Ninja Five-O: FAQ/Walkthrough

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Table of Contents
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     1. - Introduction...............................................NFO01     
     2. - Walkthrough................................................NFO02
               2.1 - Bank..................................NFO21               
               2.2 - Harbor................................NFO22
               2.3 - Airport...............................NFO23
               2.4 - Cave..................................NFO24
               2.5 - Base..................................NFO25
               2.6 - Launch Site...........................NFO26
     3. - Bosses.....................................................NFO03
     4. - Enemies....................................................NFO04
     5. - Contact....................................................NFO05
     6. - Disclaimer.................................................NFO06

*Please Note - This entire FAQ/Walkthrough has been designed for easy access. 
This means that you can use your browser's search function to find any section 
immediately. Just bring it up by pressing ctrl+f and search for either the 
section name or the code to the right. You will go right to that section.
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1. - Introduction                                                         NFO01
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Controls
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D-Pad  - Move
B      - Shuriken
A      - Jump
L      - Look Around
R      - Katana
Start  - Pause
Select - No Use
A+B    - Special

You will notice two bars in the top left corner of the HUD. The higher bar is 
your health bar. If your health bar depletes to nothing, you will die. The 
second bar is the tricky one. This is your special bar. It will fill up as you 
kill enemies. Killing enemies with your katana will make it fill up quicker 
than with shurikens. If you use your special by pressing A+B and your special 
bar is full, you will kill every enemy on the screen. If it is not full, you 
will simply be invincible as it slowly empties.

There aren't many items in this game, not enough to warrant a complete section 
for them, so I will list them here. First and most important is a key that you 
will need to unlock the door at the end of each stage. The second is a heart 
and will replenish a small portion of health. The third is a blue lightning 
bolt which will fill up your special bar. The fourth is a yellow lightning bolt 
which will upgrade your shuriken. You will lose a level of your shuriken power 
by being hit by an enemy. Below are what each level of shuriken will do.

Level 1        This one is your basic shuriken, nothing special and exactly
               what you would expect from a shuriken. You can throw it and it
               hits your enemy to hurt them. Your basic level 1 shuriken isn't
               powerful and won't do much damage.

Level 2        The level 2 shuriken gives a nice area of effect attack. It is
               a little more powerful than a level 1 shuriken and you will 
               notice it will take less hits to kill an enemy. The main 
               difference you will see is that it shoots three shurikens at 
               once and all in a vertical line. This makes it much easier to 
               hit moving enemies and make jumping throw attacks.

Level 3        This shuriken isn't going to give you the area of effect that
               the level 2 shuriken gives you but it is still more powerful
               which means one hit will kill most enemies. On top of that, 
               these shurikens will go through enemies. So if you are on a 
               platform and there are two or three enemies in front of you on
               the same platform, you will kill all of them with that one
               attack.

Your other form of attack is your katana. This is a great tool as it will one 
hit kill most enemies you meet in the game if you jump while using your katana. 
If you are standing while using it, it will take two hits to kill a typical 
enemy.  If the enemy is looking the other way, simply sneak up behind them and 
cut them for an easy kill. A good way to deal with small ninjas is to jump and 
use your katana in the air. Jumping katana attacks cover a wider area so it's 
much easier to kill enemies with them. 

Don't forget that you are in fact a ninja. This isn't exactly a stealth game 
but it does have some cool features that you can take advantage of. If an enemy 
doesn't see you, it won't attack you. This counts whether you are behind a wall 
or behind them. Take advantage of this and try to sneak up on enemies. Use your 
katana when you're behind them as it is a one shot kill weapon. The way enemies 
react to sound is a bit confusing as sometimes you can jump and they will hear 
you and attack you and other times they won't hear you and just stand around.s

Another important thing to note in this game is your Kaginawa Wire grappling 
hook. If you have ever played Bionic Commando, you will surely understand how 
the grappling hook works. You can use this to swing across large gaps or onto 
higher platforms. Just press A while jumping to use it. If you are trying to 
get onto a higher platform, just swing side to side until you swing over the 
edge and onto the platform.

One trick with the grappling hook that you will need as you progress through 
the game is to climb up a narrow path. Jump and grapple onto a wall. Swing away 
from the wall and immediately as you start swinging away, jump and grapple to 
the wall again. If you just jump sitting still on the wall, you will drop so 
make sure to swing away from the wall first. It's tough at first but you will 
get used to it quick and do it no problem. Just practice this when you can 
early so you won't have troubles later on.

There are more maneuverability features in this game other than just the 
grappling hook though. You will notice that if you jump towards an edge of a 
platform, you will grab onto the edge. From here, you have three options. You 
can either jump onto the platform which is only really useful on the time 
trials. You can press down to drop back down. The other option is to press up 
to pull yourself up which won't draw the attention of enemies. You can also 
slide by crouching and pressing A. You can tap it to slide a little or hold it 
to slide a lot.
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2. - Walkthrough                                                          NFO02
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Please Note - This entire walkthrough is written on Hard difficulty. The harder 
the difficulty, the more enemies that will appear. The keys will also sometimes 
appear in different locations on easy but always the same between normal and 
hard. I will list at the beginning of each stage, where the key is in every 
difficulty but the enemy listing in each area may be off depending on which 
difficulty you are playing on. As for hostages, the harder the difficulty, the 
more hostages there will be. If you're playing an easier difficulty and you 
don't see one of the hostages I list here, simply move on thinking that is a 
hostage that isn't included in the difficulty you are playing on.
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               2.1 - Bank                                  NFO21
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Stage 1
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Key Locations:

 Red Key
   EASY           In second room, only suitcase in room.
   NORMAL/HARD    In first room, in the left suitcase.  

Jump over the crates as the knife thug is walking to the right. Quickly run up 
behind him and cut him with your katana for an easy kill. Do the same over the 
next set of crates to kill the next knife thug. Now you will approach a door 
which you have to jump over. Jump over it and quickly duck waiting for the 
gunner thug to shoot. Once he stops, stand up and throw shurikens at him until 
he dies. Kill the next gunner on the next set of crates to the right.

Now grapple onto the left side of the platform above. Wait for the knife thugs 
to meet in the middle of this platform and then swing onto the edge of it. Jump 
onto the platform and kill these two thugs quickly. Enter the doorway here for 
the first room of the stage. Slide through the hole to the right and kill this 
gunner. Break the suitcase with your katana for an item that fills your energy 
bar. Now slide over to the far left side and kill that gunner. Break this 
suitcase for the red key. Now leave the room the way you came in.

Run to the right and fall off the platform. Kill the two knife thugs where you 
land and continue to the right. Jump over the next set of crates and kill 
another knife thug. Enter this door and kill the two knife thugs to your right. 
Run to the right and jump onto the higher platform at the end. Kill the gunner 
thug here and leave the room. Now grapple onto the platform above and kill the 
grenadier thug here. Fall off the left side of the platform and jump over the 
crates to the right. Kill the knife thug and enter the red door to complete 
this stage. 
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Stage 2
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Key Locations:

 Red Key
   EASY           In lower room right above red door, only suitcase in room.
   NORMAL/HARD    Held by small ninja in the room in the upper right corner.


Kill the gunner thug on the crates to the right and upgrade your shuriken with 
the item he drops. Now run to the door to the right and enter it. Kill the 
yellow ninja in this room and leave it. Grapple onto the platform above and 
kill these two knife thugs. Enter the door and kill the two knife thugs here, 
one on each side. Jump onto the platform to the left and kill the hostage taker 
when he shoots at you to free the hostage. Break the suitcase in the upper 
right to fill up your energy meter, leave the room when ready.

Walk to the far right edge of this platform and throw a couple shurikens to the 
right. This will kill the grenadier thug just off the screen. To make sure he's 
dead, hold L and move the screen to the right. When he's dead, fall off the 
platform to the right and kill the two knife thugs here. Jump over the next 
cover to the right and kill the hostage taker when the hostage is safe. Jump 
over another set of crates and kill the gunner thug there. 

Grapple onto the platform above and kill the grenadier thug up here. Avoid the 
attacks from the gunner thug to the right and duck to throw shurikens at him. 
Now jump to the platform to the left and kill the hostage taker. Drop back down 
to the ground and kill the three knife thugs to the lower right. Now grapple 
onto the middle platform with the door on it above and kill the gunner thug to 
the right.

Enter the door on this platform. Drop down to the ground and kill the hostage 
taker when the hostage is safe. Once that hostage is free, grapple back to the 
door and go through it. Grapple to the platform above and go through that door. 
Kill the orange ninja in this room for the red key. Leave the room and drop 
down to the ground. Go through the red door to the right here to complete this 
stage. 
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Stage 3
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Key Locations:

 Blue Key    
   EASY           Held by large enemy to the right of where you begin.
   NORMAL/HARD    Held by large enemy to the right of where you begin.

 Red Key
   EASY           In Yellow Room, upper left corner.
   NORMAL/HARD    In Yellow Room, upper right corner.

