V3.0 RC1 - RC6
- Loads of mapbug fixes
- Texture surface materials defined
- Fixes for Admin mutator
- Fixes for reloading
- Fixes for Weapon switching
- More Fixes for tracers
- Fixed Default.ini & DefUser.ini files
- Knife bugs fixed
- Foot step sounds synced with movements and sound volume has been decreased
- More weapon bobbing added
- Sig makes more damage
- Sig clip bug fixed
- CollisionHeight increased back near to default value
- Tracer bugs fixed
- Reload sound distance radius reduced
- Player mass reduced back to default UT2004 value
- House of Debug map included as an example for community map designers
- Knife bugs fixed
- Foot step sounds synced with movements and sound volume has been decreased
- Little more weapon bobbing added
- MVP medals stays over level travel
- Grenade release has been made faster
- New Weapon fire sounds
- Shell drop sounds added
- Triggers fixed
- Grenade release has been made faster
- Grenade behavior changed: Primary fire throws nade immediately. With aim button player can keep it armed in hand as long as keeps button pressed (4 secs hold time for full throwing power)