__ __ _ _ / / /\ \ \___ _ __| | __| | \ \/ \/ / _ \| '__| |/ _` | \ /\ / (_) | | | | (_| | \/ \/ \___/|_| |_|\__,_| __ __ of __ _ / / /\ \ \__ _ _ __ ___ _ __ __ _ / _| |_ \ \/ \/ / _` | '__/ __| '__/ _` | |_| __| \ /\ / (_| | | | (__| | | (_| | _| |_ \/ \/ \__,_|_| \___|_| \__,_|_| \__| In-Depth FAQ By: Greg Boccia aka MysticalMoon Email: kaizerz3r0@gmail.com Please read Email Policy before sending e-mail ©2005 MysticalMoon Version .80 Table of Contents: - Introduction - Basic - Quests - Skills - Talent Build - Techniques - Equipment Sets - FAQs - Email Policy - Thanks Version History: Version .75 07-12-05 - Initial FAQ. Some of the quests are done, two builds, some strategy, and the Shaman only sets are included. It's been awhile since I played WoW so if I can't answer your question immediately please be a little patient. Any and all suggestions are welcome, just don't flame me. Version .80 07-13-05 - Added the Basic section and fixed my email address. ================ - Introduction - ================ Shamans are the spiritual advisors of the Horde. The shaman is a versatile and flexible class that fulfills many roles in an adventuring party. While other classes are pure fighters or spellcasters, the shaman enjoy a happy medium in between. The shaman is an effective spellcaster, but can also fight extremely well with mace and staff. ~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~. ========= - Basic - ========= Allowable Races: Orc, Tauren, Troll Primary Attributes: Intellect, Stamina, Spirit, Strength Common Weapon Skills: One-Handed Maces, Staves, Unarmed Advanced Weapon Skills: One-Handed Axes, Daggers, Fist Weapons **Can also learn 2-Handed Maces and Axes with a talent Armor Proficiencies: Cloth, Leather, Shield, Mail (at level 40) The shaman has good health and melee power, as well as spells designed to support the shaman in combat, such as instant-cast offensive spells and weapon buffs. It also has strong attack spells and health. The shaman's line-of-spirit spells enables it to perform a variety of useful non-combat actions. It can resurrect allies, turn into a ghost wolf for increased movement, or instantly teleport to a town. T o t e m s The shaman's unique power is totems. Totems are spiritual objects that a shaman must earn through questing. Once earned, a totem enables a shaman to cast totem spells associated with that totems element. Totem spells can be purchased from a trainer, although in order to cast a totem spell, the appopriate elemental totem must be carried in the shaman's inventory. Casting a totem spells places a temporary ward on the ground that creates a spell effect in the area. This ward can be attacked be enemies, and the totem spell ends if the ward is destroyed. Totem spells can provide buffs, debuffs, healing, and they can attack enemies. There are four totems. The first you can earn is earth, while the others are fire, water, and air. A shaman can have one totem from each element in effect at a time. Casting another totem spell from the same element as an exisiting totem causes the previous totem to disapppear. Earth totems tend to be protection spells, such as the stoneclaw totem that taunts monsters off the shaman, and the stoneskin totem, which reduces melee damage done by monsters. Fire totems, in contrast, tend to be offensive in nature, with spells such as searing totem, magam totem, and fire nova totem dealing damage to nearby enemies. Water and air totems offer several useful and miscellaneous spells. The mana spring totem (water), for instance, confers a large mana regeneration boost to the shaman and its allies, while the grounding totem (air) absorbs harmful spells cast by the enemy spellcasters. ~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~. ========== - Quests - ========== As a Shaman, one must use the powers of nature to aid oneself. This power is contained in entities called totems and the quests for Shaman allow them to get totems of the four elements: Earth, Fire, Water, and Wind. ******************************************************************************** T R O L L or O R C ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Call of Earth (part 1) [4] Starts: Canaga Earthcaller Ends: Canaga Earthcaller Required: Level 4 Rewards: 270 Experience This quest requires venturing into the cave where the imps hang out (45,55). The Felstalkers drop the Felstalker Hooves that are needed for the quest. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Call of Earth (part 2) [4] Starts: Canaga Earthcaller Ends: Minor Manifestation of Earth Required: Call of Earth (part 1) Rewards: 55-270 Experience After completing the first quest, venture north of the Valley of Trials and up a hill in the back of the mountain that leads to an enormous elemental, the Minor Manifestation of Earth. To see him simply drink the Earth Sapta. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Call of Earth (part 2) [4] Starts: Minor Manifestation of Earth Ends: Canaga Earthcaller Required: Call of Earth (part 1) Rewards: Earth Totem, 90-450 Experience Talk with the Minor Manifestation of Earth and he gives you a rough quartz as proof of speaking with him. Talk to Canaga Earthcaller for the rewards including the first totem. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Call of Fire (part 1) [10] Starts: Searn Firewarder (Orgrimmar) Ends: Kranal Fiss (Barrens) Required: Level 10 Rewards: 40-420 Experience Head to the Warchief's throne in Orgimmar and speak with Searn Firewarder. He says that Kranal Fiss can create a Fire Totem. Kranal Fiss is found slightly north-east from where the road splits in the Barrens just north of the Crossroads. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~. ========== - Skills - ========== All the skills listed can be learned at a Shaman trainer in either Thunder Bluff or Orgrimmar. The prices for the abilities are according to base price, so if you have Honor status the price is discounted 10%. Ability: One-Handed Axes Skill: Axes Level: 1 Cost: 10 Silver Ability: Fist Weapons Skill: Fist Weapons Level: 1 Cost: 10 Silver Ability: Daggers Skill: Daggers Level: 1 Cost: 10 Silver Ability: Rockbiter Weapon Rank 1 Skill: Enhancement Level: 1 Cost: 10 Copper Description: Imbue the Shaman's weapon, increasing attack power by 30 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 5 minutes. Ability: Earth Shock Rank 1 Skill: Elemental Combat Level: 4 Cost: 1 Silver Description: Instantly shocks the target with concussive force, causing 17 to 19 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat. Ability: Earthbind Totem Skill: Elemental Combat Level: 6 Cost: 1 Silver Description: Summons an Earthbind Totem with 5 health at the feet of the caster for 45 sec that slows the movement speed of enemies within 10 yards Ability: Healing Wave Rank 2 Skill: Restoration Level: 6 Cost: 1 Silver Description: Heals a friendly target for 64 to 78. Ability: Lightning Shield Rank 1 Skill: Enhancement Level: 8 Cost: 1 Silver Description: The caster is surrounded by 3 balls of lightning. When a melee or ranged attacker hits the caster, the attacker will be struck for 13 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min. Ability: Stoneclaw Totem Rank 1 Skill: Elemental Combat Level: 8 Cost: 1 Silver Description: Summons a Stoneclaw Totem with 50 health at the feet of the caster for 15 sec that taunts creatures within 8 yards to attack it. Ability: Lightning Bolt Rank 2 Skill: Elemental Combat Level: 8 Cost: 1 Silver Description: Casts a bolt of lightning at the target for 26 to 30 Nature damage. Ability: Rockbiter Weapon Rank 2 Skill: Enhancement Level: 8 Cost: 1 Silver Description: Imbue the Shaman's weapon, increasing attack power by 53 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 5 minutes. Ability: Earth Shock Rank 2 Skill: Elemental Combat Level: 8 Cost: 1 Silver Description: Instantly shocks the target with concussive force, causing 32 to 34 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat. Ability: Flametongue Weapon Rank 1 Skill: Enhancement Level: 10 Cost: 4 Silver Description: Imbue the Shaman's weapon with fire. Each hit causes 3.8 to 11.8 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts for 5 minutes. Ability: Strength of Earth Totem Rank 1 Skill: Enhancement Level: 10 Cost: 4 Silver Description: Summons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party members within 20 yards by 10. Lasts 45 sec. Ability: Flame Shock Rank 1 Skill: Elemental Combat Level: 10 Cost: 4 Silver Description: Instantly sears the target with fire, causing 21 Fire damage immediately and 24 Fire damage over 12 sec. Ability: Ancestral Spirit Rank 1 Skill: Restoration Level: 12 Cost: 8 Silver Description: Returns the spirit to the body, restoring a dead target to life with 65 health and 120 mana. Cannot be cast when in combat. Ability: Fire Nova Totem Rank 1 Skill: Elemental Combat Level: 12 Cost: 8 Silver Description: Summons a Fire Nova Totem that has 5 health and lasts 5 sec. Unless it is destroyed within 4 sec., the totem inflicts 48 to 56 fire damage to enemies within 10 yd. Ability: Healing Wave Rank 3 Skill: Restoration Level: 12 Cost: 8 Silver Description: Heals a friendly target for 129 to 155. Ability: Purge Rank 1 Skill: Elemental Combat Level: 12 Cost: 8 Silver Description: Purges the enemy target, removing 1 magic effect. Ability: Lightning Bolt Rank 3 Skill: Elemental Combat Level: 14 Cost: 9 Silver Description: Casts a bolt of lightning at the target for 45 to 53 Nature damage. Ability: Earth Shock Rank 3 Skill: Elemental Combat Level: 14 Cost: 9 Silver Description: Instantly shocks the target with concussive force, causing 61 to 65 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat. Ability: Stoneskin Totem Rank 2 Skill: Enhancement Level: 14 Cost: 9 Silver Description: Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 20 yards, reducing melee damage taken by 6. Lasts 1 min. Ability: Lightning Shield Rank 2 Skill: Enhancement Level: 16 Cost: 18 Silver Description: The caster is surrounded by 3 balls of lightning. When a melee or ranged attacker hits the caster, the attacker will be struck for 29 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min. Ability: Cure Poison Skill: Restoration Level: 16 Cost: 18 Silver Description: Cures 1 poison effect on the target. Ability: Rockbiter Weapon Rank 3 Skill: Enhancement Level: 16 Cost: 18 Silver Description: Imbue the Shaman's weapon, increasing attack power by 80 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 5 minutes. Ability: Flametongue Weapon Rank 2 Skill: Enhancement Level: 18 Cost: 20 Silver Description: Imbue the Shaman's weapon with fire. Each hit causes 5.6 to 17.4 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts for 5 minutes. Ability: Flame Shock Rank 2 Skill: Elemental Combat Level: 18 Cost: 20 Silver Description: Instantly sears the target with fire, causing 46 Fire damage immediately and 44 Fire damage over 12 sec. Ability: Tremor Totem Skill: Restoration Level: 18 Cost: 20 Silver Description: Summons a Tremor Totem with 5 health at the feet of the caster that shakes the ground around it, removing Fear, Charm and Sleep effects from party members within 30 yards. Lasts 1.50 min. Ability: Stoneclaw Totem Rank 2 Skill: Elemental Combat Level: 18 Cost: 20 Silver Description: Summons a Stoneclaw Totem with 150 health at the feet of the caster for 15 sec that taunts creatures within 8 yards to attack it. Ability: Healing Wave Rank 4 Skill: Restoration Level: 18 Cost: 20 Silver Description: Heals a friendly target for 268 to 316. Ability: Frostbrand Weapon Rank 1 Skill: Enhancement Level: 20 Cost: 22 Silver Description: Imbue the Shaman's weapon with frost. Each hit has a chance of causing 32 additional Frost damage and slowing the target's movement speed to 75% for 8 sec. Lasts for 5 minutes. Ability: Searing Totem Rank 2 Skill: Elemental Combat Level: 20 Cost: 22 Silver Description: Summons a Searing Totem with 5 health at your feet for 35 sec that repeatedly attacks an enemy within 20.0 yards for 13 to 17 Fire damage. Ability: Ghost Wolf Skill: Enhancement Level: 20 Cost: 22 Silver Description: Turns the Shaman into a Ghost Wolf, increasing speed by 40%. Only useable outdoors. Ability: Lightning Bolt Rank 4 Skill: Elemental Combat Level: 20 Cost: 22 Silver Description: Casts a bolt of lightning at the target for 83 to 95 Nature damage. Ability: Lesser Healing Wave Rank 1 Skill: Restoration Level: 20 Cost: 22 Silver Description: Heals a friendly target for 162 to 186. Ability: Frost Shock Rank 1 Skill: Elemental Combat Level: 20 Cost: 22 Silver Description: Instantly shocks the target with frost, causing 91 to 97 Frost damage and slowing movement speed to 50% of normal. Lasts 8 sec. Ability: Water Breathing Skill: Enhancement Level: 22 Cost: 30 Silver Description: Allows the target to breathe underwater for 10 min. Ability: Fire Nova Totem Rank 2 Skill: Elemental Combat Level: 22 Cost: 30 Silver Description: Summons a Fire Nova Totem that has 5 health and lasts 5 sec. Unless it is destroyed within 4 sec., the totem inflicts 102 to 116 fire damage to enemies within 10 yd. Ability: Poison Cleansing Totem Skill: Restoration Level: 22 Cost: 30 Silver Description: Summons a Poison Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 poison effect from party members within 20 yards every 5 seconds. Lasts 1.50 min. Ability: Cure Disease Skill: Restoration Level: 22 Cost: 30 Silver Description: Cures 1 disease on the target. Ability: Earth Shock Rank 4 Skill: Elemental Combat Level: 24 Cost: 35 Silver Description: Instantly shocks the target with concussive force, causing 121 to 130 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat. Ability: Rockbiter Weapon Rank 4 Skill: Enhancement Level: 24 Cost: 35 Silver Description: Imbue the Shaman's weapon, increasing attack power by 117 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 5 minutes. Ability: Healing Wave Rank 5 Skill: Restoration Level: 24 Cost: 35 Silver Description: Heals a friendly target for 376 to 440. Ability: Strength of Earth Totem Rank 2 Skill: Enhancement Level: 24 Cost: 35 Silver Description: Summons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party members within 20 yards by 20. Lasts 1 min. Ability: Ancestral Spirit Rank 2 Skill: Restoration Level: 24 Cost: 35 Silver Description: Returns the spirit to the body, restoring a dead target to life with 150 health and 260 mana. Cannot be cast when in combat. Ability: Lightning Shield Rank 3 Skill: Enhancement Level: 24 Cost: 35 Silver Description: The caster is surrounded by 3 balls of lightning. When a melee or ranged attacker hits the caster, the attacker will be struck for 51 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min. Ability: Stoneskin Totem Rank 3 Skill: Enhancement Level: 24 Cost: 35 Silver Description: Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 20 yards, reducing melee damage taken by 10. Lasts 1 min. Ability: Frost Resistance Totem Rank 1 Skill: Enhancement Level: 24 Cost: 35 Silver Description: Summons a Frost Resistance Totem with 5 health at the feet of the caster for 1 min. The totem increases party members' frost resistance by 30, if within 20 yards. Ability: Flametongue Weapon Rank 3 Skill: Enhancement Level: 26 Cost: 40 Silver Description: Imbue the Shaman's weapon with fire. Each hit causes 8.5 to 26 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts for 5 minutes. Ability: Lightning Bolt Rank 5 Skill: Elemental Combat Level: 26 Cost: 40 Silver Description: Casts a bolt of lightning at the target for 125 to 143 Nature damage. Ability: Far Sight Skill: Enhancement Level: 26 Cost: 40 Silver Description: Changes the caster's viewpoint to the targeted location. Lasts 1 min. Only useable outdoors. Ability: Magma Totem Rank 1 Skill: Elemental Combat Level: 26 Cost: 40 Silver Description: Summons a Magma Totem with 5 health at the feet of the caster for 20 sec that causes 22 Fire damage to creatures within 8 yards every 2 seconds. Ability: Mana Spring Totem Rank 1 Skill: Restoration Level: 26 Cost: 40 Silver Description: Summons a Mana Spring Totem with 5 health at the feet of the caster for 1 min that restores 4 mana every 2 seconds to group members within 20 yards. Ability: Flame Shock Rank 3 Skill: Elemental Combat Level: 28 Cost: 60 Silver Description: Instantly sears the target with fire, causing 86 Fire damage immediately and 88 Fire damage over 12 sec. Ability: Stoneclaw Totem Rank 3 Skill: Elemental Combat Level: 28 Cost: 60 Silver Description: Summons a Stoneclaw Totem with 220 health at the feet of the caster for 15 sec that taunts creatures within 8 yards to attack it. Ability: Water Walking Skill: Enhancement Level: 28 Cost: 60 Silver Description: Allows the friendly target to walk across water for 10 min. Any damage will cancel the effect. Ability: Flametongue Totem Rank 1 Skill: Enhancement Level: 28 Cost: 60 Silver Description: Summons a Flametongue Totem with 5 health at the feet of the caster The totem enchants all party members' weapons with fire if they are within 20 yards. Each hit causes 6.4 to 19.6 additional Fire damage based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 1.50 min. Ability: Fire Resistance Totem Rank 1 Skill: Enhancement Level: 28 Cost: 60 Silver Description: Summons a Fire Resistance Totem with 5 health at the feet of the caster for 1 min that increases the fire resistance of party members within 20 yards by 30. Ability: Frostbrand Weapon Rank 2 Skill: Enhancement Level: 28 Cost: 60 Silver Description: Imbue the Shaman's weapon with frost. Each hit has a chance of causing 48 additional Frost damage and slowing the target's movement speed to 75% for 8 sec. Lasts for 5 minutes. Ability: Lesser Healing Wave Rank 2 Skill: Restoration Level: 28 Cost: 60 Silver Description: Heals a friendly target for 247 to 281. Ability: Healing Stream Totem Rank 2 Skill: Restoration Level: 30 Cost: 70 Silver Description: Summons a Healing Stream Totem with 5 health at the feet of the caster for 1 min that heals group members within 20 yards for 8 every 2 seconds. Ability: Nature Resistance Totem Rank 1 Skill: Enhancement Level: 30 Cost: 70 Silver Description: Summons a Nature Resistance Totem with 5 health at the feet of the caster for 1 min that increases the nature resistance of party members within 20 yards by 30. Ability: Reincarnation Skill: Restoration Level: 30 Cost: 70 Silver Description: Allows you to resurrect yourself upon death with 20% health and mana. Usable once per hour. Ability: Astral Recall Skill: Enhancement Level: 30 Cost: 70 Silver Description: Yanks the caster through the twisting nether back to his home. Speak to an Innkeeper in a different place to change your home location. Ability: Grounding Totem Skill: Enhancement Level: 30 Cost: 70 Silver Description: Summons a Grounding