 Yellow Key
   EASY           In Blue Room, upper left corner.
   NORMAL/HARD    In Blue Room, upper right corner.

Kill the two gunner thugs to your right and jump over the crates. Run to the 
right until you reach the gunner ninja and kill him quickly from a distance. 
Stay far away so you can avoid his attacks, this is one tough enemy. Grab the 
blue key when he drops it and kill the knife thug to the right. Run to the far 
right until you reach a door, enter it. 

Slide under the wall and kill the gunner thug that is hiding behind the crates. 
Slide until the next wall to the right and jump onto the platform above. Kill 
the gunner thug to the left. Slide under the next wall and kill the hostage 
taker when he attacks. Now leave the room the same way you came in. Jump onto 
the platform directly above this door and kill the gunner thug. Now jump onto 
the platform above this platform and enter the door here. 

Kill the two yellow ninjas in this room. Now just leave the room and jump onto 
the platform above. Kill the gunner thug to the right and drop off the platform 
to the right when the knife thug isn't near you. Kill him and drop down again 
when it is safe to kill another gunner thug. Drop to the ground once more and 
enter the blue room. 

Kill the grenadier thug to the right and then the gunner thug to the left. Jump 
onto the higher platform from the left and deal with the grenadier thug first. 
After that thug is killed, kill the gunner to the left and jump onto one of the 
crates on this platform to show the platforms above. Grapple onto the edge of 
either platform and swing onto one of them. Kill the hostage taker closer to 
you first when the hostage is safe. After that hostage is saved, kill the 
other.

Jump and grapple onto the platform above in the middle of the room and you will 
see a gunner ninja. Jump onto an edge just as he walks away from that edge. 
Quickly attack him with a couple of shurikens. If he is about to attack, just 
drop down to save yourself, then jump back up to finish him off. When he is 
dead, he will drop an upgrade to your shuriken, pick it up. Grapple onto the 
center platform above and swing to jump onto it. Kill the gunner thug to the 
left and break the suitcase to the right for the yellow key. Pick it up and 
drop back down to the door, leave the room through the door at the bottom.

Climb up the set of platforms here until you reach the red door. Walk to the 
left edge of the platform with the red door, crouch, and throw a couple of 
shurikens to the left to kill a grenadier thug on the chandelier. Drop down two 
platforms to the left and jump over to the next platform to the left. Kill the 
hostage taker there has he looks helplessly in the wrong direction. Grapple 
onto the chandelier above and grab the shuriken upgrade the grenadier thug 
dropped. Throw a couple of shurikens to the left to kill the next grenadier 
thug.

Jump to that chandelier that that grenadier thug was on. Kill the knife thug to 
the left and jump onto that platform. Run to the left until you see a gunner 
thug, kill him with a couple of shurikens. Now run to the left and drop off the 
platform when you are safe from the gunner thug below. Quickly kill him and 
enter the yellow room. 

Slide under the wall to the right and kill the gunner thug here. Jump onto the 
platform above and kill the hostage taker as he looks to the left. Now jump 
onto the platform to the left and kill the gunner thug here. Also kill the 
grenadier thug to the far left to get him out of your way. Jump onto the 
platform in the middle and kill the gunner thug on the crates. Jump onto those 
crates to jump onto the higher platforms. There will be two gunner ninjas here, 
focus on one at a time. Jump onto the platforms as they walk away from the 
center and attack when they are as far away as possible. Avoid their attacks by 
dropping down a few times. 

After you finish off both gunner ninjas here, jump onto the center platform 
above from the right side to easily kill the hostage taker. Jump onto the next 
set of platforms and kill the grenadier thug to the left and gunner thug to the 
right. Break the right suitcase for the red key and the left suitcase for an 
energy power up. Now drop back down to the bottom of the ground and leave the 
room the same way you came in. Fall off the platform to the right and climb the 
platforms at the wall to the right. Once you reach the red door, enter it to 
complete this stage. 
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Stage 4
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Target: Kabuki (Warrior)

Ninpo    - Hanabi Magic
Attacks  - Spear    - If you are close to Kabuki, he will try to attack you
                       with his spear. There are three different heights he
                       will attack, one being at about his head, the other at
                       his waist, and the final by his feet.
           Fireball - After you hurt him enough, he will jump to the highest
                       platform and twirl his spear which will shoot fireballs
                       in all different directions.
Movement - Kabuki's movements are simple. He will hop around on one foot to 
            move from platform to platform. He doesn't move very quickly at all
            so it is easy to get away if he ever gets close. After you hurt him
            enough, he will jump up to the top of the stage and stand still 
            while he does his fireball attack. From there, he will continue to 
            just hop around.
Strategy - Watch which direction he starts to move in from the top and run to 
            the opposite side of the stage. Jump onto the first platform there 
            and look at him. Attack him as much as possible. From here, you can 
            jump and throw shurikens while he's on the highest platform on 
            either far side, stand on this platform when he's level to you, or 
            duck and throw shurikens when he's on the ground. He shouldn't get 
            close to you by the time he jumps up to shoot fireballs around. 
            When he starts this, fall to the ground and just run back and forth 
            while watching any fireballs that may be near you, make sure to 
            avoid them. Just repeat this strategy until he dies. If you need 
            health or energy, jump to the highest platform in the stage. 
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               2.2 - Harbor                                NFO22
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Stage 1
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Key Locations:

 Blue Key
   EASY           In the room in the lower right corner of where you start, in 
                   the first suitcase on the left side of the room. 
   NORMAL/HARD    In the yellow room on the bottom of the screen.

 Red Key
   EASY           In the blue room in the upper left suitcase.
   NORMAL/HARD    In the blue room in the upper left suitcase.

 Yellow Key
   EASY           In the room in the lower right corner of where you start, in 
                   the suitcase in the upper left corner.
   NORMAL/HARD    In the room in the lower right corner of where you start, in 
                   the suitcase in the upper left corner.

Jump over the crates to the right when the knife thug turns away and quickly 
kill him. Now jump onto the crates to the right and kill the grenadier thug 
behind the crate. Jump onto the platform above and kill the gunner thug on it. 
From here, jump onto the platform with the red door on it above. Jump onto the 
moving platform to the left and kill the hostage taker when the hostage is 
safe. Now jump across the platform to the upper right corner and kill another 
hostage taker. Jump back to the center platform and drop to the ground. Kill 
the knife thug to the right and enter the door in the lower right corner.

Each end of the floor will have fire jets which shoot out fire straight up. 
Wait for the fire to stop and jump onto either platform. Jump up and kill the 
gunner thug on the center platform. Jump onto that platform and grapple 
straight up onto the higher platform. Swing onto it and kill the gunner thug. 
Pick up the shuriken power up here. Jump onto the platform to the left and kill 
the gunner thug when you can. Grapple onto the platform above and kill the 
grenadier on it. Jump onto the platform to the upper left here and break the 
suitcase for a yellow key. Now drop to where you saw the door on the right and 
go through it.

Jump onto the platform to the right of the first conveyor belt. An orange ninja 
will appear on the platforms to each side of you. Kill them quickly and pick up 
the shuriken power up the right ninja drops. Continue to the right until you 
reach the second to last platform in between conveyor belts. Again, you will 
have another two orange ninjas spawn on both sides of you, kill them and enter 
the yellow door to the right. 

Wait for the fire jets to stop and quickly drop down. Break the suitcase in the 
middle of the room for the blue key. Now jump back to the platform above and go 
through the door again. Jump to the far left and go through the door here. 
Climb up the platforms to the upper right corner. Avoid that fire jet at the 
top and go through the door up here.

Jump onto the moving platform to the right and kill the hostage taker to the 
right when the hostage is safe. Jump onto that platform and then onto the red 
platform to the right. Go through the blue door. Avoid the fire jet to the 
right and climb onto the platform above. Kill the gunner thug up here and break 
the suitcase to upgrade your shuriken. Now drop down and avoid both fire jets 
as you make your way to the far left. Jump onto the platform in the upper left 
and kill the gunner thug. Break the suitcase for the red key. 

Leave this room the same way you came in. Drop down all the platforms down to 
the ground and enter the door at the very bottom. Jump over the crates to the 
left and onto the crates and barrels even further to the left. Jump onto the 
two platforms above until you reach the platform with the red door. Go through 
this door to complete this stage.
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Stage 2
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Key Locations:

 Blue Key
   EASY           Held by the large ninja on the right side of the yellow room.
   NORMAL/HARD    Held by the large ninja on the second center platform of the
                   yellow room.

 Red Key
   EASY           Under the blue door once you enter it. 
   NORMAL/HARD    At the end of the upper path through the blue door.

 Yellow Key
   EASY           Held by the large ninja in the upper right corner of the room
                   you start in.
   NORMAL/HARD    Held by the large ninja in the upper right corner of the room
                   you start in.

