The Shadow of Aten
TITLE: THE SHADOW OF ATEN
GENRE: 3D ACTION / ADVENTURE
PLATFORM: PC and XBOX 360
TARGET: + 12
RELEASE: PLANNED FOR Q4 2007
DEVELOPER: SILICON GARAGE ARTS

INTRODUCTION:

The Shadow of Aten is a 3D Action/Adventure multiplatform game in which the player assumes the role of a new hero, Allan Scott, an attractive and enigmatic adventurer who will go deep into the fascinating and mysterious world of Ancient Egypt.

The Shadow of Aten is based in the attractive and ambiguous environment of Egypt in the 1930s, a decade full of mysteries, precious treasures and hidden dangers. An elaborate plot based on real facts about the worship of the God Aten, the first monotheism of mankind.

GAME INFO:

The videogame will have non-stop action, suspense, mystery and provide a high degree of entertainment whilst also providing an indepth knowledge of ancient Egypt. The game passes through enigmatic and amazing scenes of the city of Cairo, exotic and attractive locations such as the valley of the Kings situated amongst the tombs of the pharaohs, the Fayum oasis with its palm tree lined forests and terrifying caves with unknown destinies.

The product is created for the players expecting something extra from a videogame, because of that it adds a multimedia library about the culture and way of life in ancient Egypt and a documental dvd with information related to the videogames story.

The extra materials are endorsed and sponsored by the History Channel and the Louvre both organizations of high impact.

FEATURES:

This project has special characteristics never seen before in a videogame of the genre, it adds varied game workings and several mini-games combined with a involving plot and setting a high quality of art and technique, in which there is a great feeling of freedom of movement.

1. The fights are made in an adventure movie style, there are no rules, anything goes, every available object is a potencial weapon i.e: bottles, chairs, sticks e.t.c.

2. An involving and original plot with many characters, villains, amazing enemies and strange guides who immerse the player in an epic adventure set in Egypt in 1936.

3. Impossible jumps, terrifying climbs and unstoppable progression through exotic sceneries.

4. Several gameplay styles perfectly integrated within the main plot, infiltration, action, platforms, puzzles...

5. Explore huge maps of Cairo city, Fayum oasis, the city of Luxor with its temple or the valley of the kings with total freedom of movement and many missions to complete.

6. There will be several mini-games like hair-raising car chases, trucks and camels, shooters or street games.

7. Ultimate generation graphics.

8. 50 hours of playing time to resolve the primary and secondary missions that can be completed in either order.

9. High quality engine cinematics.

10. The player can choose from various types of vehicles from trucks to motorbikes and from cars to camels.

OTHER INFORMATION

Licensing Consultants, Schanz International Conusltants (SIC) and Spanish developers, Silicon Garage Arts are very happy to announce their partnership for representing the 3D/Action Adventure, "The Shadow of Aten", making SIC exclusively responsible for finalising a w/w publisher.

Gerhard Schanz, MD at Schanz International Consultants says: "We are very excited about adding this innovative 3D action adventure to our portfolio and to work with the highly dedicated and professional team at Silicon Garage Arts. Shadow of Aten will help fill up a yawning lacuna in games and show that games can serve as cultural artefacts while being great fun and state of art ".

Daniel Gonzalez, General Manager / Director at Silicon Garage Arts adds: "Working with a company with the experience and reputation of Schanz International Consultants for our videogame, The Shadow of Aten means tranquillity and security. The primary intention of the game is to offer innovative and intrinsic adventure experience filled with action. The simultaneous intention is to introduce the player into the fascination and mystery of Ancient Egypt. I would like to thank the Schanz Team for their confidence in and support to the project."

About SILICON GARAGE ARTS (SGA)

Silicon garage arts is a production company of digital entertainment having a development team with a high level of experience in the videogames sector and a agile and dynamic corporate structure supported by a corporation with several years of experience in the international videogame market.

Silicon Garage Arts is able to command a high level of production due to a structure based on externalization, minimising risks, cutting costs, ensuring quality, completing projects on time and overall contributing with knowledge in the videogames creation processes.
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