Totem with 5 health at the feet of the caster that absorbs one harmful spell every 10 seconds for each nearby party member. Will not absorb area of effect spells. Lasts 45 sec. Ability: Windfury Weapon Rank 1 Skill: Enhancement Level: 30 Cost: 70 Silver Description: Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 91 extra attack power. Lasts for 5 minutes. Ability: Searing Totem Rank 3 Skill: Elemental Combat Level: 30 Cost: 70 Silver Description: Summons a Searing Totem with 5 health at your feet for 40 sec that repeatedly attacks an enemy within 20.0 yards for 19 to 25 Fire damage. Ability: Healing Wave Rank 6 Skill: Restoration Level: 32 Cost: 80 Silver Description: Heals a friendly target for 536 to 622. Ability: Chain Lightning Rank 1 Skill: Elemental Combat Level: 32 Cost: 80 Silver Description: Hurls a lightning bolt at the enemy, dealing 191 to 217 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets. Ability: Windfury Totem Rank 1 Skill: Enhancement Level: 32 Cost: 80 Silver Description: Summons a Windfury Totem with 5 health at the feet of the caster. The totem enchants all party members weapons with wind, if they are within 20 yards. Each hit has a 20% chance of granting the attacker 1 extra attack with 122 extra attack power. Lasts 1.50 min. Ability: Lightning Bolt Rank 6 Skill: Elemental Combat Level: 32 Cost: 80 Silver Description: Casts a bolt of lightning at the target for 172 to 194 Nature damage. Ability: Purge Rank 2 Skill: Elemental Combat Level: 32 Cost: 80 Silver Description: Purges the enemy target, removing 2 beneficial magic effects. Ability: Fire Nova Totem Rank 3 Skill: Elemental Combat Level: 32 Cost: 80 Silver Description: Summons a Fire Nova Totem that has 5 health and lasts 5 sec. Unless it is destroyed within 4 sec., the totem inflicts 184 to 208 fire damage to enemies within 10 yd. Ability: Lightning Shield Rank 4 Skill: Enhancement Level: 32 Cost: 80 Silver Description: The caster is surrounded by 3 balls of lightning. When a melee or ranged attacker hits the caster, the attacker will be struck for 80 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min. Ability: Stoneskin Totem Rank 4 Skill: Enhancement Level: 34 Cost: 90 Silver Description: Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 20 yards, reducing melee damage taken by 14. Lasts 1 min. Ability: Sentry Totem Skill: Enhancement Level: 34 Cost: 90 Silver Description: Summons an immobile Sentry Totem with 100 health at your feet for 5 min. that allows vision of nearby area and warns of enemies that attack it. Right-Click on buff to switch back and forth between totem sight and shaman sight. Ability: Rockbiter Weapon Rank 5 Skill: Enhancement Level: 34 Cost: 90 Silver Description: Imbue the Shaman's weapon, increasing attack power by 192 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 5 minutes. Ability: Frost Shock Rank 2 Skill: Elemental Combat Level: 34 Cost: 90 Silver Description: Instantly shocks the target with frost, causing 206 to 220 Frost damage and slowing movement speed to 50% of normal. Lasts 8 sec. Ability: Ancestral Spirit Rank 3 Skill: Restoration Level: 36 Cost: 1 gold Description: Returns the spirit to the body, restoring a dead target to life with 250 health and 420 mana. Cannot be cast when in combat. Ability: Magma Totem Rank 2 Skill: Elemental Combat Level: 36 Cost: 1 gold Description: Summons a Magma Totem with 5 health at the feet of the caster for 20 sec that causes 37 Fire damage to creatures within 8 yards every 2 seconds. Ability: Lesser Healing Wave Rank 3 Skill: Restoration Level: 36 Cost: 1 gold Description: Heals a friendly target for 337 to 381. Ability: Flametongue Weapon Rank 4 Skill: Enhancement Level: 36 Cost: 1 gold Description: Imbue the Shaman's weapon with fire. Each hit causes 13.5 to 41.6 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts for 5 minutes. Ability: Windwall Totem Rank 1 Skill: Enhancement Level: 36 Cost: 1 gold Description: Summons a Windwall Totem with 5 health at the feet of the caster. The totem protects party members within 20 yards, reducing ranged damage taken by 16. Lasts 1 min. Ability: Earth Shock Rank 5 Skill: Elemental Combat Level: 36 Cost: 1 gold Description: Instantly shocks the target with concussive force, causing 225 to 239 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat. Ability: Mana Spring Totem Rank 2 Skill: Restoration Level: 36 Cost: 1 gold Description: Summons a Mana Spring Totem with 5 health at the feet of the caster for 1 min that restores 6 mana every 2 seconds to group members within 20 yards. Ability: Frost Resistance Totem Rank 2 Skill: Enhancement Level: 38 Cost: 1 gold 10 Silver Description: Summons a Frost Resistance Totem with 5 health at the feet of the caster for 1 min. The totem increases party members' frost resistance by 45, if within 20 yards. Ability: Frostbrand Weapon Rank 3 Skill: Enhancement Level: 38 Cost: 1 gold 10 Silver Description: Imbue the Shaman's weapon with frost. Each hit has a chance of causing 76 additional Frost damage and slowing the target's movement speed to 75% for 8 sec. Lasts for 5 minutes. Ability: Disease Cleansing Totem Skill: Restoration Level: 38 Cost: 1 gold 10 Silver Description: Summons a Disease Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 disease effect from party members within 20 yards every 5 seconds. Lasts 1.50 min. Ability: Strength of Earth Totem Rank 3 Skill: Enhancement Level: 38 Cost: 1 gold 10 Silver Description: Summons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party members within 20 yards by 36. Lasts 1.25 min. Ability: Flametongue Totem Rank 2 Skill: Enhancement Level: 38 Cost: 1 gold 10 Silver Description: Summons a Flametongue Totem with 5 health at the feet of the caster The totem enchants all party members' weapons with fire if they are within 20 yards. Each hit causes 9 to 27.9 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 1.50 min. Ability: Lightning Bolt Rank 7 Skill: Elemental Combat Level: 38 Cost: 1 gold 10 Silver Description: Casts a bolt of lightning at the target for 227 to 255 Nature damage. Ability: Stoneclaw Totem Rank 4 Skill: Elemental Combat Levle: 38 Cost: 1 gold 10 Silver Description: Summons a Stoneclaw Totem with 280 health at the feet of the caster for 15 sec that taunts creatures