- Few Dollars More game mode
- New Revenge, Eliminator and Peligro maps.
- Sound fx´s: death, ammo/weapon pickup
- New explosion sprites by arklansman
- Stagecoach prop by Anime7Angel
- Stucco texture by Henri
Fixed:
- Knife/axe bouncing issues
- Several map spawn related issues
- "Protecting" message is on all the time
Gameplay changes/additions:
- Notoriety isn´t reset anymore at round´s end, games will last for 3 rounds max
- Automatic team balance at round end: some players may be switched in favor of fairness.
- No combat notoriety will be gained except if its related to game mode: injuring enemy money carriers/protectors
- The amount of notoriety received by combat actions has been increased.
- Stamina isn´t decreased so fast while jumping/sprinting/punching
- Dynamite kamikaze action is penalized and explosion radius minimal
- Players with zero notoriety can be team killed by their own teammates, without notoriety penalization
- Slightly decreased lateral speed (-15%)
- Increased forward speed (+15%)
- Decreased backwards speed (-20%)
- Increased sprint speed (+15%)
- Player Pain sound will play only in chest critical zone (damage x1.2)
- Pain Tolerance costs +5 notoriety.
Map changes/additions:
- El Paso and Presidio supports new Few Dollars More game mode, and also Fistful of Dollars, however the seconds is disabled for the moment in these maps (will be enabled later)
- Number of crates/objectives decreased in El Paso and Presidio (Fistful of Dollars mode)
- Extended versions of Eliminator and Peligro: they allow more players, gameplay doesn´t change substantially however they won´t play exactly the same.
- Old versions of Peligro/Eliminator still exist as they are now in case they are needed for smaller servers (_lite versions)
- fof_revenge added, some brushwork of this map was made by Fenix.
- New .fgd file for mappers (include the latest changest regarding game modes)
Weapon changes/additions:
- Fists punch animations are faster
- Bow reload is slower
- Coachgun reload is faster
- Thrown axe/knife is -20%/-10% slower, damage is nerfed too (knife 75->50, axe 150->100)
- XBow: arrows need a minimum time to explode, preventing to use this weapon in close range
- Dynamite stick: damage increased +25%
Known issues:
- Some HUD panels flashing / chat freezed when a player connects
- Game crashes when connecting to a server if resolution was changed previously without restarting the game.