Red Faction: Armageddon: FAQ/Walkthrough

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       A      R      M      A      G      E      D      D      O      N
Table of Contents
          1. - Controls..........................................RF01
          2. - Story Missions....................................RF02
          3. - Trophies/Achievements.............................RF03
          4. - Contact...........................................RF04
          5. - Disclaimer........................................RF05

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1. - Controls                                                              RF01

2. - Story Missions                                                        RF02




You will begin the game with a relatively short introduction video and then 
given a bit of a tutorial mission. You will speak to SAM, your situational 
Awareness Module as she will help you get your bearings straight and teach you 
how to play the game. Do as she says, first she will make you look up and then 
she will make you aim at the barrels in front of you. Press Mouse 2 to snap 
right to those barrels quickly in an auto-aim fashion. Once you are allowed to 
move, head forward towards the wall with the marker on it. Equip your Maul and 
smash it down.

Now run forward and pick up the item with the blue light on it. This will 
resupply your ammo. Keep running forward and you will see you unlock your 
plasma rifle. Run up the hill and enter the building on your left for some more 
ammo. Run out the door and continue to the left, pick up some ammo for your 
plasma rifle behind the destroyed vehicle. Keep running towards the stairs for 
some more items. At the top of the stairs, run towards the large door to the 
left for a new objective. 


You will receive this new objective from the top of the stairs where there are 
a ton of items. Stay put once SAM starts to speak to you and she will tell you 
to destroy the solar towers. Look around you and you will see three large 
towers. Simply destroy each one to complete this objective. Use your plasma 
rifle and stay put. Just charge up each shot and shoot one of the main support 
beams of each tower to bring each down with ease. After you destroy them, 
refill your ammo with the ammo bins around you and move on.


Continue towards where the large blue force field door was before you destroyed 
the solar towers. Once you go through it, SAM will inform you that the cultists 
are ahead. You will see a friend at the next door. Run towards him and wait at 
the door as he will call for an airstrike which will take out the cultists on 
the bridge ahead. Run to the left side of the road when you get outside and 
pick up some salvage. Cross the road and pick up some more salvage on the 
sidewalk there. 

Run further down the road here and you will have to fight off some cultists. 
There will be one in the tower to the right with a machine gun which you should 
focus on first. After that cultist is down, start firing away at the few on the 
ground. After you kill the first one, a few more will appear from around the 
corner to the left so keep killing them as they come out. Continue down the 
road for a checkpoint. Enter the small booth on the right side of the road and 
fill up on ammo. Run a little further down the road for a cutscene.

Some more of your friends will be on the left side of the road shooting at the 
enemies on the right side of the road. Keep running forward and kill the 
cultists in the building to the right as your friends are distracting them. 
After you kill all of the cultists here, you will be given a new objective.


Head towards your friends across the road. Grab the salvage from behind the 
storage unit in the yard with your friends opposite of the stairs. Now continue 
down the road to the right. In the first building you see, you will have a 
couple of cultists shooting at you. Get a little closer until you can see some 
barrels just to the right of the building, blow them up to kill a couple and 
finish off any that you didn't with your weapons. 

Now continue down the path and look the right, up some outdoor stairs for some 
more cultists there. Kill the one behind the cover and more will appear. As you 
see them run out from around the area the cultist you just killed was, shoot 
those large tanks to the left to hopefully blow them all up. One of them will 
have a rocket launcher so if he survives, you want to kill him first. Once they 
are all dead, run behind that first building for some salvage. Now run up the 
outdoor stairs more reinforcements came from and collect some salvage and ammo 
here. Run straight ahead when ready and jump off the edge of the platform in 
the back of this area.


You will be given this very short objective once you land. SAM will notify you 
that your repair function is now operational again. This is actually pretty 
cool to watch. Simply run towards the bridge using it and you will see the 
bridge rematerialize in front of your eyes. Cross it to finish this quick 


Enter the cargo bay further down the road and stock up on ammo around the room. 
Use the control panel in the back of the cargo bay for a cutscene. You will now 
fight the first boss of the game.


The Scout Walker is a large spider life robot. It will move pretty quick when 
it wants to but doesn't seem to like moving. You will see several lasers coming 
out of the front of it. It's two attacks are a rocket launcher and a tesla 
coil. The tesla coil won't do too much damage but it fires quickly at you. The 
rocket launcher on the other hand will do a lot of damage but takes some time 
to fire. 

You will see the lasers stay put for a few seconds as it charges the shot and 
fires it. At this point, you should run as far as you can. Just take a couple 
fully charged shots with your plasma rifle to make quick work of the Scout 
Walker. If it destroys a lot of crates around you, use your repair module to 
bring them back up. A good strategy is to try to get some distance and just 
hide behind the same couple of crates. When the boss destroys them, simply 
repair them again for more cover and pop out only to shoot. Keep doing this 
until the boss dies. Once you are ready to move on, press your interact button 
for a cutscene.


