                   from here on out. He's what you might call a street vendor.
                   The Mk.II can act as a kind of delivery boy -  connect you
                   with him. I'm adding a "Drebin" menu item to the Mk.II's
                   Weapon menu. Whenever you pick up multiple units of the same
                   weapon, any extras will automatically be sold to Drebin. Any
                   ammo that's inside gets added to your cache. In other words,
                   you keep the ammo, and the weapon itself gets traded to
                   Drebin for points.

Snake            : I see.

Otacon           : You can then use the points you've earned to unlock ID guns
                   or buy new weapons.

Snake            : Sounds good.

Otacon           : We should assume Drebin has other agents collecting guns for
                   him besides you, Snake. You know, freelance green collars
                   who collect weapons in exchange for services?

Snake            : Guess I'll have to rely on him for now.

Otacon           : OK. Now go meet up with our informants, Rat Patrol.



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ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
	-------  2.5 - Rat Patrol Team 01  -------                     [02RTPT]
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ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ


[As Snake continues to make his way toward Rat Patrol Team's location, he
encounters a patrolling militiaman on another side of a wall. The soldier then
hears some strange sounds coming from a rusty oil drum.]


Militiaman       : Who's there?


[A voice is heard from inside the oil drum.]


???: Go away! I'm not done yet!


[The militiaman begins shaking the oil drum and eventually turns it over to
reveal a man with his pants halfway off. After staring at each other for a few
seconds, the man from inside the barrel releases some gas and the militaman
covers his nose in disgust.]


Militiaman: Stop! Stop right there! Get back here!


[The mysterious masked man attempts to escape while trying to pull his pants
back up and the militaman chases after him. Snake comes out from hiding and
finds a destroyed cardboard to his right and then decides to examine the drum
can. He looks inside and then gives it a sturdy shake and decides to take it.]



[Snake arrives at the large palace where his informants are meant to be. He
makes his way to the very top floor and prepares to enter a room with a red
door. Snake opens the door quietly and then turns his attention to his right
after hearing a noise.]


???              : Drop your weapon!


[The same masked man from earlier appears from behind the door and aims a rifle
at Snake's back. Snake puts his hands up.]


???              : Drop your weapon!

Snake            : All right...


[Snake slowly places his gun on the floor.]


Snake            : Here.

???              : Easy now.


[The masked man instructs Snake to move away from his weapon. Snake then slowly
turns around and examines the man.]

???              : Don't move!


[Snake's eyes shift to the man's rifle.]


Snake            : You haven't even taken the safety off, rookie.


???              : Careful, I'm no rookie! I'm a 10-year vet!


[The man appears surprised. Snake rolls his eyes and tilts his head to the
side. The man decides to give his weapon a quick check. Snake takes note of
this and with lightning fast speed, makes a jab at him, disarms him of his
weapon, and flips him to the ground. Snake removes the safety lock on the rifle
and aims it at the fallen man.]


Snake            : How the hell'd you ever survive 10 years?


[Another voice is heard from the other side of the room.]


???              : Don't move!


[A second masked soldier appears, along with two other soldiers on Snake's left
flank. The second masked soldier is aiming a pistol at Snake, while the other
two are carrying rifles.]


???              : CQC... A real Big Boss, huh?


[Snake moves around the soldier he threw to the ground and restrains him with
his legs, using one to hold his left arm and placing the other across his neck,
while continuing to aim the rifle at the second masked soldier.]


???              : Lower your weapon! Slowly now. I wouldn't try anything funny
                   if I were you.


[Snake notices a familiar logo on the second masked soldier's gear. A logo from
his former unit of FOXHOUND.]


Snake            : FOX...?


[Both Snake and the masked soldier lower their weapons.]


???              : Snake?


[The mysterious soldier removes her mask and reveals herself to be Meryl
Silverburgh - the woman who Snake once fell in love it.]


Meryl            : Snake.


[Snake rises to his feet in surprise.]


Snake            : Meryl?

Meryl            : Is that you?


[Meryl moves closer to Snake and carefully examines his face.]


Meryl            : What happened to your face?


[Snake turns away as Meryl reaches out to him.]


Snake            : Accelerated aging. They don't know the cause.


[Meryl turns around in shock.]


Meryl            : Oh my God...

Snake            : Meryl, you're my informant in the US military?

Meryl            : And... You must be the inspector sent by the UN.


[The other two soldiers move around to the front and keep their weapons aimed
at Snake. Meryl instructs them to stand down.]


Meryl            : Akiba!


[The masked soldier on the ground jumps up to his feet.]


Akiba            : Commander!


[Meryl gives Akiba a quick sucker punch and pushes him back down.]


Akiba            : Sorry...


[Meryl walks over to the other two soldiers.]


Meryl            : This is RAT PT 01 (Rat Patrol Team Zero One). We're with the
                   CID (Criminal Investigation Command)... One of the bodies
                   investigating PMC activity.


[Akiba joins the group as the four of them strike a pose.]


Snake            : First hounds, now rats.


[Snake hands Akiba his rifle back.]


Snake            : Here, you can have this back.


[Although accepting his rifle back, Akiba gives Snake comedic growl in an
attempt to show his boldness. He then falls back to his knees holding his
stomach.]


Snake            : What is your problem? You OK?


[Akiba shakes his head at the question. Flashbacks of Johnny Sasaki appear.]


Snake            : Stomach pains?


[Akiba nods his head.]


Snake            : Diarrhea...


[As Akiba releases some more gas, the scene shifts to Snake sitting down at a
table examining some photos of his target. Meryl walks over to him.]


Meryl            : It's been four days since Liquid arrived in the area. And
                   since then, this woman's been with him.


