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Spore Achievements Guide
Author: Brian Shields (alias: Blankety Blank Man, Fleeting Whisper, Lithl
k'Neval, and variations thereof)
Version: 0.2
+----------------------------[ Table Of Contents ]-----------------------------+
[1] Version History [25B5]
[2] Introduction [164D]
[2.1] A Note on Cheating [B56A]
[3] Alphabetical Achievement List [0C0D]
[3.1] Secret Achievements [996B]
[4] Achievements by Category [1D59]
[4.1] General [0CB3]
[4.2] Cell Stage [1FAE]
[4.3] Creature Stage [14FD]
[4.4] Tribe Stage [FA26]
[4.5] Civilization Stage [B6F2]
[4.6] Space Stage [A962]
[5] Badges [015A]
[6] Appendix [1A92]
Search for the hex number in brackets to quick jump to a category. For
categories which contain subcategories, searching on the main category will
cycle through the main category and all subcategories.
+-----------------------------[ Version History ][25B5]------------------------+
> v0.6: Oct. 11, 2008
* Sec.4.5 complete
* Added note on the Galactic Code
* Added note on Archetypes
* Added note on Master Badge Level 10
* Updated info on some achievements
* Sec.4.6 complete - All achievements complete!
> v0.5: Sept. 27, 2008
* Addendum to cheating
* Fixed typos
* Clarification on some achievements
> v0.4: Sept. 26, 2008
* Added missing secret achievement
- Minor: Added credit where credit's due
> v0.3: Sept. 25, 2008
* Fixed some typos
* Sec.4.2 complete
* Sec.4.3 complete
* Sec.4.4 complete
> v0.2: Sept. 19, 2008
* Reorganized achievement categorizations (by stage, now)
* Added most of the secret achievements
* Added note on cheating
* Sec.4.1 compelte
* Full heading structure created
* Listed all achievements in appropriate sections
> v0.1: Sept. 9, 2008
* Guide created
* Alphabetical listing of achievements and Unavoidable achievements included
+-------------------------------[ Introduction ][164D]-------------------------+
Welcome to Spore! Or more accurately, my guide to the Spore Achievements and
Badges. I'm not normally a guide writer, but I am a collector personality, so
badges and achievements are one of my favorite hooks in a game (or my biggest
nightmare; it depends how hard they are to get!).
This guide will include the badges and achievements available in Spore, as
well as how to get them. When possible, multiple ways to achieve something will
be listed.
+--------------------[ A Note on Cheating ][164D][B56A]
While the cheats available in the console window (Ctrl+Shift+C) look
appealing for earning several achievements, DON'T CHEAT. If you do use one of
the console commands that are considered "cheats", the save game you cheated
on will no longer count towards *any* achievements (already earned achievements
will remain).
Cheats can earn you badges just fine (in fact, the Joker badge is awarded for
cheating), but you will no longer earn achievement credit.
(Cheating can earn you an achievement in one special case: Pathological
Cheater, for earning the Joker badge 50 times)
Note: For some people cheating has locked them out of achievements until the
cheating save is deleted, rather than just locked them out of achievements for
that save. If starting a new game isn't enough to get you achievements again,
try deleting all saves in which you used a cheat.
+----------------------[ Alphabetical Achievement List ][0C0D]-----------------+
To view your achievements, open the Sporepedia at any time during the game,
and select the Achievements button on the left side. All of the achievements
will be listed, and the ones you have will be highlighted and in color.
You can also view your achievements earned (or anyone else's) by visitng
http://www.spore.com/view/achievements/YourNameHere
This section will only be a reproduction of the list found in the Sporepedia
in the game. For tips and tricks to earning them, see the Achievements By
Category section.
== Adamantium Civilization
Complete Civilization stage on Hard setting
== Alter Ego
Play the Space stage as all 10 archetypes
== Alter Ego's Alter Ego
Achieve Master Badge Level 10 as all 10 archetypes
== Aluminum Cell
Complete Cell stage on Hard setting
== Architect
Create and share 50 buildings
== Automotive Engineer
Make and publish 50 vehicles
== Bard Hero
Achieve Master Badge Level 10 as a Bard
== Bard Passion
Play as a Bard
== Bestial
Play the Creature stage 10 times
== Biologist
Make and publish 100 creatures
== Bio-Engineer
Edit 25 creatures with the Creature Tweaker
== Careless Parent
Lose 5 planets
== Cell Addict
Finish the Cell Stage 25 times
== Creator
Spend 50 hours in the creators
== Civilization stage unlocked
Play enough of the Tribe stage to unlock the Civilization stage
== Civil Engineer
Promote 20 Tribes to Civilizations
== Completist
Unlock all parts in the cell stage
== Conquistador
Capture 15 star systems
== Creature stage unlocked
Play enough of the Cell stage to unlock the Creature stage
== Deja Vu
Discover something you created in another game
== Devourer
Eat 50 different species across any number of games
== Diplomatic Hero
Achieve Master Badge Level 10 as a Diplomat
== Diplomatic Passion
Play as a Diplomat
== Domestic Bliss
Domesticate and farm three different species
== Ecologist Hero
Achieve Master Badge Level 10 as an Ecologist
== Ecologist Passion
Play as an Ecologist
== Economist
Finish the Civilization stage with more than 8 economic cities
== Empire Builder
Maximize colinies on 10 planets
== Epic Killer
Kill an epic in Creature stage
== Ergonomically Terrific
Complete the Tribal stage in less than an hour
== Everyone's BFF
Finish the Creature stage by befriending at least 20 other species
== Evolver
Finish Creature Stage
== Flight of the Bumblebee
Fly for over 200 meters without touching the ground
== Foe
Extinct at least 20 other species in Creature stage
== Founder
Complete the Tribal stage and build a city
== Front Page News
Have one of your creations or Sporecasts featured on www.spore.com
== Galactic God
Evolve from a cell to a space traveler in one continuous game
== Ghetto Blaster
Create 10 Anthems
== Gunner
Destroy at least 500 other space vessels
== Identity Crisis
Forge an alliance two space-faring civilizations of your own creation
== Iron Creature
Complete Creature stage on Hard setting
== Knight Hero
Achieve Master Badge Level 10 as a Knight
== Knight Passion
Play as a Knight
== Landfall
