Forgotten Hope v0.66
INTRODUCTION:

We do not promote any actions or beliefs of Nazism nor Japanese Imperialism.
If this is distributed to any country where it is illegal to display or distribute any Nazi or imperial imagery,
then you as the user, assume full responsibility, risk and liability, legal or otherwise,
associated with the use of these files.

HISTORY:
**********************************************************************
VERSION 0.66 (PUBLIC VERSION DATE 27.12.2004)
added menue icons for tankhunter + mines + japanese suicide class
added missing waco icon
added somua wreck texture
added several icons

updated some textures
updated flamer sounds
updated singleplayer code on a few maps

fixed jagdpanther uvw errors
fixed Battle Of Makin flagbase3_m1
fixed byte/size errors with FH_lrgfrenchfarm and FH_smlfrenchfarm
fixed french + polish arm/sleeve texture
fixed random weapon icon size
fixed para spoter weapon icon for us c47 spotter
fixed seelow heights CTD bug
fixed smaler stuff on several maps
fixed puma wreck texture

removed seelow heights
removed goldbeach push cage

known bugs:
Battle of Stalingrad:
Russian PTRD class gets Bazooka
1P_Jeep_Str_M1 (has alpha bug)
caen british flag instead of canadian flag
**********************************************************************
VERSION 0.65j (BETATEST VERSION 7)
fixed all LKW sounds
fixed Ju88A blowing up on spawn
fixed NKL26 crunchy sound
fixed a ton of other stuff

added flame t34 (2 versions)
added a few other things

updated panther skins

added jagdpanther skin variations
**********************************************************************
VERSION 0.65i (BETATEST VERSION 6)

fixed Zero cannon Rof
fixed Wildcat L1 usage
fixed random weapon icon usage
fixed 20 and 30mm damage against woodplanes
fixed Wellington HP
fixed coalmine lamp problem
fixed wz29grenade animations
fixed Wz36 crashes
fixed stat Bren sound
fixed Panther Tracks
fixed several Panther track textures

added JagdPanther
added some kiticons
added updated Push cage code

decreassed Parachute gliding ability

updated a few maps
**********************************************************************
VERSION 0.65H (BETATEST VERSION 5)

equipped Jap kits with Grenade97

reduced Bridge HP

altered kneemortar code
altered Panzerschreck cam position
altered Nightfighters radar position

slightly increased Boys damage against low armour

adjusted Boys/PTRD animation speeds

modified B25Mitchell gear according to Dimes request
modified LCT spawners

integrated new flamethrower effect

increased 88mm AA damage against planes
increased IS2 splash radius

made Il2-c bombs inaccurate

added mortarkitmodel
added new Piat
added Piat kitmodel
added Cal30 kitmodel
added pilot kitmodel
added various weaponicons
added new Panther D
added Goliath
added stationary_binoculars
added altered MG42

lowered tanks mgunners seats

fixed japanese equipment
fixed PS_Hbr_building_m1 ammobox position
fixed flamethrower damage radius
fixed Su76 rear wheel
fixed Crusader Icon
fixed AT rocket models
fixed Poles using US backpack
fixed remoteplane names
fixed Mas36 mag
fixed Mas36Grenade
fixed several maps
fixed PTRD damage
fixed PzB35(p) bolt animation
fixed somua damage effect position
**********************************************************************
VERSION 0.65G (BETATEST VERSION 4)
fixed MP40 sounds
fixed laffly sounds
fixed missing textures for the betio bunker
fixed some night textures

changed jet effect back to 0.65 design

added transparent flags
added bomberspotter icons
added paratrooperspotter icons

removed map Eastern_Blitz-1939
removed 2 unneeded dds files
**********************************************************************
VERSION 0.65F (BETATEST VERSION 3)
added Elefant SIMPLE MODEL
added several new textures
added VEHICLE MS406
added VEHICLE Lorraine37L
added VEHICLE Ursus
added VEHICLEVERSION Zero-b
added MAP Seelow Heights 1945 (WIP)
added MAP EASTERN BLITZ 1939 (WIP)
added repairpoints to active banks
added coalmine lamps
added Panzerschreck rocket
added Pzl37 rear mg
added fixed Mas36
added various kits
added some autoplanes
added some new sounds

reexported FH_frenchHouse1_m1

fixed Char1b Collision boxes
fixed & tweaked several maps
fixed Knife and Katana bug
fixed Pega house ladder
fixed Pzl37 cockpit
fixed French Boys kit model
fixed No73 icon usage
fixed Pzl37 prop
fixed orel disconnection bug ? (needs testing)

altered Kneemortar code

changed active banks exit location

increased Jungleplants billboard distance
increased uhu agility

updated repairpads vehiclelist

removed unused loading screens

missing icons:
kits/icon_FreTankhunter_selected.tga
kits/icon_No2fretankcommander_selected.tga
kits/icon_Boysfre_selected.tga
kits/Icon_BoysGB_selected.tga
kits/Icon_No73GB_selected.tga
kits/Icon_PTRDRuss_selected.tga
Weapon/Icon_Mas38.tga
+all random
+all spotter icons
**********************************************************************
VERSION 0.65E (BETATEST VERSION 2)
fixed pzl38 prob blur lod bug
fixed pzl alpha bug
fixed Kasserine pass crashbug
fixed inappropriate footstep sounds when walking on various vehicles


added oatfield billboards
added finish skull helmet
added several kitmodels
added several lod models
added static FH_airplaneNet_m1
added static FH_camotent1
added static FH_shabbyfence_long
added static FH_suppliesNet_m1
added static Lct_Static
added static Liberty_Static
added static medicbox_m1 (no medic code yet)
added static FH_Kursklogs_m1
added static FH_KursklogsDestr_m1
added static FH_KursklogsFall_m1
added static FH_KursklogsMG_m1

added MAP Battle Isle 1944 (still wip)

added a few other fixes + changes
**********************************************************************
VERSION 0.65D (BETATEST VERSION 1)
fixed the rooster monster ;)
fixed Gato deck gun shooting itself
fixed the oat palm tree bug (finally)
fixed several minor bugs
fixed Sexton crunchy sound when moving

added a few new kits
added mas36 texture
added KV1 & KV2 winter lod textures
added static FH_haystack1_m1
added static FH_haystack2_m1
added static FH_haystack3_m1
added static FH_Kursklogs_m1
added static FH_PolBridge_m1
added static FH_PolRiverbridge_m1
added static FH_PolTrainBridge_m1
added static pega_sandbag_big_m1
added static pega_sandbag_C_m1
added static pega_sandbag_str_m1
added static railroad_destr_m1
added static AKreuz
added static FH_coalColumn_m1
added static FH_coalCorridor_m1
added static FH_coalCorridorDest_m1
added static FH_coalCorridorIncl_m1
added static FH_coalCorridorL_m1
added static FH_coalDepot_m1
added static FH_PolRiverbridge2_m1
added static FH_TentGerOp_m1
added static FH_trainStation1_m1
added static FH_trainStation2_m1
added static coalPile01_m1
added static coalPile02_m1
added static coalPile03_m1
added static coalMineUnd_m1
added static coalMineUnd_m2
added VEHICLE Harley (wip)
added STATICS several polish wrecks
added Ju87D (rearmed)
added random US stuff

improved static pega_sandbag_oC_m1
improved static pega_sandbag_oD_m1

coded wreck part 2 on apache
coded shotgun shell eject effect

adjusted PzB35 stats to be like M35

reverted damagesystem to old values

readded correct singleplayer settings & bugs for beregils maps (again)

added a few other fixes + changes
**********************************************************************
VERSION 0.65C (INTERNAL)

fixed elephant
fixed crusader
fixed too many params for envelope assert on several tanks
fixed byte == size assert on all afflicted vehicles
fixed satchel 3p LOD
fixed StaghoundAA wreck
fixed HowitzerBattery LOD
fixed sandbagl2 collision box
fixed dead parachuta
fixed Pz739 AI
fixed Elefant vehicle icon
fixed bench icon
fixed palmshort_m1 weatbug
fixed Apache Canopy

improved panzerschreck
improved map counterattack (and i know the chicken sound is fucked up)
improved map kasserine pass
improved map Supercharge-1942
improved map Prokhorovka-1943
improved map battle of orel
improved map falaise poket
improved map fall weis
improved map battle of stalingrad
improved map operation goodwood
improved planecannon damage

increased LA7 acceleration
increased Apache acceleration

added static FH_frenchBridge_m1
added static FH_frenchTrainBridge_m1
added static railroad_bendL3_m1
added static railroad_bendR3_m1
added static railroad_straight5_m1
added static railroad_straight10_m1
added static coalMine_m1
added static coalWagon_m1
added weapon boys at
added weapon Thermos AT
added weapon winchester (very wip)
added weapon new Mas36
added Piat version of Universal Carrier
added weapon No73
added new bombing code (for B17 spotter only)
added damagecode 14.5mm ATR
added Damagecode .55 ATR
added P-40 (fighter version)
added various kits
added new bomber spotting code (B17 for testing)
added some sounds

