Diablo III v1.0.8 Patch
General

Players can now identify all items in their inventory by speaking to Deckard Cain or by using the Book of Cain that can be found near the shared stash in all Acts
The cooldown incurred by changing skills outside of town on Inferno difficulty has been reduced to 30 seconds (down from 60 seconds)
The bonus experience granted by Enlightened shrines is now also calculated multiplicatively
The Magic and Gold Find granted by Fortune shrines can now exceed the 300% cap
There is now an option in Video Settings to lock the cursor to the window when in fullscreen windowed mode, if Diablo III is the active window

Multiplayer Co-Op
Players now receive a 10% bonus to Magic Find, Gold Find, and Experience per additional player in a multiplayer game, up to a maximum of 30% in a four-player game
The Magic Find and Gold Find bonuses can exceed their respective 300% caps
The Experience bonus can stack with other bonuses from items and Monster Power (the bonuses will stack multiplicatively)

A notification is now sent to all players in a multiplayer game whenever a party member engages an Elite monster or Treasure Goblin in combat, and their location will be shown on the mini-map

In addition to this, an icon will also appear over player banners in town to indicate if they're in combat with a monster, Elite monster, or Treasure Goblin


Achievements

Bug Fixes

The "Massive Blow" achievement should once again be obtainable
The "Fallen Angel" achievement now only requires the player to kill Izual within 120 seconds
The "Bashanishu" achievement no longer requires the player to use Basic Attack to complete it
The "Hero's New Clothes" achievement no longer requires the player to deliver the fatal blow to meet the criteria
Fixed a bug that prevented monsters killed by a follower or pet, before being attacked by a player, from counting toward achievement criteria


Auction House

General

The stack size for gold sales on the auction house has been increased from 1 million to 10 million


User Interface

Tooltips in the Auction House will now show an item comparison for a player's currently selected character




Battle.net

Matchmaking

Players will now be able to search for games that were started on any quest once they have reached level cap
Matchmaking "Tags" have been added

In addition to selecting your Difficulty, Monster Power, and Quest, players will also be able to choose from the following tags when searching for Public Games: Monster Slaying, Brawling, and Key Warden

Note: When the Brawling tag is selected, your Monster Power selection will not be taken into account






Social

Players can now add a note about a friend by right-clicking the name in their Friends List
Players can now enter a message that will be broadcast to their friends
Players can now create multi-user conversations

There are multiple ways to start a conversation or invite other players to an existing conversation:

To start a conversation, open Public Chat Options, then select Invite Friends > Start Conversation or use the "Start a Conversation" option in the Social window by right-clicking on a friend's name
To invite or add friends to an existing conversation, open Public Chat Options, then select Invite Friends or use the "Invite to a Conversation" option in the Social window by right clicking a friend's name and selecting the desired conversation


Similar to public channels, private conversations can support up to 99 players


A new section has been added to the friends list called "Players Near You"

Any player who is on your local network will be displayed here (even if they're not currently your friend)
If needed, this feature can be disabled from the Social Options of the Game menu


Players may now be marked as a "Party Guide"

The Party Guide is assigned to the first person who joins a Public Game
If multiple characters join a Public Game at the same time, the game will choose the hero with the highest level or Paragon level to be Party Guide
When a Party Guide leaves the Public Game, a new one will be chosen automatically
Alternatively, the Party Guide can right click on a party member's portrait and pass them the Party Guide title
The Party Guide will have a unique icon that will appear on the mini-map


Names in your "Recent Players" list will now expire if they become older than a month
Blocked players will no longer appear in your "Recent Players" list




Bosses

Bug Fixes

Skeleton King

The Skeleton King and The King of the Dead will now play an animation when performing their Whirlwind attack






Classes

Barbarian

Active Skills

War Cry

Skill Rune – Invigorate

Now regenerates 620 life per second (up from 310)






Passive Skills

Inspiring Presence

Now affects all party members




Bug Fixes

The sound that plays whenever a Barbarian's Overpower ability comes off cooldown is no longer similar to a Legendary item dropping
Male Barbarians no longer run faster than the other heroes while feared




Demon Hunter

Active Skills

Companion

Skill Rune – Boar Companion

Now regenerates 310 life per second (up from 155)




Rapid Fire

Base weapon damage increased from 276% to 438%
Hatred cost while channeling has been reduced from to 6 (down from 10)
Skill Rune - Bombardment

Weapon damage increased from 345% to 414%
Explosion radius increased to 8 yards (up from 4)


Skill Rune - Fire Support

Weapon damage of Homing Rockets increased from 35% to 145%


Skill Rune - Withering Fire

Now reduces the initial Hatred cost to 10 (up from 5)




Sentry

Skill Rune – Aid Station

Now heals nearby allies for 2% of max life per second (up from 1%)






Passive Skills

Brooding

Now regenerates 2% of maximum life per second (up from 1%)