Jump over the crates to the right and quickly kill the yellow ninja that will 
appear. Jump onto the platform to your right and grapple onto the platform 
above you. Swing and land onto the moving platform to the left and quickly kill 
the katana ninja to the right with your shurikens. Grab the yellow key he 
drops. Drop to the lower platform and then to the right. Avoid the fire jets as 
you run to the right on the conveyor belt to the right. 

At the end of the conveyor belt, jump onto the platform to the right. Now 
grapple onto the platform to the left and swing onto it. Kill the gunner thug 
with a flamethrower to the right. Now drop down to the conveyor belt to the 
right of the red door. Ride this platform to the far right while avoiding the 
fire jets. Right before the end, stop to avoid the spikes on the wall and 
grapple onto the platform directly above. Jump to the right to land on the 
ground.

Kill the orange ninja as he jumps over the crates to the right. Grapple onto 
the platform to the far right and swing onto it. Kill the gunner ninja to the 
far left. When he is dead, jump onto the moving platform to the left. Jump onto 
the platform where the gunner ninja was and pick up the shuriken power up. Now 
jump back onto the moving platform and enter the yellow door in the upper right 
corner. 

Kill the frogs as they approach from both sides. Kill the grenadier thug to the 
left and then the gunner thug to the right. You will see small circles above 
you, these are little pegs that you can grapple onto. Grapple onto one of them 
and then swing onto the platform directly above you. Kill the gunner thug here 
and jump onto either platform above. Kill the two hostage takers here when the 
hostages are safe. Now jump onto the platform above for a boomerang ninja, kill 
him and grab the blue key he drops. 

Grapple onto the left side of the platform above and jump onto it. Kill the 
hostage taker on this platform while he looks in the wrong direction. Drop down 
to the lowest part of this room and go through the door. Drop to the ground and 
jump onto the platform to the left when you reach the wall. Jump onto the 
conveyor belt and avoid the fire jets as you make your way to the far left. 
Jump onto the platform with the red door and drop onto the conveyor belt to the 
left. Avoid the fire jets to the left and grapple onto the ceiling right before 
the spikes at the end of this conveyor belt.

Swing onto this platform as you are grappled onto it. Jump onto the moving 
platform to the left. Now jump onto the platform to the far left and go through 
the blue door. Drop off the platform to the right and swing your katana right 
before you hit the floor to kill the two frogs. Climb up the crates to the left 
and drop down to break the suitcase for a shuriken power up. Now jump back up 
and to the right. Jump onto the platform here to get back to the blue door.

Climb onto the platform to your right and kill the grenadier thug here. Now 
grapple onto one of the pegs above you in the center of the room. Swing onto 
the platform above the pegs and grapple onto the platform above. Kill the 
gunner thug to the right with the rail gun then kill the grenadier thug to the 
left. Go through the door on the center platform for the next room.

You have to grapple and zig zag up the walls to the top of this room but be 
careful of the fire jet in the center of the ceiling in the center of this 
room. To zig zag up the wall easily, grapple onto the wall. Swing away from the 
wall and then jump. If you don't swing before you jump, you will just drop 
straight down. At the top, kill the boomerang ninja. 

Ride down the platform to the right and kill the gunner thug and then knife 
thug on your way down. At the bottom run to the left and drop off the platform 
at the wall. Kill the two frogs and break the suitcase for a red key. Leave the 
room the same way you came in and drop down to the bottom of the room here. Go 
through the door and ride the conveyor belt to the right while avoiding the 
fire jets. Go through the red door on the platform after the conveyor belt to 
complete this stage.
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Stage 3
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Key Locations:

 Blue Key
   EASY           In the upper left room, take the right path, in the suitcase
                   at the end of the path.
   NORMAL/HARD    In the lower left corner of the green room.

 Green Key
   EASY           When entering the blue room, in the suitcase in the lower 
                   right corner. 
   NORMAL/HARD    In the upper left room, at the end of the path to the right.

 Red Key
   EASY           In the green room in the lower left corner.
   NORMAL/HARD    Held by the second large ninja in the yellow room.

 Yellow Key
   EASY           In the upper left room, take the left path, in the suitcase
                   at the end of the path.
   NORMAL/HARD    In the blue room, take the upper left path to the end.


Grapple onto the pegs in either direction above you and swing onto the higher 
platform in the center of this room. Jump onto the platform to the upper right 
and kill the hostage taker on it. Now grapple over to the platform to the left 
and kill the boomerang ninja. Pick up the shuriken power up that he drops. Jump 
onto the platform to the upper left and enter the door. 

Slide under the wall to the right when the fire jet stops and grapple up the 
walls to reach the platform in the upper left. Avoid the fire jet at the 
ceiling along the right wall. Drop down at the top of the platform and crouch 
beneath the fire jet down here. Break the suitcase for the green key. Now make 
your way to the door and slide under the left wall while avoiding the fire jet. 
Zig zag up the walls to the platform to the upper right. Break this suitcase 
for an energy power up. Now leave the room the same way you entered it.

Now jump across the platforms to the green door in the upper right corner of 
this room, enter it. Fall onto moving platform below when the fire jet stops. 
Jump onto the higher platform to the left the first chance you get and duck 
from the fire jet up here. Kill the hostage take to the right when you can. Now 
fall back onto the moving platform and jump to the right when the fire jet 
there stops. Drop to the ground to the right. Slide under the wall and kill the 
white ninja to the left and yellow ninja to the right. Break the suitcase here 
for the blue key. Leave this room the same way you entered it.

Make your way to the blue door which is in the far lower left corner of this 
room. Fall to the right while avoiding the fire jets and kill the frogs and 
hostage taker. Now climb back up to the door and do the same thing down the 
path to the left. Now jump up the platform to the left and onto the moving 
platform. Climb through the small hole to the right at the top and avoid the 
fire jet as you fall down the gap. Grab the yellow key and jump through the 
holes to the right. Go through the blue door when you reach it. 

Swing across the pegs to the yellow door in the lower right corner of this 
room. Fall onto the small lip off the right edge of this platform and throw 
shurikens at the katana ninja to the far right. Now jump across the moving 
platforms while avoiding the fire jets. Grab the shuriken power up the katana 
ninja dropped and jump onto the platform above. Avoid the fire jet and jump 
across the next set of moving platforms. Jump onto the small platform level 
with the katana ninja and throw shurikens at him until he dies. Grab the red 
key he drops and leave the room the same way you entered it. Now grapple onto 
the pegs to the left and swing onto the platform in the middle above you and 
enter the red door to complete this stage. 
_________________________

Stage 4
_________________________

Target: Hannya (Sniper)

Ninpo    - Toad Magic
Attacks  - Fire Spit   - When the toad Hannya is riding on gets close to you,
                          it will spit fire at you.
           Katana Spin - After Hannya falls off the toad, he will spin with
                          his katana and either bounce around or slide along
                          the ground.
Movement - The boss will bounce around when he is on the toad. When he uses his
            fire spit attack, he will stop moving. When he falls of the toad,
            he will either bounce around or slide along the ground. He bounces 
            with more health and will typically slide along the ground with
            less but don't be surprised to see him make either of these 
            movements regardless of his health.
Strategy - Keep your distance when Hannya is on the toad and just keep jumping
            and throwing shurikens at Hannya. If you hit the toad, it won't
            do any damage to Hannya. After enough damage, Hannya will fall off
            and jump or slide around with his katana. He will slide around more
            and more the further you get into this boss battle. When Hannya is
            off the toad, he still takes damage but you want to focus more on
            avoiding his attacks. Just try to avoid them and attack him while
            he is on the toad until he dies.
               _________________________________________________
 
               2.3 - Airport                               NFO23
               _________________________________________________
_________________________

Stage 1
_________________________

Key Locations:

 Blue Key
   EASY           Held by the large ninja in the upper left corner.
   NORMAL/HARD    Held by the large ninja in the upper left corner.

 Green Key
   EASY           Held by the small ninja in the lower right corner of the blue
                   room.
   NORMAL/HARD    Held by the small ninja in the lower right corner of the blue
                   room.

 Red Key
   EASY           Held by the large ninja in the upper right corner of the 
                   green room.
   NORMAL/HARD    Held by the large ninja in the upper right corner of the 
                   green room.

Run to the right and kill the yellow ninja when he appears. Now kill the 
grenadier thug on the crates. Jump over the crates and duck close to the 
hostage taker. Kill him with the katana when the hostage is safe and then kill 
the gunner thug to the right. Continue all the way to the right and wait for 
the orange ninja to run at you from the left. Kill him to get him out of the 
way and enter the door.

In this room, you will see an orange ninja appear on both sides of you, quickly 
kill both of them. Now grapple onto the platform above and swing through the 
gap, kill the gunner thugs on each side of the screen. Grapple onto one of the 
pegs above you and swing to reach the higher platform. Swing onto the platform 
and go through the door. 

Swing across the ceiling with your grappling hook until you reach the platform 
in the upper left corner of this room. Kill the boomerang ninja from the right 
side of the crate here. Pick up the blue key that he will drop. Jump off the 
platform to the right and drop all the way to the ground. Run all the way to 
the right and grapple onto the platform above at the far right wall. Swing onto 
it and kill the hostage taker on it. Now grapple onto the platform above and 
swing onto it, enter the blue door.