within 8 yards to attack it. Ability: Chain Heal Rank 1 Skill: Restoration Level: 40 Cost: 1 gold 20 Silver Description: Heals the friendly target for 320 to 368, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump reduces the effectiveness of the heal by 50%. Heals 3 total targets. Ability: Lightning Shield Rank 5 Skill: Enhancement Level: 40 Cost: 1 gold 20 Silver Description: The caster is surrounded by 3 balls of lightning. When a melee or ranged attacker hits the caster, the attacker will be struck for 114 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min. Ability: Chain Lightning Rank 2 Skill: Elemental Combat Level: 40 Cost: 1 gold 20 Silver Description: Hurls a lightning bolt at the enemy, dealing 277 to 311 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets. Ability: Flame Shock Rank 4 Skill: Elemental Combat Level: 40 Cost: 1 gold 20 Silver Description: Instantly sears the target with fire, causing 152 Fire damage immediately and 152 Fire damage over 12 sec. Ability: Mail Skill: Mail Level: 40 Cost: 1 Gold 20 Silver Description: Gain Mail proficiency. Mail can now be worn. Ability: Searing Totem Rank 4 Skill: Elemental Combat Level: 40 Cost: 1 gold 20 Silver Description: Summons a Searing Totem with 5 health at your feet for 45 sec that repeatedly attacks an enemy within 20.0 yards for 26 to 34 Fire damage. Ability: Windfury Weapon Rank 2 Skill: Enhancement Level: 40 Cost: 1 gold 20 Silver Description: Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 238 extra attack power. Lasts for 5 minutes. Ability: Healing Wave Rank 7 Skill: Restoration Level: 40 Cost: 1 gold 20 Silver Description: Heals a friendly target for 740 to 854. Ability: Healing Stream Totem Rank 3 Skill: Restoration Level: 40 Cost: 1 gold 20 Silver Description: Summons a Healing Stream Totem with 5 health at the feet of the caster for 1 min that heals group members within 20 yards for 10 every 2 seconds. Ability: Fire Resistance Totem Rank 2 Skill: Enhancement Level: 42 Cost: 1 gold 60 Silver Description: Summons a Fire Resistance Totem with 5 health at the feet of the caster for 1 min that increases the fire resistance of party members within 20 yards by 45. Ability: Fire Nova Totem Rank 4 Skill: Elemental Combat Level: 42 Cost: 1 gold 60 Silver Description: Summons a Fire Nova Totem that has 5 health and lasts 5 sec. Unless it is destroyed within 4 sec., the totem inflicts 281 to 317 fire damage to enemies within 10 yd. Ability: Grace of Air Totem Rank 1 Skill: Enhancement Level: 42 Cost: 1 gold 60 Silver Description: Summons a Grace of Air Totem with 5 health at the feet of the caster. The totem increases the agility of party members within 20 yards by 43. Lasts 1.25 min. Ability: Windfury Totem Rank 2 Skill: Enhancement Level: 42 Cost: 1 gold 60 Silver Description: Summons a Windfury Totem with 5 health at the feet of the caster. The totem enchants all party members weapons with wind, if they are within 20 yards. Each hit has a 20% chance of granting the attacker 1 extra attack with 229 extra attack power. Lasts 1.50 min Ability: Lightning Bolt Rank 8 Skill: Elemental Combat Level: 44 Cost: 2 gold 27 Silver 50 Copper Description: Casts a bolt of lightning at the target for 282 to 316 Nature damage. Ability: Nature Resistance Totem Rank 2 Skill: Enhancement Level: 44 Cost: 1 gold 62 Silver Description: Summons a Nature Resistance Totem with 5 health at the feet of the caster for 1 min that increases the nature resistance of party members within 20 yards by 45. Ability: Lesser Healing Wave Rank 4 Skill: Restoration Level: 44 Cost: 2 gold 27 Silver 50 Copper Description: Heals a friendly target for 458 to 514. Ability: Stoneskin Totem Rank 5 Skill: Enhancement Level: 44 Cost: 2 gold 27 Silver 50 Copper Description: Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 20 yards, reducing melee damage taken by 20. Lasts 1 min. Ability: Rockbiter Weapon Rank 6 Skill: Enhancement Level: 44 Cost: 2 gold 27 Silver 50 Copper Description: Imbue the Shaman's weapon, increasing attack power by 357 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 5 minutes. Ability: Frost Shock Rank 3 Skill: Elemental Combat Level: 46 Cost: 2 gold Description: Instantly shocks the target with frost, causing 333 to 353 Frost damage and slowing movement speed to 50% of normal. Lasts 8 sec. Ability: Chain Heal Rank 2 Skill: Restoration Level: 46 Cost: 2 gold Description: Heals the friendly target for 405 to 465, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump reduces the effectiveness of the heal by 50%. Heals 3 total targets. Ability: Mana Spring Totem Rank 3 Skill: Restoration Level: 46 Cost: 2 gold 27 Silver 50 Copper Description: Summons a Mana Spring Totem with 5 health at the feet of the caster for 1 min that restores 8 mana every 2 seconds to group members within 20 yards. Ability: Flametongue Weapon Rank 5 Skill: Enhancement Level: 46 Cost: 2 gold Description: Imbue the Shaman's weapon with fire. Each hit causes 22.1 to 68.2 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts for 5 minutes. Ability: Magma Totem Rank 3 Skill: Elemental Combat Level: 46 Cost: 2 gold Description: Summons a Magma Totem with 5 health at the feet of the caster for 20 sec that causes 54 Fire damage to creatures within 8 yards every 2 seconds. Ability: Windwall Totem Rank 2 Skill: Enhancement Level: 46 Cost: 2 gold Description: Summons a Windwall Totem with 5 health at the feet of the caster. The totem protects party members within 20 yards, reducing ranged damage taken by 25. Lasts 1 min. Ability: Ancestral Spirit Rank 4 Skill: Restoration Level: 48 Cost: 2 gold 20 Silver Description: Returns the spirit to the body, restoring a dead target to life with 400 health and 600 mana. Cannot be cast when in combat. Ability: Chain Lightning Rank 3 Skill: Elemental Combat Level: 48 Cost: 2 gold 20 Silver Description: Hurls a lightning bolt at the enemy, dealing 378 to 424 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets. Ability: Lightning Shield Rank 6 Skill: Enhancement Level: 48 Cost: 2 gold 20 Silver Description: The caster is surrounded by 3 balls of lightning. When a melee or ranged attacker hits the caster, the attacker will be struck for 154 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min. Ability: Stoneclaw