[Meryl hand's Snake another photo of a woman wearing a dark cloak.]


Meryl            : She doesn't look like a combatant. Probably some kind of
                   advisor. Maybe a scientist.


[Meryl gently places her hand on Snake's shoulder. Snake shrugs her off.]


Snake            : So, you're the commander of this 01 unit?

Meryl            : Why? Something wrong with that? Here, I'll introduce you to
                  the team. That's Ed, our radio man and sniper.


[Meryl points to the negro soldier examining his gun.]


Meryl            : The sleeping giant is Jonathan.



[As Meryl points to the other soldier, he suddenly wakes up and an exclamation
point can be seen when looking at the back of his head, based on the style of
his mohawk haircut.]


Meryl            : Don't stand behind him. He hates it when people go around
                   his back. And finally...


[Akiba enters the room, apparently still experiencing stomach pains.]


Meryl            : Johnny. But everybody just calls him Akiba.

Akiba            : Commander... I've finished installing the sensors.


[The stomach pains continue.]


Meryl            : OK, Akiba. Anyway...


[Meryl rolls her eyes and looks away.]


Snake            : You're all grown up.

Meryl            : Maybe it's because someone taught me well. A certain
                   legendary hero who suddenly disappeared? You quit the unit.
                   Me... I never gave up on you... Or on FOXHOUND. Back then, I
                   just wanted you to accept me. I wanted you to turn around
                   and see who I was. But... I've put the past behind. I'm done
                   playing little love games.


[Snake stands up and walks away from the table.]


Meryl            : So... What are you here for?

Snake            : Threat assessment - the PMCs.

Meryl            : Really. Because I heard a rumor there's an assassin out
                   there targeting their leader.

Snake            : Well, that's some rumor. I'm only here because the UN wants
                   me to assess the impact and effects of PMCs on their refugee
                   protection efforts.

Meryl            : That's all?

Snake            : More than enough for a retired vet like me.

Meryl            : I know he's plotting an insurrection. But as long as AT
                   Security's System is in place, there's no way he'll succeed.

Snake            : How can you be so sure?

Meryl            : They've implemented a system that monitors in real-time
                   every single soldier engaged in combat action... Whether
                   he's state army or PMC. Each individual soldier has been
                   fully ID-tagged with nanomachines injected into their bodies
                   for that purpose.


[The screen shifts over to digital mainframe detailing the System.]


Meryl            : The nanomachines keep track of the soldiers and their
                   real-time personal data 24 hours a day. They monitor each
                   man's position, movement, speed, reserve ammo, firing
                   accuracy... Wounds, rations, water intake and supply...
                   Sweat secreted, heart rate, blood pressure and sugar levels,
                   oxygen... All the data gathered on body condition, on
                   sensory organ data showing pain and fear... Data on every
                   internal response within the body. All of it is collected by
                   an AI at the System's core. This data is monitored at HQ to
                   enable command to make quicker, more precise, more rational
                   decisions. It also enables crisis management for each
                   individual soldier. It's being used by the US military, by
                   state armies in allied countries, by PMCs... Even police
                   agencies are starting to adopt it. Unless they agree to
                   implement the System, PMCs aren't permitted to send troops
                   anywhere.

Snake            : You've got these System nanomachines in you, too?

Meryl            : Of course. Our unit plays by the rules, same as everybody
                   else. It was creepy at first, knowing you're being watched
                   24/7... But I've gotten used to it. It gives us a lot of
                   advantages in the field, too. We get a clearer picture of
                   what's going on around us, so there's less confusion during
                   missions. And our nanomachines communicate with each other,
                   making teamwork a lot smoother. And that's not all the
                   System does for us. It's also a security guarantee against
                   the PMCs.

Snake            : Security guarantee?

Meryl            : That's right. The PMCs are combat groups without states or
                   ideologies. They're not fighting out of nationalism, or for
                   a cause. They don't care why the war is being fought.
                   They're just bodies, fighting on someone else's behalf.
                   They're mercenaries. A commodity. So it's easy to imagine
                   them betraying their clients by joining the enemy, or
                   refusing to fight... Or committing humanitarian atrocities.
                   To keep these things in check... They ensured that no one
                   can use firearms or military vehicles without the proper
                   System ID. It's true for every piece of equipment out there.
                   So even if the PMCs tried to mount a terrorist attack or
                   coup d'etat... Their weapons and equipment would
                   automatically be locked out. They wouldn't be able to move,
                   attack, or engage in combat of any kind. And there's more.
                   All the data on their position, personnel and combat
                   strength is leaked to us by the nanomachines. Even if they
                   managed to circumvent the System by getting the nanomachines
                   out of each soldier's body... They'd be losing their IDs in
                   the process - so they couldn't use their weapons.


[The screen shifts to another digital presentation of the System.]


Snake            : And the Patriots are behind this?

Meryl            : La li lu le lo? What are you talking about?

Snake            : Never mind. So this System is foolproof, huh?

Meryl            : Completely. They call it SOP.

Snake            : Sons of the Patriots...

Meryl            : The AI that controls it is a tightly guarded secret... Both
                   at ArmsTech Security - where it was developed - and at the
                   Pentagon. There's no way a third party could get control of
                   it.

Snake            : I just met a guy who said he could launder ID guns. The
                   System does have holes...

Meryl            : There can't be more than a few hundred of those gun
                   launderers. It's just a grass-roots movement. It's not like
                   they can affect the entire PMC war machine. Anyway, Liquid
                   would've had to register as a PMC in the System to assemble
                   an army that massive. His PMCs might even exceed the US
                   military in terms of numbers... But as long as they're
                   registered, their soldiers' activities are constantly being
                   monitored. So long as the US responds immediately when
                   Liquid makes his move... We can take them down by force.

