Tactical Operations Crossfire v1.6 Beta
Rebalanced Weapon switch timings.
Rebalanced Shotgun range.
Rebalanced Magazine capacities.
Tweaked player movement physics.
Fixed some anim issues with several weapons.
Replaced Dragunov scope texture.
Added new 3rd person muzzleflash individualised to most weapons.
Added switchfire mode to AK47/M4a1: Tracer fire.
Added Map: OBJ-Infernum by somb]I[.
Updated map: OBJ-Richelieu.
Updated map: OBJ-Anvil.
Rebalanced reward values.
Rebalanced some weapon pricing.
Fixed 3d positional sounds playing where no sound location was correctly given.
Fixed several cheat exploits/loopholes (no details to be given on specifics).
Improved pawn hit effects.
Fixed pawn hit effects not spawning instantly, delayed hit effect bug fixed (gave impression of faulty hit cylinder).
Added additional directional hit exitblood. Spurt of blood now exits in path of bullet if bullet travels through player.
Resynched animation timings on 1st person weapons.
Updated some weaponsounds.
Included empty click sound on weapon.
Updated fire code from 1.5, small tweak.
Improved Admin functionality (ingame and webadmin).
Added team coloured dogtags left where players die.
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