Finish the Cell stage and clamber onto the planet's surface
== Manifest Destiny
Find Earth
== Maxis Scout
Earn 100 badges in the Space stage
== Max Power
Build a creature with maximum stats in at least 4 abilities in Creature
== Military Strongman
Finish the Civilization Stage with more than 8 military cities
== Missionary
Finish the Civilization stage with more than 8 religious cities
== Pacifist
Finish the Cell stage without killing another creature
== Palm Greaser
Pay 50 bribes in the Space stage
== Photographer
Send a photo or video to a friend from Test Drive mode
== Quest Master
Complete 150 missions in the Space stage
== Quietus Star
Destroy 20 planets
== Relentless
Complete the Civilization Stage 10 times
== Rising Star
Have 5 different Sporecasts subscribed to by at least 10 different people
== Rolling Thunder
Complete the Civilization stage in less than an hour
== Scientist Hero
Achieve Master Badge Level 10 as a Scientist
== Scientist Passion
Play as a Scientist
== Shaman Hero
Achieve Master Badge Level 10 as a Shaman
== Shaman Passion
Play as a Shaman
== Socialite
Meet 200 creatures made by other players
== Social Engineer
Make 5 Sporecasts of 50 creations or more
== Space stage unlocked
Play enough of the Civilization stage to unlock the Space stage
stage
== Speed Demon
Finish Creature stage within an hour
== Speedfreak
Finish the Cell stage in under 8 minutes
== Spice Hoarder
Control every resource node on the planet simultaneously
== Split Personality
Complete a "Change Archetype" mission
== Spore Addict
Spend 100 hours in your Spore galaxy
== Spore Fan
Spend 50 hours in your Spore galaxy
== Starman
Conquer all the other cities in the Civilization stage and launch your
first space vessel
== Steel Tribe
Complete Tribe stage on Hard setting
== Super Pilot
Spend at least 40 hours piloting your spaceship
== Survivor
Finish Creature stage without dying
== Trader Hero
Achieve Master Badge Level 10 as a Trader
== Trader Passion
Play as a Trader
== Tribal
Complete the Tribal stage 10 times
== Tribal Socialite
Convert all 5 opposing tribes to your belief system
== Thief
Steal 50 crates of spice in the Space stage
== Tribe stage unlocked
Play enough of the Creature stage to unlock the Tribe stage
== Universe In A Box
Play in every stage and every creator
== Vicious
Kill all members of all 5 oppsing tribes and raze their villages
== Village Folks
Have three posse members from different species
== Wanderer Hero
Achieve Master Badge Level 10 as a Wanderer
== Wanderer Passion
Play as a Wanderer
== Watchful Parent
Complete the Tribal stage without the death of a single tribe member
== Warrior Hero
Achieve Master Badge Level 10 as a Warrior
== Warrior Passion
Play as a Warrior
== Zealot Hero
Achieve Master Badge Level 10 as a Zealot
== Zealot Passion
Play as a Zealot
== Zoo Keeper
Make 15 zoo planets
== 42
Find the center of the galaxy
+--------------------[ Secret Achievements ][0C0D][996B]
There are 10 more achievements which are listed as "Secret" until you
actually unlock them:
== Bad Baby!
Have one of your assets banned
== Can't Win For Losing
Die once in every stage of Spore
== Cerberus
Evolve a creature with three heads
== Conclusion
Finish the Civilization stage by launching ICBMs and destroying all other
cities
== Fear of Flying
Complete Civilization stage without buying any air vehicles
== General Custer
Lead 30 posse members to their death
== Medic
Heal one of your tribe members to full health 5x in a single game
== Oh the Humanity!
Destroy Earth
== Pathological Cheater
Use a cheat more than 50 times
== Slugger
Finish Creature stage without legs
+-------------------------[ Achievements by Category ][1D59]-------------------+
Now I'll include tips and tricks to actually
obtain the achievements. They'll be sorted like so:
- General: These achievements can be earned in any stage, or must be earned
through some actions in all of the stages. Note that while the "_____
Stage Unlocked" achievements only require action in a single stage and
can only be unlocked there, I include them in this section because these
are the achievements allowing you to start new games further down the
evolutionary ladder.
- Cell: These are unlocked through actions in the Cell stage.
- Creature: These are unlocked through actions in the Creature stage.
- Tribe: These are unlocked through actions in the Tribe stage.
- Civilization: These are unlocked through actions in the Civilization stage.
- Space: These are unlocked through actions in the Space stage. Note that
Badges, only availabe in Space, have their own section, and do not carry
across game saves.
Each section will have a division of tilde (~) characters to separate the
"secret" achievements from the rest.
+--------------------[ General ][1D59][0CB3]
The following achievements can be earned in any stage of Spore (or,
alternatively, must be earned in all of them).
== Architect
Req: Create and share 50 buildings
== Automotive Engineer
Req: Make and share 50 vehicles
== Biologist
Req: Create and share 100 creatures
Tips:
* If you like the creators, these should be simple
* If you don't like the creators, you can throw random junk together,
or alternatively, grab someone else's junk and modify it. Someone may
notice the stunt and think less of you for it, but then they have to _find_
your modification, first.
== Civilization Stage Unlocked
Req: Finish the Tribe stage
Tips:
* Make babies as soon as you can, whenever you can
* Domesticate strong animals (if you have creatures following you in Creature
stage that were not your species, they'll automatically be domesticated) to
help town defense
* Leave one or two tibe members to gather food, and use *all* of the rest of
them to attack or ally with another tribe. Come home to rest and eat
between battles/serenades
== Creator
Req: Spend 50 hours in the creators
Tips:
* You should be able to leave the game in the creator and go do something
else, if you're not interested in actually _engaging_ in the creator
== Creature Stage Unlocked
Req: Finish the Cell stage
Tips:
* Herbivores and Omnivores can eat (and grow) quickly by hanging around the
large plant clusters - depending on how much you can get to before the AI
does, you can often grow large enough to start eating the next tier of the
same plant, so you don't have to even move
* Omnivores are just cells which eat near-equal amounts of plant and meat.