Totem Rank 5 Skill: Elemental Combat Level: 48 Cost: 2 gold 20 Silver Description: Summons a Stoneclaw Totem with 390 health at the feet of the caster for 15 sec that taunts creatures within 8 yards to attack it. Ability: Mana Tide Totem Rank 2 *Talent Skill: Restoration Level: 48 Cost: 50 Silver Description: Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 155 mana every 3 seconds to group members within 20 yards. Ability: Frostbrand Weapon Rank 4 Skill: Enhancement Level: 48 Cost: 2 gold Description: Imbue the Shaman's weapon with frost. Each hit has a chance of causing 129 to 130 additional Frost damage and slowing the target's movement speed to 75% for 8 sec. Lasts for 5 minutes. Ability: Healing Wave Rank 8 Skill: Restoration Level: 48 Cost: 2 gold 20 Silver Description: Heals a friendly target for 1017 to 1167. Ability: Earth Shock Rank 6 Skill: Elemental Combat Level: 48 Cost: 2 Gold 20 Silver Description: Instantly shocks the target with concussive force, causing 359 to 381 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat. Ability: Flametongue Totem Rank 3 Skill: Enhancement Level: 48 Cost: 2 Gold 20 Silver Description: Summons a Flametongue Totem with 5 health at the feet of the caster The totem enchants all party members' weapons with fire if they are within 20 yards. Each hit causes 12.3 to 37.9 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 1.50 min. Ability: Lightning Bolt Rank 9 Skill: Elemental Combat Level: 50 Cost: 2 Gold 40 Silver Description: Casts a bolt of lightning at the target for 347 to 389 Nature damage. Ability: Healing Stream Totem Rank 4 Skill: Restoration Level: 50 Cost: 2 Gold 40 Silver Description: Summons a Healing Stream Totem with 5 health at the feet of the caster for 1 min that heals group members within 20 yards for 12 every 2 seconds. Ability: Searing Totem Rank 5 Skill: Elemental Combat Level: 50 Cost: 2 Gold 40 Silver Description: Summons a Searing Totem with 5 health at your feet for 50 sec that repeatedly attacks an enemy within 20.0 yards for 33 to 45 Fire damage. Ability: Windfury Weapon Rank 3 Skill: Enhancement Level: 50 Cost: 2 Gold 40 Silver Description: Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 497 extra attack power. Lasts for 5 minutes. Ability: Fire Nova Totem Rank 5 Skill: Elemental Combat Level: 52 Cost: 2 Gold 70 Silver Description: Summons a Fire Nova Totem that has 5 health and lasts 5 sec. Unless it is destroyed within 4 sec., the totem inflicts 396 to 442 fire damage to enemies within 10 yd. Ability: Windfury Totem Rank 3 Skill: Enhancement Level: 52 Cost: 2 Gold 70 Silver Description: Summons a Windfury Totem with 5 health at the feet of the caster. The totem enchants all party members weapons with wind, if they are within 20 yards. Each hit has a 20% chance of granting the attacker 1 extra attack with 315 extra attack power. Lasts 1.50 min Ability: Strength of Earth Totem Rank 4 Skill: Enhancement Level: 52 Cost: 2 Gold 70 Silver Description: Summons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party members within 20 yards by 61. Lasts 1.50 min. Ability: Lesser Healing Wave Rank 5 Skill: Restoration Level: 52 Cost: 2 Gold 70 Silver Description: Heals a friendly target for 631 to 705. Ability: Flame Shock Rank 5 Skill: Elemental Combat Level: 52 Cost: 2 Gold 70 Silver Description: Instantly sears the target with fire, causing 230 Fire damage immediately and 232 Fire damage over 12 sec. Ability: Rockbiter Weapon Rank 7 Skill: Enhancement Level: 54 Cost: 2 Gold 90 Silver Description: Imbue the Shaman's weapon, increasing attack power by 504 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 5 minutes. Ability: Stoneskin Totem Rank 6 Skill: Enhancement Level: 54 Cost: 2 Gold 90 Silver Description: Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 20 yards, reducing melee damage taken by 27. Lasts 1 min. Ability: Chain Heal Rank 3 Skill: Restoration Level: 54 Cost: 2 Gold 90 Silver Description: Heals the friendly target for 551 to 629, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump reduces the effectiveness of the heal by 50%. Heals 3 total targets. Ability: Frost Resistance Totem Rank 3 Skill: Enhancement Level: 54 Cost: 2 Gold 90 Silver Description: Summons a Frost Resistance Totem with 5 health at the feet of the caster for 1 min. The totem increases party members' frost resistance by 60, if within 20 yards. Ability: Magma Totem Rank 4 Skill: Elemental Combat Level: 56 Cost: 3 Gold Description: Summons a Magma Totem with 5 health at the feet of the caster for 20 sec that causes 75 Fire damage to creatures within 8 yards every 2 seconds. Ability: Mana Spring Totem Rank 4 Skill: Restoration Level: 56 Cost: 3 Gold Description: Summons a Mana Spring Totem with 5 health at the feet of the caster for 1 min that restores 10 mana every 2 seconds to group members within 20 yards. Ability: Grace of Air Totem Rank 2 Skill: Enhancement Level: 56 Cost: 3 Gold Description: Summons a Grace of Air Totem with 5 health at the feet of the caster. The totem increases the agility of party members within 20 yards by 67. Lasts 1.50 min. Ability: Chain Lightning Rank 4 Skill: Elemental Combat Level: 56 Cost: 3 Gold Description: Hurls a lightning bolt at the enemy, dealing 493 to 551 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets. Ability: Lightning Bolt Rank 10 Skill: Elemental Combat Level: 56 Cost: 3 Gold Description: Casts a bolt of lightning at the target for 419 to 467 Nature damage. Ability: Flametongue Weapon Rank 6 Skill: Enhancement Level: 56 Cost: 3 Gold Description: Imbue the Shaman's weapon with fire. Each hit causes 29.5 to 90.8 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts for 5 minutes. Ability: Healing Wave Rank 9 Skill: Restoration Level: 56 Cost: 3 Gold Description: Heals a friendly target for 1367 to 1561. Ability: Lightning Shield Rank 7 Skill: Enhancement Level: 56 Cost: 3 Gold Description: The caster is surrounded by 3 balls of lightning. When a melee or ranged attacker hits the caster, the attacker will be struck for 198 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min. Ability: Windwall Totem Rank 3 Skill: Enhancement Level: 56 Cost: 3 Gold Description: Summons a Windwall Totem with 5 health at the feet of the caster. The totem protects party members