Snake            : By force, huh?

Meryl            : When ARSOC (Army Special Operations Command) heard about
                   Liquid's plans... They sent us to sniff around the PMCs.
                   Even with this SOP keeping an eye on things, there're always
                   trouble spots to deal with in the field. Disorderly conduct,
                   disobeying orders, contract violations... We act as backup
                   for the System by monitoring the soldiers. PMC inspections
                   are always carried out on the battlefield. That's why we're
                   authorized to carry and use weapons.


[Images of numerous other inspection teams appear.]


Meryl            : We've lost five inspection teams in the past few months
                   alone. They were all undercover inside Liquid's PMCs...

Snake            : Then... If you got caught...?

Meryl            : We'd be exterminated like rats. But we're smarter than that.
                   We've been mingling with the PMCs... And after three months
                   of searching God knows how many battlefields...


[An image of Liquid Ocelot appears.]


Meryl            : We've finally tracked him down.


[The scene shifts back to Meryl and Snake.]


Meryl            : When we reported that we'd found Liquid... Our superiors
                   ordered us to provide the UN investigators with intel. But I
                   didn't know it'd be you.

Snake            : Didn't the colonel tell you he was sending me?

Meryl            : Colonel?


[Meryl suddenly displays a surprised and questionable look on her face.]


Meryl            : Don't tell me it's Campbell.

Snake            : Yeah.

Meryl            : He put you up to this?

Snake            : You didn't know?


[Meryl stands up and slams her fists down on the table.]


Meryl            : You've got to be kidding! You expect me to work with my
                   uncle?


[Meryl throws the photos off the table.]


Snake            : Meryl!


[Meryl goes on a tantrum, throwing a chair and kicking a stool.]


Meryl            : This is bullshit! He's not my father!


Snake            : Meryl...


[As she calms down, Meryl picks up a chair and sits back down.]


Snake            : So...you knew?

Meryl            : Yeah. Little violation of the need-to-know rule.

Snake            : Then... Why are you still calling him "uncle?"

Meryl            : You're still calling him "Colonel."

Snake            : He's your father.

Meryl            : As far as I'm concerned, we're still uncle and niece. I'll
                   never forgive that womanizing piece of shit.

Snake            : Meryl!

Meryl            : He... Remarried.

Snake            : Really?

Meryl            : His new wife's about my age. I hear she's even got a kid.
                   It's as if he's given up on making up with his own daughter.
                   Men.  Selfish, egotistical pigs.


[Ed notices a flashing light on the scanning equipment. He moves over to it to
investigate.]


Ed               : Commander!

Meryl            : What is it?


[Meryl stands up. Ed checks the scanning equipment and then whispers into
Meryl's ear.]


Ed               : There's 20 of them. And they're not from that PMC, Praying
                   Mantis, either. It's the FROGS.


[A group of four soldiers in advanced exoskeletons are shown advancing.]


Meryl            : His private troops.

Akiba            : Oh crap... This is not good.


[Meryl approaches Snake back at the table.]


Meryl            : Were you being followed?

Snake            : No.


[A flash of light catches Meryl's attention. She looks back at Akiba.]


Meryl            : Akiba!

Akiba            : They might have seen the reflection off my scope lens. Wait!
                   Hang on... You guys think it was my fault?


[Akiba begins to break down as all eyes in the room are on him.]


Akiba            : It wasn't my fault! I swear!


[Akiba falls to his knees and bangs his head on the ground.]


Akiba            : It wasn't my fault! Oh man... Oh...


[Meryl picks Akiba up off the ground.]


Akiba            : Look, I...


[Meryl slaps Akiba across the face.]


Meryl            : Dumbass! We're moving out!

Snake            : Meryl, where's Liquid?

Meryl            : At a camp up ahead. I'll fill you in later...if we're still
                   alive.


[Both Snake and Meryl check their weapons to make sure they are loaded.]


Meryl            : Follow me.


[Snake and Meryl both exit the room in a strategic fashion. A loud noise can be
heard from somewhere outside.]


Meryl            : Damn!


[Four of the elite soldiers are shown leaping across the rooftop and cutting
off the exit point. The rest of Meryl's team joins her.]


Meryl            : Eye contact! These guys are with Liquid's private army.
                   Shoot first, think later. We'll use the stairs and get out
                   through the back door on the first floor. We'll change route
                   as necessary. I'm on point. Stay close. Got it?

Ed & Jonathan    : Got it.

Meryl            : Akiba. Breathe deep.


[Akiba appears very shaken up.]


Akiba            : Got it.

Meryl            : We've got a real live legendary hero with us. Try not to
                   choke.


[Snake appears annoyed at Meryl's remark.]


Meryl            : Move!


[Snake and Rat Patrol Team 01 cautiously make their way down to the underground
garage of the advent palace. While making no noise, Meryl, Ed, and Jonathan
sweep the area and everything appears to be clear. Suddenly Jonathan is shot in
the arm from behind and three of the elite soldiers appear out of nowhere and
ready their weapons. Meryl, Ed, and Jonathan all make split-second movements
and each take out all three enemies simultaneously. Snake appears confused.
Suddenly Jonathan begins unloading bullets into the soldier that shot him from
behind. Snake slowly enters the garage.]


Meryl            : The nanomachine network inside each unit member's body lets
                   us share each other's senses. They can see what I see. And
                   it helps control pain.

Snake            : Is that part of the System, too?

Meryl            : With SOP, my team can literally operate as one. Well...


[Snake and Meryl both look at Akiba.]


Meryl            : Well, except for a certain someone who's not much of a team
                   player... So, what do you think? Is your age of heroes
                   finally over?