Jump onto the lower platform to the right and then quickly onto the platform 
with the hostage taker in the upper right. Kill the hostage taker when the 
hostage is safe and make your way to the lower platform. Just try to drop below 
the katana ninjas and kill the white ninja on the ground in the lower right 
corner. Pick up the green key he drops and kill the hostage taker to the left. 
If you want to upgrade your shuriken, kill the katana ninja to the left. If not 
and you don't care about points, just leave the room the way you came in while 
avoiding the katana ninjas. If you want the best score possible, kill these 
ninjas but just be careful. 

When you leave the room, jump off the platform to the left and kill the 
grenadier thug on the left side of the crate. Kill the hostage taker further to 
the left and fall off the platform to the right. Run to the far left and 
grapple onto the platform above at the left edge. Swing onto it and kill the 
gunner thug and hostage taker to the right. Jump to the platform to the left 
and kill the gunner thug to upgrade your shuriken. Now run to the left edge of 
this platform and grapple onto the platform above, swing onto it and kill the 
two knife thugs. Enter the green door to the right. 

Kill the gunner thug to the left and slide under the wall behind him. Now kill 
another gunner thug and slide under another wall. Kill the katana ninja to the 
left here and jump onto the right platform above. Kill the four knife thugs to 
the right and the gunner thug to the left with the flamethrower. Now climb the 
platform along the far left wall and grapple across the ceiling to the 
boomerang ninja. Just slide up and down your grappling hook while not swinging 
to avoid his boomerang and kill him. Grab the red key he drops and leave the 
room the same way you entered. Now drop one platform below you and run to the 
left for the red door to complete this stage.
_________________________

Stage 2
_________________________

Key Locations:


 Blue Key
   EASY           At the top of the top room of the elevator shaft in the 
                   middle.
   NORMAL/HARD    Enter the door in the middle of the starting room, in the 
                   lower left suitcase of the first door above.

 Green Key
   EASY           In the upper right corner of the starting room.
   NORMAL/HARD    Held by the third small ninja in the blue room.

 Red Key
   EASY           In the center of the room with spikes after the yellow or 
                   green room, depending which you entered.
   NORMAL/HARD    In the center of the room with spikes after the yellow or 
                   green room, depending which you entered.

 Yellow Key
   EASY           In the upper left corner of the starting room.
   NORMAL/HARD    Held by the large ninja at the beginning of the green room.

Jump over the crates to the right and kill the grenadier thug. Now grapple onto 
the platform above and swing onto it, kill the two knife thugs up here. Jump 
off the right edge and grapple onto the light on the ceiling. Swing to the 
right and jump over the spikes. Kill the hostage taker to the right and the 
grenadier thug to the left. Go through the door here.

Right as you enter this room, you will see orange ninjas appear on both sides 
of you, kill each of them. Grapple onto the platform above and swing on it to 
jump through the small hole. Kill the grenadier thugs on each side of this 
room. Jump onto the platform above and skip this door for now. Grapple onto the 
pegs above and swing onto the higher, center platform. Kill the gunner thug to 
the right and grab the shuriken power up to the left. Now go through the door 
in the middle here.

Jump onto the crates on either side and sit on the higher crate. Look in the 
opposite direction and an orange ninja will appear, kill him before he gets 
close. Now kill the hostage taker here. Do the same on the other side, an 
orange ninja will also appear. Now jump up the platforms along the left side 
and kill the hostage taker on the highest center platform as he looks in the 
wrong direction. Drop to the ground and go through the door. Drop back down the 
center of this room and land on the next lower platform, go through this door.

Run to the left to make an orange ninja and kill him. Now run to the right to 
make a yellow ninja appear and kill him. Slide under the wall to the right 
while avoiding the exposed wires. Kill the hostage taker here when the hostage 
is safe. Now slide back under the wall when the exposed wires aren't shocking 
the area. Slide under the wall to the far left while avoiding the electric 
shock and kill a gunner thug. Break the suitcase for a blue key. Now slide back 
under the wall to the right. Go through the door in the center of this room. 

Drop down to the ground and go through this door. Jump straight up and grapple 
straight up to grab onto the ceiling. Swing to the right and grapple over the 
spikes. Jump onto the upper right platform here. Kill the gunner thug and the 
hostage taker up here. Now drop off the platform to the left and kill the 
grenadier thug. Go through the blue door to the far right when this room is 
clear.

Run to the right and kill the yellow, white, and then orange ninjas that will 
appear quickly. The orange ninja will drop the green key, pick it up and leave 
the room the same way you entered it. Grapple onto the left side of the 
platform above you. Now jump to the left and grapple onto the light to jump 
over the spikes. Go through the door here and jump up the platforms to the 
first door you run into, go through it.

Jump onto the platform to the upper right and slide under the wall while 
avoiding the shocks from the exposed wires. Go through the green door here. 
Fall off the platform to the right and kill the gunner thug. Grab the yellow 
key he drops. Now jump off the platform to the far right while hugging the left 
wall to land on some crates instead of the spikes. Jump and grapple onto the 
wall over the spikes. Lower yourself from the grappling hook without letting go 
of the wall and swing under the wall to the door to the left.

Swing along the ceiling to the left until you reach a platform. Break the 
suitcase here and grab the red key within it. Swing over the spikes to the left 
and enter the door at the end. Fall to the left and kill the gunner ninja. Zig 
zag jump up the walls to the left to reach the top of this room. Kill the 
hostage taker from behind. Grapple onto the wall above the spikes and again, 
lower yourself without letting go of your grappling hook to swing to the yellow 
door, go through it.

Now slide under the wall to the right while avoiding the electric shock from 
the exposed wires. Go through the door to the right and drop down to the 
ground. Go through this door and jump, grapple straight up. Swing to the right 
and grapple over the spikes. Go through the blue door in the lower right corner 
of this room. Grapple over the boxes to the right and swing along the ceiling 
to the far right, kill the gunner thug with the flamethrower if you want the 
points. Kill the boomerang ninja at the end of this path and go through the red 
door to complete this stage. 
_________________________

Stage 3
_________________________

Key Locations:

 Blue Key
   EASY           In the upper right corner of the green room.
   NORMAL/HARD    Held by the second small ninja in the stage.

 Green Key
   EASY           Held by the small ninja right where you start the stage.
   NORMAL/HARD    Held by the large ninja in the room after the blue room.

 Red Key
   EASY           Held by the large ninja in the yellow room.
   NORMAL/HARD    Held by the large ninja in the yellow room.

 Yellow Key
   EASY           Held by large ninja in room after blue room.
   NORMAL/HARD    In the upper right corner of the green room.

Jump onto the crates to the right and kill the gunner thug and grenadier here. 
As you jump to the right side of the crates, an orange ninja will appear from 
the left. Quickly kill this ninja. Jump over the crates and slowly walk to the 
right. Kill the first hostage taker that pops up from a seat in front of you. 
Now run to the right and kill the next hostage taker as he pops up from the 
seat behiind you. Quickly kill the yellow ninja that will appear from the right 
and pick up the blue key he drops. Run to the left until you get back to the 
blue door, go through it.

Slide under the walls to the left while avoiding an electric shock. Fall off 
the platform and a white ninja will appear to the right and a yellow ninja from 
the left. Kill them and go through the door to the right. Kill the gunner ninja 
to the left and pick up the green key he drops. Now leave the room the same way 
you came in and then go through the door in the upper right corner of this 
room.

Run to the right and kill the hostage taker ahead of you when he pops up. 
Continue to the right and kill the hostage taker that pops up behind you. Now 
go through the green door to the right. Jump onto the higher platforms and kill 
the gunner thugs with flamethrowers up here. Break the right suitcase for the 
yellow key. Now break the left suitcase for a shuriken power up and leave the 
room. Run back to the left and go through the blue door again. 

Avoid the electronic shocks as you slide under the wall to the left. Fall off 
the platform and run to the right, go through this door. Now run to the left 
and jump onto the higher platform. Slide under the wall to the right while 
avoiding an electric shock and go through the yellow door. Kill the four knife 
thugs, two on each side. Now jump onto the higher platform and kill the gunner 
thug. Grab the red key this gunner ninja drops. Leave the room the same way you 
came in.

Slide under the wall to the left while avoiding a shock and fall off the edge. 
Go through the door in the lower right corner. Now run to the left and jump 
onto the higher platform. Slide under the wall to the right while avoiding a 
couple more electric shocks. Go through the door and run safely to the right 
until you reach the green door. 

Jump over the crates to the right and kill the first hostage taker as he pops 
up behind you. Now inch to the right until a yellow ninja appear behind you, 
kill him. Inch further to the right and kill the hostage taker as he pops up in 
front of you. Run to the right and kill another hostage taker as he pops up 
behind you. Continue to the right and kill one more hostage taker as he pops up 
in front of you. 