You can have two mouths!
* Scale your skeleton up to max size, for more surface area to put your cell
parts
== Deja Vu
Req: Discover something you created in another game
Tips:
* Just explore until you find one of your own creations. I often run into
my own species during the beginning of Space stage, on my home planet no
less! And that counts
== Front Page News
Req: Have one of your creations or Sporecasts featured on www.spore.com
Tips:
* Be ready to spend a lot of time in the creator making something that looks
awesome
* Give your creation relevant (and CORRECTLY SPELLED) tags to make it easier
to find
* Make friends, and ask them to rate up your creation(s)
== Galatic God
Req: Reach the Space stage in one game session
Tips:
* If you don't have the time to do this, try leaving the game running, but
paused. Even if your "session" happens to be 72 hours, it's still one
session ;)
* On the other hand, you may have no life like me, and get this one on
accident the night you buy the game!
== Photographer
Req: Send a photo or video to a friend from Test Drive mode
Tips:
* Go into the creature creator. Create something (anything!). Send a picture
of it to yourself from the Test Drive mode. If sending to your
Spore-account email address does not work (I haven't tried it), look up
mailinator.com - they accept any username for an email address as valid, so
you can send your picture to literally AnyDarnThingYouWant@mailinator.com.
The game does not attempt to check if the recipient read the mail, or even
that the mail arrived, only that you sent it
== Rising Star
Req: Have 5 Sporecasts subscribed to by at least 10 people
Tips:
* Make 5 sporecasts. I suggest putting 50 things in each, and if you look at
the Social Engineer achievement, you'll know why. Now, make some friends.
I can't help you with that last part
== Social Engineer
Req: Make 5 Sporecasts with 50 creations
Tips:
* You can make a sporecast and populate it with absolutely anything. You're
*supposed* to have a theme to it, but there's no requirement. Adding
creations one-by-one can get tedious, though, especially since you need,
ultimately, to add 250 creations to sporecasts.
== Space Stage Unlocked
Req: Finish the Civilization stage
Tips:
* Create a couple vehicles instantly and go capture the geysers on your
continent. The other civilizations will rarely attack your geysers (even
on Hard mode after pissing everyone off), so there's no pressing need to
defend them
* Overwhelm your target cities with religious or military vehicles (if you're
not going for economic victory), and if they start dying off, replace all
the ones that have died with new ones from the nearest city
* Enemies will usually only attack with one or two vehicles at a time; a
compliment of turrets will be sufficient defense, even on Hard mode
* The biggest danger you may face is an Epic creature taking interest in one
of your cities, or being between your city and the next opposing one. And
Epic can one-shot your vehicles, two-shot your turrets, and three-shot your
buildings. Fortunately they cannot capture your city, but they can
certainly soften you up for an opponent. Treat Epics near your cities as
serious threats
== Spore Addict
Req: Spend 100 hours in your Spore galaxy
== Spore Fan
Req: Spend 50 hours in your Spore galaxy
Tips:
* You could leave the game idle for 100 hours, but you'd succumb to eco
disasters, and if you're at war you'd probably lose some colonies as well.
You could save your game and then idle, and then quit without saving, but
you might need to do the full 100 hours that way, as I'm not sure if
credit for this achievement is stored in your game saves or on your
account. It's probably best to just continue conquering the galaxy until,
eventually, you get it
== Tribe Stage Unlocked
Req: Finish the Creature stage
Tips:
* If you want to go the social route, it is critical get at least 1 in each
of the social attributes ASAP. Getting values in the combat attributes is
less critical - more of a "I want less downtime" than a "I need it to think
of succeeding" thing
* If you find a creature named "Rogue ____", befriend it IMMEDIATELY. Rogues
are much more poerful than any other ally you can come accross, both in
social and combat attributes. And since they're flying solo, having even
one backup dancer means you're almost guaranteed to befriend them
== Universe in a Box
Req: Play in every stage and every creator
Tips:
* The creators accessible from the main menu do count
* Not every creator is available from the main menu; for example, the Colony
Vehicle editor must be done from one of your colonies in the Space stage
~~~~~~~~~~~~~~~~~~~~
== Bad Baby!
Req: Have one of your assets banned
Tips:
* This requires having a creation banned from the server. Earning this
achievement is accomanied by a 7 day ban from online play.