within 20 yards, reducing ranged damage taken by 32. Lasts 1 min. Ability: Frostbrand Weapon Rank 5 Skill: Enhancement Level: 58 Cost: 3 Gold 20 Silver Description: Imbue the Shaman's weapon with frost. Each hit has a chance of causing 159 additional Frost damage and slowing the target's movement speed to 75% for 8 sec. Lasts for 5 minutes. Ability: Frost Shock Rank 4 Skill: Elemental Combat Level: 58 Cost: 3 Gold 20 Silver Description: Instantly shocks the target with frost, causing 486 to 514 Frost damage and slowing movement speed to 50% of normal. Lasts 8 sec. Ability: Stoneclaw Totem Rank 6 Skill: Elemental Combat Level: 58 Cost: 3 Gold 20 Silver Description: Summons a Stoneclaw Totem with 480 health at the feet of the caster for 15 sec that taunts creatures within 8 yards to attack it. Ability: Flametongue Totem Rank 4 Skill: Enhancement Level: 58 Cost: 3 Gold 20 Silver Description: Summons a Flametongue Totem with 5 health at the feet of the caster The totem enchants all party members' weapons with fire if they are within 20 yards. Each hit causes 15.8 to 48.7 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 1.50 min. Ability: Mana Tide Totem Rank 3 *Talent Skill: Restoration Level: 58 Cost: 80 Silver Description: Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 240 mana every 3 seconds to group members within 20 yards. Ability: Fire Resistance Totem Rank 3 Skill: Enhancement Level: 58 Cost: 3 Gold 20 Silver Description: Summons a Fire Resistance Totem with 5 health at the feet of the caster for 1 min that increases the fire resistance of party members within 20 yards by 60. Ability: Searing Totem Rank 6 Skill: Elemental Combat Level: 60 Cost: 3 Gold 40 Silver Description: Summons a Searing Totem with 5 health at your feet for 55 sec that repeatedly attacks an enemy within 20.0 yards for 40 to 54 Fire damage. Ability: Lesser Healing Wave Rank 6 Skill: Restoration Level: 60 Cost: 3 Gold 40 Silver Description: Heals a friendly target for 832 to 928. Ability: Nature Resistance Totem Rank 3 Skill: Enhancement Level: 60 Cost: 3 Gold 40 Silver Description: Summons a Nature Resistance Totem with 5 health at the feet of the caster for 1 min that increases the nature resistance of party members within 20 yards by 60. Ability: Windfury Weapon Rank 4 Skill: Enhancement Level: 60 Cost: 3 Gold 40 Silver Description: Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 665 extra attack power. Lasts for 5 minutes. Ability: Earth Shock Rank 7 Skill: Elemental Combat Level: 60 Cost: 3 Gold 40 Silver Description: Instantly shocks the target with concussive force, causing 517 to 545 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat. Ability: Ancestral Spirit Rank 5 Skill: Restoration Level: 60 CostL 3 Gold 40 Silver Description: Returns the spirit to the body, restoring a dead target to life with 600 health and 800 mana. Cannot be cast when in combat. Ability: Healing Stream Totem Rank 5 Skill: Restoration Level: 60 Cost: 3 Gold 40 Silver Description: Summons a Healing Stream Totem with 5 health at the feet of the caster for 1 min that heals group members within 20 yards for 14 every 2 seconds. ~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~. ================ - Talent Build - ================ As you level your Shaman, Talent Points will be awarded (starting at level 10) and you'll want to place them accordingly so you don't have to reset them later. Plus, putting them in skills that are beneficial to the level of your Shaman can make it quite a bit easier to progress more switfly in the game. The following builds have been tested and work for whichever type of Shaman you want. =-= Elemental-Melee Shaman =-= Enhancement Mastery ------------------- Ancestral Knowledge Rank 5 Improved Stoneskin Totem Rank 3 Thundering Strikes Rank 5 Improved Ghost Wolf Rank 2 Improved Lightning Shield Rank 3 Two-Handed Axes and Maces Rank 1 Flurry Rank 5 Improved Rockbiter Weapon Rank 2 Parry Rank 1 Improved Windfury Weapon Rank 2 Enhancement Total: 29 This build is based on getting out and dealing heavy damage as quickly as possible and gives a Elemental Mastery chance for a lot of extra hits and criticals. At ----------------- level 60 a shock spell that critical hits will do around 1400 damage, enough to devistate most any Concussion Rank 5 PC or NPC instantly and with a 5 second cooldown Convection Rank 5 that's a lot of damage really fast. Ghost Wolf is Elemental Focus Rank 1 a must, if you ever get in a tough situation simply Call of Thunder Rank 5 slow your enemy and in 1 second you disappear with Reverberation Rank 5 the use of Ghost Wolf. Elemental Fury Rank 1 Elemental Total: 22 =-= Restore-Elemental Shaman =-= Restoration Mastery ------------------- Improved Healing Wave Rank 5 Ancestral Healing Rank 5 Combat Endurance Rank 1 Improved Lesser Healing Wave Rank 5 Tidal Mastery Rank 5 Nature's Swiftness Rank 1 Restoration Total: 22 Looking to deal a lot of damage fast? Want to use all that mana you have? Like to instantly Enhancement Mastery heal yourself 2/3 HP? Then use this spec, it is ------------------- geared more at PvP but works great for PvE too. Only downside to this spec is that it will use Ancestral Knowledge Rank 5 your mana and fast, so for PvE it could be a Improved Ghost Wolf Rank 2 pain if you're not patient or don't have water. Enhancement Total: 7 Elemental Mastery ----------------- Concussion Rank 5 Convection Rank 5 Elemental Focus Rank 1 Call of Thunder Rank 5 Reverberation Rank 5 Elemental Fury Rank 1 Elemental Total: 22 ~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~. ============== - Techniques - ============== Depending on how you speced your character, many different tactics can be used in PvE and PvP. A typical way to initiate PvE is with a lightning bolt and then a shock spell for quick damage. A stoneskin totem should help you win easily since it provides a nice cover on damage, just use shocks when you can since they are instant. A lightning shield adds a few extra hits and could make the difference in a tougher fight. If you decide to use a 2-hand weapon, be sure to use windfury, the flurry of high damage is devistating if it connects. The Frost/Fire brands are good for a faster weapon since it adds the extra damage to make up for the speed. In the latter