Added beta version of the new rating system to ESO, Power Rating
For more information please refer to this post.
Added Stand Ground Formation to the game
Units in Stand Ground formation will not move from their position, even when under attack, but will fire upon or attack anything within their range. Stand Ground formation has been added in response to fan feedback and will give players a new level in control over their armies.
Attack move button and hotkey added
In response to fan feedback, official support for Attack Move has been added. Military units will now have a new Attack Move button in the interface. Attack Move also has a hotkey which defaults to X but can be changed via the hotkey editor.
Hispaniola map has been added
This new map is a land mass, surrounded by water, with a large bay on the west side of the island. The bay always contains several whales, so it can be a strategically valuable to control as a source of coin. At the center of the island is a large mountain which provides an obstacle which creates walling options.
Recorded game playback interface improved significantly
During playback of recorded games you can now see the technologies a player is researching and units they are creating. As well you can see each player’s home city and the cards they are sending.
Added Option for minimized multiplayer chat
At the Options screen under UI Options you can select a new option, Enable Minimized Chat UI. This option is for expert players that want to save on screen space.
Added games list filtering options
New filtering options added to the custom games list on ESO.
Added Option to save games list filter settings
At the Options screen under Game Options you can select a new option, Save Game List Filter Settings. If you select this any changes to the custom games list filter will be saved.
CLIENT FIXES
Numerous fixes made to the original attack move command
Deathmatch games have reveal map on by default
Deathmatch starting crates were removed from most maps
Fixed an issue where watching a recorded game overwrote home cities
Fixed an issue where playing an old saved single player game would revert your home city to the older state
Ranged Cavalry Caracole tech fixed so it now applies to all ranged cavalry
Added support for removing the new larger game pause box, implemented in the previous patch; add “hidepopups” to your user.cfg to get the original game paused art
Fixed an issue where a player could not unpause when the chat box was open
Fixed an issue with pausing during playback of a recorded game
Changed text in the unpause box from Cancel to Unpause
Unpause box will now appear during playback of a recorded game
Fixed an issue where you could age-up in multiple Town Centers
Added default banner art for numerous units
Exiting playback of a recorded game now takes you to the main menu
When playback of a record game finishes a message is displayed stating the record game has finished
Fixed art for Ottoman Galley card
Fixed German Native American Warriors card; now makes Natives less expensive
Fixed a display issue where mercenaries would appear to have no cost upon reaching the Imperial Age
Added support for modifying user created custom random map names:
In the custom random map’s xml file if you use a stringID, it will still use the stringID (takes preference over the raw text version.)
To change the tooltip description you get when you mouse over the level name in the list, add detailsText="here is my description"
To change the text on the load screen, add loadDetailsText="here is some more stuff"
Fixed a number of issues where a sentence would appear in English in a non-English version of the game
Fixed an issue where an old victory condition would sometimes fire upon reaching the Industrial Age
Fixed an issue where a fort or outpost could get in an unbuildable state
Portuguese Ten Musketeer card rollover fixed
Fixed bug with Ranged Cavalry hand attack bonus vs Cavalry
NETWORK AND ESO FIXES
Game lobby now shows if a game is rated or unrated, as well as showing if no experience will be gained from playing the game
Added , , mouse wheel scroll and double click functionality to numerous spots in ESO
Changing #players will unready everyone
Typing text in chat box and switching to a different ESO window no longer erases the text
Many Clan chat fixes
Change to clan functionality such that you may only demote someone that is below your rank, you may only promote someone that is two ranks below you
When two players computers can not communicate they can no longer join the same game lobby
Fixed numerous issues with joining and creating a clan
Confirmation now required when removing someone from a clan
Fixed an issue where a player could join a non-existent chat channel
Added cancel button to games list filter
Fixed an issue where a chat channel would have be password protected after unchecking password protection
Added ability to remember nickname at login screen
Games that go out of sync no longer create a save game
Fixed art for clan message error box
Fixed an issue where an error message was displayed when trying to add a valid user to your friends list after trying to add an invalid name
Many text improvements made to the Home City Tab in ESO
When trying to create a new account, the interface now states only one username per cdkey
Fixed an issue where a user would not see their home city experience after finishing a game until they restarted Age3
Fixed an exploit that would let a user see the post-game screen during the game
Games list now sorts All Maps and Standard Maps correctly
Fixed a bug where you could enter a password answer that exceeded the maximum character limit of the actual password
Statistics section at Home City tab in ESO can now scroll
No longer able to delete Home city that you are current viewing on ESO
Fixed an issue where the wrong avatar would be displayed in the game lobby
No longer able to attempt to invite offline players to a game using the friends list
First line of chat in a chat room should no longer be obscured
Fixed an issue where a game would go out of sync when a user tried to join the game after it had launched
Fixed an issue where some characters would not appear in the add friends box
Player Rank Title shown at map loading splash screen
Fixed an issue where a person receiving multiple invites was unable to accept any of them
Games list now grays out games the user is illegible to play
BALANCE CHANGES
Abbasid Market upgrade now reduces prices appropriately
Skirmisher speed reduced by 1
Jaeger speed reduced by 1
Town Center hit points increased by 1000
All Villagers maximum range set to 12
Engineering school has less effect on cannons created from the factory
Portuguese start with 1 more Villager
French start with 1 less Coureur
Cassadore cost changed to 80 food 35 gold
Cassadore line of sight increased
Quarter Master Politician now delivers 400 wood instead of 500
Abus Gun range decreased to 18 and line of sight decreased to 22
Mercenaries now take 60 seconds to send from the Home City
Crossbows cost changed to 40 food 40 wood
Janissary attack reduced
Livestock Pen cost reduced to 200 wood
Mercantilism increased to 1500 gold
Wallenstiens Contracts tech cost increased to 4000 gold
Envoy build limit increased to 5
No longer allowed to build trade posts near opponents’ starting Town Centers
Culverin range and line of sight increased
Russians start with 1 extra food crate
Dutch start with 1 extra gold crate
HOME CITY CARDS
Native American Treaties card now sends 600 resources worth of units
Cards that sent sheep now send more sheep
Card that sent cows now send more cows
Northwest Passage card coureur bonus vs treasure guardians boosted
Explorer Cards for all civilizations now give increased hitpoints and damage for explorers
20 Pikemen card now sends 24 Pikemen
20 Crossbowmen card now sends 24 Crossbowmen
Fencing School card further decreases infantry train time
Riding School card further decreases cavalry train time
Improved Buildings card boosted from 30 to 40% bonus hitpoints to buildings
Extensive Fortifications now also increases tower hitpoints
Stonemasons card increases building speed of buildings by 65%