== Can't Win for Losing
Req: Die once in every stage
Tips:
* This may actually be difficult to do in Tribal and Civilization, as you
have multiple things that need to die to count as "dead". In Cell,
Creature, and Space, you're almost guaranteed to die if you're on Hard mode
(doubly so if you try invading the Grox territory in Space)
* For Tribal, get all of your neighbors mad at you by attacking them. Don't
make babies whenever a tribe member dies, and the raids should start
swiftly
* For Civilization, similar applies. Make your allies anrgy with some
attacks, then turtle up, but drop the shell, as it were (remove all
turrets)
== Pathological Cheater
Req: Earn 50 Joker badges
Tips:
* The descrition says cheat 50 times; this is false, as granting yourself 1
billion sporebucks requires 100. This achievement actually requires
cheating 50 times /in separate games/, earning you the Joker badge, proving
that you've cheated
* PLEASE NOTE: USING A CHEAT WILL PREVENT YOU FROM EARNING ANY FURTHER
ACHIEVEMENTS ON THAT GAME SAVE
* I'm going to say it again, just to make sure we're clear on this:
=== PLEASE NOTE: ===
CHEATING PREVENTS YOU FROM EARNING FURTHER ACHIEVEMENTS IN THE SAME SAVE
* In order to cheat, open the console menu with Ctrl+Shift+C
* Not all console commands are cheats. Specifically, the ones which grant you
an in-game advantage will give you the Joker badge, and count as cheats:
- setConsequenceTrait
- evoadvantage
- moreMoney
- refillMotives
- unlockSuperWeapons
- spaceCreate
+--------------------[ Cell Stage ][1D59][1FAE]
== Aluminum Cell
Req: Complete Cell stage on Hard setting
Tips:
* Exploit the fact that death has no real penalty. You get a (skippable)
animation/cutscene, and are back to before you died (without whatever
ate you looming over your shoulder). Since the Cell stage is completed by
gaining enough DNA, so long as you can get at least 1 DNA between deaths,
you're making progress. The only way you can fail is if you simply give up
== Cell Addict
Req: Finish the Cell Stage 25 times
Tips:
* Fairly self-explanatory. If you're good enough to get Speedfreak, this
should take ~3hr, 20min of cell stage playing. If you're not good enough
to get Speedfreak, I hope you like fl0w :)
== Completist
Req: Unlock all parts in the cell stage
Tips:
* As soon as you see a part you do not have being used by another cell, avoid
gaining DNA until you kill one of them for their cell part. Several parts
(especially the Probiscus mouth and the Electrode weapon) are only possible
to find in a narrow size range, and can be difficult to find
== Landfall
Req: Finish the Cell stage and clamber onto the planet's surface
Tips:
* Herbivores and Omnivores can eat (and grow) quickly by hanging around the
large plant clusters - depending on how much you can get to before the AI
does, you can often grow large enough to start eating the next tier of the
same plant, so you don't have to even move
* Omnivores are just cells which eat near-equal amounts of plant and meat.
You can have two mouths!
* Scale your skeleton up to max size, for more surface area to put your cell
parts
== Pacifist
Req: Finish the Cell stage without killing another creature
Tips:
* Use an Herbivore mouth (Carnivore and Omnivore mouths can both harm other
cells)
* Do not add any weapons to your cell (5 flagella is perfectly fine, though)
== Speedfreak
Req: Finish the Cell stage in under 8 minutes
Tips:
* ???
~~~~~~~~~~~~~~~~~~~~
There are no scret achievements for the Cell stage
+--------------------[ Creature Stage ][1D59][14FD]
== Bestial
Req: Play the Creature stage 10 times
Tips:
* Self explanatory. ~10hrs if you can get Speed Demon
== Devourer
Req: Eat 50 different species
Tips:
* On a carnivore or omnivore, eat each time you extinct a race. Depending on
how many races you extinct, this would probably take 3 playthroughs (this
achievement allows what you eat in several games to count)
== Epic Killer
Req: Kill an epic in Creature stage
Tips:
* Get Spit 5
* Get Jump 5 and Glide 5, or alternatively Speed 5 (or all 3)
* Recruit 3 Rogues
* Find an Epic and start spitting. Your Rogue friends probably won't attack
(and if they do anything but Spit, they're gonna die), but they should be
able to fend off any other creatures that try to interrupt you.
* This is going to take some time, and you will get hungry. Be an omnivore so
you can eat anything you come across
* I've had people claim that while spitting at the Epic, the epic would not
attack any other target; so they dragged the Epic to their home nest, where
the other members of their species attacked the Epic, accelerating the
damage output
* Do *NOT* let the Epic get out of your line of sight; if you have to search
for the Epic again, the game may have despawned/respawned it, healing it
back to full. If you don't lose LoS, the Epic will never get despawned
* Another option is to lure the Epic back to your home nest, and attack any
way you like. You'll die (often), but you should be able to get at least
one attack in each time you're born again, and you don't have to move far
to get back into the fight. Make sure you do have some sort of Spit,
though, because sometimes the Epic will start to wander off, and you need
to bring it back
== Everyone's BFF
Req: Befriend 20 other species in Creature stage
Tips:
* To befriend, match the actions of the creature you're trying to impress.
Impressing enough creatures (usually 3) of a single species will befriend
that species. Herbivores get a special power that makes impressing a
creature easier
* Sing: musical notes appear above the creature's head
Dance: the creature hops around on its feet while a fast beat plays
Charm: the creature does some action (usually a pirouette and ending with a
shake of the butt) with the sound of chiming bells
Pose: the creature spreads its arms and bows, with the sound of trumpeting
fanfare
* You can get this achievement after filling your progress bar to go to
tribal. Just gon't click the blue button in the corner
* Getting level 5 in all of the social abilities (Sing, Dance, Charm, Pose)
helps immensely, as does recruiting Rogue creatures to your pack
* Impressing Alpha creatures will give you a new body part
== Evolver
Req: Finish Creature Stage
Tips:
* If you want to go the social route, it is critical get at least 1 in each
of the social attributes ASAP. Getting values in the combat attributes is
less critical - more of a "I want less downtime" than a "I need it to think
of succeeding" thing
* If you find a creature named "Rogue ____", befriend it IMMEDIATELY. Rogues
are much more poerful than any other ally you can come accross, both in
social and combat attributes. And since they're flying solo, having even
one backup dancer means you're almost guaranteed to befriend them
== Flight of the Bumblebee
Req: Fly for 200 meters
Tips:
* Glide 5 and Jump 5 are basically required
* Spice geysers and volcanoes give you an updraft while flying
* Don't fly over deep water
* Epics are able to pick you up and throw you. Just be careful they don't
stomp on you instead!
== Foe
Req: Extinct 20 species in Creature stage
Tips:
* Make sure your pack is filled with strong allies (eg: Alpha creatures),
with Rogues being better than any other option
* Exploit the fact that death has very little consequence - you're just sent
back to your nest (and if you die before your pack members, they'll spawn
back at your nest with you)
== Iron Creature
Req: Complete Creature stage on Hard
Tips:
* Exploit the lack of a death penalty
* Being social means less frequent deaths, as you're allying with everyone
rather than fighting
== Max Power
Req: Max out 4 stats in Creature
Tips:
* You can complete this even after your progress bar has filled and you're
ready to advance to Tribal
* Socialize with or defeat Alpha creatures for new parts
* Examine piles of bones (esp. large bones) for new parts
* Any 4 stats are acceptable
== Socialite
Req: Meet 200 creatures made by other players
Tips:
* Since Everyone's BFF and Foe both need 20 species, and you'll rarely get
the same species in two games, expect 10 playthroughs of Creature for this
one. (Note: I'm uncertain whether two creatures from the same player count
as separate creatures, or whether Maxis counts as a player)
== Speed Demon
Req: Finish Creature stage within an hour
Tips:
* Give yourself some decent movement speed. Sprint wouldn't hurt, either
* I found that being an aggressive species (such as achieveing Foe) was
quicker overall than trying to be social or balanced, even on Hard mode.