updated French classes

removed unneeded weapon ids (spotter)
and a bunch of other fixes + addons :D
**********************************************************************
VERSION 0.65B (INTERNAL)

fixed Flak18 netinfos
fixed Elephant
fixed Ju88A rearmg movement
fixed 7tp turret rotation
fixed 6pdr cam movement
fixed wz36 cam movement
fixed French farm
fixed Sexton cam movement
fixed Todt bunker ladder bugs
fixed Mark VI LOD
fixed several icons
fixed truck bed passenger exits
fixed Wz36 wreck assert

added in new geometries.con for some ships
added VEHICLE Apache
added VEHICLE Panzer38(t)
added Tks20mm
added TksMG
added static Bedford wreck
added Bedford Spawn
added AI code and meshes to numerous custom FH statics
added artillery view to deployed mortar
added lowerable gate to trucks, controlled by position 6
added deployable ammo boxes to ammo trucks
added air spotter weapon to Piper Cub position 2
added AI artillery spotting code

removed ammolink from Kneemortar
removed planeshells soundeffect

coded SA37

improved the new polish stuff
improved Tigers aiming
improved Bren Carrier code

readjusted Tiger type sights

reduced 88mmL71 RoF a tad

deactivated dest. barb wire for now

altered Ostwind cam

added hundreds of statics (please check it by yourself) + several other improvements.....
**********************************************************************
VERSION 0.65A (INTERNAL)

added random Nagant/PPSh
added some AI fixes that got lost
added Tommygun animations
added new damagesystem
added VEHICLE Sa37 (not coded)
added VEHICLE Pzl38
added VEHICLE Laffly 15t
added VEHICLE C7P Hauler
added VEHICLE Panzer 38 (not coded)
added VEHICLE Elephant (WIP)
added VEHICLE Carrier (BREN CARRIER)
added VEHICLE CRUSADER1 (Crusader MK1) (WIP)
added VEHICLE (Souma VARIANT) Panzer 739 (not coded)
added VEHICLE (VARIANT) StuG3GCamoedition
added CLASS Tankhunter class with Rifle/Landmines
added CLASS 1 Russ assault Nagant/PPSh
added TEXTURE several night textures
added STATIC B17Wreckstatics
added STATIC FH_frenchbarn_dest_M1 (NO AI CODE)
added STATIC skyline01_m1
added STATIC skyline02_m1
added STATIC skyline03_m1
added STATIC skyline04_m1
added STATIC skyline05_m1
added STATIC skyline06_m1
added STATIC skyline07_m1
added STATIC skyline08_m1
added STATIC skyline09_m1
added STATIC skyline10_m1
added STATIC skyline11_m1
added STATIC skyline12_m1
added STATIC FH_net (a fishing net) (NO AI CODE)
added STATIC FHhaybail_m1
added STATIC FHlightpostOFF_m1
added STATIC FHlightpostON_m1
added STATIC FHlightpost_m1
added STATIC FHstonewall_2m_m1
added STATIC FHstonewall_I_m1
added STATIC FHstonewallL2_m1
added STATIC FHstonewallL_m1
added STATIC FHstonewallU_m1
added STATIC FH_ruscottage_2_M1 (NO AI CODE)
added STATIC FH_ruscottage_2_snow_M1 (NO AI CODE)
added STATIC FH_ruscottage_3_M1 (NO AI CODE)
added STATIC FH_ruscottage_3_snow_M1 (NO AI CODE)
added STATIC FH_ruscottage_M1 (NO AI CODE)
added STATIC FH_ruscottage_snow_M1 (NO AI CODE)
added STATIC FH_shabbyfence (NO AI CODE)
added STATIC Cage for PUSH MAPS
added STATIC bedfordWreck
added STATIC CharB1Wreck
added STATIC SomuaWreck
added MAP Kasserine_Pass
added MAP Counterattack-1940 (VERY WIP)
added several textures

improved TEXTURE castle
improved Brummbär code
improved StuG3G code
improved AI code for several MAPS
improved balancing code for several MAPS

deleted some unnecessary soundfiles from M19
deleted some unneeded Crusader code
deleted effect e_Ammolight

removed bulletdrop temporarily to test for performance loss
removed 2pdr Hud Crosshair

fixed StuG3G top MG ai usage
fixed MatildaI ssc files
fixed finish support class knife icon
fixed Bots not using At Rockets
fixed randomPPSh ingame name
fixed SdKfz7Flak18 AI
fixed MAP Rheinübung (needs online test)
fixed several stuff
fixed UK grave

changed BT spawner name to Sherman_105mm
changed Ju52 dooorcode (test on networkability)

increased 105mm rounds splash radius from 15 to 20m
increased Ju52 passenger entry distance
increased C47 passenger entry radius
increased 4 engine bomber HP
increased 1000kg bomb splash radius

reduced Bf110 agility
reduced Stuka agility
reduced Mustang agility slightly
**********************************************************************
VERSION 0.65

fixed several bugs
fixed 1 US officer Greasegun name
fixed Lancaster wreckparts
fixed Browning Cal50 magsize
fixed Defiant ammosupply
fixed B25 aileron offset
fixed bf109 speed/power ratio
fixed Battle of Britain crash
fixed Tarawa Objects
fixed StuG Smoke position
fixed Fletcher position changing
fixed Enterprise Elevator again
fixed Ger Light AT icon usage

optimised several textures

removed map Battle of Kursk 1943
removed map Opertaion Citadel 1943
removed map Omaha Beach 1944

improved & balanced several maps

decreased He111 handling
decreased Bf110 handling
decreased Hurricane speed
decreased B25 agility
decreased Defiant speed

reduced deploy mg rearm speed and radius

added Cal50 ammobox fix
added Browning cal30 Icon
added stat. Bren Icon
added RDG33 icons
added Mills Grenade Icons
added M35 L1 model

replaced cal50 model

changed M35 L1 model
changed M35 aiming code
changed Jumplights color to red

modified 75mm DP

increased big AA damage
**********************************************************************
VERSION 0.64G (BETATEST VERSION 8)

fixed buggy plane spawners for storm/sector318/blackknight
fixed rheinübung CTD !!!DISREGARD RHEINÜBUNG => NEW MAP RHEINÜBUNG-1941!!!
fixed several models
fixed PanzerIVF2 Icon
fixed Willy SAS mg position
fixed 2Pdr aiming
fixed Ju52wreck coll
fixed Tankerclass menu name
fixed US light AT Icon/name
fixed Usage of M36 wreck
fixed Jap and Ger tankcomm weapon animation
fixed 6pounder Icon
fixed MG42 air model
fixed stat Bren sound
fixed Springfield Icon in some US kits
fixed Ju52 cockpit cam
fixed Ju52 passenger positions
fixed T19HMC MG usage
fixed LVT driver cam
fixed LVTa4 mg cam
fixed enterprise elevator position
fixed 13mm tracers in planes
fixed Matilda Gun mantlet
fixed arisaka sniper lag

added new german voice commands
added several new & improved textures
added various AI fixes

increased Bedford driver sitting heigth
increased Bf109 series agility

replaced Kurrogane L1

decreased pistol accuracity
decreased SMG accuracity
decreased Bf110 agility

improved Sub7c exit locations

lowered MatildaII ride

removed Rocket rails from Swordfish-t

reequipped ArkRoyal with Swordfish-t only

changed Gatehouse code (needs to be placed on spawner now)

improved & balanced several maps
**********************************************************************
VERSION 0.64F (BETATEST VERSION 7)

added several new & improved textures
added several improved sounds
added US oficer GGun for slot 1
added random weapons for Tankcomm
added Schwimmwagen water effects
added 2pdr L1 model
added fixed Ark Royal
added new no. 2 sound
added several new honks ;-)

fixed Komet L1 model usage
fixed MG42 deploy
fixed Nebelwerfer AI
fixed enterpriseelevator
fixed Su76 ride
fixed KV1 L1 and wreck usage
fixed A26 top turret cockpit
fixed Zis5ammo AI
fixed TT33 magposition
fixed Panther HP
fixed Panther damage effects
fixed Schwimmwagen icon dots
fixed Nambu positioning
fixed M19 turret coll
fixed matilda gun sound
fixed barb wire alpha bug

decreased Ju87 agility
decreased B26 agility

changed A26 mg convergence point
changed 2pdr gun sound

Increased A26 agility

coded SpringfieldGrenade

improved Mig3 straight flight
improved Mors animation usage
improved M19
improved & balanced several maps

renamed M19Duster -> M19

updated Munitionspanzer
**********************************************************************
VERSION 0.64E (BETATEST VERSION 6)

fixed Betty 1p missing glass
fixed mg42 sounds
fixed komet firing sound
fixed uhu firing sound
fixed several crash bugs
fixed Juno mg movement
fixed Geb Ladung effects
fixed SdKfz10/4 speed
fixed Juno MG issue
fixed Zis5 AI
fixed Zis3 wreck not showing
fixed Howitzer105mm wreck not showing
fixed Midway CTD

moved Ostwind cam

changed Enterprise elevator

reduced Pistol accuracity

added StenMk2
added NagantCarbine
added ArisakaCarbine
added PPSh43
added RandomPPSH
added several new & improved textures
added several improved sounds

updated singleplayer & conquest code
**********************************************************************
VERSION 0.64D (BETATEST VERSION 5)

fixed Brit Satchel AI
fixed Russ Nagant kit using SVT kit model
fixed several map crash bugs (battle of foy ai still buggy)
fixed mors soundbug
fixed mg42 soundbug
fixed stukadive bug

added other tanker cap for ger desert
added various US helmets
added Bf110-N (Nightfighter version)
added Me262-N (Nightfighter version)
added several new & improved textures
added new manual (still wip)

fixed Garandsniper animations

increased MGs muzzleclimb
increased Bf109 agility

reduced Bf110 agility
reduced Zero Agility

removed Juno LCs

improved & balanced several maps
improved 2pdr sight (still wip)
improved Flak18 cockpit (still wip)
**********************************************************************
VERSION 0.64C (BETATEST VERSION 4)

