CryENGINE MOD SDK for Far Cry Ver. 1.4, Readme file - October 6, 2006
The CryENGINE MOD SDK for Far Cry is unsupported by Crytek and Ubisoft, and the usage of the CryENGINE MOD SDK for Far Cry is at your own risk.
Help could be available at http://www.crymod.com.
Please investigate the user communities available through links at http://www.crymod.com.
The basic tools you need to make a MOD are the CryENGINE Sandbox Editor, scripts and model exporters. Game scripts have been released in source format and Far Cry levels are available in source format as well, all on the original Far Cry DVD/CDROM. The LuaCompiler.exe tool included in the bin32 folder is used by the editor to verify scripts for syntax errors during real-time editing, it is not supposed to be used as a standalone compiler to produce precompiled lua scripts.
Starting from this version, C++ Game source code has been released as well.
New incremental updates to the C++ modules may be released in the future on http://www.crymod.com.
Within the CryENGINE MOD SDK for Far Cry, you will find documentation, samples, exporters, plugins, source assets, c++ source code, and other useful things to learn how to create any kind of MOD or TC. Please read the basic Far Cry Mods Guide "FCMG.doc" in the docs folder and visit the official CryENGINE Modding Portal www.crymod.com.
In addition to Crytek exporters, the source code for both static and animated models format is included in the SDK; we encourage you to use it to write exporters/converters for your favourite free modeling/animation package. The document "Using the Crytek Exporter plugin for 3DMax.pdf" contains a detailed description of Crytek's file format. Additional Max/Maya information may be found at: http://www.gamedev.net/reference/programming/features/mayaexporter/ http://www.ewertb.com/maya/api/
The Far Cry Team
Visit the official CryENGINE Modding Portal: http://www.crymod.com
Visit the official Far Cry sites http://www.farcrygame.com/ http://www.farcry.ubi.com
Far Cry is a trademark of UbiSoft Entertainment in the U.S. and/or other countries.
CryENGINE is a trademark of Crytek GmbH in the U.S. and/or other countries.
All trademarks belong to their respective owners.