part of the game though, a dagger such as Gift of the Elven Magi with windfury is devastating since the speed allows windfury to proc a lot. If you have gone the restorative way and have Nature's Swiftness and the Mana Tide totem, you can take monsters that are a much higher level then you. Start off the same, but work a Mana Tide in at 20% mana left and let loose a shock. If your HP is low use a heal obviously, but a Nature's Swiftness heal is a nice touch since it's instant and you won't incur damage while waiting for the heal. The tactic above also works well with PvP, instant heal with Nature's Swiftness when your low or use it to finish off your opponent with a Chain Lightning. The finishing blow is best used with a Earth Shock followed by the Chain for a quick 1500+, if you don't get a critical hit that is. In a party a Shaman should boost the parties defense and provide additions to attack with Windfury Totem. More melee attackers should result in Healing Stream Totem and more ranged/mana consuming attackers should use Mana Spring/Tide Totem. When attacking use Frost Shock or Flame Shock, Earth Shock will pull mobs off of the tank because it draws a lot hate. Unless you're an off-tank don't use a shield, get in there and pummel away with a 2-hander to deal the damage. Most mobs will try to run and get help when they are near death, drop the Earthbind Totem and a Frost Shock to slow it down a lot so the group doesn't wipe. Don't forget to back up heal the main assist (person doing most of the damage) because the healer is focused on healing the tank more then the damage dealer. It sounds complicated but just check the parties HP every now and then and use Flame Shock and Frost Shock as much as possible. ~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~. ================== - Equipment Sets - ================== T h e T e n S t o r m s Pieces: 8 Spec: Restorative/Elemental Requirements: Level 60, Shaman only Obtained: All random drops from Molten Core bosses As you obtain more pieces of the set more bonuses appear: 3 - Increases the amount healed to targets beyond the first by 30%. 5 - Improves your chance to get a critical strike with Nature spells by 2%. 8 - When you cast a Healing Wave with a casting time of at least 2.5 seconds, there is a 25% chance the target also receives a free Lightning Shield that causes 50 Nature damage to attacker on hit. Armor Strength Stamina Intellect Spirit Fire Fro Sha Arc Belt 271 13 18 11 10 Bracers 211 13 16 9 Breastplate 482 15 17 31 20 3 Epaulets 362 23 17 10 9 Gauntlets 301 13 7 23 6 6 Greaves 332 17 16 16 10 Helmet 392 20 24 12 10 10 Legplates 422 16 18 20 10 10 TOTAL 2773 28 126 140 121 26 16 32 10 Equip 1% Crit, Heal +26 6 mana/5 sec Heal +22, Frost + 14 Heal +22 Heal +22, Nature +21 Magic +20 1% Crit, Heal +35 1% Crit, Magic +29 T h e E a r t h f u r y Pieces: 8 Spec: Restorative Requirements: Level 60, Shaman only Obtained: Earthfury Belt - Drop from Molten Giant (Molten Core) 0.7% Earthfury Boots - Drop from Lucifron (Molten Core) 4.0% Earthfury Bracers - Drop from Fire Lord (Molten Core) 0.3% Earthfury Vestments - Drop from Magmadar (Molten Core) 6.7% Earthfury Epaulets - Drop from Baron Geddon (Molten Core) 2.8% Earthfury Gauntlets - Drop from Gehennas (Molten Core) 18.6% Earthfury Helmet - Drop from Garr (Molten Core) 2.5% Earthfury Legguards - Drop from Magmadar (Molten Core) 4.2% As you obtain more pieces of the set more bonuses appear: 3 - The radius of your totems that affect friendly targets is increased by 10 yd 5 - After casting your Healing Wave or Lesser Healing Wave spell, gives a 25% chance to gain Mana equal to 35% of the base cost of the spell. 8 - Your Healing Wave will now jump to additional nearby targets. Each jump reduces the effectiveness of the heal by 80%, and the spell will jump to up to two additional targets. Armor Stamina Intellect Spirit Fire Shadow Equip Belt 237 12 21 7 7 4m/5s, Heal +18 Boots 290 15 10 22 7 Heal +18 Bracers 185 10 17 11 Magic +6 Breastplate 422 17 27 13 10 1% Crit, Heal +22 Epaulet 317 17 18 10 7 4m/5s, Heal +18 Gauntlets 264 14 13 15 7 1% Crit, Magic +9 Helmet 343 24 23 13 10 6m/5s, Heal +2 Legguards 369 18 21 21 7 6m/5s, Magic +12 TOTAL 2427 127 148 112 34 24 T h e W a r l o r d ' s E a r t h s h a k e r Pieces: 6 Spec: Enhancement/Elemental Requirements: Must be Warlord Obtained: Purchased at the PvP shop As you obtain more pieces of the set more bonuses appear: 2 - +15 Stamina. 3 - Shock spell critical strike chance increased by 2%. 6 - +40 Attack Power. Armor Strength Agility Stamina Intellect Equip Armor 416 35 20 1% Crit Helm 338 10 35 11 1% Crit Spaulders 312 11 8 18 17 Magic +8 Boots 286 18 17 GW * 1.15, Magic +19 Gauntlets 260 11 17 15 Magic +21 Leggings 364 15 23 19 Magic +28 TOTAL 1976 32 23 146 99 ~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~. ================ - Email Policy - ================ This section's purpose is to inform those of you who do not know how to send a proper email to someone who writes a FAQ. When sending me an email you may: Give new information Tell some new strategy Ask a question not answered in this FAQ Help me help you, tell me what needs improvement Tell me how much you like this game Tell any glitches that occurred or anything un-ordinary Please when sending me an email do not: Give old information Say something old Ask something already answered Send me hate mail Tell me you hate this game Send me mail after this FAQ is finalized If you follow those simple rules when sending an email I will be more than happy to return a message to you. ~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~. ========== - Thanks - ========== Me, Greg Boccia, for writing the guide Thottbot.com as a wonderful resource for the Item Sets GameFAQs.com for posting this FAQ IGN.com for posting this FAQ ~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~. ============= - Copyright - ============= This document is Copyright ©2004 MysticalMoon and is the intellectual property of the author. It may be not be reproduced under any circumstances except for personal, private use as long as it remains in its unaltered, unedited form. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. The following sites are allowed to use my guide: GameFAQs.com Ign.com Gamershell.com