OOOOFULL IMPLEMENTATION OF THE FHX MINIMOD INTO BASIC FHOOOOOO
OOOOOOOOOOOOOOOOOOFHX NOT LONGER REQUIREDOOOOOOOOOOOOOOOOOOOOO

fixed LA7 1pcockpit glass
fixed stug3 view
fixed driver view of the sdkfz7
fixed some icons
fixed M3A1GB mg deploy
fixed Priest MG seat animations
fixed geb ladung damage
fixed Makin Crashbug
fixed Hellcat flying circles
fixed 2pdr aiming
fixed 6pdr view
fixed Cal50 tripod
fixed Riflegrenades animations
fixed US Tommygun using wrong kit model
fixed Zis5 ammo giving ammo to the wrong guys
fixed C47/Ju52 network problems
fixed Browning deploy weapon
fixed Browning deploy aiming
fixed guardhouse
fixed Staghound AA gun sounds
fixed bulgeambience sounds 22 & 11khz /trouble with some onboard soundcards
fixed fin minimap flags

reduced Stg44 inaccuracity
reduced 7.92x33 damage loss at distance
reduced Mig3 agility

added M1A1 engineer class

increased FG42 min accuracity
increased He219 agility

added fixed matilda2 model files
added flagpoles flagbase2_m1, ...
added A26 icon
added FH_stoneWall_m1
added FH_stoneWallBend_m1
added various caps and hats
added 2pdr cockpit view
added Flak18 cockpit view with ammoindicator
added JAGDPANZER simple model textures

removed Stug3G hud crosshair

activated Ostwind shadow
activated SdKfz222 shadow (need one)
activated PanzerIVh shadow (need one)

improved & balanced several maps

unknown:
reexported sdkfz222 hull
**********************************************************************
VERSION 0.64B (BETATEST VERSION 3)
fixed Bazooka Damage
fixed BF109 sound bug
fixed BF110-A sounds
fixed Iwo Jima CTD
fixed garand grenade missing skin
fixed pilotka placement
fixed geballte ladung weapon selection icon

added Rifle grenade ANTI "Insta Gib selection delay"

improved TT33

improved MAP Battle_of_the_Bulge
improved MAP Falaise_Pocket
improved MAP Invasion_of_the_Philippines
improved MAP Operation_Nordwind-1944
**********************************************************************
VERSION 0.64A (BETATEST VERSION 2)
added VEHICLE 6 pounder gun
added m1carabine kit model
added sm files for "FH_KwaiBridge_m1" (NO CODE / NO SKIN)
added new flamethrower

fixed stug3 aim view
fixed wespe aim view
fixed greyhound hull
fixed zero nosecam gun sounds
fixed val gunsounds and changed them for al vals to sound similar
fixed me262 nosecam gunsound
fixed gunsounds for all Bf109 and 110 versions
fixed howitzer 105mm
fixed PantherD hull
fixed Ostwind shadow
fixed Geb Ladung splash damage
fixed piper cub passenger icon ..
fixed piper cub damage effects
fixed tiger crosshair

improved Sherman-POA

systemized bomber positions

Removed wreck from AR234 bombrun
removed some useless scc code

and last but not least .... several other additions + fixes......
**********************************************************************
VERSION 0.64 (BETATEST VERSION 1)
fixed TodT Gun smoothing
fixed PS harbor shed
fixed su76 bumping
fixed opel blitz water bug + skin
fixed waco speed
fixed PoW turret lod
fixed Type38/Elco80 Raft AI
fixed KV1 muzzleflash position
fixed cal30 kit model
fixed 4 ger chuteless pilot icon
fixed Sdkfz7Flak18 walls
fixed pol M35 crash
fixed Elco80 MG overheating speed
fixed Howitzer assembley explosion effects
fixed B26 top turret mg placement
fixed invasion otP kit loadouts
fixed TB3 mg sound
fixed Nagant Grenade animations
fixed Garand Grenade distance sound
fixed KVs right front wheel
fixed SVT40 sound
fixed Johnson camshake

added new mi carabine versions
added several new textures
added VEHICLE He219 (WIP)
added seperate PanzerIVF2 barrel
added various AI fixes on request of FHX
added new icon for enterprise elevator
added Ammopack to fix Invasion of the P ctd

increased KV1 track speed
increased N1K1 agility
increased Komet speed
increased Me262 elevator agility
increased Bf109 agility
increased Bf109-k agility

decreased Hurricane MK1 agility
decreased Hurricane MK2 agility
decreased Spitfire agility
decreased Typhoon agility

removed code usage of airbreak model from pzl11
removed all voted maps

replaced Hatsuzuki MG34 with Nambu92

improved 7TP

updated FHX

and last but not least .... several other additions + fixes......
**********************************************************************
VERSION 0.63N (INTERNAL)
fixed Sherman not spawning (sorry guys)
fixed hellcat flying circles
fixed Panzerfaust damage values
fixed G4M1 Lodselector
fixed Browning cal50 AA showing wrong gun
fixed PT boats torp causing no damage
fixed KV1 muzzleflash/sound
fixed CTD caused by us carriers
fixed Coral Sea CTD
fixed Sexton suspension
fixed UMSC engineer weapon icon
fixed Sherman not spawning (sorry guys)
fixed hellcat flying circles
fixed Panzerfaust damage values

increased all planes agility by 10%

deleted double file from game.rfa

added M1A1 (using dummyicon on M1A1)
added fixed Lancasterturrets
**********************************************************************
VERSION 0.63M (INTERNAL)
fixed 76mm/90mm damage settings
fixed SG44 aiming
fixed Geb ladung icon
fixed Coastal_base_m1 AI
fixed Dest stonebridge wreck
fixed Lancaster Pilot seat
Fixed B26 top turret
fixed Lancaster Aileron offsett
fixed russian hat
fixed planespawner assignment on BtR
fixed Finish AT icon usage
fixed Betio_Bdoor2 AI
fixed Betio_Bnk2_W_m1 AI
fixed Sherman105mm hull usage
fixed Firefly tracks
fixed Sherman105 icon usage
fixed allied grenade icon usage
fixed Sherman105mm tracks
fixed Greasegun muzzleflash
fixed Camsway for K98 grenade
fixed Camsway for G43 grenade
fixed Johnson relaod problems
fixed stuka dive horn
fixed flying pak40 on breaktrough
fixed wrong sand texture + areavalues in desert rose
fixed usmc willy texture

added fixed Lancaster Hull
added Icon_mills_64x32 dummyicon
added Icon_rdg33_64x32 dummyicon
added ShermanJumbo
added some class icons
added Springfield ammobox one more time :)

increased BtR Factory HP from 1000 to 1300

updated FHX
**********************************************************************
VERSION 0.63L (INTERNAL)
tweaked MAP Sector318
tweaked MAP Operation Goodwood

improved VEHICLE Matilda2
improved VEHICLE M36
improved USMC Willy

fixed springfield sniper sound bug
fixed several other smaller bugs....