Continue jumping over the crates to the right and kill the orange ninja as he 
appears to your right. Run to the right and another will appear behind you, 
kill him for a shuriken power up. Go through the first door and kill the orange 
ninja to the left for an energy power up. Now kill the white ninja to the 
right. Go back through the door and complete this stage by leaving the red door 
to the right.
_________________________

Stage 4
_________________________

Target: Shadow Master

Ninpo    - Dragon Magic
Attacks  - Sword Beam  - As the boss walks around in a human form, he will 
                          swipe his sword and shoot out a magic beam. If you
                          are standing, he will shoot high so you can duck
                          below it but if you crouch, he will shoot it along
                          the ground.
           Fire Dragon - After enough damage, he will turn into a fire dragon
                          and fly around aimlessly on the screen.
Movement - When Karyuu is in a human form, he will simply walk back and forth 
            while taking the pilot hostage. He will stop to make his sword beam
            attacks. When he turns into a fire dragon, he will fly around
            aimlessly. 
Strategy - Immediately, you will notice two bars for the boss instead of one,
            the smaller bar is the health of the pilot and if the pilots dies,
            the boss battle is over and you have to restart. Karyuu will begin
            in his human form. Now you just have to jump and attack his head 
            with shurikens while avoiding any sword beams he shoots until he
            turns into a fire dragon. Avoid him as he flies around aimlessly
            and try to attack his head whenever you can. Just keep up this 
            strategy until this boss dies.
               _________________________________________________
 
               2.4 - Cave                                  NFO24
               _________________________________________________

*PLEASE NOTE - You can't go any further in this game on easy mode. 
_________________________

Stage 1
_________________________

Key Locations:       

 Blue Key
   NORMAL/HARD    Held by second small ninja in yellow room. 

 Green Key
   NORMAL/HARD    Held by large ninja in blue room.

 Red Key 
   NORMAL/HARD    Held by thug in lower left corner of green room.      

 Yellow Key
   NORMAL/HARD    In first suitcase on left side.

Jump to the right and grapple straight up over the spiks. A bat will come down 
towards you, quickly kill it with a single shuriken. Now swing onto the right 
side and swing onto this platform. Kill the bat along the left wall here that 
should still be on the platform waiting for you to approach it. From here, jump 
to either platform and kill the gunner thug on it with your katana. Now look 
the other way and kill the other gunner thug with your shurikens.

Grapple on your way up the center of these pegs in this room until you see bats 
on each side of the wall. Slowly approach them to get them to move and kill 
them one at a time just to get them out of your way. Swing onto the pegs in the 
middle to reach the platform to the right, jump onto it and katana the gunner 
thg with a rail gun. Now grapple onto the platform above and swing to the left, 
break the suitcase for a yellow key. Now grapple onto the platform above and 
swing onto it. Kill the grenadier thug on here and free the hostage by pressing 
up. Swing onto the pegs above and reach the highest platform in the center, 
kill the gunner thug with the flamethrower here. Now this entire room should be 
completely clear of enemies.

Drop down and hug the right wall on your way down, go through the yellow door 
at the bottom. Slide under the wall to the right just after the closer spider 
attacks. Now jump and kill this spider quickly before it attacks again. Grapple 
onto the ceiling and pull yourself up to kill the next spider. Run to the right 
and an orange ninja will appear to the left and a yellow ninja to the right. 
Kill them and pick up the blue key the yellow ninja drops. Slide under the wall 
right after the spiders attack and kill it. Kill the next spider as well, use 
your grappling hook to reach high enough for it.

Run a little further to the right for two more small ninjas, there will be a 
white ninja to the left and an orange to the right. Kill them both quickly. 
Grab the shuriken power up the orange ninja drops. Now slide under the wall to 
the right and jump up these platforms. At the top, stand on the platform just 
to the right of the spikes under water, it is a little lower than the highest 
platform here. Duck and throw all your level two shurikens safely from here to 
kill both bats and the gunner thug. 

Grapple along the ceiling and kill the next bat. Get close to the gunner ninja 
and kill him while on your grappling hook, slide up and down on it to avoid the 
gunner ninja until you kill him. Fall off the platform just to the left of the 
platform the gunner ninja was on, kill the gunner thug here. Fall into the pit 
and free the hostage. Now climb up the platforms to reach the far left wall and 
fall down here. Go through this door down here. Jump over the spikes to the 
left and go through the blue door in the lower left of this room.

Zig zag up the walls here to reach the platform in the upper left corner. Kill 
the boomerang ninja to the right and free the hostage when the large ninja is 
dead. Jump over the gap to the right and pick up the green key he drops. Now 
fall down the gap to the right and break the suitcase to fill up your energy 
bar. Slide under the wall to the left and zig zag back up to the top of this 
room. Fall along the far left wall and break this suitcase for a shuriken power 
up. Slide under the wall to the right and go through the door back to the main 
room. Climb all the way to the upper left corner of this room and through the 
green door.

Jump and kill the bat coming down from above you with your katana. Grapple up 
and kill the spider and bat to the left. Now jump onto the platform to the 
left. When the gunner thug with the flamethrower in the lower left stops 
attacking, jump and kill him with your katana. Pick up the red key he drops. 
Grapple onto the platforms above and jump onto the center platform above, kill 
the spider on it. Snakes will spawn on both side platforms and they're narrow 
so you may want to just avoid those. 

Grapple onto the platform above and jump on it when the gunner thug with the 
rail gun stops shooting. Make sure to jump from the ledge and kill him with a 
jumping katana swipe. A bat will come down from both sides as well. Just jump 
straight up when they come near you at the same time and kill them with a 
katana swipe. Free the hostage there. Grapple onto one of the platforms above 
and then swing onto them. Grapple onto the next large platform and swing onto 
that one. Kill the gunner ninja on there. Free the hostage and fall down along 
the far right wall. Go through the green door. Jump over the gaps to the right 
and enter the red door to complete this stage.
_________________________

Stage 2
_________________________

Key Locations:

 Blue Key
   NORMAL/HARD    Held by large ninja in the room in the far lower right corner
                   of the room you start in.

 Red Key
   NORMAL/HARD    Held by thug on lower right platform from start.


 Yellow Key
   NORMAL/HARD    Held by large ninja in the room in the far lower left corner
                   of the room you start in.

Jump and kill the spider directly above you with your katana. Jump across the 
platforms to the left and kill the gunner thug with the rail gun. Reach the far 
left wall and drop down here. Slide under the wall to the right and grapple 
along the ceiling over the spikes. Slide down and kill the spider. Now swing to 
the right and jump onto the platform with the door. Go through this door.

There will be a katana ninja to the left, quickly kill him before his puffs of 
smoke get close to you. Jump over the crate to the left when the large ninja is 
dead and kill two bats as they attack from the left. Jump up the platform to 
the left and onto the moving platform. Jump onto the first platform to the 
right, kill the boomerang ninja there and grab the yellow key he drops. Now 
jump onto the next moving platform to continue up. 

Kill the bats as they attack from the next platform. Jump onto that platform 
and free the hostage. Now jump onto the next moving platform that moves up. 
Kill the gunner thug with the flamethrower at the top and jump down the right 
side gap. Continue down the next gap at the blue door and go through the door 
to get back into the main room.

Jump onto the platform to your right and quickly kill the snake that will 
appear on the right side of this platform. Duck to the left and kill the two 
bats to the left. Jump and grapple onto the platform to the right, swing up and 
kill the gunner thug with the flamethrower on it. Grab the red key he drops. 
Grapple onto the platform to the upper right and climb onto it. Kill this 
gunner thug with the rail gun on it. Fall down the path to the right and kill 
the spider to the left by lowering yourself with the grappling hook. Grapple 
under the wall and go through the door to the left. 

Kill the two gunner thugs to the right and jump up the platforms to the left. 
Climb onto it and kill the snake that will appear on it. Break the suitcase for 
an energy power up. Now run to the right and grapple onto the ceiling above the 
moving platforms. Kill the two bats and spider along this ceiling from a 
grappling hook. Now fall onto the moving platforms and jump onto the right of 
the two. Kill the katana ninja to the right and pick up the blue key he drops.

Jump onto the platform above you and kill the gunner ninja to the left. Slide 
under the wall and kill the spider in between its attacks. Go through the 
yellow door. Kill the yellow ninja to the left and white ninja to the right. 
Climb up these platforms and kill the grenadier thugs on top. Free both 
hostages and go back through the yellow door. Quickly jump onto the hostage 
cage to the left and free him. Now quickly jump to the platform to the upper 
left to avoid both snakes. Slide under the wall and go through the door to the 
left. 

Jump to the platform to the left and kill the snake that will appear on the 
right side of this platform. Grapple onto the platform to the upper left and 
kill the gunner thug with the flamethrower on it. Climb up the platforms now to 
reach the upper left corner and fall down the far left wall. Grapple and swing 
over the spikes to the right and go through this door. 