[Snake walks away from Meryl.]


Snake            : I'm no hero. Never was, never will be.

Meryl            : You haven't changed at all Snake. But... Your body... Are
                   you going to be all right?

Snake            : This get-up doubles as a muscle suit. I can still get
                   around.

Meryl            : Liquid's camp is up ahead. I'll mark it on your map.

Snake            : Thanks.


[Meryl begins signaling her team with instructions, but Akiba is not present.]


Meryl            : Akiba!


[Akiba quickly appears before Meryl.]


Meryl            : One man's blunder can compromise the whole team.

Akiba            : I'm sorry, commander.


[Meryl gently taps Akiba's shoulder and then adjusts her attention to Snake.]


Meryl            : Be careful, Snake.


[Snake gives Meryl a nod as she proceeds onward with her team. Snake's Codec
begins ringing shortly afterwards.]


Snake            : Otacon, I know where Liquid is.

Otacon           : Yeah, I'm confirming the location. It's to the north of
                   where you are. Meryl's really changed, hasn't she, Snake?
                   She's a lot more self-assured.

Snake            : I wonder how much that has to do with the System. The senses
                   you used to develop through extended training and experience
                   can now be obtained without even working for them. Seems
                   once you're under the System's control, you don't even need
                   experience at all. It even beats VR training that was all
                   the rage a few years back.

Otacon           : Yeah. The growing need for PMCs has led to the creation of a
                   more reliable, cost-effective supply of elite soldiers. It's
                   also made the child soldier phenomeno more problematic than
                   ever.

Snake            : Can the nanomachines do anything to counteract Post
                   Traumatic Stress Disorder?

Otacon           : Good question. They might provide a degree of psychological
                   stability.

Snake            : You think so? That geek kid, Akiba - he was really starting
                   to lose it.

Otacon           : And technologically, the System should be able to optimize
                   each soldier's personality traits.

Snake            : And that big guy - he didn't seem to be feeling any pain at
                   all.

Otacon           : Augmenting the soldier's existing experience and
                   psychological fortitude.

Snake            : But a soldier's got to have more than that.

Otacon           : Times have changed, Snake. Just like Meryl. Snake, hurry to
                   the PMC camp. Based on what Meryl told us, Liquid should be
                   there.


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ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
	-------  2.6 - Liquid's Encampment  -------                    [02LQDE]
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ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ


[As Snake proceeds towards Liquid's encampment, he comes across a large group
of militiamen that are using a bulldozer to clear the road ahead. Snake takes
cover behind a dumpster and observes them. The bulldozer is suddenly stopped
dead in its tracks.]


Militiaman       : Move!


[The field leader orders a group of soldiers to move around to the front to
check what the problem is. As the soldiers approach the front of the bulldozer,
a horrible cry echoes out from a four-legged mechanical creature. The creature
lifts the bulldozer halfway off the ground and the bullets of the soldiers do
nothing to its armor.]


Militiaman       : It's...it's the Beast!


[A few militiamen from the back turn to run away but are immediately
dismembered by a sweeping figure that appears to resemble a raven.]


???              : Rage... Rage!


[The militiamen in front who were shooting at the four-legged wolf creature now
attempt to flee. They are intercepted by what appears to be a mechanical
octopus. The hysterical creature wraps its tentacles around one of the
militamen and crushes him to death.]


???              : Laugh with me!


[The field leader attempts to run, but he is stopped in his tracks by what
appear to be very thin strings. His body is then controlled like a puppet as he
raises his gun and shoots down three of his comrades. He is then lifted into
the air and bent until his spine snaps in half.]


Snake            : It can't be...


[Snake looks up into the sky to see a floating figure that appears to be some
kind of puppeteer.]


Snake            : Isn't that...?


[Snake shifts his attention back to the octopus creature who brutally begins
killing other militamen. As another group of militiamen try to escape in the
distance, they are stopped short by missiles from the raven creature.
Destroying a tall archway above them, the soldiers become buried under heavy
pounds of falling rubble.]


???              : Show me your rage!


[The sorrowful wolf creature finally appears from the front of the bulldozer
and simply stampedes over the few remaining militamen. An echoing scream can
be heard from the puppeteer creature as she apparently commands the three
other creatures to retreat. Two of the creatures shout some disturbing remarks
as they leave from the scene.]


???              : Rage! Rage!

???              : Isn't it funny?


[With the puppeteer being the last of the creatures remaining, it takes an
elegant bow and disappears from sight. Snake emerges from cover and examines
the brutality left in the wake of the four beasts.]



[Snake eventually makes his way to the heart of Liquid's encampment. He
carefully monitors the PMC soldiers' activities and moves forward slowly.]


Snake            : Otacon, wait here.


[Snake instructs the Mk.II to stay put and proceeds ahead. Taking cover behind
a stack of crates, Snake readies himself and jumps out for good look. Noticing
two figures on a higher balcony observing the encampment, Snake uses his Solid
Eye to zoom in for a better look. His target shows himself - Liquid Ocelot.]


Snake            : Liquid!


[Snake jumps out from behind cover and moves forward with his weapon ready. He
takes a quick notice to Meryl and her team on a high balcony, also observing
the area. Meryl uses Ed's radio to contact Snake.]


Meryl            : I knew it. Snake, you're here to kill Liquid, aren't you?

Snake            : That's the mission. Are you going to stop me?

Meryl            : My mission is to inspect the PMCs. I'm not in a position to
                   take action. All I can do is stand by and watch. I can't
                   help you. Understand? I'm a peacekeeper, here to keep order.

Snake            : Understood.