added missing class icons
added a few new textures
added Ostwind L1
**********************************************************************
VERSION 0.63K (INTERNAL)
tweaked MAP Operation Goodwood
tweaked MAP Goldbeach
tweaked MAP Battle of Kursk 1943
tweaked MAP Tarawa 1943

added MAP Operation Citadel (sunny Battle of Kursk day2)

added VEHICLE new Jagdpanzer 4
added VEHICLE USMC willy
added Greasegun Lod/kit model
added new M36 guns

fixed several stuff
fixed Greasegun Aiming
fixed Rheinübung CTD
fixed Riflegrenade aiming
fixed Caen CTD
**********************************************************************
VERSION 0.63J (INTERNAL)
tweaked MAP Alpenfestung
tweaked MAP Bombing the Reich
tweaked MAP Operation Blackknight
tweaked MAP Operation Goodwood
tweaked MAP Prokhorovka-1943
tweaked MAP Supercharge

fixed KV1 mesh
fixed C47 mesh
fixed Ar234 col ids
fixed Sherman col ids
fixed Junkers Bow MG
fixed Defiant mesh
**********************************************************************
VERSION 0.63I (INTERNAL)
tweaked MAP Alpenfestung
tweaked MAP Bocage
tweaked MAP Bombing the Reich
tweaked MAP Battle of the Bulge
tweaked MAP Breaktrough
tweaked MAP Falaise Pocket
tweaked MAP Operation Blackknight
tweaked MAP Operation Goodwood
tweaked MAP Prokhorovka
tweaked MAP Prokhorovka-1943
tweaked MAP Sector318
tweaked MAP Supercharge

Added M36
Added BowMg to Firefly/Sherman105mm
Added Bowmg to T34 / T34-85
added Pilotkits without chute for brits and ger

Fixed KV1/2 steering
fixed Su76 driving assembley
fixed priest mg
fixed KV1 rearmg
fixed Lancaster Turreticons
fixed Cub passenger Icon
fixed 40mm AA explosion effect
fixed Panzerfaust30 damage

Deleted M36B1Jackson

attention all mappers:
-G36b1Jackson spawner is now -G36
**********************************************************************
VERSION 0.63H (INTERNAL)
added MAP Operation Goodwood
added several textures
added MINIMOD FH_RTR (first version)
added Spawnerless Schnellboote
added Mills dummy ammo icon
added Springfield Ammobos (talk to me)
added GebLadung/G43 kit

removed VEHICLE Sherman3

tweaked MAP Karellia
tweaked MAP Valirisk
tweaked MAP Bombing the Reich
tweaked MAP Arnhem
tweaked MAP Supercharge
tweaked MAP both Prokhorovkas
tweaked OBJECTS.rfa
tweaked ANIMATIONS.rfa
tweaked STANDARTMESH.rfa (NEXT FULL VERSION)
tweaked TEXTURE.rfa (NEXT FULL VERSION)
tweaked SOUND.rfa (NEXT FULL VERSION)
tweaked KV1

fixed MAP Adak Island Sky (NEXT FULL VERSION)
fixed sexton col models + added shaddows
fixed several smaller bugs
fixed Wz29Grenade positioning
fixed polish rifle icons
fixed Fireflys sounds
fixed Spotter crashes

updated Hangar and Repairpad vehicle list

and as always..... fixed several other stuff........
**********************************************************************
VERSION 0.63G (INTERNAL)
added VEHICLE Hood
added VEHICLE Bismark
added VEHICLE new Sherman 105
added VEHICLE new Sherman Firefly
added STATIC FH_frenchFarm1_m1
added STATIC FH_frenchFarm2_m1
added STATIC FH_frenchFarm3_m1
added coloured tracers

added 0.61 CENSORED PATCH
added several other tweaks
improved VEHICLE Tirpitz
improved VEHICLE Audiacity

fixed a lot of bad filenames

atlantic replaced by rheinuebung

moved sound files from the maps to the sound rfa and altered the ssc coding
resaved several loading screens

renamed map Blue Moon to Operation Blackknight

***attention mappers***:
removed vehicles:
schwimmwagen
he 115
old fh betty
old fh baka

removed statics:
-all e_grass versions
-all fh dice suburbhouses
-all fh ice versions

a hughe ammount of improved maps + a few new ones
**********************************************************************
VERSION 0.63F (INTERNAL)

added first part of the BG sound replacement
added various textures
added Mills grenade (didnt know what kit or country to put on kit)
added Geballte Ladung (not winter or desert kits)
added German Shovel (replaces the knife in AT, MG and engineer kits) (not winter or desert kits)
added type94 wreck
added no04 (not coded yet)
added static FireBarrel_m1
added static pega_BGtree_01_m1 up to pega_BGtree_16_m1
added British 2Pdr. (not coded yet)positions:
2pdr base - 0/0/0
2pdr Gun - 0.016/1.747/-0.202
2pdrMantle - 0.0/1.606/0.475
2pdrMainBody - 0/0/0
2pdr_crank - -0.7 1.674 -0.147

fixed 11khz sounds
fixed 44khz sounds
fixed 1p_lvt4_m1
fixed 1p_baka_m1
fixed mg42_air soundbug
fixed both frenchhouse statics
fixed FH_Bunker_6 with land skirts so it can be placed on maps
fixed KV1_Hull Lod
fixed KV2_Hull Lod
fixed he111
fixed JU52 Various positioning
fixed Icon USSatchel, Type 94 and Lancaster
fixed sten size
fixed CharB1 has been scaled up to more accurate size
(scale was increased by 25%)
code adjusted for this (!!some problems with turret camera!!)

improved Somua skin (captured skin + normal french one)

removed again some swatiskas + some general texture fixes

updated FHX

@ all mappers:
added some additional uniform texture folders.... those uniforms where used generally during the war...just use them if you want to have them in your map:
SPECIAL_US_RANGER
SPECIAL_GER_EUROPE_WEHRMACHT
SPECIAL_BRIT_PARATROOPER

tweaked maps:
added map Battle_of_Kursk-1943 (modified kursk day1)
Alpenfestung
Atlantic
Bulge
Kursk Day1
Blue moon
Bombing the Reich (raid on germany)
Breaktrough
Fall Weiss
Sector
Storm
Zielona Gora
Prokhorovka
Supercharge
Battle_of_Stalingrad
Battle_of_Pavlov
**********************************************************************
VERSION 0.63E (INTERNAL + LAN PARTY FIXES)
fixed submarie ID´s
fixed flap position on several planes
fixed various bugs
fixed wz36 ID´s
fixed sdkfz222 rs files
fixed mark6 & desert mark6 rs files
fixed howitzerbatterys turnability
fixed Hangar/plane crash bug (nasty surprise for some people :D)
fixed Pak40 explosion damage
fixed Ju52 MODEL
fixed Mutsuki Ai (typo)
fixed Ju88 AI
fixed BF110 LOD MODEL
fixed BF110 Main model has now lod´s

added HowitzerBattery3, 4, 5 (tested on networkability)
added various night textures
added Ammoselector for Zis3
added MODEL Russ_Pilotka
added MODEL new destroyed barb wire
added MODEL LANCASTER COCKPIT (NOT CODED IN)
added WEAPON 30cal
added VEHICLE KV1 (NOT CODED IN)
added VEHICLE new MATILDA2 (new wheel set is wip)
added VEHICLE new MATILDA2 (new wheel set is wip)
added destroyable sonebridge big
added ICONS for various vehicles
added STATIC stecrate2_Bundle_m1
added STATIC stecrate1_Bundle_m1
added STATIC re_portBoxBundle_m1
added STATIC Military_boxBundle_m1
added STATIC Crate_Bundle1_m1
added STATIC ControlTower
added STATIC FH_burghundefels_m1


improved Vals handling at low speeds

changed ammoboxes refill (static boxes only)
changed Wildcat position on Enterprise a tad
changed reverted Devestator rudder pedal direction
changed bf110 starting behaviour

reduced soldiers swimendurance from 90 to 45s

removed new Bf110 LOD (was crashing maps)

increased theoretical range for mps/pistols

updated FHX + added FHX with RTR support

tweaked maps:
blue moon (still very VIP)
Battle of Britain

added maps:
okinava (still very VIP)
raid over germany (still very VIP)
**********************************************************************
VERSION 0.63D (LAN VERSION)
changed / fixed / added various new stuff (it was to fluently on the LAN to list everything ...just added here what i remembered)

fixed Defiant no texture bug
fixed various bugs
fixed ju88 lower gunner bug

added 2 different satchel charge behaviours:
-one with short explosion time (4-6 sec) without sound (for exampel against tanks)
-one with long explosion time (9-11 sec) with sound (for example against bunker doors to warn teammates)
added ger satchel
added various night textures

removed some swatiskas

@ all mappers ... SPAWNER => PAK40 GUN has now the correct height

tweaked maps:
blue moon
**********************************************************************
VERSION 0.63C (LAN VERSION)
changed / fixed / added various new stuff (it was to fluently on the LAN to list everything ...just added here what i remembered)

added several other night textures
added more bomber spotter kits
added several sound effects

fixed M10 mine damage bug
fixed bomber network bugs
fixed various small bugs
fixed K98 scope

changed wood plane damage values

improved LA7 Handling

tweaked maps:
sector318
blue moon

**********************************************************************
VERSION 0.63B (LAN VERSION)
changed / fixed / added various new stuff (it was to fluently on the LAN to list everything ...just added here what i remembered)

fixed grease gun crash bug
**********************************************************************
VERSION 0.63A (LAN VERSION)
changed / fixed / added various new stuff (it was to fluently on the LAN to list everything ...just added here what i remembered)

fixed several collision model bugs
fixed several coding bugs
fixed russian grenade
added new kits
**********************************************************************
VERSION 0.63 (LAN VERSION + additional INTERNAL FIXES)

fixed several bugs
fixed Ar234 lod & wreck usage
fixed BF110 simplemodel and shadows
fixed B25-A simplemodel
fixed HO229 now correct damage ids
fixed M19 Duster damage ids
fixed B26 simplemodel
fixed Puma Ids
fixed Tommy gun
fixed KV rear wheel bug
fixed FH_Heuhuette
fixed FH_Alpenhaus
fixed KV2 col models
Fixed Sound k98mono
Fixed Sound k98lr
Fixed Sound no4mono
Fixed Sound no4lr
(Fixed my volume problems, removes the statics that made it sound like shit)
Reverted Plane Sounds to stock bf1942 sounds, removing calls to stolen sound directories.

