**Additions**
Added the German G41 Semi Automatic Rifle.
All new Russian voice commands.
Improved jogging animations for the players.
New ammo pickup system. Ammo is now dropped as belts or pouches which contain all of the ammo held for a particular weapon. This replaces dropping lots of individual ammo magazines which was cumbersome and made it difficult to choose what the player wanted to pickup.
Player ragdolls are now affected by explosions from grenades, artillery, and HE rounds.
New weapon pickup system. The player will now automatically drop their current weapon when attempting to pick up a weapon of the same weapon family (small arms for small arms, nades for nades, etc).
Added an option to use the native (non-translated) role names which we had in previous releases. Under Configuration->Hud check the "Use Native Role Names" box to enable this feature.
New custom death icons for panzerfaust kills and sniper kills.
Russian language localized version
Fire mode icon for weapons with selectable fire modes (STG44).
**Optimizations**
Rendering optimizations for Lyes Krovy
**Changes**
If a player attempts to mark an artillery position on a level where there is no artillery for their team they will now receive a message letting them know that there is no artillery available. This makes it clearer for new players why they can't call in arty on some maps.
Players that are not commanders will no longer get "Press Use to Call Arty" messages from artillery radios.
PTRD Soldiers (PT Soldat) now get binoculars to assist in spotting long range targets.
Made the STG44 fire animations appear smoother.
**Fixes**
Fixed dead players turning black before disappearing.
Fixed a bug where the Unit Descriptions weren't being displayed online.
Fixed localization (non-English text) not working properly with objective names and descriptions.
Fixed a bug where artillery radios that were able to be used by either team would not show up on the overhead map.
Fixed various map related bugs.
Fixed the TC Mod ini file being named "UT2k4Mod.ini". The file should now be called ROMod.ini.
Fixed a bug where you could not set rally points or mark artillery positions with binoculars in the commander seat of the T34/76.
Fixed an animation issue with the STG44 and the MG34 where they would appear to "jerk" if the fire button was held down longer than the fire animation.
Fixed an exploit where the iron sight animation could be frozen in place on semi automatic weapons or semi auto fire modes.
Fixed a bug where if you fired the coaxial MG on a tank turret until it reloaded after your primary ammo was out, it would instantly consume all of your coaxial MG ammo.
Fixed a bug where weapons and ammo would be picked up automatically if you were touching them when they disappeared.
Fixed a bug where if you dropped a weapon while you had a weapon on your back, the weapon would remain showing on your back, even though it was actually in your hands.
Fixed a collision issue where you could fire a tank shell through the lower part of the Panther's turret and it would pass right through without doing any damage.
Fixed a bug where you could get in "invisible" bayonet if trying to mount the bayonet during charging the butt smack.
Fixed various bayonet exploits.
Fixed an exploit where you could instantly mount/dismount a bayonet by pressing the bayo attach button while changing weapons.
Fixed a problem where the team channel selection button would not work in the French language version. (Note, delete the user.ini file to regenerate a fixed one).