Recruit Alphas from your own pack until you find Rogues to replace them
with, and go to town. Don't worry about how much you're outclassed unless
you're /far/ outclassed, especially if you have Rogue backup
== Survivor
Req: Finish Creature stage without dying
Tips:
* A social creature will do best at this, since you have little fighting. A
social herbivore doubly so, since you don't need to kill to eat (and if you
went through Cell, an herbivore gives you a consequence ability to help
socialize with angry species)
* Stay far, far away from Epics
* Stay out of the water
* You can eat egs out of someone else's nest without getting them angry or
doing any fighting
== Village Folks
Req: Have three different posse members
Tips:
* This requires having some of the social skills, possibly all of them,
depending on what you run into in your game
* Rogues are guaranteed to be a different species from anyone else, so
they're always a safe bet for adding to your pack
~~~~~~~~~~~~~~~~~~~~
== Cerberus
Req: Evolve a creature with three heads
Tips:
* "Head" in this case actually means "Mouth"
* You can have three identical mouths, but you need to have *three* of them
* You need three *actual* mouths, not one mouth and one mouth duplicated due
to bilateral symmetry. It's fine if all three mouths are duplicated by the
symmetry
== General Custer
Req: Lead 30 posse members to their death
Tips:
* I believe this needs to be actual members you've recruited to your pack
(someone correct me if I'm wrong)
* This can be across multiple games
* Epics are the easiest way to get a posse member killed
== Slugger
Req: NEVER put legs on your creature in Creature stage
Tips:
* The in-game text for this achievement says "finish". The achievement
actually requires that your creature never has legs at all. Even putting on
legs and removing them before leaving the creator is not good enough for
this one. When going for this achievement, just don't touch legs or feet at
all, ever
* You can, however, sprint, jump, and glide. I believe sprinting is only
available from feet and the jet squirter from the Cell stage, and if you
remove the Jet after the first Creature modification, it's gone for good.
High jump values come from feet as well, but the wings all have smaller
jump values
+--------------------[ Tribe Stage ][1D59][FA26]
== Domestic Bliss
Req: Domesticate three different species
Tips:
* Any pack members that aren't members of your own species at the end of the
Creature stage will automatically be domesticated in Tribe stage. So if you
got Village Folks without using your own race, you'll get this one
automatically
* Otherwise, set your stance to social and interact with a wild animal in
Tribal - you'll give the creature some food, and they'll follow you back
to your tribe. To this for 3 different species
== Ergonomically Terrific
Req: Complete the Tribal stage in less than an hour
Tips:
* As with Creature, I found this achievement much easier with an aggressive
race, going for Vicious. Predators have an advantage with their Fire Bomb
ability, destroying things faster. Socialites' fireworks will let your
orchestra finish sooner
* Your movement ability does affect your speed in this stage. A
speed 5/jump 5/glide 5 race will reach the other tribes more quickly than a
race used to get Slugger
* The Combat stat gained from tribal outfits will help you kill faster. The
Social stat will help you appease your audience efficiently
* Only one or two tribe members need to be set to food gathering, while the
rest go to outnumber the other tribe
== Founder
Req: Complete the Tribal stage and build a city
Tips:
* Make babies as soon as you can, whenever you can
* Domesticate strong animals (if you have creatures following you in Creature
stage that were not your species, they'll automatically be domesticated) to
help town defense
* Leave one or two tibe members to gather food, and use *all* of the rest of
them to attack or ally with another tribe. Come home to rest and eat
between battles/serenades
== Steel Tribe
Req: Complete Tribe stage on Hard setting
Tips:
* This is when you start having an actual penalty to losing badly - you start
the entire stage over, rather than just where you left off. But only if
every member of your tribe dies. So, make sure one or two members are
always gathering food, and make babies whenever you're able to
* Again, being a peaceful friendly sing-song hippie (I jest!) should result
in less death in this stage. But watch out for the Epics!
== Tribal
Req: Complete the Tribal stage 10 times
Tips:
* Self explanatory. If you're going for Cell Addict, Bestial, and Relentless,
why not go for this at the same time?
== Tribal Socialite
Req: Convert all 5 opposing tribes
Tips:
* Take all the tribe members you can afford and equip them evenly with all of
the instruments you have available. Grab them and your chief, and head to a
village to sing a song and be happy. Note that you must ally with *all*
other tribes in this stage to get the achievement, thus precluding the
achievement of both this and Vicious in the same game
== Vicious
Req: Destroy all 5 oppsing tribes
Tips:
* The best combat strategy I've found is as follows:
- Gather all but one or two of your tribe members (and your chief) to form
your raiding party.
- If you have healing staves, equip two of them
- For everyone without a healing staff, equip axes if you have them,
otherwise spears, otherwise nothing (yes, ignore the torches)
- Advance your raiding party to the opposing tribe, and attack their
/members/
- Once all the tribe members are dead, steal their food
- As soon as you have the food picked up, attack their hut
* Taking their food and then attacking their hut will cause you to drop the
food on the ground. But it's also not in their storage, which hinders (or
outright stops, depending on difficulty) their production of babies, so
you'll be free to destroy their hut virtually unmolested. I say to use axes
or spears for your offense, because axes are most effective against units,
and spears are generally useful. Torches are only useful against buildings,
but since you're attacking the hut practically for free, there's no need
for them.
