Titan Quest v1.30 Patch
GENERAL:
- Fixed a bug where screen shake would occur across all players in a multiplayer game when it was caused by one player
- Fixed a bug where Merchants dialog would not play in some localized languages
- Fixed vitality damage resist so it shows properly in the UI
- Fixed a bug where disabling the day/night cycle did not work in a multiplayer game
- Fixed a crash bug where projectiles would travel outside the rendered gameplay space
- Fixed a crash bug where the physics engine could attempt to access objects after they had been removed from the world
- Fixed a crash bug where the game could possibly attempt to update the location of a character that had already died
- Fixed a crash bug affecting defective monster patrol points
- Fixed a crash bug involving target leading with projectiles
- Made code adjustments in preparation for Titan Quest Immortal Throne expansion including version compatibility and MOD compatibility
- Fixed virtual memory test to allow for machines with more than 4 gigs of virtual memory

BALANCE:
- Increased the unique item drop rate on boss chests on both first encounters and subsequent playthroughs
- Increased the unique item drop rate on Epic and Legendary "exclusive" monsters
- Reduced the difficulty on Typhon on normal difficulty level
- Fixed several pieces of common equipment with extreme armor values
- Fixed an issue with the Ancestral Warrior skill where it was not improving as skill points were invested at higher levels
- Adjusted the Study Prey skill
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