Run to the left and ride up the series of moving platforms along the left wall 
to reach the top of this room. Fall down the right wall at the top and go 
through the blue door. There will be two bats attacking from both sides, kill 
them and slide under either wall on the side. Jump and grapple onto the ceiling 
above and kill the boomerang ninja up here. Free the hostage and go back 
through the blue door. Now fall down the pit to the right and go through this 
door. Simply fall to the platform below this one and enter the red door to 
complete this stage.
_________________________

Stage 3
_________________________

Key Locations:

 Blue Key
   NORMAL/HARD    In suitcase on platform below the upper left door from where
                   you start once you enter the door.

 Red Key
   NORMAL/HARD    In suitcase in upper left corner of blue room.

 Yellow Key
   NORMAL/HARD    Held by large ninja at the top of the upper right door from
                   where you start.

Grapple onto the pegs on either side of where you spawn and then onto the 
center set of pegs. Grapple onto the left platform and swing to the left until 
you reach the wall. Kill the gunner thug with the flame thrower and free the 
hostage. Now grapple along the platforms above you until you reach the far 
right wall and kill the gunner thug with the rail gun, free the hostage as 
well. Grapple onto the platform above and swing to the left, jump onto the 
platform at the gap. Jump onto the right platform and kill the three spiders. 
Now grapple to the left platform and kill these three spiders. Go through the 
door to the left.

Kill the white ninja to the left first since he will attack first and then kill 
the yellow ninja to the right. Fall down either side and jump onto the platform 
in the middle. Jump down into the pit in the middle of this platform and kill 
the snakes. Break the suitcase for a blue key. Now jump back out of here and 
drop down either side even further. Kill the boomerang ninja on the ground and 
pick up the shuriken power up he drops. Now free both hostages and return to 
the door at the top of this room, go through it. Jump over the gap to the right 
and enter the door in the upper right corner of this room.

As you enter this room, two bats will attack from each side. Kill them all and 
zig zag up either wall. Kill the gunner ninja at the top for the yellow key. 
Pick it up and go back through the door you entered this room from. Fall down 
the center to land on the platform you started this stage on. Grapple onto the 
pegs to the right and swing to the yellow door, enter it.

Jump onto the platform above and fall to the right. Slide under the wall and 
reach the hostage. Orange ninjas will appear on both crates here, kill them and 
free the hostage, leave back to the left. Jump into the small hole to the upper 
right here and crawl to the right while killing a few snakes. At the end, kill 
the katana ninja and grab the shuriken power up. Free the hostage here and make 
your way back to where you started this room. Jump onto the ledge to the left 
and run to the right. Kill an orange ninja that will appear behind you, then a 
yellow ahead of you, then two white ninjas behind you and an orange ninja 
behind you. Free the hostage at the end and leave the room the same way you 
came in.

Swing past the pegs to the left and go through the blue door in the lower left 
corner of this room. Grapple onto the pegs in the center of this room and make 
your way up, kill the bats as they appear from both sides of the screen. Kill 
the gunner thug with the rail gun on the first platform to the left. Now break 
the suitcase on the right platform there for an energy power up. Now grapple up 
the pegs in the middle here and jump onto the moving platform. Kill the two 
gunner thugs with flame throwers at the top. Free the hostage on the upper 
right platform and break the suitcase on the upper left platform for the red 
key. Now drop along the left wall and leave through the red door to complete 
this stage.  
_________________________

Stage 4
_________________________

Target: Tengu (Hunter)

Ninpo    - Bat Magic
Attacks  - Spawn Bats   - This is easily the most annoying part of this boss,
                           she will spawn a ton of bats from all over the 
                           screen to hurt you.
           Throw Knives - She has two knives in her hands at all times, she
                           will randomly throw those in opposite directions and
                           then they will return to her.
Movement - The only movements will be the boss jumping from platform to 
            platform. She will hang from the bottom part of the platform and 
            there are three platforms she jumps onto. There is one in the 
            center up high and then the two you will see at the top of the 
            screen from where you start on each side. Every now and then on 
            these platforms, she'll jump straight down and land back on the
            same platform instead of jumping to another.
Strategy - The main problem with this boss battle is dealing with the bats. Try
            to make those jumping katana swipes which cover more of an area to
            kill several bats at once. When she jumps onto one of the lower 
            platforms, jump and keep attacking her. Also make sure to use your
            energy power to do more damage safely. Just keep killing bats with
            your katana and attacking her with shurikens when she is low until
            you kill her. 
               _________________________________________________
 
               2.5 - Base                                  NFO25
               _________________________________________________
_________________________

Stage 1
_________________________

Key Locations:

 Red Key
   NORMAL/HARD    Held by final large ninja of stage.

You will notice in this stage that there are lasers all over the place. Wait 
for the laser to disappear to your right and jump past it. Kill the two 
grenadier thugs here and jump through the two lasers when they stop to the 
right. Slide under the wall and crouch under the laser. Kill the tank to the 
right and upgrade your shuriken. Now grapple onto the ceiling and kill the 
gunner thug with the flamethrower to the right. Slide under the wall to the 
right and jump through the laser field when you're safe. Kill the boomerang 
ninja here and fall off the platform to the right.

Kill the two tanks to the left and then run to the left. Slide under the wall 
when you reach it. Jump onto the higher platform and jump through the lasers 
when they are deactivated while killing the grenadier thug in the middle of the 
lasers. Slide under another wall after the lasers. Now kill an orange ninja 
that appears to the left and a white ninja from the right in this next small 
room. Slide under the wall to the left and quickly run to the right to avoid 
the laser.

Crouch under the next laser and jump next to the tank when safe from the laser, 
kill it. Slide under the wall to the right. This next room is going to have a 
series of lasers. Just note that the laser can only hurt you at its brightest 
point. You will have to move slowly to the right and quickly jump away from 
each laser before it hurts you until you reach the far right wall, slide under 
it. Jump over the first laser right after it turns off and duck at the second, 
wait for the gunner thug to stop shooting and keep jumping towards him. Katana 
him to death to get past the lasers here. Slide under the wall to the right 
when the laser is off and move to the left to get away from the laser.

Quickly kill the gunner thug to the left with the flamethrower. Avoid the 
lasers as you go to the left. Slide under the wall and kill the gunner ninja in 
this room. Wait at the next wall to time when the tank shoots right as the 
lower laser stops. When that happens, slide under the wall and quickly jump and 
grapple to the ceiling but don't go all the way to the ceiling, get close to 
the higher laser. When that laser turns off, jump and grapple to the far left 
wall of this room. When the lower laser turns off, fall off the grappling hook 
and slide under the wall to the left. Jump in between lasers here and just keep 
jumping and throwing shurikens at the gunner ninja to the left until he dies. 
Grab the red key he drops and go through the red door here to complete this 
stage.
_________________________

Stage 2
_________________________

Key Locations:

 Red Key
   NORMAL/HARD    Held by third left small ninja at end of stage.

Fall down the gap to the right and slide past the lasers when it is safe. Once 
you land, quickly jump up and grapple to avoid the tank's attacks from below. 
Once it attacks, drop back down and land next to it when the laser turns off. 
Kill the tank and grab the shuriken power up. Fall down the gap in the middle 
and kill the orange ninjas that will attack from each side of this room. Now 
approach either side for a yellow ninja to appear on the edge of this platform. 
Kill him and fall down along the wall.

Slide under the wall and avoid the lasers as you make your way to the gap in 
the middle. Fall down there when the laser below turns off. Now quickly slide 
to left side to get past this laser. Kill the tank when you land with your 
katana. Now break the suitcase to your right for the shuriken power up. Fall 
off the platforms to the left while avoiding the lasers. At the bottom, quickly 
jump onto the platform to the right to avoid another vertical laser. Continue 
up these platforms until you can fall down that gap in the middle.