removed swatiska from a spitfire skin

tweaked several of the bigger dice static objects:
factory
storagebuilding
church
rh_pacificsomething ;)
hangar

added & improved several textures
added STATIC FH_frenchHouse1_m1
added STATIC FH_frenchHouse2_m1
added STATIC FH_frenchHouse3_m1
added STATIC FH_frenchHouse4_m1
added STATIC FH_mosque_m1
added STATIC (RESCALED DICE BUILDING) FH_SuburbHouse_1_closed_M1 (NEEDS OVERWORK)
added STATIC (RESCALED DICE BUILDING) FH_SuburbHouse_2_closed_M1 (NEEDS OVERWORK)
added STATIC (RESCALED DICE BUILDING) FH_SuburbHouse_3_closed_M1 (NEEDS OVERWORK)
added STATIC (RESCALED DICE BUILDING) FH_SuburbHouse_4_closed_M1 (NEEDS OVERWORK)
added STATIC (RESCALED DICE BUILDING) FH_SuburbHouse_1_M1 (NEEDS OVERWORK)
added STATIC (RESCALED DICE BUILDING) FH_SuburbHouse_2_M1 (NEEDS OVERWORK)
added STATIC (RESCALED DICE BUILDING) FH_SuburbHouse_3_M1 (NEEDS OVERWORK)
added STATIC (RESCALED DICE BUILDING) FH_SuburbHouse_4_M1 (NEEDS OVERWORK)
added STATIC (RESCALED DICE BUILDING) FH_supplyde_m1
added STATIC (RESCALED DICE BUILDING) FH_smlfrenchfarm_m1
added STATIC (RESCALED DICE BUILDING) FH_lrgfrenchfarm_m1
added STATIC (RESCALED DICE BUILDING) FH_subhouse_5_m1
added STATIC FH_barrels2_m1
added STATIC FH_barrels1_m1
added STATIC Opel_static
added STATIC FH_burghundefeld_sign
added STATIC FH_burghundefeld-kleinlohe_sign
added STATIC FH_kornburg-kleinlohe-wendelstein_sign
added STATIC FH_wendelstein_sign
added STATIC FH_sniperTower_m1
added WEAPON RGD33
added WEAPON NEW GREASE GUN

Map Tweaks:
Desert Rose
Alpenfestung
Breaktrough
Sector318
Berlin-1945
Omaha_Beach-1944

**********************************************************************
VERSION 0.62G (internal)

added new winterclasses
added german europe cap

fixed P747 icon
fixed varius class crash bugs
fixed oerlikon
fixed k98 riflegrenade texture
fixed satchel charge position

panther d with falaise version replaced

improved thompson texture

maps slightly tweaked:
sector318
valirisk
omaha sector c
alpenfestung
**********************************************************************
VERSION 0.62F (internal)

fixed MG42 class crashbug
fixed rufe texture

maps slightly tweaked:
sector318
valirisk
adak island
omaha sector c
**********************************************************************
VERSION 0.62E (internal)
crash fixes
**********************************************************************
VERSION 0.62D (internal)

added TEXTURE Bedford (replaced old one and added new ones)
added MAP Sector 318
added WEAPON Tommygun
added WEAPON FG42 + kits
added WEAPON new K98
added WEAPON new thompson
added CLOTHING GerTankCommCap
added STATIC Afri_Ruin1_m1
added STATIC FH_Bunker_10_m1
added STATIC Camels
added STATIC FH_Bunker_8_m1
added STATIC FH_Jaima_m1
added STATIC FH_romanColumn1_m1
added STATIC FH_romanColumn2_m1
added STATIC FH_romanColumn3_m1
added STATIC FH_romanRuins1_m1
added STATIC FH_romanRuins2_m1
added STATIC FH_romanRuins3_m1
added STATIC FH_romanTemple_m1
added STATIC TrainBridge_arc_m1
added STATIC FH_AtlWall (Atlantic Wall Whole Section)
added STATIC FH_DestAtlWall (Atlantic Wall Destroyed)
added STATIC FH_Bunker_11 (reversed Bunker 1)
added CLASS Tommygun for brits
added VEHICLE Zis3 (Wip)
added VEHICLE CharB1 (wip) (already fixed skin)
added VEHICLE fixed Su76
added VEHICLEVARIATION Su76 winter
added VEHICLEVARIATION MarkVIDesert
added Beachbombardment (for Beregil, contact me on use)
added LexiconAll.dat
added better botsupport
added prototype automatic planes (B25 and Ar234) with classes

fixed Somua netinfo problems
fixed Somua splash armour
fixed TEXTURE Satchel charge
fixed TEXTURE KV2 main
fixed tb3 spawner
fixed kv2 tracks (*)
fixed ICON Piper Cub
fixed 6.5mm bullet hit effects
?fixed MG recollection (test online)
fixed metal effect on: ar234, Mig3, Me262, Komet, typhoon, defiant,
fixed ar234 col id bug (yeah now you can shot an ar234 down)
fixed mig3 spawner
fixed junkers spawner (dice ju88)
fixed ju88 spawner

improved TEXTURE Garand
improved TEXTURE Hurricane MK2
improved p47 metal skin (made shiny)
improved twin TP7
improved Wildcat Cockpit
improved rus/ger uniforms
improved gnevny
improved Liberty
improved tents
improved mig3 col ids
improved landmine´s code/model

StandardMeshUpdates:
-DesertTrenchEnd_m1.rs
-DesertTrenchL_m1.rs
-DesertTrenchObl_m1.rs
-DesertTrenchStr_m1.rs
-DesertTrenchT_m1.rs

Sounds Replaced:

-g43_fire
-k98lr
-k98mono
-no4lr
-no4mono
-pzb35LR
-pzb35mono
-snpreload


removed 3 SS symbols on backpack textures
removed DAK symbol on desert kübelwagen

sligtly altered PPSh aimcode (while turning)

enabled gravity for all handweapons

modified Bar1918 aiming (again)

replaced bullet ground hit effect (now its your turn McGibs :) )

updated FHX

Maps tweaked:
Fall weiss
Valirisk
Breaktrough
Omaha Sector C
Supercharge
Saipan
Coral Sea
Makin
Berlin 1945

AND MUCH MORE UPDATES, FIXES, ETC.....

**********************************************************************
VERSION 0.62c

improved Kettenkrad (shadows)
improved Flettner (shadows)
improved all he111 textures slightly improved
improved col models liberty
improved col models audiacity
improved col models Ark Royal
improved col models Gnevny
improved mark IV
improved katyusha (less ground bouncing)
improved churchill (less ground bouncing)
improved TEXTURE PPSH
improved Panzerfaust
improved Tents
improved barb wire
improved yamato hull

fixed KV2 tracks
fixed left tractor wheel
fixed He111
fixed SwordfishRecon Ammo displays
fixed Desert Rose multiple crashes
fixed AichiVal Torpedo
fixed coax MGs reload at ammoboxes
fixed MarkVI and PanzerII reloading
fixed Puma
fixed shipguns reload at Shipammo
fixed Defiant models

added MODELS wreck models A26, B26, Ar234
added TEXTURE additional german uniforms
added TEXTURE c47 skin (operation torch)
added TEXTURE Isuzu Type 94
added TEXTURE Bedford
added MAP Supercharge
added MAP dday sector C
added MODEL British Pilot helmet
added MODEL Katana to all Jap officer classes
added MODEL Satchel to US M1 engineer class (WIP)
added STATIC desert house ruin
added STATIC camel
added STATIC roman ruin statics
added STATIC Desert_UndBunk_m1
added STATIC DesertTrenchEnd_m1
added STATIC DesertTrenchL_m1
added STATIC DesertTrenchObl_m1
added STATIC DesertTrenchStr_m1
added STATIC FH_Bunker_9_m1
added STATIC FH_Bunker_9b_m1
added STATIC AlliesShipAmmo / AxisShipAmmo
added STATIC US_pilotChair_m1
added STATIC US_pilotTable_m1
added STATIC ActiveUSPilotChair
added STATIC a few more
added VEHICLE (VERSION) desert mark IV
added VEHICLE TB3
added VEHICLE Wellington

