Battle Grounds 2 v0.17
- 1.0F style flags added
- Fixed crash bugs
- Melee should work slightly better with high latency
- American and British voice commands updated
- New menu music
- New menu background
- New map added: bg_skirmish_lms
- Most remnants of hl2 hud removed
- Damage indicator is smaller and below crosshair
- Flag capture centerprint removed due to redundancy with flag hud
- More props
- Updated face materials
- Phong shading added to player model materials
- Fixed spectator mode
- Fixed cheating in last man standing mode
- Added simple text indicator for last man standing. use cl_draw_lms_indicator to hide
- Smoke doesn't fly through walls any more
- Bullet velocity increased by 44% to 1200 fps, or 365 m/s
- Number of ragdolls can now be limited clientside. use the following cvars:
cl_ragdoll_maxcount - global maximum amount of ragdolls
cl_ragdoll_staytime - lifetime of each ragdoll
- Added or implemented two cvars to control backward/sidestepping speeds for "egg-shaped" movement
sv_backspeed - what factor of forward speed is backward speed?
sv_sidespeed - what factor of forward speed is sidestepping speed?
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