Monk

Active Skills

Mantra of Healing

Now causes party members to regenerate 620 life per second (up from 310)

Skill Rune – Sustenance

Now increases Mantra of Healing’s life regeneration to 1240 per second (up from 620)








Passive Skills

Guiding Light

Damage bonus increased from 16% to 20%






Witch Doctor

Active Skills

Firebats

Now has a larger initial cost but a much lower continual cost while channeling

Base weapon damage increased from 180% to 385%
Skill Rune – Cloud of Bats

Initial damage increased from 234% to 500% weapon damage


Skill Rune – Plague Bats

Maximum damage increased from 270% to 578% weapon damage








Passive Skills

Blood Ritual

Now regenerates 2% of maximum life per second (up from 1%)






Wizard

Active Skills

Arcane Torrent

Base weapon damage increased from 210% to 285%
Skill Rune - Arcane Mines

Weapon damage increased from 180% to 340%


Skill Rune - Cascade

Weapon damage of bonus missiles increased from 210% to 285%




Archon

The duration of Archon should now be extended by assists from players in multiplayer games, in addition to kills


Disintegrate

Base weapon damage increased from 170% to 220%
Skill Rune - Entropy

Weapon damage increased from 196% to 253%


Skill Rune - Intensify

Maximum damage increased from 221% to 286% weapon damage




Familiar

Skill Rune – Vigoron

Now regenerates 620 life per second (up from 310)




Ray of Frost

Base weapon damage increased from 215% to 280%
Skill Rune – Black Ice

Ice patch weapon damage increased from 387% to 504%


Skill Rune – Sleet Storm

Weapon damage increased from 280% to 364%


Skill Rune – Snow Blast

Maximum damage increased from 280% to 364% weapon damage




Teleport

Players may now Teleport to any location within range, as long as a path is available




Passive Skills

Galvanizing Ward

Now regenerates 620 life per second (up from 310)




Bug Fixes

Fixed a bug causing Teleport – Safe Passage to only reduce damage from physical attacks






Crafting

General

Players can now queue up multiple items and gems at a time to be crafted, so long as they possess the necessary materials
Players can now craft items using materials located in the shared stash


Blacksmith

Salvaged item information will no longer be displayed in the chat log
Players can now disable the confirmation dialog when salvaging items of Rare quality


Bug Fixes

Fixed a bug preventing players from salvaging an item by dragging it onto the Blacksmith's anvil icon




Followers

Templar

Skills

Loyalty

Now regenerates 310 life per second (up from 155)








Monsters

General

Players should now encounter more monsters in Acts I, II, and IV in Inferno difficulty when playing at Monster Power 1 or greater
In multiplayer games, the increase in monster hit points per additional player has been reduced to 50% (down from 70%)
The damage dealt by the fire pool left by Blazing Guardian attacks has been reduced by 50%, but it's minimum damage has been increased
Poison damage dealt by Brood Hatchlings has been reduced by 40%
Damage dealt by Tormented Stingers has been reduced by 75%
The health of normal Spiderlings has been reduced by approximately 68%
The health of Elite Spiderlings has been reduced by approximately:

4.5% for Champions
3% for Rares
9% for Rare minions


The following monsters have their experience and chance to drop loot modified to better align with their hit points:

Accursed, Betrayed, Bile Crawlers, Blazing Guardians, Blazing Ghouls Brood Hatchlings, Cavern Spiders, Charged Constructs, Chilling Constructs, Crazed Cultists, Crazed Summoners, Dark Conjurers, Dark Cultists, Dark Moon Clan Impalers, Dark Summoners, Dark Zealots, Deranged Cultists, Doom Wraiths, Dust Shamblers, Enraged Zealots, Fallen, Fallen Grunts, Fallen Peons, Fallen Soldiers, Foul Conjurers , Frost Guardians, Ghouls, Hungry Corpses, Moon Clan Impalers, Murderous Fiends, Noxious Guardians, Ravenous Dead, Retching Cadavers, Reviled, Savage Fiends, Spiderlings, Shade Stalkers, Shadow Vermin, Shock Guardians, Skeletal Crawlers, Smoldering Constructs, Spine Lashers Stygian Crawlers, Tormented Stingers, Toxic Constructs, and Vicious Ghouls


Keywardens

Nekarat the Keywarden now has a chance to drop a random Key (of Destruction, Hate, or Terror) in addition to the Infernal Machine plans
All Keywardens will now only appear in Inferno difficulty


Bug Fixes

Monsters with the Avenger affix now correctly gain +25% damage each time a monster in their pack dies
Monsters with the Vampiric affix now correctly heal for 200% of their damage done in all difficulties






Quests

General

Experience earned by completing a quest is now granted to players that have reached the level cap




User Interface

General

A maximum of eight buffs and debuffs will now be displayed on the UI

The maximum number of debuffs that will be displayed is three




Bug Fixes

Fixed a bug preventing damage numbers from being displayed if a monster was affected by a spell such as Hex
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