added minimod FHX

added several other stuff

changed SpawnID list (see in forum)
changed LVTa4 soldier spawn ID
changed C47/Ju52 door (again)

reduced supplytrucks tank shell spending speed

modified BAR aiming for testing


maps tweaked:
-Battle of Valirisk

**********************************************************************
VERSION 0.62B (internal)

lifted Stug3g back a tad

Tripled expack/Landmine lifetime

increased Panzerfaust30 damage against armour
increased Panzerfaust30 range
increased 7.92x33 damage
increased SG44 inaccuracity slightly

reduced 7.62x33 damage slightly
reduced ships AA weapons accuracy
reduced number of expacks/Landmines to 3
reduced expacks effect against armour

added type94ammo
added bedfordammo
added zis5ammo
added AxisSubmarineAmmo (r=30)
added some magic ;9 to all trucks canvas
added Finish kits for Karelia
added dummy icons for finish kits
added TEXTURE KV2 winter skin
added TEXTURE desert swordfish skin
added TEXTURE additional p2 desert skin + improved p2 skins
added TEXTURE improved martlet skin
added TEXTURE several improved wreck textures (not just black textures anymore)
added TEXTURE new JU88A texture set + improved the old one
added TEXTURE HE111 Cockpit
added TEXTURE wreckskins:
-Brumbär (the model is so ugly it needs to be completly redone)
-BT7
-Cromwell (Brit)
-Hanomag
-Kübelwagen
-Panzer4
-Puma
-Stug3G
-Tiger1
-Wespe

added STATIC AlliesSubmarineAmmo
added STATIC SubmarineAmmo
added STATIC desert bunker
added STATIC concrete trenches
added VEHICLE (VERSION) SwordfishRecon
added VEHICLE (VERSION) ArkRoyal
added VEHICLE (VERSION) S29 & tS38 (Torpedoschnellboote without spawnpoint)
added VEHICLE Devastator
added SOUND several new+improved gun + tank sounds

modified Submarines to reload
modified Vierling
modified AA_Allies

improved finnish voice commands
improved IS2 turret col box
improved KV2
improved Lancaster
improved Cub
improved bedford
improved zis5
improved m10 main model (added shadow + low poly col1 + ground bouncing problem fixed)
improved Panzer4 H main model (added shadow + low poly col1 + ground bouncing problem fixed)
improved Panzer4 D main model (added shadow + low poly col1 + ground bouncing problem fixed)
improved Tiger1 main model (less ground bouncing)
improved PantherD main model (less ground bouncing)
improved T34-85 main model (less ground bouncing)
improved T34-76 main model (less ground bouncing)
improved Tiger2 main model (less ground bouncing)
improved Priest main model (less ground bouncing)

fixed Sg44-zf sounds
fixed HurricaneMk2 cockpit
fixed Bunker_Hill crash (who removed the turrets from enterprise?)
fixed AI crashes
fixed some russian kits (removed No4)
fixed some kits model usage
fixed SBD splash armour
fixed MarkIV
fixed Type94 (Jap truck)
fixed 6pdr damage against ships
fixed Mig3-b ammo icon
fixed ju88A (DICES JU88) (glass etc)

*should be fixed needs a online test*
fixed KURSK DAY 2 CRASHES THE SERVER
fixed m10 col boxes should be adjusted
fixed new panther col boxes should be adjusted

tweaked maps:
-Alpenfestung
-Arnhem
-Battleaxe
-Battle of Valirisk (completly overworked, SHADOWS & LIGHTMAPS missing)
-the Storm
-Bocage
-El Alamein
-Yellow Beach

**********************************************************************
VERSION 0.62A (internal)

fixed cromwell correct wreck skin at brit maps
fixed berlin outskirts correct loading screen
fixed stug3g winter LOD texture
fixed fw190 cockpit
fixed hanomag lod skin fixed
fixed svt kit
fixed Swordfish taking damage from water
fixed general AI crash bug
fixed SpitfireI handling
fixed Kingtiger netcode
fixed Chi-Ha cam issue
fixed BoB issues
fixed M35 aiming
fixed Pak40 turnable
fixed Ha-Go Splash ID
fixed Me262-c rocket reload
fixed Stug3G suspension
fixed M35 aiming
fixed Dual Bofors/Duster/25mm AA firing pattern
fixed german helmet on berlin
fixed various menu icons
fixed B25 lod skin on british-desert maps
fixed Churchill cockpit view
fixed some minor bugs

reduced AT rocket Aimtime

altered Garand cam position
altered cam position when lying
altered BLIMB col boxes (more dangerous for planes)

deleted objects/land/FH_Defgun_2

removed minimapicon from Omaha bunkerdoors
removed swatiskas:
-pavlov
-valirisk p747
-The Pz747 icon
-removed swatiska on africa flak18 skin
-wrecked grey hanomag skin
-ju52 wreck skin
-bf110 nightversion

*fixed Swordfish taking damage from water
*fixed general AI crash bug
*fixed mg collection
*fixed puma steering lag
*fixed Active Gatehouse/ Active Bank

added VEHICLE Lancaster (needs coding + optimising)
added VEHICLE zis5 (NO SKIN + NEEDS CODING)
added VEHICLE bedford (NO SKIN + NEEDS CODING)
added VEHICLE (VERSION) Mig3-B
added VEHICLE HurricaneMKI
added VEHICLE (VERSION) HurricaneMKII
added VEHICLE KV2 (NEEDS CODE UPDATE)
added VEHICLE PIPER L4 (NEEDS CODE UPDATE)
added VEHICLE Isuzu Type 94 (NO SKIN + NEEDS CODING)
added VEHICLE MarkVI (EUROPE => Desert Version will follow)
added STATIC Burma_smallbridge_m1
added STATIC Burma_bigbridge_m1
added several objects
added SOUNDS various gun sounds
added SOUNDS finish voice commands
added MAP FALAISE POCKET
added MAP BALTTLE OF KURSK DAY1
added MAP BALTTLE OF KURSK DAY2
added MAP DESERT ROSE
added YELLOW BEACH
added TEXTURE 3new recouloured churchill skins
added TEXTURE 1more spitfire skin
added TEXTURE IL2 winter skin
added TEXTURE 1 more IS2 skin
added TEXTURE updated kurogane skin
added TEXTURE several effects
added TEXTURE several new textures

*modified all breakthrough tanks to show smoke*

tweaked tirpitz
tweaked Prinz Eugen
tweaked Panther
tweaked P38

tweaked maps (balancing .... fixes... etc.):
-Arnhem
-alpenfestung
-breaktrough
-Fall Weiss
-Prokhorovka
-The Storm
-battle of foy
-battle of stalingrad
-Battle of the bulge
-Battle of Orel
-battle of valirisk
-Battle_of_Pavlov
-Goldbeach
-atlantic
-karelia
-omaha beach
-crete
-BoB
-falaise map
-berlin
-berlin outskirts
-iwo jima
-coral sea
-Kharkov_winter-1941
-tobruk

AND MUCH MORE UPDATES, FIXES, ETC...... TO TIRED TO LIST....

**********************************************************************
VERSION 0.61
updated map saipan
updated map Prokhorovka
updated map Midway
updated map Iwo Jima
updated map Fall Weiss
updated map Breakthrough
updated map Battle of Makin
updated map Aberdeen
updated map Alpenfestung
updated map Battle of Valirisk

added some fixed & updated textures
some updated sm files
fixed some bugs
**********************************************************************
VERSION 0.58b
made 7tp use hull for L1 for now
adjusted Landmine and Expack splashdamage
modified Rufe
fixed Lewis deploy model
changed Airammobox lod settings
changed Panzerfaust30
fixed LCT_Mk5 spawning where the Gato should be
fixed missing vehicle spawnpoints
added fixed Puma model including L1 and wreck
added fixed Rufe floater
added fixed Kingtiger wheelset/tracks
fixed BoB crash
fixed Guadalcanal crash
fixed TripodMG issue
fixed Sten
fixed Invasion o t P controlpoints.con
fixed JohnsonLMG animations
added Todt Bunker fixes
deleted Victorious/Formidable
reorganized spawnIDs on ships
added reexported NKL
fixed SdKfz7Flak18 cam
fixed Ha-Go diving ability
fixed Nambu92Tripod disappearing

