Battle Grounds 2 v1.0b
new weapons added: jäger rifle and hirschfänger
new british class: jäger, replaces loyalist
revolutionnaire replaced with pennsylvania for americans
improved melee behaviour - more precise, much less sensitive to lag.
speed bonus, impact force and recoil removed from melee weapons
bayonet range increased
dead players drop their weapon. it cannot be picked up
it is no longer possible to abort reload for muskets and rifles. only pistols can
rifles have much better accuracy and do more damage than muskets, at the cost of reload time
ragdolls become bloody when stabbed or shot
bloodspray is serverside. if you see any blood, that means you actually hit
simulated bullets whizzing past a player's head will now occacionally play a nearmiss sound
battlecries only allowed once every ten seconds, to prevent spam
recoil no longer recenters
better deathcam
team/class vgui redesigned. uses html for information
bg2 specific options menu added
flags can now be set to be overloadable and lost when not overloaded
hl2 weapons removed, aswell as most npc's
various network tweaks to save bandwidth
two "realism" cvars added:
sv_hitverif - show hit verification text in center of screen(default: 0)
sv_voicecomm_text - show voicecomm text(default: 1)
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