== Watchful Parent
Req: Complete Tribal stage without the death of a tribe member
Tips:
* Peaceful is really the only way to go with this. If you try to fight, at
least one member will inevitably die
* Hover your mouse over each new tribe as they appear, to check how they like
you. If any tribe is orange or red, send them a gift IMMEDIATELY, so they
don't try to attack you. An attack can easily lose you a tribe member, as
well
~~~~~~~~~~~~~~~~~~~~
== Medic
Req: Heal a tribe member to full health 5x
Tips:
* This must be done in a single game
* Best way to achieve this is to get several healers following a torchbearer
around as they try to whck some wild Alpha creatures
+--------------------[ Civilization Stage ][1D59][B6F2]
== Adamantium Civilization
Req: Complete Civilization stage on Hard setting
Tips:
* Like Tribal, losing (having your last city destroyed) means restarting the
entire stage.
* When the stage starts, immediately spend all of your money on land vehicles
and go capture spice geysers. Ignore all mission goals until the spice
geysers on your continent have been captured. This will give you increased
spice income, and reduce the income of your immediate neightbors.
* Next, make your city profitable and not unhappy. Unhappy citizens do not
work, and unprofitable cities means you can't earn cash fast enough to
compete. Additionally, a *happy* city can double their production.
* Once your city is maxed out, make as many land vehicles as you can, and
send them all to the nearest city. Destroy/Convert/Buy said city, max that
city out, and repeat for each city on the map. (Once you have captured all
cities on your continent, you'll have to move on to sea or air vehicles)
* The NPCs rarely attack your captured spice geysers, so there's no need to
send a vehicle to protect them (and if you're economic, you *can't*
protect them anyway)
* When the NPCs attack your cities, they'll often send only one or two
vehicles against you, which can be easily dealt with by a full compliment
of turrets. When you get an attack notification, check how many are
attacking, you, and only fly to your city's defense if there's a large
group.
== Economist
Req: Finish the Civilization stage with more than 8 economic cities
Tips:
* You really need to start as economic, and keep every city you buy as
economic for this one.
* Don't use your super power to purchase the entire map. The super power
will leave all cities as the type they already are.
== Ghetto Blaster
Req: Create 10 Anthems
Tips:
* You must click the save button for the anthem. Merely creating it is not
enough.
== Military Strongman
Req: Finish the Civilization Stage with more than 8 military cities
Tips:
* You really need to start as military, and keep every city you defeat as
military for this one.
* Don't use your super power to defeat the entire map. The super power will
leave all cities as the type they already are.
== Missionary
Req: Finish the Civilization stage with more than 8 religious cities
Tips:
* You really need to start as religious, and keep every city you convert as
religious for this one.
* Don't use your super power to convert the entire map. The super power will
leave all cities as the type they already are.
== Relentless
Req: Complete the Civilization Stage 10 times
Tips:
* Self-explanatory
== Rolling Thunder
Req: Complete the Civilization stage in less than an hour
Tips:
* Be ruthless. Make your cities as profitable as possible, and send as many
vehicles as you can as soon as you can.
* Don't be economic for this one. Buying out a city takes much longer than
defeating or converting it.
* Make judicious use of your super powers.
* This achievement will not be awarded if you haven't installed the first
patch to Spore.
== Spice Hoarder
Req: Control all spice on the planet
Tips:
* You can get this achievement after you have already conquered the other
cities.
== Starman
Req: Complete Civilization stage
Tips:
* See tips for Adamantium Civilization and Space Stage Unlocked
~~~~~~~~~~~~~~~~~~~~
== Fear of Flying
Req: Complete Civilization stage without air vehicles
Tips:
* You need to create some sea vehicles, and capture a coastal city, and then
create land vehicles on the new continent to win.
== Conclusion
Req: Finish the Civilization stage by launching ICBMs
Tips:
* ICBMs are a super power of Military civilizations.
* Once you have ICBMs available for use, fire them at all remaining cities.
* Note that a city defeated by an ICBM cannot be made very profitable, if at
all. The previous buildings will be piles of slag that you cannot remove,
and take a very long time to go away on their own.
+--------------------[ Space Stage ][1D59][A962]
A note on "Galactic Code":
During the Space Stage, other races expect you to adhere to the Galactic
Code. The GC is a set of rules that basically prohibits you from doing the
really fun destructive stuff. In-game, it's supposed to be a way to ensure
your opponents have a fighting chance. Doing things like destroying planets
will break the code.
When the GC is broken, all races owning a system within 10 parsecs of the
location your broke the GC will have a strong negative relationship bonus
towards you. It can be overcome, but if you aren't already strong allies with
them, they'll go to war with you. The only exception to this rule is the Grox,
who gain a _positive_ bonus with you when you break the code.
A note on "Archetypes":
At the end of each stage, you are given a red, green, or blue card depending
on the actions you took during the stage. For example, eating a lot of meat in
Cell will give you the Carnivore (Red) card, eating a lot of plants in Cell
will give you the Herbivore (Green) card, and eating a mixture of both will
give you the Omnivore (Blue) card. At any time, you can access your history
(Press the 'T' key on your keyboard) to see where you are at in relation to
those three cards.
The cards you recieve throughout the game determine your Archetype in the
Space stage. Each Archetype has a different special power. The Archetypes are:
* Bard (Philosophy of Chance): 1 Green, 2 Blue, 1 Red
Soothing Song: Boost relationship with a species for 2 minutes
* Diplomat (Philosophy of Order): 2 Green, 2 Blue
Static Cling: Immobilizes enemy ships and turrets
* Ecologist (Philosophy of Life): 2 Green, 1 Blue, 1 Red
Safari Vacuum: Abducts several members of each species of plant and animal
* Knight (Philosophy of Force): 1 Green, 1 Blue, 2 Red
Summon Mini-U: Summons a clone of your space ship
* Scientist (Philosophy of Science): 2 Blue, 2 Red
Gravitation Wave: Destroy all cities on the planet
Note: Gravitation Wave breaks the Galactic Code
* Shaman (Philosophy of Harmony): 3 or more Green
Return Ticket: Teleports you to your home planet
* Trader (Philosophy of Prosperity): 3 or more Blue
Chasin Infusion: Complete the progress bar on a trade route
* Wanderer (Philosophy of Order): Start a new game in the Space stage
Wanderers get no special power. Play the whole game!