[Snake readies his weapon and can see Liquid Ocelot scanning over his PMC
troops. Meryl's unit can be seen approaching the central encampment. Liquid
Ocelot is shown communicating with someone by raido.]


Liquid Ocelot    : Activate it.


[As Snake emerges from cover, the sound of mooing ecoes from the distance yet
again. Meryl's unit can hear it as well.]


Meryl            : What?


[The PMC soldiers eventually begin hearing the strange noise as well. Suddenly,
the soldiers begin experiencing seizure-like symptoms. Meryl, Ed, and Jonathan
appear to be experiencing the same thing. However, Akiba seems to remain
unaffected by whatever is occurring. He goes to try and help the members of his
team, but to no avail.]


Akiba            : Jonathan! Commander! Commander...


[The PMC soldiers are now showing more aggressive behavior, beating each other
their hands and weapons. Liquid and the mysterious woman he's with are
overlooking the scene.]


Liquid Ocelot    : I never thought it would be so easy... But these results...
                   Refreshing, don't you think?


[The woman turns and walks away in disgust. Snake can be seen being affected
by the same symptoms as the soldiers as he makes his way closer to his target.
Liquid Ocelot appears to be attempting to leave. Snake struggles but eventually
makes an attempt to get a quality shot off. Liquid Ocelot finally takes notice
of Snake, removing his glasses and examining the old man below.]


Liquid Ocelot    : Brother! It's been too long!

Snake            : Liquid!


[Snake continues to struggle in keeping his balance.]


Liquid Ocelot    : Rejoice! We're not copies of our father, after all! We are
                   freed of the shackles of fate! Snake! Brother... We are
                   free! Watch... Snake... Watch as I surpass my own origin!


[Snake continues to advance forward, trying to get on his feet, but he just
continues to stumble and eventually drops his weapon and falls to the ground.
The mysterious woman that was with Liquid Ocelot appears before him and shows
her face. Naomi Hunter, a woman from Snake's past.]


Snake            : Naomi?


[Flashbacks of Naomi Hunter appear. Naomi injects herself with some kind of
syringe and drops it on the ground near Snake.]


Naomi            : Snake... If you won't be a prisoner to fate... Then go.
                   Fulfill your destiny.


[Liquid Ocelot is shown on the roof of the building he was standing in with a
helicopter rising behind him. He puts his glasses back on and observes Snake's
struggle from above. Liquid Ocelot gets on the helicopter with Naomi and views
the scene below before departing. Gekkos are seen leaping behind Liquid's
getaway transport. Snake's eyes can now be seen turning red as he loses
consciousness. He makes out a lone figure among the PMC troops that is acting
normally. The man heads in his direction.]


Akiba            : Snake! Hey...hey, are you all right? Grab on.


[Akiba helps Snake to his feet and takes him away from the encampment. The
scene fades as Snake loses consciousness.]




_______________________________________________________________________________

                             ___       _     _____ 
                            / _ \     | |   / __  \
                           / /_\ \ ___| |_  `' / /'
                           |  _  |/ __| __|   / /  
                           | | | | (__| |_  ./ /___
                           \_| |_/\___|\__| \_____/

                   _____       _ _     _   _____             
                  /  ___|     | (_)   | | /  ___|            
                  \ `--.  ___ | |_  __| | \ `--. _   _ _ __  
                   `--. \/ _ \| | |/ _` |  `--. \ | | | '_ \ 
                  /\__/ / (_) | | | (_| | /\__/ / |_| | | | |
                  \____/ \___/|_|_|\__,_| \____/ \__,_|_| |_|
                                           

_______________________________________________________________________________



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ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
	-------  2.7 - Act 2 Briefing  -------                         [02A2BF]
_______________________________________________________________________________
===============================================================================
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ


[Sunny appears, cooking eggs again while singing another song of numbers.]


Sunny            : 11... 23... 581321... 34... 55... 89... 144... 233... 377...
                   610987... 15... 97... 95... 84.


[A picture of Olga Gurlukovich can be seen on the wall upstairs as Sunny walks
down to the lower level of the Nomad. She brings Otacon a plate of eggs.]


Sunny            : Um... Uncle Hal... The eggs... They're done.

Otacon           : Thank you, Sunny.


[Snake begins to regain consciousness. Sunny and Otacon walk over to him.]


Sunny            : Snake!

Otacon           : So...back from the dead?


[Snake's attention is adverted to the plate of eggs Otacon placed on his bed.]


Snake            : I don't remember the sun being so flat.


[Sunny quickly turns away, feeling insulted.]


Otacon           : Sorry. I'll dig in right away, Sunny. And would you make
                   some for Snake, too?

Sunny            : OK.


[Sunny begins to walk back upstairs.]


Snake            : Hey... None for me, Sunny.


[Otacon shushes Snake as Sunny ascends the staircase.]


Snake            : How long was I out?

Otacon           : The whole day....

Snake            : Someone saved my life.

Otacon           : Yeah... It could have been Meryl and her boys. Don't
                   worry... They're doing fine.


[Flashbacks of Liquid Ocelot and the incident in the Middle East appear. Snake
attempts to rise to his feet.]


Snake            : Liquid got away.


[Still shaken up the experience, Snake is barely able to stand. He begins to
cough.]


Otacon           : You OK?

Snake            : My body...just seized up all of a sudden. This isn't normal.
                   It's not my joints or muscles.

Otacon           : It looked like the PMC soldiers all went haywire en masse,
                   too. I thought it might be a form of ADS (Active Denial
                   System)... But I didn't detect any aberrations in the EM
                   field. You were lucky. Some of those guys' hearts simply
                   stopped.


[Flashbacks of Naomi from the Middle East appear.]