--> delete standardmesh/1P_Shipgun_M1
--> delete standardmesh/1p_Spitfire_m1
--> delete standardmesh/1pBritBody, ger, jap, russ, us
--> delete standardmesh/Arisaka_Base
--> delete standardmesh/Arisaka_Mag
--> delete standardmesh/Arisaka_Mag_Pull
--> delete standardmesh/Arisaka_Nade
--> delete standardmesh/Arisaka_Nade_Launcher
--> delete standardmesh/Arisaka_Sniper_Base
--> delete standardmesh/Arisaka_Sniper_Mag
--> delete standardmesh/Arisaka_Sniper_Mag_Pull
--> delete standardmesh/Arisaka_Sniper_Trigger
--> delete standardmesh/Arisaka_Trigger
--> delete standardmesh/B17_Gun_m1
--> delete standardmesh/B17_Prp_m1
--> delete standardmesh/B17_prp1_M2
--> delete standardmesh/B17_Whe_Bac_m1
--> delete standardmesh/B17_Whe_Fro_m1
--> delete standardmesh/B17_Wreck_engine_M1
--> delete standardmesh/B17_Wreck_Wing_M1
--> delete standardmesh/B17_Wreckfuse1_M1
--> delete standardmesh/wildcat_Canopy
--> delete standardmesh/stuka
--> delete standardmesh/ju87_new_fuselage_m1
--> delete standardmesh/ju87_new_canopy
--> delete standardmesh/ju87_new_rudder_m1
--> delete standardmesh/ju87_new_flap_tail_left_m1
--> delete standardmesh/ju87_new_flap_tail_right_m1
--> delete standardmesh/NKL26_runner_left_back
--> delete standardmesh/NKL26_runner_right_back
--> delete standardmesh/NKL26_spring_03_right_back
--> delete standardmesh/NKL26_spring_03_left_back
--> delete standardmesh/NKL26_spring_03_left_front
--> delete standardmesh/NKL26_spring_03_right_front
--> delete standardmesh/NKL26_spring_02_left_back
--> delete standardmesh/NKL26_spring_02_right_back
--> delete standardmesh/NKL26_spring_02_right_front
--> delete standardmesh/NKL26_spring_02_left_front
--> delete standardmesh/NKL26_spring_01_right_back
--> delete standardmesh/NKL26_spring_01_right_front
--> delete standardmesh/NKL26_spring_01_left_back
--> delete standardmesh/NKL26_spring_01_left_front
--> delete standardmesh/LOD01_he111_knueppel
--> delete standardmesh/LOD01_he111_nosegunner
--> delete standardmesh/LOD01_he111_pilot
--> delete standardmesh/LOD01_he111_side_horn
**********************************************************************
VERSION 0.58a
added new cockpit for B25 nosegunner
added fixed C47 wheel
added fixed Ju87 meshes
improved Ju87 reargunners
Ju87B now usable on early war maps
fixed B25-A nose
adjusted Bunker hill spawnerpositions
coded Waco
added flightdisruptor for at rockets
added renewed LCT
fixed Enterprise elevator icon dotposition
fixed MatildaI cockpit view
increased M3Stuart barrel moving
altered 7tp camposition
fixed 7tptwin wreck
fixed 7tp twin mg sound
fixed A26 muzzleflashes
reduced Wz35 reloadtime
fixed wz34 muzzleflash position
reduced vertical movement speed of 20mm at LCT
reduced churchills max safe water depth
added renewed Wildcat Body, prop and rudder
fixed A26 bellygunner
fixed IL2 propposition
fixed 7tp coax mg
fixed A26 nosegunners cockpit
fixed Matilda1 dotposition
deleted guardtow (was there for testig the other one, unneeded now)
reduced Rifles aimtime
reduced AT rockets aimtime
altered AT rockets a bit
fixed P38 HUD transparency
added Crosshair for PzB35(p)
increased AT rifles damage loss at distance
added Panzerfaust kitmodel
Added static Object Wreck_C47_Part1 / Wreck_C47_Part2
added new german hippack
added new Panzerfausts
added Catfish
fixed D.520 internal cockpit position
added fixed Priest model
added Springfield03
updated all USkits that contained No4
updated Type99_Air
activated N1K1 shadow
fixed servercrashbugs
deleted WaterSBD (finally)

--> delete standardmesh/wildcat_Canopy
--> delete standardmesh/stuka
--> delete standardmesh/ju87_new_fuselage_m1
--> delete standardmesh/ju87_new_canopy
--> delete standardmesh/ju87_new_rudder_m1
--> delete standardmesh/ju87_new_flap_tail_left_m1
--> delete standardmesh/ju87_new_flap_tail_right_m1

Holding back Springfield menu icons
Holding back new LCT icon to keep size limited
**********************************************************************


VERSION 0.58
fixed FH_ICE* building AI
fixed ArisakaGrenade AI
fixed bunker" crashes
fixed G4m2 handling/dotpositions
fixed Flak18 sound
added Mortarkit for every nation
fixed Hedgerows billboard
fixed Cal38 damage
increased 2cmL55 damage against planes
fixed DP1928 sounds
fixed some planesettings
fixed Alpenhaus AI
WIP adjusted Bunker hill spawnerpositions
added new Icons for Canadians
added Flettner
fixed Kingtiger wreck
fixed Ha-Go_Pillbox Ai
fixed Hanomag interior texture (include rs files!!!)
fixed FW190 ammosupply
fixed Bf109 ammosupply
fixed alpha bug on KT wreck
added Elevator to all other Enterprise type carriers
fixed Vickers having no crosshair
fixed Duster Iconissue
fixed MG42Tripod Crosshair
fixed B26 nosegunner cam
fixed Greyhounds coax mg position
fixed Greyhounds turret speed
fixed Nagant Grenade position
improved Riverboat
added fixed IL2 cockpit
added ingame (menu) fix
fixed P47D cockpit
removed zoom from M35
fixed T34-76 position numbers
added renewed SVT40
added PzB35(p)
added german PzB35(p) kits
fixed Ha-Gos diving ability
improved Komets vertical agility
fixed Enterprsie elevator network issues
fixed Gmc/Opel Horn
increased inaccuracity of Typhoon rockets
inverted Enterprise Elevator steering
increased P47D agility
fixed Ar234 engine sound
added Stick to P47D
fixed A26/B26 internal view problems
lowered B26 cam
added Go229 cockpit
fixed IL2 cam position
reduced Wrench repairspeed and ammosupply
updated Enterprise plane positions
added US Marine kits
modified KingTiger MG view position
Updated vehicles using Bofors type AA
added various dummyicons for stationary/tripod mgs
fixed Cromwell mgunner cockpit
added Mortar Stationary weapon
fixed MatildaII jumping
--> delete texture/a26_int.dds
deleted Type96
--> delete standardmesh/T96_base
--> delete standardmesh/T96_Bipod
--> delete standardmesh/T96_Trigger
--> delete standardmesh/T96_mag
fixed MG34 bipod position
added FH_Tower_spotlight
added Wildcat cockpit
added new B25 cockpit
added Type96 scope
added new B26 cockpit
added new A26 cockpit
added several planegunner cockpits
added new tankaimdevices
fixed all tanks enginepower/speeddata
added several wrecks
added several icons
added Todt elevator
altered P47D speed
added new PanzerII tracks
tons of new / improved textures
improved maps ....
improved overal :)

and 2.000.000 other bugs/improvements/additions..........
**********************************************************************
VERSION 0.57f
updated some maps
updated some sounds
updated vehicle Ark Royal
updated polish AT class the French helmet.

added Wz36 icon.
added more new icons
added some textures
added HanomagInterritor.dds
added code for polish flag: AnimatedPolFlag
added crosshairs to TripodWz30
added fixes that got deleted last version
added Kingtiger
added dummyicon Menu/texture/weapon/Icon_G43Sniper.dds
added Bunker_Hill
added LCI(R)
added 20mm_Oerlikon
added Somua.s35
added Enterprise elevator
added 37mmPak36(p) (for german use after polish campaign)
added Coaxial_Chatellerault
added A6M2-N model and texture
added Riverboat (for Stalingrad)
added helmet to US navy pilots
added SturmbootTransport
added Faustammo to ammoboxes
added defensegunnerpositiones to G4m2-e
added renewed Mosin Nagant/NagantSniper/NagantGrenade
added IL2 cockpit (WIP)
added renewed G43/G43Sniper
added map breaktrough-1944

fixed NKL26 gunners camposition
fixed Jumpstart and ammoboxdropper netissues
fixed french kits icon usage
fixed Il2-b bomb positions
fixed ArisakaGrenade sound
fixed ArisakaGrenade Crosshair
fixed Wz36 splash armour
fixed IL2-b bombspeed
fixed french helmet position
fixedG43grenade being unskinned
fixed object paths for deadcow and blimbs
fixed yamatocatapult_base
fixed texture planeglass
fixed texture on top wheels on 7tp. (7tp_L_Twhel_m1 and 7tp_R_Twhel_m1.rs)
Fixed pzl front wheels positions.
Fixed pzl missing front wheel texture
Fixed Left Aerolon prob.
fixed SdKfz251 model files
fixed Jap AT grenade (game.rfa)
fixed M19duster gunstats
fixed DP1928 sound
fixed Ba64 damageeffects position
fixed JapMG handdeploy
fixed Jap Medic armament
fixed Flak30
fixed M1Carbine sound
fixed GMC backdoor position
fixed Komet physics
Fixed SdKfz251 Rearmg positioning
fixed MG34V muzzleflashposition
fixed SdKfz10/4 tracks missing
fixed Me262-c speed
fixed some Barkasse settings
fixed G43 sound
fixed GMC camposition
fixed A26/B26 prop
fixed handweapon zoom
fixed US pilot helmet
fixed muzztankgun2_small
fixed LVTa4 simple model usage
fixed B25 rudder positions
fixed russian kits using No4