* Warrior (Philosophy of Force): 3 or more Red
Raider Rally: Summons pirates to attack a planet
* Zealot (Philosophy of Faith): 2 Green, 2 Red
Fanatical Frenzy: Converts a system to your empire
Note: Fanatical Frenzy breaks the Galactic Code
A note on "Master Badge Level 10":
Several achievements refer to "Master Badge Level 10". The Master Badges are
rewarded for earning Badge Points (Badge Points are given whenever you get a
normal badge). The progress bar at the bottom of the screen (which in previous
stages showed length until stage completion) tracks your progress on the Master
Badges. When the progress bar is full, you will earn the title Omnipotent, and
will have Master Badge Level 10.
== Alter Ego
Req: Play as all 10 archetypes
Tips:
* Self explanatory. You only need to reach Space stage, not do anything in
it.
== Alter Ego's Alter Ego
Req: Achieve Master Badge Level 10 as all 10 archetypes
Tips:
* Not difficult, but time consuming. Check out the Badges section for
information on how to get some badges quickly and/or easily.
== Bard Hero
Req: Achieve Master Badge Level 10 as a Bard
== Bard Passion
Req: Play as a Bard
== Diplomatic Hero
Req: Achieve Master Badge Level 10 as a Diplomat
== Diplomatic Passion
Req: Play as a Diplomat
== Ecologist Hero
Req: Achieve Master Badge Level 10 as an Ecologist
== Ecologist Passion
Req: Play as an Ecologist
== Knight Hero
Req: Achieve Master Badge Level 10 as a Knight
== Knight Passion
Req: Play as a Knight
== Scientist Hero
Req: Achieve Master Badge Level 10 as a Scientist
== Scientist Passion
Req: Play as a Scientist
== Shaman Hero
Req: Achieve Master Badge Level 10 as a Shaman
== Shaman Passion
Req: Play as a Shaman
== Trader Hero
Req: Achieve Master Badge Level 10 as a Trader
== Trader Passion
Req: Play as a Trader
== Wanderer Hero
Req: Achieve Master Badge Level 10 as a Wanderer
== Wanderer Passion
Req: Play as a Wanderer
== Warrior Hero
Req: Achieve Master Badge Level 10 as a Warrior
== Warrior Passion
Req: Play as a Warrior
== Zealot Hero
Req: Achieve Master Badge Level 10 as a Zealot
== Zealot Passion
Req: Play as a Zealot
Tips:
* These are all self-explanatory. See the note on Archetypes to find out what
is necessary for the ______ Passion achievements, and see the Badges
section for information on earning Master Badge Level 10 to get the
______ Hero achievements. Master Badge Level 10 will be the same across all
games.
== Bio-Engineer
Req: Edit 25 creatures with the Creature Tweaker
Tips:
* This requires using the Creature Tweaker item. See the Badges section for
unlock requirements, and cost.
== Careless Parent
Req: Lose 5 planets
Tips:
* Colonize 5 planets far away from your home system. Don't even bother giving
them defenses or raising their T score.
* Start a war with an empire nearby these defenseless planets
* Leave. You may want to go make peace with that empire afterwards, or
alternatively save before starting the war, and reload the game without
saving after getting the achievement.
* Destroying you own planets also counts, if you don't want to go to war.
== Civil Engineer
Req: Promote 20 Tribes to Civilizations
Tips:
* This requires using the Monolith item on a tribe. See the Badges section
for unlock requirements, and cost.
* The achievement is awarded upon placing the 20th monolith. You do not have
to wait for them to advance.
== Conquistador
Req: Capture 15 star systems
Tips:
* If you don't have an offensive super power (or you don't want to risk
breaking the Galactic Code with the Gravitation Wave or Fanatical Frenzy
powers), the Bomb series of weapons is the most efficient for capturing a
planet. If you have the money, Antimatter Bombs will destroy a colony in a
single shot.
== Empire Builder
Req: Maximize colinies on 10 planets
Tips:
* Fill every spot in the colonies, including the turrets. This means each
planet must be a T3, and you must have 3 colonies on the planet. So that's
30 Colony Incredi-Packs, 360 colony Buildings (plus the 30 city halls given
to you automatically), and 180 turrets.
== Gunner
Req: Destroy 500 other space vessels
Tips:
* Invest in the Missile series of weapons. Firing either missiles repeatedly,
or alternating between the missile and the laser, will bring swift
destruction to enemy ships. Ally ships will help as well.
== Identity Crisis
Req: Forge an alliance two space-faring civilizations of your own creation
Tips:
* The location of the save file on the main menu is the location of your home
planet in the game. You have the same galaxy across all save games. So, if
you know the location of your homeworld in one game, you can find it in
another. Forge an alliance.
== Manifest Destiny
Req: Find Earth
Tips:
* Locations in the galaxy can be represented by an angle around the center,
and a distance from the center. You can find your current location by
hovering your mouse over the space ship icon above the Master Badge
progress bar.
* Earth is located at Angle: 225, Distance: 7,295 pc.
== Maxis Scout
Req: Earn 100 badges
Tips:
* This can span multiple games. If you go for a few Master Badges (and
especially Alter Ego's Alter Ego), you'll get this one.
== Palm Greaser
Req: Pay 50 bribes in the Space stage
Tips:
* Races which don't particularly like you will ask for bribes to not go to
war with you.
* Races at war with you will sometimes ask for bribes to end the war.
* Bribes are often in the 50,000 - 750,000 spore bucks range. The race asking
for the bribe sets the price.