Snake            : She was there... Naomi was at Liquid's side... Otacon, did
                   you see her?


[Snake grabs onto Otacon's shoulders.]


Otacon           : No...but you're right. Naomi was there. I found traces of
                   her DNA in that syringe you were holding.


[Otacon hands Snake the syringe he retrieved from Naomi. Snake examines it.]


Snake            : So it was Naomi.... Why?

Otacon           : Here, let me show you something.


[Otacon walks over to his computer and begins typing.]


Otacon           : Right after it all happened, I got a video mail from Naomi.
                   It was sent to my old address.


[Snake begins looking around for his smokes as Sunny comes back downstairs and
offers him a plate of eggs with a cigarette on the side.]


Sunny            : Um... Here you go.

Otacon           : Thanks, Sunny. They're delicious.


[Sunny picks up the first plate of eggs she brought down and brings takes them
over to Otacon.]


Sunny            : But...you haven't even eaten any.


[Otacon graciously accepts the plate as Snake puts his down on a nearby table.]


Snake            : We grownups have to watch our caloric intake, you know. But
                   thank you...


[Snake picks up the cigarette from the plate.]


Snake            : I was looking for this.

Sunny            : You're not watching your nicotine intake!

Otacon           : Sunny!


[Sunny, obviously upset, proceeds back upstairs.]


Otacon           : You really hurt her feelings.

Snake            : Yeah? Why don't you teach her how to cook eggs, then?

Otacon           : Oh, like I know how to cook! Hey, check this out.


[A video of Naomi appears on Otacon's computer screen. She appears to be making
a hastily recording of herself in some kind of lab.]


Otacon           : The data's been quarantined - no viruses. The voiceprint
                   matches Naomi's. And I'm fairly confident that video isn't
                   digitally synthesized, either.

Naomi            : Snake... I'll make this quick. I'm in South America. I've
                   been captured and forced to do research. It's Liquid.
                   Liquid's goal is to seize control of SOP... The Sons of the
                   Patriots system that controls the soldiers. To do that, he
                   needs to analyze the the nanomachines' structure and... Find
                   out how they communicate with one another. The nanomachines
                   currently in use by militaries and PMCs are third
                   generation. But their design is derived from that of the
                   first generation. And the basic technology is still the
                   same.

Snake            : First generation?

Naomi            : I was the one who created the first generation... A
                   nanomachine colony, part of which was FOXDIE. Nine years
                   ago, at Shadow Moses... I injected it into your body, Snake.


[Flashbacks of FOXDIE victims from Shadow Moses appear.]


Naomi            : The technology used in FOXDIE was incorporated... Inherited,
                   really - by SOP. That's why Liquid has me helping him hijack
                   the system... Because I know how FOXDIE works.


[A crashing sound can be heard in the background of Naomi's video. She begins
backing up toward a wall.]


Naomi            : Please, you must rescue me. Liquid's found a loophole he can
                   use to get in to the System. Preparations for his
                   insurrection are nearly complete. There's no time to waste.
                   Snake, hurry!


[The video comes to an abrupt end as the crashing sounds become louder.]


Otacon           : Naomi sent her location data in a separate file.

Snake            : What the hell is that?

Otacon           : It's a type of encrypted data. Sunny decoded it for us.
                   Remember now? This is data from the Soliton Radar you used
                   at Shadow Moses. I'm guessing Naomi wants us to know the
                   message truly is from her.


[Flashbacks of the Soliton Radar technology from Shadow Moses appear.]


Otacon           : Sending the map data in Soliton Radar format... Pretty
                   clever. And Mei Ling's helping us out from Hawai'i.


[Flashbacks of Mei Ling from nine years ago appear. Sunny suddenly appears
near the top of the staircase.]


Sunny            : The data she sent was 4-D sound data. I don't know how
                   Soliton Radar works, but... All I had to do was change the
                   audio data into video data... It was easy. This Naomi lady
                   seems pretty cool.


[Snake and Otacon both share a little snicker as Sunny goes back upstairs. The
sound of a Codec ringing is heard.]


Otacon           : It's Campbell.


[Otacon activates a video window on the television screen on the wall. Campbell
appears sitting at a desk with a woman pacing back and forth behind him.]


Campbell         : Snake... As you'll recall, following the Shadow Moses
                   incident nine years ago... Naomi was detained by the
                   authorities. But someone arranged for her escape.

Snake            : Yeah, I hear they added that to my rap sheet, too.

Campbell         : I suspect it was actually Liquid. He must have taken her
                   prisoner himself and forced her to do research at his
                   facility in South America. Chances are the location Naomi
                   gave us is the site of Liquid's main base.

Snake            : But there's no actual proof?

Campbell         : There's an ongoing skirmish between a new regime in power
                   put into power by PMCs... And a rebel army formed by
                   remnants of the old one. The rebels have hired a small-scale
                   local PMC of their own to stir things up. It's the
                   quintessential example of a war economy market. The new
                   regime is still in shambles... So it's really Pieuvre
                   Armement - one of the PMCs under Outer Heaven control -
                   that's calling the shots. You might say it's a perfect place
                   for Liquid to make his haven.

Snake            : Or it could be a trap.

Campbell         : True...but even so, the payoff would greatly aid our
                   efforts.

Otacon           : I had Sunny trace the origin of Naomi's mail. The address is
                   fake... But Sunny was able to track the message back through
                   its proxies based on access date/time stamps and data
                   transfer volumes. Apparently, the message originated from a
                   server in South America. I wouldn't exactly call it 100%
                   credible though.

Snake            : Colonel... Where's Meryl?

Campbell         : I know she left the Middle East in pursuit of Liquid. I'm
                   sure ARSOC is on to us by now. We can't chase that line too
                   far.