recoded OpelBlitzAmmo
reduced MG42/MG34 rise when firing
reduced IL2s agility
reduced Hellcats elevator power
reduced Jeeps explosion radius
reduced Liberty ships 20mm horizontal sensitivity

removed Ju52/C47 door
removed PantherD tankrider
removed G4m2-e Bombicon
removed fletcherwreck from Pantherbunker top
removed shellcase from M35
removed Crosshair from SBDs reargunner

modified Sturmboot to hold one Mg34
modified Nebelwerfer soldier seat
modified PTboat torpedos

adjusted GMC speed
repositioned M35
inverted Bettys reargunner Y-Axis
sped up N1K1
improved N1K1 flight physics

moved OpelBlitz front seat cams
moved Bettys nosegunner cam

deleted objects/handweapons/Arisakagrenade
deleted Jap kit FortificationType99
deleted Type96deploy

replaced IL2 double 7,62mg with single 12.7mm

udated SG44 aimcode
updated GarandGrenade/GarandSniper/G43Grenade
updated Polish Grenade (pol_grenade)

and much more .........
**********************************************************************
VERSION 0.57E
updated map Alpenfestung
updated map Fall Weiss
updated map Saipan
updated map Crete 1941
updated map Battle of Makin
updated some textures
updated tanks damage loss at distance
updated Wz34

fixed FH_Bunker_1-6 (and added as bundles with support files)
fixed ps_hut3_m1 & ps_hut3b_m1
fixed Included LOD texture for Arisaka and 50mm knee mortar
fixed 7tp tower position
fixed SdKfz7 gunsettings
fixed SdKfz222 turretposition
fixed SdKfz222 gunsettings
fixed Vierling firing speed
fixed P36/P40 splash damage resistance
fixed stationary mg explosion damage
fixed stationary wz30 splash resistance
fixed PrinzEugen torpedolauncher settings
fixed german pilot helmet
fixed 7tp
fixed Ha-Go turret speed
fixed SdKfz7 muzzleflash positions
fixed Wildcat stickposition
fixed Puma damageeffects position
fixed ps_hut3_m1 & ps_hut3b_m1 meshes
fixed 9mm hiteffect on some tanks
fixed HE rocket hit effeckt on thicker armour
fixed Wildcat weapon AI
fixed wake crash
fixed polish voice commands
?fixed Go-229 shaking
?fixed B26/a26 shaking

added ha-go wreck textures.
added Sniper_tree_m1 (and support files)
added Jap_AmoCreate_m1
added pacif_baskets_m1
added Included Omaha_Bdoor *objective for Omaha 1944
added some textures
added vehicle wako
added fixed Hanomag Hulls
added Object Wreck_Fletcher_m1
added Us pilot helmet
added Mg34 to SdKfz222
added icon weapons/Icon_Panzerfaust30
added icon weapons/Icon_Panzerfaust100
added Ark_Royal (real one)
added Marlet (softcoded)
added Flak30 (for Polish campaign)
added horn to Kurogane

Deleted ps_hut2_m1 and ps_hut2_m2
deleted G4m-o
deleted various unneeded kiticons

removed some inf cams due to cheating & error issues
**********************************************************************
VERSION 0.57D
updated map Battle of Valirisk
updated map The Storm
updated map Battle of Makin
updated map Alpenfestung

fixed texture winterhouse roof
fixed texture stuart track
fixed vehicle N1K1
fixed spwanobject FH_Defgun_2 (projectile settings/wrecks position)
fixed spawnobject Todt_Defgun (camera Postition / flash location / reduced turret rotation by 5)
**********************************************************************
VERSION 0.57C
fixed map Alpenfestung (crashfix)
fixed map Berlin 1945 (crashfix)
fixed map Berlin Outskirts (crashfix)
fixed map Bocage 1944 (crashfix)
fixed map Wake
fixed vehicle N1K1
fixed vehicle HO-Ki-apc (damage ids)
fixed spwanobject FH_Defgun_2 (projectile settings/wrecks position)
fixed spawnobject Todt_Defgun (camera Postition / flash location / reduced turret rotation by 5)
fixed polish vehicles should now have correct damage ids (again)
fixed German desert pilot helmet
fixed TripodMGs destroying tanks on drop
fixed Nebelwerfer/Howitzer network turning problems
fixed Stuka bomb drop
fixed Garand Sniper sound
fixed Ha-Go and Ho-Ha taking damage from water
fixed B26 gunner icons
fixed TripodMGs recoverable
fixed spitfire canopys ?

updated map Fall Weiss
updated map Valirisk
updated map Battle of Makin
updated LMG code
updated IL2-C bomb assembley

changed MPs 15% more inaccurate while running
changed PPSh have greater recoil
changed rifleaimcode
changed german pilot kit model to pilot helmet
changed speed up BT7 by 20%
changed P47D acceleration
changed Speed up MatildaI
changed Yak9 muzzleflash position
changed M1Garand cam position
changed P47 handling
changed M3A1 gunner seat

reduced wrench repairspeed by 40%
reduced Stuka Bombload to 3 and fixed ammoicon
reduced Katyusha ammo supply

added P47 Razorback cockpit
added new Sdkfz222
added Kit 1German_AssaultG43
added Kit 1German_AssaultG43P
added Kit 4German_AssaultSg44
added Kit 4German_AssaultSg44P
added Flaps to P47D
added Camerashake for PIAT when not lying

deleted unnecessary old trackanimations
**********************************************************************
VERSION 0.57B
fixed OHKA
fixed Baka
fixed G4M Betty
fixed Liberty class ships
fixed lvt4
fixed map The Storm (no more crash)

added Todt bunkers
added several Textures
readded Ha Go :P

updated map Alpenfestung (seems like still a few problems)
updated map Omaha_Beach-1944
updated map Arnhem-1944
updated map BATTLE_OF_FOY
updated map Battle_of_Pavlov
updated map Battle_of_Stalingrad
updated map Berlin-1945-Outskirts
**********************************************************************
VERSION 0.57a (INTERNAL)

updated OpelBlitz vehicle icons
updated map Frontline (severall stuff)
updated map Valirisk (pilot kits)
updated map Fall Weis (object spawner)
updated LMGs aimcode
updated PrinzEugen

modified Sturmboot (Wip)

adjusted Daimler muzzleflash position
adjusted SdKfz7 drivers hands
adjusted Piat Aimcode
adjusted Stukas Bomb position

fixed Wz34 muzzleflash
fixed Churchill statemask bug
fixed Cromwell statemask bug
fixed Howitzer105mm splash ID
fixed Wz36 netinfo
fixed map The Storm (axis flag wasn´t captureable)
fixed map Alpenfestung (Sherman on German hill)
fixed Churchill/Cromwell frontgunner AI
fixed Gatehouse Ai?
fixed 7tp statemask bug
fixed pantherD steerable
fixed SdKfz251*R sec. fire
fixed Arisaka crosshair
Fixed Arisaka Grenade
?fixed SdKfz10/4 tracks

deleted OpelBlitzFlak18
deleted Flak18
deleted menu/texture/vehicle/icon_opelblitz_flak18

added menu/texture/vehicle/Icon_SdKfz7Flak18 (dummy)
added menu/texture/vehicle/Icon_OpelBlitzNebelwerfer (dummy)
added vehicle Liberty_Robert_E_Peary (transport ship)
added vehicle Liberty_John_Fiske (transport ship)
added vehicle Liberty_Robert_E_Peary (transport ship)
added textures SPECIAL_RUS_EUROPE_1943_SPRING (green russian vehicles)

replaced Ho-Ha Mg42 with Nambu92

removed bomb icon from Mustang

**********************************************************************
VERSION 0.57 (INTERNAL)

added more positions to GMC
added sound to GMC
added AI and sound to OpelBlitz
added missing AT Rifle damagesystem file
added BF109-G
added BF109-K
added Mustang-b
added artillery ability to Brummbär
added SdKfz7Flak18
added 5inch_CoastalGun
added MG to Priest
added PCOBunker2
added StaticDaihatsu
added Wrecks_Wildcat
added Soryu
added Arisaka and Type96 bayonet (only optics)
added Corsair-R
added new pacific kits
added 17pdr damage ID
added new tracks for Ha-go and LVt4
added new spawnIDs for LVT4
added muzzleflashes without case effect
added 40mmHeat Damage ID
added 105 and 150mm short barrel damage code
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