Grapple onto the first peg as you drop down here and lower yourself so you are 
just above the highest laser. As they turn off from top to bottom, lower 
yourself as far as you can safely and jump off. Grapple onto the next peg that 
you fall past and use the same technique to avoid these lasers. Once you hit 
the ground, kill the orange ninja to the left and then white ninja to the 
right. Now kill the yellow ninja from the left and orange ninja from the right. 
There will be one last set of ninjas so kill the white ninja from the left and 
a yellow ninja from the right. Pick up the red key the last white ninja drops 
and enter the door to complete this stage.
_________________________

Stage 3
_________________________

Target: Shadow Master

Ninpo    - Dragon Magic
Attacks  - Sword Beam  - As the boss walks around in a human form, he will 
                          swipe his sword and shoot out a magic beam. If you
                          are standing, he will shoot high so you can duck
                          below it but if you crouch, he will shoot it along
                          the ground.
           Fire Dragon - He will teleport to the top of the screen and bring 
                          fire dragons down from above or up from below. When
                          they appear from below, the middle will be clear and
                          when they come from above, the clear area will be 
                          around the edges of the ground, but not as far to the 
                          edge as possible. Towards the end of the fight, he 
                          will send dragons from both top and bottom. At the 
                          very end, he will shoot four up from the bottom 
                          instead of two and send several waves up and down. 
Movement - Shadow Master will walk towards you and stop to use his sword beam
            attack. After a while, they will teleport and do either two things.
            One of the two is teleport to the top of the screen to use his fire
            dragon attack. The other is to teleport and fill the screen up with
            fake duplicates of himself. After they teleport back, they walk 
            like normal again.
Strategy - First thing is first, to hurt this boss, you have to attack his 
            head. Just keep jumping at head height and attacking him with 
            shurikens. When he stops to use his sword beam, just duck under his
            attacks and keep attacking until he teleports. When he teleports,
            he will either make several duplicate fake copies of himself or 
            summon fire dragons. If he makes duplicate copies, just attack all
            of them because if you hit the right one, it will hurt him. If he
            teleports to the top, stay in the middle. If the dragons appear 
            from below, you will stay safe. If the dragons appear from above, 
            you will have time to avoid them. Towards the end of this battle, 
            he will summon dragons from the top and bottom so avoid both. At 
            the very end, he will shoot four up from the bottom instead of two 
            and send several waves up and down. Just keep following this 
            strategy until this boss dies.
               _________________________________________________
 
               2.6 - Launch Site                           NFO26
               _________________________________________________
_________________________

Final Stage
_________________________

Slide under either wall while avoiding the electric shock and jump onto the 
higher platform. Slide towards the center while keeping an eye on the electric 
shocks. Now zig zag up this room while avoiding the lasers. To be quick, you 
should grapple onto a wall twice before switching walls. Now at the top, fall 
down in the small gap on either side. Both sides are different so refer to the 
walkthrough below to know what to do in each path. 

  If you went down the left path:
   Slide under the wall to the left. Jump to the higher platforms while 
   avoiding the electric shocks. At the second set of exposed wires, jump and 
   grapple straight up. Pull yourself up and wait for the next laser to turn 
   off. Jump on that side and pull yourself up onto the block that you were 
   just grappled onto. From here, jump and grapple onto the higher platform 
   while avoiding another electric shock. Avoid the fire jet and jump onto the 
   higher platform until you reach the large platform in the middle with the 
   laser.

  If you went down the right path:
   Slide under the wall to the right and duck under the fire jet. When it 
   stops, jump onto the platform to the right and duck under this fire jet. 
   Again, when this one stops, jump onto the platform to the left. Now duck 
   under another fire jet and jump onto either platform above, whichever 
   doesn't have a laser active on it. From here, quickly jump to the center 
   block and jump up to the next platform without the laser on. Jump up another 
   platform where the laser isn't on and then onto the block in the middle. 

Now this is where both paths meet. Wait for the laser to turn off and jump up 
onto this platform. Jump and grapple onto one of the pegs in the center of this 
room. Swing and grapple onto one of the higer platforms. Pull yourself up onto 
the small platform in the center and fall into the pit in the center of it. Now 
jump up and grapple straight up. Grapple up a couple more sets of pegs while 
avoiding the lasers on your way up and attack the computer on the top platform 
a couple of times until you break it to complete this stage and the game.
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3. - Bosses                                                               NFO03
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_________________________

Kabuki
_________________________


Ninpo    - Hanabi Magic
Attacks  - Spear    - If you are close to Kabuki, he will try to attack you
                       with his spear. There are three different heights he
                       will attack, one being at about his head, the other at
                       his waist, and the final by his feet.
           Fireball - After you hurt him enough, he will jump to the highest
                       platform and twirl his spear which will shoot fireballs
                       in all different directions.
Movement - Kabuki's movements are simple. He will hop around on one foot to 
            move from platform to platform. He doesn't move very quickly at all
            so it is easy to get away if he ever gets close. After you hurt him
            enough, he will jump up to the top of the stage and stand still 
            while he does his fireball attack. From there, he will continue to 
            just hop around.
Strategy - Watch which direction he starts to move in from the top and run to 
            the opposite side of the stage. Jump onto the first platform there 
            and look at him. Attack him as much as possible. From here, you can 
            jump and throw shurikens while he's on the highest platform on 
            either far side, stand on this platform when he's level to you, or 
            duck and throw shurikens when he's on the ground. He shouldn't get 
            close to you by the time he jumps up to shoot fireballs around. 
            When he starts this, fall to the ground and just run back and forth 
            while watching any fireballs that may be near you, make sure to 
            avoid them. Just repeat this strategy until he dies. If you need 
            health or energy, jump to the highest platform in the stage. 
_________________________

Hannya
_________________________

Ninpo    - Toad Magic
Attacks  - Fire Spit   - When the toad Hannya is riding on gets close to you,
                          it will spit fire at you.
           Katana Spin - After Hannya falls off the toad, he will spin with
                          his katana and either bounce around or slide along
                          the ground.
Movement - The boss will bounce around when he is on the toad. When he uses his
            fire spit attack, he will stop moving. When he falls of the toad,
            he will either bounce around or slide along the ground. He bounces 
            with more health and will typically slide along the ground with
            less but don't be surprised to see him make either of these 
            movements regardless of his health.
Strategy - Keep your distance when Hannya is on the toad and just keep jumping
            and throwing shurikens at Hannya. If you hit the toad, it won't
            do any damage to Hannya. After enough damage, Hannya will fall off
            and jump or slide around with his katana. He will slide around more
            and more the further you get into this boss battle. When Hannya is
            off the toad, he still takes damage but you want to focus more on
            avoiding his attacks. Just try to avoid them and attack him while
            he is on the toad until he dies.
_________________________

Shadow Master
_________________________

Ninpo    - Dragon Magic
Attacks  - Sword Beam  - As the boss walks around in a human form, he will 
                          swipe his sword and shoot out a magic beam. If you
                          are standing, he will shoot high so you can duck
                          below it but if you crouch, he will shoot it along
                          the ground.
           Fire Dragon - After enough damage, he will turn into a fire dragon
                          and fly around aimlessly on the screen.
Movement - When Karyuu is in a human form, he will simply walk back and forth 
            while taking the pilot hostage. He will stop to make his sword beam
            attacks. When he turns into a fire dragon, he will fly around
            aimlessly. 
Strategy - Immediately, you will notice two bars for the boss instead of one,
            the smaller bar is the health of the pilot and if the pilots dies,
            the boss battle is over and you have to restart. Karyuu will begin
            in his human form. Now you just have to jump and attack his head 
            with shurikens while avoiding any sword beams he shoots until he
            turns into a fire dragon. Avoid him as he flies around aimlessly
            and try to attack his head whenever you can. Just keep up this 
            strategy until this boss dies.
_________________________

Tengu
_________________________

Ninpo    - Bat Magic
Attacks  - Spawn Bats   - This is easily the most annoying part of this boss,
                           she will spawn a ton of bats from all over the 
                           screen to hurt you.
           Throw Knives - She has two knives in her hands at all times, she
                           will randomly throw those in opposite directions and
                           then they will return to her.
Movement - The only movements will be the boss jumping from platform to 
            platform. She will hang from the bottom part of the platform and 
            there are three platforms she jumps onto. There is one in the 
            center up high and then the two you will see at the top of the 
            screen from where you start on each side. Every now and then on 
            these platforms, she'll jump straight down and land back on the
            same platform instead of jumping to another.
Strategy - The main problem with this boss battle is dealing with the bats. Try
            to make those jumping katana swipes which cover more of an area to
            kill several bats at once. When she jumps onto one of the lower 
            platforms, jump and keep attacking her. Also make sure to use your
            energy power to do more damage safely. Just keep killing bats with
            your katana and attacking her with shurikens when she is low until
            you kill her. 
_________________________

Shadow Master (Revisited)
_________________________

Ninpo    - Dragon Magic
Attacks  - Sword Beam  - As the boss walks around in a human form, he will 
                          swipe his sword and shoot out a magic beam. If you
                          are standing, he will shoot high so you can duck
                          below it but if you crouch, he will shoot it along
                          the ground.
           Fire Dragon - He will teleport to the top of the screen and bring 
                          fire dragons down from above or up from below. When
                          they appear from below, the middle will be clear and
                          when they come from above, the clear area will be 
                          around the edges of the ground, but not as far to the 
                          edge as possible. Towards the end of the fight, he 
                          will send dragons from both top and bottom. At the 
                          very end, he will shoot four up from the bottom 
                          instead of two and send several waves up and down. 
Movement - Shadow Master will walk towards you and stop to use his sword beam
            attack. After a while, they will teleport and do either two things.
            One of the two is teleport to the top of the screen to use his fire
            dragon attack. The other is to teleport and fill the screen up with
            fake duplicates of himself. After they teleport back, they walk 
            like normal again.
Strategy - First thing is first, to hurt this boss, you have to attack his 
            head. Just keep jumping at head height and attacking him with 
            shurikens. When he stops to use his sword beam, just duck under his
            attacks and keep attacking until he teleports. When he teleports,
            he will either make several duplicate fake copies of himself or 
            summon fire dragons. If he makes duplicate copies, just attack all
            of them because if you hit the right one, it will hurt him. If he
            teleports to the top, stay in the middle. If the dragons appear 
            from below, you will stay safe. If the dragons appear from above, 
            you will have time to avoid them. Towards the end of this battle, 
            he will summon dragons from the top and bottom so avoid both. At 
            the very end, he will shoot four up from the bottom instead of two 
            and send several waves up and down. Just keep following this 
            strategy until this boss dies.
_______________________________________________________________________________
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4. - Enemies                                                              NFO04
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               _________________________________________________

                                     Thugs
               _________________________________________________

Thugs are your typical enemy that you will run into when playing Ninja Five-O. 
They come in varieties like all enemies and look like just regular thugs with 
guns, hence the name. They like hiding behind cover but will run towards you if 
they only use knives. They can easily be killed by shurikens. They will all die 
with three level 1 shurikens, two level 2 shurikens, or 1 level 3 shuriken. 