Snake            : Which leaves Naomi as our only lead.

Campbell         : I've secured you landing clearance at El Dorado
                   International Airport. You'll be acting as a UN inspector.

Otacon           : South America - that's about 20 hours from here. Then what's
                   the plan?

Campbell         : I'll arrange for them to get you a 4x4. The location Naomi
                   gave us - the PMC's base - is in a mountainous region
                   surrounded by forests. Use the 4x4 to get as close as
                   possible to the PMC's security perimeter. From there on,
                   Snake, it'll be a solo sneaking mission.

???              : Roy...


[The woman from before brings Campbell a large plate of food. Campbell taps her
on the hand in gratitude.]


Campbell         : Thanks. The rebels are still pitched in battle against the
                   PMCs. The commotion should help you slip into the facility
                   unnoticed.

Snake            : 20 hours until we land. Got it. I'll have a look at the
                   documents. Maybe I'll even have a smoke while I still
                   can....


[Snake places an unlit cigarette in his mouth while Otacon shakes his head. The
Nomad appears to have increased its speed as it flies off into the distance.]



_______________________________________________________________________________
===============================================================================
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
	-------  2.8 - Village Raid  -------                           [02VILR]
_______________________________________________________________________________
===============================================================================
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ


[A bird's eye view of a large forest is shown. The camera slowly pans down to
show a camouflaged Old Snake among the brush.]


Snake            : Colonel, how deeply are they involved in all of this?

Campbell         : The Patriots, you mean?

Snake            : The data we got from Arsenal Gear was a load of crap. Twelve
                   founders who've all been dead for a hundred years... Give me
                   a break. We know they exist today. If the purpose of this
                   battlefield control system is to control IDs, it fits in
                   with their plans perfectly.

Campbell         : Seizing control of the world's ID systems, and then using
                   them to manipulate the economy and information flow... For
                   the Patriots, that's the ultimate prize. You might say the
                   Patriots are the embodiment of the war economy.

Snake            : Everything that Solidus feared five years ago... It's all
                   come to pass.


[Flashbacks of Solidus Snake appear as Snake slowly rises to his hands and
knees and cautiously begins moving forward.]


Solidus Snake    : The Patriots are trying to protect their power, their own
                   interests... By controlling the digital flow of information.

Campbell         : Now with the media and global opinion under complete
                   control... Not even the UN can stand up to them.

Snake            : Then Liquid's insurrection is against them?

Campbell         : Exactly. It would seem as though Liquid has taken up Big
                   Boss's cause. An age of persistent, universal warfare. A
                   world where mercenaries are free from domination. In a
                   sense, the "Outer Heaven" Big Boss envisioned is already a
                   living reality.


[Snake lies back down on the ground and begins doing an inchworm crawl.]


Snake            : You mean the PMCs and their war business.

Campbell         : Right now, Liquid is a slave to the Patriots, forced to
                   fight their proxy wars for them.

Snake            : He must be dying to break free of their spell.

Campbell         : Beneath the surface, a new cold war is brewing between
                   Liquid and the Patriots over who will survive.

Snake            : And no matter who wins, the world has no future. Until we
                   stop Liquid and destroy the System, we'll never be free.

Campbell         : ...Snake, what we call "peace" is an equilibrium kept in
                   check by the war economy. Destroying the System means wiping
                   out the information society... The end of modern
                   civilization. Like it or not, we may have no choice but to
                   protract the System.


[Snake slowly stops as a village comes into view up ahead. Otacon contacts him
through the Codec.


Otacon           : Snake, here's what we know about the current battle. Rebel
                   guerilla units are advancing on the base of the government
                   PMC troops.


[Snake slowly rises his head and activates his Solid Eye in order to perform
some reconnaissance on the situation below.]


Otacon           : That base appears to be Liquid's safe house. According to
                   Naomi's data, she's being held prisoner inside the compound.


[Snake's Solid Eye produces a top-down map of the compound, matching the
Soliton Radar image data Naomi sent them to official record images.]


Snake            : That's where she is?

Otacon           : Assuming the data is correct. And one more thing...

Snake            : What now?

Otacon           : The government PMC troops have been operating at
                   high-altitudes. We have reports that it's starting to upset
                   the balance of the nanomachine control system.

Snake            : Meaning?

Otacon           : Meaning the low blood oxygen content seems to have an effect
                   on their nanomachines, giving them a slight edge in battle.
                   Be careful.

Snake            : Steer clear of altitude sickness. Got it.


[PMC soldiers can be seen below, ordering around some rebel captives. Snake
looks to a left of the central yard to see more rebels being escorted out of a
small barn. One rebel suddenly goes flying into the air. The same octopus
creature from the unit of beasts Snake saw in the Middle East appears. Snake's
attention is shifted to the front door of a nearby burning building. A figure
dressed in a black garment exits out of the building.]


Snake            : Vamp!


[Flashbacks of Vamp from five years ago appear as he licks his blade. Vamp
turns to look at the octopus creature as it examines the rebel soldiers.]


???              : Snake... Isn't here.


[Vamp gives the creature a command to begin executing the rebels. The face of
the creature is shown to be mimicking the face of Old Snake. Snake, still
observing the situation from a short distance away, reaches for his weapon.]


???              : Laugh... Laugh! Go ahead and laugh!


[As the creature uses its tentacles to pick up the remaining rebel soldier and
readies to kill him, Vamp shows his disapproval.]


Vamp             : Beast!


[Vamp takes notice that the creature is refusing to stop. He quickly flings
a throwing knife at one of her tentacles. This catches the creature's attention
and it immediately ceases with its assault.]


Vamp             : Leave one.