Run down this hall and use your impact ability on the door at the end to break 
through it. Continue down this hall and use your impact on the next door to 
break through this one as well. There will be open doors on both sides of this 
room. Enter each room for ammo if you need it. When ready, use your impact 
ability again on the next large door. Kill the cultist as he jumps off the 
balcony straight ahead and then another cultist behind the crates to your left. 
Enter the room to your right for some ammo and salvage. 

Leave the room the same way you entered it and kill the cultists to your right. 
Run down the ramps here and you will see a cultist firing at you with a rocket 
turret from the room in the back. Kill him and break down the wall if he hasn't 
already done so. Run to where he was firing from and enter the room to the left 
for some ammo if you need it. Cross the hall for some salvage in the next small 
room. Enter the next room and just shoot the barrels next to the next cultist. 
Continue to the back of this room and run up the series of ramps here. When the 
path splits, kill the three cultists to the right. 

Enter the small room to the left for some salvage and then go to the path the 
three cultists came from. Keep running down this path for the next large room. 
There will be one enemy around the corner to the left and the rest will be on 
the balcony across the room and approaching from the room in that corner. Blow 
up the barrels there and use your plasma rifles to destroy the walls of that 
room to get rid of their cover. Kill all of the cultists here and run to that 
area across the room in the back right corner. Pick up some salvage and ammo in 
the room to the left here and keep running down this path. 


In this room you will immediately see some cultists along the left side, kill 
them and enter the large room to kill some on your right. Continue down the 
path and where the wall sticks into the room on the right side, some more 
cultists will jump down from a balcony. Kill them and then kill the cultists on 
the balcony on the left side of the room. Run up there for more ammo as more 
cultists attack from further down in the room. Once all the cultists are dead, 
you will be given a new objetive.


Simply run around on these platforms and hold your repair module out. Repair 
any platforms you are running on that may have been destroyed but focus on the 
three large turbines. Repair all three and continue to the back of this room.


Run through the large door and down these halls. Pick up some ammo and salvage 
when you run across them. Enter the next room for the next objective.


There will be one cultist on the ground here and the rest will be on the 
balcony. Kill them and climb the ladder on the left side of this room. Continue 
down this platform to the next room, repair the platform if it was destroyed. 
Run to the back of this room and run up the ramps. Kill the two cultists that 
will approach from the next room. Run towards that doorway and pick up the 
audio log to the left of it. 

Enter the next room and run along the platforms to the right as you kill the 
cultists from the next room. Enter it and kill a couple more as they run around 
the platforms above. Run up the ramp opposite of the door in this room and some 
more cultists will appear on the balcony above. Kill them and run to the top of 
the platforms through the series of ramps in this room. Go through the large 
doorway opposite of where those two cultists were shooting from.


Run down the hall to your right. You will see a cutscene and have to fight an 
exoskeleton in the next room. Just keep circling the room and use the large 
structure in the middle as cover. Use your plasma rifle to kill it and run into 
the next room when the door opens. Use the control panel in the back of this 
room to extend the bridge.


Leave this room and head back to the bridge that you just extended, cross it. 
Break down the door at the other end of this bridge with your shockwave for one 
more cutscene.
3. - Trophies/Achievements                                                 RF03
Please Note - There are no achievements for the PC version but there are still 
achievements for XBox 360 and trophies for PS3 though. As a result, I will 
include this section as I want to help as many people as possible. In this 
section, I will list the name of the trophy or achievement. Then in parenthesis 
after the name, I will list which trophy and then how many gamer points you get 
for it. After that, I will include the description.

All For One, One For All (Silver, 25)
   Finish a 4 player Infestation game beyond wave 9 without anyone bleeding 

Back At Ya! (Bronze, 20)
   Make an enemy kill themselves while shooting at your Shell.

Boom Goes The Dynamite (Bronze, 10)
   Kill 2 other enemies with a single exploding Berserker.

Breathe Easy (Silver, 30)
   Put an end to the threat, once and for all.

Bug Hunt (Bronze, 20)
   Finish at least one wave on each map in Infestation.

Catch! (Silver, 30)
   Use the Magnet Gun to fling debris BACK at a Tentacle.

Cheater! (Bronze, 20)
   Buy a Cheat.

Chronicler (Silver, 25)
   Listen to 40 Audio Logs.

Commando (Silver, 50)
   Finish waves 1 through 20 on any map in Infestation.

Crack Shot (Bronze, 10)
   Kill a Wraith before it re-stealths.

Crusader (Bronze, 15)
   Kill 175 enemies while in the L.E.O. exoskeleton.

Exterminator (Bronze, 15)
   Destroy 100 Pods while piloting the Mantis.

Family Business (Bronze, 20)
   Defeat the Mantis.

Field Surgeon (Bronze, 15)
   Perform Revival 25 times in Infestation.

Haymaker (Bronze, 10)
   Kill 5 enemies in one shot with Impact.