== Quest Master
Req: Complete 150 missions in the Space stage
Tips:
* Self explanatory. Any missions you have specifically accepted, you can
delete from your mission list. For example, if you accepted a mission to
destroy turrets on a planet, and it turned out that planet was one of your
allies, you can open you mission list, and simply delete it. Deleting a
mission does not count as a completion, but it also doesn't count as a
mission failure (which gives you a relationship penalty with the race
giving you the mission).
== Quietus Star
Req: Destroy 20 planets
Tips:
* You need to complete the destruction animation
* See the badges section for information on how to unlock the Planet Buster
== Split Personality
Req: Complete a "Change Archetype" mission
Tips:
* When you are allied with a large empire (size 4 or 5 next to their name),
you can ask them about their philosophy through the Diplomacy menu, and
then you may choose to undertake a mission to adopt their philosophy.
Bard (10,000,000): Collect 25 rare artifacts
Diplomat (5,000,000): Form 5 new alliances
Ecologist (10,000,000): Fill out 50 ecosystems
Scientist (5,000,000): Explore 20 non-planetary systems
Shaman (2,500,000): Paint or Sculpt 150 planets
Trader (2,500,000): Sell 5,000 items
Warrior (2,500,000): Conquer 20 systems
Zealot (5,000,000): Create new colonies on 15 planets
Attempting an Archetype Change mission for a Knight race will give you the
Warrior Archetype, as both follow the Philosophy of Force.
Attempting an Archetype Change mission for a Wanderer race will give you the
Diplomat Archetype
== Spore Addict
Req: Spend 100 hours in your Spore galaxy
== Spore Fan
Req: Spend 50 hours in your Spore galaxy
== Super Pilot
Req: Spend at least 40 hours piloting your spaceship
Tips:
* Fairly self-explanatory, if time consuming. If you wanted, you could leave
the game idle and then exit without saving for these achievements.
* I'm not certain whether you need to be moving to earn progress towards
Super Pilot.
== Thief
Req: Steal 50 crates of spice in the Space stage
Tips:
* Colonies that produce spice will have crates sitting in the colony which
contain all of the available spice. Using your abduction beam, you can
steal these crates, an get the spice for free. Of course, the race who owns
the planet won't like it very much...
* This must be done in a single game
* Stealing from Civilization stage cities counts
== Zoo Keeper
Req: Make 15 zoo planets
Tips:
* This requires the Wildlife Sanctuary item. See the Badges section for more
information on unlock and cost.
== 42
Req: Find the center of the galaxy
Tips:
* Finding the center is easy. Reaching it is not. You'll have to deal with
the Grox, and the fact that your travel range diminishes the closer you get
to the center.
* While possible with the Interstellar Drive 4, Interstellar Drive 5 makes
the travel much easier.
* If you choose not to ally with the Grox before attempting this, don't stop.
Ever. Keep moving, and use health packs to heal the damage the Grox ships
will be doing to you.
* You can pause the game to analyze what system to hop to next.
* If you ally with the Grox, they won't bother you on your entire trip in.
* You're going to either need energy packs, an alliance with the Grox, or
make colonies in order to replenish your energy.
* Don't be afraid to backtrack. There are some routes where it's impossible
to reach the center, and you'll have to go back and find another way.
* You can slignshot around star systems, by clicking on the next system
before reaching your original destination. If you're running from the Grox,
this will make your trip faster (thus suffering less damage), and it may
also allow you to reach systems you otherwise wouldn't be able to.
~~~~~~~~~~~~~~~~~~~~
== Oh the Humanity!
Req: Destroy Earth
Tips:
* Use a Planet Buster on Earth. You can save before using it, and then
reload the game if you want Earth to remain.
+----------------------------------[ Badges ][015A]----------------------------+
Bodyguard - Defend 35 Friends to earn this
Brain Surgeon - Promote 40 Creatures to Tribe stage
Captain's Badge - Enter Space
Cleaner - Complete 70 eradicator missions
Collector - Collect 100 Artifacts
Colonist - Place 200 Colony buildings
* City Halls (that get placed automatically when creating a colony) count
Conquerer - Conquer 50 planets
* Civilization stage planets count. Tribal stage planets don't
Diplomat - Form 20 Alliances
Eco Hero - Avert 50 Eco Disasters
Economist - Purchase 15 Solar systems
Empire - Expand to 35 solar systems
Explorer - Explore 500 Solar systems
Frequent Flyer - Make 1,500 interstellar travels
Golden Touch - Accumulate 10,000,000 sporebucks
Gopher - Complete 70 Delivery missions
Jack of All Trades - Buy 200 tools
Joker - Enter a cheat
Merchant - Trade for 15,000,000 sporebucks
Missionista - Complete 50 missions
Planet Artiste - Use 250 sculpting or coloring tools
Sightseer - Make 70 Cosmic Discoveries
Split Personality - Change Personality 5 times
Terra-Wrangler - Improved terrascore on planets 40 times
Trader - Establish 40 trade routes
Traveler - Contact 100 empires
Warmonger - Start 15 wars
Wonderland Wonderer - Discover 12 storybook planets
Zoologist - Fill out 70 ecosystems
Dance with the Devil - Ally with the Grox
Badge outta Heck - Beat the Grox
+---------------------------------[ Appendix ][1A92]---------------------------+
Credit to:
Maxis, for creating the lovely little passtime known as Spore
Electronic Arts, for producing the game
doyoureadthis, for information about the "secret" achievements
rupertlittlebear, for discovering the req's for PAthological Cheater
Me, for getting off my lazy bum and doing something productive for a change
This guide may be posted to any website, under the following conditions:
1) I am sent an email informing me of the new hosting of the guide
- AND -
2) The guide, in its entirety, it kept in its original and unaltered form
- OR -
2) The Author line at the top of the guide is maintained
3) This Appendix section is maintained
4) None of the information contained in the guide is altered (removing
sections is fine, altering the data I've collected or the tips I've made
is not)
Current versions of this guide will *ONLY* be posted to GameFAQs.com; any
other website hosting this guide must obtain the most recent version from
there. I will not notify any other hosts of alterations to the guide.
Contact me:
blanketyblankman@gmail.com
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