GRENADIER THUG           The Grenadier Thug is the easiest to deal with. They
                         never move so they are an easy target from long range.
                         Even at close range all they will do is throw some
                         explosives towards you so they are never really a 
                         major threat. I would still recommend killing them
                         whenever you can for the points and just to save 
                         yourself the trouble of dealing with them later. 

GUNNER THUG              The Gunner Thug likes to hide behind cover, they use a
                         few different kinds of guns like hand guns, assault
                         rifles, rail guns, and flamethrowers. Flamethrowers
                         are tough to deal with as they go through cover so try
                         to keep your distance on those. The rest of the gunner
                         thugs are easy to deal with if you just keep your 
                         distance.

HOSTAGE TAKER            The hostage takers aren't much of a threat but you
                         have to kill all of them in order to advance in a 
                         stage. They will hold the hostage in front of them.
                         When they want to shoot is your time to attack. Kill
                         them quickly before they use the hostage as a meat
                         shield again. You can also sneak up behind them and
                         kill them with ease.

KNIFE THUG               The Knife Thug is one of the few enemies that will
                         move towards you when they see you. They will patrol
                         an area and then when they see you, they will run
                         after you to try to stab you. If you jump over them,
                         they will throw their knife upwards at you. They will
                         just keep pulling knives out of their pocket so this
                         isn't going to make them any weaker, just keep note of
                         this when jumping over them.
               _________________________________________________

                                 Small  Ninjas
               _________________________________________________

Small ninjas are the hardest enemies you will fight against. They are the same 
size as a thug but they are very quick and will block your lower level shuriken 
attacks with their katanas. They will also always appear just out of the 
background so you won't see them coming until they are already close. If you 
have level 3 shurikens, just use those as they can't block them. If you don't 
have level 3 shurikens, simply jump and use your katana up close to make quick 
work of them.

ORANGE NINJA             These ninjas can be a bit of a pain. They will run 
                         towards you and when they get close, they will jump
                         making a sweeping attack with his sword. Try to run 
                         under their jumps if they get close and attack them
                         from behind. 

WHITE NINJA              These ninjas are easier to avoid than the others. They
                         will simply spin with their katana along the ground.
                         If you have a level three shuriken, just duck and 
                         throw one at them. If not, jump over them and throw
                         shurikens at them. 

YELLOW NINJA             These ninjas are pretty easy to kill. They will only
                         jump onto crates but if they are on a flat platform,
                         they will just run. They move really quickly and will
                         run towards you. When they get close, they will try
                         to attack you with their katana. If you jump over 
                         them, they will turn around and jump back away from
                         you to gain some distance. They will then repeat that
                         strategy until one of you die.
               _________________________________________________

                                 Large  Ninjas
               _________________________________________________

Large ninjas are mainly tough because of their strength. They move rather 
slowly so that's not an issue but their attacks can be devastating and hard to 
dodge. They also take much longer to kill than any other enemy in the game. Try 
to simply keep your distance and hit them with a couple of shurikens, then 
quickly run. Repeat this process until they fall.

BOOMERANG NINJA          The Boomerang Ninja is by far the easiest of the large
                         ninjas to deal with. They will throw a boomerang that
                         will fly forward and then back to them, as you would
                         expect. They will either throw it high towards your 
                         head or low by your legs if you are crouching. Just
                         keep standing and only duck to avoid his boomerang.
                         Keep throwing shurikens while doing this to easily
                         kill him.

GUN NINJA                These are what I personally believe are the toughest
                         enemies in the game. They will carry around a large
                         gun and shoot you with it. These travel quite quickly
                         making them fairly difficult to avoid as you will
                         likely be throwing shurikens as fast as you can at 
                         them and you can't move while throwing them. 

KATANA NINJA             The Katana Ninja isn't too tough unless you get close.
                         They will swipe their katana and you will see two 
                         puffs of purple smoke appear. These can be destroyed 
                         with an attack from either your katana or your 
                         shuriken but he will produce them quickly.
               _________________________________________________

                                 Miscellaneous
               _________________________________________________

There are also a few enemies that don't pose much of a threat but can't be 
categorized in any of the above enemy sections. They are all really weak so 
they are easy to kill and are more annoying than dangerous. These will all 
appear only in the latter stages of the game.

BAT                      These are some of the most annoying enemies you will
                         encounter in the game. They are small and hard to hit
                         so try to keep your distance and just throw shurikens
                         at them until you kill them. They will simply fly 
                         towards you in a zig zag motion. If you don't kill
                         them, they will fly off the screen but will reappear
                         the next time you enter the room. 

FROG                     The frogs are fairly annoying if there are other 
                         enemies around you like thugs. They will just hop 
                         around towards you and that's about it. The only pain
                         is that you have to crouch to hit them but some will
                         hop quicker than others so it will be hard to hit 
                         them. If they get close, just use your katana to make
                         quick work of them.

SNAKE                    These aren't too annoying but can be a bit of a pain
                         when they appear on small platforms that you are
                         trying to jump on to. They will appear out of a small
                         hole in the background and on the edge of a platform
                         and just walk around on that platform. They die easy
                         and only real way to hurt you is to walk into you. Try
                         to kill these before landing on the platform and then
                         jump onto it.

SPIDER                   You will run into spiders as they hang from the 
                         ceiling. They will hang from a short web and never
                         move making them easy kills. Their only attack is to
                         shoot a web downwards to the left and to the right.
                         They are only a threat if you are close to them.

TANK                     Tanks can be pretty threatening at first but aren't
                         too bad. They are those small yellow objects on tracks
                         and move back and forth. They can't hurt you by
                         touching them. Their only attack is to every now and
                         then shoot something up that will float down in both 
                         directions. Just jump next to it in between its 
                         attacks and attack it for an easy kill.
_______________________________________________________________________________
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5. - Contact                                                              NFO05
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Do you have any suggestions, comments, critiques, or just a simple thanks to 
me? Well you could e-mail me at FrankTheTank3388@gmail.com and tell me what you 
think! You could tell me whatever you'd like about the game whether it's a tip 
not listed in this guide that you think would help a lot of people, a mistake I 
made, or just a simple thanks. I will try to get back to you as quickly as 
possible answering any questions you may have. Just make sure to include 
something about Ninja Five-O in the subject of the e-mail or I will delete it. 
Please don't send any attachments or I will immediately delete the e-mail 
without opening it. I have recently received a virus through an e-mail and was 
forced to reformat and I'm not going to go through that again.

Things/How to E-Mail me about:
-What you think about this guide.
-If you need any additional help or clarification.
-Some tips for maps or strategies that aren't in this guide.
-Anything you think would be a good addition to this guide.
-Make sure your subject indicates you're trying to contact me about this game.
-Just a simple thanks!

Things/How NOT to E-Mail me about:
-Things that don't have anything to do with the game.
-Anything that is already clearly discussed in this guide.
-Any file attachments.                                     
-With really bad grammar! I understand that for some people, English isn't 
  their first language but that doesn't mean you should send me something 
  completely unreadable because you're too lazy to use punctuations or spaces.
  If I can't understand what you're trying to say, your e-mail will be ignored.

***Also, I would greatly appreciate it if you liked the guide, to also click on 
the "Liked this FAQ? Click to recommend it to other GameFAQs users." link at 
the top of this page! 
_______________________________________________________________________________
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6. - Disclaimer                                                           NFO06
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This FAQ/Walkthrough is copyrighted © 2011 to Frank Grochowski. International  
Copyright laws protect this FAQ/Walkthrough. You cannot sell this              
FAQ/Walkthrough for a profit of any kind. You cannot reproduce this            
FAQ/Walkthrough in any way with out my written consent. You are however allowed
to download this FAQ/Walkthrough for personal use. You can also post it on your
web site as long as you give me full credit, don't change it in any way, and it
is free. The latest version will always be found at:                           
                                                                               
http://www.GameFAQs.com                                                        

     
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