[The creature uses one of its tentacles to bring the remaining rebel soldier
face to face with it.]


Beast            : Don't forget this face.


[The creature drops the rebel soldier on the ground.]


Beast            : This is the face of the bastard who killed your comrades.


[The creature allows the rebel soldier to flee and uses its tentacle to sling
Vamp's knife back at him. Vamp catches the knife and returns it back underneath
the sleeve of his garment. An APC appears in front of the burning house.]


Vamp             : More guerillas will be coming to storm the safe house. He
                   must be among their numbers. Sooner or later he will come.
                   Don't let down your guard.


[Vamp enters the APC through the backdoor hatch. Before closing the hatch, he
quickly peeks his head back out and looks in Snake's direction. Snake lowers
himself slightly. Vamp closes the backdoor hatch and the creature wraps its
tentacles around the vehicle as Snake's face disappears and its mask reverts
back to a default state. The creature begins laughing hysterically as the
APC drives off down the road.]


Beast            : Laugh... Laugh!


[The few remaining rebel soldiers are ordered by the PMC troops to remain on
the ground, ready to be executed. Snake receives a Codec call.]


Snake            : Otacon, what the hell?

Otacon           : That was...Vamp! I'm sure of it. I'll never forget that
                   face.

Snake            : Those were PMC soldiers with him. Is he involved in Liquid's
                   plan?

Otacon           : We watched him die in Manhattan! Damn it, he won't leave us
                   alone. Snake, could Vamp be immortal?

Snake            : Not a chance. This is the real world, not some fantasy game.

Otacon           : I swear, the next time he shows up...

Snake            : Not now, Otacon!

Otacon           : Right. I know. Snake, according to satellite imagery
                   procured by Mei Ling, the facility where Naomi is being held
                   is to the north, along a mountain road. I'm sending the
                   location to your map.

Snake            : Mei Ling? What's she up to these days?

Otacon           : Taking command of the Missouri, apparently.

Snake            : The Missouri? That's a World War II battleship.

Otacon           : The museum contract in Hawai'i expired some time ago. I hear
                   it's now being used as a virtual training vessel.

Snake            : No kidding.

Otacon           : Not for actual combat training, of course, but rather to get
                   sailors used to seamanship on an analog vessel... Or so I
                   hear. After the mess as Shadow Moses, Mei Ling kind of got
                   put out to pasture.

Snake            : Even so, making captain at her age, that's pretty
                   impressive.

Otacon           : Rumor has it she caught the eye of some lecherous old
                   admiral who got her promoted. She always did have a thing
                   for older men.

Snake            : Maybe it's too early to retire after all.

Otacon           : Thinking of taking a little training on an analog vessel,
                   Snake?

Snake            : No. At this point, I've got no need for any more training.

Otacon           : Fair enough. Listen, Snake. When you get there, remember -
                   the conflict between the PMCs and the rebels has nothing to
                   do with your mission. There's no reason for you to get
                   involved or take sides. That said, creating some sort of
                   impact on the battlefield could produce better conditions
                   for sneaking. The rebels are targeting the facility being
                   used by the PMCs as a base. This is more or less the same
                   spot where Naomi's being held. If you aid the rebels, they
                   might get rid of some of the PMCs and help carve a path for
                   you to sneak in.

Snake            : That freak I just saw, with the tentacles, was it using the
                   same OctoCamo system as my suit?

Otacon           : Yeah.

Snake            : I thought that technology was of your own design.

Otacon           : Actually, I kind of based it on some designs Sunny snagged
                   off the net.

Snake            : And the data came from?

Otacon           : DARPA.

Snake            : So in other words, we're on equal ground, technologically.

Otacon           : Sorry. I guess I should have told you.

Snake            : And by the looks of things, they know I'm coming, too.

Otacon           : Yeah. It could be a trap. Stay sharp.


[Snake proceeds through the small village and up the mountain road. He soon
receives another Codec call.]


Campbell         : Snake, there's someone I'd like you to meet - a member of
                   the mission staff - a psychological counselor.

Snake            : Psychological counselor?

Campbell         : A lot of soldiers can't handle the stress of battle...end up
                   panicking. She'll be useful in helping you understand the
                   mindset of both the PMC and rebel soldiers.

Snake            : She?

Campbell         : Rosemary!


[Campbell calls over the woman from the mission briefing. She appears on screen
and sits down on the couch where Campbell was sitting.]


Rosemary         : Nice to meet you, Snake.

Campbell         : This is Rosemary. She used to work as a data analyst at the
                   Pentagon, but moved to combat support during the Big Shell
                   Incident.

Snake            : Yeah. She was in charge of Jack's files, wasn't she?

Campbell         : After that, she studied psychology, and now she's a
                   counselor with CSP, the Combat Stress Platoon.

Snake            : Yeah, I hear psychological counseling's the hot field these
                   days. Increased combat efficiency and productivity, all
                   without ever picking up a gun.

Rosemary         : I'll be acting as your personal counselor on this mission.
                   Since the passing of the new millennium, one of the most
                   important issues facing today's military is the mental care
                   of its soldiers. I can also provide advice on soldier
                   psychology from a threat assessment perspective. Contact me
                   anytime. I'll be standing by here at home with Roy, but I'm
                   on a different circuit. The frequency is 147.79.


[Snake switches the Codec over to a different frequency.]


Campbell         : Her advice will have a positive effect on your Psyche Gauge.
                   Survival on the battlefield depends on your psychological
                   well-being. Lose your cool, and your body stops doing what
                   you tell it to. Even a veteran soldier like you.

Snake            : I know. Mind, body, technique. Some things haven't changed
                   with time.

Campbell         : When