Hit 'N Run (Bronze, 15)
   Kill an enemy by ramming them with the Inferno GX.

Hold Still (Bronze, 10)
   Kill 6 enemies in one use of Shockwave.

Honorary Mason (Gold, 75)
   Finish waves 1 through 30 on any map in Infestation.

I Need A Nap (Gold, 75)
   Finish the Single Player game on Insane Difficulty.

I'm All You've Got (Bronze, 15)
   Defend the Red Faction.

In. The. Face! (Silver, 25)
   Kill one of each enemy type with the Maul.

It's All In The Wrist (Bronze, 15)
   Send an enemy at least 30 meters with Impact.

Knock, Knock (Bronze, 15)
   Open up the secret entrance.

Liftoff (Bronze, 10)
   Send an enemy at least 50 meters with the Magnet Gun.

Lock And Load (Bronze, 20)
   Keep Berserk active for at least 21 seconds in one use.

Losses (Bronze, 15)
   Make it through to the lair.

Martian Can Opener (Silver, 40)
   Buy every Upgrade.

Martian Drive-By (Bronze, 15)
   Kill 100 enemies while in the Marauder Scout Walker.

Martian Matchmaker (Bronze, 10)
   Fire an enemy into another enemy with the Magnet Gun.

Money Well Spent (Bronze, 15) 
   Buy out any one Upgrade ring.

Must Go Faster (Bronze, 15)
   Travel to the Marauder homelands.

Nanergy! (Silver, 30)
   Gather 25,000 total salvage.

Old Friends, Older Enemies (Bronze, 15)
   Safely escort Winters through the depths.

One Big, Ugly Motha... (Bronze, 20)
   Defeat the source of it all.

Ooooh Yeah! (Bronze, 10)
   Kill 5 enemies with one L.E.O. shoulder bash.

Plan B (Bronze, 15)
   Find out how to reach the lair.

Red Faction: Armageddon Master (Platinum, PS3 Only)
   Unlock all Trophies in Red Faction: Armageddon

Salvager (Bronze, 20)
   Find 200 piles of salvage.

Secrets Long Buried (Bronze, 10)
   Remove the Seal.

Soldier (Bronze, 25)
   Finish waves 1 through 10 on any map in Infestation.

Survival of the Fittest (Bronze, 15)
   Make it to the surface.

That Coulda Gone Better (Silver, 30)
   Finish the Single Player game on Hard Difficulty.

Things Fall Apart (Bronze, 20)
   Destroy the Water Filtration Plant.

Unto The Breach (Bronze, 15)
   Gain entry into the Terraformer.

Vanguard (Bronze, 15)
   Escort the convoy.

We're Not Alone (Bronze, 10)
   Make it back to civilization.

Weather The Storm (Bronze, 15)
   Destroy the Jamming Devices.

What Is Best In Life? (Bronze, 15)
   Perform melee finishers on 25 Creepers (single player only).

Zero G War (Bronze, 20)
   Kill 50 Shockwaved enemies before they hit the ground.
4. - Contact                                                               RF04
Got any suggestions, comments, critiques, or just a simple thanks to me? Well 
you could e-mail me at and tell me what you think! 
You could tell me whatever you'd like about the game whether it is a strategy 
to use in a certain mission or just a simple easter egg. I will try to get back 
to you as quickly as possible answering any questions you may have. Just make 
sure you have Red Faction: Armageddon in the subject of the e-mail and please 
don't send me any attachments. I have recently gotten a virus through my e-mail 
and I had to reformat and I don't want to do that again. So please just don't 
send attachments with the e-mails because I won't download them either way. 

Things/How to E-Mail me about:
-What you think about this guide.
-If you need any additional help or clarification.
-Some tips for missions that aren't in this guide.
-Anything you think would be a good addition to this guide.
-Make sure your subject indicates you're trying to contact me about this game.
-Just a simple thanks!

Things/How NOT to E-Mail me about:
-Things that don't have anything to do with the game.
-Anything that is already clearly discussed in this guide.
-Any technical questions not involving the PC version. I only own this on PC 
  and if you are having problems with your PS3 or XBox 360, I don't know how to 
  fix them.
-Any file attachments.
-Please check the Frequently Asked Questions section below. If your question is
  answered there, I will not reply to your e-mail.
-With really bad grammar! I understand that for some people, English isn't 
  their first language but that doesn't mean you should send me something 
  completely unreadable because you're too lazy to use punctuations or spaces.
  If I can't understand what you're trying to say, your e-mail will be ignored.

***Also, I would greatly appreciate it if you liked the guide, to also click on 
the "Liked this FAQ? Click to recommend it to other GameFAQs users." link at 
the top of this page! 
5. - Disclaimer                                                            RF05
This FAQ/Walkthrough is copyrighted © 2011 to Frank Grochowski. International  
Copyright laws protect this FAQ/Walkthrough. You cannot sell this              
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